Compare commits

93 Commits

Author SHA1 Message Date
octarine-noise
98ca2ae284 added beach to default coral biomes 2014-08-21 01:51:28 +02:00
octarine-noise
abb1c5cf22 bump version 2014-08-21 01:46:27 +02:00
octarine-noise
c366e89266 make reeds, algae, coral biomes configurable 2014-08-21 01:39:00 +02:00
octarine-noise
03766727fd removed temperature dependence of algae 2014-08-20 13:02:31 +02:00
octarine-noise
856daacd58 updated strings 2014-08-20 12:49:24 +02:00
octarine-noise
f8092685a8 moved BlockMatcher configuration into main config file 2014-08-20 11:59:25 +02:00
octarine-noise
8b4967584e migrated to Forge built-in GuiConfig 2014-08-20 00:50:25 +02:00
octarine-noise
ce37687a1b add connected grass 2014-08-18 22:57:39 +02:00
octarine-noise
187b29ac41 log stacktrace when default config fails to copy 2014-08-18 22:28:04 +02:00
octarine-noise
7a38ec7c3b Update README.md 2014-08-16 09:29:54 +02:00
octarine-noise
772b509a10 fix texture atlas stitch event handlers firing in wrong order 2014-08-16 09:21:23 +02:00
octarine-noise
ee50ce1dc5 Update README.md 2014-08-16 00:54:02 +02:00
octarine-noise
d2f0d9c0f6 Merge branch 'master' of https://github.com/octarine-noise/BetterFoliage
bump version
2014-08-15 23:25:49 +02:00
octarine-noise
4706b11f98 added texture set by Meringue 2014-08-15 23:24:00 +02:00
octarine-noise
bc3e598b1e fix particles not turning off 2014-08-15 23:10:52 +02:00
octarine-noise
b407e51d19 rotating leaf particles, wind perturbation 2014-08-15 20:24:54 +02:00
octarine-noise
dcbb636902 config GUI for leaf particles 2014-08-15 20:22:52 +02:00
octarine-noise
e88a1ba5ae shift-click in GUI to jump 5 increments 2014-08-15 20:21:34 +02:00
octarine-noise
f107fe0e1a missing class from previous commits (derp) 2014-08-12 23:11:28 +02:00
octarine-noise
97f528d426 add compatibility for custom grass block renderers 2014-08-12 19:04:10 +02:00
octarine-noise
f2aeb870ce fix missing texture NPE 2014-08-12 19:03:37 +02:00
octarine-noise
b365c1cf06 more work on leaf particles 2014-08-12 19:02:48 +02:00
octarine-noise
2b1cab8e62 tons of javadoc and cleanup 2014-08-11 01:38:35 +02:00
octarine-noise
bae6d9b598 add some more SideOnly annotations 2014-08-11 00:14:28 +02:00
octarine-noise
6472353e4a correct mixed up RGB values 2014-08-11 00:10:15 +02:00
octarine-noise
929553692f started work on falling leaf particles 2014-08-10 20:37:43 +02:00
octarine-noise
7babab8385 add some missing SideOnly annotations 2014-08-10 17:04:16 +02:00
octarine-noise
51589bbad4 make leaf texture generator event based and more modular 2014-08-10 17:02:15 +02:00
octarine-noise
6b57840b8f fix possible ClassCastException when leaf block uses non-atlas texture 2014-08-10 16:02:13 +02:00
octarine-noise
c176713f20 use biome colors for short grass without AO 2014-08-10 15:27:49 +02:00
octarine-noise
23abde8000 Merge pull request #5 from Adaptivity/patch-1
Create ru_RU.lang
2014-08-09 15:38:07 +02:00
Anton
21f6569e1b Create ru_RU.lang 2014-08-09 17:28:27 +04:00
octarine-noise
e92e89f86c Update README.md 2014-08-09 00:10:55 +02:00
octarine-noise
728e723d37 render extra leaves even when surrounded by snow 2014-08-08 21:59:51 +02:00
octarine-noise
ab5d1c0f3a add support for arbitrary grass and dirt blocks 2014-08-08 21:54:07 +02:00
octarine-noise
9d9d32b32a bump version 2014-08-06 21:39:36 +02:00
octarine-noise
6623bee39f fix graphical glitch when breaking blocks 2014-08-06 15:50:26 +02:00
octarine-noise
ffa8dd724e made texture generation slightly saner 2014-07-30 18:29:01 +02:00
octarine-noise
bd4a4885fe bump version 2014-07-28 22:04:14 +02:00
octarine-noise
9d59105af1 don't crash coral rendering if textures are missing 2014-07-28 22:03:58 +02:00
octarine-noise
7cdddef1bf new feature: snowed grass 2014-07-28 21:52:23 +02:00
octarine-noise
168fad883d new feature: coral 2014-07-28 20:32:40 +02:00
octarine-noise
572d517828 tweak short grass texture offset 2014-07-28 18:12:20 +02:00
octarine-noise
d4963ec173 new feature: generate short grass texture 2014-07-28 18:06:09 +02:00
octarine-noise
ad83a511fb slightly more robust leaf texture generation 2014-07-27 23:42:22 +02:00
octarine-noise
e351af2369 get rid of annotations in class transformer 2014-07-27 23:38:40 +02:00
octarine-noise
32a88fa824 Update README.md 2014-07-26 10:49:51 +02:00
octarine-noise
ec723113d3 bump version 2014-07-26 10:00:58 +02:00
octarine-noise
4e42f63c36 don't alter ShaderMod special textures 2014-07-25 20:59:21 +02:00
octarine-noise
0daf61583a fixed leaves and grass block data for ShadersMod integration 2014-07-25 15:57:27 +02:00
octarine-noise
504f033c2e only rebuild block ID cache on client world load 2014-07-24 17:59:06 +02:00
octarine-noise
fa099b1b97 fix deadlock issue during class transformation 2014-07-24 17:50:06 +02:00
octarine-noise
b0c0cd0d1b avoid Class.forName() in world loading event 2014-07-24 01:03:35 +02:00
octarine-noise
df69605521 Update README.md 2014-07-23 02:19:18 +02:00
octarine-noise
d3b1d138ba bump version 2014-07-23 01:23:41 +02:00
octarine-noise
07369159b8 hack block ID seen by ShadersMod mid-render
move block ID override to dedicated class
2014-07-23 01:14:47 +02:00
octarine-noise
6700e724a5 emit warning message for unsupported Minecraft versions 2014-07-17 18:44:39 +02:00
octarine-noise
5b34da3e61 move default class lists to resource files 2014-07-17 18:29:19 +02:00
octarine-noise
fc7c9a5381 push down debug log to correct level 2014-07-16 23:28:35 +02:00
octarine-noise
cf7ae0efa1 removed usused internal feature 2014-07-16 23:26:46 +02:00
octarine-noise
04bb240d36 minor comment correction 2014-07-16 23:25:44 +02:00
octarine-noise
91fda1522c Unified 1.7.2 and 1.7.10 versions 2014-07-16 23:25:06 +02:00
octarine-noise
7ca25c0da7 null check for leaf icon 2014-07-14 17:52:33 +02:00
octarine-noise
0a05a67eda bump to 0.9.5b 2014-07-12 00:18:42 +02:00
octarine-noise
43e7fb830b change missing generated leaf texture to full black
solves specular reflection issue with ShaderMod
2014-07-12 00:18:22 +02:00
octarine-noise
c72e93aedf new feature: algae 2014-07-11 19:28:26 +02:00
octarine-noise
f236ef64ad missing i18n for some strings 2014-07-11 19:28:06 +02:00
octarine-noise
d38f556bde actually use random seed 2014-07-11 19:26:10 +02:00
octarine-noise
fad662443d id cache clearing derp 2014-07-11 15:34:23 +02:00
octarine-noise
32c4dc6035 new feature: use pre-drawn leaf textures if available
some refactoring
2014-07-11 15:13:38 +02:00
octarine-noise
aee6e5caca solve issue with null passed into ClassTransformer 2014-07-11 14:42:51 +02:00
octarine-noise
5fbe2ff16f Update README.md 2014-07-06 21:49:46 +02:00
octarine-noise
7a133c95a7 bump version 2014-07-06 20:52:47 +02:00
octarine-noise
25b1d76c9e improved resource generation error handling 2014-07-06 20:10:05 +02:00
octarine-noise
7a02179481 basic biome check for reeds 2014-07-06 20:09:08 +02:00
octarine-noise
244907f4cd fix config crash with older versions of forge 2014-07-06 20:08:38 +02:00
octarine-noise
4ccd753c0c consolidated config handling 2014-07-06 19:23:32 +02:00
octarine-noise
2715acf9c8 multipage config gui
added config page for reeds
2014-07-05 15:59:36 +02:00
octarine-noise
1c146fb070 added Reeds 2014-07-05 15:58:38 +02:00
octarine-noise
44a20ceab3 Support up to 16 icons for every feature 2014-07-05 13:08:10 +02:00
octarine-noise
1be2382fed updated README.md 2014-07-01 08:48:10 +02:00
octarine-noise
e12b7b803c Added GLSL Mod block ID override feature 2014-07-01 01:11:36 +02:00
octarine-noise
8a94867cd8 blacklist / whitelist for block matcher 2014-07-01 00:36:31 +02:00
octarine-noise
3a391f1677 made block recognition cleaner 2014-07-01 00:04:26 +02:00
octarine-noise
d5dd1a36e3 Remove leafmask mapping feature 2014-06-30 23:23:55 +02:00
octarine-noise
a589c868a9 Remove unused PostInit event handler 2014-06-30 22:16:41 +02:00
octarine-noise
37ffa219fc Cache leaf block IDs 2014-06-30 22:15:57 +02:00
octarine-noise
220f2356d8 Major refactoring
Added cactus and lilypads
2014-06-29 21:53:35 +02:00
octarine-noise
ec184f9916 bumped to most recent Forge version
various small tweaks
2014-06-27 23:39:10 +02:00
octarine-noise
2b1fd84cd5 Merge remote-tracking branch 'origin/master' 2014-06-27 22:14:30 +02:00
octarine-noise
30f199e9a2 reworked class transformer 2014-06-27 22:14:07 +02:00
octarine-noise
0c66849175 Update README.md 2014-06-25 23:34:58 +02:00
octarine-noise
3bd402b964 first code commit 2014-06-25 23:27:17 +02:00
252 changed files with 4235 additions and 6863 deletions

8
.classpath Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src/main/java"/>
<classpathentry kind="src" path="src/main/resources"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
<classpathentry kind="con" path="org.springsource.ide.eclipse.gradle.classpathcontainer"/>
<classpathentry kind="output" path="bin"/>
</classpath>

10
.gitignore vendored
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@@ -1,9 +1,5 @@
.idea/
*.iml
*.ipr
*.iws
run/
.gradle/ .gradle/
.settings/
bin/
build/ build/
classes/ libs/
temp/

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.project Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>BetterFoliage</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.springsource.ide.eclipse.gradle.core.nature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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@@ -1,4 +1,9 @@
BetterFoliage BetterFoliage
============= =============
Minecraft mod that alters the appearance of leaves &amp; grass Minecraft mod that alters the appearance of leaves &amp; grass
More info: http://www.minecraftforum.net/topic/2776217-better-foliage/
Latest Download
========
[BetterFoliage 0.9.10-beta] (http://goo.gl/oaSfCY) (MC 1.7.2 & 1.7.10)

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build.gradle Normal file
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buildscript {
repositories {
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
}
}
apply plugin: 'forge'
minecraft {
version = '1.7.2-10.12.2.1147'
}
jar.baseName = 'BetterFoliage'
group = 'com.github.octarine-noise'
version='0.9.11b'
processResources {
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
expand 'version':project.version, 'mcversion':project.minecraft.version
}
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
jar {
manifest {
attributes("FMLCorePlugin": "mods.betterfoliage.loader.BetterFoliageLoader", "FMLCorePluginContainsFMLMod": "mods.betterfoliage.BetterFoliage")
}
}

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@@ -1,70 +0,0 @@
import net.fabricmc.loom.task.RemapJarTask
import org.ajoberstar.grgit.Grgit
plugins {
id("fabric-loom").version("0.6-SNAPSHOT")
kotlin("jvm").version("1.4.31")
id("org.ajoberstar.grgit").version("3.1.1")
}
apply(plugin = "org.ajoberstar.grgit")
val gitHash = (project.ext.get("grgit") as Grgit).head().abbreviatedId
val semVer = "${project.version}+$gitHash"
val jarName = "BetterFoliage-$semVer-Fabric-${properties["mcVersion"]}"
repositories {
maven("https://maven.fabricmc.net/")
maven("https://minecraft.curseforge.com/api/maven")
maven("https://maven.modmuss50.me/")
maven("https://maven.shedaniel.me/")
maven("https://grondag-repo.appspot.com").credentials { username = "guest"; password = "" }
maven("https://jitpack.io")
}
dependencies {
"minecraft"("com.mojang:minecraft:${properties["mcVersion"]}")
"mappings"("net.fabricmc:yarn:${properties["yarnMappings"]}:v2")
// basic Fabric stuff
"modImplementation"("net.fabricmc:fabric-loader:${properties["loaderVersion"]}")
"modImplementation"("net.fabricmc.fabric-api:fabric-api:${properties["fabricVersion"]}")
"modImplementation"("net.fabricmc:fabric-language-kotlin:${properties["fabricKotlinVersion"]}")
// configuration handling
"modImplementation"("io.github.prospector:modmenu:${properties["modMenuVersion"]}")
listOf("modImplementation", "include").forEach { configuration ->
configuration("me.shedaniel.cloth:cloth-config-fabric:${properties["clothConfigVersion"]}")
configuration("me.zeroeightsix:fiber:${properties["fiberVersion"]}")
}
// Canvas Renderer
// "modImplementation"("grondag:canvas:0.7.+")
// Optifabric
// "modImplementation"("com.github.modmuss50:OptiFabric:1.0.0")
"implementation"("org.zeroturnaround:zt-zip:1.13")
}
sourceSets {
get("main").ext["refMap"] = "betterfoliage.refmap.json"
}
java {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
kotlin {
target.compilations.configureEach {
kotlinOptions.jvmTarget = "1.8"
kotlinOptions.freeCompilerArgs += listOf("-Xno-param-assertions", "-Xno-call-assertions")
}
}
tasks.getByName<ProcessResources>("processResources") {
filesMatching("fabric.mod.json") { expand(mutableMapOf("version" to semVer)) }
}
tasks.getByName<RemapJarTask>("remapJar") {
archiveName = "$jarName.jar"
}

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@@ -1,20 +0,0 @@
org.gradle.jvmargs=-Xmx2G
org.gradle.daemon=false
group = com.github.octarine-noise
name = betterfoliage
jarName = BetterFoliage-Forge
version = 2.6.5
mcVersion = 1.16.5
yarnMappings=1.16.5+build.6
loaderVersion=0.11.3
fabricVersion=0.32.5+1.16
kotlinVersion=1.3.60
fabricKotlinVersion=1.5.0+kotlin.1.4.31
clothConfigVersion=4.11.24
modMenuVersion=1.16.9
fiberVersion=0.8.0-2

Binary file not shown.

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@@ -1,5 +0,0 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6-all.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

183
gradlew vendored
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@@ -1,183 +0,0 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"

100
gradlew.bat vendored
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@@ -1,100 +0,0 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@@ -1,8 +0,0 @@
pluginManagement {
repositories {
jcenter()
maven("https://maven.fabricmc.net/")
gradlePluginPortal()
}
}
rootProject.name = "betterfoliage"

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package mods.betterfoliage;
import java.io.File;
import java.util.Map;
import mods.betterfoliage.client.BetterFoliageClient;
import mods.betterfoliage.common.config.Config;
import org.apache.logging.log4j.Logger;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkCheckHandler;
import cpw.mods.fml.relauncher.Side;
@Mod(name=BetterFoliage.MOD_NAME, modid=BetterFoliage.MOD_ID, acceptedMinecraftVersions=BetterFoliage.MC_VERSIONS, guiFactory=BetterFoliage.GUI_FACTORY)
public class BetterFoliage {
public static final String MOD_ID = "BetterFoliage";
public static final String MOD_NAME = "Better Foliage";
public static final String MC_VERSIONS = "[1.7.2,1.7.10]";
public static final String GUI_FACTORY = "mods.betterfoliage.client.gui.ConfigGuiFactory";
@Mod.Instance
public static BetterFoliage instance;
public static Logger log;
public static File configDir;
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event) {
log = event.getModLog();
configDir = new File(event.getModConfigurationDirectory(), MOD_ID);
configDir.mkdir();
}
@Mod.EventHandler
public void posInit(FMLPostInitializationEvent event) {
if (event.getSide() == Side.CLIENT) {
Config.getDefaultBiomes();
Config.readConfig(new File(configDir, "betterfoliage.cfg"));
BetterFoliageClient.postInit();
}
}
@NetworkCheckHandler
public boolean checkVersion(Map<String, String> mods, Side side) {
return true;
}
}

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@@ -1,49 +0,0 @@
package mods.betterfoliage;
import net.fabricmc.loader.api.FabricLoader;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
public class MixinConfigPlugin implements IMixinConfigPlugin {
Logger logger = LogManager.getLogger(this);
Boolean hasOptifine = null;
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
if (hasOptifine == null) {
hasOptifine = FabricLoader.getInstance().isModLoaded("optifabric");
if (hasOptifine) logger.log(Level.INFO, "[BetterFoliage] Optifabric detected, applying Optifine mixins");
else logger.log(Level.INFO, "[BetterFoliage] Optifabric not detected, applying Vanilla mixins");
}
if (mixinClassName.endsWith("Vanilla") && hasOptifine) return false;
if (mixinClassName.endsWith("Optifine") && !hasOptifine) return false;
return true;
}
@Override
public void onLoad(String mixinPackage) { }
@Override
public String getRefMapperConfig() { return null; }
@Override
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) { }
@Override
public List<String> getMixins() { return null; }
@Override
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) { }
@Override
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) { }
}

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package mods.betterfoliage.client;
import java.util.Map;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.impl.EntityFXFallingLeaves;
import mods.betterfoliage.client.render.impl.RenderBlockBetterAlgae;
import mods.betterfoliage.client.render.impl.RenderBlockBetterCactus;
import mods.betterfoliage.client.render.impl.RenderBlockBetterCoral;
import mods.betterfoliage.client.render.impl.RenderBlockBetterGrass;
import mods.betterfoliage.client.render.impl.RenderBlockBetterLeaves;
import mods.betterfoliage.client.render.impl.RenderBlockBetterLilypad;
import mods.betterfoliage.client.render.impl.RenderBlockBetterMycelium;
import mods.betterfoliage.client.render.impl.RenderBlockBetterReed;
import mods.betterfoliage.client.render.impl.RenderBlocksBetterGrassSide;
import mods.betterfoliage.client.resource.LeafGenerator;
import mods.betterfoliage.client.resource.LeafParticleTextures;
import mods.betterfoliage.client.resource.LeafTextureEnumerator;
import mods.betterfoliage.client.resource.ReedGenerator;
import mods.betterfoliage.client.resource.ShortGrassGenerator;
import mods.betterfoliage.common.config.Config;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import com.google.common.collect.Maps;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.FMLCommonHandler;
public class BetterFoliageClient {
public static ResourceLocation missingTexture = new ResourceLocation("betterfoliage", "textures/blocks/missing_leaf.png");
public static Map<Integer, IRenderBlockDecorator> decorators = Maps.newHashMap();
public static LeafGenerator leafGenerator = new LeafGenerator();
public static LeafParticleTextures leafParticles = new LeafParticleTextures(0);
public static WindTracker wind = new WindTracker();
public static void postInit() {
FMLCommonHandler.instance().bus().register(new KeyHandler());
FMLCommonHandler.instance().bus().register(new Config());
BetterFoliage.log.info("Registering renderers");
registerRenderer(new RenderBlockBetterCactus());
registerRenderer(new RenderBlockBetterLilypad());
registerRenderer(new RenderBlockBetterMycelium());
registerRenderer(new RenderBlockBetterLeaves());
registerRenderer(new RenderBlockBetterGrass());
registerRenderer(new RenderBlockBetterReed());
registerRenderer(new RenderBlockBetterAlgae());
registerRenderer(new RenderBlockBetterCoral());
registerRenderer(new RenderBlocksBetterGrassSide());
MinecraftForge.EVENT_BUS.register(wind);
FMLCommonHandler.instance().bus().register(wind);
MinecraftForge.EVENT_BUS.register(Config.leaves);
MinecraftForge.EVENT_BUS.register(Config.crops);
MinecraftForge.EVENT_BUS.register(Config.dirt);
MinecraftForge.EVENT_BUS.register(Config.grass);
BetterFoliage.log.info("Registering texture generators");
MinecraftForge.EVENT_BUS.register(leafGenerator);
MinecraftForge.EVENT_BUS.register(leafParticles);
MinecraftForge.EVENT_BUS.register(new LeafTextureEnumerator());
MinecraftForge.EVENT_BUS.register(new ReedGenerator("bf_reed_bottom", missingTexture, true));
MinecraftForge.EVENT_BUS.register(new ReedGenerator("bf_reed_top", missingTexture, false));
MinecraftForge.EVENT_BUS.register(new ShortGrassGenerator("bf_shortgrass", missingTexture, false));
MinecraftForge.EVENT_BUS.register(new ShortGrassGenerator("bf_shortgrass_snow", missingTexture, true));
ShadersModIntegration.init();
}
public static boolean isLeafTexture(TextureAtlasSprite icon) {
String resourceLocation = icon.getIconName();
if (resourceLocation.startsWith("forestry:leaves/")) return true;
return false;
}
public static int getRenderTypeOverride(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
// universal sign for DON'T RENDER ME!
if (original == -1) return original;
for (Map.Entry<Integer, IRenderBlockDecorator> entry : decorators.entrySet())
if (entry.getValue().isBlockAccepted(blockAccess, x, y, z, block, original))
return entry.getKey();
return original;
}
public static void onRandomDisplayTick(Block block, World world, int x, int y, int z) {
if (!Config.leafFXEnabled) return;
if (!Config.leaves.matchesID(block) || !world.isAirBlock(x, y - 1, z)) return;
if (Math.random() > Config.leafFXChance) return;
Minecraft.getMinecraft().effectRenderer.addEffect(new EntityFXFallingLeaves(world, x, y, z));
}
public static void registerRenderer(IRenderBlockDecorator decorator) {
int renderId = RenderingRegistry.getNextAvailableRenderId();
decorators.put(renderId, decorator);
RenderingRegistry.registerBlockHandler(renderId, decorator);
MinecraftForge.EVENT_BUS.register(decorator);
decorator.init();
}
}

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package mods.betterfoliage.client;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.util.Collection;
import java.util.Iterator;
import java.util.Set;
import mods.betterfoliage.BetterFoliage;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.world.WorldEvent;
import com.google.common.base.Charsets;
import com.google.common.collect.Sets;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
public class BlockMatcher {
public Set<Class<?>> whiteList = Sets.newHashSet();
public Set<Class<?>> blackList = Sets.newHashSet();
public Set<Integer> blockIDs = Sets.newHashSet();
public boolean matchesClass(Block block) {
for (Class<?> clazz : blackList) if (clazz.isAssignableFrom(block.getClass())) return false;
for (Class<?> clazz : whiteList) if (clazz.isAssignableFrom(block.getClass())) return true;
return false;
}
public boolean matchesID(int blockId) {
return blockIDs.contains(blockId);
}
public boolean matchesID(Block block) {
return blockIDs.contains(Block.blockRegistry.getIDForObject(block));
}
public void updateClassLists(String[] newWhitelist, String[] newBlacklist) {
whiteList.clear();
for(String className : newWhitelist) try {
whiteList.add(Class.forName(className));
} catch(ClassNotFoundException e) {}
blackList.clear();
for(String className : newBlacklist) try {
blackList.add(Class.forName(className));
} catch(ClassNotFoundException e) {}
updateBlockIDs();
}
@SuppressWarnings("unchecked")
public void updateBlockIDs() {
blockIDs.clear();
Iterator<Block> iter = Block.blockRegistry.iterator();
while (iter.hasNext()) {
Block block = iter.next();
if (matchesClass(block)) blockIDs.add(Block.blockRegistry.getIDForObject(block));
}
}
public static void loadDefaultLists(ResourceLocation defaults, Collection<String> blacklist, Collection<String> whitelist) {
BufferedReader reader = null;
try {
reader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(defaults).getInputStream(), Charsets.UTF_8));
String line = reader.readLine();
while(line != null) {
line = line.trim();
if (!line.isEmpty() && !line.startsWith("//")) {
if (line.startsWith("-"))
blacklist.add(line.substring(1));
else
whitelist.add(line);
}
line = reader.readLine();
}
reader.close();
} catch (Exception e) {
BetterFoliage.log.warn(String.format("Error reading configuration %s", defaults.toString()));
}
}
/** Caches block IDs on world load for fast lookup
* @param event
*/
@SubscribeEvent
public void handleWorldLoad(WorldEvent.Load event) {
if (event.world instanceof WorldClient) updateBlockIDs();
}
}

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package mods.betterfoliage.client;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.gui.ConfigGuiFactory;
import net.minecraft.client.settings.KeyBinding;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.InputEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class KeyHandler {
public static KeyBinding guiBinding;
public KeyHandler() {
guiBinding = new KeyBinding("key.betterfoliage.gui", 66, BetterFoliage.MOD_NAME);
ClientRegistry.registerKeyBinding(guiBinding);
}
@SubscribeEvent
public void handleKeyPress(InputEvent.KeyInputEvent event) {
if (guiBinding.isPressed()) FMLClientHandler.instance().showGuiScreen(new ConfigGuiFactory.ConfigGuiBetterFoliage(null));
}
}

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package mods.betterfoliage.client;
import java.lang.reflect.Field;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mods.betterfoliage.common.config.Config;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
/** Call hooks and helper methods for dealing with Shaders Mod.
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class ShadersModIntegration {
private static boolean hasShadersMod = false;
private static int tallGrassEntityData;
private static int leavesEntityData;
private static Field shadersEntityData;
private static Field shadersEntityDataIndex;
/** Hide constructor */
private ShadersModIntegration() {}
public static void init() {
tallGrassEntityData = Block.blockRegistry.getIDForObject(Blocks.tallgrass) & 0xFFFF | Blocks.tallgrass.getRenderType() << 16;
leavesEntityData = Block.blockRegistry.getIDForObject(Blocks.leaves) & 0xFFFF | Blocks.leaves.getRenderType() << 16;
try {
Class<?> classShaders = Class.forName("shadersmodcore.client.Shaders");
shadersEntityData = classShaders.getDeclaredField("entityData");
shadersEntityDataIndex = classShaders.getDeclaredField("entityDataIndex");
hasShadersMod = true;
} catch(Exception e) {
}
}
/** Signal start of grass-type quads
*/
public static void startGrassQuads() {
if (!hasShadersMod) return;
setShadersEntityData(tallGrassEntityData);
}
/** Signal start of leaf-type quads
*/
public static void startLeavesQuads() {
if (!hasShadersMod) return;
setShadersEntityData(leavesEntityData);
}
/** Change the entity data (containing block ID) for the currently rendered block.
* Quads drawn afterwards will have the altered data.
* @param data
*/
private static void setShadersEntityData(int data) {
try {
int[] entityData = (int[]) shadersEntityData.get(null);
int entityDataIndex = shadersEntityDataIndex.getInt(null);
entityData[(entityDataIndex * 2)] = data;
} catch (Exception e) {
}
}
/** Call hook from transformed ShadersMod class
* @param original entity data of currently rendered block
* @param block the block
* @return entity data to use
*/
public static int getBlockIdOverride(int original, Block block) {
if (Config.leaves.matchesID(original & 0xFFFF)) return leavesEntityData;
if (Config.crops.matchesID(original & 0xFFFF)) return tallGrassEntityData;
return original;
}
/**
* @param resource texture resource
* @return true if texture is a normal or specular map
*/
public static boolean isSpecialTexture(ResourceLocation resource) {
return resource.getResourcePath().toLowerCase().endsWith("_n.png") || resource.getResourcePath().toLowerCase().endsWith("_s.png");
}
}

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package mods.betterfoliage.client;
import java.util.Random;
import mods.betterfoliage.common.config.Config;
import net.minecraft.client.Minecraft;
import net.minecraft.world.World;
import net.minecraftforge.event.world.WorldEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent;
public class WindTracker {
public Random random = new Random();
public double targetX;
public double targetZ;
public double currentX;
public double currentZ;
public long nextChange = 0;
public void changeWind(World world) {
long changeTime = 120;
nextChange = world.getWorldInfo().getWorldTime() + changeTime;
double direction = 2.0 * Math.PI * random.nextDouble();
double speed = Math.abs(random.nextGaussian()) * Config.leafFXWindStrength;
if (world.isRaining()) speed += Math.abs(random.nextGaussian()) * Config.leafFXStormStrength;
targetX = Math.cos(direction) * speed;
targetZ = Math.sin(direction) * speed;
}
@SubscribeEvent
public void handleWorldTick(ClientTickEvent event) {
if (event.phase != TickEvent.Phase.START) return;
World world = Minecraft.getMinecraft().theWorld;
if (world == null) return;
// change target wind speed
if (world.getWorldInfo().getWorldTime() >= nextChange) changeWind(world);
// change current wind speed
double changeRate = world.isRaining() ? 0.015 : 0.005;
double deltaX = targetX - currentX;
if (deltaX < -changeRate) deltaX = -changeRate;
if (deltaX > changeRate) deltaX = changeRate;
double deltaZ = targetZ - currentZ;
if (deltaZ < -changeRate) deltaZ = -changeRate;
if (deltaZ > changeRate) deltaZ = changeRate;
currentX += deltaX;
currentZ += deltaZ;
}
@SubscribeEvent
public void handleWorldLoad(WorldEvent.Load event) {
if (event.world.isRemote) changeWind(event.world);
}
}

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package mods.betterfoliage.client.gui;
import net.minecraft.client.resources.I18n;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.GuiConfigEntries;
import cpw.mods.fml.client.config.IConfigElement;
public class AlternateTextBooleanEntry extends GuiConfigEntries.ButtonEntry {
protected final boolean beforeValue;
protected boolean currentValue;
public AlternateTextBooleanEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement<Boolean> configElement)
{
super(owningScreen, owningEntryList, configElement);
this.beforeValue = Boolean.valueOf(configElement.get().toString());
this.currentValue = beforeValue;
this.btnValue.enabled = enabled();
updateValueButtonText();
}
@Override
public void updateValueButtonText()
{
this.btnValue.displayString = I18n.format(configElement.getLanguageKey() + "." + String.valueOf(currentValue));
}
@Override
public void valueButtonPressed(int slotIndex)
{
if (enabled())
currentValue = !currentValue;
}
@Override
public boolean isDefault()
{
return currentValue == Boolean.valueOf(configElement.getDefault().toString());
}
@Override
public void setToDefault()
{
if (enabled())
{
currentValue = Boolean.valueOf(configElement.getDefault().toString());
updateValueButtonText();
}
}
@Override
public boolean isChanged()
{
return currentValue != beforeValue;
}
@Override
public void undoChanges()
{
if (enabled())
{
currentValue = beforeValue;
updateValueButtonText();
}
}
@SuppressWarnings("unchecked")
@Override
public boolean saveConfigElement()
{
if (enabled() && isChanged())
{
configElement.set(currentValue);
return configElement.requiresMcRestart();
}
return false;
}
@Override
public Boolean getCurrentValue()
{
return currentValue;
}
@Override
public Boolean[] getCurrentValues()
{
return new Boolean[] { getCurrentValue() };
}
}

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package mods.betterfoliage.client.gui;
import java.util.Arrays;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import net.minecraft.world.biome.BiomeGenBase;
import com.google.common.base.Predicates;
import com.google.common.collect.Collections2;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.GuiConfigEntries;
import cpw.mods.fml.client.config.IConfigElement;
public class BiomeListConfigEntry extends SelectListConfigEntry<BiomeGenBase> {
public static List<BiomeGenBase> reedBiomeList = Lists.newArrayList();
public static List<BiomeGenBase> algaeBiomeList = Lists.newArrayList();
public static List<BiomeGenBase> coralBiomeList = Lists.newArrayList();
public BiomeListConfigEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement<?> configElement) {
super(owningScreen, owningEntryList, configElement);
}
@Override
protected List<BiomeGenBase> getBaseSet(String qualifiedName) {
List<BiomeGenBase> biomes = Lists.newArrayList(Collections2.filter(Arrays.asList(BiomeGenBase.getBiomeGenArray()), Predicates.notNull()));
Collections.sort(biomes, new Comparator<BiomeGenBase>() {
@Override
public int compare(BiomeGenBase o1, BiomeGenBase o2) {
return o1.biomeName.compareTo(o2.biomeName);
}
});
return biomes;
}
@Override
protected List<BiomeGenBase> getDefaultSelected(String name) {
if (name.equals("reedBiomeList")) return reedBiomeList;
if (name.equals("algaeBiomeList")) return algaeBiomeList;
if (name.equals("coralBiomeList")) return coralBiomeList;
return ImmutableList.<BiomeGenBase>of();
}
@Override
protected int getItemId(BiomeGenBase item) {
return item.biomeID;
}
@Override
protected String getItemName(BiomeGenBase item) {
return item.biomeName;
}
@Override
protected String getTooltipLangKey(String name) {
if (name.equals("reedBiomeList")) return "betterfoliage.reeds.biomeSelectTooltip";
if (name.equals("algaeBiomeList")) return "betterfoliage.algae.biomeSelectTooltip";
if (name.equals("coralBiomeList")) return "betterfoliage.coral.biomeSelectTooltip";
return "";
}
}

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package mods.betterfoliage.client.gui;
import java.util.Set;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.common.config.Config;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import com.google.common.collect.ImmutableSet;
import cpw.mods.fml.client.IModGuiFactory;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ConfigGuiFactory implements IModGuiFactory {
public void initialize(Minecraft minecraftInstance) {
}
public Class<? extends GuiScreen> mainConfigGuiClass() {
return ConfigGuiBetterFoliage.class;
}
public Set<RuntimeOptionCategoryElement> runtimeGuiCategories() {
return ImmutableSet.<RuntimeOptionCategoryElement>of();
}
public RuntimeOptionGuiHandler getHandlerFor(RuntimeOptionCategoryElement element) {
return null;
}
public static class ConfigGuiBetterFoliage extends GuiConfig {
public ConfigGuiBetterFoliage(GuiScreen parentScreen) {
super(parentScreen, Config.getConfigRootElements(), BetterFoliage.MOD_ID, null, false, false, BetterFoliage.MOD_NAME);
}
}
}

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package mods.betterfoliage.client.gui;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.EnumChatFormatting;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.GuiConfigEntries;
import cpw.mods.fml.client.config.IConfigElement;
public class NonVerboseArrayEntry extends GuiConfigEntries.ArrayEntry {
@SuppressWarnings("unchecked")
public NonVerboseArrayEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement<?> configElement) {
super(owningScreen, owningEntryList, configElement);
Utils.stripTooltipDefaultText(toolTip);
String shortDefaults = I18n.format("betterfoliage.arrayEntryDisplay", configElement.getDefaults().length);
toolTip.addAll(this.mc.fontRenderer.listFormattedStringToWidth(EnumChatFormatting.AQUA + I18n.format("fml.configgui.tooltip.default", shortDefaults),300));
}
@Override
public void updateValueButtonText() {
this.btnValue.displayString = I18n.format("betterfoliage.arrayEntryDisplay", currentValues.length);
}
}

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package mods.betterfoliage.client.gui;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.EnumChatFormatting;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import cpw.mods.fml.client.config.ConfigGuiType;
import cpw.mods.fml.client.config.DummyConfigElement;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.GuiConfigEntries;
import cpw.mods.fml.client.config.GuiConfigEntries.CategoryEntry;
import cpw.mods.fml.client.config.IConfigElement;
public abstract class SelectListConfigEntry<T> extends CategoryEntry {
List<ItemWrapperElement> children;
List<Integer> notFoundIdList;
@SuppressWarnings("unchecked")
public SelectListConfigEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement<?> configElement) {
super(owningScreen, owningEntryList, configElement);
Utils.stripTooltipDefaultText(toolTip);
}
@Override
protected GuiScreen buildChildScreen()
{
return new GuiConfig(this.owningScreen, createChildElements(), this.owningScreen.modID,
owningScreen.allRequireWorldRestart || this.configElement.requiresWorldRestart(),
owningScreen.allRequireMcRestart || this.configElement.requiresMcRestart(), this.owningScreen.title,
((this.owningScreen.titleLine2 == null ? "" : this.owningScreen.titleLine2) + " > " + this.name));
}
protected abstract List<T> getBaseSet(String qualifiedName);
protected abstract List<T> getDefaultSelected(String qualifiedName);
protected abstract int getItemId(T item);
protected abstract String getItemName(T item);
protected abstract String getTooltipLangKey(String qualifiedName);
@SuppressWarnings("rawtypes")
protected List<IConfigElement> createChildElements() {
children = Lists.newArrayList();
List<Integer> idList = Lists.newArrayList();
for (Object id : configElement.getList()) idList.add((Integer) id);
List<T> defaults = getDefaultSelected(configElement.getName());
for(T item : getBaseSet(configElement.getQualifiedName())) {
children.add(new ItemWrapperElement(item, defaults.contains(item), idList.contains(getItemId(item))));
idList.remove(new Integer(getItemId(item)));
}
notFoundIdList = idList;
List<IConfigElement> result = Lists.newArrayList();
result.addAll(children);
return result;
}
@SuppressWarnings("unchecked")
@Override
public boolean saveConfigElement() {
boolean requiresRestart = ((GuiConfig) childScreen).entryList.saveConfigElements();
Set<Integer> idSet = Sets.newHashSet();
for (ItemWrapperElement child : children)
if (Boolean.TRUE.equals(child.getCurrentValue()))
idSet.add(getItemId(child.item));
idSet.addAll(notFoundIdList);
List<Integer> result = Lists.newArrayList(idSet);
Collections.sort(result);
configElement.set(result.toArray());
return requiresRestart;
}
public class ItemWrapperElement extends DummyConfigElement<Boolean> implements IConfigElement<Boolean> {
public T item;
public ItemWrapperElement(T item, boolean defaultValue, boolean currentValue) {
super(getItemName(item), defaultValue, ConfigGuiType.BOOLEAN, getItemName(item));
set(currentValue);
this.item = item;
}
@Override
public String getComment() {
return I18n.format(getTooltipLangKey(configElement.getQualifiedName()), EnumChatFormatting.GOLD + getItemName(item) + EnumChatFormatting.YELLOW);
}
public Boolean getCurrentValue() {
return (Boolean) value;
}
@Override
public void set(Boolean value) {
this.value = value;
}
public void setDefault(Boolean value) {
this.defaultValue = value;
}
}
}

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package mods.betterfoliage.client.render;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.util.IIcon;
/** Same as {@link RenderBlockAOBase}, but does not actually render anything.
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class FakeRenderBlockAOBase extends RenderBlockAOBase {
@Override
public void renderFaceZNeg(Block block, double x, double y, double z, IIcon icon) {
saveShadingTopLeft(aoZNXYPP);
saveShadingTopRight(aoZNXYNP);
saveShadingBottomLeft(aoZNXYPN);
saveShadingBottomRight(aoZNXYNN);
}
@Override
public void renderFaceZPos(Block block, double x, double y, double z, IIcon icon) {
saveShadingTopLeft(aoZPXYNP);
saveShadingTopRight(aoZPXYPP);
saveShadingBottomLeft(aoZPXYNN);
saveShadingBottomRight(aoZPXYPN);
}
@Override
public void renderFaceXNeg(Block block, double x, double y, double z, IIcon icon) {
saveShadingTopLeft(aoXNYZPN);
saveShadingTopRight(aoXNYZPP);
saveShadingBottomLeft(aoXNYZNN);
saveShadingBottomRight(aoXNYZNP);
}
@Override
public void renderFaceXPos(Block block, double x, double y, double z, IIcon icon) {
saveShadingTopLeft(aoXPYZPP);
saveShadingTopRight(aoXPYZPN);
saveShadingBottomLeft(aoXPYZNP);
saveShadingBottomRight(aoXPYZNN);
}
@Override
public void renderFaceYNeg(Block block, double x, double y, double z, IIcon icon) {
saveShadingTopLeft(aoYNXZNP);
saveShadingTopRight(aoYNXZPP);
saveShadingBottomLeft(aoYNXZNN);
saveShadingBottomRight(aoYNXZPN);
}
@Override
public void renderFaceYPos(Block block, double x, double y, double z, IIcon icon) {
saveShadingTopLeft(aoYPXZPP);
saveShadingTopRight(aoYPXZNP);
saveShadingBottomLeft(aoYPXZPN);
saveShadingBottomRight(aoYPXZNN);
}
}

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package mods.betterfoliage.client.render;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.world.IBlockAccess;
/** Block rendering handler that is only used under certain conditions
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public interface IRenderBlockDecorator extends ISimpleBlockRenderingHandler {
/** Initialize necessary helper values
*/
public void init();
/**
* @param blockAccess the world
* @param x
* @param y
* @param z
* @param block
* @param original renderType of the block
* @return true if this renderer should handle this block
*/
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original);
}

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package mods.betterfoliage.client.render;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Holds an indexed set of textures
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class IconSet {
/** Icon array */
public IIcon[] icons = new IIcon[16];
/** Number of successfully loaded icons */
public int numLoaded = 0;
/** Resource domain of icons */
String domain;
/** Format string of icon paths */
String path;
public IconSet(String domain, String path) {
this.domain = domain;
this.path = path;
}
public void registerIcons(IIconRegister register) {
numLoaded = 0;
for (int idx = 0; idx < 16; idx++) {
icons[idx] = null;
// if the path contains a domain, use that to check if the resource exists
String resolvedDomain = path.contains(":") ? new ResourceLocation(path).getResourceDomain() : domain;
String resolvedPath = String.format("textures/blocks/" + (path.contains(":") ? new ResourceLocation(path).getResourcePath() : path) + ".png", idx);
if (Utils.resourceExists(new ResourceLocation(resolvedDomain, resolvedPath)))
icons[numLoaded++] = register.registerIcon(domain + ":" + String.format(path, idx));
}
}
public IIcon get(int variation) {
return numLoaded == 0 ? null : icons[variation % numLoaded];
}
public boolean hasIcons() {
return numLoaded > 0;
}
}

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package mods.betterfoliage.client.render;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import mods.betterfoliage.common.util.Double3;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Block renderer base class. Stores calculated ambient occlusion light and color values when rendering
* block sides for later use.
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class RenderBlockAOBase extends RenderBlocks {
/** AO light and color values
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public static class ShadingValues {
public int passCounter = 0;
public int brightness;
public float red;
public float green;
public float blue;
public void setGray(float value) {
red = value; green = value; blue = value;
}
}
protected double[] uValues = new double[] {0.0, 16.0, 16.0, 0.0};
protected double[] vValues = new double[] {0.0, 0.0, 16.0, 16.0};
protected ForgeDirection[] faceDir1 = new ForgeDirection[] {ForgeDirection.WEST, ForgeDirection.WEST, ForgeDirection.WEST, ForgeDirection.EAST, ForgeDirection.SOUTH, ForgeDirection.NORTH};
protected ForgeDirection[] faceDir2 = new ForgeDirection[] {ForgeDirection.NORTH, ForgeDirection.SOUTH, ForgeDirection.UP, ForgeDirection.UP, ForgeDirection.UP, ForgeDirection.UP};
/** Random vector pool. Unit rotation vectors in the XZ plane, Y coord goes between [-1.0, 1.0].
* Filled at init time */
public Double3[] pRot = new Double3[64];
/** Pool of random double values. Filled at init time. */
public double[] pRand = new double[64];
public ShadingValues aoXPYZPP = new ShadingValues();
public ShadingValues aoXPYZPN = new ShadingValues();
public ShadingValues aoXPYZNP = new ShadingValues();
public ShadingValues aoXPYZNN = new ShadingValues();
public ShadingValues aoXNYZPP = new ShadingValues();
public ShadingValues aoXNYZPN = new ShadingValues();
public ShadingValues aoXNYZNP = new ShadingValues();
public ShadingValues aoXNYZNN = new ShadingValues();
public ShadingValues aoYPXZPP = new ShadingValues();
public ShadingValues aoYPXZPN = new ShadingValues();
public ShadingValues aoYPXZNP = new ShadingValues();
public ShadingValues aoYPXZNN = new ShadingValues();
public ShadingValues aoYNXZPP = new ShadingValues();
public ShadingValues aoYNXZPN = new ShadingValues();
public ShadingValues aoYNXZNP = new ShadingValues();
public ShadingValues aoYNXZNN = new ShadingValues();
public ShadingValues aoZPXYPP = new ShadingValues();
public ShadingValues aoZPXYPN = new ShadingValues();
public ShadingValues aoZPXYNP = new ShadingValues();
public ShadingValues aoZPXYNN = new ShadingValues();
public ShadingValues aoZNXYPP = new ShadingValues();
public ShadingValues aoZNXYPN = new ShadingValues();
public ShadingValues aoZNXYNP = new ShadingValues();
public ShadingValues aoZNXYNN = new ShadingValues();
// temporary shading values for a single face
public ShadingValues faceAOPP, faceAOPN, faceAONN, faceAONP;
/** Initialize random values */
public void init() {
List<Double3> perturbs = new ArrayList<Double3>(64);
for (int idx = 0; idx < 64; idx++) {
double angle = (double) idx * Math.PI * 2.0 / 64.0;
perturbs.add(new Double3(Math.cos(angle), Math.random() * 2.0 - 1.0, Math.sin(angle)));
pRand[idx] = Math.random();
}
Collections.shuffle(perturbs);
Iterator<Double3> iter = perturbs.iterator();
for (int idx = 0; idx < 64; idx++) pRot[idx] = iter.next();
}
/** Get a semi-random value depending on block position.
* @param x block X coord
* @param y block Y coord
* @param z block Z coord
* @param seed additional seed
* @return semirandom value
*/
protected int getSemiRandomFromPos(double x, double y, double z, int seed) {
long lx = MathHelper.floor_double(x);
long ly = MathHelper.floor_double(y);
long lz = MathHelper.floor_double(z);
long value = (lx * lx + ly * ly + lz * lz + lx * ly + ly * lz + lz * lx + seed * seed) & 63;
value = (3 * lx * value + 5 * ly * value + 7 * lz * value + 11 * seed) & 63;
return (int) value;
}
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
renderStandardBlockAsItem(renderer, block, metadata, 1.0f);
}
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
public int getRenderId() {
return 0;
}
protected void renderWorldBlockBase(int pass, IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
// use original renderer for block breaking overlay
if (renderer.hasOverrideBlockTexture()) {
renderer.setRenderBoundsFromBlock(block);
renderer.renderStandardBlock(block, x, y, z);
return;
}
// render block
setPassCounters(1);
setRenderBoundsFromBlock(block);
ISimpleBlockRenderingHandler handler = Utils.getRenderingHandler(block.getRenderType());
if (handler != null) {
handler.renderWorldBlock(world, x, y, z, block, block.getRenderType(), this);
} else {
renderStandardBlock(block, x, y, z);
}
}
protected void renderStandardBlockAsItem(RenderBlocks renderer, Block p_147800_1_, int p_147800_2_, float p_147800_3_) {
Tessellator tessellator = Tessellator.instance;
boolean flag = p_147800_1_ == Blocks.grass;
float f2;
float f3;
int k;
p_147800_1_.setBlockBoundsForItemRender();
renderer.setRenderBoundsFromBlock(p_147800_1_);
GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
renderer.renderFaceYNeg(p_147800_1_, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(p_147800_1_, 0, p_147800_2_));
tessellator.draw();
if (flag && renderer.useInventoryTint)
{
k = p_147800_1_.getRenderColor(p_147800_2_);
f2 = (float)(k >> 16 & 255) / 255.0F;
f3 = (float)(k >> 8 & 255) / 255.0F;
float f4 = (float)(k & 255) / 255.0F;
GL11.glColor4f(f2 * p_147800_3_, f3 * p_147800_3_, f4 * p_147800_3_, 1.0F);
}
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(p_147800_1_, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(p_147800_1_, 1, p_147800_2_));
tessellator.draw();
if (flag && renderer.useInventoryTint)
{
GL11.glColor4f(p_147800_3_, p_147800_3_, p_147800_3_, 1.0F);
}
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
renderer.renderFaceZNeg(p_147800_1_, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(p_147800_1_, 2, p_147800_2_));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderer.renderFaceZPos(p_147800_1_, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(p_147800_1_, 3, p_147800_2_));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
renderer.renderFaceXNeg(p_147800_1_, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(p_147800_1_, 4, p_147800_2_));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderer.renderFaceXPos(p_147800_1_, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(p_147800_1_, 5, p_147800_2_));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
protected void setShadingForFace(ForgeDirection dir) {
if (dir == ForgeDirection.DOWN) {
// dir1 WEST, dir2 NORTH
faceAOPP = aoYNXZPP; faceAOPN = aoYNXZPN; faceAONN = aoYNXZNN; faceAONP = aoYNXZNP;
} else if (dir == ForgeDirection.UP) {
// dir1 WEST, dir2 SOUTH
faceAOPP = aoYPXZPP; faceAOPN = aoYPXZPN; faceAONN = aoYPXZNN; faceAONP = aoYPXZNP;
} else if (dir == ForgeDirection.NORTH) {
// dir1 WEST, dir2 UP
faceAOPP = aoZNXYNP; faceAOPN = aoZNXYNN; faceAONN = aoZNXYPN; faceAONP = aoZNXYPP;
} else if (dir == ForgeDirection.SOUTH) {
// dir1 EAST, dir2 UP
faceAOPP = aoZPXYPP; faceAOPN = aoZPXYPN; faceAONN = aoZPXYNN; faceAONP = aoZPXYNP;
} else if (dir == ForgeDirection.WEST) {
// dir1 SOUTH, dir2 UP
faceAOPP = aoXNYZPP; faceAOPN = aoXNYZNP; faceAONN = aoXNYZNN; faceAONP = aoXNYZPN;
} else if (dir == ForgeDirection.EAST) {
// dir1 NORTH, dir2 UP
faceAOPP = aoXPYZPN; faceAOPN = aoXPYZNN; faceAONN = aoXPYZNP; faceAONP = aoXPYZPP;
}
}
public void renderCrossedSideQuads(Double3 drawBase, ForgeDirection dir, double scale, double halfHeight, Double3 rendomVec, double offset, IIcon renderIcon, int uvRot, boolean noShading) {
Double3 facePP, faceNP, faceNormal, drawCenter;
if (dir == ForgeDirection.UP) {
// special case for block top, we'll be rendering a LOT of those
facePP = new Double3(-scale, 0.0, scale);
faceNP = new Double3(scale, 0.0, scale);
faceNormal = new Double3(0.0, halfHeight, 0.0);
drawCenter = drawBase.add(faceNormal);
if (rendomVec != null) {
drawCenter = drawBase.add(faceNormal).add(rendomVec.scaleAxes(-offset, 0.0, offset));
}
} else {
facePP = new Double3(faceDir1[dir.ordinal()]).add(new Double3(faceDir2[dir.ordinal()])).scale(scale);
faceNP = new Double3(faceDir1[dir.ordinal()]).inverse().add(new Double3(faceDir2[dir.ordinal()])).scale(scale);
faceNormal = new Double3(dir).scale(halfHeight);
drawCenter = drawBase.add(faceNormal);
if (rendomVec != null) {
drawCenter = drawCenter.add(new Double3(faceDir1[dir.ordinal()]).scale(rendomVec.x).scale(offset))
.add(new Double3(faceDir2[dir.ordinal()]).scale(rendomVec.z).scale(offset));
}
}
if (Minecraft.isAmbientOcclusionEnabled() && !noShading) {
setShadingForFace(dir);
renderQuadWithShading(renderIcon, drawCenter, facePP, faceNormal, uvRot, faceAOPP, faceAONN, faceAONN, faceAOPP);
renderQuadWithShading(renderIcon, drawCenter, facePP.inverse(), faceNormal, uvRot, faceAONN, faceAOPP, faceAOPP, faceAONN);
renderQuadWithShading(renderIcon, drawCenter, faceNP, faceNormal, uvRot, faceAONP, faceAOPN, faceAOPN, faceAONP);
renderQuadWithShading(renderIcon, drawCenter, faceNP.inverse(), faceNormal, uvRot, faceAOPN, faceAONP, faceAONP, faceAOPN);
} else {
renderQuad(renderIcon, drawCenter, facePP, faceNormal, uvRot);
renderQuad(renderIcon, drawCenter, facePP.inverse(), faceNormal, uvRot);
renderQuad(renderIcon, drawCenter, faceNP, faceNormal, uvRot);
renderQuad(renderIcon, drawCenter, faceNP.inverse(), faceNormal, uvRot);
}
}
protected void renderCrossedBlockQuadsTranslate(Double3 blockCenter, double halfSize, Double3 offsetVec, IIcon crossLeafIcon, int uvRot, boolean isAirTop, boolean isAirBottom) {
Double3 drawCenter = blockCenter;
if (offsetVec != null) drawCenter = drawCenter.add(offsetVec);
Double3 horz1 = new Double3(halfSize, 0.0, halfSize);
Double3 horz2 = new Double3(halfSize, 0.0, -halfSize);
Double3 vert1 = new Double3(0.0, halfSize * 1.41, 0.0);
renderCrossedBlockQuadsInternal(drawCenter, horz1, horz2, vert1, crossLeafIcon, uvRot, isAirTop, isAirBottom);
}
protected void renderCrossedBlockQuadsSkew(Double3 blockCenter, double halfSize, Double3 offsetVec1, Double3 offsetVec2, IIcon crossLeafIcon, int uvRot, boolean isAirTop, boolean isAirBottom) {
Double3 horz1 = new Double3(halfSize, 0.0, halfSize).add(offsetVec1);
Double3 horz2 = new Double3(halfSize, 0.0, -halfSize).add(offsetVec2);
Double3 vert1 = new Double3(0.0, halfSize * 1.41, 0.0);
renderCrossedBlockQuadsInternal(blockCenter, horz1, horz2, vert1, crossLeafIcon, uvRot, isAirTop, isAirBottom);
}
private void renderCrossedBlockQuadsInternal(Double3 drawCenter, Double3 horz1, Double3 horz2, Double3 vert1, IIcon crossLeafIcon, int uvRot, boolean isAirTop, boolean isAirBottom) {
if (Minecraft.isAmbientOcclusionEnabled()) {
renderQuadWithShading(crossLeafIcon, drawCenter, horz1, vert1, uvRot,
isAirTop ? aoYPXZPP : aoZPXYPP, isAirTop ? aoYPXZNN : aoXNYZPN, isAirBottom ? aoYNXZNN : aoXNYZNN, isAirBottom ? aoYNXZPP : aoZPXYPN);
renderQuadWithShading(crossLeafIcon, drawCenter, horz1.inverse(), vert1, uvRot,
isAirTop ? aoYPXZNN : aoZNXYNP, isAirTop ? aoYPXZPP : aoXPYZPP, isAirBottom ? aoYNXZPP : aoXPYZNP, isAirBottom ? aoYNXZNN : aoZNXYNN);
renderQuadWithShading(crossLeafIcon, drawCenter, horz2, vert1, uvRot,
isAirTop ? aoYPXZPN : aoXPYZPN, isAirTop ? aoYPXZNP : aoZPXYNP, isAirBottom ? aoYNXZNP : aoZPXYNN, isAirBottom ? aoYNXZPN : aoXPYZNN);
renderQuadWithShading(crossLeafIcon, drawCenter, horz2.inverse(), vert1, uvRot,
isAirTop ? aoYPXZNP : aoXNYZPP, isAirTop ? aoYPXZPN : aoZNXYPP, isAirBottom ? aoYNXZPN : aoZNXYPN, isAirBottom ? aoYNXZNP : aoXNYZNP);
} else {
renderQuad(crossLeafIcon, drawCenter, horz1, vert1, uvRot);
renderQuad(crossLeafIcon, drawCenter, horz1.inverse(), vert1, uvRot);
renderQuad(crossLeafIcon, drawCenter, horz2, vert1, uvRot);
renderQuad(crossLeafIcon, drawCenter, horz2.inverse(), vert1, uvRot);
}
}
@Override
public void renderFaceZNeg(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceZNeg(block, x, y, z, icon);
saveShadingTopLeft(aoZNXYPP);
saveShadingTopRight(aoZNXYNP);
saveShadingBottomLeft(aoZNXYPN);
saveShadingBottomRight(aoZNXYNN);
}
@Override
public void renderFaceZPos(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceZPos(block, x, y, z, icon);
saveShadingTopLeft(aoZPXYNP);
saveShadingTopRight(aoZPXYPP);
saveShadingBottomLeft(aoZPXYNN);
saveShadingBottomRight(aoZPXYPN);
}
@Override
public void renderFaceXNeg(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceXNeg(block, x, y, z, icon);
saveShadingTopLeft(aoXNYZPN);
saveShadingTopRight(aoXNYZPP);
saveShadingBottomLeft(aoXNYZNN);
saveShadingBottomRight(aoXNYZNP);
}
@Override
public void renderFaceXPos(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceXPos(block, x, y, z, icon);
saveShadingTopLeft(aoXPYZPP);
saveShadingTopRight(aoXPYZPN);
saveShadingBottomLeft(aoXPYZNP);
saveShadingBottomRight(aoXPYZNN);
}
@Override
public void renderFaceYNeg(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceYNeg(block, x, y, z, icon);
saveShadingTopLeft(aoYNXZNP);
saveShadingTopRight(aoYNXZPP);
saveShadingBottomLeft(aoYNXZNN);
saveShadingBottomRight(aoYNXZPN);
}
@Override
public void renderFaceYPos(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceYPos(block, x, y, z, icon);
saveShadingTopLeft(aoYPXZPP);
saveShadingTopRight(aoYPXZNP);
saveShadingBottomLeft(aoYPXZPN);
saveShadingBottomRight(aoYPXZNN);
}
protected void saveShadingTopLeft(ShadingValues values) {
if (--values.passCounter != 0) return;
values.brightness = brightnessTopLeft;
values.red = colorRedTopLeft;
values.green = colorGreenTopLeft;
values.blue = colorBlueTopLeft;
}
protected void saveShadingTopRight(ShadingValues values) {
if (--values.passCounter != 0) return;
values.brightness = brightnessTopRight;
values.red = colorRedTopRight;
values.green = colorGreenTopRight;
values.blue = colorBlueTopRight;
}
protected void saveShadingBottomLeft(ShadingValues values) {
if (--values.passCounter != 0) return;
values.brightness = brightnessBottomLeft;
values.red = colorRedBottomLeft;
values.green = colorGreenBottomLeft;
values.blue = colorBlueBottomLeft;
}
protected void saveShadingBottomRight(ShadingValues values) {
if (--values.passCounter != 0) return;
values.brightness = brightnessBottomRight;
values.red = colorRedBottomRight;
values.green = colorGreenBottomRight;
values.blue = colorBlueBottomRight;
}
/** Set pass counter on all shading value objects.
* Used to collect AO values from a specific draw pass
* if the underlying renderer draws overlays
* @param value pass counter
*/
protected void setPassCounters(int value) {
aoXPYZPP.passCounter = value;
aoXPYZPN.passCounter = value;
aoXPYZNP.passCounter = value;
aoXPYZNN.passCounter = value;
aoXNYZPP.passCounter = value;
aoXNYZPN.passCounter = value;
aoXNYZNP.passCounter = value;
aoXNYZNN.passCounter = value;
aoYPXZPP.passCounter = value;
aoYPXZPN.passCounter = value;
aoYPXZNP.passCounter = value;
aoYPXZNN.passCounter = value;
aoYNXZPP.passCounter = value;
aoYNXZPN.passCounter = value;
aoYNXZNP.passCounter = value;
aoYNXZNN.passCounter = value;
aoZPXYPP.passCounter = value;
aoZPXYPN.passCounter = value;
aoZPXYNP.passCounter = value;
aoZPXYNN.passCounter = value;
aoZNXYPP.passCounter = value;
aoZNXYPN.passCounter = value;
aoZNXYNP.passCounter = value;
aoZNXYNN.passCounter = value;
}
/** Render textured quad
* @param icon texture to use
* @param center center of quad
* @param vec1 vector to the half-point of one of the sides
* @param vec2 vector to half-point of side next to vec1
* @param uvRot number of increments to rotate UV coordinates by
*/
protected void renderQuad(IIcon icon, Double3 center, Double3 vec1, Double3 vec2, int uvRot) {
Tessellator tessellator = Tessellator.instance;
tessellator.addVertexWithUV(center.x + vec1.x + vec2.x, center.y + vec1.y + vec2.y, center.z + vec1.z + vec2.z, icon.getInterpolatedU(uValues[uvRot & 3]), icon.getInterpolatedV(vValues[uvRot & 3]));
tessellator.addVertexWithUV(center.x - vec1.x + vec2.x, center.y - vec1.y + vec2.y, center.z - vec1.z + vec2.z, icon.getInterpolatedU(uValues[(uvRot + 1) & 3]), icon.getInterpolatedV(vValues[(uvRot + 1) & 3]));
tessellator.addVertexWithUV(center.x - vec1.x - vec2.x, center.y - vec1.y - vec2.y, center.z - vec1.z - vec2.z, icon.getInterpolatedU(uValues[(uvRot + 2) & 3]), icon.getInterpolatedV(vValues[(uvRot + 2) & 3]));
tessellator.addVertexWithUV(center.x + vec1.x - vec2.x, center.y + vec1.y - vec2.y, center.z + vec1.z - vec2.z, icon.getInterpolatedU(uValues[(uvRot + 3) & 3]), icon.getInterpolatedV(vValues[(uvRot + 3) & 3]));
}
/** Render textured quad using AO information
* @param icon texture to use
* @param center center of quad
* @param vec1 vector to the half-point of one of the sides
* @param vec2 vector to half-point of side next to vec1
* @param uvRot number of increments to rotate UV coordinates by
* @param aoPP AO values for vertex at (+vec1, +vec2)
* @param aoNP AO values for vertex at (-vec1, +vec2)
* @param aoNN AO values for vertex at (-vec1, -vec2)
* @param aoPN AO values for vertex at (+vec1, -vec2)
*/
protected void renderQuadWithShading(IIcon icon, Double3 center, Double3 vec1, Double3 vec2, int uvRot, ShadingValues aoPP, ShadingValues aoNP, ShadingValues aoNN, ShadingValues aoPN) {
Tessellator tessellator = Tessellator.instance;
tessellator.setBrightness(aoPP.brightness);
tessellator.setColorOpaque_F(aoPP.red, aoPP.green, aoPP.blue);
tessellator.addVertexWithUV(center.x + vec1.x + vec2.x, center.y + vec1.y + vec2.y, center.z + vec1.z + vec2.z, icon.getInterpolatedU(uValues[uvRot & 3]), icon.getInterpolatedV(vValues[uvRot & 3]));
tessellator.setBrightness(aoNP.brightness);
tessellator.setColorOpaque_F(aoNP.red, aoNP.green, aoNP.blue);
tessellator.addVertexWithUV(center.x - vec1.x + vec2.x, center.y - vec1.y + vec2.y, center.z - vec1.z + vec2.z, icon.getInterpolatedU(uValues[(uvRot + 1) & 3]), icon.getInterpolatedV(vValues[(uvRot + 1) & 3]));
tessellator.setBrightness(aoNN.brightness);
tessellator.setColorOpaque_F(aoNN.red, aoNN.green, aoNN.blue);
tessellator.addVertexWithUV(center.x - vec1.x - vec2.x, center.y - vec1.y - vec2.y, center.z - vec1.z - vec2.z, icon.getInterpolatedU(uValues[(uvRot + 2) & 3]), icon.getInterpolatedV(vValues[(uvRot + 2) & 3]));
tessellator.setBrightness(aoPN.brightness);
tessellator.setColorOpaque_F(aoPN.red, aoPN.green, aoPN.blue);
tessellator.addVertexWithUV(center.x + vec1.x - vec2.x, center.y + vec1.y - vec2.y, center.z + vec1.z - vec2.z, icon.getInterpolatedU(uValues[(uvRot + 3) & 3]), icon.getInterpolatedV(vValues[(uvRot + 3) & 3]));
}
protected int getBrightness(Block block, int x, int y, int z) {
return block.getMixedBrightnessForBlock(blockAccess, x, y, z);
}
}

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package mods.betterfoliage.client.render.impl;
import java.awt.Color;
import mods.betterfoliage.client.BetterFoliageClient;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class EntityFXFallingLeaves extends EntityFX {
protected static double[] cos = new double[64];
protected static double[] sin = new double[64];
static {
for (int idx = 0; idx < 64; idx++) {
cos[idx] = Math.cos(2.0 * Math.PI / 64.0 * idx);
sin[idx] = Math.sin(2.0 * Math.PI / 64.0 * idx);
}
}
public static float biomeBrightnessMultiplier = 0.5f;
public boolean wasOnGround = false;
public boolean isMirrored;
public int particleRotation = 0;
public boolean rotationPositive = true;
public EntityFXFallingLeaves(World world, int x, int y, int z) {
super(world, x + 0.5, y, z + 0.5);
particleMaxAge = MathHelper.floor_double((0.6 + 0.4 * rand.nextDouble()) * Config.leafFXLifetime * 20.0);
isMirrored = (rand.nextInt() & 1) == 1;
motionY = -Config.leafFXSpeed;
particleRotation = rand.nextInt(64);
particleScale = (float) Config.leafFXSize;
particleIcon = BetterFoliageClient.leafParticles.icons.get(rand.nextInt(1024));
Block block = world.getBlock(x, y, z);
IIcon blockIcon = block.getIcon(world, x, y, z, ForgeDirection.DOWN.ordinal());
calculateParticleColor(BetterFoliageClient.leafParticles.getColor(blockIcon), block.colorMultiplier(world, x, y, z));
}
@Override
public void onUpdate() {
super.onUpdate();
particleScale = (float) Config.leafFXSize;
if (rand.nextFloat() > 0.95f) rotationPositive = !rotationPositive;
if (particleAge > particleMaxAge - 20) particleAlpha = 0.05f * (particleMaxAge - particleAge);
if (onGround || wasOnGround) {
motionX = 0.0;
motionZ = 0.0;
motionZ = 0.0;
if (!wasOnGround) {
particleAge = Math.max(particleAge, particleMaxAge - 20);
}
wasOnGround = true;
} else {
motionX = (BetterFoliageClient.wind.currentX + cos[particleRotation] * Config.leafFXPerturb) * Config.leafFXSpeed;
motionZ = (BetterFoliageClient.wind.currentZ + sin[particleRotation] * Config.leafFXPerturb) * Config.leafFXSpeed;
motionY = -Config.leafFXSpeed;
particleRotation = (particleRotation + (rotationPositive ? 1 : -1)) & 63;
}
}
@Override
public void renderParticle(Tessellator tessellator, float partialTickTime, float rotX, float rotZ, float rotYZ, float rotXY, float rotXZ)
{
float minU = isMirrored ? particleIcon.getMinU() : particleIcon.getMaxU();
float maxU = isMirrored ? particleIcon.getMaxU() : particleIcon.getMinU();
float minV = particleIcon.getMinV();
float maxV = particleIcon.getMaxV();
float scale = 0.1F * this.particleScale;
Double3 center = new Double3(prevPosX + (posX - prevPosX) * partialTickTime - interpPosX,
prevPosY + (posY - prevPosY) * partialTickTime - interpPosY,
prevPosZ + (posZ - prevPosZ) * partialTickTime - interpPosZ);
Double3 vec1 = new Double3(rotX + rotXY, rotZ, rotYZ + rotXZ).scale(scale);
Double3 vec2 = new Double3(rotX - rotXY, -rotZ, rotYZ - rotXZ).scale(scale);
Double3 vec1Rot = vec1.scale(cos[particleRotation]).add(vec2.scale(sin[particleRotation]));
Double3 vec2Rot = vec1.scale(-sin[particleRotation]).add(vec2.scale(cos[particleRotation]));
tessellator.setColorRGBA_F(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha);
addVertex(tessellator, center.sub(vec1Rot), maxU, maxV);
addVertex(tessellator, center.sub(vec2Rot), maxU, minV);
addVertex(tessellator, center.add(vec1Rot), minU, minV);
addVertex(tessellator, center.add(vec2Rot), minU, maxV);
}
protected void addVertex(Tessellator tessellator, Double3 coord, double u, double v) {
tessellator.addVertexWithUV(coord.x, coord.y, coord.z, u, v);
}
/** Calculates and sets the color of the particle by blending the average color of the block texture with the current biome color
* Blending is done in HSB color space, weighted by the relative saturation of the colors
* @param textureAvgColor average color of the block texture
* @param blockColor biome color at the spawning block
*/
public void calculateParticleColor(int textureAvgColor, int blockColor) {
float[] hsbTexture = Color.RGBtoHSB((textureAvgColor >> 16) & 0xFF, (textureAvgColor >> 8) & 0xFF, textureAvgColor & 0xFF, null);
float[] hsbBlock = Color.RGBtoHSB((blockColor >> 16) & 0xFF, (blockColor >> 8) & 0xFF, blockColor & 0xFF, null);
float weightTex = hsbTexture[1] / (hsbTexture[1] + hsbBlock[1]);
float weightBlock = 1.0f - weightTex;
// avoid circular average for hue for performance reasons
// one of the color components should dominate anyway
float h = weightTex * hsbTexture[0] + weightBlock * hsbBlock[0];
float s = weightTex * hsbTexture[1] + weightBlock * hsbBlock[1];
float b = weightTex * hsbTexture[2] + weightBlock * hsbBlock[2] * biomeBrightnessMultiplier;
int particleColor = Color.HSBtoRGB(h, s, b);
particleBlue = (particleColor & 0xFF) / 256.0f;
particleGreen = ((particleColor >> 8) & 0xFF) / 256.0f;
particleRed = ((particleColor >> 16) & 0xFF) / 256.0f;
}
@Override
public int getFXLayer() {
return 1;
}
}

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package mods.betterfoliage.client.render.impl;
import java.util.Random;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.client.render.RenderBlockAOBase;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.gen.NoiseGeneratorSimplex;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.event.world.WorldEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderBlockBetterAlgae extends RenderBlockAOBase implements IRenderBlockDecorator {
public IconSet algaeIcons = new IconSet("bettergrassandleaves", "better_algae_%d");
public NoiseGeneratorSimplex noise;
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
if (!Config.algaeEnabled) return false;
if (!Config.dirt.matchesID(block)) return false;
if (!Config.algaeBiomeList.contains(blockAccess.getBiomeGenForCoords(x, z).biomeID)) return false;
if (blockAccess.getBlock(x, y + 1, z).getMaterial() != Material.water) return false;
if (blockAccess.getBlock(x, y + 2, z).getMaterial() != Material.water) return false;
int terrainVariation = MathHelper.floor_double((noise.func_151605_a(x, z) + 1.0) * 32.0);
return terrainVariation < Config.algaePopulation;
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
// store world for later use
blockAccess = world;
// use original renderer for block breaking overlay
if (renderer.hasOverrideBlockTexture()) {
renderer.setRenderBoundsFromBlock(block);
renderer.renderStandardBlock(block, x, y, z);
return true;
}
// render dirt block
setPassCounters(1);
setRenderBoundsFromBlock(block);
renderStandardBlock(block, x, y, z);
int variation = getSemiRandomFromPos(x, y, z, 0);
int heightVariation = getSemiRandomFromPos(x, y, z, 1);
IIcon renderIcon = algaeIcons.get(variation);
if (renderIcon == null) return true;
double scale = Config.algaeSize * 0.5;
double halfHeight = 0.5 * (Config.algaeHeightMin + pRand[heightVariation] * (Config.algaeHeightMax - Config.algaeHeightMin));
Tessellator.instance.setBrightness(getBrightness(block, x, y + 1, z));
renderCrossedSideQuads(new Double3(x + 0.5, y + 1.0 - 0.125 * halfHeight, z + 0.5), ForgeDirection.UP, scale, halfHeight, pRot[variation], Config.algaeHOffset, renderIcon, 0, false);
return true;
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
algaeIcons.registerIcons(event.map);
BetterFoliage.log.info(String.format("Found %d algae textures", algaeIcons.numLoaded));
}
@SubscribeEvent
public void handleWorldLoad(WorldEvent.Load event) {
noise = new NoiseGeneratorSimplex(new Random(event.world.getWorldInfo().getSeed() + 1));
}
}

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package mods.betterfoliage.client.render.impl;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.render.FakeRenderBlockAOBase;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderBlockBetterCactus extends FakeRenderBlockAOBase implements IRenderBlockDecorator {
public IIcon cactusRoundIcon;
public IconSet cactusSideIcons = new IconSet("bettergrassandleaves", "better_cactus_arm_%d");
/** Possible directions for cactus side growth*/
public static ForgeDirection[] cactusDirections = new ForgeDirection[] { ForgeDirection.NORTH, ForgeDirection.SOUTH, ForgeDirection.EAST, ForgeDirection.WEST};
/** Inner radius of cactus stem */
public static double cactusRadius = 0.4375;
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
return Config.cactusEnabled && block == Blocks.cactus;
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
// store world for later use
blockAccess = world;
// use original renderer for block breaking overlay
if (renderer.hasOverrideBlockTexture()) {
renderer.renderBlockCactus(block, x, y, z);
return true;
}
// render cactus center
setPassCounters(1);
renderStandardBlock(block, x, y, z);
Double3 blockCenter = new Double3(x + 0.5, y + 0.5, z + 0.5);
Tessellator.instance.setBrightness(getBrightness(block,x, y, z));
renderCactusCore(block.getBlockTextureFromSide(ForgeDirection.UP.ordinal()),
block.getBlockTextureFromSide(ForgeDirection.NORTH.ordinal()),
blockCenter, 0);
// render side growth
ForgeDirection drawDirection = cactusDirections[getSemiRandomFromPos(x, y, z, 0) % 4];
int iconVariation = getSemiRandomFromPos(x, y, z, 1);
Double3 drawBase = blockCenter.add(new Double3(drawDirection).scale(cactusRadius));
Tessellator.instance.setBrightness(getBrightness(block, x, y, z));
if (cactusSideIcons.hasIcons()) renderCrossedSideQuads(drawBase, drawDirection, 0.5, 0.5, pRot[iconVariation], 0.2, cactusSideIcons.get(iconVariation), 0, false);
renderCrossedBlockQuadsSkew(blockCenter, 0.65,
pRot[iconVariation].scaleAxes(0.1, 0.0, 0.1),
pRot[(iconVariation + 1) & 63].scaleAxes(0.1, 0.0, 0.1),
cactusRoundIcon, iconVariation, false, false);
return true;
}
protected void renderCactusCore(IIcon topIcon, IIcon sideIcon, Double3 blockCenter, int sideUvRot) {
if (Minecraft.isAmbientOcclusionEnabled()) {
renderQuadWithShading(sideIcon, blockCenter.add(cactusRadius, 0.0, 0.0), new Double3(0.0, 0.0, -0.5), new Double3(0.0, 0.5, 0.0), sideUvRot, aoXPYZPN, aoXPYZPP, aoXPYZNP, aoXPYZNN);
renderQuadWithShading(sideIcon, blockCenter.add(-cactusRadius, 0.0, 0.0), new Double3(0.0, 0.0, 0.5), new Double3(0.0, 0.5, 0.0), sideUvRot, aoXNYZPP, aoXNYZPN, aoXNYZNN, aoXNYZNP);
renderQuadWithShading(sideIcon, blockCenter.add(0.0, 0.0, cactusRadius), new Double3(0.5, 0.0, 0.0), new Double3(0.0, 0.5, 0.0), sideUvRot, aoZPXYPP, aoZPXYNP, aoZPXYNN, aoZPXYPN);
renderQuadWithShading(sideIcon, blockCenter.add(0.0, 0.0, -cactusRadius), new Double3(-0.5, 0.0, 0.0), new Double3(0.0, 0.5, 0.0), sideUvRot, aoZNXYNP, aoZNXYPP, aoZNXYPN, aoZNXYNN);
renderQuadWithShading(topIcon, blockCenter.add(0.0, 0.5, 0.0), new Double3(-0.5, 0.0, 0.0), new Double3(0.0, 0.0, 0.5), 0, aoYPXZNP, aoYPXZPP, aoYPXZPN, aoYPXZNN);
} else {
renderQuad(sideIcon, blockCenter.add(cactusRadius, 0.0, 0.0), new Double3(0.0, 0.0, -0.5), new Double3(0.0, 0.5, 0.0), sideUvRot);
renderQuad(sideIcon, blockCenter.add(-cactusRadius, 0.0, 0.0), new Double3(0.0, 0.0, 0.5), new Double3(0.0, 0.5, 0.0), sideUvRot);
renderQuad(sideIcon, blockCenter.add(0.0, 0.0, cactusRadius), new Double3(0.5, 0.0, 0.0), new Double3(0.0, 0.5, 0.0), sideUvRot);
renderQuad(sideIcon, blockCenter.add(0.0, 0.0, -cactusRadius), new Double3(-0.5, 0.0, 0.0), new Double3(0.0, 0.5, 0.0), sideUvRot);
renderQuad(topIcon, blockCenter.add(0.0, 0.5, 0.0), new Double3(-0.5, 0.0, 0.0), new Double3(0.0, 0.0, 0.5), 0);
}
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
cactusRoundIcon = event.map.registerIcon("bettergrassandleaves:better_cactus");
cactusSideIcons.registerIcons(event.map);
BetterFoliage.log.info(String.format("Found %d cactus arm textures", cactusSideIcons.numLoaded));
}
}

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package mods.betterfoliage.client.render.impl;
import java.util.Random;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.client.render.RenderBlockAOBase;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.gen.NoiseGeneratorSimplex;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.event.world.WorldEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
public class RenderBlockBetterCoral extends RenderBlockAOBase implements IRenderBlockDecorator {
public IconSet coralCrustIcons = new IconSet("bettergrassandleaves", "better_crust_%d");
public IconSet coralCrossIcons = new IconSet("bettergrassandleaves", "better_coral_%d");
public NoiseGeneratorSimplex noise;
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
if (!Config.coralEnabled) return false;
if (block != Blocks.sand) return false;
if (!Config.coralBiomeList.contains(blockAccess.getBiomeGenForCoords(x, z).biomeID)) return false;
int terrainVariation = MathHelper.floor_double((noise.func_151605_a(x * 0.1, z * 0.1) + 1.0) * 32.0);
return terrainVariation < Config.coralPopulation;
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
blockAccess = world;
renderWorldBlockBase(1, world, x, y, z, block, modelId, renderer);
Double3 blockCenter = new Double3(x + 0.5, y + 0.5, z + 0.5);
double offset = pRand[getSemiRandomFromPos(x, y, z, 6)] * Config.coralVOffset;
double halfSize = Config.coralSize * 0.5;
double halfCrustSize = Config.coralCrustSize * 0.5;
Tessellator.instance.setBrightness(getBrightness(block, x, y, z));
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if (blockAccess.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ).getMaterial() != Material.water) continue;
if (blockAccess.isAirBlock(x + dir.offsetX, y + dir.offsetY + 1, z + dir.offsetZ)) continue;
int variation = getSemiRandomFromPos(x, y, z, dir.ordinal());
if (variation < Config.coralChance) {
IIcon crustIcon = coralCrustIcons.get(variation);
IIcon coralIcon = coralCrossIcons.get(variation);
if (crustIcon != null) renderCoralCrust(blockCenter, dir, offset, halfCrustSize, crustIcon, variation);
if (coralIcon != null) renderCrossedSideQuads(blockCenter.add(new Double3(dir).scale(0.5)), dir,
halfSize, halfSize,
pRot[variation], Config.coralHOffset,
coralIcon, 0, false);
}
}
return true;
}
protected void renderCoralCrust(Double3 blockCenter, ForgeDirection dir, double offset, double scale, IIcon icon, int uvRot) {
Double3 face1 = new Double3(faceDir1[dir.ordinal()]).scale(scale);
Double3 face2 = new Double3(faceDir2[dir.ordinal()]).scale(scale);
Double3 drawCenter = blockCenter.add(new Double3(dir).scale(0.5 + offset));
if (Minecraft.isAmbientOcclusionEnabled()) {
setShadingForFace(dir);
renderQuadWithShading(icon, drawCenter, face1, face2, uvRot, faceAOPP, faceAONP, faceAONN, faceAOPN);
} else {
renderQuad(icon, drawCenter, face1, face2, uvRot);
}
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
coralCrustIcons.registerIcons(event.map);
coralCrossIcons.registerIcons(event.map);
BetterFoliage.log.info(String.format("Found %d coral crust textures", coralCrustIcons.numLoaded));
BetterFoliage.log.info(String.format("Found %d coral textures", coralCrossIcons.numLoaded));
}
@SubscribeEvent
public void handleWorldLoad(WorldEvent.Load event) {
noise = new NoiseGeneratorSimplex(new Random(event.world.getWorldInfo().getSeed() + 2));
}
}

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package mods.betterfoliage.client.render.impl;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.ShadersModIntegration;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.client.render.RenderBlockAOBase;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderBlockBetterGrass extends RenderBlockAOBase implements IRenderBlockDecorator {
public IconSet grassIcons = new IconSet("bettergrassandleaves", "better_grass_long_%d");
public IconSet snowGrassIcons = new IconSet("bettergrassandleaves", "better_grass_snowed_%d");
public IIcon grassGenIcon;
public IIcon snowGrassGenIcon;
protected IIcon grassTopIcon;
protected boolean connectXP, connectXN, connectZP, connectZN;
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
return Config.grass.matchesID(block);
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
blockAccess = world;
// check for connected grass
checkConnectedGrass(x, y, z);
grassTopIcon = block.getIcon(blockAccess, x, y, z, ForgeDirection.UP.ordinal());
renderWorldBlockBase(1, world, x, y, z, block, modelId, renderer);
if (!Config.grassEnabled) return true;
boolean isSnowTop = blockAccess.getBlock(x, y + 1, z) == Blocks.snow_layer;
boolean isAirTop = blockAccess.isAirBlock(x, y + 1, z);
if (isSnowTop || isAirTop) {
// render short grass
int iconVariation = getSemiRandomFromPos(x, y, z, 0);
int heightVariation = getSemiRandomFromPos(x, y, z, 1);
double scale = Config.grassSize * 0.5;
double halfHeight = 0.5 * (Config.grassHeightMin + pRand[heightVariation] * (Config.grassHeightMax - Config.grassHeightMin));
IIcon shortGrassIcon = null;
if (isSnowTop) {
// clear biome colors
aoYPXZNN.setGray(0.9f); aoYPXZNP.setGray(0.9f); aoYPXZPN.setGray(0.9f); aoYPXZPP.setGray(0.9f);
Tessellator.instance.setColorOpaque(230, 230, 230);
shortGrassIcon = Config.grassUseGenerated ? snowGrassGenIcon : snowGrassIcons.get(iconVariation);
} else {
Tessellator.instance.setColorOpaque_I(block.colorMultiplier(blockAccess, x, y, z));
shortGrassIcon = Config.grassUseGenerated ? grassGenIcon : grassIcons.get(iconVariation);
}
if (shortGrassIcon == null) return true;
ShadersModIntegration.startGrassQuads();
Tessellator.instance.setBrightness(getBrightness(block, x, y + 1, z));
renderCrossedSideQuads(new Double3(x + 0.5, y + 1.0 + (isSnowTop ? 0.0625 : 0.0), z + 0.5), ForgeDirection.UP, scale, halfHeight, pRot[iconVariation], Config.grassHOffset, shortGrassIcon, 0, false);
}
return true;
}
protected void checkConnectedGrass(int x, int y, int z) {
Block blockBelow = blockAccess.getBlock(x, y - 1, z);
if (Config.ctxGrassAggressiveEnabled && (Config.grass.matchesID(blockBelow) || Config.dirt.matchesID(blockBelow))) {
connectXP = true;
connectXN = true;
connectZP = true;
connectZN = true;
} else if (Config.ctxGrassClassicEnabled) {
connectXP = Config.grass.matchesID(blockAccess.getBlock(x + 1, y - 1, z));
connectXN = Config.grass.matchesID(blockAccess.getBlock(x - 1, y - 1, z));
connectZP = Config.grass.matchesID(blockAccess.getBlock(x, y - 1, z + 1));
connectZN = Config.grass.matchesID(blockAccess.getBlock(x, y - 1, z - 1));
} else {
connectXP = false;
connectXN = false;
connectZP = false;
connectZN = false;
}
}
@Override
public void renderFaceZNeg(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceZNeg(block, x, y, z, connectZN ? grassTopIcon : icon);
}
@Override
public void renderFaceZPos(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceZPos(block, x, y, z, connectZP ? grassTopIcon : icon);
}
@Override
public void renderFaceXNeg(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceXNeg(block, x, y, z, connectXN ? grassTopIcon : icon);
}
@Override
public void renderFaceXPos(Block block, double x, double y, double z, IIcon icon) {
super.renderFaceXPos(block, x, y, z, connectXP ? grassTopIcon : icon);
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
grassIcons.registerIcons(event.map);
snowGrassIcons.registerIcons(event.map);
grassGenIcon = event.map.registerIcon("bf_shortgrass:minecraft:tallgrass");
snowGrassGenIcon = event.map.registerIcon("bf_shortgrass_snow:minecraft:tallgrass");
BetterFoliage.log.info(String.format("Found %d short grass textures", grassIcons.numLoaded));
BetterFoliage.log.info(String.format("Found %d snowy grass textures", snowGrassIcons.numLoaded));
}
}

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package mods.betterfoliage.client.render.impl;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.BetterFoliageClient;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.RenderBlockAOBase;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderBlockBetterLeaves extends RenderBlockAOBase implements IRenderBlockDecorator {
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
if (!Config.leavesEnabled) return false;
if (original > 0 && original < 42) return false;
return Config.leaves.matchesID(block) && !isBlockSurrounded(blockAccess, x, y, z);
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
blockAccess = world;
renderWorldBlockBase(1, world, x, y, z, block, modelId, renderer);
// find generated texture to render with, assume the
// "true" texture of the block is the one on the north size
TextureAtlasSprite blockLeafIcon = null;
try {
blockLeafIcon = (TextureAtlasSprite) block.getIcon(world, x, y, z, ForgeDirection.NORTH.ordinal());
} catch (ClassCastException e) {
}
if (blockLeafIcon == null) {
BetterFoliage.log.debug(String.format("null leaf texture, x:%d, y:%d, z:%d, meta:%d, block:%s", x, y, z, blockAccess.getBlockMetadata(x, y, z), block.getClass().getName()));
return true;
}
IIcon crossLeafIcon = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(BetterFoliageClient.leafGenerator.domainName + ":" + blockLeafIcon.getIconName());
if (crossLeafIcon == null) {
return true;
}
int offsetVariation = getSemiRandomFromPos(x, y, z, 0);
int uvVariation = getSemiRandomFromPos(x, y, z, 1);
double halfSize = 0.5 * Config.leavesSize;
boolean isAirTop = y == 255 || blockAccess.isAirBlock(x, y + 1, z);
boolean isAirBottom = y == 0 || blockAccess.isAirBlock(x, y - 1, z);
Tessellator.instance.setBrightness(isAirTop ? getBrightness(block, x, y + 1, z) : (isAirBottom ? getBrightness(block, x, y - 1, z) : getBrightness(block, x, y, z)));
Tessellator.instance.setColorOpaque_I(block.colorMultiplier(blockAccess, x, y, z));
if (Config.leavesSkew) {
renderCrossedBlockQuadsSkew(new Double3(x + 0.5, y + 0.5, z + 0.5), halfSize,
pRot[offsetVariation].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset),
pRot[(offsetVariation + 1) & 63].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset),
crossLeafIcon, uvVariation, isAirTop, isAirBottom);
} else {
renderCrossedBlockQuadsTranslate(new Double3(x + 0.5, y + 0.5, z + 0.5), halfSize,
pRot[offsetVariation].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset),
crossLeafIcon, uvVariation, isAirTop, isAirBottom);
}
return true;
}
protected boolean isBlockSurrounded(IBlockAccess blockAccess, int x, int y, int z) {
if (isBlockNonSurrounding(blockAccess.getBlock(x + 1, y, z))) return false;
if (isBlockNonSurrounding(blockAccess.getBlock(x - 1, y, z))) return false;
if (isBlockNonSurrounding(blockAccess.getBlock(x, y + 1, z))) return false;
if (isBlockNonSurrounding(blockAccess.getBlock(x, y - 1, z))) return false;
if (isBlockNonSurrounding(blockAccess.getBlock(x, y, z + 1))) return false;
if (isBlockNonSurrounding(blockAccess.getBlock(x, y, z - 1))) return false;
return true;
}
protected boolean isBlockNonSurrounding(Block block) {
return block.getMaterial() == Material.air || block == Blocks.snow_layer;
}
}

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package mods.betterfoliage.client.render.impl;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.render.FakeRenderBlockAOBase;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderBlockBetterLilypad extends FakeRenderBlockAOBase implements IRenderBlockDecorator {
public IconSet lilypadFlowers = new IconSet("bettergrassandleaves", "better_lilypad_flower_%d");
public IconSet lilypadRoots = new IconSet("bettergrassandleaves", "better_lilypad_roots_%d");
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
return Config.lilypadEnabled && block == Blocks.waterlily;
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
// store world for later use
blockAccess = world;
// use original renderer for block breaking overlay
if (renderer.hasOverrideBlockTexture()) {
renderer.renderBlockLilyPad(block, x, y, z);
return true;
}
// render lilypad block
renderBlockLilyPad(block, x, y, z);
int chanceVariation = getSemiRandomFromPos(x, y, z, 0);
int iconVariation = getSemiRandomFromPos(x, y, z, 1);
int offsetVariation = getSemiRandomFromPos(x, y, z, 2);
Tessellator.instance.setBrightness(getBrightness(block, x, y, z));
Tessellator.instance.setColorOpaque(255, 255, 255);
if (lilypadRoots.hasIcons()) renderCrossedSideQuads(new Double3(x + 0.5, y + 0.015, z + 0.5), ForgeDirection.DOWN,
0.2, 0.3,
null, 0.0,
lilypadRoots.get(iconVariation), 2,
true);
if (chanceVariation < Config.lilypadChance && lilypadFlowers.hasIcons())
renderCrossedSideQuads(new Double3(x + 0.5, y + 0.02, z + 0.5), ForgeDirection.UP,
0.2, 0.3,
pRot[offsetVariation], Config.lilypadHOffset,
lilypadFlowers.get(iconVariation), 0,
true);
return true;
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
lilypadFlowers.registerIcons(event.map);
lilypadRoots.registerIcons(event.map);
BetterFoliage.log.info(String.format("Found %d lilypad flower textures", lilypadFlowers.numLoaded));
BetterFoliage.log.info(String.format("Found %d lilypad root textures", lilypadRoots.numLoaded));
}
}

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package mods.betterfoliage.client.render.impl;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.ShadersModIntegration;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.client.render.RenderBlockAOBase;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderBlockBetterMycelium extends RenderBlockAOBase implements IRenderBlockDecorator {
public IconSet myceliumIcons = new IconSet("bettergrassandleaves", "better_mycel_%d");
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
if (!Config.grassEnabled) return false;
if (block != Blocks.mycelium) return false;
if (!blockAccess.isAirBlock(x, y + 1, z) && blockAccess.getBlock(x, y + 1, z) != Blocks.snow_layer) return false;
return true;
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
blockAccess = world;
renderWorldBlockBase(1, world, x, y, z, block, modelId, renderer);
boolean isSnowed = blockAccess.getBlock(x, y + 1, z) == Blocks.snow_layer;
int iconVariation = getSemiRandomFromPos(x, y, z, 0);
IIcon renderIcon = myceliumIcons.get(iconVariation);
if (isSnowed || renderIcon == null) return true;
int heightVariation = getSemiRandomFromPos(x, y, z, 1);
double scale = Config.grassSize * 0.5;
double halfHeight = 0.5 * (Config.grassHeightMin + pRand[heightVariation] * (Config.grassHeightMax - Config.grassHeightMin));
if (isSnowed) {
aoYPXZNN.setGray(0.9f); aoYPXZNP.setGray(0.9f); aoYPXZPN.setGray(0.9f); aoYPXZPP.setGray(0.9f);
Tessellator.instance.setColorOpaque(230, 230, 230);
}
// render mycelium
ShadersModIntegration.startGrassQuads();
Tessellator.instance.setBrightness(getBrightness(block, x, y + 1, z));
Tessellator.instance.setColorOpaque_I(block.colorMultiplier(blockAccess, x, y, z));
renderCrossedSideQuads(new Double3(x + 0.5, y + 1.0 + (isSnowed ? 0.0625 : 0.0), z + 0.5), ForgeDirection.UP, scale, halfHeight, pRot[iconVariation], Config.grassHOffset, renderIcon, 0, false);
return true;
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
myceliumIcons.registerIcons(event.map);
BetterFoliage.log.info(String.format("Found %d mycelium textures", myceliumIcons.numLoaded));
}
}

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package mods.betterfoliage.client.render.impl;
import java.util.Random;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.ShadersModIntegration;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.client.render.RenderBlockAOBase;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Double3;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.gen.NoiseGeneratorSimplex;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.event.world.WorldEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderBlockBetterReed extends RenderBlockAOBase implements IRenderBlockDecorator {
public IconSet reedBottomIcons = new IconSet("bf_reed_bottom", "bettergrassandleaves:better_reed_%d");
public IconSet reedTopIcons = new IconSet("bf_reed_top", "bettergrassandleaves:better_reed_%d");
public NoiseGeneratorSimplex noise;
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
if (!Config.reedEnabled) return false;
if (!(Config.dirt.matchesID(block))) return false;
if (!Config.reedBiomeList.contains(blockAccess.getBiomeGenForCoords(x, z).biomeID)) return false;
if (blockAccess.getBlock(x, y + 1, z).getMaterial() != Material.water) return false;
if (!blockAccess.isAirBlock(x, y + 2, z)) return false;
int terrainVariation = MathHelper.floor_double((noise.func_151605_a(x, z) + 1.0) * 32.0);
return terrainVariation < Config.reedPopulation;
}
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
blockAccess = world;
renderWorldBlockBase(1, world, x, y, z, block, modelId, renderer);
int iconVariation = getSemiRandomFromPos(x, y, z, 0);
int heightVariation = getSemiRandomFromPos(x, y, z, 1);
IIcon bottomIcon = reedBottomIcons.get(iconVariation);
IIcon topIcon = reedTopIcons.get(iconVariation);
if (bottomIcon == null || topIcon == null) return true;
double quarterHeight = 0.25 * (Config.reedHeightMin + pRand[heightVariation] * (Config.reedHeightMax - Config.reedHeightMin));
Tessellator.instance.setBrightness(getBrightness(block, x, y + 2, z));
Tessellator.instance.setColorOpaque(255, 255, 255);
// render reeds
ShadersModIntegration.startGrassQuads();
renderCrossedSideQuads(new Double3(x + 0.5, y + 1.0, z + 0.5), ForgeDirection.UP, 0.5, quarterHeight, pRot[iconVariation], Config.reedHOffset, bottomIcon, 0, true);
renderCrossedSideQuads(new Double3(x + 0.5, y + 1.0 + 2.0 * quarterHeight, z + 0.5), ForgeDirection.UP, 0.5, quarterHeight, pRot[iconVariation], Config.reedHOffset, topIcon, 0, true);
return true;
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
reedBottomIcons.registerIcons(event.map);
reedTopIcons.registerIcons(event.map);
BetterFoliage.log.info(String.format("Found %d reed textures", reedBottomIcons.numLoaded));
}
@SubscribeEvent
public void handleWorldLoad(WorldEvent.Load event) {
noise = new NoiseGeneratorSimplex(new Random(event.world.getWorldInfo().getSeed()));
}
}

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package mods.betterfoliage.client.render.impl;
import mods.betterfoliage.client.render.FakeRenderBlockAOBase;
import mods.betterfoliage.client.render.IRenderBlockDecorator;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.OffsetBlockAccess;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Accepts dirt blocks with grass on top if aggressive connected grass is enabled.<br/>
* Renders the grass block in place of dirt.
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class RenderBlocksBetterGrassSide extends FakeRenderBlockAOBase implements IRenderBlockDecorator {
@Override
public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
return Config.ctxGrassAggressiveEnabled &&
Config.dirt.matchesID(block) &&
Config.grass.matchesID(blockAccess.getBlock(x, y + 1, z));
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
// fake grass block @(0, +1, 0) at render location
IBlockAccess originalBA = renderer.blockAccess;
renderer.blockAccess = new OffsetBlockAccess(world, x, y, z, 0, 1, 0);
Block renderBlock = renderer.blockAccess.getBlock(x, y, z);
boolean result;
ISimpleBlockRenderingHandler handler = Utils.getRenderingHandler(renderBlock.getRenderType());
if (handler != null) {
result = handler.renderWorldBlock(renderer.blockAccess, x, y, z, renderBlock, renderBlock.getRenderType(), renderer);
} else {
result = renderer.renderStandardBlock(renderBlock, x, y, z);
}
// restore renderer to sanity
renderer.blockAccess = originalBA;
return result;
}
}

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package mods.betterfoliage.client.resource;
import java.io.IOException;
import java.util.List;
import java.util.Map;
import java.util.Set;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.TextureStitchEvent;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Base class for texture generators. Registers itself as a domain resource manager for the duration of block texture stitching.
* @author octarine-noise
*
*/
@SideOnly(Side.CLIENT)
public abstract class BlockTextureGenerator implements IResourceManager {
/** Resource domain name of generated textures */
public String domainName;
/** Resource location for fallback texture (if the generation process fails) */
public ResourceLocation missingResource;
/** Texture atlas for block textures used in the current run */
public TextureMap blockTextures;
public BlockTextureGenerator(String domainName, ResourceLocation missingResource) {
this.domainName = domainName;
this.missingResource = missingResource;
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
blockTextures = event.map;
Map<String, IResourceManager> domainManagers = Utils.getDomainResourceManagers();
if (domainManagers == null) {
BetterFoliage.log.warn("Failed to inject texture generator");
return;
}
domainManagers.put(domainName, this);
}
@SubscribeEvent
public void endTextureReload(TextureStitchEvent.Post event) {
blockTextures = null;
if (event.map.getTextureType() != 0) return;
// don't leave a mess
Map<String, IResourceManager> domainManagers = Utils.getDomainResourceManagers();
if (domainManagers != null) domainManagers.remove(domainName);
}
public Set<String> getResourceDomains() {
return ImmutableSet.<String>of(domainName);
}
public List<IResource> getAllResources(ResourceLocation resource) throws IOException {
return ImmutableList.<IResource>of(getResource(resource));
}
public IResource getMissingResource() throws IOException {
return Minecraft.getMinecraft().getResourceManager().getResource(missingResource);
}
public ResourceLocation unwrapResource(ResourceLocation wrapped) {
return new ResourceLocation(wrapped.getResourcePath().substring(16));
}
protected static int blendRGB(int rgbOrig, int rgbBlend, int weightOrig, int weightBlend) {
int r = (((rgbOrig >> 16) & 0xFF) * weightOrig + ((rgbBlend >> 16) & 0xFF) * weightBlend) / (weightOrig + weightBlend);
int g = (((rgbOrig >> 8) & 0xFF) * weightOrig + ((rgbBlend >> 8) & 0xFF) * weightBlend) / (weightOrig + weightBlend);
int b = ((rgbOrig & 0xFF) * weightOrig + (rgbBlend & 0xFF) * weightBlend) / (weightOrig + weightBlend);
int a = (rgbOrig >> 24) & 0xFF;
int result = (int) (a << 24 | r << 16 | g << 8 | b);
return result;
}
}

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package mods.betterfoliage.client.resource;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import javax.imageio.ImageIO;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.data.IMetadataSection;
/** {@link IResource} for a {@link BufferedImage}
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class BufferedImageResource implements IResource {
/** Raw PNG data*/
protected byte[] data = null;
public BufferedImageResource(BufferedImage image) {
// create PNG image
try {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ImageIO.write(image, "PNG", baos);
data = baos.toByteArray();
} catch (IOException e) {
}
}
@Override
public InputStream getInputStream() {
return data == null ? null : new ByteArrayInputStream(data);
}
@Override
public boolean hasMetadata() {
return false;
}
@Override
public IMetadataSection getMetadata(String var1) {
return null;
}
}

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package mods.betterfoliage.client.resource;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.BetterFoliageClient;
import mods.betterfoliage.client.ShadersModIntegration;
import net.minecraft.client.Minecraft;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.TextureStitchEvent.Post;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class LeafGenerator extends LeafGeneratorBase {
/** Name of the default alpha mask to use */
public static String defaultMask = "default";
public LeafGenerator() {
super("bf_leaves", "betterfoliage", "textures/blocks/%s/%s", "betterfoliage:textures/blocks/leafmask_%d_%s.png", BetterFoliageClient.missingTexture);
}
@Override
protected BufferedImage generateLeaf(ResourceLocation originalWithDirs) throws IOException, TextureGenerationException {
// load normal leaf texture
BufferedImage origImage = ImageIO.read(Minecraft.getMinecraft().getResourceManager().getResource(originalWithDirs).getInputStream());
if (origImage.getWidth() != origImage.getHeight()) throw new TextureGenerationException();
int size = origImage.getWidth();
// tile leaf texture 2x2
BufferedImage overlayIcon = new BufferedImage(size * 2, size * 2, BufferedImage.TYPE_4BYTE_ABGR);
Graphics2D graphics = overlayIcon.createGraphics();
graphics.drawImage(origImage, 0, 0, null);
graphics.drawImage(origImage, 0, size, null);
graphics.drawImage(origImage, size, 0, null);
graphics.drawImage(origImage, size, size, null);
// overlay mask alpha on texture
if (!ShadersModIntegration.isSpecialTexture(originalWithDirs)) {
// load alpha mask of appropriate size
BufferedImage maskImage = loadLeafMaskImage(defaultMask, size * 2);
int scale = size * 2 / maskImage.getWidth();
for (int x = 0; x < overlayIcon.getWidth(); x++) for (int y = 0; y < overlayIcon.getHeight(); y++) {
long origPixel = overlayIcon.getRGB(x, y) & 0xFFFFFFFFl;
long maskPixel = maskImage.getRGB(x / scale, y / scale) & 0xFF000000l | 0x00FFFFFF;
overlayIcon.setRGB(x, y, (int) (origPixel & maskPixel));
}
}
return overlayIcon;
}
@Override
@SubscribeEvent
public void endTextureReload(Post event) {
super.endTextureReload(event);
if (event.map.getTextureType() != 0) return;
BetterFoliage.log.info(String.format("Found %d pre-drawn leaf textures", drawnCounter));
BetterFoliage.log.info(String.format("Generated %d leaf textures", generatedCounter));
}
}

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package mods.betterfoliage.client.resource;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import mods.betterfoliage.client.resource.LeafTextureEnumerator.LeafTextureFoundEvent;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.TextureStitchEvent.Pre;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Texture generator base class for textures based on leaf blocks.
* Supports loading from resource packs instead of generating if available.
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public abstract class LeafGeneratorBase extends BlockTextureGenerator {
@SideOnly(Side.CLIENT)
public static class TextureGenerationException extends Exception {
private static final long serialVersionUID = 7339757761980002651L;
};
/** Format string of pre-drawn texture location */
public String handDrawnLocationFormat;
/** Format string of alpha mask location */
public String maskImageLocationFormat;
/** Resource domain name of pre-drawn textures */
public String nonGeneratedDomain;
/** Number of textures generated in the current run */
public int generatedCounter = 0;
/** Number of pre-drawn textures found in the current run */
public int drawnCounter = 0;
public LeafGeneratorBase(String domain, String nonGeneratedDomain, String handDrawnLocationFormat, String maskImageLocationFormat, ResourceLocation missingResource) {
super(domain, missingResource);
this.nonGeneratedDomain = nonGeneratedDomain;
this.handDrawnLocationFormat = handDrawnLocationFormat;
this.maskImageLocationFormat = maskImageLocationFormat;
}
@Override
public IResource getResource(ResourceLocation resourceLocation) throws IOException {
IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
ResourceLocation originalNoDirs = unwrapResource(resourceLocation);
ResourceLocation originalWithDirs = new ResourceLocation(originalNoDirs.getResourceDomain(), "textures/blocks/" + originalNoDirs.getResourcePath());
// check for provided texture
ResourceLocation handDrawnLocation = new ResourceLocation(nonGeneratedDomain, String.format(handDrawnLocationFormat, originalNoDirs.getResourceDomain(), originalNoDirs.getResourcePath()));
if (Utils.resourceExists(handDrawnLocation)) {
drawnCounter++;
return resourceManager.getResource(handDrawnLocation);
}
// generate our own
if (!Utils.resourceExists(originalWithDirs)) return getMissingResource();
BufferedImage result;
try {
result = generateLeaf(originalWithDirs);
} catch (TextureGenerationException e) {
return getMissingResource();
}
generatedCounter++;
return new BufferedImageResource(result);
}
protected abstract BufferedImage generateLeaf(ResourceLocation originalWithDirs) throws IOException, TextureGenerationException;
/** Loads the alpha mask of the given type and size. If a mask of the exact size can not be found,
* will try to load progressively smaller masks down to 16x16
* @param type mask type
* @param size texture size
* @return alpha mask
*/
protected BufferedImage loadLeafMaskImage(String type, int size) {
IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
IResource maskResource = null;
while (maskResource == null && size >= 1) {
try {
maskResource = resourceManager.getResource(new ResourceLocation(String.format(maskImageLocationFormat, size, type)));
} catch (Exception e) {}
size /= 2;
}
try {
return maskResource == null ? null : ImageIO.read(maskResource.getInputStream());
} catch (IOException e) {
return null;
}
}
@Override
@SubscribeEvent
public void handleTextureReload(Pre event) {
super.handleTextureReload(event);
if (event.map.getTextureType() != 0) return;
generatedCounter = 0;
drawnCounter = 0;
}
@SubscribeEvent
public void handleRegisterTexture(LeafTextureFoundEvent event) {
event.blockTextures.registerIcon(new ResourceLocation(domainName, event.icon.getIconName()).toString());
}
}

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package mods.betterfoliage.client.resource;
import java.awt.Color;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.util.Map;
import javax.imageio.ImageIO;
import mods.betterfoliage.client.render.IconSet;
import mods.betterfoliage.client.resource.LeafTextureEnumerator.LeafTextureFoundEvent;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.TextureStitchEvent;
import com.google.common.collect.Maps;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Holds the texture for the falling leaf particles, and stores average texture color values for leaf textures
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class LeafParticleTextures {
/** Icons for leaf particles */
public IconSet icons = new IconSet("betterfoliage", "falling_leaf_default_%d");
/** Map of average color values */
public Map<IIcon, Integer> colors = Maps.newHashMap();
/** Default color value */
public int defaultColor = 0x208040;
public LeafParticleTextures(int defaultColor) {
this.defaultColor = defaultColor;
}
public int getColor(IIcon icon) {
Integer result = colors.get(icon);
return result == null ? defaultColor : result;
}
/** Calculate average color value (in HSB color space) for a texture and store it in the map.
* @param icon texture
*/
protected void addAtlasTexture(TextureAtlasSprite icon) {
ResourceLocation locationNoDirs = new ResourceLocation(icon.getIconName());
ResourceLocation locationWithDirs = new ResourceLocation(locationNoDirs.getResourceDomain(), String.format("textures/blocks/%s.png", locationNoDirs.getResourcePath()));
try {
BufferedImage image = ImageIO.read(Minecraft.getMinecraft().getResourceManager().getResource(locationWithDirs).getInputStream());
int numOpaque = 0;
float sumHueX = 0.0f;
float sumHueY = 0.0f;
float sumSaturation = 0.0f;
float sumBrightness = 0.0f;
for (int x = 0; x < image.getWidth(); x++) for (int y = 0; y < image.getHeight(); y++) {
int pixel = image.getRGB(x, y);
int alpha = (pixel >> 24) & 0xFF;
float[] hsbVals = Color.RGBtoHSB((pixel >> 16) & 0xFF, (pixel >> 8) & 0xFF, pixel & 0xFF, null);
if (alpha == 255) {
numOpaque++;
sumHueX += Math.cos((hsbVals[0] - 0.5) * 2.0 * Math.PI);
sumHueY += Math.sin((hsbVals[0] - 0.5) * 2.0 * Math.PI);
sumSaturation += hsbVals[1];
sumBrightness += hsbVals[2];
}
}
// average hue as usual for circular values - transform average unit vector back to polar angle
float avgHue = (float) (Math.atan2(sumHueY, sumHueX) / (2.0 * Math.PI) + 0.5);
colors.put(icon, Color.HSBtoRGB(avgHue, sumSaturation / numOpaque, sumBrightness / numOpaque));
} catch (IOException e) {
}
}
@SubscribeEvent
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
colors.clear();
icons.registerIcons(event.map);
}
@SubscribeEvent
public void handleRegisterTexture(LeafTextureFoundEvent event) {
addAtlasTexture(event.icon);
}
}

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package mods.betterfoliage.client.resource;
import java.util.Iterator;
import java.util.Map;
import java.util.Set;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.BetterFoliageClient;
import mods.betterfoliage.common.config.Config;
import mods.betterfoliage.common.util.Utils;
import mods.betterfoliage.loader.DeobfHelper;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.IIcon;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.MinecraftForge;
import com.google.common.collect.Sets;
import cpw.mods.fml.common.eventhandler.Event;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Enumerates all leaf textures at stitch time and emits an event for each.
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public class LeafTextureEnumerator implements IIconRegister {
/**{@link Event} that is emitted for each texture belonging to a leaf block.
* @author octarine-noise
*/
@SideOnly(Side.CLIENT)
public static class LeafTextureFoundEvent extends Event {
public TextureMap blockTextures;
public TextureAtlasSprite icon;
private LeafTextureFoundEvent(TextureMap blockTextures, TextureAtlasSprite icon) {
super();
this.blockTextures = blockTextures;
this.icon = icon;
}
}
/** Texture atlas for block textures used in the current run */
public TextureMap blockTextures;
/** Leaf blocks register their textures here.
* @return the originally registered {@link IIcon} already in the atlas
*/
public IIcon registerIcon(String resourceLocation) {
TextureAtlasSprite original = blockTextures.getTextureExtry(resourceLocation);
MinecraftForge.EVENT_BUS.post(new LeafTextureFoundEvent(blockTextures, original));
BetterFoliage.log.debug(String.format("Found leaf texture: %s", resourceLocation));
return original;
}
/** Iterates through all leaf blocks in the registry and makes them register
* their textures to "sniff out" all leaf textures.
* @param event
*/
@SubscribeEvent(priority=EventPriority.LOWEST)
@SuppressWarnings("unchecked")
public void handleTextureReload(TextureStitchEvent.Pre event) {
if (event.map.getTextureType() != 0) return;
blockTextures = event.map;
BetterFoliage.log.info("Reloading leaf textures");
// register simple block textures
Iterator<Block> iter = Block.blockRegistry.iterator();
while(iter.hasNext()) {
Block block = iter.next();
if (Config.leaves.matchesClass(block)) {
BetterFoliage.log.debug(String.format("Inspecting leaf block: %s", block.getClass().getName()));
block.registerBlockIcons(this);
}
}
// enumerate all registered textures, find leaf textures among them
Map<String, TextureAtlasSprite> mapAtlas = null;
mapAtlas = Utils.getField(blockTextures, DeobfHelper.transformElementSearge("mapRegisteredSprites"), Map.class);
if (mapAtlas == null) mapAtlas = Utils.getField(blockTextures, "mapRegisteredSprites", Map.class);
if (mapAtlas == null) {
BetterFoliage.log.warn("Failed to reflect texture atlas, textures may be missing");
} else {
Set<TextureAtlasSprite> foundLeafTextures = Sets.newHashSet();
for (TextureAtlasSprite icon : mapAtlas.values())
if (BetterFoliageClient.isLeafTexture(icon)) foundLeafTextures.add(icon);
for (TextureAtlasSprite icon : foundLeafTextures) {
BetterFoliage.log.debug(String.format("Found non-block-registered leaf texture: %s", icon.getIconName()));
MinecraftForge.EVENT_BUS.post(new LeafTextureFoundEvent(blockTextures, icon));
}
}
}
@SubscribeEvent
public void endTextureReload(TextureStitchEvent.Post event) {
if (event.map.getTextureType() != 0) return;
blockTextures = null;
}
}

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package mods.betterfoliage.client.resource;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
@SideOnly(Side.CLIENT)
public class ReedGenerator extends BlockTextureGenerator {
public boolean isBottom;
public ReedGenerator(String domainName, ResourceLocation missingResource, boolean isBottom) {
super(domainName, missingResource);
this.isBottom = isBottom;
}
@Override
public IResource getResource(ResourceLocation resourceLocation) throws IOException {
IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
ResourceLocation originalNoDirs = unwrapResource(resourceLocation);
ResourceLocation originalWithDirs = new ResourceLocation(originalNoDirs.getResourceDomain(), "textures/blocks/" + originalNoDirs.getResourcePath());
// load full texture
BufferedImage origImage = ImageIO.read(resourceManager.getResource(originalWithDirs).getInputStream());
// draw half texture
BufferedImage result = new BufferedImage(origImage.getWidth(), origImage.getHeight() / 2, BufferedImage.TYPE_4BYTE_ABGR);
Graphics2D graphics = result.createGraphics();
graphics.drawImage(origImage, 0, isBottom ? -origImage.getHeight() / 2 : 0, null);
return new BufferedImageResource(result);
}
}

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package mods.betterfoliage.client.resource;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mods.betterfoliage.client.ShadersModIntegration;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
@SideOnly(Side.CLIENT)
public class ShortGrassGenerator extends BlockTextureGenerator {
protected boolean isSnowed = false;
protected int snowOriginalWeight = 2;
protected int snowWhiteWeight = 3;
public ShortGrassGenerator(String domainName, ResourceLocation missingResource, boolean isSnowed) {
super(domainName, missingResource);
this.isSnowed = isSnowed;
}
@Override
public IResource getResource(ResourceLocation resourceLocation) throws IOException {
IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
ResourceLocation originalNoDirs = unwrapResource(resourceLocation);
ResourceLocation originalWithDirs = new ResourceLocation(originalNoDirs.getResourceDomain(), "textures/blocks/" + originalNoDirs.getResourcePath());
// load full texture
BufferedImage origImage = ImageIO.read(resourceManager.getResource(originalWithDirs).getInputStream());
// draw bottom half of texture
BufferedImage result = new BufferedImage(origImage.getWidth(), origImage.getHeight(), BufferedImage.TYPE_4BYTE_ABGR);
Graphics2D graphics = result.createGraphics();
graphics.drawImage(origImage, 0, 3 * origImage.getHeight() / 8, null);
// blend with white if snowed
if (isSnowed && !ShadersModIntegration.isSpecialTexture(originalWithDirs)) {
for (int x = 0; x < result.getWidth(); x++) for (int y = 0; y < result.getHeight(); y++) {
result.setRGB(x, y, blendRGB(result.getRGB(x, y), 0xFFFFFF, 2, 3));
}
}
return new BufferedImageResource(result);
}
}

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package mods.betterfoliage.common.config;
import java.io.File;
import java.util.List;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.client.BlockMatcher;
import mods.betterfoliage.client.gui.AlternateTextBooleanEntry;
import mods.betterfoliage.client.gui.BiomeListConfigEntry;
import mods.betterfoliage.client.gui.NonVerboseArrayEntry;
import mods.betterfoliage.common.util.Utils;
import net.minecraft.client.Minecraft;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.config.ConfigCategory;
import net.minecraftforge.common.config.ConfigElement;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.config.Property;
import com.google.common.base.Function;
import com.google.common.base.Predicate;
import com.google.common.collect.Collections2;
import com.google.common.collect.Lists;
import cpw.mods.fml.client.config.IConfigElement;
import cpw.mods.fml.client.event.ConfigChangedEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
public class Config {
public enum Category {
blockTypes, extraLeaves, shortGrass, cactus, lilypad, reed, algae, coral, fallingLeaves, connectedGrass;
}
/** {@link Configuration} object bound to the config file */
public static Configuration rawConfig;
// block matchers
public static BlockMatcher leaves = new BlockMatcher();
public static BlockMatcher crops = new BlockMatcher();
public static BlockMatcher dirt = new BlockMatcher();
public static BlockMatcher grass = new BlockMatcher();
// extracted config values
public static boolean leavesEnabled;
public static boolean leavesSkew;
public static double leavesHOffset;
public static double leavesVOffset;
public static double leavesSize;
public static boolean grassEnabled;
public static boolean grassUseGenerated;
public static double grassHOffset;
public static double grassHeightMin;
public static double grassHeightMax;
public static double grassSize;
public static boolean cactusEnabled;
public static boolean lilypadEnabled;
public static double lilypadHOffset;
public static int lilypadChance;
public static boolean reedEnabled;
public static double reedHOffset;
public static double reedHeightMin;
public static double reedHeightMax;
public static int reedPopulation;
public static boolean algaeEnabled;
public static double algaeHOffset;
public static double algaeSize;
public static double algaeHeightMin;
public static double algaeHeightMax;
public static int algaePopulation;
public static boolean coralEnabled;
public static int coralPopulation;
public static int coralChance;
public static double coralVOffset;
public static double coralHOffset;
public static double coralCrustSize;
public static double coralSize;
public static boolean leafFXEnabled;
public static double leafFXSpeed;
public static double leafFXWindStrength;
public static double leafFXStormStrength;
public static double leafFXSize;
public static double leafFXChance;
public static double leafFXPerturb;
public static double leafFXLifetime;
public static boolean ctxGrassClassicEnabled;
public static boolean ctxGrassAggressiveEnabled;
public static List<Integer> reedBiomeList = Lists.newArrayList();
public static List<Integer> algaeBiomeList = Lists.newArrayList();
public static List<Integer> coralBiomeList = Lists.newArrayList();
/** Read the config file
* @param configFile
*/
public static void readConfig(File configFile) {
rawConfig = new Configuration(configFile, true);
updateValues();
if (rawConfig.hasChanged()) rawConfig.save();
}
/** Extract the config properties to static value fields for quick access */
public static void updateValues() {
leavesEnabled = getBoolean(Category.extraLeaves, "enabled", true, "betterfoliage.enabled");
leavesSkew = getBoolean(Category.extraLeaves, "skewMode", false, "betterfoliage.leavesMode");
leavesHOffset = getDouble(Category.extraLeaves, "hOffset", 0.2, 0.0, 0.4, "betterfoliage.hOffset");
leavesVOffset = getDouble(Category.extraLeaves, "vOffset", 0.1, 0.0, 0.4, "betterfoliage.vOffset");
leavesSize = getDouble(Category.extraLeaves, "size", 1.4, 0.75, 1.8, "betterfoliage.size");
grassEnabled = getBoolean(Category.shortGrass, "enabled", true, "betterfoliage.enabled");
grassHOffset = getDouble(Category.shortGrass, "hOffset", 0.2, 0.0, 0.4, "betterfoliage.hOffset");
grassHeightMin = getDouble(Category.shortGrass, "heightMin", 0.6, 0.1, 1.5, "betterfoliage.minHeight");
grassHeightMax = getDouble(Category.shortGrass, "heightMax", 0.8, 0.1, 1.5, "betterfoliage.maxHeight");
grassSize = getDouble(Category.shortGrass, "size", 1.0, 0.5, 1.5, "betterfoliage.size");
grassUseGenerated = getBoolean(Category.shortGrass, "useGenerated", false, "betterfoliage.shortGrass.useGenerated");
grassHeightMin = clampDoubleToMax(Category.shortGrass, "heightMin", "heightMax");
cactusEnabled = getBoolean(Category.cactus, "enabled", true, "betterfoliage.enabled");
lilypadEnabled = getBoolean(Category.lilypad, "enabled", true, "betterfoliage.enabled");
lilypadHOffset = getDouble(Category.lilypad, "hOffset", 0.1, 0.0, 0.25, "betterfoliage.hOffset");
lilypadChance = getInt(Category.lilypad, "flowerChance", 16, 0, 64, "betterfoliage.lilypad.flowerChance");
reedEnabled = getBoolean(Category.reed, "enabled", true, "betterfoliage.enabled");
reedHOffset = getDouble(Category.reed, "hOffset", 0.2, 0.0, 0.4, "betterfoliage.hOffset");
reedHeightMin = getDouble(Category.reed, "heightMin", 2.0, 1.5, 3.5, "betterfoliage.minHeight");
reedHeightMax = getDouble(Category.reed, "heightMax", 2.5, 1.5, 3.5, "betterfoliage.maxHeight");
reedPopulation = getInt(Category.reed, "population", 32, 0, 64, "betterfoliage.population");
reedHeightMin = clampDoubleToMax(Category.reed, "heightMin", "heightMax");
reedBiomeList = getIntList(Category.reed, "reedBiomeList", reedBiomeList, "betterfoliage.reed.biomeList");
algaeEnabled = getBoolean(Category.algae, "enabled", true, "betterfoliage.enabled");
algaeHOffset = getDouble(Category.algae, "hOffset", 0.1, 0.0, 0.25, "betterfoliage.hOffset");
algaeSize = getDouble(Category.algae, "size", 1.0, 0.5, 1.5, "betterfoliage.size");
algaeHeightMin = getDouble(Category.algae, "heightMin", 0.5, 0.1, 1.5, "betterfoliage.minHeight");
algaeHeightMax = getDouble(Category.algae, "heightMax", 1.0, 0.1, 1.5, "betterfoliage.maxHeight");
algaePopulation = getInt(Category.algae, "population", 48, 0, 64, "betterfoliage.population");
algaeHeightMin = clampDoubleToMax(Category.algae, "heightMin", "heightMax");
algaeBiomeList = getIntList(Category.algae, "algaeBiomeList", algaeBiomeList, "betterfoliage.algae.biomeList");
coralEnabled = getBoolean(Category.coral, "enabled", true, "betterfoliage.enabled");
coralHOffset = getDouble(Category.coral, "hOffset", 0.2, 0.0, 0.4, "betterfoliage.hOffset");
coralVOffset = getDouble(Category.coral, "vOffset", 0.1, 0.0, 0.4, "betterfoliage.vOffset");
coralSize = getDouble(Category.coral, "size", 0.7, 0.5, 1.5, "betterfoliage.coral.size");
coralCrustSize = getDouble(Category.coral, "crustSize", 1.4, 0.5, 1.5, "betterfoliage.coral.crustSize");
coralChance = getInt(Category.coral, "chance", 32, 0, 64, "betterfoliage.coral.chance");
coralPopulation = getInt(Category.coral, "population", 48, 0, 64, "betterfoliage.population");
coralBiomeList = getIntList(Category.coral, "coralBiomeList", coralBiomeList, "betterfoliage.coral.biomeList");
leafFXEnabled = getBoolean(Category.fallingLeaves, "enabled", true, "betterfoliage.enabled");
leafFXSpeed = getDouble(Category.fallingLeaves, "speed", 0.05, 0.01, 0.15, "betterfoliage.fallingLeaves.speed");
leafFXWindStrength = getDouble(Category.fallingLeaves, "windStrength", 0.5, 0.1, 2.0, "betterfoliage.fallingLeaves.windStrength");
leafFXStormStrength = getDouble(Category.fallingLeaves, "stormStrength", 0.8, 0.1, 2.0, "betterfoliage.fallingLeaves.stormStrength");
leafFXSize = getDouble(Category.fallingLeaves, "size", 0.75, 0.25, 1.5, "betterfoliage.fallingLeaves.size");
leafFXChance = getDouble(Category.fallingLeaves, "chance", 0.05, 0.001, 1.0, "betterfoliage.fallingLeaves.chance");
leafFXPerturb = getDouble(Category.fallingLeaves, "perturb", 0.25, 0.01, 1.0, "betterfoliage.fallingLeaves.perturb");
leafFXLifetime = getDouble(Category.fallingLeaves, "lifetime", 5.0, 1.0, 15.0, "betterfoliage.fallingLeaves.lifetime");
ctxGrassClassicEnabled = getBoolean(Category.connectedGrass, "classic", true, "betterfoliage.connectedGrass.classic");
ctxGrassAggressiveEnabled= getBoolean(Category.connectedGrass, "aggressive", true, "betterfoliage.connectedGrass.aggressive");
updateBlockMatcher(dirt, Category.blockTypes, "dirtWhitelist", "betterfoliage.blockTypes.dirtWhitelist", "dirtBlacklist", "betterfoliage.blockTypes.dirtBlacklist", new ResourceLocation("betterfoliage:classesDirtDefault.cfg"));
updateBlockMatcher(grass, Category.blockTypes, "grassWhitelist", "betterfoliage.blockTypes.grassWhitelist", "grassBlacklist", "betterfoliage.blockTypes.grassBlacklist", new ResourceLocation("betterfoliage:classesGrassDefault.cfg"));
updateBlockMatcher(leaves, Category.blockTypes, "leavesWhitelist", "betterfoliage.blockTypes.leavesWhitelist", "leavesBlacklist", "betterfoliage.blockTypes.leavesBlacklist", new ResourceLocation("betterfoliage:classesLeavesDefault.cfg"));
updateBlockMatcher(crops, Category.blockTypes, "cropWhitelist", "betterfoliage.blockTypes.cropWhitelist", "cropBlacklist", "betterfoliage.blockTypes.cropBlacklist", new ResourceLocation("betterfoliage:classesCropDefault.cfg"));
rawConfig.getCategory(Category.extraLeaves.toString()).get("skewMode").setConfigEntryClass(AlternateTextBooleanEntry.class);
rawConfig.getCategory(Category.reed.toString()).get("reedBiomeList").setConfigEntryClass(BiomeListConfigEntry.class);
rawConfig.getCategory(Category.algae.toString()).get("algaeBiomeList").setConfigEntryClass(BiomeListConfigEntry.class);
rawConfig.getCategory(Category.coral.toString()).get("coralBiomeList").setConfigEntryClass(BiomeListConfigEntry.class);
for (Category category : Category.values()) rawConfig.setCategoryLanguageKey(category.toString(), String.format("betterfoliage.%s", category.toString()));
setOrder(Category.extraLeaves, "enabled", "skewMode", "hOffset", "vOffset", "size");
setOrder(Category.shortGrass, "enabled", "useGenerated", "hOffset", "heightMin", "heightMax", "size");
setOrder(Category.lilypad, "enabled", "hOffset", "flowerChance");
setOrder(Category.reed, "enabled", "hOffset", "heightMin", "heightMax", "population", "biomeList");
setOrder(Category.algae, "enabled", "hOffset", "heightMin", "heightMax", "population");
setOrder(Category.coral, "enabled", "hOffset", "vOffset", "size", "crustSize", "population", "chance");
setOrder(Category.fallingLeaves, "enabled", "size", "chance", "lifetime", "speed", "windStrength", "stormStrength", "perturb");
setOrder(Category.connectedGrass, "classic", "aggressive");
}
public static void getDefaultBiomes() {
for (BiomeGenBase biome : BiomeGenBase.getBiomeGenArray()) {
if (biome == null) continue;
if (Utils.biomeTempRainFilter(0.4f, null, 0.4f, null).apply(biome)) {
reedBiomeList.add(biome.biomeID);
BiomeListConfigEntry.reedBiomeList.add(biome);
}
if (Utils.biomeClassNameFilter("river", "ocean").apply(biome)) {
algaeBiomeList.add(biome.biomeID);
BiomeListConfigEntry.algaeBiomeList.add(biome);
}
if (Utils.biomeClassNameFilter("river", "ocean", "beach").apply(biome)) {
coralBiomeList.add(biome.biomeID);
BiomeListConfigEntry.coralBiomeList.add(biome);
}
}
}
protected static List<Integer> getFilteredBiomeIds(List<BiomeGenBase> biomes, Predicate<BiomeGenBase> filter) {
return Lists.newArrayList(Collections2.transform(
Collections2.filter(biomes, filter),
new Function<BiomeGenBase, Integer>() {
public Integer apply(BiomeGenBase input) {
return input.biomeID;
}
}
));
}
@SuppressWarnings("rawtypes")
public static List<IConfigElement> getConfigRootElements() {
List<IConfigElement> result = Lists.newLinkedList();
for (Category category : Category.values()) {
ConfigElement<?> element = new ConfigElement(rawConfig.getCategory(category.toString()));
result.add(element);
}
return result;
}
protected static double getDouble(Category category, String key, double defaultValue, double min, double max, String langKey) {
Property prop = rawConfig.get(category.toString(), key, defaultValue);
prop.setMinValue(min);
prop.setMaxValue(max);
prop.setLanguageKey(langKey);
return prop.getDouble();
}
protected static double clampDoubleToMax(Category category, String keySmaller, String keyLarger) {
ConfigCategory cfgCat = rawConfig.getCategory(category.toString());
Property smaller = cfgCat.get(keySmaller);
Property larger = cfgCat.get(keyLarger);
if (smaller.getDouble() > larger.getDouble()) smaller.set(larger.getDouble());
return smaller.getDouble();
}
protected static int getInt(Category category, String key, int defaultValue, int min, int max, String langKey) {
Property prop = rawConfig.get(category.toString(), key, defaultValue);
prop.setMinValue(min);
prop.setMaxValue(max);
prop.setLanguageKey(langKey);
return prop.getInt();
}
protected static List<Integer> getIntList(Category category, String key, List<Integer> defaultList, String langKey) {
int[] defaults = new int[]{};
if (defaultList != null) {
defaults = new int[defaultList.size()];
int idx = 0;
for (Integer value : defaultList) defaults[idx++] = value;
}
Property prop = rawConfig.get(category.toString(), key, defaults);
prop.setLanguageKey(langKey);
int[] values = prop.getIntList();
List<Integer> result = Lists.newArrayListWithCapacity(values.length);
for (int value : values) result.add(value);
return result;
}
protected static boolean getBoolean(Category category, String key, boolean defaultValue, String langKey) {
Property prop = rawConfig.get(category.toString(), key, defaultValue);
prop.setLanguageKey(langKey);
return prop.getBoolean();
}
protected static void updateBlockMatcher(BlockMatcher bm, Category category, String whitelistKey, String whitelistLangKey, String blacklistKey, String blacklistLangKey, ResourceLocation defaults) {
List<String> defaultWhitelist = Lists.newLinkedList();
List<String> defaultBlacklist = Lists.newLinkedList();
BlockMatcher.loadDefaultLists(defaults, defaultBlacklist, defaultWhitelist);
Property whitelist = rawConfig.get(category.toString(), whitelistKey, defaultWhitelist.toArray(new String[]{}));
Property blacklist = rawConfig.get(category.toString(), blacklistKey, defaultBlacklist.toArray(new String[]{}));
whitelist.setLanguageKey(whitelistLangKey);
blacklist.setLanguageKey(blacklistLangKey);
whitelist.setConfigEntryClass(NonVerboseArrayEntry.class);
blacklist.setConfigEntryClass(NonVerboseArrayEntry.class);
bm.updateClassLists(whitelist.getStringList(), blacklist.getStringList());
}
protected static void setOrder(Category category, String... properties) {
rawConfig.setCategoryPropertyOrder(category.toString(), Lists.newArrayList(properties));
}
@SubscribeEvent
public void handleConfigChange(ConfigChangedEvent.OnConfigChangedEvent event) {
if (event.modID.equals(BetterFoliage.MOD_ID)) {
updateValues();
if (rawConfig.hasChanged()) rawConfig.save();
Minecraft.getMinecraft().renderGlobal.loadRenderers();
}
}
}

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package mods.betterfoliage.common.util;
import net.minecraftforge.common.util.ForgeDirection;
/** Immutable 3D vector of double precision.
* @author octarine-noise
*/
public class Double3 {
public final double x;
public final double y;
public final double z;
public Double3(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
}
public Double3(ForgeDirection dir) {
this.x = dir.offsetX;
this.y = dir.offsetY;
this.z = dir.offsetZ;
}
public Double3 add(Double3 other) {
return new Double3(x + other.x, y + other.y, z + other.z);
}
public Double3 sub(Double3 other) {
return new Double3(x - other.x, y - other.y, z - other.z);
}
public Double3 add(double x, double y, double z) {
return new Double3(this.x + x, this.y + y, this.z + z);
}
public Double3 scaleAxes(double sx, double sy, double sz) {
return new Double3(x * sx, y * sy, z * sz);
}
public Double3 scale(double s) {
return new Double3(x * s, y * s, z * s);
}
public Double3 inverse() {
return new Double3(-x, -y, -z);
}
}

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package mods.betterfoliage.common.util;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Vec3Pool;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.util.ForgeDirection;
/** {@link IBlockAccess} wrapper that applies an offset for a single target coordinate for all rendering-related methods.
* Returns normal values for all other coordinates.
* @author octarine-noise
*
*/
public class OffsetBlockAccess implements IBlockAccess {
public IBlockAccess source;
public int xTarget, yTarget, zTarget;
public int xOffset, yOffset, zOffset;
public OffsetBlockAccess(IBlockAccess source, int x, int y, int z, int xOffset, int yOffset, int zOffset) {
this.source = source;
this.xTarget = x;
this.yTarget = y;
this.zTarget = z;
this.xOffset = xOffset;
this.yOffset = yOffset;
this.zOffset = zOffset;
}
public Block getBlock(int x, int y, int z) {
if (x == xTarget && y == yTarget && z == zTarget)
return source.getBlock(x + xOffset, y + yOffset, z + zOffset);
else
return source.getBlock(x, y, z);
}
public TileEntity getTileEntity(int x, int y, int z) {
if (x == xTarget && y == yTarget && z == zTarget)
return source.getTileEntity(x + xOffset, y + yOffset, z + zOffset);
else
return source.getTileEntity(x, y, z);
}
@SideOnly(Side.CLIENT)
public int getLightBrightnessForSkyBlocks(int x, int y, int z, int min) {
if (x == xTarget && y == yTarget && z == zTarget)
return source.getLightBrightnessForSkyBlocks(x + xOffset, y + yOffset, z + zOffset, min);
else
return source.getLightBrightnessForSkyBlocks(x, y, z, min);
}
public int getBlockMetadata(int x, int y, int z) {
if (x == xTarget && y == yTarget && z == zTarget)
return source.getBlockMetadata(x + xOffset, y + yOffset, z + zOffset);
else
return source.getBlockMetadata(x, y, z);
}
public boolean isAirBlock(int x, int y, int z) {
if (x == xTarget && y == yTarget && z == zTarget)
return source.isAirBlock(x + xOffset, y + yOffset, z + zOffset);
else
return source.isAirBlock(x, y, z);
}
@SideOnly(Side.CLIENT)
public BiomeGenBase getBiomeGenForCoords(int x, int z) {
return source.getBiomeGenForCoords(x, z);
}
@SideOnly(Side.CLIENT)
public int getHeight() {
return source.getHeight();
}
@SideOnly(Side.CLIENT)
public boolean extendedLevelsInChunkCache() {
return source.extendedLevelsInChunkCache();
}
@Deprecated
public Vec3Pool getWorldVec3Pool() {
return source.getWorldVec3Pool();
}
public int isBlockProvidingPowerTo(int x, int y, int z, int dir) {
return source.isBlockProvidingPowerTo(x, y, z, dir);
}
public boolean isSideSolid(int x, int y, int z, ForgeDirection side, boolean _default) {
if (x == xTarget && y == yTarget && z == zTarget)
return source.isSideSolid(x + xOffset, y + yOffset, z + zOffset, side, _default);
else
return source.isSideSolid(x, y, z, side, _default);
}
}

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package mods.betterfoliage.common.util;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.lang.reflect.Field;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import mods.betterfoliage.loader.DeobfHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.IResource;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.SimpleReloadableResourceManager;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.biome.BiomeGenBase;
import com.google.common.base.Charsets;
import com.google.common.base.Predicate;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class Utils {
/** Hide constructor */
private Utils() {}
/**
* @return (({@link SimpleReloadableResourceManager}) Minecraft.getMinecraft().getResourceManager()).domainResourceManagers
*/
@SuppressWarnings("unchecked")
public static Map<String, IResourceManager> getDomainResourceManagers() {
IResourceManager manager = Minecraft.getMinecraft().getResourceManager();
Map<String, IResourceManager> result = getField(manager, DeobfHelper.transformElementSearge("domainResourceManagers"), Map.class);
if (result == null) result = getField(manager, "domainResourceManagers", Map.class);
return result;
}
@SuppressWarnings("unchecked")
public static <T> T getField(Object target, String fieldName, Class<T> resultClass) {
try {
Field field = target.getClass().getDeclaredField(fieldName);
field.setAccessible(true);
return (T) field.get(target);
} catch (Exception e) {
return null;
}
}
@SuppressWarnings("unchecked")
public static <T> T getStaticField(Class<?> clazz, String fieldName, Class<T> resultClass) {
try {
Field field = clazz.getDeclaredField(fieldName);
field.setAccessible(true);
return (T) field.get(null);
} catch (Exception e) {
return null;
}
}
/** Retrieve a specific rendering handler from the registry
* @param renderType render type of block
* @return {@link ISimpleBlockRenderingHandler} if defined, null otherwise
*/
@SuppressWarnings("unchecked")
public static ISimpleBlockRenderingHandler getRenderingHandler(int renderType) {
try {
Field field = RenderingRegistry.class.getDeclaredField("INSTANCE");
field.setAccessible(true);
RenderingRegistry inst = (RenderingRegistry) field.get(null);
field = RenderingRegistry.class.getDeclaredField("blockRenderers");
field.setAccessible(true);
return ((Map<Integer, ISimpleBlockRenderingHandler>) field.get(inst)).get(renderType);
} catch (Exception e) {
return null;
}
}
/** Check for the existence of a {@link IResource}
* @param resourceLocation
* @return true if the resource exists
*/
public static boolean resourceExists(ResourceLocation resourceLocation) {
try {
IResource resource = Minecraft.getMinecraft().getResourceManager().getResource(resourceLocation);
if (resource != null) return true;
} catch (IOException e) {
}
return false;
}
/** Copy a text file from a resource to the filesystem
* @param resourceLocation resource location of text file
* @param target target file
* @throws IOException
*/
public static void copyFromTextResource(ResourceLocation resourceLocation, File target) throws IOException {
IResource defaults = Minecraft.getMinecraft().getResourceManager().getResource(resourceLocation);
BufferedReader reader = new BufferedReader(new InputStreamReader(defaults.getInputStream(), Charsets.UTF_8));
FileWriter writer = new FileWriter(target);
String line = reader.readLine();
while(line != null) {
writer.write(line + System.lineSeparator());
line = reader.readLine();
}
reader.close();
writer.close();
}
public static void stripTooltipDefaultText(List<String> tooltip) {
boolean defaultRows = false;
Iterator<String> iter = tooltip.iterator();
while(iter.hasNext()) {
if (iter.next().startsWith(EnumChatFormatting.AQUA.toString())) defaultRows = true;
if (defaultRows) iter.remove();
}
}
public static Predicate<BiomeGenBase> biomeTempRainFilter(final Float minTemp, final Float maxTemp, final Float minRain, final Float maxRain) {
return new Predicate<BiomeGenBase>() {
public boolean apply(BiomeGenBase biome) {
if (minTemp != null && biome.temperature < minTemp) return false;
if (maxTemp != null && biome.temperature > maxTemp) return false;
if (minRain != null && biome.rainfall < minRain) return false;
if (maxRain != null && biome.rainfall > maxRain) return false;
return true;
}
};
}
public static Predicate<BiomeGenBase> biomeClassFilter(final Class<?>... classList) {
return new Predicate<BiomeGenBase>() {
public boolean apply(BiomeGenBase biome) {
for (Class<?> clazz : classList)
if (clazz.isAssignableFrom(biome.getClass()) || clazz.equals(biome.getClass()))
return true;
return false;
}
};
}
public static Predicate<BiomeGenBase> biomeClassNameFilter(final String... names) {
return new Predicate<BiomeGenBase>() {
public boolean apply(BiomeGenBase biome) {
for (String name : names) if (biome.getClass().getName().toLowerCase().contains(name.toLowerCase())) return true;
return false;
}
};
}
}

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package mods.betterfoliage.loader;
import java.util.Map;
import cpw.mods.fml.relauncher.IFMLLoadingPlugin;
@IFMLLoadingPlugin.TransformerExclusions({"mods.betterfoliage.loader"})
public class BetterFoliageLoader implements IFMLLoadingPlugin {
public String[] getASMTransformerClass() {
return new String[] {"mods.betterfoliage.loader.BetterFoliageTransformer"};
}
public String getModContainerClass() {
return null;
}
public String getSetupClass() {
return null;
}
public void injectData(Map<String, Object> data) {
}
public String getAccessTransformerClass() {
return null;
}
}

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package mods.betterfoliage.loader;
import net.minecraft.launchwrapper.IClassTransformer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.objectweb.asm.ClassReader;
import org.objectweb.asm.ClassWriter;
import org.objectweb.asm.tree.ClassNode;
import org.objectweb.asm.tree.MethodNode;
import com.google.common.collect.ImmutableList;
import cpw.mods.fml.relauncher.FMLInjectionData;
public class BetterFoliageTransformer implements IClassTransformer {
protected Iterable<MethodTransformerBase> transformers = ImmutableList.<MethodTransformerBase>of(
new TransformRenderBlockOverride(),
new TransformShaderModBlockOverride(),
new TransformRandomDisplayTick()
);
protected Logger logger = LogManager.getLogger(getClass().getSimpleName());
public BetterFoliageTransformer() {
String mcVersion = FMLInjectionData.data()[4].toString();
if (!ImmutableList.<String>of("1.7.2", "1.7.10").contains(mcVersion))
logger.warn(String.format("Unsupported Minecraft version %s", mcVersion));
DeobfHelper.init();
}
@Override
public byte[] transform(String name, String transformedName, byte[] basicClass) {
// ???
if (basicClass == null) return null;
// read class
ClassNode classNode = new ClassNode();
ClassReader classReader = new ClassReader(basicClass);
classReader.accept(classNode, 0);
boolean hasTransformed = false;
for (MethodTransformerBase transformer : transformers) {
// try to find specified method in class
if (!transformedName.equals(transformer.getClassName())) continue;
logger.debug(String.format("Found class: %s -> %s", name, transformedName));
for (MethodNode methodNode : classNode.methods) {
logger.trace(String.format("Checking method: %s, sig: %s", methodNode.name, methodNode.desc));
Boolean isObfuscated = null;
if (methodNode.name.equals(DeobfHelper.transformElementName(transformer.getMethodName())) && methodNode.desc.equals(DeobfHelper.transformSignature(transformer.getSignature()))) {
isObfuscated = true;
} else if (methodNode.name.equals(transformer.getMethodName()) && methodNode.desc.equals(transformer.getSignature())) {
isObfuscated = false;
}
if (isObfuscated != null) {
// transform
hasTransformed = true;
try {
transformer.transform(methodNode, isObfuscated);
logger.info(String.format("%s: SUCCESS", transformer.getLogMessage()));
} catch (Exception e) {
logger.info(String.format("%s: FAILURE", transformer.getLogMessage()));
}
break;
}
}
}
// return result
ClassWriter writer = new ClassWriter(0);
if (hasTransformed) classNode.accept(writer);
return !hasTransformed ? basicClass : writer.toByteArray();
}
}

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package mods.betterfoliage.loader;
import java.util.Map;
import com.google.common.collect.Maps;
import cpw.mods.fml.relauncher.FMLInjectionData;
public class DeobfHelper {
private static Map<String, String> obfClasses = Maps.newHashMap();
private static Map<String, String> obfElements = Maps.newHashMap();
private static Map<String, String> srgElements = Maps.newHashMap();
public static void init() {
String mcVersion = FMLInjectionData.data()[4].toString();
srgElements.put("domainResourceManagers", "field_110548_a");
srgElements.put("mapRegisteredSprites", "field_110574_e");
if ("1.7.2".equals(mcVersion)) {
obfClasses.put("net/minecraft/client/renderer/RenderBlocks", "ble");
obfClasses.put("net/minecraft/world/IBlockAccess", "afx");
obfClasses.put("net/minecraft/block/Block", "ahu");
obfClasses.put("net/minecraft/client/multiplayer/WorldClient", "biz");
obfClasses.put("net/minecraft/world/World", "afn");
obfElements.put("blockAccess", "a");
obfElements.put("renderBlockByRenderType", "b");
obfElements.put("mapRegisteredSprites", "bpr");
obfElements.put("doVoidFogParticles", "C");
} else if ("1.7.10".equals(mcVersion)) {
obfClasses.put("net/minecraft/client/renderer/RenderBlocks", "blm");
obfClasses.put("net/minecraft/world/IBlockAccess", "ahl");
obfClasses.put("net/minecraft/block/Block", "aji");
obfClasses.put("net/minecraft/client/multiplayer/WorldClient", "bjf");
obfClasses.put("net/minecraft/world/World", "ahb");
obfElements.put("blockAccess", "a");
obfElements.put("renderBlockByRenderType", "b");
obfElements.put("mapRegisteredSprites", "bpr");
obfElements.put("doVoidFogParticles", "C");
}
}
/** Transform a class name from MCP to obfuscated names.
* @param className MCP name
* @return obfuscated name
*/
public static String transformClassName(String className) {
return obfClasses.containsKey(className) ? obfClasses.get(className) : className;
}
/** Transform a method or field name from MCP to obfuscated names.
* @param elementName MCP name
* @return obfuscated name
*/
public static String transformElementName(String elementName) {
return obfElements.containsKey(elementName) ? obfElements.get(elementName) : elementName;
}
/** Transform a method or field name from MCP to SRG names.
* @param elementName MCP name
* @return SRG name
*/
public static String transformElementSearge(String elementName) {
return srgElements.containsKey(elementName) ? srgElements.get(elementName) : elementName;
}
/** Transform an ASM signature from MCP to obfuscated names.
* @param signature MCP signature
* @return obfuscated signature
*/
public static String transformSignature(String signature) {
String result = signature;
boolean hasChanged = false;
do {
hasChanged = false;
for (Map.Entry<String, String> entry : obfClasses.entrySet()) if (result.contains("L" + entry.getKey() + ";")) {
result = result.replace("L" + entry.getKey() + ";", "L" + entry.getValue() + ";");
hasChanged = true;
}
} while(hasChanged);
return result;
}
}

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@@ -0,0 +1,144 @@
package mods.betterfoliage.loader;
import org.objectweb.asm.tree.AbstractInsnNode;
import org.objectweb.asm.tree.InsnList;
import org.objectweb.asm.tree.MethodInsnNode;
import org.objectweb.asm.tree.MethodNode;
/** Base class for class transformers operating on a single method.
* @author octarine-noise
*/
public abstract class MethodTransformerBase {
/** Instruction node filter
* @author octarine-noise
*/
public static interface IInstructionMatch {
public boolean matches(AbstractInsnNode node);
}
/**
* @return MCP name of the class to transform
*/
public abstract String getClassName();
/**
* @return MCP name of the method to transform
*/
public abstract String getMethodName();
/**
* @return ASM signature of the method to transform using MCP names
*/
public abstract String getSignature();
/**
* @return Log message to write when method is found
*/
public abstract String getLogMessage();
/** Transform method node
* @param method method node
* @param isObfuscated true for obfuscated environment
*/
public abstract void transform(MethodNode method, boolean isObfuscated);
/** Transform a class name from MCP to obfuscated names if necessary.
* @param className MCP name
* @param isObfuscated true for obfuscated environment
* @return transformed name
*/
protected static String className(String className, boolean isObfuscated) {
return isObfuscated ? DeobfHelper.transformClassName(className) : className;
}
/** Transform a method or field name from MCP to obfuscated names if necessary.
* @param fieldName MCP name
* @param isObfuscated true for obfuscated environment
* @return transformed name
*/
protected static String element(String fieldName, boolean isObfuscated) {
return isObfuscated ? DeobfHelper.transformElementName(fieldName) : fieldName;
}
/** Transform an ASM signature from MCP to obfuscated names if necessary.
* @param signature MCP signature
* @param isObfuscated true for obfuscated environment
* @return transformed signature
*/
protected static String signature(String signature, boolean isObfuscated) {
return isObfuscated ? DeobfHelper.transformSignature(signature) : signature;
}
/** Find the next instruction node in an instruction list starting from a given node, matching a given filter
* @param start start node
* @param match filter
* @return instruction node if found, null otherwise
*/
protected AbstractInsnNode findNext(AbstractInsnNode start, IInstructionMatch match) {
AbstractInsnNode current = start;
while(current != null) {
if (match.matches(current)) break;
current = current.getNext();
}
return current;
}
/** Find the previous instruction node in a list starting from a given node, matching a given filter
* @param start start node
* @param match filter
* @return instruction node if found, null otherwise
*/
protected AbstractInsnNode findPrevious(AbstractInsnNode start, IInstructionMatch match) {
AbstractInsnNode current = start;
while(current != null) {
if (match.matches(current)) break;
current = current.getPrevious();
}
return current;
}
/**
* @return an instruction node filter matching any invoke instruction
*/
protected IInstructionMatch matchInvokeAny() {
return new IInstructionMatch() {
public boolean matches(AbstractInsnNode node) {
return node instanceof MethodInsnNode;
}
};
}
/**
* @return an instruction node filter matching the given opcode
*/
protected IInstructionMatch matchOpcode(final int opcode) {
return new IInstructionMatch() {
public boolean matches(AbstractInsnNode node) {
return node.getOpcode() == opcode;
}
};
}
/** Insert a list of instruction nodes in a list after a given node
* @param insnList instruction list
* @param node start node
* @param added instructions to add
*/
protected void insertAfter(InsnList insnList, AbstractInsnNode node, AbstractInsnNode... added) {
InsnList listAdd = new InsnList();
for (AbstractInsnNode inst : added) listAdd.add(inst);
insnList.insert(node, listAdd);
}
/** Insert a list of instruction nodes in a list before a given node
* @param insnList instruction list
* @param node start node
* @param added instructions to add
*/
protected void insertBefore(InsnList insnList, AbstractInsnNode node, AbstractInsnNode... added) {
InsnList listAdd = new InsnList();
for (AbstractInsnNode inst : added) listAdd.add(inst);
insnList.insertBefore(node, listAdd);
}
}

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@@ -0,0 +1,43 @@
package mods.betterfoliage.loader;
import org.objectweb.asm.Opcodes;
import org.objectweb.asm.tree.AbstractInsnNode;
import org.objectweb.asm.tree.MethodInsnNode;
import org.objectweb.asm.tree.MethodNode;
import org.objectweb.asm.tree.VarInsnNode;
public class TransformRandomDisplayTick extends MethodTransformerBase {
@Override
public String getClassName() {
return "net.minecraft.client.multiplayer.WorldClient";
}
@Override
public String getMethodName() {
return "doVoidFogParticles";
}
@Override
public String getSignature() {
return "(III)V";
}
@Override
public String getLogMessage() {
return "Applying random display tick call hook";
}
@Override
public void transform(MethodNode method, boolean obf) {
AbstractInsnNode endLoop = findNext(method.instructions.getFirst(), matchOpcode(Opcodes.IINC));
insertBefore(method.instructions, endLoop,
new VarInsnNode(Opcodes.ALOAD, 10),
new VarInsnNode(Opcodes.ALOAD, 0),
new VarInsnNode(Opcodes.ILOAD, 7),
new VarInsnNode(Opcodes.ILOAD, 8),
new VarInsnNode(Opcodes.ILOAD, 9),
new MethodInsnNode(Opcodes.INVOKESTATIC, "mods/betterfoliage/client/BetterFoliageClient", "onRandomDisplayTick", signature("(Lnet/minecraft/block/Block;Lnet/minecraft/world/World;III)V", obf))
);
}
}

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@@ -0,0 +1,49 @@
package mods.betterfoliage.loader;
import org.objectweb.asm.Opcodes;
import org.objectweb.asm.tree.AbstractInsnNode;
import org.objectweb.asm.tree.FieldInsnNode;
import org.objectweb.asm.tree.MethodInsnNode;
import org.objectweb.asm.tree.MethodNode;
import org.objectweb.asm.tree.VarInsnNode;
public class TransformRenderBlockOverride extends MethodTransformerBase {
@Override
public String getClassName() {
return "net.minecraft.client.renderer.RenderBlocks";
}
@Override
public String getMethodName() {
return "renderBlockByRenderType";
}
@Override
public String getSignature() {
return "(Lnet/minecraft/block/Block;III)Z";
}
@Override
public String getLogMessage() {
return "Applying RenderBlocks.renderBlockByRenderType() render type override";
}
@Override
public void transform(MethodNode method, boolean obf) {
AbstractInsnNode invokeGetRenderType = findNext(method.instructions.getFirst(), matchInvokeAny());
AbstractInsnNode storeRenderType = findNext(invokeGetRenderType, matchOpcode(Opcodes.ISTORE));
insertAfter(method.instructions, storeRenderType,
new VarInsnNode(Opcodes.ALOAD, 0),
new FieldInsnNode(Opcodes.GETFIELD, className("net/minecraft/client/renderer/RenderBlocks", obf), element("blockAccess", obf), signature("Lnet/minecraft/world/IBlockAccess;", obf)),
new VarInsnNode(Opcodes.ILOAD, 2),
new VarInsnNode(Opcodes.ILOAD, 3),
new VarInsnNode(Opcodes.ILOAD, 4),
new VarInsnNode(Opcodes.ALOAD, 1),
new VarInsnNode(Opcodes.ILOAD, 5),
new MethodInsnNode(Opcodes.INVOKESTATIC, "mods/betterfoliage/client/BetterFoliageClient", "getRenderTypeOverride", signature("(Lnet/minecraft/world/IBlockAccess;IIILnet/minecraft/block/Block;I)I", obf)),
new VarInsnNode(Opcodes.ISTORE, 5)
);
}
}

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@@ -0,0 +1,40 @@
package mods.betterfoliage.loader;
import org.objectweb.asm.Opcodes;
import org.objectweb.asm.tree.AbstractInsnNode;
import org.objectweb.asm.tree.MethodInsnNode;
import org.objectweb.asm.tree.MethodNode;
import org.objectweb.asm.tree.VarInsnNode;
public class TransformShaderModBlockOverride extends MethodTransformerBase {
@Override
public String getClassName() {
return "shadersmodcore.client.Shaders";
}
@Override
public String getMethodName() {
return "pushEntity";
}
@Override
public String getSignature() {
return "(Lnet/minecraft/client/renderer/RenderBlocks;Lnet/minecraft/block/Block;III)V";
}
@Override
public String getLogMessage() {
return "Applying Shaders.pushEntity() block id override";
}
@Override
public void transform(MethodNode method, boolean obf) {
AbstractInsnNode arrayStore = findNext(method.instructions.getFirst(), matchOpcode(Opcodes.IASTORE));
insertAfter(method.instructions, arrayStore.getPrevious(),
new VarInsnNode(Opcodes.ALOAD, 1),
new MethodInsnNode(Opcodes.INVOKESTATIC, "mods/betterfoliage/client/ShadersModIntegration", "getBlockIdOverride", signature("(ILnet/minecraft/block/Block;)I", obf))
);
}
}

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@@ -1,44 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Random;
@Mixin(Block.class)
public class MixinBlock {
private static final String shouldSideBeRendered = "Lnet/minecraft/block/Block;shouldDrawSide(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Z";
private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;getCullingFace(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Lnet/minecraft/util/shape/VoxelShape;";
private static final String randomDisplayTick = "randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
/**
* Override the {@link VoxelShape} used for the neighbor block in {@link Block}.shouldSideBeRendered().
*
* This way log blocks can be made to not block rendering, without altering any {@link Block} or
* {@link BlockState} properties with potential gameplay ramifications.
*/
@Redirect(method = shouldSideBeRendered, at = @At(value = "INVOKE", target = getVoxelShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, BlockView reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
}
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Inject(method = randomDisplayTick, at = @At("HEAD"))
void onRandomDisplayTick(BlockState state, World world, BlockPos pos, Random rnd, CallbackInfo ci) {
// Hooks.onRandomDisplayTick(state.getBlock(), state, world, pos, rnd);
}
}

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@@ -1,17 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.BlockModelsReloadCallback;
import net.minecraft.client.render.block.BlockModels;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(BlockModels.class)
public class MixinBlockModels {
@Inject(method = "reload()V", at = @At("RETURN"))
void onReload(CallbackInfo ci) {
BlockModelsReloadCallback.EVENT.invoker().reloadBlockModels((BlockModels) (Object) this);
}
}

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@@ -1,29 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.Hooks;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Mixin to override the result of {@link BlockState}.getAmbientOcclusionLightValue().
*
* Needed to avoid excessive darkening of Round Logs at the corners, now that they are not full blocks.
*/
@Mixin(AbstractBlock.AbstractBlockState.class)
@SuppressWarnings({"deprecation"})
public class MixinBlockState {
private static final String callFrom = "Lnet/minecraft/block/AbstractBlock$AbstractBlockState;getAmbientOcclusionLightLevel(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F";
// why is the INVOKEVIRTUAL target class Block in the bytecode, not AbstractBlock?
private static final String callTo = "Lnet/minecraft/block/Block;getAmbientOcclusionLightLevel(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F";
@Redirect(method = callFrom, at = @At(value = "INVOKE", target = callTo))
float getAmbientOcclusionValue(Block block, BlockState state, BlockView reader, BlockPos pos) {
return Hooks.getAmbientOcclusionLightValueOverride(block.getAmbientOcclusionLightLevel(state, reader, pos), state);
}
}

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@@ -1,24 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientChunkLoadCallback;
import net.minecraft.client.world.ClientChunkManager;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.world.biome.source.BiomeArray;
import net.minecraft.world.chunk.WorldChunk;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ClientChunkManager.class)
public class MixinClientChunkManager {
private static final String onLoadChunkFromPacket = "Lnet/minecraft/client/world/ClientChunkManager;loadChunkFromPacket(IILnet/minecraft/world/biome/source/BiomeArray;Lnet/minecraft/network/PacketByteBuf;Lnet/minecraft/nbt/CompoundTag;IZ)Lnet/minecraft/world/chunk/WorldChunk;";
@Inject(method = onLoadChunkFromPacket, at = @At(value = "RETURN", ordinal = 2))
void onLoadChunkFromPacket(int x, int z, @Nullable BiomeArray biomes, PacketByteBuf buf, CompoundTag tag, int verticalStripBitmask, boolean complete, CallbackInfoReturnable<WorldChunk> ci) {
ClientChunkLoadCallback.EVENT.invoker().loadChunk(ci.getReturnValue());
}
}

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@@ -1,19 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientChunkLoadCallback;
import net.minecraft.world.chunk.WorldChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(targets = {"net.minecraft.client.world.ClientChunkManager$ClientChunkMap"})
public class MixinClientChunkManagerChunkMap {
private static final String onCompareAndSet = "Lnet/minecraft/client/world/ClientChunkManager$ClientChunkMap;compareAndSet(ILnet/minecraft/world/chunk/WorldChunk;Lnet/minecraft/world/chunk/WorldChunk;)Lnet/minecraft/world/chunk/WorldChunk;";
@Inject(method = onCompareAndSet, at = @At("HEAD"))
void onSetAndCompare(int i, WorldChunk oldChunk, WorldChunk newChunk, CallbackInfoReturnable<WorldChunk> ci) {
ClientChunkLoadCallback.EVENT.invoker().unloadChunk(oldChunk);
}
}

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@@ -1,53 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientWorldLoadCallback;
import mods.betterfoliage.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.profiler.Profiler;
import net.minecraft.util.registry.RegistryKey;
import net.minecraft.world.World;
import net.minecraft.world.dimension.DimensionType;
import net.minecraft.world.level.LevelInfo;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Random;
import java.util.function.Supplier;
@Mixin(ClientWorld.class)
public class MixinClientWorld {
private static final String ctor = "Lnet/minecraft/client/world/ClientWorld;<init>(Lnet/minecraft/client/network/ClientPlayNetworkHandler;Lnet/minecraft/client/world/ClientWorld$Properties;Lnet/minecraft/util/registry/RegistryKey;Lnet/minecraft/world/dimension/DimensionType;ILjava/util/function/Supplier;Lnet/minecraft/client/render/WorldRenderer;ZJ)V";
private static final String scheduleBlockRerenderIfNeeded = "Lnet/minecraft/client/world/ClientWorld;scheduleBlockRerenderIfNeeded(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V";
private static final String rendererNotify = "Lnet/minecraft/client/render/WorldRenderer;method_21596(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V";
private static final String worldDisplayTick = "randomBlockDisplayTick(IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$Mutable;)V";
private static final String blockDisplayTick = "Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
/**
* Inject callback to get notified of client-side blockstate changes.
* Used to invalidate caches in the {@link mods.betterfoliage.chunk.ChunkOverlayManager}
*/
@Inject(method = scheduleBlockRerenderIfNeeded, at = @At(value = "HEAD"))
void onClientBlockChanged(BlockPos pos, BlockState oldState, BlockState newState, CallbackInfo ci) {
Hooks.onClientBlockChanged((ClientWorld) (Object) this, pos, oldState, newState);
}
@Inject(method = ctor, at = @At("RETURN"))
void onClientWorldCreated(ClientPlayNetworkHandler networkHandler, ClientWorld.Properties properties, RegistryKey<World> registryRef, DimensionType dimensionType, int loadDistance, Supplier<Profiler> profiler, WorldRenderer worldRenderer, boolean debugWorld, long seed, CallbackInfo ci) {
ClientWorldLoadCallback.EVENT.invoker().loadWorld((ClientWorld) (Object) this);
}
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Inject(method = worldDisplayTick, at = @At(value = "INVOKE", target = blockDisplayTick))
void onRandomDisplayTick(int xCenter, int yCenter, int zCenter, int radius, Random random, boolean spawnBarrierParticles, BlockPos.Mutable mutable, CallbackInfo ci) {
Hooks.onRandomDisplayTick((ClientWorld) (Object) this, mutable);
}
}

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@@ -1,37 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ModelLoadingCallback;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.Function;
@Mixin(ModelLoader.class)
public class MixinModelLoader {
@Shadow @Final private ResourceManager resourceManager;
// use the same trick fabric-api does to get around the no-mixins-in-constructors policy
@Inject(at = @At("HEAD"), method = "addModel")
private void addModelHook(ModelIdentifier id, CallbackInfo info) {
if (id.getPath().equals("trident_in_hand")) {
// last step before stitching
ModelLoadingCallback.EVENT.invoker().beginLoadModels((ModelLoader) (Object) this, resourceManager);
}
}
}

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@@ -1,34 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.function.Function;
@Mixin(ModelLoader.class)
public class MixinModelLoaderOptifine {
private static final String loaderBake = "Lnet/minecraft/class_1088;getBakedModel(Lnet/minecraft/class_2960;Lnet/minecraft/class_3665;Ljava/util/function/Function;)Lnet/minecraft/class_1087;";
private static final String modelBake = "Lnet/minecraft/class_1100;method_4753(Lnet/minecraft/class_1088;Ljava/util/function/Function;Lnet/minecraft/class_3665;Lnet/minecraft/class_2960;)Lnet/minecraft/class_1087;";
@SuppressWarnings("UnresolvedMixinReference")
@Redirect(method = loaderBake, at = @At(value = "INVOKE", target = modelBake), remap = false)
BakedModel onBakeModel(
UnbakedModel unbaked,
ModelLoader loader,
Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer,
Identifier modelId
) {
return BakeWrapperManager.INSTANCE.onBake(unbaked, loader, textureGetter, rotationContainer, modelId);
}
}

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@@ -1,34 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.function.Function;
@Mixin(ModelLoader.class)
public class MixinModelLoaderVanilla {
private static final String loaderBake = "Lnet/minecraft/client/render/model/ModelLoader;bake(Lnet/minecraft/util/Identifier;Lnet/minecraft/client/render/model/ModelBakeSettings;)Lnet/minecraft/client/render/model/BakedModel;";
private static final String modelBake = "Lnet/minecraft/client/render/model/UnbakedModel;bake(Lnet/minecraft/client/render/model/ModelLoader;Ljava/util/function/Function;Lnet/minecraft/client/render/model/ModelBakeSettings;Lnet/minecraft/util/Identifier;)Lnet/minecraft/client/render/model/BakedModel;";
@Redirect(method = loaderBake, at = @At(value = "INVOKE", target = modelBake))
BakedModel onBakeModel(
UnbakedModel unbaked,
ModelLoader loader,
Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer,
Identifier modelId
) {
return BakeWrapperManager.INSTANCE.onBake(unbaked, loader, textureGetter, rotationContainer, modelId);
}
}

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package mods.betterfoliage
import me.zeroeightsix.fiber.JanksonSettings
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.MainConfig
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.block.vanilla.*
import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.render.particle.RisingSoulParticle
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.BlockTypeCache
import mods.betterfoliage.resource.generated.GeneratedBlockTexturePack
import net.fabricmc.api.ClientModInitializer
import net.fabricmc.fabric.api.resource.ResourceManagerHelper
import net.fabricmc.fabric.mixin.resource.loader.ResourcePackManagerAccessor
import net.fabricmc.loader.api.FabricLoader
import net.minecraft.block.BlockState
import net.minecraft.client.MinecraftClient
import net.minecraft.resource.ResourceType
import net.minecraft.util.Identifier
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
object BetterFoliage : ClientModInitializer {
const val MOD_ID = "betterfoliage"
val detailLogStream = PrintStream(File("logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
})
fun logger(obj: Any) = LogManager.getLogger(obj)
fun detailLogger(obj: Any) = SimpleLogger(
obj::class.java.simpleName, Level.DEBUG, false, true, true, false, "yyyy-MM-dd HH:mm:ss", null, PropertiesUtil(Properties()), detailLogStream
)
val configFile get() = File(FabricLoader.getInstance().configDirectory, "BetterFoliage.json")
val config = MainConfig().apply {
if (configFile.exists()) JanksonSettings().deserialize(fiberNode, configFile.inputStream())
else JanksonSettings().serialize(fiberNode, configFile.outputStream(), false)
}
val blockConfig = BlockConfig()
val generatedPack = GeneratedBlockTexturePack(Identifier(MOD_ID, "generated"), "betterfoliage-generated", "Better Foliage", "Generated leaf textures")
/** List of recognized [BlockState]s */
var blockTypes = BlockTypeCache()
override fun onInitializeClient() {
// Register generated resource pack
ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(generatedPack.reloader)
(MinecraftClient.getInstance().resourcePackManager as ResourcePackManagerAccessor)
.providers.add(generatedPack.finder)
ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(blockConfig)
// Add standard block support
BakeWrapperManager.discoverers.add(StandardCactusDiscovery)
BakeWrapperManager.discoverers.add(StandardDirtDiscovery)
BakeWrapperManager.discoverers.add(StandardGrassDiscovery)
BakeWrapperManager.discoverers.add(StandardLeafDiscovery)
BakeWrapperManager.discoverers.add(StandardLilypadDiscovery)
BakeWrapperManager.discoverers.add(StandardMyceliumDiscovery)
BakeWrapperManager.discoverers.add(StandardNetherrackDiscovery)
BakeWrapperManager.discoverers.add(StandardRoundLogDiscovery)
BakeWrapperManager.discoverers.add(StandardSandDiscovery)
// Init overlay layers
ChunkOverlayManager.layers.add(RoundLogOverlayLayer)
// Init singletons
LeafParticleRegistry
StandardLeafModel.Companion
StandardGrassModel.Companion
StandardRoundLogModel.Companion
StandardCactusModel.Companion
StandardLilypadModel.Companion
DirtModel.Companion
StandardSandModel.Companion
StandardMyceliumModel.Companion
StandardNetherrackModel.Companion
RisingSoulParticle.Companion
ShadersModIntegration
}
}

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package mods.betterfoliage
import it.unimi.dsi.fastutil.ints.IntList
import mods.betterfoliage.util.YarnHelper
import net.minecraft.client.texture.Sprite
import net.minecraft.world.World
val VertexFormat_offsets = YarnHelper.requiredField<IntList>("net.minecraft.class_293", "field_1597", "Lit/unimi/dsi/fastutil/ints/IntList;")
val BakedQuad_sprite = YarnHelper.requiredField<Sprite>("net.minecraft.class_777", "field_4176", "Lnet/minecraft/class_1058;")
val WorldChunk_world = YarnHelper.requiredField<World>("net.minecraft.class_2818", "field_12858", "Lnet/minecraft/class_1937;")
val ChunkRendererRegion_world = YarnHelper.requiredField<World>("net.minecraft.class_853", "field_4490", "Lnet/minecraft/class_1937;")

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package mods.betterfoliage
import net.fabricmc.fabric.api.event.Event
import net.fabricmc.fabric.api.event.EventFactory
import net.minecraft.client.render.block.BlockModels
import net.minecraft.client.render.model.ModelLoader
import net.minecraft.client.world.ClientWorld
import net.minecraft.resource.ResourceManager
import net.minecraft.world.chunk.WorldChunk
interface ClientChunkLoadCallback {
fun loadChunk(chunk: WorldChunk)
fun unloadChunk(chunk: WorldChunk)
companion object {
@JvmField val EVENT: Event<ClientChunkLoadCallback> = EventFactory.createArrayBacked(ClientChunkLoadCallback::class.java) { listeners ->
object : ClientChunkLoadCallback {
override fun loadChunk(chunk: WorldChunk) { listeners.forEach { it.loadChunk(chunk) } }
override fun unloadChunk(chunk: WorldChunk) { listeners.forEach { it.unloadChunk(chunk) } }
}
}
}
}
interface ClientWorldLoadCallback {
fun loadWorld(world: ClientWorld)
companion object {
@JvmField val EVENT : Event<ClientWorldLoadCallback> = EventFactory.createArrayBacked(ClientWorldLoadCallback::class.java) { listeners ->
object : ClientWorldLoadCallback {
override fun loadWorld(world: ClientWorld) { listeners.forEach { it.loadWorld(world) } }
}
}
}
}
/**
* Event fired after [BlockModels.reload] finishes.
*/
interface BlockModelsReloadCallback {
fun reloadBlockModels(blockModels: BlockModels)
companion object {
@JvmField val EVENT: Event<BlockModelsReloadCallback> = EventFactory.createArrayBacked(BlockModelsReloadCallback::class.java) { listeners ->
object : BlockModelsReloadCallback {
override fun reloadBlockModels(blockModels: BlockModels) {
listeners.forEach { it.reloadBlockModels(blockModels) }
}
}
}
}
}
/**
* Event fired when the [ModelLoader] first starts loading models.
*
* This happens during the constructor, so BEWARE!
* Try to avoid any interaction until the block texture atlas starts stitching.
*/
interface ModelLoadingCallback {
fun beginLoadModels(loader: ModelLoader, manager: ResourceManager)
companion object {
@JvmField val EVENT: Event<ModelLoadingCallback> = EventFactory.createArrayBacked(ModelLoadingCallback::class.java) { listeners ->
object : ModelLoadingCallback {
override fun beginLoadModels(loader: ModelLoader, manager: ResourceManager) {
listeners.forEach { it.beginLoadModels(loader, manager) }
}
}
}
}
}

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@file:JvmName("Hooks")
package mods.betterfoliage
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.render.block.vanilla.LeafParticleKey
import mods.betterfoliage.render.block.vanilla.RoundLogKey
import mods.betterfoliage.render.particle.FallingLeafParticle
import mods.betterfoliage.render.particle.RisingSoulParticle
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.random
import mods.betterfoliage.util.randomD
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.MinecraftClient
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.BlockView
fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float {
if (BetterFoliage.config.enabled &&
BetterFoliage.config.roundLogs.enabled &&
BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)
) return BetterFoliage.config.roundLogs.dimming.toFloat()
return original
}
fun getUseNeighborBrightnessOverride(original: Boolean, state: BlockState): Boolean {
return original || (BetterFoliage.config.enabled && BetterFoliage.config.roundLogs.enabled && BetterFoliage.blockConfig.logBlocks.matchesClass(state.block));
}
fun onClientBlockChanged(worldClient: ClientWorld, pos: BlockPos, oldState: BlockState, newState: BlockState) {
ChunkOverlayManager.onBlockChange(worldClient, pos)
}
fun onRandomDisplayTick(world: ClientWorld, pos: BlockPos) {
val state = world.getBlockState(pos)
if (BetterFoliage.config.enabled &&
BetterFoliage.config.risingSoul.enabled &&
state.block == Blocks.SOUL_SAND &&
world.isAir(pos + Direction.UP.offset) &&
Math.random() < BetterFoliage.config.risingSoul.chance) {
RisingSoulParticle(world, pos).addIfValid()
}
if (BetterFoliage.config.enabled &&
BetterFoliage.config.fallingLeaves.enabled &&
world.isAir(pos + Direction.DOWN.offset) &&
randomD() < BetterFoliage.config.fallingLeaves.chance) {
BetterFoliage.blockTypes.getTyped<LeafParticleKey>(state)?.let { key ->
val blockColor = MinecraftClient.getInstance().blockColors.getColor(state, world, pos, 0)
FallingLeafParticle(world, pos, key, blockColor, random).addIfValid()
}
}
}
fun getVoxelShapeOverride(state: BlockState, reader: BlockView, pos: BlockPos, dir: Direction): VoxelShape {
if (BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)) {
return VoxelShapes.empty()
}
// TODO ?
return state.getCullingFace(reader, pos, dir)
}

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package mods.betterfoliage.chunk
import mods.betterfoliage.ChunkRendererRegion_world
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.chunk.ChunkRendererRegion
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.minecraft.world.BlockRenderView
import net.minecraft.world.WorldView
import net.minecraft.world.biome.Biome
/**
* Represents the block being rendered. Has properties and methods to query the neighborhood of the block in
* block-relative coordinates.
*/
interface BlockCtx {
val world: BlockRenderView
val pos: BlockPos
fun offset(dir: Direction) = offset(dir.offset)
fun offset(offset: Int3): BlockCtx
val state: BlockState get() = world.getBlockState(pos)
fun state(dir: Direction) = world.getBlockState(pos + dir.offset)
fun state(offset: Int3) = world.getBlockState(pos + offset)
val biome: Biome? get() =
(world as? WorldView)?.getBiome(pos) ?:
(world as? ChunkRendererRegion)?.let { ChunkRendererRegion_world[it]?.getBiome(pos) }
val isNormalCube: Boolean get() = state.isOpaqueFullCube(world, pos)
fun shouldSideBeRendered(side: Direction) = Block.shouldDrawSide(state, world, pos, side)
fun isNeighborSolid(dir: Direction) = offset(dir).let { it.state.isSideSolidFullSquare(it.world, it.pos, dir.opposite) }
fun model(dir: Direction) = state(dir).let { MinecraftClient.getInstance().blockRenderManager.getModel(it)!! }
fun model(offset: Int3) = state(offset).let { MinecraftClient.getInstance().blockRenderManager.getModel(it)!! }
}
open class BasicBlockCtx(
override val world: BlockRenderView,
override val pos: BlockPos
) : BlockCtx {
override val state = world.getBlockState(pos)
override fun offset(offset: Int3) = BasicBlockCtx(world, pos + offset)
fun cache() = CachedBlockCtx(world, pos)
}
open class CachedBlockCtx(world: BlockRenderView, pos: BlockPos) : BasicBlockCtx(world, pos) {
var neighbors = Array<BlockState>(6) { world.getBlockState(pos + allDirections[it].offset) }
override var biome: Biome? = super.biome
override fun state(dir: Direction) = neighbors[dir.ordinal]
}

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package mods.betterfoliage.chunk
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockView
import net.minecraft.world.LightType
import net.minecraft.world.WorldView
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
open class OffsetBlockView(open val original: BlockView, val modded: BlockPos, val target: BlockPos) : BlockView {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getBlockEntity(pos: BlockPos) = original.getBlockEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
}
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
class OffsetExtBlockView(val original: WorldView, val modded: BlockPos, val target: BlockPos) : WorldView by original {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getBlockEntity(pos: BlockPos) = original.getBlockEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
override fun getLightLevel(type: LightType, pos: BlockPos) = original.getLightLevel(type, actualPos(pos))
override fun getBaseLightLevel(pos: BlockPos, light: Int) = original.getBaseLightLevel(actualPos(pos), light)
override fun getBiome(pos: BlockPos) = original.getBiome(actualPos(pos))
}
/**
* Temporarily replaces the [IBlockReader] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetEnvBlockReader] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
//inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
// val original = reader!!
// reader = OffsetEnvBlockReader(original, pos + modded, pos + target)
// val result = func()
// reader = original
// return result
//}

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package mods.betterfoliage.chunk
import mods.betterfoliage.*
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get
import net.minecraft.client.render.chunk.ChunkRendererRegion
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos
import net.minecraft.world.BlockRenderView
import net.minecraft.world.World
import net.minecraft.world.WorldView
import net.minecraft.world.chunk.WorldChunk
import net.minecraft.world.dimension.DimensionType
import java.util.*
import kotlin.collections.List
import kotlin.collections.MutableMap
import kotlin.collections.associateWith
import kotlin.collections.forEach
import kotlin.collections.mutableListOf
import kotlin.collections.mutableMapOf
import kotlin.collections.set
val BlockRenderView.dimType: DimensionType get() = when {
this is WorldView -> dimension
this is ChunkRendererRegion -> this[ChunkRendererRegion_world]!!.dimension
// this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache]!!.dimType
else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!")
}
/**
* Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position
*/
interface ChunkOverlayLayer<T> {
fun calculate(ctx: BlockCtx): T
fun onBlockUpdate(world: WorldView, pos: BlockPos)
}
/**
* Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data.
*/
object ChunkOverlayManager : ClientChunkLoadCallback, ClientWorldLoadCallback {
init {
ClientWorldLoadCallback.EVENT.register(this)
ClientChunkLoadCallback.EVENT.register(this)
}
val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>()
val layers = mutableListOf<ChunkOverlayLayer<*>>()
/**
* Get the overlay data for a given layer and position
*
* @param layer Overlay layer to query
* @param reader World to use if calculation of overlay value is necessary
* @param pos Block position
*/
fun <T> get(layer: ChunkOverlayLayer<T>, ctx: BlockCtx): T? {
val data = chunkData[ctx.world.dimType]?.get(ChunkPos(ctx.pos)) ?: return null
data.get(layer, ctx.pos).let { value ->
if (value !== ChunkOverlayData.UNCALCULATED) return value
val newValue = layer.calculate(ctx)
data.set(layer, ctx.pos, newValue)
return newValue
}
}
/**
* Clear the overlay data for a given layer and position
*
* @param layer Overlay layer to clear
* @param pos Block position
*/
fun <T> clear(dimension: DimensionType, layer: ChunkOverlayLayer<T>, pos: BlockPos) {
chunkData[dimension]?.get(ChunkPos(pos))?.clear(layer, pos)
}
fun onBlockChange(world: ClientWorld, pos: BlockPos) {
if (chunkData[world.dimType]?.containsKey(ChunkPos(pos)) == true) {
layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
}
}
override fun loadChunk(chunk: WorldChunk) {
chunk[WorldChunk_world]!!.dimType.let { dim ->
val data = chunkData[dim] ?: mutableMapOf<ChunkPos, ChunkOverlayData>().apply { chunkData[dim] = this }
data.let { chunks ->
// check for existence first because Optifine fires a TON of these
if (chunk.pos !in chunks.keys) chunks[chunk.pos] = ChunkOverlayData(layers)
}
}
}
override fun unloadChunk(chunk: WorldChunk) {
chunk[WorldChunk_world]!!.dimType.let { dim ->
chunkData[dim]?.remove(chunk.pos)
}
}
override fun loadWorld(world: ClientWorld) {
val dim = world.dimType
// chunkData.keys.forEach { if (it == dim) chunkData[dim] = mutableMapOf() else chunkData.remove(dim)}
}
}
class ChunkOverlayData(layers: List<ChunkOverlayLayer<*>>) {
val BlockPos.isValid: Boolean get() = y in validYRange
val rawData = layers.associateWith { emptyOverlay() }
fun <T> get(layer: ChunkOverlayLayer<T>, pos: BlockPos): T? = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.get(pos.y) as T? else null
fun <T> set(layer: ChunkOverlayLayer<T>, pos: BlockPos, data: T) = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.set(pos.y, data) else null
fun <T> clear(layer: ChunkOverlayLayer<T>, pos: BlockPos) = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.set(pos.y, UNCALCULATED) else null
companion object {
val UNCALCULATED = object {}
fun emptyOverlay() = Array(16) { Array(16) { Array<Any?>(256) { UNCALCULATED }}}
val validYRange = 0 until 256
}
}

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package mods.betterfoliage.config
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.resource.VeryEarlyReloadListener
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ModelTextureListConfiguration
import net.minecraft.resource.ResourceManager
import net.minecraft.util.Identifier
class BlockConfig : VeryEarlyReloadListener {
private val list = mutableListOf<Any>()
val leafBlocks = blocks("leaves_blocks_default.cfg")
val leafModels = models("leaves_models_default.cfg")
val grassBlocks = blocks("grass_blocks_default.cfg")
val grassModels = models("grass_models_default.cfg")
// val mycelium = blocks("mycelium_blocks_default.cfg")
// val dirt = blocks("dirt_default.cfg")
// val crops = blocks("crop_default.cfg")
val logBlocks = blocks("log_blocks_default.cfg")
val logModels = models("log_models_default.cfg")
// val sand = blocks("sand_default.cfg")
// val lilypad = blocks("lilypad_default.cfg")
// val cactus = blocks("cactus_default.cfg")
// val netherrack = blocks("netherrack_blocks_default.cfg")
private fun blocks(cfgName: String) = ConfigurableBlockMatcher(Identifier(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
private fun models(cfgName: String) = ModelTextureListConfiguration(Identifier(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
override fun getFabricId() = Identifier(BetterFoliage.MOD_ID, "block-config")
override fun onReloadStarted(manager: ResourceManager) {
list.forEach { when(it) {
is ConfigurableBlockMatcher -> it.readDefaults(manager)
is ModelTextureListConfiguration -> it.readDefaults(manager)
} }
}
}

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package mods.betterfoliage.config
import me.shedaniel.clothconfig2.api.AbstractConfigListEntry
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder
import me.shedaniel.clothconfig2.gui.entries.SubCategoryListEntry
import me.zeroeightsix.fiber.builder.ConfigValueBuilder
import me.zeroeightsix.fiber.tree.ConfigLeaf
import me.zeroeightsix.fiber.tree.ConfigNode
import me.zeroeightsix.fiber.tree.ConfigValue
import net.minecraft.client.resource.language.I18n
import net.minecraft.text.LiteralText
import java.util.*
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
const val MAX_LINE_LEN = 30
fun textify(string: String) = LiteralText(string)
fun textify(strings: Array<String>) = strings.map(::LiteralText).toTypedArray()
sealed class DelegatingConfigNode<N: ConfigLeaf>(val fiberNode: N) {
abstract fun createClothNode(names: List<String>): AbstractConfigListEntry<*>
}
abstract class DelegatingConfigValue<T>(fiberNode: ConfigValue<T>) : DelegatingConfigNode<ConfigValue<T>>(fiberNode), ReadOnlyProperty<DelegatingConfigGroup, T>
open class DelegatingConfigGroup(fiberNode: ConfigNode) : DelegatingConfigNode<ConfigNode>(fiberNode) {
val children = mutableListOf<DelegatingConfigNode<*>>()
override fun createClothNode(names: List<String>): SubCategoryListEntry {
val builder = ConfigEntryBuilder.create()
.startSubCategory(textify(names.joinToString(".").translate()))
.setTooltip(*textify(names.joinToString(".").translateTooltip()))
.setExpanded(false)
children.forEach { builder.add(it.createClothNode(names + it.fiberNode.name!!)) }
return builder.build()
}
operator fun get(name: String) = children.find { it.fiberNode.name == name }
}
interface DelegatingConfigGroupFactory<T> {
operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T>
}
fun <T: DelegatingConfigGroup> subNode(factory: (ConfigNode)->T) = object : DelegatingConfigGroupFactory<T> {
override operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> {
val childNode = ConfigNode(property.name, null)
val configGroup = factory(childNode)
parent.fiberNode.items.add(childNode)
parent.children.add(configGroup)
return object : ReadOnlyProperty<DelegatingConfigGroup, T> {
override fun getValue(thisRef: DelegatingConfigGroup, property: KProperty<*>) = configGroup
}
}
}
interface DelegatingConfigValueFactory<T> {
fun createFiberNode(parent: ConfigNode, name: String): ConfigValue<T>
fun createClothNode(node: ConfigValue<T>, names: List<String>): AbstractConfigListEntry<T>
operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> {
return object : DelegatingConfigValue<T>(createFiberNode(parent.fiberNode, property.name)) {
override fun createClothNode(names: List<String>) = createClothNode(fiberNode, names)
override fun getValue(thisRef: DelegatingConfigGroup, property: KProperty<*>) = fiberNode.value!!
}.apply { parent.children.add(this) }
}
}
fun String.translate() = I18n.translate(this)
fun String.translateTooltip(lineLength: Int = MAX_LINE_LEN) = ("$this.tooltip").translate().let { tooltip ->
tooltip.splitToSequence(" ").fold(mutableListOf("")) { tooltips, word ->
if (tooltips.last().length + word.length < lineLength) {
tooltips[tooltips.lastIndex] += "$word "
} else {
tooltips.add("$word ")
}
tooltips
}.map { it.trim() }.toTypedArray()
}
fun boolean(
default: Boolean,
langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Boolean)->Boolean = { it }
) = object : DelegatingConfigValueFactory<Boolean> {
override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Boolean::class.java)
.withName(name)
.withParent(parent)
.withDefaultValue(default)
.build()
override fun createClothNode(node: ConfigValue<Boolean>, names: List<String>) = ConfigEntryBuilder.create()
.startBooleanToggle(textify(langKey(names).translate()), node.value!!)
.setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(textify(it.translateTooltip())) else Optional.empty() })
.setSaveConsumer { node.value = valueOverride(it) }
.build()
}
fun integer(
default: Int, min: Int, max: Int,
langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Int)->Int = { it }
) = object : DelegatingConfigValueFactory<Int> {
override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Int::class.java)
.withName(name)
.withParent(parent)
.withDefaultValue(default)
.constraints().minNumerical(min).maxNumerical(max).finish()
.build()
override fun createClothNode(node: ConfigValue<Int>, names: List<String>) = ConfigEntryBuilder.create()
.startIntField(textify(langKey(names).translate()), node.value!!)
.setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(textify(it.translateTooltip())) else Optional.empty() })
.setMin(min).setMax(max)
.setSaveConsumer { node.value = valueOverride(it) }
.build()
}
fun double(
default: Double, min: Double, max: Double,
langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Double)->Double = { it }
) = object : DelegatingConfigValueFactory<Double> {
override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Double::class.java)
.withName(name)
.withParent(parent)
.withDefaultValue(default)
.constraints().minNumerical(min).maxNumerical(max).finish()
.build()
override fun createClothNode(node: ConfigValue<Double>, names: List<String>) = ConfigEntryBuilder.create()
.startDoubleField(textify(langKey(names).translate()), node.value!!)
.setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(textify(it.translateTooltip())) else Optional.empty() })
.setMin(min).setMax(max)
.setSaveConsumer { node.value = valueOverride(it) }
.build()
}
val recurring = { names: List<String> -> "${names.first()}.${names.last()}" }
fun fakeCategory(name: String) = { names: List<String> ->
(listOf(names.first(), name) + names.drop(1)).joinToString(".")
}

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@@ -1,158 +0,0 @@
package mods.betterfoliage.config
import me.zeroeightsix.fiber.tree.ConfigNode
import java.util.*
interface PopulationConfigData {
val enabled: Boolean
val population: Int
fun enabled(random: Random) = random.nextInt(64) < population && enabled
}
fun population(default: Int) = integer(default, min = 0, max = 64, langKey = recurring)
class MainConfig : DelegatingConfigGroup(ConfigNode("root", null)) {
val enabled by boolean(true, langKey = fakeCategory("global"))
val nVidia by boolean(true, langKey = fakeCategory("global"))
val leaves by subNode { LeavesConfig(it) }
val shortGrass by subNode { ShortGrassConfig(it) }
val connectedGrass by subNode { ConnectedGrassConfig(it) }
val roundLogs by subNode { RoundLogConfig(it) }
val cactus by subNode { CactusConfig(it) }
val lilypad by subNode { LilypadConfig(it) }
val reed by subNode { ReedConfig(it) }
val algae by subNode { AlgaeConfig(it) }
val coral by subNode { CoralConfig(it) }
val netherrack by subNode { NetherrackConfig(it) }
val fallingLeaves by subNode { FallingLeavesConfig(it) }
val risingSoul by subNode { RisingSoulConfig(it) }
}
class LeavesConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val snowEnabled by boolean(true)
val dense by boolean(false)
val hideInternal by boolean(true)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val vOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(1.4, min = 0.75, max = 2.5, langKey = recurring)
val shaderWind by boolean(true, langKey = recurring)
val saturationThreshold by double(0.1, min = 0.0, max = 1.0, langKey = recurring)
}
class ShortGrassConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val myceliumEnabled by boolean(true)
val snowEnabled by boolean(true)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val heightMin by double(0.6, min = 0.1, max = 2.5, langKey = recurring)
val heightMax by double(0.6, min = 0.1, max = 2.5, langKey = recurring) { it.coerceAtLeast(heightMin) }
val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
override val population by population(64)
val useGenerated by boolean(false)
val shaderWind by boolean(true, langKey = recurring)
val saturationThreshold by double(0.1, min = 0.0, max = 1.0, langKey = recurring)
}
class ConnectedGrassConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val snowEnabled by boolean(true)
}
class RoundLogConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val defaultY by boolean(false)
val connectSolids by boolean(false)
val lenientConnect by boolean(true)
val connectPerpendicular by boolean(true)
val connectGrass by boolean(true)
val radiusSmall by double(0.25, min = 0.0, max = 0.5)
val radiusLarge by double(0.44, min = 0.0, max = 0.5) { it.coerceAtLeast(radiusSmall) }
val dimming by double(0.7, min = 0.0, max = 1.0)
val zProtection by double(0.99, min = 0.9, max = 1.0)
}
class CactusConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val size by double(1.3, min = 1.0, max = 2.0, langKey = recurring)
val sizeVariation by double(0.1, min = 0.0, max = 0.5)
val hOffset by double(0.1, min = 0.0, max = 0.5, langKey = recurring)
}
class LilypadConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.1, min = 0.0, max = 0.25, langKey = recurring)
override val population by population(16)
val shaderWind by boolean(true, langKey = recurring)
}
class ReedConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val heightMin by double(1.7, min = 1.5, max = 3.0, langKey = recurring)
val heightMax by double(2.2, min = 1.5, max = 3.0, langKey = recurring) { it.coerceAtLeast(heightMin) }
override val population by population(32)
val minBiomeTemp by double(0.4, min = 0.0, max = 2.0)
val minBiomeRainfall by double(0.4, min = 0.0, max = 1.0)
val shaderWind by boolean(true, langKey = recurring)
}
class AlgaeConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
val heightMin by double(0.5, min = 0.1, max = 1.0, langKey = recurring)
val heightMax by double(0.5, min = 0.1, max = 1.0, langKey = recurring) { it.coerceAtLeast(heightMin) }
override val population by population(48)
val shaderWind by boolean(true, langKey = recurring)
}
class CoralConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val shallowWater by boolean(false)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val vOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(0.7, min = 0.5, max = 1.5, langKey = recurring)
val crustSize by double(1.4, min = 0.5, max = 1.5)
val chance by integer(32, min = 0, max = 64)
override val population by population(48)
}
class NetherrackConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
val heightMin by double(0.6, min = 0.5, max = 1.5, langKey = recurring)
val heightMax by double(0.8, min = 0.5, max = 1.5, langKey = recurring) { it.coerceAtLeast(heightMin) }
}
class FallingLeavesConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val opacityHack by boolean(false)
val speed by double(0.05, min = 0.01, max = 0.15)
val windStrength by double(0.5, min = 0.1, max = 2.0)
val stormStrength by double(0.8, min = 0.1, max = 2.0) { it.coerceAtLeast(windStrength) }
val size by double(0.75, min = 0.25, max = 1.5)
val chance by double(0.05, min = 0.001, max = 1.0)
val perturb by double(0.25, min = 0.01, max = 1.0)
val lifetime by double(7.5, min = 1.0, max = 15.0)
}
class RisingSoulConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val chance by double(0.02, min = 0.001, max = 1.0)
val perturb by double(0.05, min = 0.01, max = 0.25)
val headSize by double(1.0, min = 0.25, max = 1.5)
val trailSize by double(0.75, min = 0.25, max = 1.5)
val opacity by double(0.5, min = 0.05, max = 1.0)
val sizeDecay by double(0.97, min = 0.5, max = 1.0)
val opacityDecay by double(0.97, min = 0.5, max = 1.0)
val lifetime by double(4.0, min = 1.0, max = 15.0)
val trailLength by integer(48, min = 2, max = 128)
val trailDensity by integer(3, min = 1, max = 16)
}

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@@ -1,13 +0,0 @@
package mods.betterfoliage.config
import net.minecraft.block.Blocks
import net.minecraft.block.Material
import net.minecraft.world.biome.Biome
val CACTUS_BLOCKS = listOf(Blocks.CACTUS)
val DIRT_BLOCKS = listOf(Blocks.DIRT, Blocks.COARSE_DIRT, Blocks.PODZOL)
val SAND_BLOCKS = listOf(Blocks.SAND, Blocks.RED_SAND)
val NETHERRACK_BLOCKS = listOf(Blocks.NETHERRACK)
val SALTWATER_BIOMES = listOf(Biome.Category.BEACH, Biome.Category.OCEAN)
val SNOW_MATERIALS = listOf(Material.SNOW_BLOCK)

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@@ -1,31 +0,0 @@
package mods.betterfoliage.integration
import io.github.prospector.modmenu.api.ModMenuApi
import me.shedaniel.clothconfig2.api.ConfigBuilder
import me.zeroeightsix.fiber.JanksonSettings
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.Screen
import net.minecraft.client.resource.language.I18n
import net.minecraft.text.LiteralText
import java.util.function.Function
object ModMenu : ModMenuApi {
override fun getModId() = BetterFoliage.MOD_ID
override fun getConfigScreenFactory() = Function { screen: Screen ->
val builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(LiteralText(I18n.translate("betterfoliage.title")))
BetterFoliage.config.createClothNode(listOf("betterfoliage")).value.forEach { rootOption ->
builder.getOrCreateCategory(LiteralText("main")).addEntry(rootOption)
}
builder.savingRunnable = Runnable {
JanksonSettings().serialize(BetterFoliage.config.fiberNode, BetterFoliage.configFile.outputStream(), false)
BakeWrapperManager.invalidate()
MinecraftClient.getInstance().worldRenderer.reload()
}
builder.build()
}
}

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@@ -1,139 +0,0 @@
package mods.betterfoliage.integration
object IC2RubberIntegration {
// val BlockRubWood = ClassRefOld<Any>("ic2.core.block.BlockRubWood")
init {
// if (ModList.get().isLoaded("ic2") && allAvailable(BlockRubWood)) {
// BetterFoliage.log(Level.INFO, "IC2 rubber support initialized")
// LogRegistry.registries.add(IC2LogDiscovery)
// BetterFoliage.blockSprites.providers.add(IC2LogDiscovery)
// }
}
}
object TechRebornRubberIntegration {
// val BlockRubberLog = ClassRefOld<Any>("techreborn.blocks.BlockRubberLog")
init {
// if (ModList.get().isLoaded("techreborn") && allAvailable(BlockRubberLog)) {
// BetterFoliage.log(Level.INFO, "TechReborn rubber support initialized")
// LogRegistry.registries.add(TechRebornLogDiscovery)
// BetterFoliage.blockSprites.providers.add(TechRebornLogDiscovery)
// }
}
}
/*
class RubberLogInfo(
axis: Axis?,
val spotDir: Direction,
topTexture: Sprite,
bottomTexture: Sprite,
val spotTexture: Sprite,
sideTextures: List<Sprite>
) : SimpleColumnInfo(axis, topTexture, bottomTexture, sideTextures) {
override val side: QuadIconResolver = { ctx: CombinedContext, idx: Int, quad: Quad ->
val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.modelRotation)
if (worldFace == spotDir) spotTexture else {
val sideIdx = if (this.sideTextures.size > 1) (ctx.semiRandom(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0
this.sideTextures[sideIdx]
}
}
}
object IC2LogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock, and "state" blockstate property
if (!IC2RubberIntegration.BlockRubWood.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.firstOrNull() as Pair<JsonUnbakedModel, Identifier> ?: return null
val type = ctx.state.entries.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
// logs with no rubber spot
if (blockLoc.derivesFrom(Identifier("block/cube_column"))) {
val axis = when(type) {
"plain_y" -> Axis.Y
"plain_x" -> Axis.X
"plain_z" -> Axis.Z
else -> null
}
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTexture(it) }
if (textureNames.any { it == "missingno" }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[1]}")
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(axis, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
// logs with rubber spot
val spotDir = when(type) {
"dry_north", "wet_north" -> NORTH
"dry_south", "wet_south" -> SOUTH
"dry_west", "wet_west" -> WEST
"dry_east", "wet_east" -> EAST
else -> null
}
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTexture(it) }
if (textureNames.any { it == "missingno" }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
val upSprite = atlas.sprite(textureNames[0])
val downSprite = atlas.sprite(textureNames[1])
val sideSprite = atlas.sprite(textureNames[2])
val spotSprite = atlas.sprite(textureNames[3])
return if (spotDir != null) atlas.mapAfter {
RubberLogInfo(Axis.Y, spotDir, upSprite.get(), downSprite.get(), spotSprite.get(), listOf(sideSprite.get()))
} else atlas.mapAfter {
SimpleColumnInfo(Axis.Y, upSprite.get(), downSprite.get(), listOf(sideSprite.get()))
}
}
}
object TechRebornLogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock
if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.map { it as? Pair<JsonUnbakedModel, Identifier> }.firstOrNull() ?: return null
val hasSap = ctx.state.entries.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
val sapSide = ctx.state.entries.entries.find { it.key.getName() == "sapside" }?.value as? Direction ?: return null
log("$logName: block state ${ctx.state}")
if (hasSap) {
val textureNames = listOf("end", "side", "sapside").map { blockLoc.first.resolveTexture(it) }
log("$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
val sapSprite = atlas.sprite(textureNames[2])
return atlas.mapAfter {
RubberLogInfo(Axis.Y, sapSide, endSprite.get(), endSprite.get(), sapSprite.get(), listOf(sideSprite.get()))
}
}
} else {
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTexture(it) }
log("$logName: end=${textureNames[0]}, side=${textureNames[1]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(Axis.Y, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
}
return null
}
}
*/

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@@ -1,117 +0,0 @@
package mods.betterfoliage.model
import mods.betterfoliage.BakedQuad_sprite
import mods.betterfoliage.VertexFormat_offsets
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.findFirst
import mods.betterfoliage.util.get
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.minecraft.block.BlockState
import net.minecraft.client.render.VertexFormat
import net.minecraft.client.render.VertexFormatElement
import net.minecraft.client.render.VertexFormatElement.Format.FLOAT
import net.minecraft.client.render.VertexFormatElement.Format.UBYTE
import net.minecraft.client.render.VertexFormatElement.Type.*
import net.minecraft.client.render.VertexFormatElement.Type.UV
import net.minecraft.client.render.VertexFormats
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BakedQuad
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.util.math.Direction
import java.util.*
interface BakedModelConverter {
/**
* Convert baked model. Returns null if conversion unsuccessful (wrong input type).
* @param model Input model
* @param converter Converter to use for converting nested models.
*/
fun convert(model: BakedModel): BakedModel?
companion object {
fun of(func: (BakedModel)->BakedModel?) = object : BakedModelConverter {
override fun convert(model: BakedModel) = func(model)
}
val identity = of { model -> model }
}
}
/**
* Convert [BakedModel] using the provided list of [BakedModelConverter]s (in order).
* If all converters fail, gives the original model back.
*/
fun List<BakedModelConverter>.convert(model: BakedModel) = object : BakedModelConverter {
val converters = this@convert + BakedModelConverter.identity
override fun convert(model: BakedModel) = converters.findFirst { it.convert(model) }
}.let { converterStack ->
// we are guaranteed a result here because of the identity converter
converterStack.convert(model)!!
}
/**
* Convert [BasicBakedModel] into one using fabric-rendering-api [Mesh] instead of the vanilla pipeline.
* @param blendMode Use the given [BlockRenderLayer] for the [Mesh]
* instead of the one declared by the corresponding [Block]
*/
fun meshifyStandard(model: BasicBakedModel, state: BlockState? = null, blendMode: BlendMode? = null) =
WrappedMeshModel.converter(state, blendModeOverride = blendMode).convert(model)!!
fun meshifySolid(model: BasicBakedModel) = meshifyStandard(model, null, BlendMode.SOLID)
fun meshifyCutoutMipped(model: BasicBakedModel) = meshifyStandard(model, null, BlendMode.CUTOUT_MIPPED)
/**
* Convert a vanilla [BakedModel] into intermediate [Quad]s
* Vertex normals not supported (yet)
* Vertex data elements not aligned to 32 bit boundaries not supported
*/
fun unbakeQuads(model: BakedModel, state: BlockState?, random: Random, unshade: Boolean): List<Quad> {
return (allDirections.toList() + null as Direction?).flatMap { face ->
model.getQuads(state, face, random).mapIndexed { qIdx, bakedQuad ->
var quad = Quad(Vertex(), Vertex(), Vertex(), Vertex(), face = face, colorIndex = bakedQuad.colorIndex, sprite = bakedQuad[BakedQuad_sprite])
val format = quadVertexFormat(bakedQuad)
val stride = format.vertexSizeInteger
format.getIntOffset(POSITION, FLOAT, 3)?.let { posOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(xyz = Double3(
x = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 0]).toDouble(),
y = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 1]).toDouble(),
z = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 2]).toDouble()
)) }
}
format.getIntOffset(COLOR, UBYTE, 4)?.let { colorOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(
color = Color(bakedQuad.vertexData[vIdx * stride + colorOffset])
) }
}
format.getIntOffset(UV, FLOAT, 2, 0)?.let { uvOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(uv = UV(
u = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + uvOffset + 0]).toDouble(),
v = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + uvOffset + 1]).toDouble()
)) }
}
quad = quad.transformV { it.copy(uv = it.uv.unbake(quad.sprite!!)) }.move(Double3(-0.5, -0.5, -0.5))
if (unshade) quad = quad.transformV { it.copy(color = it.color * (1.0f / Color.bakeShade(quad.face))) }
quad
}
}
}
/** Get the byte offset of the [VertexFormatElement] matching the given criteria */
fun VertexFormat.getByteOffset(type: VertexFormatElement.Type, format: VertexFormatElement.Format, count: Int, index: Int = 0): Int? {
elements.forEachIndexed { idx, element ->
if (element == VertexFormatElement(index, format, type, count))
return VertexFormat_offsets[this]!!.getInt(idx)
}
return null
}
/**
* Get the int (32 bit) offset of the [VertexFormatElement] matching the given criteria
* Returns null if the element is not properly aligned
*/
fun VertexFormat.getIntOffset(type: VertexFormatElement.Type, format: VertexFormatElement.Format, count: Int, index: Int = 0) =
getByteOffset(type, format, count, index)?.let { if (it % 4 == 0) it / 4 else null }
/** Function to determine [VertexFormat] used by [BakedQuad] */
var quadVertexFormat: (BakedQuad)->VertexFormat = { VertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMAL }

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@@ -1,230 +0,0 @@
package mods.betterfoliage.model
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.*
import mods.betterfoliage.util.minmax
import net.fabricmc.fabric.api.renderer.v1.RendererAccess
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.minecraft.client.texture.MissingSprite
import net.minecraft.client.texture.Sprite
import net.minecraft.util.math.Direction
import net.minecraft.util.math.Direction.*
import java.lang.Math.max
import java.lang.Math.min
import java.util.Random
import kotlin.math.cos
import kotlin.math.sin
/**
* Vertex UV coordinates
*
* Zero-centered: sprite coordinates fall between (-0.5, 0.5)
*/
data class UV(val u: Double, val v: Double) {
companion object {
val topLeft = UV(-0.5, -0.5)
val topRight = UV(0.5, -0.5)
val bottomLeft = UV(-0.5, 0.5)
val bottomRight = UV(0.5, 0.5)
}
val rotate: UV get() = UV(v, -u)
fun rotate(n: Int) = when(n % 4) {
0 -> copy()
1 -> UV(v, -u)
2 -> UV(-u, -v)
else -> UV(-v, u)
}
fun clamp(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
UV(u.minmax(minU, maxU), v.minmax(minV, maxV))
fun mirror(mirrorU: Boolean, mirrorV: Boolean) = UV(if (mirrorU) -u else u, if (mirrorV) -v else v)
fun unbake(sprite: Sprite) = UV(
(u - sprite.minU.toDouble()) / (sprite.maxU - sprite.minU).toDouble() - 0.5,
(v - sprite.minV.toDouble()) / (sprite.maxV - sprite.minV).toDouble() - 0.5
)
}
data class Color(val alpha: Int, val red: Int, val green: Int, val blue: Int) {
constructor(combined: Int) : this(combined shr 24 and 255, combined shr 16 and 255, combined shr 8 and 255, combined and 255)
val asInt get() = (alpha shl 24) or (red shl 16) or (green shl 8) or blue
operator fun times(f: Float) = Color(
alpha,
(f * red.toFloat()).toInt().coerceIn(0 until 256),
(f * green.toFloat()).toInt().coerceIn(0 until 256),
(f * blue.toFloat()).toInt().coerceIn(0 until 256)
)
companion object {
val white get() = Color(255, 255, 255, 255)
/** Amount of vanilla diffuse lighting applied to face quads */
fun bakeShade(dir: Direction?) = when(dir) {
DOWN -> 0.5f
NORTH, SOUTH -> 0.8f
EAST, WEST -> 0.6f
else -> 1.0f
}
}
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
fun fromColor(color: Int): HSB {
val hsbVals = java.awt.Color.RGBtoHSB((color shr 16) and 255, (color shr 8) and 255, color and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asColor: Int get() = java.awt.Color.HSBtoRGB(hue, saturation, brightness)
}
/**
* Model vertex
*
* @param[xyz] x, y, z coordinates
* @param[uv] u, v coordinates
* @param[color] vertex color RGB components
* @param[alpha] vertex color alpha component
*/
data class Vertex(val xyz: Double3 = Double3(0.0, 0.0, 0.0),
val uv: UV = UV(0.0, 0.0),
val color: Color = Color.white,
val alpha: Int = 255,
val normal: Double3? = null
)
/**
* Intermediate (fabric-renderer-api independent) representation of model quad
* Immutable, double-precision
* Zero-centered (both XYZ and UV) coordinates for simpler rotation/mirroring
*/
data class Quad(
val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex,
val sprite: Sprite? = null,
val colorIndex: Int = -1,
val face: Direction? = null
) {
val verts = arrayOf(v1, v2, v3, v4)
inline fun transformV(trans: (Vertex)-> Vertex): Quad = transformVI { vertex, idx -> trans(vertex) }
inline fun transformVI(trans: (Vertex, Int)-> Vertex): Quad = copy(
v1 = trans(v1, 0), v2 = trans(v2, 1), v3 = trans(v3, 2), v4 = trans(v4, 3)
)
val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize
fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) }
fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first)
fun scale (scale: Double) = transformV { it.copy(xyz = it.xyz * scale) }
fun scale (scale: Double3) = transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) }
fun rotate(rot: Rotation) = transformV { it.copy(xyz = it.xyz.rotate(rot), normal = it.normal?.rotate(rot)) }.copy(face = face?.rotate(rot))
fun rotateZ(angle: Double) = transformV { it.copy(
xyz = Double3(it.xyz.x * cos(angle) + it.xyz.z * sin(angle), it.xyz.y, it.xyz.z * cos(angle) - it.xyz.x * sin(angle)),
normal = it.normal?.let { normal-> Double3(normal.x * cos(angle) + normal.z * sin(angle), normal.y, normal.z * cos(angle) - normal.x * sin(angle)) }
) }
fun scaleUV (scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
fun rotateUV(n: Int) = transformV { it.copy(uv = it.uv.rotate(n)) }
fun clampUV(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
transformV { it.copy(uv = it.uv.clamp(minU, maxU, minV, maxV)) }
fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) = transformV { it.copy(uv = it.uv.mirror(mirrorU, mirrorV)) }
fun scrambleUV(random: Random, canFlipU: Boolean, canFlipV: Boolean, canRotate: Boolean) = this
.mirrorUV(canFlipU && random.nextBoolean(), canFlipV && random.nextBoolean())
.let { if (canRotate) it.rotateUV(random.nextInt(4)) else it }
fun sprite(sprite: Sprite) = copy(sprite = sprite)
fun color(color: Color) = transformV { it.copy(color = color) }
fun color(color: Int) = transformV { it.copy(color = Color(color)) }
fun colorIndex(colorIndex: Int) = copy(colorIndex = colorIndex)
fun colorAndIndex(color: Int?) = color(color ?: Color.white.asInt).colorIndex(if (color == null) 0 else -1)
val flipped: Quad get() = Quad(v4, v3, v2, v1, sprite, colorIndex)
fun cycleVertices(n: Int) = when(n % 4) {
1 -> Quad(v2, v3, v4, v1)
2 -> Quad(v3, v4, v1, v2)
3 -> Quad(v4, v1, v2, v3)
else -> this.copy()
}
companion object {
fun mix(first: Quad, second: Quad, vertexFactory: (Vertex, Vertex)-> Vertex) = Quad(
v1 = vertexFactory(first.v1, second.v1),
v2 = vertexFactory(first.v2, second.v2),
v3 = vertexFactory(first.v3, second.v3),
v4 = vertexFactory(first.v4, second.v4)
)
}
}
fun List<Quad>.transform(trans: Quad.()-> Quad) = map { it.trans() }
fun Array<List<Quad>>.transform(trans: Quad.(Int)-> Quad) = mapIndexed { idx, qList -> qList.map { it.trans(idx) } }.toTypedArray()
fun List<Quad>.withOpposites() = flatMap { listOf(it, it.flipped) }
fun Array<List<Quad>>.withOpposites() = map { it.withOpposites() }.toTypedArray()
/**
* Pour quad data into a fabric-renderer-api Mesh
*/
fun List<Quad>.build(blendMode: BlendMode, noDiffuse: Boolean = false, flatLighting: Boolean = false): Mesh {
val renderer = RendererAccess.INSTANCE.renderer!!
val material = renderer.materialFinder().blendMode(0, blendMode).disableAo(0, flatLighting).disableDiffuse(0, noDiffuse).find()
val builder = renderer.meshBuilder()
builder.emitter.apply {
forEach { quad ->
val sprite = quad.sprite ?: Atlas.BLOCKS[MissingSprite.getMissingSpriteId()]!!
quad.verts.forEachIndexed { idx, vertex ->
pos(idx, (vertex.xyz + Double3(0.5, 0.5, 0.5)).asVec3f)
sprite(idx, 0,
(sprite.maxU - sprite.minU) * (vertex.uv.u.toFloat() + 0.5f) + sprite.minU,
(sprite.maxV - sprite.minV) * (vertex.uv.v.toFloat() + 0.5f) + sprite.minV
)
spriteColor(idx, 0, vertex.color.asInt)
}
cullFace(quad.face)
colorIndex(quad.colorIndex)
material(material)
emit()
}
}
return builder.build()
}
fun Array<List<Quad>>.build(blendMode: BlendMode, noDiffuse: Boolean = false, flatLighting: Boolean = false) = map { it.build(blendMode, noDiffuse, flatLighting) }.toTypedArray()
/**
* The model should be positioned so that (0,0,0) is the block center.
* The block extends to (-0.5, 0.5) in all directions (inclusive).
*/
fun verticalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, yBottom: Double, yTop: Double) = Quad(
Vertex(Double3(x1, yBottom, z1), UV.bottomLeft),
Vertex(Double3(x2, yBottom, z2), UV.bottomRight),
Vertex(Double3(x2, yTop, z2), UV.topRight),
Vertex(Double3(x1, yTop, z1), UV.topLeft)
)
fun horizontalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, y: Double): Quad {
val xMin = min(x1, x2); val xMax = max(x1, x2)
val zMin = min(z1, z2); val zMax = max(z1, z2)
return Quad(
Vertex(Double3(xMin, y, zMin), UV.topLeft),
Vertex(Double3(xMin, y, zMax), UV.bottomLeft),
Vertex(Double3(xMax, y, zMax), UV.bottomRight),
Vertex(Double3(xMax, y, zMin), UV.topRight)
)
}
fun faceQuad(face: Direction): Quad {
val base = face.vec * 0.5
val top = boxFaces[face].top * 0.5
val left = boxFaces[face].left * 0.5
return Quad(
Vertex(base + top + left, UV.topLeft),
Vertex(base - top + left, UV.bottomLeft),
Vertex(base - top - left, UV.bottomRight),
Vertex(base + top - left, UV.topRight),
face = face
)
}
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(cos(it), 0.0, sin(it)) }

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package mods.betterfoliage.model
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.get
import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback
import net.minecraft.client.MinecraftClient
import net.minecraft.client.texture.MissingSprite
import net.minecraft.client.texture.Sprite
import net.minecraft.client.texture.SpriteAtlasTexture
import net.minecraft.util.Identifier
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
interface SpriteSet {
val num: Int
operator fun get(idx: Int): Sprite
}
class FixedSpriteSet(val sprites: List<Sprite>) : SpriteSet {
override val num = sprites.size
override fun get(idx: Int) = sprites[idx % num]
constructor(atlas: Atlas, ids: List<Identifier>) : this(
ids.mapNotNull { atlas[it] }.let { sprites ->
if (sprites.isNotEmpty()) sprites else listOf(atlas[MissingSprite.getMissingSpriteId()]!!)
}
)
}
class SpriteDelegate(val atlas: Atlas, val idFunc: ()->Identifier) : ReadOnlyProperty<Any, Sprite>, ClientSpriteRegistryCallback {
private var id: Identifier? = null
private var value: Sprite? = null
init { ClientSpriteRegistryCallback.event(atlas.resourceId).register(this) }
override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
id = idFunc(); value = null
registry.register(id)
}
override fun getValue(thisRef: Any, property: KProperty<*>): Sprite {
value?.let { return it }
synchronized(this) {
value?.let { return it }
atlas[id!!]!!.let { value = it; return it }
}
}
}
class SpriteSetDelegate(
val atlas: Atlas,
val idRegister: (Identifier)->Identifier = { it },
val idFunc: (Int)->Identifier
) : ReadOnlyProperty<Any, SpriteSet>, ClientSpriteRegistryCallback {
private var idList: List<Identifier> = emptyList()
private var spriteSet: SpriteSet? = null
init { ClientSpriteRegistryCallback.event(atlas.resourceId).register(this) }
override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
spriteSet = null
val manager = MinecraftClient.getInstance().resourceManager
idList = (0 until 16).map(idFunc).filter { manager.containsResource(atlas.file(it)) }.map(idRegister)
idList.forEach { registry.register(it) }
}
override fun getValue(thisRef: Any, property: KProperty<*>): SpriteSet {
spriteSet?.let { return it }
synchronized(this) {
spriteSet?.let { return it }
spriteSet = FixedSpriteSet(atlas, idList)
return spriteSet!!
}
}
}

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package mods.betterfoliage.model
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.minecraft.client.texture.Sprite
import net.minecraft.util.Identifier
import net.minecraft.util.math.Direction.UP
data class TuftShapeKey(
val size: Double,
val height: Double,
val offset: Double3,
val flipU1: Boolean,
val flipU2: Boolean
)
fun tuftShapeSet(size: Double, heightMin: Double, heightMax: Double, hOffset: Double): Array<TuftShapeKey> {
return Array(64) { idx ->
TuftShapeKey(
size,
randomD(heightMin, heightMax),
xzDisk(idx) * randomD(hOffset / 2.0, hOffset),
randomB(),
randomB()
)
}
}
fun tuftQuadSingle(size: Double, height: Double, flipU: Boolean) =
verticalRectangle(x1 = -0.5 * size, z1 = 0.5 * size, x2 = 0.5 * size, z2 = -0.5 * size, yBottom = 0.5, yTop = 0.5 + height)
.mirrorUV(flipU, false)
fun tuftModelSet(shapes: Array<TuftShapeKey>, tintIndex: Int, spriteGetter: (Int)->Sprite) = shapes.mapIndexed { idx, shape ->
listOf(
tuftQuadSingle(shape.size, shape.height, shape.flipU1),
tuftQuadSingle(shape.size, shape.height, shape.flipU2).rotate(rot(UP))
).map { it.move(shape.offset) }
.map { it.colorIndex(tintIndex) }
.map { it.sprite(spriteGetter(idx)) }
}.toTypedArray()
fun fullCubeTextured(spriteId: Identifier, tintIndex: Int, scrambleUV: Boolean = true): Mesh {
val sprite = Atlas.BLOCKS[spriteId]!!
return allDirections.map { faceQuad(it) }
.map { if (!scrambleUV) it else it.rotateUV(randomI(max = 4)) }
.map { it.sprite(sprite) }
.map { it.colorIndex(tintIndex) }
.build(BlendMode.SOLID, noDiffuse = true)
}
fun crossModelsRaw(num: Int, size: Double, hOffset: Double, vOffset: Double): Array<List<Quad>> {
return Array(num) { idx ->
listOf(
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41),
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
.rotate(rot(UP))
).map { it.scale(size) }
.map { it.move(xzDisk(idx) * hOffset) }
.map { it.move(UP.vec * randomD(-1.0, 1.0) * vOffset) }
}
}
fun crossModelSingle(base: List<Quad>, sprite: Sprite, tintIndex: Int,scrambleUV: Boolean) =
base.map { if (scrambleUV) it.scrambleUV(random, canFlipU = true, canFlipV = true, canRotate = true) else it }
.map { it.colorIndex(tintIndex) }
.mapIndexed { idx, quad -> quad.sprite(sprite) }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED)
fun crossModelsTextured(
leafBase: Array<List<Quad>>,
tintIndex: Int,
scrambleUV: Boolean,
spriteGetter: (Int) -> Identifier
) = leafBase.mapIndexed { idx, leaf ->
crossModelSingle(leaf, Atlas.BLOCKS[spriteGetter(idx)], tintIndex, scrambleUV)
}.toTypedArray()
fun Array<List<Quad>>.buildTufts() = withOpposites().build(BlendMode.CUTOUT_MIPPED)

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package mods.betterfoliage.model
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.util.HasLogger
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.RenderLayers
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.item.ItemStack
import net.minecraft.util.collection.WeightedPicker
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockRenderView
import java.util.*
import java.util.function.Supplier
abstract class ModelWrapKey : ModelBakingKey, HasLogger() {
override fun bake(ctx: ModelBakingContext): BakedModel? {
val baseModel = super.bake(ctx)
if (baseModel is BasicBakedModel)
return bake(ctx, baseModel)
else
return baseModel
}
abstract fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel): BakedModel
}
abstract class WrappedBakedModel(val wrapped: BakedModel) : BakedModel by wrapped, FabricBakedModel {
override fun isVanillaAdapter() = false
override fun emitItemQuads(stack: ItemStack, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitItemQuads(stack, randomSupplier, context)
}
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
class WrappedMeshModel(wrapped: BasicBakedModel, val mesh: Mesh) : WrappedBakedModel(wrapped) {
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
context.meshConsumer().accept(mesh)
}
companion object {
/**
* Converter for [BasicBakedModel] instances.
* @param state [BlockState] to use when querying [BakedModel]
* @param unshade undo vanilla diffuse lighting when unbaking the [BakedModel]
* @param noDiffuse disable diffuse lighting when baking the [Mesh]
* @param blendModeOverride [BlockRenderLayer] to use instead of the one declared by the corresponding [Block]
*/
fun converter(state: BlockState?, unshade: Boolean = false, noDiffuse: Boolean = true, blendModeOverride: BlendMode? = null) = BakedModelConverter.of { model ->
if (model is BasicBakedModel) {
val mesh = unbakeQuads(model, state, Random(42L), unshade).build(
blendMode = blendModeOverride ?: BlendMode.fromRenderLayer(RenderLayers.getBlockLayer(state)),
noDiffuse = noDiffuse,
flatLighting = !model.useAmbientOcclusion()
)
WrappedMeshModel(model, mesh)
} else null
}
}
}
class WeightedModelWrapper(
val models: List<WeightedModel>, baseModel: BakedModel
): WrappedBakedModel(baseModel), FabricBakedModel {
class WeightedModel(val model: BakedModel, val weight: Int) : WeightedPicker.Entry(weight)
fun getModel(random: Random) = WeightedPicker.getRandom(random, models).model
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(getModel(randomSupplier.get()) as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
fun getUnderlyingModel(model: BakedModel, random: Random): BakedModel = when(model) {
is WeightedModelWrapper -> getUnderlyingModel(model.getModel(random), random)
is WrappedBakedModel -> model.wrapped
else -> model
}

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package mods.betterfoliage.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.render.lighting.getBufferBuilder
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.getAllMethods
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.render.BufferBuilder
import net.minecraft.client.render.RenderLayer
/**
* Integration for ShadersMod.
*/
object ShadersModIntegration : HasLogger() {
val BufferBuilder_SVertexBuilder = BufferBuilder::class.java.fields.find { it.name == "sVertexBuilder" }
val SVertexBuilder_pushState = getAllMethods("net.optifine.shaders.SVertexBuilder", "pushEntity").find { it.parameterCount == 1 }
val SVertexBuilder_popState = getAllMethods("net.optifine.shaders.SVertexBuilder", "popEntity").find { it.parameterCount == 0 }
val BlockAliases_getAliasBlockId = getAllMethods("net.optifine.shaders.BlockAliases", "getAliasBlockId").firstOrNull()
@JvmStatic val isAvailable =
listOf(BufferBuilder_SVertexBuilder).all { it != null } &&
listOf(SVertexBuilder_pushState, SVertexBuilder_popState, BlockAliases_getAliasBlockId).all { it != null }
val defaultLeaves = Blocks.OAK_LEAVES.defaultState
val defaultGrass = Blocks.TALL_GRASS.defaultState
init {
logger.info("[BetterFoliage] ShadersMod integration is ${if (isAvailable) "enabled" else "disabled" }")
}
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(ctx: RenderContext, state: BlockState, layer: RenderLayer, enabled: Boolean = true, func: ()->Unit) {
if (isAvailable && enabled) {
val sVertexBuilder = BufferBuilder_SVertexBuilder!!.get(ctx.getBufferBuilder(layer))
val aliasBlockId = BlockAliases_getAliasBlockId!!.invoke(null, state)
SVertexBuilder_pushState!!.invoke(sVertexBuilder, aliasBlockId)
func()
SVertexBuilder_popState!!.invoke(sVertexBuilder)
} else {
func()
}
}
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
inline fun grass(ctx: RenderContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultGrass, RenderLayer.getCutoutMipped(), enabled, func)
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
inline fun leaves(ctx: RenderContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultLeaves, RenderLayer.getCutoutMipped(), enabled, func)
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.CACTUS_BLOCKS
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteDelegate
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.get
import mods.betterfoliage.util.horizontalDirections
import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.BlockRenderView
import java.util.Random
import java.util.function.Supplier
object StandardCactusDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext) {
val model = ctx.getUnbaked()
if (model is JsonUnbakedModel && ctx.blockState.block in CACTUS_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardCactusKey)
ctx.sprites.add(StandardCactusModel.cactusCrossSprite)
}
super.processModel(ctx)
}
}
object StandardCactusKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardCactusModel(meshifyCutoutMipped(wrapped))
}
class StandardCactusModel(wrapped: BakedModel) : WrappedBakedModel(wrapped), FabricBakedModel {
val armLighting = horizontalDirections.map { grassTuftLighting(it) }
val crossLighting = roundLeafLighting()
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.cactus.enabled) return
val random = randomSupplier.get()
val armSide = random.nextInt() and 3
context.withLighting(armLighting[armSide]) {
it.accept(cactusArmModels[armSide][random])
}
context.withLighting(crossLighting) {
it.accept(cactusCrossModels[random])
}
}
companion object {
val cactusCrossSprite = Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus")
val cactusArmSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus_arm_$idx")
}
val cactusArmModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = BetterFoliage.config.cactus.let { tuftShapeSet(0.8, 0.8, 0.8, 0.2) }
val models = tuftModelSet(shapes, Color.white.asInt) { cactusArmSprites[randomI()] }
horizontalDirections.map { side ->
models.transform { move(0.0625 to DOWN).rotate(Rotation.fromUp[side.ordinal]) }.buildTufts()
}.toTypedArray()
}
val cactusCrossModels by LazyInvalidatable(BakeWrapperManager) {
val models = BetterFoliage.config.cactus.let { config ->
crossModelsRaw(64, config.size, 0.0, 0.0)
.transform { rotateZ(randomD(-config.sizeVariation, config.sizeVariation)) }
}
crossModelsTextured(models, Color.white.asInt, true) { cactusCrossSprite }
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.config.DIRT_BLOCKS
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.build
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.model.withOpposites
import mods.betterfoliage.config.SALTWATER_BIOMES
import mods.betterfoliage.model.getUnderlyingModel
import mods.betterfoliage.model.meshifySolid
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.reedLighting
import mods.betterfoliage.render.lighting.renderMasquerade
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.generated.CenteredSprite
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.get
import mods.betterfoliage.util.randomI
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.block.Material
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import java.util.Random
import java.util.function.Supplier
object StandardDirtDiscovery : AbstractModelDiscovery() {
fun canRenderInLayer(layer: RenderLayer) = when {
!BetterFoliage.config.enabled -> layer == RenderLayer.getSolid()
(!BetterFoliage.config.connectedGrass.enabled &&
!BetterFoliage.config.algae.enabled &&
!BetterFoliage.config.reed.enabled
) -> layer == RenderLayer.getSolid()
else -> layer == RenderLayer.getCutoutMipped()
}
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in DIRT_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardDirtKey)
// RenderTypeLookup.setRenderLayer(ctx.blockState.block, ::canRenderInLayer)
}
super.processModel(ctx)
}
}
object StandardDirtKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = DirtModel(meshifySolid(wrapped))
}
class DirtModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val algaeLighting = grassTuftLighting(UP)
val reedLighting = reedLighting()
override fun emitBlockQuads(
blockView: BlockRenderView,
state: BlockState,
pos: BlockPos,
randomSupplier: Supplier<Random>,
context: RenderContext
) {
if (!BetterFoliage.config.enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = BasicBlockCtx(blockView, pos)
val stateUp = ctx.offset(UP).state
val isGrassUp = stateUp in BetterFoliage.blockTypes.grass
val isWater = stateUp.material == Material.WATER
val isDeepWater = isWater && ctx.offset(Int3(2 to UP)).state.material == Material.WATER
val isShallowWater = isWater && ctx.offset(Int3(2 to UP)).state.isAir
val isSaltWater = isWater && ctx.biome?.category in SALTWATER_BIOMES
val random = randomSupplier.get()
if (BetterFoliage.config.connectedGrass.enabled && isGrassUp) {
val grassBaseModel = getUnderlyingModel(ctx.model(UP), random)
context.renderMasquerade(grassBaseModel, blockView, stateUp, pos, randomSupplier, context)
} else {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
if (BetterFoliage.config.algae.enabled(random) && isDeepWater) {
ShadersModIntegration.grass(context, BetterFoliage.config.algae.shaderWind) {
context.withLighting(algaeLighting) {
it.accept(algaeModels[random])
}
}
} else if (BetterFoliage.config.reed.enabled(random) && isShallowWater && !isSaltWater) {
ShadersModIntegration.grass(context, BetterFoliage.config.reed.shaderWind) {
context.withLighting(reedLighting) {
it.accept(reedModels[random])
}
}
}
}
companion object {
val algaeSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_algae_$idx")
}
val reedSprites by SpriteSetDelegate(Atlas.BLOCKS,
idFunc = { idx -> Identifier(BetterFoliage.MOD_ID, "blocks/better_reed_$idx") },
idRegister = { id -> CenteredSprite(id, aspectHeight = 2).register(BetterFoliage.generatedPack) }
)
val algaeModels by LazyInvalidatable(BakeWrapperManager) {
val shapes =
BetterFoliage.config.algae.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, Color.white.asInt) { algaeSprites[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
}
val reedModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = BetterFoliage.config.reed.let { tuftShapeSet(2.0, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, Color.white.asInt) { reedSprites[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.SNOW_MATERIALS
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.*
import mods.betterfoliage.model.*
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.*
import net.minecraft.world.BlockRenderView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
object StandardGrassDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.grassBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.grassModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<Identifier>) {
ctx.addReplacement(StandardGrassKey(textureMatch[0], null))
BetterFoliage.blockTypes.grass.add(ctx.blockState)
}
}
data class StandardGrassKey(
val grassLocation: Identifier,
val overrideColor: Color?
) : ModelWrapKey() {
val tintIndex: Int get() = if (overrideColor == null) 0 else -1
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel): BakedModel {
val grassSpriteColor = Atlas.BLOCKS[grassLocation].averageColor.let { hsb ->
logColorOverride(detailLogger, BetterFoliage.config.shortGrass.saturationThreshold, hsb)
hsb.colorOverride(BetterFoliage.config.shortGrass.saturationThreshold)
}
return StandardGrassModel(meshifyCutoutMipped(wrapped), this.copy(overrideColor = grassSpriteColor))
}
}
class StandardGrassModel(wrapped: BakedModel, val key: StandardGrassKey) : WrappedBakedModel(wrapped) {
val tuftNormal by grassTuftMeshesNormal.delegate(key)
val tuftSnowed by grassTuftMeshesSnowed.delegate(key)
val fullBlock by grassFullBlockMeshes.delegate(key)
val tuftLighting = grassTuftLighting(UP)
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!BetterFoliage.config.enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = BasicBlockCtx(blockView, pos)
val stateBelow = ctx.state(DOWN)
val stateAbove = ctx.state(UP)
val isSnowed = stateAbove.material in SNOW_MATERIALS
val connected = BetterFoliage.config.connectedGrass.enabled &&
(!isSnowed || BetterFoliage.config.connectedGrass.snowEnabled) &&
(stateBelow in BetterFoliage.blockTypes.dirt || stateBelow in BetterFoliage.blockTypes.grass)
val random = randomSupplier.get()
if (connected) {
context.meshConsumer().accept(if (isSnowed) snowFullBlockMeshes[random] else fullBlock[random])
} else {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
if (BetterFoliage.config.shortGrass.enabled(random) && !ctx.isNeighborSolid(UP)) {
ShadersModIntegration.grass(context, BetterFoliage.config.shortGrass.shaderWind) {
context.withLighting(tuftLighting) {
it.accept(if (isSnowed) tuftSnowed[random] else tuftNormal[random])
}
}
}
}
companion object {
val grassTuftSpritesNormal by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_grass_long_$idx")
}
val grassTuftSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_grass_long_$idx")
}
val grassTuftShapes = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
BetterFoliage.config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
}
val grassTuftMeshesNormal = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes[key], key.tintIndex) { idx -> grassTuftSpritesNormal[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
}
val grassTuftMeshesSnowed = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes[key], Color.white.asInt) { idx -> grassTuftSpritesSnowed[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
}
val grassFullBlockMeshes = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
Array(64) { fullCubeTextured(key.grassLocation, key.tintIndex) }
}
val snowFullBlockMeshes by LazyInvalidatable(BakeWrapperManager) {
Array(64) { fullCubeTextured(Identifier("block/snow"), -1) }
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.config.SNOW_MATERIALS
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.resource.generated.GeneratedLeafSprite
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyMap
import mods.betterfoliage.util.averageColor
import mods.betterfoliage.util.colorOverride
import mods.betterfoliage.util.get
import mods.betterfoliage.util.logColorOverride
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import org.apache.logging.log4j.Level
import java.util.Random
import java.util.function.Supplier
interface LeafBlockModel {
val key: LeafParticleKey
}
interface LeafParticleKey {
val leafType: String
val overrideColor: Color?
}
object StandardLeafDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.leafModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<Identifier>) {
val leafType = LeafParticleRegistry.typeMappings.getType(textureMatch[0]) ?: "default"
val generated = GeneratedLeafSprite(textureMatch[0], leafType)
.register(BetterFoliage.generatedPack)
.apply { ctx.sprites.add(this) }
detailLogger.log(Level.INFO, " particle $leafType")
ctx.addReplacement(StandardLeafKey(generated, leafType, null))
}
}
data class StandardLeafKey(
val roundLeafTexture: Identifier,
override val leafType: String,
override val overrideColor: Color?
) : ModelWrapKey(), LeafParticleKey {
val tintIndex: Int get() = if (overrideColor == null) 0 else -1
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel): BakedModel {
val leafSpriteColor = Atlas.BLOCKS[roundLeafTexture].averageColor.let { hsb ->
logColorOverride(detailLogger, BetterFoliage.config.leaves.saturationThreshold, hsb)
hsb.colorOverride(BetterFoliage.config.leaves.saturationThreshold)
}
return StandardLeafModel(meshifyCutoutMipped(wrapped), this.copy(overrideColor = leafSpriteColor))
}
}
class StandardLeafModel(
wrapped: BakedModel,
override val key: StandardLeafKey
) : WrappedBakedModel(wrapped), LeafBlockModel {
val leafNormal by leafModelsNormal.delegate(key)
val leafSnowed by leafModelsSnowed.delegate(key)
val leafLighting = roundLeafLighting()
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
ShadersModIntegration.leaves(context, BetterFoliage.config.leaves.shaderWind) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.leaves.enabled) return
val ctx = BasicBlockCtx(blockView, pos)
val stateAbove = ctx.state(UP)
val isSnowed = stateAbove.material in SNOW_MATERIALS
val random = randomSupplier.get()
context.withLighting(leafLighting) {
it.accept(leafNormal[random])
if (isSnowed) it.accept(leafSnowed[random])
}
}
}
companion object {
val leafSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_leaves_snowed_$idx")
}
val leafModelsBase = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
BetterFoliage.config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) }
}
val leafModelsNormal = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
crossModelsTextured(leafModelsBase[key], key.tintIndex, true) { key.roundLeafTexture }
}
val leafModelsSnowed = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
crossModelsTextured(leafModelsBase[key], Color.white.asInt, false) { leafSpritesSnowed[it].id }
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.get
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.BlockRenderView
import java.util.Random
import java.util.function.Supplier
object StandardLilypadDiscovery : AbstractModelDiscovery() {
val LILYPAD_BLOCKS = listOf(Blocks.LILY_PAD)
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in LILYPAD_BLOCKS) {
ctx.addReplacement(StandardLilypadKey)
}
super.processModel(ctx)
}
}
object StandardLilypadKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardLilypadModel(meshifyCutoutMipped(wrapped))
}
class StandardLilypadModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.lilypad.enabled) return
val random = randomSupplier.get()
ShadersModIntegration.grass(context, BetterFoliage.config.lilypad.shaderWind) {
context.meshConsumer().accept(lilypadRootModels[random])
}
if (random.nextInt(64) < BetterFoliage.config.lilypad.population) {
context.meshConsumer().accept(lilypadFlowerModels[random])
}
}
companion object {
val lilypadRootSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_lilypad_roots_$idx")
}
val lilypadFlowerSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_lilypad_flower_$idx")
}
val lilypadRootModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = tuftShapeSet(1.0, 1.0, 1.0, BetterFoliage.config.lilypad.hOffset)
tuftModelSet(shapes, Color.white.asInt) { lilypadRootSprites[it] }
.transform { move(2.0 to DOWN) }
.buildTufts()
}
val lilypadFlowerModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = tuftShapeSet(0.5, 0.5, 0.5, BetterFoliage.config.lilypad.hOffset)
tuftModelSet(shapes, Color.white.asInt) { lilypadFlowerSprites[it] }
.transform { move(1.0 to DOWN) }
.buildTufts()
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.get
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.randomI
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import java.util.Random
import java.util.function.Supplier
object StandardMyceliumDiscovery : AbstractModelDiscovery() {
val MYCELIUM_BLOCKS = listOf(Blocks.MYCELIUM)
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in MYCELIUM_BLOCKS) {
ctx.addReplacement(StandardMyceliumKey)
// RenderTypeLookup.setRenderLayer(ctx.blockState.block, RenderType.getCutout())
}
super.processModel(ctx)
}
}
object StandardMyceliumKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardMyceliumModel(meshifyCutoutMipped(wrapped))
}
class StandardMyceliumModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val tuftLighting = grassTuftLighting(UP)
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val random = randomSupplier.get()
if (BetterFoliage.config.enabled &&
BetterFoliage.config.shortGrass.let { it.myceliumEnabled && random.nextInt(64) < it.population } &&
blockView.getBlockState(pos + UP.offset).isAir
) {
ShadersModIntegration.grass(context, BetterFoliage.config.shortGrass.shaderWind) {
context.withLighting(tuftLighting) {
it.accept(myceliumTuftModels[random])
}
}
}
}
companion object {
val myceliumTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_mycel_$idx")
}
val myceliumTuftModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = BetterFoliage.config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, Color.white.asInt) { idx -> myceliumTuftSprites[randomI()] }.buildTufts()
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.NETHERRACK_BLOCKS
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.build
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.model.withOpposites
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.get
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.randomI
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.BlockRenderView
import java.util.Random
import java.util.function.Supplier
object StandardNetherrackDiscovery : AbstractModelDiscovery() {
fun canRenderInLayer(layer: RenderLayer) = when {
!BetterFoliage.config.enabled -> layer == RenderLayer.getSolid()
!BetterFoliage.config.netherrack.enabled -> layer == RenderLayer.getSolid()
else -> layer == RenderLayer.getCutoutMipped()
}
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in NETHERRACK_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardNetherrackKey)
// RenderTypeLookup.setRenderLayer(ctx.blockState.block, ::canRenderInLayer)
}
super.processModel(ctx)
}
}
object StandardNetherrackKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardNetherrackModel(meshifyCutoutMipped(wrapped))
}
class StandardNetherrackModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val tuftLighting = grassTuftLighting(DOWN)
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (BetterFoliage.config.enabled &&
BetterFoliage.config.netherrack.enabled &&
blockView.getBlockState(pos + DOWN.offset).isAir
) {
val random = randomSupplier.get()
context.withLighting(tuftLighting) {
it.accept(netherrackTuftModels[random])
}
}
}
companion object {
val netherrackTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_netherrack_$idx")
}
val netherrackTuftModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = BetterFoliage.config.netherrack.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, Color.white.asInt) { netherrackTuftSprites[randomI()] }
.transform { rotate(Rotation.fromUp[DOWN.ordinal]).rotateUV(2) }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.meshifySolid
import mods.betterfoliage.render.column.ColumnBlockKey
import mods.betterfoliage.render.column.ColumnMeshSet
import mods.betterfoliage.render.column.ColumnModelBase
import mods.betterfoliage.render.column.ColumnRenderLayer
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyMap
import mods.betterfoliage.util.tryDefault
import net.minecraft.block.BlockState
import net.minecraft.block.PillarBlock
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.Direction.Axis
import org.apache.logging.log4j.Level
interface RoundLogKey : ColumnBlockKey, ModelBakingKey {
val barkSprite: Identifier
val endSprite: Identifier
}
object RoundLogOverlayLayer : ColumnRenderLayer() {
override fun getColumnKey(state: BlockState) = BetterFoliage.blockTypes.getTyped<ColumnBlockKey>(state)
override val connectSolids: Boolean get() = BetterFoliage.config.roundLogs.connectSolids
override val lenientConnect: Boolean get() = BetterFoliage.config.roundLogs.lenientConnect
override val defaultToY: Boolean get() = BetterFoliage.config.roundLogs.defaultY
}
object StandardRoundLogDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.logBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.logModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<Identifier>) {
val axis = getAxis(ctx.blockState)
detailLogger.log(Level.INFO, " axis $axis")
ctx.addReplacement(StandardRoundLogKey(axis, textureMatch[0], textureMatch[1]))
}
fun getAxis(state: BlockState): Axis? {
val axis = tryDefault(null) { state.get(PillarBlock.AXIS).toString() } ?:
state.entries.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString()
return when (axis) {
"x" -> Axis.X
"y" -> Axis.Y
"z" -> Axis.Z
else -> null
}
}
}
data class StandardRoundLogKey(
override val axis: Axis?,
override val barkSprite: Identifier,
override val endSprite: Identifier
) : RoundLogKey, ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardRoundLogModel(meshifySolid(wrapped), this)
}
class StandardRoundLogModel(wrapped: BakedModel, val key: StandardRoundLogKey) : ColumnModelBase(wrapped) {
override val enabled: Boolean get() = BetterFoliage.config.enabled && BetterFoliage.config.roundLogs.enabled
override val overlayLayer: ColumnRenderLayer get() = RoundLogOverlayLayer
override val connectPerpendicular: Boolean get() = BetterFoliage.config.roundLogs.connectPerpendicular
val modelSet by modelSets.delegate(key)
override fun getMeshSet(axis: Axis, quadrant: Int) = modelSet
companion object {
val modelSets = LazyMap(BakeWrapperManager) { key: StandardRoundLogKey ->
val barkSprite = Atlas.BLOCKS[key.barkSprite]!!
val endSprite = Atlas.BLOCKS[key.endSprite]!!
BetterFoliage.config.roundLogs.let { config ->
ColumnMeshSet(
config.radiusSmall, config.radiusLarge, config.zProtection,
key.axis ?: Axis.Y,
barkSprite, barkSprite,
endSprite, endSprite
)
}
}
}
}

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package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.CachedBlockCtx
import mods.betterfoliage.config.SALTWATER_BIOMES
import mods.betterfoliage.config.SAND_BLOCKS
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.build
import mods.betterfoliage.model.horizontalRectangle
import mods.betterfoliage.model.meshifySolid
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.model.withOpposites
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.get
import mods.betterfoliage.util.randomB
import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.block.Material
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import java.util.Random
import java.util.function.Supplier
object StandardSandDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in SAND_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardSandKey)
// RenderTypeLookup.setRenderLayer(ctx.blockState.block, RenderType.getCutoutMipped())
}
super.processModel(ctx)
}
}
object StandardSandKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardSandModel(meshifySolid(wrapped))
}
class StandardSandModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val coralLighting = allDirections.map { grassTuftLighting(it) }.toTypedArray()
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = CachedBlockCtx(blockView, pos)
val random = randomSupplier.get()
if (!BetterFoliage.config.enabled || !BetterFoliage.config.coral.enabled(random)) return
if (ctx.biome?.category !in SALTWATER_BIOMES) return
allDirections.filter { random.nextInt(64) < BetterFoliage.config.coral.chance }.forEach { face ->
val isWater = ctx.state(face).material == Material.WATER
val isDeepWater = isWater && ctx.offset(face).state(UP).material == Material.WATER
if (isDeepWater) context.withLighting(coralLighting[face]) {
it.accept(coralCrustModels[face][random])
it.accept(coralTuftModels[face][random])
}
}
}
companion object {
// val sandModel by LazyInvalidatable(BetterFoliage.modelReplacer) {
// Array(64) { fullCubeTextured(Identifier("block/sand"), Color.white.asInt) }
// }
val coralTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_coral_$idx")
}
val coralCrustSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_crust_$idx")
}
val coralTuftModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = BetterFoliage.config.coral.let { tuftShapeSet(it.size, 1.0, 1.0, it.hOffset) }
allDirections.map { face ->
tuftModelSet(shapes, Color.white.asInt) { coralTuftSprites[randomI()] }
.transform { rotate(Rotation.fromUp[face]) }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED)
}.toTypedArray()
}
val coralCrustModels by LazyInvalidatable(BakeWrapperManager) {
allDirections.map { face ->
Array(64) { idx ->
listOf(horizontalRectangle(x1 = -0.5, x2 = 0.5, z1 = -0.5, z2 = 0.5, y = 0.0)
.scale(BetterFoliage.config.coral.crustSize)
.move(0.5 + randomD(0.01, BetterFoliage.config.coral.vOffset) to UP)
.rotate(Rotation.fromUp[face])
.mirrorUV(randomB(), randomB()).rotateUV(randomI(max = 4))
.sprite(coralCrustSprites[idx]).colorAndIndex(null)
).build(BlendMode.CUTOUT_MIPPED)
}
}.toTypedArray()
}
}
}

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package mods.betterfoliage.render.column
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.Quad
import mods.betterfoliage.model.UV
import mods.betterfoliage.model.Vertex
import mods.betterfoliage.model.build
import mods.betterfoliage.model.horizontalRectangle
import mods.betterfoliage.model.verticalRectangle
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Rotation
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode.SOLID
import net.minecraft.client.texture.Sprite
import net.minecraft.util.math.Direction.Axis
import net.minecraft.util.math.Direction.EAST
import net.minecraft.util.math.Direction.SOUTH
import net.minecraft.util.math.Direction.UP
/**
* Collection of dynamically generated meshes used to render rounded columns.
*/
class ColumnMeshSet(
radiusSmall: Double,
radiusLarge: Double,
zProtection: Double,
val axis: Axis,
val spriteLeft: Sprite,
val spriteRight: Sprite,
val spriteTop: Sprite,
val spriteBottom: Sprite
) {
protected fun sideRounded(radius: Double, yBottom: Double, yTop: Double): List<Quad> {
val halfRadius = radius * 0.5
return listOf(
// left side of the diagonal
verticalRectangle(0.0, 0.5, 0.5 - radius, 0.5, yBottom, yTop).clampUV(minU = 0.0, maxU = 0.5 - radius),
verticalRectangle(0.5 - radius, 0.5, 0.5 - halfRadius, 0.5 - halfRadius, yBottom, yTop).clampUV(minU = 0.5 - radius),
// right side of the diagonal
verticalRectangle(0.5 - halfRadius, 0.5 - halfRadius, 0.5, 0.5 - radius, yBottom, yTop).clampUV(maxU = radius - 0.5),
verticalRectangle(0.5, 0.5 - radius, 0.5, 0.0, yBottom, yTop).clampUV(minU = radius - 0.5, maxU = 0.0)
)
}
protected fun sideRoundedTransition(radiusBottom: Double, radiusTop: Double, yBottom: Double, yTop: Double): List<Quad> {
val ySplit = 0.5 * (yBottom + yTop)
val modelTop = sideRounded(radiusTop, yBottom, yTop)
val modelBottom = sideRounded(radiusBottom, yBottom, yTop)
return (modelBottom zip modelTop).map { (quadBottom, quadTop) ->
Quad.mix(quadBottom, quadTop) { vBottom, vTop -> if (vBottom.xyz.y < ySplit) vBottom.copy() else vTop.copy() }
}
}
protected fun sideSquare(yBottom: Double, yTop: Double) = listOf(
verticalRectangle(0.0, 0.5, 0.5, 0.5, yBottom, yTop).clampUV(minU = 0.0),
verticalRectangle(0.5, 0.5, 0.5, 0.0, yBottom, yTop).clampUV(maxU = 0.0)
)
protected fun lidRounded(radius: Double, y: Double, isBottom: Boolean) = Array(4) { quadrant ->
val rotation = baseRotation(axis) + quadrantRotations[quadrant]
val v1 = Vertex(Double3(0.0, y, 0.0), UV(0.0, 0.0))
val v2 = Vertex(Double3(0.0, y, 0.5), UV(0.0, 0.5))
val v3 = Vertex(Double3(0.5 - radius, y, 0.5), UV(0.5 - radius, 0.5))
val v4 = Vertex(Double3(0.5 - radius * 0.5, y, 0.5 - radius * 0.5), UV(0.5, 0.5))
val v5 = Vertex(Double3(0.5, y, 0.5 - radius), UV(0.5, 0.5 - radius))
val v6 = Vertex(Double3(0.5, y, 0.0), UV(0.5, 0.0))
listOf(Quad(v1, v2, v3, v4), Quad(v1, v4, v5, v6))
.map { it.cycleVertices(if (isBottom xor BetterFoliage.config.nVidia) 0 else 1) }
.map { it.rotate(rotation).rotateUV(quadrant) }
.map { it.sprite(if (isBottom) spriteBottom else spriteTop).colorAndIndex(Color.white.asInt) }
.map { if (isBottom) it.flipped else it }
}
protected fun lidSquare(y: Double, isBottom: Boolean) = Array(4) { quadrant ->
val rotation = baseRotation(axis) + quadrantRotations[quadrant]
listOf(
horizontalRectangle(x1 = 0.0, x2 = 0.5, z1 = 0.0, z2 = 0.5, y = y).clampUV(minU = 0.0, minV = 0.0)
.rotate(rotation).rotateUV(quadrant)
.sprite(if (isBottom) spriteBottom else spriteTop).colorAndIndex(Color.white.asInt)
.let { if (isBottom) it.flipped else it }
)
}
protected val zProtectionScale = zProtection.let { Double3(it, 1.0, it) }
protected fun List<Quad>.extendTop(size: Double) = map { q -> q.clampUV(minV = 0.5 - size).transformV { v ->
if (v.xyz.y > 0.501) v.copy(xyz = v.xyz * zProtectionScale) else v }
}
protected fun List<Quad>.extendBottom(size: Double) = map { q -> q.clampUV(maxV = -0.5 + size).transformV { v ->
if (v.xyz.y < -0.501) v.copy(xyz = v.xyz * zProtectionScale) else v }
}
protected fun List<Quad>.buildSides(quadsPerSprite: Int) = Array(4) { quadrant ->
val rotation = baseRotation(axis) + quadrantRotations[quadrant]
this.map { it.rotate(rotation).colorAndIndex(Color.white.asInt) }
.mapIndexed { idx, q -> if (idx % (2 * quadsPerSprite) >= quadsPerSprite) q.sprite(spriteRight) else q.sprite(spriteLeft) }
.build(SOLID, flatLighting = false)
}
companion object {
fun baseRotation(axis: Axis) = when(axis) {
Axis.X -> Rotation.fromUp[EAST.ordinal]
Axis.Y -> Rotation.fromUp[UP.ordinal]
Axis.Z -> Rotation.fromUp[SOUTH.ordinal]
}
val quadrantRotations = Array(4) { Rotation.rot90[UP.ordinal] * it }
}
//
// Mesh definitions
// 4-element arrays hold prebuild meshes for each of the rotations around the axis
//
val sideSquare = sideSquare(-0.5, 0.5).buildSides(quadsPerSprite = 1)
val sideRoundSmall = sideRounded(radiusSmall, -0.5, 0.5).buildSides(quadsPerSprite = 2)
val sideRoundLarge = sideRounded(radiusLarge, -0.5, 0.5).buildSides(quadsPerSprite = 2)
val sideExtendTopSquare = sideSquare(0.5, 0.5 + radiusLarge).extendTop(radiusLarge).buildSides(quadsPerSprite = 1)
val sideExtendTopRoundSmall = sideRounded(radiusSmall, 0.5, 0.5 + radiusLarge).extendTop(radiusLarge).buildSides(quadsPerSprite = 2)
val sideExtendTopRoundLarge = sideRounded(radiusLarge, 0.5, 0.5 + radiusLarge).extendTop(radiusLarge).buildSides(quadsPerSprite = 2)
val sideExtendBottomSquare = sideSquare(-0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 1)
val sideExtendBottomRoundSmall = sideRounded(radiusSmall, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2)
val sideExtendBottomRoundLarge = sideRounded(radiusLarge, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2)
val lidTopSquare = lidSquare(0.5, false).build(SOLID, flatLighting = false)
val lidTopRoundSmall = lidRounded(radiusSmall, 0.5, false).build(SOLID, flatLighting = false)
val lidTopRoundLarge = lidRounded(radiusLarge, 0.5, false).build(SOLID, flatLighting = false)
val lidBottomSquare = lidSquare(-0.5, true).build(SOLID, flatLighting = false)
val lidBottomRoundSmall = lidRounded(radiusSmall, -0.5, true).build(SOLID, flatLighting = false)
val lidBottomRoundLarge = lidRounded(radiusLarge, -0.5, true).build(SOLID, flatLighting = false)
val transitionTop = sideRoundedTransition(radiusLarge, radiusSmall, -0.5, 0.5).buildSides(quadsPerSprite = 2)
val transitionBottom = sideRoundedTransition(radiusSmall, radiusLarge, -0.5, 0.5).buildSides(quadsPerSprite = 2)
//
// Helper fuctions for lids (block ends)
//
fun flatTop(quadrantTypes: Array<QuadrantType>, quadrant: Int) = when(quadrantTypes[quadrant]) {
SMALL_RADIUS -> lidTopRoundSmall[quadrant]
LARGE_RADIUS -> lidTopRoundLarge[quadrant]
SQUARE -> lidTopSquare[quadrant]
INVISIBLE -> lidTopSquare[quadrant]
}
fun flatBottom(quadrantTypes: Array<QuadrantType>, quadrant: Int) = when(quadrantTypes[quadrant]) {
SMALL_RADIUS -> lidBottomRoundSmall[quadrant]
LARGE_RADIUS -> lidBottomRoundLarge[quadrant]
SQUARE -> lidBottomSquare[quadrant]
INVISIBLE -> lidBottomSquare[quadrant]
}
fun extendTop(quadrantTypes: Array<QuadrantType>, quadrant: Int) = when(quadrantTypes[quadrant]) {
SMALL_RADIUS -> sideExtendTopRoundSmall[quadrant]
LARGE_RADIUS -> sideExtendTopRoundLarge[quadrant]
SQUARE -> sideExtendTopSquare[quadrant]
INVISIBLE -> sideExtendTopSquare[quadrant]
}
fun extendBottom(quadrantTypes: Array<QuadrantType>, quadrant: Int) = when(quadrantTypes[quadrant]) {
SMALL_RADIUS -> sideExtendBottomRoundSmall[quadrant]
LARGE_RADIUS -> sideExtendBottomRoundLarge[quadrant]
SQUARE -> sideExtendBottomSquare[quadrant]
INVISIBLE -> sideExtendBottomSquare[quadrant]
}
}

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package mods.betterfoliage.render.column
import mods.betterfoliage.chunk.CachedBlockCtx
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.render.column.ColumnLayerData.NormalRender
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.model.WrappedBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.Axis
import net.minecraft.world.BlockRenderView
import java.util.*
import java.util.function.Supplier
abstract class ColumnModelBase(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
abstract val enabled: Boolean
abstract val overlayLayer: ColumnRenderLayer
abstract val connectPerpendicular: Boolean
abstract fun getMeshSet(axis: Axis, quadrant: Int): ColumnMeshSet
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = CachedBlockCtx(blockView, pos)
val roundLog = ChunkOverlayManager.get(overlayLayer, ctx)
when(roundLog) {
ColumnLayerData.SkipRender -> return
NormalRender -> return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
ColumnLayerData.ResolveError, null -> {
return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
// if log axis is not defined and "Default to vertical" config option is not set, render normally
if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) {
return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
val axis = roundLog.column.axis ?: Axis.Y
val baseRotation = ColumnMeshSet.baseRotation(axis)
ColumnMeshSet.quadrantRotations.forEachIndexed { idx, quadrantRotation ->
// set rotation for the current quadrant
val rotation = baseRotation + quadrantRotation
val meshSet = getMeshSet(axis, idx)
// disallow sharp discontinuities in the chamfer radius, or tapering-in where inappropriate
if (roundLog.quadrants[idx] == LARGE_RADIUS &&
roundLog.upType == PARALLEL && roundLog.quadrantsTop[idx] != LARGE_RADIUS &&
roundLog.downType == PARALLEL && roundLog.quadrantsBottom[idx] != LARGE_RADIUS) {
roundLog.quadrants[idx] = SMALL_RADIUS
}
// select meshes for current quadrant based on connectivity rules
val sideMesh = when (roundLog.quadrants[idx]) {
SMALL_RADIUS -> meshSet.sideRoundSmall[idx]
LARGE_RADIUS -> if (roundLog.upType == PARALLEL && roundLog.quadrantsTop[idx] == SMALL_RADIUS) meshSet.transitionTop[idx]
else if (roundLog.downType == PARALLEL && roundLog.quadrantsBottom[idx] == SMALL_RADIUS) meshSet.transitionBottom[idx]
else meshSet.sideRoundLarge[idx]
SQUARE -> meshSet.sideSquare[idx]
else -> null
}
val upMesh = when(roundLog.upType) {
NONSOLID -> meshSet.flatTop(roundLog.quadrants, idx)
PERPENDICULAR -> {
if (!connectPerpendicular) {
meshSet.flatTop(roundLog.quadrants, idx)
} else {
meshSet.extendTop(roundLog.quadrants, idx)
}
}
PARALLEL -> {
if (roundLog.quadrants[idx] discontinuousWith roundLog.quadrantsTop[idx] &&
roundLog.quadrants[idx].let { it == SQUARE || it == INVISIBLE } )
meshSet.flatTop(roundLog.quadrants, idx)
else null
}
else -> null
}
val downMesh = when(roundLog.downType) {
NONSOLID -> meshSet.flatBottom(roundLog.quadrants, idx)
PERPENDICULAR -> {
if (!connectPerpendicular) {
meshSet.flatBottom(roundLog.quadrants, idx)
} else {
meshSet.extendBottom(roundLog.quadrants, idx)
}
}
PARALLEL -> {
if (roundLog.quadrants[idx] discontinuousWith roundLog.quadrantsBottom[idx] &&
roundLog.quadrants[idx].let { it == SQUARE || it == INVISIBLE } )
meshSet.flatBottom(roundLog.quadrants, idx)
else null
}
else -> null
}
// render
sideMesh?.let { context.meshConsumer().accept(it) }
upMesh?.let { context.meshConsumer().accept(it) }
downMesh?.let { context.meshConsumer().accept(it) }
}
}
}

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@@ -1,199 +0,0 @@
package mods.betterfoliage.render.column
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.chunk.ChunkOverlayLayer
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.chunk.dimType
import mods.betterfoliage.render.block.vanilla.RoundLogKey
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.NONSOLID
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PARALLEL
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PERPENDICULAR
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.SOLID
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.face
import mods.betterfoliage.util.get
import mods.betterfoliage.util.plus
import net.minecraft.block.BlockState
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.Axis
import net.minecraft.util.math.Direction.AxisDirection
import net.minecraft.world.WorldView
/** Index of SOUTH-EAST quadrant. */
const val SE = 0
/** Index of NORTH-EAST quadrant. */
const val NE = 1
/** Index of NORTH-WEST quadrant. */
const val NW = 2
/** Index of SOUTH-WEST quadrant. */
const val SW = 3
interface ColumnBlockKey {
val axis: Axis?
}
/**
* Sealed class hierarchy for all possible render outcomes
*/
sealed class ColumnLayerData {
/**
* Data structure to cache texture and world neighborhood data relevant to column rendering
*/
@Suppress("ArrayInDataClass") // not used in comparisons anywhere
data class SpecialRender(
val column: ColumnBlockKey,
val upType: BlockType,
val downType: BlockType,
val quadrants: Array<QuadrantType>,
val quadrantsTop: Array<QuadrantType>,
val quadrantsBottom: Array<QuadrantType>
) : ColumnLayerData() {
enum class BlockType { SOLID, NONSOLID, PARALLEL, PERPENDICULAR }
enum class QuadrantType {
SMALL_RADIUS, LARGE_RADIUS, SQUARE, INVISIBLE;
infix fun continuousWith(other: QuadrantType) =
this == other || ((this == SQUARE || this == INVISIBLE) && (other == SQUARE || other == INVISIBLE))
infix fun discontinuousWith(other: QuadrantType) = !continuousWith(other)
}
}
/** Column block should not be rendered at all */
object SkipRender : ColumnLayerData()
/** Column block must be rendered normally */
object NormalRender : ColumnLayerData()
/** Error while resolving render data, column block must be rendered normally */
object ResolveError : ColumnLayerData()
}
abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
abstract val connectSolids: Boolean
abstract val lenientConnect: Boolean
abstract val defaultToY: Boolean
abstract fun getColumnKey(state: BlockState): ColumnBlockKey?
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
override fun onBlockUpdate(world: WorldView, pos: BlockPos) {
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(world.dimType, this, pos + offset) }
}
override fun calculate(ctx: BlockCtx): ColumnLayerData {
if (allDirections.all { dir ->
ctx.offset(dir).let { it.isNormalCube && !BetterFoliage.blockTypes.hasTyped<RoundLogKey>(it.state) }
}) return ColumnLayerData.SkipRender
val columnTextures = getColumnKey(ctx.state) ?: return ColumnLayerData.ResolveError
// if log axis is not defined and "Default to vertical" config option is not set, render normally
val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender
// check log neighborhood
val baseRotation = Rotation.fromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0))
val quadrants = Array(4) { SMALL_RADIUS }.checkNeighbors(ctx, baseRotation, logAxis, 0)
val quadrantsTop = Array(4) { SMALL_RADIUS }
if (upType == PARALLEL) quadrantsTop.checkNeighbors(ctx, baseRotation, logAxis, 1)
val quadrantsBottom = Array(4) { SMALL_RADIUS }
if (downType == PARALLEL) quadrantsBottom.checkNeighbors(ctx, baseRotation, logAxis, -1)
return ColumnLayerData.SpecialRender(columnTextures, upType, downType, quadrants, quadrantsTop, quadrantsBottom)
}
/** Sets the type of the given quadrant only if the new value is "stronger" (larger ordinal). */
inline fun Array<QuadrantType>.upgrade(idx: Int, value: QuadrantType) {
if (this[idx].ordinal < value.ordinal) this[idx] = value
}
/** Fill the array of [QuadrantType]s based on the blocks to the sides of this one. */
fun Array<QuadrantType>.checkNeighbors(ctx: BlockCtx, rotation: Rotation, logAxis: Axis, yOff: Int): Array<QuadrantType> {
val blkS = ctx.blockType(rotation, logAxis, Int3(0, yOff, 1))
val blkE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 0))
val blkN = ctx.blockType(rotation, logAxis, Int3(0, yOff, -1))
val blkW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, 0))
// a solid block on one side will make the 2 neighboring quadrants SQUARE
// if there are solid blocks to both sides of a quadrant, it is INVISIBLE
if (connectSolids) {
if (blkS == SOLID) {
upgrade(SW, SQUARE); upgrade(SE, SQUARE)
}
if (blkE == SOLID) {
upgrade(SE, SQUARE); upgrade(NE, SQUARE)
}
if (blkN == SOLID) {
upgrade(NE, SQUARE); upgrade(NW, SQUARE)
}
if (blkW == SOLID) {
upgrade(NW, SQUARE); upgrade(SW, SQUARE)
}
if (blkS == SOLID && blkE == SOLID) upgrade(SE, INVISIBLE)
if (blkN == SOLID && blkE == SOLID) upgrade(NE, INVISIBLE)
if (blkN == SOLID && blkW == SOLID) upgrade(NW, INVISIBLE)
if (blkS == SOLID && blkW == SOLID) upgrade(SW, INVISIBLE)
}
val blkSE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 1))
val blkNE = ctx.blockType(rotation, logAxis, Int3(1, yOff, -1))
val blkNW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, -1))
val blkSW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, 1))
if (lenientConnect) {
// if the block forms the tip of an L-shape, connect to its neighbor with SQUARE quadrants
if (blkE == PARALLEL && (blkSE == PARALLEL || blkNE == PARALLEL)) {
upgrade(SE, SQUARE); upgrade(NE, SQUARE)
}
if (blkN == PARALLEL && (blkNE == PARALLEL || blkNW == PARALLEL)) {
upgrade(NE, SQUARE); upgrade(NW, SQUARE)
}
if (blkW == PARALLEL && (blkNW == PARALLEL || blkSW == PARALLEL)) {
upgrade(NW, SQUARE); upgrade(SW, SQUARE)
}
if (blkS == PARALLEL && (blkSE == PARALLEL || blkSW == PARALLEL)) {
upgrade(SW, SQUARE); upgrade(SE, SQUARE)
}
}
// if the block forms the middle of an L-shape, or is part of a 2x2 configuration,
// connect to its neighbors with SQUARE quadrants, INVISIBLE on the inner corner, and LARGE_RADIUS on the outer corner
if (blkN == PARALLEL && blkW == PARALLEL && (lenientConnect || blkNW == PARALLEL)) {
upgrade(SE, LARGE_RADIUS); upgrade(NE, SQUARE); upgrade(SW, SQUARE); upgrade(NW, INVISIBLE)
}
if (blkS == PARALLEL && blkW == PARALLEL && (lenientConnect || blkSW == PARALLEL)) {
upgrade(NE, LARGE_RADIUS); upgrade(SE, SQUARE); upgrade(NW, SQUARE); upgrade(SW, INVISIBLE)
}
if (blkS == PARALLEL && blkE == PARALLEL && (lenientConnect || blkSE == PARALLEL)) {
upgrade(NW, LARGE_RADIUS); upgrade(NE, SQUARE); upgrade(SW, SQUARE); upgrade(SE, INVISIBLE)
}
if (blkN == PARALLEL && blkE == PARALLEL && (lenientConnect || blkNE == PARALLEL)) {
upgrade(SW, LARGE_RADIUS); upgrade(SE, SQUARE); upgrade(NW, SQUARE); upgrade(NE, INVISIBLE)
}
return this
}
/**
* Get the type of the block at the given offset in a rotated reference frame.
*/
fun BlockCtx.blockType(rotation: Rotation, axis: Axis, offset: Int3): ColumnLayerData.SpecialRender.BlockType {
val offsetRot = offset.rotate(rotation)
val key = getColumnKey(state(offsetRot))
return if (key == null) {
if (offset(offsetRot).isNormalCube) SOLID else NONSOLID
} else {
(key.axis ?: if (BetterFoliage.config.roundLogs.defaultY) Axis.Y else null)?.let {
if (it == axis) PARALLEL else PERPENDICULAR
} ?: SOLID
}
}
}

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
import net.minecraft.util.math.Direction
import net.minecraft.util.math.Direction.*
import kotlin.math.abs
val EPSILON = 0.05
interface CustomLighting {
fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean)
}
interface CustomLightingMeshConsumer {
/** Clear cached block brightness and AO values */
fun clearLighting()
/** Fill AO/light cache for given face */
fun fillAoData(lightFace: Direction)
/** Set AO/light values for quad vertex */
fun setLighting(vIdx: Int, ao: Float, light: Int)
/** Get neighbor block brightness */
fun brNeighbor(dir: Direction): Int
/** Block brightness value */
val brSelf: Int
/** Cached AO values for all box face corners */
val aoFull: FloatArray
/** Cached light values for all box face corners */
val lightFull: IntArray
}
/** Custom lighting used for protruding tuft quads (short grass, algae, cactus arms, etc.) */
fun grassTuftLighting(lightFace: Direction) = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad : QuadView, flat: Boolean, emissive: Boolean) {
if (flat) lighting.flatForceNeighbor(quad, lightFace) else lighting.smoothWithFaceOverride(quad, lightFace)
}
}
/** Custom lighting used for round leaves */
fun roundLeafLighting() = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean) {
if (flat) lighting.flatMax(quad) else lighting.smooth45PreferUp(quad)
}
}
/** Custom lighting used for reeds */
fun reedLighting() = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean) {
lighting.flatForceNeighbor(quad, UP)
}
}
/** Flat lighting, use neighbor brightness in the given direction */
fun CustomLightingMeshConsumer.flatForceNeighbor(quad: QuadView, lightFace: Direction) {
for (vIdx in 0 until 4) {
setLighting(vIdx, 1.0f, brNeighbor(lightFace))
}
}
/** Smooth lighting, use *only* AO/light values on the given face (closest corner) */
fun CustomLightingMeshConsumer.smoothWithFaceOverride(quad: QuadView, lightFace: Direction) {
fillAoData(lightFace)
forEachVertex(quad) { vIdx, x, y, z ->
val cornerUndir = getCornerUndir(x, y, z)
cornerDirFromUndir[lightFace.ordinal][cornerUndir]?.let { aoCorner ->
setLighting(vIdx, aoFull[aoCorner], lightFull[aoCorner])
}
}
}
/**
* Smooth lighting scheme for 45-degree quads bisecting the box along 2 opposing face diagonals.
*
* Determine 2 *primary faces* based on the normal direction.
* Take AO/light values *only* from the 2 primary faces *or* the UP direction,
* based on which box corner is closest. Prefer taking values from the top face.
*/
fun CustomLightingMeshConsumer.smooth45PreferUp(quad: QuadView) {
getAngles45(quad)?.let { normalFaces ->
fillAoData(normalFaces.first)
fillAoData(normalFaces.second)
if (normalFaces.first != UP && normalFaces.second != UP) fillAoData(UP)
forEachVertex(quad) { vIdx, x, y, z ->
val isUp = y > 0.5f
val cornerUndir = getCornerUndir(x, y, z)
val preferredFace = if (isUp) UP else normalFaces.minBy { faceDistance(it, x, y, z) }
val aoCorner = cornerDirFromUndir[preferredFace.ordinal][cornerUndir]!!
setLighting(vIdx, aoFull[aoCorner], lightFull[aoCorner])
}
}
}
/** Flat lighting, use maximum neighbor brightness at the nearest box corner */
fun CustomLightingMeshConsumer.flatMax(quad: QuadView) {
forEachVertex(quad) { vIdx, x, y, z ->
val maxBrightness = cornersUndir[getCornerUndir(x, y, z)].maxValueBy { brNeighbor(it) }
setLighting(vIdx, 1.0f, maxBrightness)
}
}
/**
* If the quad normal approximately bisects 2 axes at a 45 degree angle,
* and is approximately perpendicular to the third, returns the 2 directions
* the quad normal points towards.
* Returns null otherwise.
*/
fun getAngles45(quad: QuadView): Pair<Direction, Direction>? {
val normal = quad.faceNormal()
// one of the components must be close to zero
val zeroAxis = when {
abs(normal.x) < EPSILON -> Axis.X
abs(normal.y) < EPSILON -> Axis.Y
abs(normal.z) < EPSILON -> Axis.Z
else -> return null
}
// the other two must be of similar magnitude
val diff = when(zeroAxis) {
Axis.X -> abs(abs(normal.y) - abs(normal.z))
Axis.Y -> abs(abs(normal.x) - abs(normal.z))
Axis.Z -> abs(abs(normal.x) - abs(normal.y))
}
if (diff > EPSILON) return null
return when(zeroAxis) {
Axis.X -> Pair(if (normal.y > 0.0f) UP else DOWN, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Y -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Z -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.y > 0.0f) UP else DOWN)
}
}
fun faceDistance(face: Direction, x: Float, y: Float, z: Float) = when(face) {
WEST -> x; EAST -> 1.0f - x
DOWN -> y; UP -> 1.0f - y
NORTH -> z; SOUTH -> 1.0f - z
}
inline fun forEachVertex(quad: QuadView, func: (vIdx: Int, x: Float, y: Float, z: Float)->Unit) {
for (vIdx in 0..3) {
func(vIdx, quad.x(vIdx), quad.y(vIdx), quad.z(vIdx))
}
}

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get
import mods.betterfoliage.util.reflectField
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.fabricmc.fabric.impl.client.indigo.renderer.aocalc.AoCalculator
import net.fabricmc.fabric.impl.client.indigo.renderer.render.*
import net.minecraft.block.BlockState
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.VertexConsumer
import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockRenderView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
val AbstractQuadRenderer_blockInfo2 = YarnHelper.requiredField<TerrainBlockRenderInfo>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"blockInfo", "Lnet/fabricmc/fabric/impl/client/indigo/renderer/render/TerrainBlockRenderInfo;"
)
val AbstractQuadRenderer_bufferFunc2 = YarnHelper.requiredField<java.util.function.Function<RenderLayer, VertexConsumer>>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"bufferFunc", "Ljava/util/function/Function;"
)
val AbstractQuadRenderer_aoCalc = YarnHelper.requiredField<AoCalculator>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"aoCalc", "Lnet/fabricmc/fabric/impl/client/indigo/renderer/aocalc/AoCalculator;"
)
val AbstractQuadRenderer_transform = YarnHelper.requiredField<RenderContext.QuadTransform>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"transform", "Lnet/fabricmc/fabric/api/renderer/v1/render/RenderContext\$QuadTransform;"
)
val MODIFIED_CONSUMER_POOL = ThreadLocal<ModifiedTerrainMeshConsumer>()
fun AbstractMeshConsumer.modified() = MODIFIED_CONSUMER_POOL.get() ?: let {
ModifiedTerrainMeshConsumer(this)
}.apply { MODIFIED_CONSUMER_POOL.set(this) }
/**
* Render the given model at the given position.
* Mutates the state of the [RenderContext]!!
*/
fun RenderContext.renderMasquerade(model: BakedModel, blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) = when(this) {
is TerrainRenderContext -> {
val blockInfo = meshConsumer()[AbstractQuadRenderer_blockInfo2]!!
blockInfo.prepareForBlock(state, pos, model.useAmbientOcclusion())
(model as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
else -> {
(model as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
/** Execute the provided block with a mesh consumer using the given custom lighting. */
fun RenderContext.withLighting(lighter: CustomLighting, func: (Consumer<Mesh>)->Unit) = when(this) {
is TerrainRenderContext -> {
val consumer = (meshConsumer() as AbstractMeshConsumer).modified()
consumer.clearLighting()
consumer.lighter = lighter
func(consumer)
consumer.lighter = null
}
else -> func(meshConsumer())
}
/** Get the [BufferBuilder] responsible for a given [BlockRenderLayer] */
fun RenderContext.getBufferBuilder(layer: RenderLayer) = when(this) {
is TerrainRenderContext -> {
val bufferFunc = meshConsumer()[AbstractQuadRenderer_bufferFunc2]!!
bufferFunc.apply(layer)
}
else -> null
}

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package mods.betterfoliage.render.particle
import mods.betterfoliage.util.Double3
import net.minecraft.client.MinecraftClient
import net.minecraft.client.particle.SpriteBillboardParticle
import net.minecraft.client.render.Camera
import net.minecraft.client.render.VertexConsumer
import net.minecraft.client.texture.Sprite
import net.minecraft.client.util.math.Vector3f
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.MathHelper
import net.minecraft.world.World
abstract class AbstractParticle(world: ClientWorld, x: Double, y: Double, z: Double) : SpriteBillboardParticle(world, x, y, z) {
companion object {
// @JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) }
// @JvmStatic val cos = Array(64) { idx -> Math.cos(PI2 / 64.0 * idx) }
}
val billboardRot = Pair(Double3.zero, Double3.zero)
val currentPos = Double3.zero
val prevPos = Double3.zero
val velocity = Double3.zero
override fun tick() {
super.tick()
currentPos.setTo(x, y, z)
prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(velocityX, velocityY, velocityZ)
update()
x = currentPos.x; y = currentPos.y; z = currentPos.z;
velocityX = velocity.x; velocityY = velocity.y; velocityZ = velocity.z;
}
/** Update particle on world tick. */
abstract fun update()
/** True if the particle is renderable. */
abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) MinecraftClient.getInstance().particleManager.addParticle(this) }
override fun buildGeometry(vertexConsumer: VertexConsumer, camera: Camera, tickDelta: Float) {
renderParticleQuad(vertexConsumer, camera, tickDelta)
}
/**
* Render a particle quad.
*
* @param[tessellator] the [Tessellator] instance to use
* @param[tickDelta] partial tick time
* @param[currentPos] render position
* @param[prevPos] previous tick position for interpolation
* @param[size] particle size
* @param[currentAngle] viewpoint-dependent particle rotation (64 steps)
* @param[sprite] particle texture
* @param[isMirrored] mirror particle texture along V-axis
* @param[alpha] aplha blending
*/
fun renderParticleQuad(vertexConsumer: VertexConsumer,
camera: Camera,
tickDelta: Float,
currentPos: Double3 = this.currentPos,
prevPos: Double3 = this.prevPos,
size: Double = scale.toDouble(),
currentAngle: Float = this.angle,
prevAngle: Float = this.prevAngle,
sprite: Sprite = this.sprite,
alpha: Float = this.colorAlpha) {
val center = Double3.lerp(tickDelta.toDouble(), prevPos, currentPos)
val angle = MathHelper.lerp(tickDelta, prevAngle, currentAngle)
val rotation = camera.rotation.copy().apply { hamiltonProduct(Vector3f.POSITIVE_Z.getRadialQuaternion(angle)) }
val lightmapCoord = getColorMultiplier(tickDelta)
val coords = arrayOf(
Double3(-1.0, -1.0, 0.0),
Double3(-1.0, 1.0, 0.0),
Double3(1.0, 1.0, 0.0),
Double3(1.0, -1.0, 0.0)
).map { it.rotate(rotation).mul(size).add(center).sub(camera.pos.x, camera.pos.y, camera.pos.z) }
fun renderVertex(vertex: Double3, u: Float, v: Float) = vertexConsumer
.vertex(vertex.x, vertex.y, vertex.z).texture(u, v)
.color(colorRed, colorGreen, colorBlue, alpha).light(lightmapCoord)
.next()
renderVertex(coords[0], sprite.maxU, sprite.maxV)
renderVertex(coords[1], sprite.maxU, sprite.minV)
renderVertex(coords[2], sprite.minU, sprite.minV)
renderVertex(coords[3], sprite.minU, sprite.maxV)
}
fun setColor(color: Int) {
colorBlue = (color and 255) / 256.0f
colorGreen = ((color shr 8) and 255) / 256.0f
colorRed = ((color shr 16) and 255) / 256.0f
}
}

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