don't alter ShaderMod special textures
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@@ -39,8 +39,14 @@ public class LeafTextureResource implements IResource {
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IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
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try {
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// load normal leaf texture
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ResourceLocation origResource = new ResourceLocation(resLeaf.getResourceDomain(), "textures/blocks/" + resLeaf.getResourcePath());
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if (origResource.getResourcePath().toLowerCase().endsWith("_n.png") || origResource.getResourcePath().toLowerCase().endsWith("_s.png")) {
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// Don't alter ShaderMod normal and specular maps
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fallbackResource = resourceManager.getResource(origResource);
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return;
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}
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// load normal leaf texture
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BufferedImage origImage = ImageIO.read(resourceManager.getResource(origResource).getInputStream());
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if (origImage.getWidth() != origImage.getHeight()) return;
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int size = origImage.getWidth();
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