don't alter ShaderMod special textures

This commit is contained in:
octarine-noise
2014-07-25 20:59:21 +02:00
parent 0daf61583a
commit 4e42f63c36

View File

@@ -39,8 +39,14 @@ public class LeafTextureResource implements IResource {
IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
try {
// load normal leaf texture
ResourceLocation origResource = new ResourceLocation(resLeaf.getResourceDomain(), "textures/blocks/" + resLeaf.getResourcePath());
if (origResource.getResourcePath().toLowerCase().endsWith("_n.png") || origResource.getResourcePath().toLowerCase().endsWith("_s.png")) {
// Don't alter ShaderMod normal and specular maps
fallbackResource = resourceManager.getResource(origResource);
return;
}
// load normal leaf texture
BufferedImage origImage = ImageIO.read(resourceManager.getResource(origResource).getInputStream());
if (origImage.getWidth() != origImage.getHeight()) return;
int size = origImage.getWidth();