use biome colors for short grass without AO
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@@ -79,6 +79,7 @@ public class RenderBlockBetterGrass extends RenderBlockAOBase implements IRender
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// render short grass
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ShadersModIntegration.startGrassQuads();
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Tessellator.instance.setBrightness(getBrightness(block, x, y + 1, z));
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Tessellator.instance.setColorOpaque_I(block.colorMultiplier(blockAccess, x, y, z));
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renderCrossedSideQuads(new Double3(x + 0.5, y + 1.0 + (isSnowed ? 0.0625 : 0.0), z + 0.5), ForgeDirection.UP, scale, halfHeight, pRot[variation], BetterFoliage.config.grassHOffset.value, renderIcon, 0, false);
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return true;
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