use biome colors for short grass without AO

This commit is contained in:
octarine-noise
2014-08-10 15:27:49 +02:00
parent 728e723d37
commit c176713f20

View File

@@ -79,6 +79,7 @@ public class RenderBlockBetterGrass extends RenderBlockAOBase implements IRender
// render short grass
ShadersModIntegration.startGrassQuads();
Tessellator.instance.setBrightness(getBrightness(block, x, y + 1, z));
Tessellator.instance.setColorOpaque_I(block.colorMultiplier(blockAccess, x, y, z));
renderCrossedSideQuads(new Double3(x + 0.5, y + 1.0 + (isSnowed ? 0.0625 : 0.0), z + 0.5), ForgeDirection.UP, scale, halfHeight, pRot[variation], BetterFoliage.config.grassHOffset.value, renderIcon, 0, false);
return true;