add compatibility for custom grass block renderers
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@@ -7,8 +7,8 @@ import mods.betterfoliage.client.render.IRenderBlockDecorator;
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import mods.betterfoliage.client.render.IconSet;
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import mods.betterfoliage.client.render.RenderBlockAOBase;
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import mods.betterfoliage.common.util.Double3;
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import mods.betterfoliage.common.util.Utils;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockGrass;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.init.Blocks;
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@@ -16,6 +16,7 @@ import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@@ -50,14 +51,19 @@ public class RenderBlockBetterGrass extends RenderBlockAOBase implements IRender
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// render grass block
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setPassCounters(1);
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setRenderBoundsFromBlock(block);
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renderStandardBlock(block, x, y, z);
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if (block.getRenderType() == 0) {
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renderStandardBlock(block, x, y, z);
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} else {
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ISimpleBlockRenderingHandler handler = Utils.getRenderingHandler(block.getRenderType());
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handler.renderWorldBlock(world, x, y, z, block, block.getRenderType(), this);
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}
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int variation = getSemiRandomFromPos(x, y, z, 0);
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int heightVariation = getSemiRandomFromPos(x, y, z, 1);
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boolean isSnowed = blockAccess.getBlock(x, y + 1, z) == Blocks.snow_layer;
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IIcon renderIcon = null;
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if (block instanceof BlockGrass) {
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if (BetterFoliageClient.grass.matchesID(block)) {
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if (BetterFoliage.config.grassUseGenerated) {
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renderIcon = isSnowed ? snowGrassGenIcon : grassGenIcon;
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} else {
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