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17 Commits

Author SHA1 Message Date
octarine-noise
03367443b4 [WIP] fix log block detection 2021-05-16 20:08:44 +02:00
octarine-noise
81d3a2eba4 [WIP] beginning port to 1.16.5
+most of the stuff is working
2021-05-14 22:40:04 +02:00
octarine-noise
79ef6cfaa9 bump version 2021-05-13 21:13:45 +02:00
octarine-noise
40fd46b278 [WIP] adopt model replacement from Forge vesion
+ bunch of renames to bring the 2 version closer
+ at-least-not-crashing levels of Optifine support
2021-05-13 21:13:10 +02:00
octarine-noise
9dacdde761 [WIP] fix crash with falling blocks 2021-05-12 12:33:31 +02:00
octarine-noise
6a31adcdd8 [WIP] move AbstractParticles 2021-05-12 12:33:05 +02:00
octarine-noise
b46fdeaeef [WIP] start port to 1.15.2 2021-05-07 19:11:11 +02:00
octarine-noise
f1fa629c5c bring back the fade-out feature for falling leaf particles 2021-04-28 16:56:24 +02:00
octarine-noise
ad914ac03a fix round log x-ray bug 2021-04-28 15:53:02 +02:00
octarine-noise
d8ce8ecb06 bump version 2021-04-28 08:58:59 +02:00
octarine-noise
8d9214c190 add support for shader wind effects 2021-04-27 18:13:57 +02:00
octarine-noise
594db19bfb update block configs 2021-04-27 15:15:26 +02:00
octarine-noise
a89edd53a4 better block discovery logging 2021-04-27 15:12:04 +02:00
octarine-noise
d741338d46 minor cleanup 2020-02-17 15:55:37 +01:00
octarine-noise
01f697d2d3 un-bundle Mod Menu 2020-02-17 15:55:14 +01:00
octarine-noise
4c439dccd2 re-render chunks when configuration is changed 2020-02-17 12:40:21 +01:00
octarine-noise
df50f61b0d [WIP] initial Fabric port
major package refactoring
2020-02-05 13:43:54 +01:00
140 changed files with 3646 additions and 4958 deletions

2
.gitignore vendored
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@@ -7,5 +7,3 @@ run/
build/ build/
classes/ classes/
temp/ temp/
logs
src/main/javacc/mods

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@@ -1,52 +1,52 @@
import net.fabricmc.loom.task.RemapJarTask
import org.ajoberstar.grgit.Grgit
plugins { plugins {
kotlin("jvm").version("1.4.20") id("fabric-loom").version("0.6-SNAPSHOT")
id("net.minecraftforge.gradle").version("4.1.12") kotlin("jvm").version("1.4.31")
id("org.spongepowered.mixin").version("0.7-SNAPSHOT") id("org.ajoberstar.grgit").version("3.1.1")
id("com.intershop.gradle.javacc").version("4.0.0")
} }
apply(plugin = "org.ajoberstar.grgit")
val gitHash = (project.ext.get("grgit") as Grgit).head().abbreviatedId
val semVer = "${project.version}+$gitHash"
val jarName = "BetterFoliage-$semVer-Fabric-${properties["mcVersion"]}"
repositories { repositories {
maven("https://files.minecraftforge.net/maven") maven("https://maven.fabricmc.net/")
maven("https://repo.spongepowered.org/maven") maven("https://minecraft.curseforge.com/api/maven")
maven("https://www.cursemaven.com") maven("https://maven.modmuss50.me/")
maven("https://thedarkcolour.github.io/KotlinForForge/") maven("https://maven.shedaniel.me/")
maven("https://grondag-repo.appspot.com").credentials { username = "guest"; password = "" }
maven("https://jitpack.io")
} }
dependencies { dependencies {
"minecraft"("net.minecraftforge:forge:${properties["mcVersion"]}-${properties["forgeVersion"]}") "minecraft"("com.mojang:minecraft:${properties["mcVersion"]}")
"implementation"("thedarkcolour:kotlinforforge:1.7.0") "mappings"("net.fabricmc:yarn:${properties["yarnMappings"]}:v2")
"api"(fg.deobf("curse.maven:clothconfig-348521:3311352"))
// basic Fabric stuff
"modImplementation"("net.fabricmc:fabric-loader:${properties["loaderVersion"]}")
"modImplementation"("net.fabricmc.fabric-api:fabric-api:${properties["fabricVersion"]}")
"modImplementation"("net.fabricmc:fabric-language-kotlin:${properties["fabricKotlinVersion"]}")
// configuration handling
"modImplementation"("io.github.prospector:modmenu:${properties["modMenuVersion"]}")
listOf("modImplementation", "include").forEach { configuration ->
configuration("me.shedaniel.cloth:cloth-config-fabric:${properties["clothConfigVersion"]}")
configuration("me.zeroeightsix:fiber:${properties["fiberVersion"]}")
}
// Canvas Renderer
// "modImplementation"("grondag:canvas:0.7.+")
// Optifabric
// "modImplementation"("com.github.modmuss50:OptiFabric:1.0.0")
"implementation"("org.zeroturnaround:zt-zip:1.13")
} }
configurations["annotationProcessor"].extendsFrom(configurations["implementation"])
sourceSets { sourceSets {
get("main").ext["refMap"] = "betterfoliage.refmap.json" get("main").ext["refMap"] = "betterfoliage.refmap.json"
get("main").java.srcDir("src/main/javacc/")
}
minecraft {
mappings(properties["mappingsChannel"] as String, properties["mappingsVersion"] as String)
accessTransformer(file("src/main/resources/META-INF/accesstransformer.cfg"))
runs.create("client") {
workingDirectory(file("run"))
properties["forge.logging.markers"] = "CORE"
properties["forge.logging.console.level"] = "debug"
mods.create("betterfoliage") {
source(sourceSets["main"])
}
}
}
javacc {
configs {
create("blockconfig") {
staticParam = "false"
inputFile = file("src/main/javacc/BlockConfig.jj")
outputDir = file("src/main/javacc/")
packageName = "mods.betterfoliage.config.match.parser"
}
}
} }
java { java {
@@ -61,13 +61,10 @@ kotlin {
} }
} }
tasks.getByName<Jar>("jar") { tasks.getByName<ProcessResources>("processResources") {
archiveName = "BetterFoliage-${project.version}-Forge-${properties["mcVersion"]}.jar" filesMatching("fabric.mod.json") { expand(mutableMapOf("version" to semVer)) }
manifest { }
from(file("src/main/resources/META-INF/MANIFEST.MF"))
attributes["Implementation-Version"] = project.version tasks.getByName<RemapJarTask>("remapJar") {
} archiveName = "$jarName.jar"
exclude("net")
filesMatching("META-INF/mods.toml") { expand(project.properties) }
filesMatching("mcmod.info") { expand(project.properties) }
} }

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@@ -2,13 +2,19 @@ org.gradle.jvmargs=-Xmx2G
org.gradle.daemon=false org.gradle.daemon=false
group = com.github.octarine-noise group = com.github.octarine-noise
name = betterfoliage
jarName = BetterFoliage-Forge jarName = BetterFoliage-Forge
version = 2.7.0 version = 2.6.2
mcVersion = 1.16.5 mcVersion = 1.16.5
forgeVersion = 36.1.17 yarnMappings=1.16.5+build.6
mappingsChannel = official loaderVersion=0.11.3
mappingsVersion = 1.16.5 fabricVersion=0.32.5+1.16
#kottleVersion = 1.4.0 kotlinVersion=1.3.60
fabricKotlinVersion=1.5.0+kotlin.1.4.31
clothConfigVersion=4.11.24
modMenuVersion=1.16.9
fiberVersion=0.8.0-2

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.8.1-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-5.6-all.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists

2
gradlew vendored
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@@ -82,7 +82,6 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM. # Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -130,7 +129,6 @@ fi
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"` APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"` JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath # We build the pattern for arguments to be converted via cygpath

25
gradlew.bat vendored
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@@ -29,9 +29,6 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0 set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@@ -40,7 +37,7 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1 %JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute if "%ERRORLEVEL%" == "0" goto init
echo. echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -54,7 +51,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=% set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute if exist "%JAVA_EXE%" goto init
echo. echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -64,14 +61,28 @@ echo location of your Java installation.
goto fail goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute :execute
@rem Setup the command line @rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle @rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %* "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end :end
@rem End local scope for the variables with windows NT shell @rem End local scope for the variables with windows NT shell

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@@ -1,13 +1,8 @@
pluginManagement { pluginManagement {
repositories { repositories {
maven("https://files.minecraftforge.net/maven") jcenter()
maven("https://repo.spongepowered.org/maven") maven("https://maven.fabricmc.net/")
gradlePluginPortal() gradlePluginPortal()
} }
resolutionStrategy {
eachPlugin {
if (requested.id.let { it.namespace == "net.minecraftforge" && it.name == "gradle"} ) useModule("net.minecraftforge.gradle:ForgeGradle:${requested.version}")
if (requested.id.let { it.namespace == "org.spongepowered" && it.name == "mixin"} ) useModule("org.spongepowered:mixingradle:${requested.version}")
}
}
} }
rootProject.name = "betterfoliage"

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@@ -0,0 +1,49 @@
package mods.betterfoliage;
import net.fabricmc.loader.api.FabricLoader;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
public class MixinConfigPlugin implements IMixinConfigPlugin {
Logger logger = LogManager.getLogger(this);
Boolean hasOptifine = null;
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
if (hasOptifine == null) {
hasOptifine = FabricLoader.getInstance().isModLoaded("optifabric");
if (hasOptifine) logger.log(Level.INFO, "[BetterFoliage] Optifabric detected, applying Optifine mixins");
else logger.log(Level.INFO, "[BetterFoliage] Optifabric not detected, applying Vanilla mixins");
}
if (mixinClassName.endsWith("Vanilla") && hasOptifine) return false;
if (mixinClassName.endsWith("Optifine") && !hasOptifine) return false;
return true;
}
@Override
public void onLoad(String mixinPackage) { }
@Override
public String getRefMapperConfig() { return null; }
@Override
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) { }
@Override
public List<String> getMixins() { return null; }
@Override
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) { }
@Override
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) { }
}

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@@ -1,18 +0,0 @@
package mods.betterfoliage;
import org.spongepowered.asm.mixin.Mixins;
import org.spongepowered.asm.mixin.connect.IMixinConnector;
public class MixinConnector implements IMixinConnector {
@Override
public void connect() {
Mixins.addConfiguration("betterfoliage.common.mixins.json");
try {
Class.forName("optifine.OptiFineTransformationService");
Mixins.addConfiguration("betterfoliage.optifine.mixins.json");
} catch (ClassNotFoundException e) {
Mixins.addConfiguration("betterfoliage.vanilla.mixins.json");
}
}
}

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@@ -3,31 +3,42 @@ package mods.betterfoliage.mixin;
import mods.betterfoliage.Hooks; import mods.betterfoliage.Hooks;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.Direction;
import net.minecraft.world.IBlockReader; import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/** import java.util.Random;
* Mixin overriding the {@link VoxelShape} used for the neighbor block in {@link Block}.shouldSideBeRendered().
@Mixin(Block.class)
public class MixinBlock {
private static final String shouldSideBeRendered = "Lnet/minecraft/block/Block;shouldDrawSide(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Z";
private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;getCullingFace(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Lnet/minecraft/util/shape/VoxelShape;";
private static final String randomDisplayTick = "randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
/**
* Override the {@link VoxelShape} used for the neighbor block in {@link Block}.shouldSideBeRendered().
* *
* This way log blocks can be made to not block rendering, without altering any {@link Block} or * This way log blocks can be made to not block rendering, without altering any {@link Block} or
* {@link BlockState} properties with potential gameplay ramifications. * {@link BlockState} properties with potential gameplay ramifications.
*/ */
@Mixin(Block.class) @Redirect(method = shouldSideBeRendered, at = @At(value = "INVOKE", target = getVoxelShape, ordinal = 1))
public class MixinBlock { private static VoxelShape getVoxelShapeOverride(BlockState state, BlockView reader, BlockPos pos, Direction dir) {
private static final String shouldSideBeRendered = "Lnet/minecraft/block/Block;shouldRenderFace(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Z";
private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;func_215702_a(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;";
private static final String getFaceOcclusionShape = "Lnet/minecraft/block/BlockState;getFaceOcclusionShape(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;";
private static final String isOpaqueCube = "Lnet/minecraft/block/Block;isOpaqueCube(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)Z";
@Redirect(method = shouldSideBeRendered, at = @At(value = "INVOKE", target = getFaceOcclusionShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, IBlockReader reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir); return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
} }
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Inject(method = randomDisplayTick, at = @At("HEAD"))
void onRandomDisplayTick(BlockState state, World world, BlockPos pos, Random rnd, CallbackInfo ci) {
// Hooks.onRandomDisplayTick(state.getBlock(), state, world, pos, rnd);
}
} }

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@@ -1,41 +0,0 @@
package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import mods.betterfoliage.model.SpecialRenderModel;
import mods.betterfoliage.render.pipeline.RenderCtxVanilla;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockModelRenderer;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockDisplayReader;
import net.minecraftforge.client.model.data.IModelData;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(BlockModelRenderer.class)
public class MixinBlockModelRenderer {
private static final String renderModel = "Lnet/minecraft/client/renderer/BlockModelRenderer;renderModel(Lnet/minecraft/world/IBlockDisplayReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String renderModelFlat = "Lnet/minecraft/client/renderer/BlockModelRenderer;renderModelFlat(Lnet/minecraft/world/IBlockDisplayReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String renderModelSmooth = "Lnet/minecraft/client/renderer/BlockModelRenderer;renderModelSmooth(Lnet/minecraft/world/IBlockDisplayReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
@Redirect(method = renderModel, at = @At(value = "INVOKE", target = renderModelSmooth), remap = false)
public boolean onRenderModelSmooth(BlockModelRenderer renderer, IBlockDisplayReader world, IBakedModel model, BlockState state, BlockPos pos, MatrixStack matrixStack, IVertexBuilder buffer, boolean checkSides, Random random, long rand, int combinedOverlay, IModelData modelData) {
if (model instanceof SpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, true);
else
return renderer.renderModelSmooth(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
}
@Redirect(method = renderModel, at = @At(value = "INVOKE", target = renderModelFlat), remap = false)
public boolean onRenderModelFlat(BlockModelRenderer renderer, IBlockDisplayReader world, IBakedModel model, BlockState state, BlockPos pos, MatrixStack matrixStack, IVertexBuilder buffer, boolean checkSides, Random random, long rand, int combinedOverlay, IModelData modelData) {
if (model instanceof SpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, false);
else
return renderer.renderModelFlat(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
}
}

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@@ -0,0 +1,17 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.BlockModelsReloadCallback;
import net.minecraft.client.render.block.BlockModels;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(BlockModels.class)
public class MixinBlockModels {
@Inject(method = "reload()V", at = @At("RETURN"))
void onReload(CallbackInfo ci) {
BlockModelsReloadCallback.EVENT.invoker().reloadBlockModels((BlockModels) (Object) this);
}
}

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@@ -5,11 +5,9 @@ import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader; import net.minecraft.world.BlockView;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Coerce;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Redirect;
/** /**
@@ -20,12 +18,12 @@ import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(AbstractBlock.AbstractBlockState.class) @Mixin(AbstractBlock.AbstractBlockState.class)
@SuppressWarnings({"deprecation"}) @SuppressWarnings({"deprecation"})
public class MixinBlockState { public class MixinBlockState {
private static final String callFrom = "Lnet/minecraft/block/AbstractBlock$AbstractBlockState;getShadeBrightness(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F"; private static final String callFrom = "Lnet/minecraft/block/AbstractBlock$AbstractBlockState;getAmbientOcclusionLightLevel(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F";
// why is the INVOKEVIRTUAL target class Block in the bytecode, not AbstractBlock? // why is the INVOKEVIRTUAL target class Block in the bytecode, not AbstractBlock?
private static final String callTo = "Lnet/minecraft/block/Block;getShadeBrightness(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F"; private static final String callTo = "Lnet/minecraft/block/Block;getAmbientOcclusionLightLevel(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F";
@Redirect(method = callFrom, at = @At(value = "INVOKE", target = callTo)) @Redirect(method = callFrom, at = @At(value = "INVOKE", target = callTo))
float getAmbientOcclusionValue(Block block, BlockState state, IBlockReader reader, BlockPos pos) { float getAmbientOcclusionValue(Block block, BlockState state, BlockView reader, BlockPos pos) {
return Hooks.getAmbientOcclusionLightValueOverride(block.getShadeBrightness(state, reader, pos), state); return Hooks.getAmbientOcclusionLightValueOverride(block.getAmbientOcclusionLightLevel(state, reader, pos), state);
} }
} }

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@@ -0,0 +1,24 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientChunkLoadCallback;
import net.minecraft.client.world.ClientChunkManager;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.world.biome.source.BiomeArray;
import net.minecraft.world.chunk.WorldChunk;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ClientChunkManager.class)
public class MixinClientChunkManager {
private static final String onLoadChunkFromPacket = "Lnet/minecraft/client/world/ClientChunkManager;loadChunkFromPacket(IILnet/minecraft/world/biome/source/BiomeArray;Lnet/minecraft/network/PacketByteBuf;Lnet/minecraft/nbt/CompoundTag;IZ)Lnet/minecraft/world/chunk/WorldChunk;";
@Inject(method = onLoadChunkFromPacket, at = @At(value = "RETURN", ordinal = 2))
void onLoadChunkFromPacket(int x, int z, @Nullable BiomeArray biomes, PacketByteBuf buf, CompoundTag tag, int verticalStripBitmask, boolean complete, CallbackInfoReturnable<WorldChunk> ci) {
ClientChunkLoadCallback.EVENT.invoker().loadChunk(ci.getReturnValue());
}
}

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@@ -0,0 +1,19 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientChunkLoadCallback;
import net.minecraft.world.chunk.WorldChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(targets = {"net.minecraft.client.world.ClientChunkManager$ClientChunkMap"})
public class MixinClientChunkManagerChunkMap {
private static final String onCompareAndSet = "Lnet/minecraft/client/world/ClientChunkManager$ClientChunkMap;compareAndSet(ILnet/minecraft/world/chunk/WorldChunk;Lnet/minecraft/world/chunk/WorldChunk;)Lnet/minecraft/world/chunk/WorldChunk;";
@Inject(method = onCompareAndSet, at = @At("HEAD"))
void onSetAndCompare(int i, WorldChunk oldChunk, WorldChunk newChunk, CallbackInfoReturnable<WorldChunk> ci) {
ClientChunkLoadCallback.EVENT.invoker().unloadChunk(oldChunk);
}
}

View File

@@ -1,43 +1,53 @@
package mods.betterfoliage.mixin; package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientWorldLoadCallback;
import mods.betterfoliage.Hooks; import mods.betterfoliage.Hooks;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.world.ClientWorld; import net.minecraft.client.world.ClientWorld;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader; import net.minecraft.util.profiler.Profiler;
import net.minecraft.util.registry.RegistryKey;
import net.minecraft.world.World;
import net.minecraft.world.dimension.DimensionType;
import net.minecraft.world.level.LevelInfo;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Random; import java.util.Random;
import java.util.function.Supplier;
@Mixin(ClientWorld.class) @Mixin(ClientWorld.class)
public class MixinClientWorld { public class MixinClientWorld {
private static final String worldAnimateTick = "Lnet/minecraft/client/world/ClientWorld;doAnimateTick(IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$Mutable;)V"; private static final String ctor = "Lnet/minecraft/client/world/ClientWorld;<init>(Lnet/minecraft/client/network/ClientPlayNetworkHandler;Lnet/minecraft/client/world/ClientWorld$Properties;Lnet/minecraft/util/registry/RegistryKey;Lnet/minecraft/world/dimension/DimensionType;ILjava/util/function/Supplier;Lnet/minecraft/client/render/WorldRenderer;ZJ)V";
private static final String blockAnimateTick = "Lnet/minecraft/block/Block;animateTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V"; private static final String scheduleBlockRerenderIfNeeded = "Lnet/minecraft/client/world/ClientWorld;scheduleBlockRerenderIfNeeded(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V";
private static final String rendererNotify = "Lnet/minecraft/client/render/WorldRenderer;method_21596(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V";
private static final String worldNotify = "Lnet/minecraft/client/world/ClientWorld;sendBlockUpdated(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V"; private static final String worldDisplayTick = "randomBlockDisplayTick(IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$Mutable;)V";
private static final String rendererNotify = "Lnet/minecraft/client/renderer/WorldRenderer;blockChanged(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V"; private static final String blockDisplayTick = "Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Inject(method = worldAnimateTick, at = @At(value = "INVOKE", target = blockAnimateTick))
void onAnimateTick(int x, int y, int z, int range, Random random, boolean doBarrier, BlockPos.Mutable pos, CallbackInfo ci) {
Hooks.onRandomDisplayTick((ClientWorld) (Object) this, pos, random);
}
/** /**
* Inject callback to get notified of client-side blockstate changes. * Inject callback to get notified of client-side blockstate changes.
* Used to invalidate caches in the {@link mods.betterfoliage.chunk.ChunkOverlayManager} * Used to invalidate caches in the {@link mods.betterfoliage.chunk.ChunkOverlayManager}
*/ */
@Redirect(method = worldNotify, at = @At(value = "INVOKE", target = rendererNotify)) @Inject(method = scheduleBlockRerenderIfNeeded, at = @At(value = "HEAD"))
void onClientBlockChanged(WorldRenderer renderer, IBlockReader world, BlockPos pos, BlockState oldState, BlockState newState, int flags) { void onClientBlockChanged(BlockPos pos, BlockState oldState, BlockState newState, CallbackInfo ci) {
Hooks.onClientBlockChanged((ClientWorld) world, pos, oldState, newState, flags); Hooks.onClientBlockChanged((ClientWorld) (Object) this, pos, oldState, newState);
renderer.blockChanged(world, pos, oldState, newState, flags); }
@Inject(method = ctor, at = @At("RETURN"))
void onClientWorldCreated(ClientPlayNetworkHandler networkHandler, ClientWorld.Properties properties, RegistryKey<World> registryRef, DimensionType dimensionType, int loadDistance, Supplier<Profiler> profiler, WorldRenderer worldRenderer, boolean debugWorld, long seed, CallbackInfo ci) {
ClientWorldLoadCallback.EVENT.invoker().loadWorld((ClientWorld) (Object) this);
}
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Inject(method = worldDisplayTick, at = @At(value = "INVOKE", target = blockDisplayTick))
void onRandomDisplayTick(int xCenter, int yCenter, int zCenter, int radius, Random random, boolean spawnBarrierParticles, BlockPos.Mutable mutable, CallbackInfo ci) {
Hooks.onRandomDisplayTick((ClientWorld) (Object) this, mutable);
} }
} }

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@@ -1,44 +0,0 @@
package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import mods.betterfoliage.model.SpecialRenderModel;
import mods.betterfoliage.render.pipeline.RenderCtxForge;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockDisplayReader;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer;
import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ForgeBlockModelRenderer.class)
public class MixinForgeBlockModelRenderer {
private static final String renderModelFlat = "Lnet/minecraftforge/client/model/pipeline/ForgeBlockModelRenderer;renderModelFlat(Lnet/minecraft/world/IBlockDisplayReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String renderModelSmooth = "Lnet/minecraftforge/client/model/pipeline/ForgeBlockModelRenderer;renderModelSmooth(Lnet/minecraft/world/IBlockDisplayReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String render = "Lnet/minecraftforge/client/model/pipeline/ForgeBlockModelRenderer;render(Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;Lnet/minecraft/world/IBlockDisplayReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;ZLjava/util/Random;JLnet/minecraftforge/client/model/data/IModelData;)Z";
@Redirect(method = {renderModelFlat, renderModelSmooth}, at = @At(value = "INVOKE", target = render), remap = false)
public boolean render(
VertexLighterFlat lighter,
IBlockDisplayReader world,
IBakedModel model,
BlockState state,
BlockPos pos,
MatrixStack matrixStack,
boolean checkSides,
Random rand,
long seed,
IModelData modelData
) {
if (model instanceof SpecialRenderModel)
return RenderCtxForge.render(lighter, world, (SpecialRenderModel) model, state, pos, matrixStack, checkSides, rand, seed, modelData);
else
return ForgeBlockModelRenderer.render(lighter, world, model, state, pos, matrixStack, checkSides, rand, seed, modelData);
}
}

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@@ -1,65 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.render.lighting.ForgeVertexLighter;
import mods.betterfoliage.render.lighting.ForgeVertexLighterAccess;
import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
import org.jetbrains.annotations.NotNull;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(VertexLighterFlat.class)
abstract public class MixinForgeCustomVertexLighting implements ForgeVertexLighter, ForgeVertexLighterAccess {
private static final String processQuad = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;processQuad()V";
private static final String updateLightmap = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;updateLightmap([F[FFFF)V";
private static final String updateColor = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;updateColor([F[FFFFFI)V";
private static final String resetBlockInfo = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;resetBlockInfo()V";
@NotNull
public ForgeVertexLighter vertexLighter = this;
@NotNull
public ForgeVertexLighter getVertexLighter() {
return vertexLighter;
}
public void setVertexLighter(@NotNull ForgeVertexLighter vertexLighter) {
this.vertexLighter = vertexLighter;
}
@Shadow
protected abstract void updateLightmap(float[] normal, float[] lightmap, float x, float y, float z);
@Shadow
protected abstract void updateColor(float[] normal, float[] color, float x, float y, float z, float tint, int multiplier);
@Override
public void updateVertexLightmap(@NotNull float[] normal, @NotNull float[] lightmap, float x, float y, float z) {
updateLightmap(normal, lightmap, x, y, z);
}
@Override
public void updateVertexColor(@NotNull float[] normal, @NotNull float[] color, float x, float y, float z, float tint, int multiplier) {
updateColor(normal, color, x, y, z, tint, multiplier);
}
@Redirect(method = processQuad, at = @At(value = "INVOKE", target = updateColor), remap = false)
void onUpdateColor(VertexLighterFlat self, float[] normal, float[] color, float x, float y, float z, float tint, int multiplier) {
vertexLighter.updateVertexColor(normal, color, x, y, z, tint, multiplier);
}
@Redirect(method = processQuad, at = @At(value = "INVOKE", target = updateLightmap), remap = false)
void onUpdateLightmap(VertexLighterFlat self, float[] normal, float[] lightmap, float x, float y, float z) {
vertexLighter.updateVertexLightmap(normal, lightmap, x, y, z);
}
@Inject(method = resetBlockInfo, at = @At("RETURN"), remap = false)
void onReset(CallbackInfo ci) {
vertexLighter = this;
}
}

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@@ -1,44 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.BetterFoliage;
import mods.betterfoliage.BetterFoliageMod;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import mods.betterfoliage.resource.discovery.ModelDefinitionsLoadedEvent;
import net.minecraft.client.renderer.model.*;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.profiler.IProfiler;
import net.minecraft.util.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.Function;
@Mixin(ModelBakery.class)
abstract public class MixinModelBakery {
private static final String processLoading = "Lnet/minecraft/client/renderer/model/ModelBakery;processLoading(Lnet/minecraft/profiler/IProfiler;I)V";
private static final String stitch = "Lnet/minecraft/client/renderer/texture/AtlasTexture;stitch(Lnet/minecraft/resources/IResourceManager;Ljava/util/stream/Stream;Lnet/minecraft/profiler/IProfiler;I)Lnet/minecraft/client/renderer/texture/AtlasTexture$SheetData;";
private static final String profilerSection = "Lnet/minecraft/profiler/IProfiler;popPush(Ljava/lang/String;)V";
private static final String getBakedModel = "Lnet/minecraft/client/renderer/model/ModelBakery;getBakedModel(Lnet/minecraft/util/ResourceLocation;Lnet/minecraft/client/renderer/model/IModelTransform;Ljava/util/function/Function;)Lnet/minecraft/client/renderer/model/IBakedModel;";
private static final String bakeModel = "Lnet/minecraft/client/renderer/model/IUnbakedModel;bake(Lnet/minecraft/client/renderer/model/ModelBakery;Ljava/util/function/Function;Lnet/minecraft/client/renderer/model/IModelTransform;Lnet/minecraft/util/ResourceLocation;)Lnet/minecraft/client/renderer/model/IBakedModel;";
@Inject(method = processLoading, at = @At(value = "INVOKE", target = profilerSection, ordinal = 4))
void onBeforeTextures(IProfiler profiler, int maxMipmapLevel, CallbackInfo ci) {
profiler.popPush("betterfoliage");
BetterFoliageMod.INSTANCE.getBus().post(new ModelDefinitionsLoadedEvent(ModelBakery.class.cast(this)));
}
@Redirect(method = getBakedModel, at = @At(value = "INVOKE", target = bakeModel))
IBakedModel onBakeModel(
IUnbakedModel unbaked,
ModelBakery bakery,
Function<RenderMaterial, TextureAtlasSprite> spriteGetter,
IModelTransform transform,
ResourceLocation locationIn
) {
return BetterFoliage.INSTANCE.getModelManager().onBake(unbaked, bakery, spriteGetter, transform, locationIn);
}
}

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@@ -0,0 +1,37 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ModelLoadingCallback;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.Function;
@Mixin(ModelLoader.class)
public class MixinModelLoader {
@Shadow @Final private ResourceManager resourceManager;
// use the same trick fabric-api does to get around the no-mixins-in-constructors policy
@Inject(at = @At("HEAD"), method = "addModel")
private void addModelHook(ModelIdentifier id, CallbackInfo info) {
if (id.getPath().equals("trident_in_hand")) {
// last step before stitching
ModelLoadingCallback.EVENT.invoker().beginLoadModels((ModelLoader) (Object) this, resourceManager);
}
}
}

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@@ -0,0 +1,34 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.function.Function;
@Mixin(ModelLoader.class)
public class MixinModelLoaderOptifine {
private static final String loaderBake = "Lnet/minecraft/class_1088;getBakedModel(Lnet/minecraft/class_2960;Lnet/minecraft/class_3665;Ljava/util/function/Function;)Lnet/minecraft/class_1087;";
private static final String modelBake = "Lnet/minecraft/class_1100;method_4753(Lnet/minecraft/class_1088;Ljava/util/function/Function;Lnet/minecraft/class_3665;Lnet/minecraft/class_2960;)Lnet/minecraft/class_1087;";
@SuppressWarnings("UnresolvedMixinReference")
@Redirect(method = loaderBake, at = @At(value = "INVOKE", target = modelBake), remap = false)
BakedModel onBakeModel(
UnbakedModel unbaked,
ModelLoader loader,
Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer,
Identifier modelId
) {
return BakeWrapperManager.INSTANCE.onBake(unbaked, loader, textureGetter, rotationContainer, modelId);
}
}

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@@ -0,0 +1,34 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.function.Function;
@Mixin(ModelLoader.class)
public class MixinModelLoaderVanilla {
private static final String loaderBake = "Lnet/minecraft/client/render/model/ModelLoader;bake(Lnet/minecraft/util/Identifier;Lnet/minecraft/client/render/model/ModelBakeSettings;)Lnet/minecraft/client/render/model/BakedModel;";
private static final String modelBake = "Lnet/minecraft/client/render/model/UnbakedModel;bake(Lnet/minecraft/client/render/model/ModelLoader;Ljava/util/function/Function;Lnet/minecraft/client/render/model/ModelBakeSettings;Lnet/minecraft/util/Identifier;)Lnet/minecraft/client/render/model/BakedModel;";
@Redirect(method = loaderBake, at = @At(value = "INVOKE", target = modelBake))
BakedModel onBakeModel(
UnbakedModel unbaked,
ModelLoader loader,
Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer,
Identifier modelId
) {
return BakeWrapperManager.INSTANCE.onBake(unbaked, loader, textureGetter, rotationContainer, modelId);
}
}

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@@ -1,38 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Pseudo;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Coerce;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Pseudo
@Mixin(targets = "net.optifine.util.BlockUtils")
public class MixinOptifineBlockUtils {
private static final String shouldSideBeRendered = "shouldSideBeRendered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;Lnet/optifine/render/RenderEnv;)Z";
private static final String shouldSideBeRenderedCached = "shouldSideBeRenderedCached(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;Lnet/optifine/render/RenderEnv;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;)Z";
private static final String getFaceOcclusionShape = "Lnet/minecraft/block/BlockState;getFaceOcclusionShape(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;";
@SuppressWarnings("UnresolvedMixinReference")
@Redirect(method = shouldSideBeRenderedCached, at = @At(value = "INVOKE", target = getFaceOcclusionShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, IBlockReader reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
}
@SuppressWarnings("UnresolvedMixinReference")
@Inject(method = shouldSideBeRendered, at = @At(value = "HEAD"), cancellable = true)
private static void shouldForceSideRender(BlockState state, IBlockReader reader, BlockPos pos, Direction face, @Coerce Object renderEnv, CallbackInfoReturnable<Boolean> cir) {
if (Hooks.shouldForceSideRenderOF(state, reader, pos, face)) {
cir.setReturnValue(true);
}
}
}

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@@ -1,57 +0,0 @@
package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import mods.betterfoliage.render.pipeline.RenderCtxBase;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.RegionRenderCacheBuilder;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.chunk.ChunkRenderDispatcher;
import net.minecraft.client.renderer.chunk.VisGraph;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockDisplayReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Coerce;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.util.Iterator;
import java.util.Random;
import java.util.Set;
@Mixin(targets = "net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$ChunkRender$RebuildTask")
public class MixinOptifineChunkRendererDispatcher {
private static final String compile = "Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$ChunkRender$RebuildTask;compile(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$CompiledChunk;Lnet/minecraft/client/renderer/RegionRenderCacheBuilder;)Ljava/util/Set;";
private static final String getBlockStateMcp = "Lnet/optifine/override/ChunkCacheOF;getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;";
private static final String getBlockStateSrg = "Lnet/optifine/override/ChunkCacheOF;func_180495_p(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;";
@Inject(method = compile, locals = LocalCapture.CAPTURE_FAILHARD, require = 1, at = {
@At(value = "INVOKE", target = getBlockStateMcp),
@At(value = "INVOKE", target = getBlockStateSrg),
})
void onStartBlockRender(
float xIn, float yIn, float zIn,
ChunkRenderDispatcher.CompiledChunk compiledChunkIn, RegionRenderCacheBuilder builderIn,
CallbackInfoReturnable<Set> cir,
int i, BlockPos blockpos, BlockPos blockpos1, VisGraph visgraph, Set set, MatrixStack matrixstack,
@Coerce IBlockDisplayReader chunkrendercache, RenderType[] singleLayer,
boolean shaders, boolean shadersMidBlock, Random random,
BlockRendererDispatcher blockrendererdispatcher, Iterator var18,
@Coerce BlockPos blockpos2
) {
RenderCtxBase.reset(chunkrendercache, blockrendererdispatcher, blockpos2, random);
}
// @Inject(method = compile, locals = LocalCapture.PRINT, require = 1, at = {
// @At(value = "INVOKE", target = getBlockStateMcp),
// @At(value = "INVOKE", target = getBlockStateSrg),
// })
// void printLocals(
// float p_228940_1_, float p_228940_2_, float p_228940_3_,
// ChunkRenderDispatcher.CompiledChunk p_228940_4_, RegionRenderCacheBuilder p_228940_5_,
// CallbackInfoReturnable<BlockState> ci) {
// }
}

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@@ -1,46 +0,0 @@
package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import mods.betterfoliage.render.pipeline.RenderCtxBase;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.RegionRenderCacheBuilder;
import net.minecraft.client.renderer.chunk.ChunkRenderCache;
import net.minecraft.client.renderer.chunk.ChunkRenderDispatcher;
import net.minecraft.client.renderer.chunk.VisGraph;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.util.Iterator;
import java.util.Random;
import java.util.Set;
@Mixin(targets = "net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$ChunkRender$RebuildTask")
public class MixinVanillaChunkRendererDispatcher {
private static final String compile = "Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$ChunkRender$RebuildTask;compile(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$CompiledChunk;Lnet/minecraft/client/renderer/RegionRenderCacheBuilder;)Ljava/util/Set;";
private static final String getBlockState = "Lnet/minecraft/client/renderer/chunk/ChunkRenderCache;getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;";
@Inject(method = compile, at = @At(value = "INVOKE", target = getBlockState), locals = LocalCapture.CAPTURE_FAILHARD)
void onStartBlockRender(
float p_228940_1_, float p_228940_2_, float p_228940_3_,
ChunkRenderDispatcher.CompiledChunk p_228940_4_, RegionRenderCacheBuilder p_228940_5_,
CallbackInfoReturnable ci,
int i, BlockPos blockpos, BlockPos blockpos1, VisGraph visgraph, Set set,
ChunkRenderCache chunkrendercache, MatrixStack matrixstack,
Random random,
BlockRendererDispatcher blockrendererdispatcher, Iterator var15,
BlockPos blockpos2) {
RenderCtxBase.reset(chunkrendercache, blockrendererdispatcher, blockpos2, random);
}
// @Inject(method = compile, at = @At(value = "INVOKE", target = getBlockState), locals = LocalCapture.PRINT)
// void printLocals(
// float p_228940_1_, float p_228940_2_, float p_228940_3_,
// ChunkRenderDispatcher.CompiledChunk p_228940_4_, RegionRenderCacheBuilder p_228940_5_,
// CallbackInfoReturnable ci) {
// }
}

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@@ -1,101 +0,0 @@
PARSER_BEGIN(BlockConfigParser)
package mods.betterfoliage.config.match.parser;
import java.util.List;
import java.util.LinkedList;
import mods.betterfoliage.config.match.*;
public class BlockConfigParser {
public String configFile;
ConfigSource getSource(Token t) {
return new ConfigSource(configFile, t.beginLine, t.beginColumn);
}
}
PARSER_END(BlockConfigParser)
// Whitespace definition
SKIP : { " " | "\n" | "\t" | "\r" }
// Single-line comment
SPECIAL_TOKEN : { <lineComment: "//" (~["\n","\r"])* ("\n"|"\r"|"\r\n")> }
// Lexical state for string literal in quotes
SPECIAL_TOKEN : { < quoteStart : "\"" > : withinQuotes }
<withinQuotes> SPECIAL_TOKEN : { < quoteEnd : "\"" > : DEFAULT }
<withinQuotes> TOKEN : { < stringLiteral : (["a"-"z"] | ["0"-"9"] | "/" | "." | "_" | "-" | ":" )* > }
// Symbol tokens
TOKEN : {
< parenStart : "(" > |
< parenEnd : ")" > |
< dot : "." > |
< comma : "," > |
< exclamation : "!" >
}
List<Node.MatchAll> matchFile() : {
Token t; Node n; List<Node.MatchAll> rules = new LinkedList<Node.MatchAll>();
} {
(
t = "match"
{ List<Node> nodes = new LinkedList<Node>(); }
(n = match() { nodes.add(n); })*
"end"
{ rules.add(new Node.MatchAll(getSource(t), nodes)); }
)*
{ return rules; }
}
Node match() : {
Token t; Token t2; MatchMethod mm; List<Node.Value> values; Node.Value v; Node n;
} {
<exclamation> n = match() { return new Node.Negate(n); }
|
t = "block.class." mm = matchMethod() <parenStart> values = matchValueList() <parenEnd>
{ return new Node.MatchValueList(Node.MatchSource.BLOCK_CLASS, mm, getSource(t), values); }
|
t = "block.name." mm = matchMethod() <parenStart> values = matchValueList() <parenEnd>
{ return new Node.MatchValueList(Node.MatchSource.BLOCK_NAME, mm, getSource(t), values); }
|
t = "model." mm = matchMethod() <parenStart> values = matchValueList() <parenEnd>
{ return new Node.MatchValueList(Node.MatchSource.MODEL_LOCATION, mm, getSource(t), values); }
|
t = "isParam" <parenStart> t2 = <stringLiteral> <comma> values = matchValueList() <parenEnd>
{ return new Node.MatchParam(t2.image, values, getSource(t)); }
|
t = "setParam" <parenStart> t2 = <stringLiteral> <comma> v = matchValue() <parenEnd>
{ return new Node.SetParam(t2.image, v, getSource(t)); }
}
MatchMethod matchMethod() : {} {
"matches" { return MatchMethod.EXACT_MATCH; } |
"extends" { return MatchMethod.EXTENDS; } |
"contains" { return MatchMethod.CONTAINS; }
}
List<Node.Value> matchValueList() : {
List<Node.Value> values = new LinkedList<Node.Value>();
Node.Value v;
} {
v = matchValue() { values.add(v); }
(<comma> v = matchValue() { values.add(v); } )*
{ return values; }
}
Node.Value matchValue() : {
Token t;
} {
t = <stringLiteral>
{ return new Node.Value.Literal(getSource(t), t.image); }
|
"classOf" <parenStart> t = <stringLiteral> <parenEnd>
{ return new Node.Value.ClassOf(getSource(t), t.image); }
|
"model.texture" <parenStart> t = <stringLiteral> <parenEnd>
{ return new Node.Value.Texture(getSource(t), t.image); }
|
"model.tint" <parenStart> t = <stringLiteral> <parenEnd>
{ return new Node.Value.Tint(getSource(t), t.image); }
}

View File

@@ -1,107 +1,94 @@
package mods.betterfoliage package mods.betterfoliage
import me.zeroeightsix.fiber.JanksonSettings
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.BlockConfig import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.integration.OptifineCustomColors import mods.betterfoliage.config.MainConfig
import mods.betterfoliage.integration.ShadersModIntegration import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.block.vanilla.RoundLogOverlayLayer import mods.betterfoliage.render.block.vanilla.*
import mods.betterfoliage.render.block.vanilla.StandardCactusDiscovery
import mods.betterfoliage.render.block.vanilla.StandardCactusModel
import mods.betterfoliage.render.block.vanilla.StandardDirtDiscovery
import mods.betterfoliage.render.block.vanilla.StandardDirtModel
import mods.betterfoliage.render.block.vanilla.StandardGrassDiscovery
import mods.betterfoliage.render.block.vanilla.StandardGrassModel
import mods.betterfoliage.render.block.vanilla.StandardLeafDiscovery
import mods.betterfoliage.render.block.vanilla.StandardLeafModel
import mods.betterfoliage.render.block.vanilla.StandardLilypadDiscovery
import mods.betterfoliage.render.block.vanilla.StandardLilypadModel
import mods.betterfoliage.render.block.vanilla.StandardMyceliumDiscovery
import mods.betterfoliage.render.block.vanilla.StandardMyceliumModel
import mods.betterfoliage.render.block.vanilla.StandardNetherrackDiscovery
import mods.betterfoliage.render.block.vanilla.StandardNetherrackModel
import mods.betterfoliage.render.block.vanilla.StandardRoundLogDiscovery
import mods.betterfoliage.render.block.vanilla.StandardRoundLogModel
import mods.betterfoliage.render.block.vanilla.StandardSandDiscovery
import mods.betterfoliage.render.block.vanilla.StandardSandModel
import mods.betterfoliage.render.lighting.AoSideHelper
import mods.betterfoliage.render.particle.LeafParticleRegistry import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.render.particle.LeafWindTracker
import mods.betterfoliage.render.particle.RisingSoulParticle import mods.betterfoliage.render.particle.RisingSoulParticle
import mods.betterfoliage.resource.discovery.BakeWrapperManager import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.BlockTypeCache import mods.betterfoliage.resource.discovery.BlockTypeCache
import mods.betterfoliage.resource.discovery.RuleBasedDiscovery import mods.betterfoliage.resource.generated.GeneratedBlockTexturePack
import mods.betterfoliage.resource.generated.GeneratedTexturePack import net.fabricmc.api.ClientModInitializer
import mods.betterfoliage.util.resourceManager import net.fabricmc.fabric.api.resource.ResourceManagerHelper
import net.fabricmc.fabric.mixin.resource.loader.ResourcePackManagerAccessor
import net.fabricmc.loader.api.FabricLoader
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.client.MinecraftClient
import net.minecraft.resource.ResourceType
import net.minecraft.util.Identifier
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
/**
* Object responsible for initializing (and holding a reference to) all the infrastructure of the mod object BetterFoliage : ClientModInitializer {
* except for the call hooks. const val MOD_ID = "betterfoliage"
*/
object BetterFoliage { val detailLogStream = PrintStream(File("logs/betterfoliage.log").apply {
/** Resource pack holding generated assets */ parentFile.mkdirs()
val generatedPack = GeneratedTexturePack("bf_gen", "Better Foliage generated assets") if (!exists()) createNewFile()
})
fun logger(obj: Any) = LogManager.getLogger(obj)
fun detailLogger(obj: Any) = SimpleLogger(
obj::class.java.simpleName, Level.DEBUG, false, true, true, false, "yyyy-MM-dd HH:mm:ss", null, PropertiesUtil(Properties()), detailLogStream
)
val configFile get() = File(FabricLoader.getInstance().configDirectory, "BetterFoliage.json")
val config = MainConfig().apply {
if (configFile.exists()) JanksonSettings().deserialize(fiberNode, configFile.inputStream())
else JanksonSettings().serialize(fiberNode, configFile.outputStream(), false)
}
val blockConfig = BlockConfig()
val generatedPack = GeneratedBlockTexturePack(Identifier(MOD_ID, "generated"), "betterfoliage-generated", "Better Foliage", "Generated leaf textures")
/** List of recognized [BlockState]s */ /** List of recognized [BlockState]s */
var blockTypes = BlockTypeCache() var blockTypes = BlockTypeCache()
val blockConfig = BlockConfig() override fun onInitializeClient() {
// Register generated resource pack
ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(generatedPack.reloader)
(MinecraftClient.getInstance().resourcePackManager as ResourcePackManagerAccessor)
.providers.add(generatedPack.finder)
val standardModelSupport = RuleBasedDiscovery().apply { ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(blockConfig)
discoverers["cactus"] = StandardCactusDiscovery
discoverers["dirt"] = StandardDirtDiscovery
discoverers["grass"] = StandardGrassDiscovery
discoverers["leaf"] = StandardLeafDiscovery
discoverers["lilypad"] = StandardLilypadDiscovery
discoverers["mycelium"] = StandardMyceliumDiscovery
discoverers["netherrack"] = StandardNetherrackDiscovery
discoverers["round-log"] = StandardRoundLogDiscovery
discoverers["sand"] = StandardSandDiscovery
}
val modelManager = BakeWrapperManager().apply {
discoverers.add(standardModelSupport)
}
fun init() { // Add standard block support
// discoverers BakeWrapperManager.discoverers.add(StandardCactusDiscovery)
BetterFoliageMod.bus.register(modelManager) BakeWrapperManager.discoverers.add(StandardDirtDiscovery)
BetterFoliageMod.bus.register(LeafParticleRegistry) BakeWrapperManager.discoverers.add(StandardGrassDiscovery)
resourceManager.registerReloadListener(LeafParticleRegistry) BakeWrapperManager.discoverers.add(StandardLeafDiscovery)
BakeWrapperManager.discoverers.add(StandardLilypadDiscovery)
BakeWrapperManager.discoverers.add(StandardMyceliumDiscovery)
BakeWrapperManager.discoverers.add(StandardNetherrackDiscovery)
BakeWrapperManager.discoverers.add(StandardRoundLogDiscovery)
BakeWrapperManager.discoverers.add(StandardSandDiscovery)
// Init overlay layers
ChunkOverlayManager.layers.add(RoundLogOverlayLayer) ChunkOverlayManager.layers.add(RoundLogOverlayLayer)
listOf( // Init singletons
StandardLeafDiscovery, LeafParticleRegistry
StandardSandDiscovery, StandardLeafModel.Companion
StandardRoundLogDiscovery, StandardGrassModel.Companion
).forEach { StandardRoundLogModel.Companion
} StandardCactusModel.Companion
StandardLilypadModel.Companion
// init singletons DirtModel.Companion
val singletons = listOf( StandardSandModel.Companion
AoSideHelper, StandardMyceliumModel.Companion
ChunkOverlayManager, StandardNetherrackModel.Companion
LeafWindTracker
)
val modelSingletons = listOf(
StandardLeafModel.Companion,
StandardGrassModel.Companion,
StandardDirtModel.Companion,
StandardMyceliumModel.Companion,
StandardSandModel.Companion,
StandardLilypadModel.Companion,
StandardCactusModel.Companion,
StandardNetherrackModel.Companion,
StandardRoundLogModel.Companion,
RisingSoulParticle.Companion RisingSoulParticle.Companion
) ShadersModIntegration
// init mod integrations
val integrations = listOf(
ShadersModIntegration,
OptifineCustomColors
)
} }
}
}

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@@ -1,76 +0,0 @@
package mods.betterfoliage
import mods.betterfoliage.config.MainConfig
import mods.betterfoliage.config.clothGuiRoot
import mods.betterfoliage.config.forgeSpecRoot
import mods.betterfoliage.util.tryDefault
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.screen.Screen
import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.ExtensionPoint.CONFIGGUIFACTORY
import net.minecraftforge.fml.ExtensionPoint.DISPLAYTEST
import net.minecraftforge.fml.ModLoadingContext
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.config.ModConfig
import org.apache.commons.lang3.tuple.Pair
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import thedarkcolour.kotlinforforge.forge.MOD_BUS
import java.io.File
import java.io.PrintStream
import java.util.Properties
import java.util.function.BiFunction
import java.util.function.BiPredicate
import java.util.function.Supplier
@Mod(BetterFoliageMod.MOD_ID)
object BetterFoliageMod {
const val MOD_ID = "betterfoliage"
val bus = MOD_BUS
val config = MainConfig()
val detailLogStream = PrintStream(File("logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
})
fun logger(obj: Any) = LogManager.getLogger(obj)
fun detailLogger(obj: Any) = SimpleLogger(
obj::class.java.simpleName, Level.DEBUG, false, true, true, false, "yyyy-MM-dd HH:mm:ss", null, PropertiesUtil(Properties()), detailLogStream
)
init {
val ctx = ModLoadingContext.get()
val configSpec = config.forgeSpecRoot()
ctx.registerConfig(ModConfig.Type.CLIENT, configSpec)
// Add config GUI extension if Cloth Config is available
val clothLoaded = tryDefault(false) { Class.forName("me.shedaniel.clothconfig2.forge.api.ConfigBuilder"); true }
if (clothLoaded) {
logger(this).log(Level.INFO, "Cloth Config found, registering GUI")
ctx.registerExtensionPoint(CONFIGGUIFACTORY) { BiFunction<Minecraft, Screen, Screen> { client, parent ->
config.clothGuiRoot(
parentScreen = parent,
prefix = listOf(MOD_ID),
background = ResourceLocation("minecraft:textures/block/spruce_log.png"),
saveAction = { configSpec.save() }
)
} }
}
// Accept-all version tester (we are client-only)
ctx.registerExtensionPoint(DISPLAYTEST) {
Pair.of(
Supplier { "Honk if you see this!" },
BiPredicate<String, Boolean> { _, _ -> true }
)
}
Minecraft.getInstance().resourcePackRepository.addPackFinder(BetterFoliage.generatedPack.finder)
BetterFoliage.init()
}
}

View File

@@ -1,106 +1,11 @@
package mods.betterfoliage package mods.betterfoliage
import mods.betterfoliage.util.ClassRef import it.unimi.dsi.fastutil.ints.IntList
import mods.betterfoliage.util.ClassRef.Companion.float import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.ClassRef.Companion.void import net.minecraft.client.texture.Sprite
import mods.betterfoliage.util.FieldRef import net.minecraft.world.World
import mods.betterfoliage.util.MethodRef
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.model.IUnbakedModel
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader
import net.minecraft.world.IBlockReader
import net.minecraftforge.client.model.pipeline.BlockInfo
import net.minecraftforge.client.model.pipeline.VertexLighterFlat
import net.minecraftforge.registries.IRegistryDelegate
import java.util.Random
import java.util.function.Predicate
typealias Sprite = TextureAtlasSprite
// Java
val String = ClassRef<String>("java.lang.String")
val List = ClassRef<List<*>>("java.util.List")
val Random = ClassRef<Random>("java.util.Random")
fun <K, V> mapRef() = ClassRef<Map<K, V>>("java.util.Map")
fun <K, V> mapRefMutable() = ClassRef<MutableMap<K, V>>("java.util.Map")
// Minecraft
val IBlockReader = ClassRef<IBlockReader>("net.minecraft.world.IBlockReader")
val ILightReader = ClassRef<IBlockDisplayReader>("net.minecraft.world.IBlockDisplayReader")
val BlockState = ClassRef<BlockState>("net.minecraft.block.BlockState")
val BlockPos = ClassRef<BlockPos>("net.minecraft.util.math.BlockPos")
val Block = ClassRef<Block>("net.minecraft.block.Block")
val TextureAtlasSprite = ClassRef<TextureAtlasSprite>("net.minecraft.client.renderer.texture.TextureAtlasSprite")
val BufferBuilder = ClassRef<BufferBuilder>("net.minecraft.client.renderer.BufferBuilder")
val BufferBuilder_setSprite = MethodRef(BufferBuilder, "setSprite", void, TextureAtlasSprite)
val BufferBuilder_sVertexBuilder = FieldRef(BufferBuilder, "sVertexBuilder", SVertexBuilder)
val BlockRendererDispatcher = ClassRef<BlockRendererDispatcher>("net.minecraft.client.renderer.BlockRendererDispatcher")
val ChunkRenderCache = ClassRef<ChunkRenderCache>("net.minecraft.client.renderer.chunk.ChunkRenderCache")
val ResourceLocation = ClassRef<ResourceLocation>("net.minecraft.util.ResourceLocation")
val BakedQuad = ClassRef<BakedQuad>("net.minecraft.client.renderer.model.BakedQuad")
val BlockModelRenderer = ClassRef<BlockModelRenderer>("net.minecraft.client.renderer.BlockModelRenderer")
val VertexLighterFlat = ClassRef<VertexLighterFlat>("net.minecraftforge.client.model.pipeline.VertexLighterFlat")
val BlockInfo = ClassRef<BlockInfo>("net.minecraftforge.client.model.pipeline.BlockInfo")
val VertexLighterFlat_blockInfo = FieldRef(VertexLighterFlat, "blockInfo", BlockInfo)
val BlockInfo_shx = FieldRef(BlockInfo, "shx", float)
val BlockInfo_shy = FieldRef(BlockInfo, "shy", float)
val BlockInfo_shz = FieldRef(BlockInfo, "shz", float)
object ModelBakery : ClassRef<ModelBakery>("net.minecraft.client.renderer.model.ModelBakery") {
val unbakedModels = FieldRef(this, "unbakedModels", mapRefMutable<ResourceLocation, IUnbakedModel>())
val topUnbakedModels = FieldRef(this, "topUnbakedModels", mapRefMutable<ResourceLocation, IUnbakedModel>())
}
object RenderTypeLookup : ClassRef<RenderTypeLookup>("net.minecraft.client.renderer.RenderTypeLookup") {
val blockRenderChecks = FieldRef(this, "blockRenderChecks", mapRefMutable<IRegistryDelegate<Block>, Predicate<RenderType>>())
}
// Optifine
val OptifineClassTransformer = ClassRef<Any>("optifine.OptiFineClassTransformer")
val BlockPosM = ClassRef<Any>("net.optifine.BlockPosM")
object ChunkCacheOF : ClassRef<Any>("net.optifine.override.ChunkCacheOF") {
val chunkCache = FieldRef(this, "chunkCache", ChunkRenderCache)
}
object RenderEnv : ClassRef<Any>("net.optifine.render.RenderEnv") {
val reset = MethodRef(this, "reset", void, BlockState, BlockPos)
}
// Optifine custom colors
val IColorizer = ClassRef<Any>("net.optifine.CustomColors\$IColorizer")
object CustomColors : ClassRef<Any>("net.optifine.CustomColors") {
val getColorMultiplier = MethodRef(this, "getColorMultiplier", int, BakedQuad, BlockState, ILightReader, BlockPos, RenderEnv)
}
// Optifine shaders
object Shaders : ClassRef<Any>("net.optifine.shaders.Shaders") {
val shaderPackLoaded = FieldRef(this, "shaderPackLoaded", boolean)
val blockLightLevel05 = FieldRef(this, "blockLightLevel05", float)
val blockLightLevel06 = FieldRef(this, "blockLightLevel06", float)
val blockLightLevel08 = FieldRef(this, "blockLightLevel08", float)
}
object SVertexBuilder : ClassRef<Any>("net.optifine.shaders.SVertexBuilder") {
val pushState = MethodRef(this, "pushEntity", void, long)
val popState = MethodRef(this, "popEntity", void)
}
object BlockAliases : ClassRef<Any>("net.optifine.shaders.BlockAliases") {
val getAliasBlockId = MethodRef(this, "getAliasBlockId", int, BlockState)
}
val VertexFormat_offsets = YarnHelper.requiredField<IntList>("net.minecraft.class_293", "field_1597", "Lit/unimi/dsi/fastutil/ints/IntList;")
val BakedQuad_sprite = YarnHelper.requiredField<Sprite>("net.minecraft.class_777", "field_4176", "Lnet/minecraft/class_1058;")
val WorldChunk_world = YarnHelper.requiredField<World>("net.minecraft.class_2818", "field_12858", "Lnet/minecraft/class_1937;")
val ChunkRendererRegion_world = YarnHelper.requiredField<World>("net.minecraft.class_853", "field_4490", "Lnet/minecraft/class_1937;")

View File

@@ -1,8 +1,72 @@
package mods.betterfoliage package mods.betterfoliage
import net.minecraft.client.renderer.model.ModelBakery import net.fabricmc.fabric.api.event.Event
import net.minecraft.client.renderer.texture.AtlasTexture import net.fabricmc.fabric.api.event.EventFactory
import net.minecraft.resources.IResourceManager import net.minecraft.client.render.block.BlockModels
import net.minecraft.util.ResourceLocation import net.minecraft.client.render.model.ModelLoader
import net.minecraftforge.eventbus.api.Event import net.minecraft.client.world.ClientWorld
import net.minecraft.resource.ResourceManager
import net.minecraft.world.chunk.WorldChunk
interface ClientChunkLoadCallback {
fun loadChunk(chunk: WorldChunk)
fun unloadChunk(chunk: WorldChunk)
companion object {
@JvmField val EVENT: Event<ClientChunkLoadCallback> = EventFactory.createArrayBacked(ClientChunkLoadCallback::class.java) { listeners ->
object : ClientChunkLoadCallback {
override fun loadChunk(chunk: WorldChunk) { listeners.forEach { it.loadChunk(chunk) } }
override fun unloadChunk(chunk: WorldChunk) { listeners.forEach { it.unloadChunk(chunk) } }
}
}
}
}
interface ClientWorldLoadCallback {
fun loadWorld(world: ClientWorld)
companion object {
@JvmField val EVENT : Event<ClientWorldLoadCallback> = EventFactory.createArrayBacked(ClientWorldLoadCallback::class.java) { listeners ->
object : ClientWorldLoadCallback {
override fun loadWorld(world: ClientWorld) { listeners.forEach { it.loadWorld(world) } }
}
}
}
}
/**
* Event fired after [BlockModels.reload] finishes.
*/
interface BlockModelsReloadCallback {
fun reloadBlockModels(blockModels: BlockModels)
companion object {
@JvmField val EVENT: Event<BlockModelsReloadCallback> = EventFactory.createArrayBacked(BlockModelsReloadCallback::class.java) { listeners ->
object : BlockModelsReloadCallback {
override fun reloadBlockModels(blockModels: BlockModels) {
listeners.forEach { it.reloadBlockModels(blockModels) }
}
}
}
}
}
/**
* Event fired when the [ModelLoader] first starts loading models.
*
* This happens during the constructor, so BEWARE!
* Try to avoid any interaction until the block texture atlas starts stitching.
*/
interface ModelLoadingCallback {
fun beginLoadModels(loader: ModelLoader, manager: ResourceManager)
companion object {
@JvmField val EVENT: Event<ModelLoadingCallback> = EventFactory.createArrayBacked(ModelLoadingCallback::class.java) { listeners ->
object : ModelLoadingCallback {
override fun beginLoadModels(loader: ModelLoader, manager: ResourceManager) {
listeners.forEach { it.beginLoadModels(loader, manager) }
}
}
}
}
}

View File

@@ -2,76 +2,66 @@
package mods.betterfoliage package mods.betterfoliage
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.Config import mods.betterfoliage.render.block.vanilla.LeafParticleKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.WeightedModelWrapper
import mods.betterfoliage.render.block.vanilla.RoundLogKey import mods.betterfoliage.render.block.vanilla.RoundLogKey
import mods.betterfoliage.render.particle.FallingLeafParticle import mods.betterfoliage.render.particle.FallingLeafParticle
import mods.betterfoliage.render.particle.LeafBlockModel
import mods.betterfoliage.render.particle.RisingSoulParticle import mods.betterfoliage.render.particle.RisingSoulParticle
import net.minecraft.block.Block import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.random
import mods.betterfoliage.util.randomD
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.Blocks
import net.minecraft.client.Minecraft import net.minecraft.client.MinecraftClient
import net.minecraft.client.world.ClientWorld import net.minecraft.client.world.ClientWorld
import net.minecraft.util.Direction
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.UP
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.shapes.VoxelShape import net.minecraft.util.math.Direction
import net.minecraft.util.math.shapes.VoxelShapes import net.minecraft.util.shape.VoxelShape
import net.minecraft.world.IBlockDisplayReader import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.IBlockReader import net.minecraft.world.BlockView
import net.minecraft.world.World
import java.util.Random
fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float { fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float {
if (Config.enabled && Config.roundLogs.enabled && BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)) if (BetterFoliage.config.enabled &&
return Config.roundLogs.dimming.toFloat() BetterFoliage.config.roundLogs.enabled &&
BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)
) return BetterFoliage.config.roundLogs.dimming.toFloat()
return original return original
} }
fun onClientBlockChanged(worldClient: ClientWorld, pos: BlockPos, oldState: BlockState, newState: BlockState, flags: Int) { fun getUseNeighborBrightnessOverride(original: Boolean, state: BlockState): Boolean {
return original || (BetterFoliage.config.enabled && BetterFoliage.config.roundLogs.enabled && BetterFoliage.blockConfig.logBlocks.matchesClass(state.block));
}
fun onClientBlockChanged(worldClient: ClientWorld, pos: BlockPos, oldState: BlockState, newState: BlockState) {
ChunkOverlayManager.onBlockChange(worldClient, pos) ChunkOverlayManager.onBlockChange(worldClient, pos)
} }
fun onRandomDisplayTick(world: ClientWorld, pos: BlockPos, random: Random) { fun onRandomDisplayTick(world: ClientWorld, pos: BlockPos) {
val state = world.getBlockState(pos) val state = world.getBlockState(pos)
if (Config.enabled &&
Config.risingSoul.enabled && if (BetterFoliage.config.enabled &&
BetterFoliage.config.risingSoul.enabled &&
state.block == Blocks.SOUL_SAND && state.block == Blocks.SOUL_SAND &&
world.getBlockState(pos.relative(UP)).isAir && world.isAir(pos + Direction.UP.offset) &&
Math.random() < Config.risingSoul.chance) { Math.random() < BetterFoliage.config.risingSoul.chance) {
RisingSoulParticle(world, pos).addIfValid() RisingSoulParticle(world, pos).addIfValid()
} }
if (Config.enabled && if (BetterFoliage.config.enabled &&
Config.fallingLeaves.enabled && BetterFoliage.config.fallingLeaves.enabled &&
random.nextDouble() < Config.fallingLeaves.chance && world.isAir(pos + Direction.DOWN.offset) &&
world.getBlockState(pos.relative(DOWN)).isAir randomD() < BetterFoliage.config.fallingLeaves.chance) {
) { BetterFoliage.blockTypes.getTyped<LeafParticleKey>(state)?.let { key ->
(getActualRenderModel(world, pos, state, random) as? LeafBlockModel)?.let { leafModel -> val blockColor = MinecraftClient.getInstance().blockColors.getColor(state, world, pos, 0)
val blockColor = Minecraft.getInstance().blockColors.getColor(state, world, pos, 0) FallingLeafParticle(world, pos, key, blockColor, random).addIfValid()
FallingLeafParticle(world, pos, leafModel.key, blockColor, random).addIfValid()
} }
} }
} }
fun getVoxelShapeOverride(state: BlockState, reader: IBlockReader, pos: BlockPos, dir: Direction): VoxelShape { fun getVoxelShapeOverride(state: BlockState, reader: BlockView, pos: BlockPos, dir: Direction): VoxelShape {
if (Config.enabled && Config.roundLogs.enabled && BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)) if (BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)) {
return VoxelShapes.empty() return VoxelShapes.empty()
return state.getFaceOcclusionShape(reader, pos, dir)
}
fun shouldForceSideRenderOF(state: BlockState, world: IBlockReader, pos: BlockPos, face: Direction) =
world.getBlockState(pos.relative(face)).let { neighbor -> BetterFoliage.blockTypes.hasTyped<RoundLogKey>(neighbor) }
fun getActualRenderModel(world: IBlockDisplayReader, pos: BlockPos, state: BlockState, random: Random): SpecialRenderModel? {
val model = Minecraft.getInstance().blockRenderer.blockModelShaper.getBlockModel(state) as? SpecialRenderModel
?: return null
if (model is WeightedModelWrapper) {
random.setSeed(state.getSeed(pos))
return model.getModel(random).model
} }
return model // TODO ?
return state.getCullingFace(reader, pos, dir)
} }

View File

@@ -1,62 +1,60 @@
package mods.betterfoliage.chunk package mods.betterfoliage.chunk
import mods.betterfoliage.ChunkRendererRegion_world
import mods.betterfoliage.util.Int3 import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.offset import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus import mods.betterfoliage.util.plus
import mods.betterfoliage.util.semiRandom
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.client.renderer.chunk.ChunkRenderCache import net.minecraft.client.MinecraftClient
import net.minecraft.util.Direction import net.minecraft.client.render.chunk.ChunkRendererRegion
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader import net.minecraft.util.math.Direction
import net.minecraft.world.IWorldReader import net.minecraft.world.BlockRenderView
import net.minecraft.world.WorldView
import net.minecraft.world.biome.Biome import net.minecraft.world.biome.Biome
import net.minecraft.world.level.ColorResolver
/** /**
* Represents the block being rendered. Has properties and methods to query the neighborhood of the block in * Represents the block being rendered. Has properties and methods to query the neighborhood of the block in
* block-relative coordinates. * block-relative coordinates.
*/ */
interface BlockCtx { interface BlockCtx {
val world: IBlockDisplayReader val world: BlockRenderView
val pos: BlockPos val pos: BlockPos
val seed: Long get() = state.getSeed(pos)
fun offset(dir: Direction) = offset(dir.offset) fun offset(dir: Direction) = offset(dir.offset)
fun offset(offset: Int3): BlockCtx fun offset(offset: Int3): BlockCtx
val state: BlockState get() = world.getBlockState(pos) val state: BlockState get() = world.getBlockState(pos)
fun state(dir: Direction) = world.getBlockState(pos + dir.offset)
fun state(offset: Int3) = world.getBlockState(pos + offset) fun state(offset: Int3) = world.getBlockState(pos + offset)
fun state(dir: Direction) = state(dir.offset)
fun isAir(offset: Int3) = (pos + offset).let { world.getBlockState(it).isAir(world, it) }
fun isAir(dir: Direction) = isAir(dir.offset)
val biome: Biome? get() = val biome: Biome? get() =
(world as? IWorldReader)?.getBiome(pos) ?: (world as? WorldView)?.getBiome(pos) ?:
(world as? ChunkRenderCache)?.level?.getBiome(pos) (world as? ChunkRendererRegion)?.let { ChunkRendererRegion_world[it]?.getBiome(pos) }
val isFullBlock: Boolean get() = state.isCollisionShapeFullBlock(world, pos) val isNormalCube: Boolean get() = state.isOpaqueFullCube(world, pos)
fun isNeighborSturdy(dir: Direction) = offset(dir).let { it.state.isFaceSturdy(it.world, it.pos, dir.opposite) } fun shouldSideBeRendered(side: Direction) = Block.shouldDrawSide(state, world, pos, side)
fun shouldSideBeRendered(side: Direction) = Block.shouldRenderFace(state, world, pos, side) fun isNeighborSolid(dir: Direction) = offset(dir).let { it.state.isSideSolidFullSquare(it.world, it.pos, dir.opposite) }
/** Get a semi-random value based on the block coordinate and the given seed. */ fun model(dir: Direction) = state(dir).let { MinecraftClient.getInstance().blockRenderManager.getModel(it)!! }
fun semiRandom(seed: Int) = pos.semiRandom(seed) fun model(offset: Int3) = state(offset).let { MinecraftClient.getInstance().blockRenderManager.getModel(it)!! }
/** Get an array of semi-random values based on the block coordinate. */
fun semiRandomArray(num: Int): Array<Int> = Array(num) { semiRandom(it) }
fun color(resolver: ColorResolver) = world.getBlockTint(pos, resolver)
} }
class BasicBlockCtx( open class BasicBlockCtx(
override val world: IBlockDisplayReader, override val world: BlockRenderView,
override val pos: BlockPos override val pos: BlockPos
) : BlockCtx { ) : BlockCtx {
override val state: BlockState = world.getBlockState(pos) override val state = world.getBlockState(pos)
override fun offset(offset: Int3) = BasicBlockCtx(world, pos + offset) override fun offset(offset: Int3) = BasicBlockCtx(world, pos + offset)
fun cache() = CachedBlockCtx(world, pos)
}
open class CachedBlockCtx(world: BlockRenderView, pos: BlockPos) : BasicBlockCtx(world, pos) {
var neighbors = Array<BlockState>(6) { world.getBlockState(pos + allDirections[it].offset) }
override var biome: Biome? = super.biome
override fun state(dir: Direction) = neighbors[dir.ordinal]
} }

View File

@@ -0,0 +1,50 @@
package mods.betterfoliage.chunk
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockView
import net.minecraft.world.LightType
import net.minecraft.world.WorldView
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
open class OffsetBlockView(open val original: BlockView, val modded: BlockPos, val target: BlockPos) : BlockView {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getBlockEntity(pos: BlockPos) = original.getBlockEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
}
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
class OffsetExtBlockView(val original: WorldView, val modded: BlockPos, val target: BlockPos) : WorldView by original {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getBlockEntity(pos: BlockPos) = original.getBlockEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
override fun getLightLevel(type: LightType, pos: BlockPos) = original.getLightLevel(type, actualPos(pos))
override fun getBaseLightLevel(pos: BlockPos, light: Int) = original.getBaseLightLevel(actualPos(pos), light)
override fun getBiome(pos: BlockPos) = original.getBiome(actualPos(pos))
}
/**
* Temporarily replaces the [IBlockReader] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetEnvBlockReader] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
//inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
// val original = reader!!
// reader = OffsetEnvBlockReader(original, pos + modded, pos + target)
// val result = func()
// reader = original
// return result
//}

View File

@@ -1,95 +1,119 @@
package mods.betterfoliage.chunk package mods.betterfoliage.chunk
import mods.betterfoliage.*
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get import mods.betterfoliage.util.get
import mods.betterfoliage.util.isInstance import net.minecraft.client.render.chunk.ChunkRendererRegion
import mods.betterfoliage.ChunkCacheOF
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.world.ClientWorld import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos import net.minecraft.util.math.ChunkPos
import net.minecraft.world.DimensionType import net.minecraft.world.BlockRenderView
import net.minecraft.world.IBlockDisplayReader import net.minecraft.world.World
import net.minecraft.world.IWorldReader import net.minecraft.world.WorldView
import net.minecraftforge.common.MinecraftForge import net.minecraft.world.chunk.WorldChunk
import net.minecraftforge.event.world.ChunkEvent import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import java.util.* import java.util.*
import kotlin.collections.List
import kotlin.collections.MutableMap
import kotlin.collections.associateWith
import kotlin.collections.forEach
import kotlin.collections.mutableListOf
import kotlin.collections.mutableMapOf
import kotlin.collections.set import kotlin.collections.set
val IBlockDisplayReader.dimType: DimensionType get() = when { val BlockRenderView.dimType: DimensionType get() = when {
this is IWorldReader -> dimensionType() this is WorldView -> dimension
this is ChunkRenderCache -> level.dimensionType() this is ChunkRendererRegion -> this[ChunkRendererRegion_world]!!.dimension
this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache].level.dimensionType() // this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache]!!.dimType
else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!") else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!")
} }
/** /**
* Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position * Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position
*/ */
abstract class ChunkOverlayLayer<T> { interface ChunkOverlayLayer<T> {
val dimData = IdentityHashMap<DimensionType, SparseChunkedMap<T>>() fun calculate(ctx: BlockCtx): T
abstract fun calculate(ctx: BlockCtx): T fun onBlockUpdate(world: WorldView, pos: BlockPos)
abstract fun onBlockUpdate(world: IBlockDisplayReader, pos: BlockPos)
operator fun get(ctx: BlockCtx): T {
return dimData
.getOrPut(ctx.world.dimType) { SparseChunkedMap() }
.getOrPut(ctx.pos) { calculate(ctx) }
}
fun remove(world: IBlockDisplayReader, pos: BlockPos) {
dimData[world.dimType]?.remove(pos)
}
} }
/** /**
* Event forwarder for multiple layers of chunk overlay data. * Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data.
*/ */
object ChunkOverlayManager { object ChunkOverlayManager : ClientChunkLoadCallback, ClientWorldLoadCallback {
init { MinecraftForge.EVENT_BUS.register(this) }
init {
ClientWorldLoadCallback.EVENT.register(this)
ClientChunkLoadCallback.EVENT.register(this)
}
val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>()
val layers = mutableListOf<ChunkOverlayLayer<*>>() val layers = mutableListOf<ChunkOverlayLayer<*>>()
/**
* Get the overlay data for a given layer and position
*
* @param layer Overlay layer to query
* @param reader World to use if calculation of overlay value is necessary
* @param pos Block position
*/
fun <T> get(layer: ChunkOverlayLayer<T>, ctx: BlockCtx): T? {
val data = chunkData[ctx.world.dimType]?.get(ChunkPos(ctx.pos)) ?: return null
data.get(layer, ctx.pos).let { value ->
if (value !== ChunkOverlayData.UNCALCULATED) return value
val newValue = layer.calculate(ctx)
data.set(layer, ctx.pos, newValue)
return newValue
}
}
/**
* Clear the overlay data for a given layer and position
*
* @param layer Overlay layer to clear
* @param pos Block position
*/
fun <T> clear(dimension: DimensionType, layer: ChunkOverlayLayer<T>, pos: BlockPos) {
chunkData[dimension]?.get(ChunkPos(pos))?.clear(layer, pos)
}
fun onBlockChange(world: ClientWorld, pos: BlockPos) { fun onBlockChange(world: ClientWorld, pos: BlockPos) {
if (chunkData[world.dimType]?.containsKey(ChunkPos(pos)) == true) {
layers.forEach { layer -> layer.onBlockUpdate(world, pos) } layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
} }
@SubscribeEvent
fun handleUnloadWorld(event: WorldEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
layers.forEach { layer -> layer.dimData.remove(world.dimType) }
} }
@SubscribeEvent override fun loadChunk(chunk: WorldChunk) {
fun handleUnloadChunk(event: ChunkEvent.Unload) = (event.world as? ClientWorld)?.let { world -> chunk[WorldChunk_world]!!.dimType.let { dim ->
layers.forEach { layer -> layer.dimData[world.dimType]?.removeChunk(event.chunk.pos) } val data = chunkData[dim] ?: mutableMapOf<ChunkPos, ChunkOverlayData>().apply { chunkData[dim] = this }
data.let { chunks ->
// check for existence first because Optifine fires a TON of these
if (chunk.pos !in chunks.keys) chunks[chunk.pos] = ChunkOverlayData(layers)
}
}
}
override fun unloadChunk(chunk: WorldChunk) {
chunk[WorldChunk_world]!!.dimType.let { dim ->
chunkData[dim]?.remove(chunk.pos)
}
}
override fun loadWorld(world: ClientWorld) {
val dim = world.dimType
// chunkData.keys.forEach { if (it == dim) chunkData[dim] = mutableMapOf() else chunkData.remove(dim)}
} }
} }
interface DoubleMap<K1, K2, V> { class ChunkOverlayData(layers: List<ChunkOverlayLayer<*>>) {
val map1: MutableMap<K1, MutableMap<K2, V>> val BlockPos.isValid: Boolean get() = y in validYRange
fun createMap2(): MutableMap<K2, V> val rawData = layers.associateWith { emptyOverlay() }
fun <T> get(layer: ChunkOverlayLayer<T>, pos: BlockPos): T? = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.get(pos.y) as T? else null
fun <T> set(layer: ChunkOverlayLayer<T>, pos: BlockPos, data: T) = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.set(pos.y, data) else null
fun <T> clear(layer: ChunkOverlayLayer<T>, pos: BlockPos) = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.set(pos.y, UNCALCULATED) else null
fun remove(key1: K1) { companion object {
map1.remove(key1) val UNCALCULATED = object {}
} fun emptyOverlay() = Array(16) { Array(16) { Array<Any?>(256) { UNCALCULATED }}}
fun remove(key1: K1, key2: K2) { val validYRange = 0 until 256
map1[key1]?.remove(key2)
}
fun contains(key1: K1) = map1.contains(key1)
fun getOrSet(key1: K1, key2: K2, factory: () -> V) =
(map1[key1] ?: createMap2().apply { map1[key1] = this }).let { subMap ->
subMap[key2] ?: factory().apply { subMap[key2] = this }
} }
} }
class SparseChunkedMap<V> {
val map = object : DoubleMap<ChunkPos, BlockPos, V> {
override val map1 = mutableMapOf<ChunkPos, MutableMap<BlockPos, V>>()
override fun createMap2() = mutableMapOf<BlockPos, V>()
}
fun getOrPut(pos: BlockPos, factory: () -> V) = map.getOrSet(ChunkPos(pos), pos, factory)
fun remove(pos: BlockPos) = map.remove(ChunkPos(pos), pos)
fun removeChunk(pos: ChunkPos) = map.map1.remove(pos)
}

View File

@@ -1,40 +1,39 @@
package mods.betterfoliage.config package mods.betterfoliage.config
import mods.betterfoliage.config.match.Node import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.match.parser.BlockConfigParser import mods.betterfoliage.resource.VeryEarlyReloadListener
import mods.betterfoliage.config.match.parser.ParseException import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.config.match.parser.TokenMgrError import mods.betterfoliage.resource.discovery.ModelTextureListConfiguration
import mods.betterfoliage.util.HasLogger import net.minecraft.resource.ResourceManager
import mods.betterfoliage.util.stripStart import net.minecraft.util.Identifier
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Level.ERROR
class BlockConfig : HasLogger() { class BlockConfig : VeryEarlyReloadListener {
lateinit var rules: List<Node.MatchAll> private val list = mutableListOf<Any>()
fun readConfig(manager: IResourceManager) { val leafBlocks = blocks("leaves_blocks_default.cfg")
val configs = manager.listResources("config/betterfoliage") { it.endsWith(".rules") } val leafModels = models("leaves_models_default.cfg")
rules = configs.flatMap { configLocation -> val grassBlocks = blocks("grass_blocks_default.cfg")
val resource = manager.getResource(configLocation) val grassModels = models("grass_models_default.cfg")
val parser = BlockConfigParser(resource.inputStream) // val mycelium = blocks("mycelium_blocks_default.cfg")
.apply { configFile = configLocation.stripStart("config/betterfoliage/").toString() } // val dirt = blocks("dirt_default.cfg")
try { // val crops = blocks("crop_default.cfg")
parser.matchFile() val logBlocks = blocks("log_blocks_default.cfg")
} catch (e: ParseException) { val logModels = models("log_models_default.cfg")
parseError(e, configLocation) // val sand = blocks("sand_default.cfg")
} catch (e: TokenMgrError) { // val lilypad = blocks("lilypad_default.cfg")
parseError(e, configLocation) // val cactus = blocks("cactus_default.cfg")
} // val netherrack = blocks("netherrack_blocks_default.cfg")
}
}
fun parseError(e: Throwable, location: ResourceLocation): List<Node.MatchAll> { private fun blocks(cfgName: String) = ConfigurableBlockMatcher(Identifier(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
"Error parsing block config $location: ${e.message}".let { private fun models(cfgName: String) = ModelTextureListConfiguration(Identifier(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
logger.log(ERROR, it)
detailLogger.log(ERROR, it)
} override fun getFabricId() = Identifier(BetterFoliage.MOD_ID, "block-config")
return emptyList()
override fun onReloadStarted(manager: ResourceManager) {
list.forEach { when(it) {
is ConfigurableBlockMatcher -> it.readDefaults(manager)
is ModelTextureListConfiguration -> it.readDefaults(manager)
} }
} }
} }

View File

@@ -1,170 +1,141 @@
package mods.betterfoliage.config package mods.betterfoliage.config
import me.shedaniel.clothconfig2.forge.api.AbstractConfigListEntry import me.shedaniel.clothconfig2.api.AbstractConfigListEntry
import me.shedaniel.clothconfig2.forge.api.ConfigBuilder import me.shedaniel.clothconfig2.api.ConfigEntryBuilder
import me.shedaniel.clothconfig2.forge.api.ConfigEntryBuilder import me.shedaniel.clothconfig2.gui.entries.SubCategoryListEntry
import me.shedaniel.clothconfig2.forge.gui.entries.SubCategoryListEntry import me.zeroeightsix.fiber.builder.ConfigValueBuilder
import mods.betterfoliage.util.asText import me.zeroeightsix.fiber.tree.ConfigLeaf
import net.minecraft.client.gui.screen.Screen import me.zeroeightsix.fiber.tree.ConfigNode
import net.minecraft.client.resources.I18n import me.zeroeightsix.fiber.tree.ConfigValue
import net.minecraft.util.ResourceLocation import net.minecraft.client.resource.language.I18n
import net.minecraftforge.common.ForgeConfigSpec import net.minecraft.text.LiteralText
import java.util.Optional import java.util.*
import kotlin.properties.ReadOnlyProperty import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty import kotlin.reflect.KProperty
const val MAX_LINE_LEN = 30 const val MAX_LINE_LEN = 30
fun DelegatingConfigGroup.forgeSpecRoot() = fun textify(string: String) = LiteralText(string)
ForgeConfigSpec.Builder() fun textify(strings: Array<String>) = strings.map(::LiteralText).toTypedArray()
.also { createForgeNode(it) }
.build()
fun DelegatingConfigGroup.clothGuiRoot( sealed class DelegatingConfigNode<N: ConfigLeaf>(val fiberNode: N) {
parentScreen: Screen, abstract fun createClothNode(names: List<String>): AbstractConfigListEntry<*>
prefix: List<String>,
background: ResourceLocation,
saveAction: ()->Unit
) = ConfigBuilder.create()
.setParentScreen(parentScreen)
.setTitle(I18n.get((prefix + "title").joinToString(".")).asText())
.setDefaultBackgroundTexture(background)
.setSavingRunnable(saveAction)
.also { builder ->
createClothNode(prefix).value.forEach { rootCategory ->
builder.getOrCreateCategory("main".asText()).addEntry(rootCategory)
}
}
.build()
sealed class DelegatingConfigNode {
abstract fun createClothNode(path: List<String>): AbstractConfigListEntry<*>
} }
abstract class DelegatingConfigValue<T> : DelegatingConfigNode(), ReadOnlyProperty<DelegatingConfigGroup, T> { abstract class DelegatingConfigValue<T>(fiberNode: ConfigValue<T>) : DelegatingConfigNode<ConfigValue<T>>(fiberNode), ReadOnlyProperty<DelegatingConfigGroup, T>
lateinit var forgeValue: ForgeConfigSpec.ConfigValue<T>
abstract fun createForgeNode(builder: ForgeConfigSpec.Builder, name: String)
}
open class DelegatingConfigGroup : DelegatingConfigNode() { open class DelegatingConfigGroup(fiberNode: ConfigNode) : DelegatingConfigNode<ConfigNode>(fiberNode) {
val children = mutableMapOf<String, DelegatingConfigNode>() val children = mutableListOf<DelegatingConfigNode<*>>()
override fun createClothNode(names: List<String>): SubCategoryListEntry {
fun createForgeNode(builder: ForgeConfigSpec.Builder) {
children.forEach { (name, node) ->
when(node) {
is DelegatingConfigGroup -> {
builder.push(name)
node.createForgeNode(builder)
builder.pop()
}
is DelegatingConfigValue<*> -> node.createForgeNode(builder, name)
}
}
}
override fun createClothNode(path: List<String>): SubCategoryListEntry {
val builder = ConfigEntryBuilder.create() val builder = ConfigEntryBuilder.create()
.startSubCategory(path.joinToString(".").translate()) .startSubCategory(textify(names.joinToString(".").translate()))
.setTooltip(*path.joinToString(".").translateTooltip()) .setTooltip(*textify(names.joinToString(".").translateTooltip()))
.setExpanded(false) .setExpanded(false)
children.forEach { (name, node) -> builder.add(node.createClothNode(path + name)) } children.forEach { builder.add(it.createClothNode(names + it.fiberNode.name!!)) }
return builder.build() return builder.build()
} }
operator fun get(name: String) = children.find { it.fiberNode.name == name }
} }
interface DelegatingConfigGroupFactory<T> { interface DelegatingConfigGroupFactory<T> {
operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T>
} }
fun <T: DelegatingConfigGroup> subNode(factory: ()->T) = object : DelegatingConfigGroupFactory<T> { fun <T: DelegatingConfigGroup> subNode(factory: (ConfigNode)->T) = object : DelegatingConfigGroupFactory<T> {
override operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> { override operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> {
val child = factory() val childNode = ConfigNode(property.name, null)
parent.children[property.name] = child val configGroup = factory(childNode)
return ReadOnlyProperty { _, _ -> child } parent.fiberNode.items.add(childNode)
parent.children.add(configGroup)
return object : ReadOnlyProperty<DelegatingConfigGroup, T> {
override fun getValue(thisRef: DelegatingConfigGroup, property: KProperty<*>) = configGroup
}
} }
} }
interface DelegatingConfigValueFactory<T> { interface DelegatingConfigValueFactory<T> {
fun createForgeNode(builder: ForgeConfigSpec.Builder, name: String): ForgeConfigSpec.ConfigValue<T> fun createFiberNode(parent: ConfigNode, name: String): ConfigValue<T>
fun createClothNode(prop: CachingConfigProperty<T>, path: List<String>): AbstractConfigListEntry<T> fun createClothNode(node: ConfigValue<T>, names: List<String>): AbstractConfigListEntry<T>
operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> { operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> {
return object : CachingConfigProperty<T>(parent, property) { return object : DelegatingConfigValue<T>(createFiberNode(parent.fiberNode, property.name)) {
override fun createForgeNode(builder: ForgeConfigSpec.Builder, name: String) { override fun createClothNode(names: List<String>) = createClothNode(fiberNode, names)
forgeValue = this@DelegatingConfigValueFactory.createForgeNode(builder, name) override fun getValue(thisRef: DelegatingConfigGroup, property: KProperty<*>) = fiberNode.value!!
} }.apply { parent.children.add(this) }
override fun createClothNode(path: List<String>): AbstractConfigListEntry<*> = createClothNode(this, path)
}.apply { parent.children[property.name] = this }
} }
} }
abstract class CachingConfigProperty<T>(parent: DelegatingConfigGroup, property: KProperty<*>) : DelegatingConfigValue<T>() { fun String.translate() = I18n.translate(this)
var value: T? = null fun String.translateTooltip(lineLength: Int = MAX_LINE_LEN) = ("$this.tooltip").translate().let { tooltip ->
override fun getValue(thisRef: DelegatingConfigGroup, property: KProperty<*>) = tooltip.splitToSequence(" ").fold(mutableListOf("")) { tooltips, word ->
value ?: forgeValue.get().apply { value = this }
}
fun String.translate() = I18n.get(this).asText()
fun String.translateTooltip(lineLength: Int = MAX_LINE_LEN) =
I18n.get("$this.tooltip").splitToSequence(" ").fold(mutableListOf("")) { tooltips, word ->
if (tooltips.last().length + word.length < lineLength) { if (tooltips.last().length + word.length < lineLength) {
tooltips[tooltips.lastIndex] += "$word " tooltips[tooltips.lastIndex] += "$word "
} else { } else {
tooltips.add("$word ") tooltips.add("$word ")
} }
tooltips tooltips
}.map { it.trim().asText() }.toTypedArray() }.map { it.trim() }.toTypedArray()
}
fun boolean( fun boolean(
default: Boolean, default: Boolean,
langKey: (List<String>)->String = { it.joinToString(".") }, langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Boolean)->Boolean = { it } valueOverride: (Boolean)->Boolean = { it }
) = object : DelegatingConfigValueFactory<Boolean> { ) = object : DelegatingConfigValueFactory<Boolean> {
override fun createForgeNode(builder: ForgeConfigSpec.Builder, name: String) = override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Boolean::class.java)
builder.define(name, default) .withName(name)
.withParent(parent)
.withDefaultValue(default)
.build()
override fun createClothNode(prop: CachingConfigProperty<Boolean>, path: List<String>) = ConfigEntryBuilder.create() override fun createClothNode(node: ConfigValue<Boolean>, names: List<String>) = ConfigEntryBuilder.create()
.startBooleanToggle(langKey(path).translate(), prop.forgeValue.get()) .startBooleanToggle(textify(langKey(names).translate()), node.value!!)
.setTooltip(langKey(path).let { if (I18n.exists("$it.tooltip")) Optional.of(it.translateTooltip()) else Optional.empty() }) .setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(textify(it.translateTooltip())) else Optional.empty() })
.setSaveConsumer { prop.forgeValue.set(valueOverride(it)); prop.value = null } .setSaveConsumer { node.value = valueOverride(it) }
.build() .build()
} }
fun integer( fun integer(
default: Int = 0, min: Int = 0, max: Int, default: Int, min: Int, max: Int,
langKey: (List<String>)->String = { it.joinToString(".") }, langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Int)->Int = { it } valueOverride: (Int)->Int = { it }
) = object : DelegatingConfigValueFactory<Int> { ) = object : DelegatingConfigValueFactory<Int> {
override fun createForgeNode(builder: ForgeConfigSpec.Builder, name: String) = override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Int::class.java)
builder.defineInRange(name, default, min, max) .withName(name)
.withParent(parent)
.withDefaultValue(default)
.constraints().minNumerical(min).maxNumerical(max).finish()
.build()
override fun createClothNode(prop: CachingConfigProperty<Int>, path: List<String>) = ConfigEntryBuilder.create() override fun createClothNode(node: ConfigValue<Int>, names: List<String>) = ConfigEntryBuilder.create()
.startIntField(langKey(path).translate(), prop.forgeValue.get()) .startIntField(textify(langKey(names).translate()), node.value!!)
.setTooltip(langKey(path).let { if (I18n.exists("$it.tooltip")) Optional.of(it.translateTooltip()) else Optional.empty() }) .setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(textify(it.translateTooltip())) else Optional.empty() })
.setMin(min).setMax(max) .setMin(min).setMax(max)
.setSaveConsumer { prop.forgeValue.set(valueOverride(it)); prop.value = null } .setSaveConsumer { node.value = valueOverride(it) }
.build() .build()
} }
fun double( fun double(
default: Double = 0.0, min: Double = 0.0, max: Double = 1.0, default: Double, min: Double, max: Double,
langKey: (List<String>)->String = { it.joinToString(".") }, langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Double)->Double = { it } valueOverride: (Double)->Double = { it }
) = object : DelegatingConfigValueFactory<Double> { ) = object : DelegatingConfigValueFactory<Double> {
override fun createForgeNode(builder: ForgeConfigSpec.Builder, name: String) = override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Double::class.java)
builder.defineInRange(name, default, min, max) .withName(name)
.withParent(parent)
.withDefaultValue(default)
.constraints().minNumerical(min).maxNumerical(max).finish()
.build()
override fun createClothNode(prop: CachingConfigProperty<Double>, path: List<String>) = ConfigEntryBuilder.create() override fun createClothNode(node: ConfigValue<Double>, names: List<String>) = ConfigEntryBuilder.create()
.startDoubleField(langKey(path).translate(), prop.forgeValue.get()) .startDoubleField(textify(langKey(names).translate()), node.value!!)
.setTooltip(langKey(path).let { if (I18n.exists("$it.tooltip")) Optional.of(it.translateTooltip()) else Optional.empty() }) .setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(textify(it.translateTooltip())) else Optional.empty() })
.setMin(min).setMax(max) .setMin(min).setMax(max)
.setSaveConsumer { prop.forgeValue.set(valueOverride(it)); prop.value = null } .setSaveConsumer { node.value = valueOverride(it) }
.build() .build()
} }
val recurring = { path: List<String> -> "${path.first()}.${path.last()}" } val recurring = { names: List<String> -> "${names.first()}.${names.last()}" }
fun fakeCategory(name: String) = { names: List<String> -> fun fakeCategory(name: String) = { names: List<String> ->
(listOf(names.first(), name) + names.drop(1)).joinToString(".") (listOf(names.first(), name) + names.drop(1)).joinToString(".")
} }

View File

@@ -1,158 +1,158 @@
package mods.betterfoliage.config package mods.betterfoliage.config
import mods.betterfoliage.BetterFoliageMod import me.zeroeightsix.fiber.tree.ConfigNode
import java.util.Random import java.util.*
fun featureEnable(default: Boolean = true) = boolean(default, langKey = recurring)
val Config get() = BetterFoliageMod.config
abstract class PopulationConfigGroup : DelegatingConfigGroup() {
abstract val enabled: Boolean
abstract val population: Int
interface PopulationConfigData {
val enabled: Boolean
val population: Int
fun enabled(random: Random) = random.nextInt(64) < population && enabled fun enabled(random: Random) = random.nextInt(64) < population && enabled
} }
class MainConfig : DelegatingConfigGroup() { fun population(default: Int) = integer(default, min = 0, max = 64, langKey = recurring)
val enabled by boolean(true, langKey = { "betterfoliage.global.enabled" })
val nVidia by boolean(false)
val leaves by subNode(::LeavesConfig) class MainConfig : DelegatingConfigGroup(ConfigNode("root", null)) {
val shortGrass by subNode(::ShortGrassConfig)
val connectedGrass by subNode(::ConnectedGrassConfig) val enabled by boolean(true, langKey = fakeCategory("global"))
val roundLogs by subNode(::RoundLogConfig) val nVidia by boolean(true, langKey = fakeCategory("global"))
val cactus by subNode(::CactusConfig)
val lilypad by subNode(::LilypadConfig) val leaves by subNode { LeavesConfig(it) }
val reed by subNode(::ReedConfig) val shortGrass by subNode { ShortGrassConfig(it) }
val algae by subNode(::AlgaeConfig) val connectedGrass by subNode { ConnectedGrassConfig(it) }
val coral by subNode(::CoralConfig) val roundLogs by subNode { RoundLogConfig(it) }
val netherrack by subNode(::NetherrackConfig) val cactus by subNode { CactusConfig(it) }
val fallingLeaves by subNode(::FallingLeavesConfig) val lilypad by subNode { LilypadConfig(it) }
val risingSoul by subNode(::RisingSoulConfig) val reed by subNode { ReedConfig(it) }
val algae by subNode { AlgaeConfig(it) }
val coral by subNode { CoralConfig(it) }
val netherrack by subNode { NetherrackConfig(it) }
val fallingLeaves by subNode { FallingLeavesConfig(it) }
val risingSoul by subNode { RisingSoulConfig(it) }
} }
class LeavesConfig : DelegatingConfigGroup() { class LeavesConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by featureEnable() val enabled by boolean(true, langKey = recurring)
val snowEnabled by boolean(true) val snowEnabled by boolean(true)
val hOffset by double(max=0.4, default=0.2, langKey = recurring)
val vOffset by double(max=0.4, default=0.1, langKey = recurring)
val size by double(min=0.75, max=2.5, default=1.4, langKey = recurring)
val dense by boolean(false) val dense by boolean(false)
val hideInternal by boolean(true) val hideInternal by boolean(true)
val saturationThreshold by double(default=0.1, langKey = recurring)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val vOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(1.4, min = 0.75, max = 2.5, langKey = recurring)
val shaderWind by boolean(true, langKey = recurring)
val saturationThreshold by double(0.1, min = 0.0, max = 1.0)
} }
class ShortGrassConfig : PopulationConfigGroup() { class ShortGrassConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by featureEnable() override val enabled by boolean(true, langKey = recurring)
val grassEnabled by boolean(true)
val myceliumEnabled by boolean(true) val myceliumEnabled by boolean(true)
val snowEnabled by boolean(true) val snowEnabled by boolean(true)
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val heightMin by double(min=0.1, max=2.5, default=0.6, langKey = recurring) val heightMin by double(0.6, min = 0.1, max = 2.5, langKey = recurring)
val heightMax by double(min=0.1, max=2.5, default=0.8, langKey = recurring) val heightMax by double(0.6, min = 0.1, max = 2.5, langKey = recurring) { it.coerceAtLeast(heightMin) }
val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring) val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
override val population by integer(max=64, default=64, langKey = recurring) override val population by population(64)
val useGenerated by boolean(false) val useGenerated by boolean(false)
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
val saturationThreshold by double(default=0.1, langKey = recurring) val saturationThreshold by double(0.1, min = 0.0, max = 1.0)
} }
class ConnectedGrassConfig : DelegatingConfigGroup() { class ConnectedGrassConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true) val enabled by boolean(true, langKey = recurring)
val snowEnabled by boolean(false) val snowEnabled by boolean(true)
} }
class RoundLogConfig : DelegatingConfigGroup() { class RoundLogConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by featureEnable() val enabled by boolean(true, langKey = recurring)
val plantsOnly by boolean(true)
val radiusSmall by double(max=0.5, default=0.25) val defaultY by boolean(false)
val radiusLarge by double(max=0.5, default=0.44)
val dimming by double(default = 0.7)
val connectSolids by boolean(false) val connectSolids by boolean(false)
val lenientConnect by boolean(true) val lenientConnect by boolean(true)
val connectPerpendicular by boolean(true) val connectPerpendicular by boolean(true)
val connectGrass by boolean(true) val connectGrass by boolean(true)
val defaultY by boolean(false)
val zProtection by double(min = 0.9, default = 0.99) val radiusSmall by double(0.25, min = 0.0, max = 0.5)
val radiusLarge by double(0.44, min = 0.0, max = 0.5) { it.coerceAtLeast(radiusSmall) }
val dimming by double(0.7, min = 0.0, max = 1.0)
val zProtection by double(0.99, min = 0.9, max = 1.0)
} }
class CactusConfig : DelegatingConfigGroup() { class CactusConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by featureEnable() val enabled by boolean(true, langKey = recurring)
val size by double(min=0.5, max=1.5, default=0.8, langKey = recurring) val size by double(1.3, min = 1.0, max = 2.0, langKey = recurring)
val sizeVariation by double(max=0.5, default=0.1) val sizeVariation by double(0.1, min = 0.0, max = 0.5)
val hOffset by double(max=0.5, default=0.1, langKey = recurring) val hOffset by double(0.1, min = 0.0, max = 0.5, langKey = recurring)
} }
class LilypadConfig : PopulationConfigGroup() { class LilypadConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by featureEnable() override val enabled by boolean(true, langKey = recurring)
val hOffset by double(max=0.25, default=0.1, langKey = recurring) val hOffset by double(0.1, min = 0.0, max = 0.25, langKey = recurring)
override val population by integer(max=64, default=16, min=0, langKey = recurring) override val population by population(16)
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
} }
class ReedConfig : PopulationConfigGroup() { class ReedConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by featureEnable() override val enabled by boolean(true, langKey = recurring)
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val heightMin by double(min=1.5, max=3.5, default=1.7, langKey = recurring) val heightMin by double(1.7, min = 1.5, max = 3.0, langKey = recurring)
val heightMax by double(min=1.5, max=3.5, default=2.2, langKey = recurring) val heightMax by double(2.2, min = 1.5, max = 3.0, langKey = recurring) { it.coerceAtLeast(heightMin) }
override val population by integer(max=64, default=32, langKey = recurring) override val population by population(32)
val minBiomeTemp by double(default=0.4) val minBiomeTemp by double(0.4, min = 0.0, max = 2.0)
val minBiomeRainfall by double(default=0.4) val minBiomeRainfall by double(0.4, min = 0.0, max = 1.0)
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
} }
class AlgaeConfig : PopulationConfigGroup() { class AlgaeConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by featureEnable() override val enabled by boolean(true, langKey = recurring)
val hOffset by double(max=0.25, default=0.1, langKey = recurring) val hOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring) val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
val heightMin by double(min=0.1, max=1.5, default=0.5, langKey = recurring) val heightMin by double(0.5, min = 0.1, max = 1.0, langKey = recurring)
val heightMax by double(min=0.1, max=1.5, default=1.0, langKey = recurring) val heightMax by double(0.5, min = 0.1, max = 1.0, langKey = recurring) { it.coerceAtLeast(heightMin) }
override val population by integer(max=64, default=48, langKey = recurring) override val population by population(48)
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
} }
class CoralConfig : PopulationConfigGroup() { class CoralConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by featureEnable() override val enabled by boolean(true, langKey = recurring)
val shallowWater by boolean(false) val shallowWater by boolean(false)
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val vOffset by double(max=0.4, default=0.1, langKey = recurring) val vOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(min=0.5, max=1.5, default=0.7, langKey = recurring) val size by double(0.7, min = 0.5, max = 1.5, langKey = recurring)
val crustSize by double(min=0.5, max=1.5, default=1.4) val crustSize by double(1.4, min = 0.5, max = 1.5)
val chance by integer(max=64, default=32) val chance by integer(32, min = 0, max = 64)
override val population by integer(max=64, default=48, langKey = recurring) override val population by population(48)
} }
class NetherrackConfig : DelegatingConfigGroup() { class NetherrackConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by featureEnable() val enabled by boolean(true, langKey = recurring)
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val heightMin by double(min=0.1, max=1.5, default=0.6, langKey = recurring) val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
val heightMax by double(min=0.1, max=1.5, default=0.8, langKey = recurring) val heightMin by double(0.6, min = 0.5, max = 1.5, langKey = recurring)
val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring) val heightMax by double(0.8, min = 0.5, max = 1.5, langKey = recurring) { it.coerceAtLeast(heightMin) }
} }
class FallingLeavesConfig : DelegatingConfigGroup() { class FallingLeavesConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by featureEnable() val enabled by boolean(true, langKey = recurring)
val speed by double(min=0.01, max=0.15, default=0.05) val opacityHack by boolean(false)
val windStrength by double(min=0.1, max=2.0, default=0.5) val speed by double(0.05, min = 0.01, max = 0.15)
val stormStrength by double(min=0.1, max=2.0, default=0.8) val windStrength by double(0.5, min = 0.1, max = 2.0)
val size by double(min=0.25, max=1.5, default=0.75, langKey = recurring) val stormStrength by double(0.8, min = 0.1, max = 2.0) { it.coerceAtLeast(windStrength) }
val chance by double(min=0.001, max=1.0, default=0.02) val size by double(0.75, min = 0.25, max = 1.5)
val perturb by double(min=0.01, max=1.0, default=0.25) val chance by double(0.05, min = 0.001, max = 1.0)
val lifetime by double(min=1.0, max=15.0, default=5.0) val perturb by double(0.25, min = 0.01, max = 1.0)
val opacityHack by boolean(true) val lifetime by double(7.5, min = 1.0, max = 15.0)
} }
class RisingSoulConfig : DelegatingConfigGroup() { class RisingSoulConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by featureEnable() val enabled by boolean(true, langKey = recurring)
val chance by double(min=0.001, max=1.0, default=0.02) val chance by double(0.02, min = 0.001, max = 1.0)
val perturb by double(min=0.01, max=0.25, default=0.05) val perturb by double(0.05, min = 0.01, max = 0.25)
val headSize by double(min=0.25, max=1.5, default=1.0) val headSize by double(1.0, min = 0.25, max = 1.5)
val trailSize by double(min=0.25, max=1.5, default=0.75) val trailSize by double(0.75, min = 0.25, max = 1.5)
val opacity by double(min=0.05, max=1.0, default=0.5) val opacity by double(0.5, min = 0.05, max = 1.0)
val sizeDecay by double(min=0.5, max=1.0, default=0.97) val sizeDecay by double(0.97, min = 0.5, max = 1.0)
val opacityDecay by double(min=0.5, max=1.0, default=0.97) val opacityDecay by double(0.97, min = 0.5, max = 1.0)
val lifetime by double(min=1.0, max=15.0, default=4.0) val lifetime by double(4.0, min = 1.0, max = 15.0)
val trailLength by integer(min=2, max=128, default=48) val trailLength by integer(48, min = 2, max = 128)
val trailDensity by integer(min=1, max=16, default=3) val trailDensity by integer(3, min = 1, max = 16)
} }

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@@ -1,13 +1,13 @@
package mods.betterfoliage.config package mods.betterfoliage.config
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.Blocks
import net.minecraft.block.material.Material import net.minecraft.block.Material
import net.minecraft.world.biome.Biome import net.minecraft.world.biome.Biome
val CACTUS_BLOCKS = listOf(Blocks.CACTUS)
val DIRT_BLOCKS = listOf(Blocks.DIRT, Blocks.COARSE_DIRT, Blocks.PODZOL)
val SAND_BLOCKS = listOf(Blocks.SAND, Blocks.RED_SAND)
val NETHERRACK_BLOCKS = listOf(Blocks.NETHERRACK)
val SALTWATER_BIOMES = listOf(Biome.Category.BEACH, Biome.Category.OCEAN) val SALTWATER_BIOMES = listOf(Biome.Category.BEACH, Biome.Category.OCEAN)
val SNOW_MATERIALS = listOf(Material.SNOW_BLOCK)
val SNOW_MATERIALS = listOf(Material.TOP_SNOW, Material.SNOW)
val BlockState.isSnow: Boolean get() = material in SNOW_MATERIALS
val ACCEPTED_ROUND_LOG_MATERIALS = listOf(Material.WOOD, Material.GRASS)

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@@ -1,162 +0,0 @@
package mods.betterfoliage.config.match
enum class MatchMethod {
EXACT_MATCH, EXTENDS, CONTAINS;
fun description(isSuccess: Boolean) = when (this) {
EXACT_MATCH -> if (isSuccess) "matches" else "does not match"
EXTENDS -> if (isSuccess) "extends" else "does not extend"
CONTAINS -> if (isSuccess) "contains" else "does not contain"
}
}
/**
* Basic Either monad implementation
*/
sealed class Either<out L, out R> {
class Left<L>(val left: L) : Either<L, Nothing>()
class Right<R>(val right: R) : Either<Nothing, R>()
fun leftOrNull() = if (this is Left) left else null
fun rightOrNull() = if (this is Right) right else null
fun <R2> map(func: (R) -> R2): Either<L, R2> = when (this) {
is Left<L> -> this
is Right<R> -> Right(func(right))
}
fun <L2> mapLeft(func: (L) -> L2): Either<L2, R> = when (this) {
is Left<L> -> Left(func(left))
is Right<R> -> this
}
fun ifRight(action: (R) -> Unit) {
if (this is Right) action(right)
}
companion object {
fun <L> ofLeft(left: L) = Left(left)
fun <R> ofRight(right: R) = Right(right)
}
}
// this cannot be inside the class for variance reasons
fun <L, R, R2> Either<L, R>.flatMap(func: (R) -> Either<L, R2>) = when (this) {
is Either.Left<L> -> this
is Either.Right<R> -> func(right)
}
fun <L, R, L2> Either<L, R>.flatMapLeft(func: (L) -> Either<L2, R>) = when (this) {
is Either.Left<L> -> func(left)
is Either.Right<R> -> this
}
fun <T> Either<T, T>.flatten() = when (this) {
is Either.Left -> left
is Either.Right -> right
}
interface MAnything<out T> {
val value: T
val immutable: Boolean
}
class MListAll(val list: List<MAnything<Boolean>>) : MAnything<Boolean> {
override val value get() = list.all { it.value }
override val immutable get() = list.all { it.immutable }
}
class MListAny(val list: List<MValue<Boolean>>) : MAnything<Boolean> {
override val value get() = list.any { it.value }
override val immutable get() = list.all { it.immutable }
}
class MNegated(val inner: MAnything<Boolean>) : MAnything<Boolean> {
override val value get() = !inner.value
override val immutable get() = inner.immutable
}
/**
* Value with metadata related to rule matching applied.
*
* @param value the wrapped value
* @param description human-readable description of what the value represents
* @param configSource identifies where the value is described in the config
* @param immutable true if the value never changes
* (another [MValue] constructed in the same way will have the same value)
*
*/
class MValue<out T>(
override val value: T,
val description: String,
val configSource: ConfigSource,
override val immutable: Boolean,
) : MAnything<T> {
companion object {
fun <T> right(value: T, description: String, configSource: ConfigSource, immutable: Boolean = true) =
Either.ofRight(MValue(value, description, configSource, immutable))
fun left(description: String, configSource: ConfigSource, immutable: Boolean = true) =
Either.ofLeft(MValue(false, description, configSource, immutable))
}
}
typealias MEither<T> = Either<MValue<Boolean>, MValue<T>>
val Node.Value.asEither get() = MValue.right(value, value, configSource, true)
fun Node.Value.left(description: String) = MValue.left(description, configSource)
fun Node.invalidTypeFor(type: String) = MValue.left("invalid type for $type: [${this::class.java.name}]", configSource)
fun Node.error(description: String) = MValue.left(description, configSource)
fun <T, R> MEither<T>.mapValue(func: (T) -> R) = map {
MValue(func(it.value), it.description, it.configSource, it.immutable)
}
fun <T> MEither<T>.mapDescription(func: (MValue<T>) -> String) = map {
MValue(it.value, func(it), it.configSource, it.immutable)
}
fun <T, R> MEither<T>.map(
func: (T) -> R,
description: (MValue<T>, R) -> String
) = map { t -> func(t.value).let { r -> MValue(r, description(t, r), t.configSource, t.immutable) } }
fun <T, R> MEither<T>.mapNotNull(
func: (T) -> R?,
dLeft: (MValue<T>) -> String = { it.description },
dRight: (MValue<T>, R) -> String = { m, _ -> m.description }
) = flatMap { t ->
func(t.value)?.let { r ->
MValue.right(r, dRight(t, r), t.configSource, t.immutable)
} ?: MValue.left(dLeft(t), t.configSource, t.immutable)
}
fun <T> MEither<T>.toRight(value: T) =
flatMapLeft { MValue.right(value, it.description, it.configSource, it.immutable) }
data class MComparison<T1, T2>(
private val opTrue: String,
private val opFalse: String,
val testFunc: (T1, T2) -> Boolean
) {
fun compare(value1: MEither<T1>, value2: MEither<T2>) = when {
value1 is Either.Left -> value1
value2 is Either.Left -> value2
else -> {
val isSuccess = testFunc((value1 as Either.Right).right.value, (value2 as Either.Right).right.value)
MValue.right(
isSuccess,
"${value1.right.description} ${if (isSuccess) opTrue else opFalse} ${value2.right.description}",
value2.right.configSource,
value1.right.immutable && value2.right.immutable
)
}
}.flatten()
companion object {
fun <T1, T2> of(matchMethod: MatchMethod, testFunc: (T1, T2) -> Boolean) =
MComparison(matchMethod.description(true), matchMethod.description(false), testFunc)
val equals = of(MatchMethod.EXACT_MATCH) { t1: Any, t2: Any -> t1 == t2 }
}
}

View File

@@ -1,42 +0,0 @@
package mods.betterfoliage.config.match
data class ConfigSource(
val configFile: String,
val line: Int,
val column: Int
) {
override fun toString() = "$configFile @ R$line,C$column"
}
sealed class Node {
enum class MatchSource { BLOCK_CLASS, BLOCK_NAME, MODEL_LOCATION }
abstract val configSource: ConfigSource
class MatchValueList(
val matchSource: MatchSource,
val matchMethod: MatchMethod,
override val configSource: ConfigSource,
val values: List<Value>
) : Node()
class MatchParam(
val name: String,
val values: List<Value>,
override val configSource: ConfigSource,
) : Node()
class Negate(val node: Node) : Node() {
override val configSource get() = node.configSource
}
class SetParam(val name: String, val value: Value, override val configSource: ConfigSource) : Node()
class MatchAll(override val configSource: ConfigSource, val list: List<Node>) : Node()
abstract class Value(override val configSource: ConfigSource, val value: String) : Node() {
class Literal(configSource: ConfigSource, value: String) : Value(configSource, value)
class ClassOf(configSource: ConfigSource, value: String) : Value(configSource, value)
class Texture(configSource: ConfigSource, value: String) : Value(configSource, value)
class Tint(configSource: ConfigSource, value: String) : Value(configSource, value)
}
}

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@@ -1,172 +0,0 @@
package mods.betterfoliage.config.match
import mods.betterfoliage.config.match.MatchMethod.CONTAINS
import mods.betterfoliage.config.match.MatchMethod.EXACT_MATCH
import mods.betterfoliage.config.match.MatchMethod.EXTENDS
import mods.betterfoliage.resource.discovery.RuleProcessingContext
import mods.betterfoliage.util.findFirst
import mods.betterfoliage.util.quoted
import mods.betterfoliage.util.tryDefault
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.util.ResourceLocation
import net.minecraftforge.registries.ForgeRegistries
typealias PartialLocation = Pair<String?, String>
object MatchRules {
fun visitRoot(ctx: RuleProcessingContext, node: Node.MatchAll): MListAll {
val results = mutableListOf<MAnything<Boolean>>()
for (rule in node.list) {
val result = mNode(ctx, rule)
results.add(result)
if (!result.value) break
}
return MListAll(results)
}
fun mNode(ctx: RuleProcessingContext, node: Node): MAnything<Boolean> = when(node) {
is Node.MatchValueList -> mMatchList(ctx, node)
is Node.MatchParam -> mParam(ctx, node)
is Node.SetParam -> mParamSet(ctx, node)
is Node.Negate -> mNegate(ctx, node)
else -> node.error("match type not implemented: ${node::class.java.name.quoted}").left
}
fun mNegate(ctx: RuleProcessingContext, node: Node.Negate) = MNegated(mNode(ctx, node.node))
fun mMatchList(ctx: RuleProcessingContext, node: Node.MatchValueList) = node.values.map { value ->
when (node.matchSource) {
Node.MatchSource.BLOCK_CLASS -> mBlockClass(ctx, node, value)
Node.MatchSource.BLOCK_NAME -> mBlockName(ctx, node, value)
Node.MatchSource.MODEL_LOCATION -> mModel(ctx, node, value)
}
}.let { MListAny(it) }
fun mBlockClass(ctx: RuleProcessingContext, node: Node.MatchValueList, value: Node.Value): MValue<Boolean> {
val blockClass = ctx.discovery.blockState.block::class.java.let {
MValue.right(it, "block class ${it.name.quoted}", node.configSource)
}
val target = when(value) {
is Node.Value.Literal -> value.asEither.mapNotNull(
func = { tryDefault(null) { Class.forName(it) }},
dLeft = { "missing class ${it.value}" },
dRight = { m, _ -> " class ${m.value}" }
)
is Node.Value.ClassOf -> value.asEither.mapValue(::ResourceLocation).mapNotNull(
func = { loc -> ForgeRegistries.BLOCKS.getValue(loc)?.let { it::class.java } },
dLeft = { "missing block ${it.value.toString().quoted}" },
dRight = { m, r -> "class ${r.name.quoted} of block ${m.value}" }
)
else -> value.invalidTypeFor("block class")
}
return when(node.matchMethod) {
EXACT_MATCH -> MComparison.equals.compare(blockClass, target)
EXTENDS -> classExtends.compare(blockClass, target)
CONTAINS -> node.error("invalid match type for block class: contains").left
}
}
fun mBlockName(ctx: RuleProcessingContext, node: Node.MatchValueList, value: Node.Value): MValue<Boolean> {
val blockName = MValue.right(ctx.discovery.blockState.block, "", node.configSource).mapNotNull(
func = { it.registryName }, dLeft = { "missing block name" }, dRight = { _, r -> "block name ${r.toString().quoted}" }
)
val target = when(value) {
is Node.Value.Literal -> value.asEither.map(::splitLocation, ::quoteString)
else -> value.invalidTypeFor("block name")
}
return when(node.matchMethod) {
EXACT_MATCH -> blockNameExact.compare(blockName, target)
CONTAINS -> blockNameContains.compare(blockName, target)
EXTENDS -> node.error("invalid match type for block name: extends").left
}
}
fun mModel(ctx: RuleProcessingContext, node: Node.MatchValueList, value: Node.Value): MValue<Boolean> {
val model = (ctx.discovery.getUnbaked() as? BlockModel)?.let {
MValue.right(it, "model ${it.name.quoted}", node.configSource)
} ?: node.error("unsupported model type: ${ctx.discovery.getUnbaked()::class.java.name.quoted}")
val target = when(value) {
is Node.Value.Literal -> value.asEither.map(::splitLocation, ::quoteString)
else -> value.invalidTypeFor("model")
}
val models = when(node.matchMethod) {
EXTENDS -> model.mapValue { ctx.discovery.loadHierarchy(it).ancestors() }
else -> model.mapValue { listOf(it) }
}
return when(node.matchMethod) {
EXACT_MATCH, EXTENDS -> anyModel(node.matchMethod, ::locationMatches)
CONTAINS -> anyModel(CONTAINS, ::locationContains)
}.compare(models, target)
}
fun mParam(ctx: RuleProcessingContext, node: Node.MatchParam) = node.values.map { value ->
val paramValue = ctx.params[node.name] ?.let {
MValue.right(it, "parameter ${node.name.quoted}", node.configSource, immutable = false)
} ?: node.error("missing parameter ${node.name.quoted}")
val target = when(value) {
is Node.Value.Literal -> value.asEither.mapDescription { it.description.quoted }
else -> value.invalidTypeFor("parameter")
}
MComparison.equals.compare(paramValue, target)
}.let { MListAny(it) }
fun mParamSet(ctx: RuleProcessingContext, node: Node.SetParam): MValue<Boolean> {
val target = when(node.value) {
is Node.Value.Literal -> node.value.asEither
is Node.Value.Texture -> when(val model = ctx.discovery.getUnbaked()) {
is BlockModel -> node.value.asEither.map(
func = { model.getMaterial(it).texture().toString() },
description = { m, r -> "texture \"${m.value}\" = \"$r\" of model ${model.name}"}
)
else -> node.error("unsupported model type: ${model::class.java.name.quoted}")
}
is Node.Value.Tint -> when(val model = ctx.discovery.getUnbaked()) {
is BlockModel -> node.value.asEither.mapNotNull(
func = { model.tintOf(it)?.toString() },
dRight = { m, r -> "tint index $r for sprite ${m.value}" },
dLeft = { m -> "tint index -1 for unused sprite ${m.value}"}
).toRight("-1")
else -> node.error("unsupported model type: ${model::class.java.name.quoted}")
}
else -> node.value.invalidTypeFor("prameter")
}
target.ifRight { ctx.params[node.name] = it.value }
return target.mapDescription { m -> "parameter ${node.name} set to ${m.value}" }.mapValue { true }.flatten()
}
private val classExtends = MComparison.of<Class<*>, Class<*>>(EXTENDS) { c1, c2 -> c2.isAssignableFrom(c1) }
private val blockNameExact = MComparison.of<ResourceLocation, PartialLocation>(EXACT_MATCH) { block, partial ->
locationMatches(block, partial)
}
private val blockNameContains = MComparison.of<ResourceLocation, Pair<String?, String>>(CONTAINS) { block, partial ->
locationContains(block, partial)
}
private fun anyModel(matchMethod: MatchMethod, func: (ResourceLocation, PartialLocation)->Boolean) =
MComparison.of<List<BlockModel>, PartialLocation>(matchMethod) { models, partial ->
models.any { func(ResourceLocation(it.name), partial) }
}
fun locationMatches(loc: ResourceLocation, partial: PartialLocation) =
(partial.first == null || loc.namespace == partial.first) && loc.path == partial.second
fun locationContains(loc: ResourceLocation, partial: PartialLocation) =
(partial.first == null || loc.namespace.contains(partial.first!!)) && loc.path.contains(partial.second)
fun splitLocation(str: String): PartialLocation =
if (str.contains(":")) ResourceLocation(str).let { it.namespace to it.path } else null to str
fun <T, R> quoteString(mValue: MValue<T>, newValue: R) = mValue.description.quoted
fun BlockModel.ancestors(): List<BlockModel> = if (parent == null) listOf(this) else parent!!.ancestors() + this
fun BlockModel.tintOf(spriteName: String) =
elements.findFirst { element ->
element.faces.entries.findFirst { (_, face) ->
if (face.texture == "#$spriteName") face.tintIndex else null
}
}
}

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@@ -0,0 +1,31 @@
package mods.betterfoliage.integration
import io.github.prospector.modmenu.api.ModMenuApi
import me.shedaniel.clothconfig2.api.ConfigBuilder
import me.zeroeightsix.fiber.JanksonSettings
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.Screen
import net.minecraft.client.resource.language.I18n
import net.minecraft.text.LiteralText
import java.util.function.Function
object ModMenu : ModMenuApi {
override fun getModId() = BetterFoliage.MOD_ID
override fun getConfigScreenFactory() = Function { screen: Screen ->
val builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(LiteralText(I18n.translate("betterfoliage.title")))
BetterFoliage.config.createClothNode(listOf("betterfoliage")).value.forEach { rootOption ->
builder.getOrCreateCategory(LiteralText("main")).addEntry(rootOption)
}
builder.savingRunnable = Runnable {
JanksonSettings().serialize(BetterFoliage.config.fiberNode, BetterFoliage.configFile.outputStream(), false)
BakeWrapperManager.invalidate()
MinecraftClient.getInstance().worldRenderer.reload()
}
builder.build()
}
}

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@@ -1,54 +0,0 @@
package mods.betterfoliage.integration
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.util.ThreadLocalDelegate
import mods.betterfoliage.util.allAvailable
import mods.betterfoliage.util.reflectField
import mods.betterfoliage.BlockPos
import mods.betterfoliage.BlockState
import mods.betterfoliage.CustomColors
import mods.betterfoliage.RenderEnv
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.util.Direction.UP
import net.minecraft.util.math.BlockPos
import net.minecraft.world.level.ColorResolver
import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.LogManager
/**
* Integration for OptiFine custom block colors.
*/
@Suppress("UNCHECKED_CAST")
object OptifineCustomColors {
val logger = LogManager.getLogger(this)
val isColorAvailable = allAvailable(CustomColors, CustomColors.getColorMultiplier)
init {
logger.log(INFO, "Optifine custom color support is ${if (isColorAvailable) "enabled" else "disabled" }")
}
val renderEnv by ThreadLocalDelegate { OptifineRenderEnv() }
val fakeQuad = BakedQuad(IntArray(0), 1, UP, null, true)
fun getBlockColor(ctx: BlockCtx, resolver: ColorResolver): Int {
val ofColor = if (isColorAvailable && Minecraft.getInstance().options.reflectField<Boolean>("ofCustomColors") == true) {
renderEnv.reset(ctx.state, ctx.pos)
CustomColors.getColorMultiplier.invokeStatic(fakeQuad, ctx.state, ctx.world, ctx.pos, renderEnv.wrapped) as? Int
} else null
return if (ofColor == null || ofColor == -1) ctx.color(resolver) else ofColor
}
}
class OptifineRenderEnv {
val wrapped: Any = RenderEnv.element!!.getDeclaredConstructor(BlockState.element, BlockPos.element).let {
it.isAccessible = true
it.newInstance(null, null)
}
fun reset(state: BlockState, pos: BlockPos) {
RenderEnv.reset.invoke(wrapped, state, pos)
}
}

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@@ -0,0 +1,139 @@
package mods.betterfoliage.integration
object IC2RubberIntegration {
// val BlockRubWood = ClassRefOld<Any>("ic2.core.block.BlockRubWood")
init {
// if (ModList.get().isLoaded("ic2") && allAvailable(BlockRubWood)) {
// BetterFoliage.log(Level.INFO, "IC2 rubber support initialized")
// LogRegistry.registries.add(IC2LogDiscovery)
// BetterFoliage.blockSprites.providers.add(IC2LogDiscovery)
// }
}
}
object TechRebornRubberIntegration {
// val BlockRubberLog = ClassRefOld<Any>("techreborn.blocks.BlockRubberLog")
init {
// if (ModList.get().isLoaded("techreborn") && allAvailable(BlockRubberLog)) {
// BetterFoliage.log(Level.INFO, "TechReborn rubber support initialized")
// LogRegistry.registries.add(TechRebornLogDiscovery)
// BetterFoliage.blockSprites.providers.add(TechRebornLogDiscovery)
// }
}
}
/*
class RubberLogInfo(
axis: Axis?,
val spotDir: Direction,
topTexture: Sprite,
bottomTexture: Sprite,
val spotTexture: Sprite,
sideTextures: List<Sprite>
) : SimpleColumnInfo(axis, topTexture, bottomTexture, sideTextures) {
override val side: QuadIconResolver = { ctx: CombinedContext, idx: Int, quad: Quad ->
val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.modelRotation)
if (worldFace == spotDir) spotTexture else {
val sideIdx = if (this.sideTextures.size > 1) (ctx.semiRandom(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0
this.sideTextures[sideIdx]
}
}
}
object IC2LogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock, and "state" blockstate property
if (!IC2RubberIntegration.BlockRubWood.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.firstOrNull() as Pair<JsonUnbakedModel, Identifier> ?: return null
val type = ctx.state.entries.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
// logs with no rubber spot
if (blockLoc.derivesFrom(Identifier("block/cube_column"))) {
val axis = when(type) {
"plain_y" -> Axis.Y
"plain_x" -> Axis.X
"plain_z" -> Axis.Z
else -> null
}
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTexture(it) }
if (textureNames.any { it == "missingno" }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[1]}")
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(axis, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
// logs with rubber spot
val spotDir = when(type) {
"dry_north", "wet_north" -> NORTH
"dry_south", "wet_south" -> SOUTH
"dry_west", "wet_west" -> WEST
"dry_east", "wet_east" -> EAST
else -> null
}
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTexture(it) }
if (textureNames.any { it == "missingno" }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
val upSprite = atlas.sprite(textureNames[0])
val downSprite = atlas.sprite(textureNames[1])
val sideSprite = atlas.sprite(textureNames[2])
val spotSprite = atlas.sprite(textureNames[3])
return if (spotDir != null) atlas.mapAfter {
RubberLogInfo(Axis.Y, spotDir, upSprite.get(), downSprite.get(), spotSprite.get(), listOf(sideSprite.get()))
} else atlas.mapAfter {
SimpleColumnInfo(Axis.Y, upSprite.get(), downSprite.get(), listOf(sideSprite.get()))
}
}
}
object TechRebornLogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock
if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.map { it as? Pair<JsonUnbakedModel, Identifier> }.firstOrNull() ?: return null
val hasSap = ctx.state.entries.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
val sapSide = ctx.state.entries.entries.find { it.key.getName() == "sapside" }?.value as? Direction ?: return null
log("$logName: block state ${ctx.state}")
if (hasSap) {
val textureNames = listOf("end", "side", "sapside").map { blockLoc.first.resolveTexture(it) }
log("$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
val sapSprite = atlas.sprite(textureNames[2])
return atlas.mapAfter {
RubberLogInfo(Axis.Y, sapSide, endSprite.get(), endSprite.get(), sapSprite.get(), listOf(sideSprite.get()))
}
}
} else {
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTexture(it) }
log("$logName: end=${textureNames[0]}, side=${textureNames[1]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(Axis.Y, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
}
return null
}
}
*/

View File

@@ -1,98 +0,0 @@
package mods.betterfoliage.integration
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BlockAliases
import mods.betterfoliage.BufferBuilder_sVertexBuilder
import mods.betterfoliage.SVertexBuilder
import mods.betterfoliage.Shaders
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.render.pipeline.RenderCtxVanilla
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.allAvailable
import mods.betterfoliage.util.get
import mods.betterfoliage.util.mapArray
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.Direction
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.EAST
import net.minecraft.util.Direction.NORTH
import net.minecraft.util.Direction.SOUTH
import net.minecraft.util.Direction.WEST
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader
import net.minecraftforge.client.model.pipeline.LightUtil
import org.apache.logging.log4j.Level.INFO
/**
* Integration for ShadersMod.
*/
object ShadersModIntegration : HasLogger() {
@JvmStatic val isEffectsAvailable = allAvailable(SVertexBuilder.pushState, SVertexBuilder.popState, BlockAliases.getAliasBlockId)
@JvmStatic val isDiffuseAvailable = allAvailable(Shaders.shaderPackLoaded, Shaders.blockLightLevel05, Shaders.blockLightLevel06, Shaders.blockLightLevel08)
@JvmStatic val defaultLeaves = Blocks.OAK_LEAVES.defaultBlockState()
@JvmStatic val defaultGrass = Blocks.GRASS.defaultBlockState()
@JvmStatic var diffuseShades = Direction.values().mapArray { LightUtil.diffuseLight(it) }
/**
* Called from transformed ShadersMod code.
* @see mods.betterfoliage.loader.BetterFoliageTransformer
*/
@JvmStatic fun getBlockStateOverride(state: BlockState, world: IBlockDisplayReader, pos: BlockPos): BlockState {
if (state in BetterFoliage.blockTypes.leaf) return defaultLeaves
// if (BlockConfig.crops.matchesClass(state.block)) return defaultGrass
return state
}
init {
logger.log(INFO, "ShadersMod diffuse shading integration is ${if (isDiffuseAvailable) "enabled" else "disabled" }")
logger.log(INFO, "ShadersMod vertex shader integration is ${if (isEffectsAvailable) "enabled" else "disabled" }")
// Recalculate the diffuse shading values used when resources are reloaded
if (isDiffuseAvailable) BetterFoliage.modelManager.onInvalidate {
if (Shaders.shaderPackLoaded.getStatic()) {
diffuseShades = Direction.values().mapArray { face ->
when(face) {
DOWN -> Shaders.blockLightLevel05.getStatic()
WEST, EAST -> Shaders.blockLightLevel06.getStatic()
NORTH, SOUTH -> Shaders.blockLightLevel08.getStatic()
else -> LightUtil.diffuseLight(face)
}
}
} else {
diffuseShades = Direction.values().mapArray { LightUtil.diffuseLight(it) }
}
}
}
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(buffer: BufferBuilder, state: BlockState, renderType: BlockRenderType, enabled: Boolean = true, func: ()->Unit) {
if (isEffectsAvailable && enabled) {
val aliasBlockId = BlockAliases.getAliasBlockId.invokeStatic(state)
val sVertexBuilder = buffer[BufferBuilder_sVertexBuilder]
SVertexBuilder.pushState.invoke(sVertexBuilder, aliasBlockId)
func()
SVertexBuilder.popState.invoke(sVertexBuilder)
} else {
func()
}
}
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
inline fun grass(ctx: RenderCtxBase, enabled: Boolean = true, func: ()->Unit) =
((ctx as? RenderCtxVanilla)?.buffer as? BufferBuilder)?.let { bufferBuilder ->
renderAs(bufferBuilder, defaultGrass, MODEL, enabled, func)
}
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
inline fun leaves(ctx: RenderCtxBase, enabled: Boolean = true, func: ()->Unit) =
((ctx as? RenderCtxVanilla)?.buffer as? BufferBuilder)?.let { bufferBuilder ->
renderAs(bufferBuilder, defaultLeaves, MODEL, enabled, func)
}
}

View File

@@ -1,133 +0,0 @@
package mods.betterfoliage.model
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.render.pipeline.WrappedLayerPredicate
import mods.betterfoliage.render.pipeline.layerPredicate
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.directionsAndNull
import mods.betterfoliage.util.mapArray
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.RenderTypeLookup
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.SimpleBakedModel
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.client.renderer.vertex.VertexFormatElement
import net.minecraftforge.client.model.pipeline.BakedQuadBuilder
import java.util.Random
/**
* Hybrid baked quad implementation, carrying both baked and unbaked information.
* Used to do advanced vertex lighting without unbaking vertex data at lighting time.
*/
data class HalfBakedQuad(
val raw: Quad,
val baked: BakedQuad
)
open class HalfBakedSimpleModelWrapper(baseModel: SimpleBakedModel): IBakedModel by baseModel, SpecialRenderModel {
val baseQuads = baseModel.unbakeQuads()
override fun prepare(ctx: BlockCtx, random: Random) = Unit
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) {
// if the passed data is a BlockState, render on the same layer(s) as that block
val testState = (data as? BlockState) ?: ctx.state
// this could get called for more layers than the underlying model is on
// ignore extra decoration layers
val shouldRender = when(val predicate = testState.block.layerPredicate) {
is WrappedLayerPredicate -> predicate.original.test(layer)
else -> RenderTypeLookup.canRenderInLayer(testState, layer)
}
if (shouldRender) ctx.renderQuads(baseQuads)
}
}
open class HalfBakedSpecialWrapper(val baseModel: SpecialRenderModel): SpecialRenderModel by baseModel {
}
abstract class HalfBakedWrapperKey : ModelBakingKey, HasLogger() {
override fun bake(ctx: ModelBakingContext): IBakedModel? {
val baseModel = super.bake(ctx)
val halfBaked = when(baseModel) {
is SimpleBakedModel -> HalfBakedSimpleModelWrapper(baseModel)
else -> null
}
return if (halfBaked == null) baseModel else bake(ctx, halfBaked)
}
abstract fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel
}
fun List<Quad>.bake(applyDiffuseLighting: Boolean) = map { quad ->
if (quad.sprite == null) throw IllegalStateException("Quad must have a texture assigned before baking")
val builder = BakedQuadBuilder(quad.sprite)
builder.setApplyDiffuseLighting(applyDiffuseLighting)
builder.setQuadOrientation(quad.face())
builder.setQuadTint(quad.colorIndex)
quad.verts.forEach { vertex ->
DefaultVertexFormats.BLOCK.elements.forEachIndexed { idx, element ->
when {
element.usage == VertexFormatElement.Usage.POSITION -> builder.put(idx,
(vertex.xyz.x + 0.5).toFloat(),
(vertex.xyz.y + 0.5).toFloat(),
(vertex.xyz.z + 0.5).toFloat(),
1.0f
)
// don't fill lightmap UV coords
element.usage == VertexFormatElement.Usage.UV && element.type == VertexFormatElement.Type.FLOAT -> builder.put(idx,
quad.sprite.u0 + (quad.sprite.u1 - quad.sprite.u0) * (vertex.uv.u + 0.5).toFloat(),
quad.sprite.v0 + (quad.sprite.v1 - quad.sprite.v0) * (vertex.uv.v + 0.5).toFloat(),
0.0f, 1.0f
)
element.usage == VertexFormatElement.Usage.COLOR -> builder.put(idx,
(vertex.color.red and 255).toFloat() / 255.0f,
(vertex.color.green and 255).toFloat() / 255.0f,
(vertex.color.blue and 255).toFloat() / 255.0f,
(vertex.color.alpha and 255).toFloat() / 255.0f
)
element.usage == VertexFormatElement.Usage.NORMAL -> builder.put(idx,
(vertex.normal ?: quad.normal).x.toFloat(),
(vertex.normal ?: quad.normal).y.toFloat(),
(vertex.normal ?: quad.normal).z.toFloat(),
0.0f
)
else -> builder.put(idx)
}
}
}
HalfBakedQuad(quad, builder.build())
}
fun Array<List<Quad>>.bake(applyDiffuseLighting: Boolean) = mapArray { it.bake(applyDiffuseLighting) }
fun BakedQuad.unbake(): HalfBakedQuad {
val size = DefaultVertexFormats.BLOCK.integerSize
val verts = Array(4) { vIdx ->
val x = java.lang.Float.intBitsToFloat(vertices[vIdx * size + 0]) - 0.5f
val y = java.lang.Float.intBitsToFloat(vertices[vIdx * size + 1]) - 0.5f
val z = java.lang.Float.intBitsToFloat(vertices[vIdx * size + 2]) - 0.5f
val color = vertices[vIdx * size + 3]
val u = java.lang.Float.intBitsToFloat(vertices[vIdx * size + 4])
val v = java.lang.Float.intBitsToFloat(vertices[vIdx * size + 5])
Vertex(Double3(x, y, z), UV(u.toDouble(), v.toDouble()), Color(color))
}
val unbaked = Quad(
verts[0], verts[1], verts[2], verts[3],
colorIndex = if (isTinted) tintIndex else -1,
face = direction
)
return HalfBakedQuad(unbaked, this)
}
fun SimpleBakedModel.unbakeQuads() = directionsAndNull.flatMap { face ->
getQuads(null, face, Random()).map { it.unbake() }
}

View File

@@ -0,0 +1,117 @@
package mods.betterfoliage.model
import mods.betterfoliage.BakedQuad_sprite
import mods.betterfoliage.VertexFormat_offsets
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.findFirst
import mods.betterfoliage.util.get
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.minecraft.block.BlockState
import net.minecraft.client.render.VertexFormat
import net.minecraft.client.render.VertexFormatElement
import net.minecraft.client.render.VertexFormatElement.Format.FLOAT
import net.minecraft.client.render.VertexFormatElement.Format.UBYTE
import net.minecraft.client.render.VertexFormatElement.Type.*
import net.minecraft.client.render.VertexFormatElement.Type.UV
import net.minecraft.client.render.VertexFormats
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BakedQuad
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.util.math.Direction
import java.util.*
interface BakedModelConverter {
/**
* Convert baked model. Returns null if conversion unsuccessful (wrong input type).
* @param model Input model
* @param converter Converter to use for converting nested models.
*/
fun convert(model: BakedModel): BakedModel?
companion object {
fun of(func: (BakedModel)->BakedModel?) = object : BakedModelConverter {
override fun convert(model: BakedModel) = func(model)
}
val identity = of { model -> model }
}
}
/**
* Convert [BakedModel] using the provided list of [BakedModelConverter]s (in order).
* If all converters fail, gives the original model back.
*/
fun List<BakedModelConverter>.convert(model: BakedModel) = object : BakedModelConverter {
val converters = this@convert + BakedModelConverter.identity
override fun convert(model: BakedModel) = converters.findFirst { it.convert(model) }
}.let { converterStack ->
// we are guaranteed a result here because of the identity converter
converterStack.convert(model)!!
}
/**
* Convert [BasicBakedModel] into one using fabric-rendering-api [Mesh] instead of the vanilla pipeline.
* @param blendMode Use the given [BlockRenderLayer] for the [Mesh]
* instead of the one declared by the corresponding [Block]
*/
fun meshifyStandard(model: BasicBakedModel, state: BlockState? = null, blendMode: BlendMode? = null) =
WrappedMeshModel.converter(state, blendModeOverride = blendMode).convert(model)!!
fun meshifySolid(model: BasicBakedModel) = meshifyStandard(model, null, BlendMode.SOLID)
fun meshifyCutoutMipped(model: BasicBakedModel) = meshifyStandard(model, null, BlendMode.CUTOUT_MIPPED)
/**
* Convert a vanilla [BakedModel] into intermediate [Quad]s
* Vertex normals not supported (yet)
* Vertex data elements not aligned to 32 bit boundaries not supported
*/
fun unbakeQuads(model: BakedModel, state: BlockState?, random: Random, unshade: Boolean): List<Quad> {
return (allDirections.toList() + null as Direction?).flatMap { face ->
model.getQuads(state, face, random).mapIndexed { qIdx, bakedQuad ->
var quad = Quad(Vertex(), Vertex(), Vertex(), Vertex(), face = face, colorIndex = bakedQuad.colorIndex, sprite = bakedQuad[BakedQuad_sprite])
val format = quadVertexFormat(bakedQuad)
val stride = format.vertexSizeInteger
format.getIntOffset(POSITION, FLOAT, 3)?.let { posOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(xyz = Double3(
x = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 0]).toDouble(),
y = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 1]).toDouble(),
z = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 2]).toDouble()
)) }
}
format.getIntOffset(COLOR, UBYTE, 4)?.let { colorOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(
color = Color(bakedQuad.vertexData[vIdx * stride + colorOffset])
) }
}
format.getIntOffset(UV, FLOAT, 2, 0)?.let { uvOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(uv = UV(
u = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + uvOffset + 0]).toDouble(),
v = java.lang.Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + uvOffset + 1]).toDouble()
)) }
}
quad = quad.transformV { it.copy(uv = it.uv.unbake(quad.sprite!!)) }.move(Double3(-0.5, -0.5, -0.5))
if (unshade) quad = quad.transformV { it.copy(color = it.color * (1.0f / Color.bakeShade(quad.face))) }
quad
}
}
}
/** Get the byte offset of the [VertexFormatElement] matching the given criteria */
fun VertexFormat.getByteOffset(type: VertexFormatElement.Type, format: VertexFormatElement.Format, count: Int, index: Int = 0): Int? {
elements.forEachIndexed { idx, element ->
if (element == VertexFormatElement(index, format, type, count))
return VertexFormat_offsets[this]!!.getInt(idx)
}
return null
}
/**
* Get the int (32 bit) offset of the [VertexFormatElement] matching the given criteria
* Returns null if the element is not properly aligned
*/
fun VertexFormat.getIntOffset(type: VertexFormatElement.Type, format: VertexFormatElement.Format, count: Int, index: Int = 0) =
getByteOffset(type, format, count, index)?.let { if (it % 4 == 0) it / 4 else null }
/** Function to determine [VertexFormat] used by [BakedQuad] */
var quadVertexFormat: (BakedQuad)->VertexFormat = { VertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMAL }

View File

@@ -1,17 +1,15 @@
package mods.betterfoliage.model package mods.betterfoliage.model
import mods.betterfoliage.util.Double3 import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.Rotation import mods.betterfoliage.util.*
import mods.betterfoliage.util.boxFaces
import mods.betterfoliage.util.get
import mods.betterfoliage.util.minmax import mods.betterfoliage.util.minmax
import mods.betterfoliage.util.nearestAngle import net.fabricmc.fabric.api.renderer.v1.RendererAccess
import mods.betterfoliage.util.rotate import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import mods.betterfoliage.util.times import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import mods.betterfoliage.util.vec import net.minecraft.client.texture.MissingSprite
import net.minecraft.client.renderer.texture.NativeImage import net.minecraft.client.texture.Sprite
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.util.math.Direction
import net.minecraft.util.Direction import net.minecraft.util.math.Direction.*
import java.lang.Math.max import java.lang.Math.max
import java.lang.Math.min import java.lang.Math.min
import java.util.Random import java.util.Random
@@ -21,7 +19,7 @@ import kotlin.math.sin
/** /**
* Vertex UV coordinates * Vertex UV coordinates
* *
* Zero-centered: coordinates fall between (-0.5, 0.5) (inclusive) * Zero-centered: sprite coordinates fall between (-0.5, 0.5)
*/ */
data class UV(val u: Double, val v: Double) { data class UV(val u: Double, val v: Double) {
companion object { companion object {
@@ -33,7 +31,7 @@ data class UV(val u: Double, val v: Double) {
val rotate: UV get() = UV(v, -u) val rotate: UV get() = UV(v, -u)
fun rotate(n: Int) = when (n % 4) { fun rotate(n: Int) = when(n % 4) {
0 -> copy() 0 -> copy()
1 -> UV(v, -u) 1 -> UV(v, -u)
2 -> UV(-u, -v) 2 -> UV(-u, -v)
@@ -44,6 +42,42 @@ data class UV(val u: Double, val v: Double) {
UV(u.minmax(minU, maxU), v.minmax(minV, maxV)) UV(u.minmax(minU, maxU), v.minmax(minV, maxV))
fun mirror(mirrorU: Boolean, mirrorV: Boolean) = UV(if (mirrorU) -u else u, if (mirrorV) -v else v) fun mirror(mirrorU: Boolean, mirrorV: Boolean) = UV(if (mirrorU) -u else u, if (mirrorV) -v else v)
fun unbake(sprite: Sprite) = UV(
(u - sprite.minU.toDouble()) / (sprite.maxU - sprite.minU).toDouble() - 0.5,
(v - sprite.minV.toDouble()) / (sprite.maxV - sprite.minV).toDouble() - 0.5
)
}
data class Color(val alpha: Int, val red: Int, val green: Int, val blue: Int) {
constructor(combined: Int) : this(combined shr 24 and 255, combined shr 16 and 255, combined shr 8 and 255, combined and 255)
val asInt get() = (alpha shl 24) or (red shl 16) or (green shl 8) or blue
operator fun times(f: Float) = Color(
alpha,
(f * red.toFloat()).toInt().coerceIn(0 until 256),
(f * green.toFloat()).toInt().coerceIn(0 until 256),
(f * blue.toFloat()).toInt().coerceIn(0 until 256)
)
companion object {
val white get() = Color(255, 255, 255, 255)
/** Amount of vanilla diffuse lighting applied to face quads */
fun bakeShade(dir: Direction?) = when(dir) {
DOWN -> 0.5f
NORTH, SOUTH -> 0.8f
EAST, WEST -> 0.6f
else -> 1.0f
}
}
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
fun fromColor(color: Int): HSB {
val hsbVals = java.awt.Color.RGBtoHSB((color shr 16) and 255, (color shr 8) and 255, color and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asColor: Int get() = java.awt.Color.HSBtoRGB(hue, saturation, brightness)
} }
/** /**
@@ -51,106 +85,46 @@ data class UV(val u: Double, val v: Double) {
* *
* @param[xyz] x, y, z coordinates * @param[xyz] x, y, z coordinates
* @param[uv] u, v coordinates * @param[uv] u, v coordinates
* @param[aoShader] [ModelLighter] instance to use with AO rendering * @param[color] vertex color RGB components
* @param[flatShader] [ModelLighter] instance to use with non-AO rendering * @param[alpha] vertex color alpha component
*/ */
data class Vertex( data class Vertex(val xyz: Double3 = Double3(0.0, 0.0, 0.0),
val xyz: Double3 = Double3(0.0, 0.0, 0.0),
val uv: UV = UV(0.0, 0.0), val uv: UV = UV(0.0, 0.0),
val color: Color = Color.white, val color: Color = Color.white,
val alpha: Int = 255,
val normal: Double3? = null val normal: Double3? = null
) )
data class Color(val alpha: Int, val red: Int, val green: Int, val blue: Int) {
constructor(combined: Int) : this(
combined shr 24 and 255,
combined shr 16 and 255,
combined shr 8 and 255,
combined and 255
)
val asInt get() = (alpha shl 24) or (red shl 16) or (green shl 8) or blue
val asHSB get() = HSB.fromColor(this)
operator fun times(f: Float) = Color(
alpha,
(f * red.toFloat()).toInt().coerceIn(0 until 256),
(f * green.toFloat()).toInt().coerceIn(0 until 256),
(f * blue.toFloat()).toInt().coerceIn(0 until 256)
)
companion object {
val white get() = Color(255, 255, 255, 255)
}
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
/** Red is assumed to be LSB, see [NativeImage.PixelFormat.RGBA] */
fun fromColorRGBA(color: Int): HSB {
val hsbVals = java.awt.Color.RGBtoHSB(color and 255, (color shr 8) and 255, (color shr 16) and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
fun fromColorBGRA(color: Int): HSB {
val hsbVals = java.awt.Color.RGBtoHSB((color shr 16) and 255, (color shr 8) and 255, color and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
fun fromColor(color: Color): HSB {
val hsbVals = java.awt.Color.RGBtoHSB(color.red, color.green, color.blue, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asInt: Int get() = java.awt.Color.HSBtoRGB(hue, saturation, brightness)
val asColor: Color get() = Color(asInt)
}
/** /**
* Intermediate representation of model quad * Intermediate (fabric-renderer-api independent) representation of model quad
* Immutable, double-precision * Immutable, double-precision
* Zero-centered (both XYZ and UV) coordinates for simpler rotation/mirroring * Zero-centered (both XYZ and UV) coordinates for simpler rotation/mirroring
*/ */
data class Quad( data class Quad(
val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex, val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex,
val sprite: TextureAtlasSprite? = null, val sprite: Sprite? = null,
val colorIndex: Int = -1, val colorIndex: Int = -1,
val face: Direction? = null val face: Direction? = null
) { ) {
val verts = arrayOf(v1, v2, v3, v4) val verts = arrayOf(v1, v2, v3, v4)
inline fun transformV(trans: (Vertex) -> Vertex): Quad = transformVI { vertex, idx -> trans(vertex) } inline fun transformV(trans: (Vertex)-> Vertex): Quad = transformVI { vertex, idx -> trans(vertex) }
inline fun transformVI(trans: (Vertex, Int) -> Vertex): Quad = copy( inline fun transformVI(trans: (Vertex, Int)-> Vertex): Quad = copy(
v1 = trans(v1, 0), v2 = trans(v2, 1), v3 = trans(v3, 2), v4 = trans(v4, 3) v1 = trans(v1, 0), v2 = trans(v2, 1), v3 = trans(v3, 2), v4 = trans(v4, 3)
) )
val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize
fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) } fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) }
fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first) fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first)
fun scale(scale: Double) = transformV { it.copy(xyz = it.xyz * scale) } fun scale (scale: Double) = transformV { it.copy(xyz = it.xyz * scale) }
fun scale(scale: Double3) = fun scale (scale: Double3) = transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) }
transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) } fun rotate(rot: Rotation) = transformV { it.copy(xyz = it.xyz.rotate(rot), normal = it.normal?.rotate(rot)) }.copy(face = face?.rotate(rot))
fun rotateZ(angle: Double) = transformV { it.copy(
xyz = Double3(it.xyz.x * cos(angle) + it.xyz.z * sin(angle), it.xyz.y, it.xyz.z * cos(angle) - it.xyz.x * sin(angle)),
normal = it.normal?.let { normal-> Double3(normal.x * cos(angle) + normal.z * sin(angle), normal.y, normal.z * cos(angle) - normal.x * sin(angle)) }
) }
fun rotate(rot: Rotation) = fun scaleUV (scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
transformV { it.copy(xyz = it.xyz.rotate(rot), normal = it.normal?.rotate(rot)) }.copy(face = face?.rotate(rot))
fun rotateZ(angle: Double) = transformV {
it.copy(
xyz = Double3(
it.xyz.x * cos(angle) + it.xyz.z * sin(angle),
it.xyz.y,
it.xyz.z * cos(angle) - it.xyz.x * sin(angle)
),
normal = it.normal?.let { normal ->
Double3(
normal.x * cos(angle) + normal.z * sin(angle),
normal.y,
normal.z * cos(angle) - normal.x * sin(angle)
)
}
)
}
fun scaleUV(scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
fun rotateUV(n: Int) = transformV { it.copy(uv = it.uv.rotate(n)) } fun rotateUV(n: Int) = transformV { it.copy(uv = it.uv.rotate(n)) }
fun clampUV(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) = fun clampUV(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
transformV { it.copy(uv = it.uv.clamp(minU, maxU, minV, maxV)) } transformV { it.copy(uv = it.uv.clamp(minU, maxU, minV, maxV)) }
@@ -159,16 +133,14 @@ data class Quad(
.mirrorUV(canFlipU && random.nextBoolean(), canFlipV && random.nextBoolean()) .mirrorUV(canFlipU && random.nextBoolean(), canFlipV && random.nextBoolean())
.let { if (canRotate) it.rotateUV(random.nextInt(4)) else it } .let { if (canRotate) it.rotateUV(random.nextInt(4)) else it }
fun sprite(sprite: TextureAtlasSprite) = copy(sprite = sprite) fun sprite(sprite: Sprite) = copy(sprite = sprite)
fun color(color: Color) = transformV { it.copy(color = color) } fun color(color: Color) = transformV { it.copy(color = color) }
fun color(color: Int) = transformV { it.copy(color = Color(color)) } fun color(color: Int) = transformV { it.copy(color = Color(color)) }
fun colorIndex(colorIndex: Int) = copy(colorIndex = colorIndex) fun colorIndex(colorIndex: Int) = copy(colorIndex = colorIndex)
fun colorAndIndex(color: Color?) = color(color ?: Color.white).colorIndex(if (color == null) 0 else -1) fun colorAndIndex(color: Int?) = color(color ?: Color.white.asInt).colorIndex(if (color == null) 0 else -1)
fun face() = face ?: nearestAngle(normal, Direction.values().toList()) { it.vec }.first
val flipped: Quad get() = Quad(v4, v3, v2, v1, sprite, colorIndex) val flipped: Quad get() = Quad(v4, v3, v2, v1, sprite, colorIndex)
fun cycleVertices(n: Int) = when (n % 4) { fun cycleVertices(n: Int) = when(n % 4) {
1 -> Quad(v2, v3, v4, v1) 1 -> Quad(v2, v3, v4, v1)
2 -> Quad(v3, v4, v1, v2) 2 -> Quad(v3, v4, v1, v2)
3 -> Quad(v4, v1, v2, v3) 3 -> Quad(v4, v1, v2, v3)
@@ -176,34 +148,73 @@ data class Quad(
} }
companion object { companion object {
fun mix(first: Quad, second: Quad, vertexFactory: (Vertex, Vertex) -> Vertex) = Quad( fun mix(first: Quad, second: Quad, vertexFactory: (Vertex, Vertex)-> Vertex) = Quad(
v1 = vertexFactory(first.v1, second.v1), v1 = vertexFactory(first.v1, second.v1),
v2 = vertexFactory(first.v2, second.v2), v2 = vertexFactory(first.v2, second.v2),
v3 = vertexFactory(first.v3, second.v3), v3 = vertexFactory(first.v3, second.v3),
v4 = vertexFactory(first.v4, second.v4) v4 = vertexFactory(first.v4, second.v4)
) )
}
}
fun verticalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, yBottom: Double, yTop: Double) = Quad( fun List<Quad>.transform(trans: Quad.()-> Quad) = map { it.trans() }
fun Array<List<Quad>>.transform(trans: Quad.(Int)-> Quad) = mapIndexed { idx, qList -> qList.map { it.trans(idx) } }.toTypedArray()
fun List<Quad>.withOpposites() = flatMap { listOf(it, it.flipped) }
fun Array<List<Quad>>.withOpposites() = map { it.withOpposites() }.toTypedArray()
/**
* Pour quad data into a fabric-renderer-api Mesh
*/
fun List<Quad>.build(blendMode: BlendMode, noDiffuse: Boolean = false, flatLighting: Boolean = false): Mesh {
val renderer = RendererAccess.INSTANCE.renderer!!
val material = renderer.materialFinder().blendMode(0, blendMode).disableAo(0, flatLighting).disableDiffuse(0, noDiffuse).find()
val builder = renderer.meshBuilder()
builder.emitter.apply {
forEach { quad ->
val sprite = quad.sprite ?: Atlas.BLOCKS[MissingSprite.getMissingSpriteId()]!!
quad.verts.forEachIndexed { idx, vertex ->
pos(idx, (vertex.xyz + Double3(0.5, 0.5, 0.5)).asVec3f)
sprite(idx, 0,
(sprite.maxU - sprite.minU) * (vertex.uv.u.toFloat() + 0.5f) + sprite.minU,
(sprite.maxV - sprite.minV) * (vertex.uv.v.toFloat() + 0.5f) + sprite.minV
)
spriteColor(idx, 0, vertex.color.asInt)
}
cullFace(quad.face)
colorIndex(quad.colorIndex)
material(material)
emit()
}
}
return builder.build()
}
fun Array<List<Quad>>.build(blendMode: BlendMode, noDiffuse: Boolean = false, flatLighting: Boolean = false) = map { it.build(blendMode, noDiffuse, flatLighting) }.toTypedArray()
/**
* The model should be positioned so that (0,0,0) is the block center.
* The block extends to (-0.5, 0.5) in all directions (inclusive).
*/
fun verticalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, yBottom: Double, yTop: Double) = Quad(
Vertex(Double3(x1, yBottom, z1), UV.bottomLeft), Vertex(Double3(x1, yBottom, z1), UV.bottomLeft),
Vertex(Double3(x2, yBottom, z2), UV.bottomRight), Vertex(Double3(x2, yBottom, z2), UV.bottomRight),
Vertex(Double3(x2, yTop, z2), UV.topRight), Vertex(Double3(x2, yTop, z2), UV.topRight),
Vertex(Double3(x1, yTop, z1), UV.topLeft) Vertex(Double3(x1, yTop, z1), UV.topLeft)
) )
fun horizontalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, y: Double): Quad { fun horizontalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, y: Double): Quad {
val xMin = min(x1, x2); val xMin = min(x1, x2); val xMax = max(x1, x2)
val xMax = max(x1, x2) val zMin = min(z1, z2); val zMax = max(z1, z2)
val zMin = min(z1, z2);
val zMax = max(z1, z2)
return Quad( return Quad(
Vertex(Double3(xMin, y, zMin), UV.topLeft), Vertex(Double3(xMin, y, zMin), UV.topLeft),
Vertex(Double3(xMin, y, zMax), UV.bottomLeft), Vertex(Double3(xMin, y, zMax), UV.bottomLeft),
Vertex(Double3(xMax, y, zMax), UV.bottomRight), Vertex(Double3(xMax, y, zMax), UV.bottomRight),
Vertex(Double3(xMax, y, zMin), UV.topRight) Vertex(Double3(xMax, y, zMin), UV.topRight)
) )
} }
fun faceQuad(face: Direction): Quad { fun faceQuad(face: Direction): Quad {
val base = face.vec * 0.5 val base = face.vec * 0.5
val top = boxFaces[face].top * 0.5 val top = boxFaces[face].top * 0.5
val left = boxFaces[face].left * 0.5 val left = boxFaces[face].left * 0.5
@@ -211,8 +222,9 @@ data class Quad(
Vertex(base + top + left, UV.topLeft), Vertex(base + top + left, UV.topLeft),
Vertex(base - top + left, UV.bottomLeft), Vertex(base - top + left, UV.bottomLeft),
Vertex(base - top - left, UV.bottomRight), Vertex(base - top - left, UV.bottomRight),
Vertex(base + top - left, UV.topRight) Vertex(base + top - left, UV.topRight),
face = face
) )
}
}
} }
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(cos(it), 0.0, sin(it)) }

View File

@@ -1,57 +0,0 @@
package mods.betterfoliage.model
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.render.pipeline.RenderCtxBase
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.WeightedBakedModel
import net.minecraft.util.WeightedRandom
import java.util.Random
/**
* Model that makes use of advanced rendering features.
*/
interface SpecialRenderModel : IBakedModel {
/**
* Create custom renderdata object. Called once per block. Result is passed to renderLayer().
*/
fun prepare(ctx: BlockCtx, random: Random): Any
fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType)
/**
* Get the actual model that will be rendered. Useful for container models (like [WeightedBakedModel]).
*/
fun resolve(random: Random) = this
}
interface SpecialRenderData {
fun canRenderInLayer(layer: RenderType) = false
}
class WeightedModelWrapper(
val models: List<WeightedModel>, baseModel: SpecialRenderModel
) : IBakedModel by baseModel, SpecialRenderModel {
class WeightedModel(val model: SpecialRenderModel, weight: Int) : WeightedRandom.Item(weight)
val totalWeight = models.sumBy { it.weight }
fun getModel(random: Random) = WeightedRandom.getWeightedItem(models, random.nextInt(totalWeight))
override fun resolve(random: Random) = getModel(random).model.resolve(random)
override fun prepare(ctx: BlockCtx, random: Random) = getModel(random).model.let { actual ->
WeightedRenderData(actual, actual.prepare(ctx, random))
}
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) = when (data) {
is WeightedRenderData -> data.model.renderLayer(ctx, data.modelRenderData, layer)
else -> getModel(ctx.random).model.renderLayer(ctx, data, layer)
}
}
data class WeightedRenderData(
val model: SpecialRenderModel,
val modelRenderData: Any
) : SpecialRenderData {
override fun canRenderInLayer(layer: RenderType) = (modelRenderData as? SpecialRenderData)?.canRenderInLayer(layer) ?: false
}

View File

@@ -1,82 +1,74 @@
package mods.betterfoliage.model package mods.betterfoliage.model
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.resourceManager import mods.betterfoliage.util.get
import net.minecraft.client.renderer.texture.MissingTextureSprite import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.MinecraftClient
import net.minecraft.util.ResourceLocation import net.minecraft.client.texture.MissingSprite
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraft.client.texture.Sprite
import net.minecraftforge.eventbus.api.SubscribeEvent import net.minecraft.client.texture.SpriteAtlasTexture
import net.minecraft.util.Identifier
import kotlin.properties.ReadOnlyProperty import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty import kotlin.reflect.KProperty
interface SpriteSet { interface SpriteSet {
val num: Int val num: Int
operator fun get(idx: Int): TextureAtlasSprite operator fun get(idx: Int): Sprite
} }
class FixedSpriteSet(val sprites: List<TextureAtlasSprite>) : SpriteSet { class FixedSpriteSet(val sprites: List<Sprite>) : SpriteSet {
override val num = sprites.size override val num = sprites.size
override fun get(idx: Int) = sprites[idx % num] override fun get(idx: Int) = sprites[idx % num]
constructor(atlas: Atlas, ids: List<Identifier>) : this(
ids.mapNotNull { atlas[it] }.let { sprites ->
if (sprites.isNotEmpty()) sprites else listOf(atlas[MissingSprite.getMissingSpriteId()]!!)
}
)
} }
class SpriteDelegate(val atlas: Atlas, val idFunc: () -> ResourceLocation) : ReadOnlyProperty<Any, TextureAtlasSprite> { class SpriteDelegate(val atlas: Atlas, val idFunc: ()->Identifier) : ReadOnlyProperty<Any, Sprite>, ClientSpriteRegistryCallback {
private lateinit var id: ResourceLocation private var id: Identifier? = null
private var value: TextureAtlasSprite? = null private var value: Sprite? = null
init { init { ClientSpriteRegistryCallback.event(atlas.resourceId).register(this) }
BetterFoliageMod.bus.register(this)
}
@SubscribeEvent override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
fun handlePreStitch(event: TextureStitchEvent.Pre) {
id = idFunc(); value = null id = idFunc(); value = null
event.addSprite(id) registry.register(id)
} }
override fun getValue(thisRef: Any, property: KProperty<*>): TextureAtlasSprite { override fun getValue(thisRef: Any, property: KProperty<*>): Sprite {
value?.let { return it } value?.let { return it }
synchronized(this) { synchronized(this) {
value?.let { return it } value?.let { return it }
atlas[id].let { value = it; return it } atlas[id!!]!!.let { value = it; return it }
} }
} }
} }
class SpriteSetDelegate( class SpriteSetDelegate(
val atlas: Atlas, val atlas: Atlas,
val idRegister: (ResourceLocation) -> ResourceLocation = { it }, val idRegister: (Identifier)->Identifier = { it },
val idFunc: (Int) -> ResourceLocation val idFunc: (Int)->Identifier
) : ReadOnlyProperty<Any, SpriteSet> { ) : ReadOnlyProperty<Any, SpriteSet>, ClientSpriteRegistryCallback {
private var idList: List<ResourceLocation> = emptyList() private var idList: List<Identifier> = emptyList()
private var spriteSet: SpriteSet? = null private var spriteSet: SpriteSet? = null
init { ClientSpriteRegistryCallback.event(atlas.resourceId).register(this) }
init { override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
BetterFoliageMod.bus.register(this)
}
@SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) {
if (event.map.location() != atlas.resourceId) return
spriteSet = null spriteSet = null
idList = (0 until 16) val manager = MinecraftClient.getInstance().resourceManager
.map(idFunc) idList = (0 until 16).map(idFunc).filter { manager.containsResource(atlas.file(it)) }.map(idRegister)
.filter { resourceManager.hasResource(atlas.file(it)) } idList.forEach { registry.register(it) }
.map(idRegister)
idList.forEach { event.addSprite(it) }
} }
override fun getValue(thisRef: Any, property: KProperty<*>): SpriteSet { override fun getValue(thisRef: Any, property: KProperty<*>): SpriteSet {
spriteSet?.let { return it } spriteSet?.let { return it }
synchronized(this) { synchronized(this) {
spriteSet?.let { return it } spriteSet?.let { return it }
spriteSet = FixedSpriteSet( spriteSet = FixedSpriteSet(atlas, idList)
idList
.ifEmpty { listOf(MissingTextureSprite.getLocation()) }
.map { atlas[it] }
)
return spriteSet!! return spriteSet!!
} }
} }

View File

@@ -1,22 +1,11 @@
package mods.betterfoliage.model package mods.betterfoliage.model
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.*
import mods.betterfoliage.util.Double3 import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import mods.betterfoliage.util.PI2 import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import mods.betterfoliage.util.allDirections import net.minecraft.client.texture.Sprite
import mods.betterfoliage.util.random import net.minecraft.util.Identifier
import mods.betterfoliage.util.randomB import net.minecraft.util.math.Direction.UP
import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI
import mods.betterfoliage.util.rot
import mods.betterfoliage.util.vec
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.Direction.UP
import net.minecraft.util.ResourceLocation
import kotlin.math.cos
import kotlin.math.sin
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx.toDouble() / 64.0).let { Double3(cos(it), 0.0, sin(it)) }
data class TuftShapeKey( data class TuftShapeKey(
val size: Double, val size: Double,
@@ -39,44 +28,32 @@ fun tuftShapeSet(size: Double, heightMin: Double, heightMax: Double, hOffset: Do
} }
fun tuftQuadSingle(size: Double, height: Double, flipU: Boolean) = fun tuftQuadSingle(size: Double, height: Double, flipU: Boolean) =
Quad.verticalRectangle( verticalRectangle(x1 = -0.5 * size, z1 = 0.5 * size, x2 = 0.5 * size, z2 = -0.5 * size, yBottom = 0.5, yTop = 0.5 + height)
x1 = -0.5 * size,
z1 = 0.5 * size,
x2 = 0.5 * size,
z2 = -0.5 * size,
yBottom = 0.5,
yTop = 0.5 + height
)
.mirrorUV(flipU, false) .mirrorUV(flipU, false)
fun tuftModelSet(shapes: Array<TuftShapeKey>, color: Color, tint: Int, spriteGetter: (Int) -> TextureAtlasSprite) = fun tuftModelSet(shapes: Array<TuftShapeKey>, tintIndex: Int, spriteGetter: (Int)->Sprite) = shapes.mapIndexed { idx, shape ->
shapes.mapIndexed { idx, shape ->
listOf( listOf(
tuftQuadSingle(shape.size, shape.height, shape.flipU1), tuftQuadSingle(shape.size, shape.height, shape.flipU1),
tuftQuadSingle(shape.size, shape.height, shape.flipU2).rotate(rot(UP)) tuftQuadSingle(shape.size, shape.height, shape.flipU2).rotate(rot(UP))
).map { it.move(shape.offset) } ).map { it.move(shape.offset) }
.map { it.color(color).colorIndex(tint) } .map { it.colorIndex(tintIndex) }
.map { it.sprite(spriteGetter(idx)) } .map { it.sprite(spriteGetter(idx)) }
} }.toTypedArray()
fun fullCubeTextured( fun fullCubeTextured(spriteId: Identifier, tintIndex: Int, scrambleUV: Boolean = true): Mesh {
spriteLocation: ResourceLocation, val sprite = Atlas.BLOCKS[spriteId]!!
tintIndex: Int, return allDirections.map { faceQuad(it) }
scrambleUV: Boolean = true
): List<HalfBakedQuad> {
val sprite = Atlas.BLOCKS[spriteLocation]
return allDirections.map { Quad.faceQuad(it) }
.map { if (!scrambleUV) it else it.rotateUV(randomI(max = 4)) } .map { if (!scrambleUV) it else it.rotateUV(randomI(max = 4)) }
.map { it.sprite(sprite) } .map { it.sprite(sprite) }
.map { it.colorIndex(tintIndex) } .map { it.colorIndex(tintIndex) }
.bake(true) .build(BlendMode.SOLID, noDiffuse = true)
} }
fun crossModelsRaw(num: Int, size: Double, hOffset: Double, vOffset: Double): List<List<Quad>> { fun crossModelsRaw(num: Int, size: Double, hOffset: Double, vOffset: Double): Array<List<Quad>> {
return (0 until num).map { idx -> return Array(num) { idx ->
listOf( listOf(
Quad.verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41), verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41),
Quad.verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41) verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
.rotate(rot(UP)) .rotate(rot(UP))
).map { it.scale(size) } ).map { it.scale(size) }
.map { it.move(xzDisk(idx) * hOffset) } .map { it.move(xzDisk(idx) * hOffset) }
@@ -84,24 +61,20 @@ fun crossModelsRaw(num: Int, size: Double, hOffset: Double, vOffset: Double): Li
} }
} }
fun crossModelSingle(base: List<Quad>, sprite: TextureAtlasSprite, color: Color, tint: Int, scrambleUV: Boolean) = fun crossModelSingle(base: List<Quad>, sprite: Sprite, tintIndex: Int,scrambleUV: Boolean) =
base.map { if (scrambleUV) it.scrambleUV(random, canFlipU = true, canFlipV = true, canRotate = true) else it } base.map { if (scrambleUV) it.scrambleUV(random, canFlipU = true, canFlipV = true, canRotate = true) else it }
.map { it.color(color).colorIndex(tint) } .map { it.colorIndex(tintIndex) }
.mapIndexed { idx, quad -> quad.sprite(sprite) } .mapIndexed { idx, quad -> quad.sprite(sprite) }
.withOpposites() .withOpposites()
.bake(false) .build(BlendMode.CUTOUT_MIPPED)
fun crossModelsTextured( fun crossModelsTextured(
leafBase: Iterable<List<Quad>>, leafBase: Array<List<Quad>>,
color: Color, tint: Int, tintIndex: Int,
scrambleUV: Boolean, scrambleUV: Boolean,
spriteGetter: (Int) -> ResourceLocation spriteGetter: (Int) -> Identifier
) = leafBase.mapIndexed { idx, leaf -> ) = leafBase.mapIndexed { idx, leaf ->
crossModelSingle(leaf, Atlas.BLOCKS[spriteGetter(idx)], color, tint, scrambleUV) crossModelSingle(leaf, Atlas.BLOCKS[spriteGetter(idx)], tintIndex, scrambleUV)
}.toTypedArray() }.toTypedArray()
fun Iterable<Quad>.withOpposites() = flatMap { listOf(it, it.flipped) } fun Array<List<Quad>>.buildTufts() = withOpposites().build(BlendMode.CUTOUT_MIPPED)
fun Iterable<List<Quad>>.buildTufts(applyDiffuseLighting: Boolean = false) =
map { it.withOpposites().bake(applyDiffuseLighting) }.toTypedArray()
fun Iterable<List<Quad>>.transform(trans: Quad.(Int)-> Quad) = mapIndexed { idx, qList -> qList.map { it.trans(idx) } }

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package mods.betterfoliage.model
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.util.HasLogger
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.RenderLayers
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.item.ItemStack
import net.minecraft.util.collection.WeightedPicker
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockRenderView
import java.util.*
import java.util.function.Supplier
abstract class ModelWrapKey : ModelBakingKey, HasLogger() {
override fun bake(ctx: ModelBakingContext): BakedModel? {
val baseModel = super.bake(ctx)
if (baseModel is BasicBakedModel)
return bake(ctx, baseModel)
else
return baseModel
}
abstract fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel): BakedModel
}
abstract class WrappedBakedModel(val wrapped: BakedModel) : BakedModel by wrapped, FabricBakedModel {
override fun isVanillaAdapter() = false
override fun emitItemQuads(stack: ItemStack, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitItemQuads(stack, randomSupplier, context)
}
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
class WrappedMeshModel(wrapped: BasicBakedModel, val mesh: Mesh) : WrappedBakedModel(wrapped) {
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
context.meshConsumer().accept(mesh)
}
companion object {
/**
* Converter for [BasicBakedModel] instances.
* @param state [BlockState] to use when querying [BakedModel]
* @param unshade undo vanilla diffuse lighting when unbaking the [BakedModel]
* @param noDiffuse disable diffuse lighting when baking the [Mesh]
* @param blendModeOverride [BlockRenderLayer] to use instead of the one declared by the corresponding [Block]
*/
fun converter(state: BlockState?, unshade: Boolean = false, noDiffuse: Boolean = true, blendModeOverride: BlendMode? = null) = BakedModelConverter.of { model ->
if (model is BasicBakedModel) {
val mesh = unbakeQuads(model, state, Random(42L), unshade).build(
blendMode = blendModeOverride ?: BlendMode.fromRenderLayer(RenderLayers.getBlockLayer(state)),
noDiffuse = noDiffuse,
flatLighting = !model.useAmbientOcclusion()
)
WrappedMeshModel(model, mesh)
} else null
}
}
}
class WeightedModelWrapper(
val models: List<WeightedModel>, baseModel: BakedModel
): WrappedBakedModel(baseModel), FabricBakedModel {
class WeightedModel(val model: BakedModel, val weight: Int) : WeightedPicker.Entry(weight)
fun getModel(random: Random) = WeightedPicker.getRandom(random, models).model
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(getModel(randomSupplier.get()) as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
fun getUnderlyingModel(model: BakedModel, random: Random): BakedModel = when(model) {
is WeightedModelWrapper -> getUnderlyingModel(model.getModel(random), random)
is WrappedBakedModel -> model.wrapped
else -> model
}

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package mods.betterfoliage.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.render.lighting.getBufferBuilder
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.getAllMethods
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.render.BufferBuilder
import net.minecraft.client.render.RenderLayer
/**
* Integration for ShadersMod.
*/
object ShadersModIntegration : HasLogger() {
val BufferBuilder_SVertexBuilder = BufferBuilder::class.java.fields.find { it.name == "sVertexBuilder" }
val SVertexBuilder_pushState = getAllMethods("net.optifine.shaders.SVertexBuilder", "pushEntity").find { it.parameterCount == 1 }
val SVertexBuilder_popState = getAllMethods("net.optifine.shaders.SVertexBuilder", "popEntity").find { it.parameterCount == 0 }
val BlockAliases_getAliasBlockId = getAllMethods("net.optifine.shaders.BlockAliases", "getAliasBlockId").firstOrNull()
@JvmStatic val isAvailable =
listOf(BufferBuilder_SVertexBuilder).all { it != null } &&
listOf(SVertexBuilder_pushState, SVertexBuilder_popState, BlockAliases_getAliasBlockId).all { it != null }
val defaultLeaves = Blocks.OAK_LEAVES.defaultState
val defaultGrass = Blocks.TALL_GRASS.defaultState
init {
logger.info("[BetterFoliage] ShadersMod integration is ${if (isAvailable) "enabled" else "disabled" }")
}
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(ctx: RenderContext, state: BlockState, layer: RenderLayer, enabled: Boolean = true, func: ()->Unit) {
if (isAvailable && enabled) {
val sVertexBuilder = BufferBuilder_SVertexBuilder!!.get(ctx.getBufferBuilder(layer))
val aliasBlockId = BlockAliases_getAliasBlockId!!.invoke(null, state)
SVertexBuilder_pushState!!.invoke(sVertexBuilder, aliasBlockId)
func()
SVertexBuilder_popState!!.invoke(sVertexBuilder)
} else {
func()
}
}
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
inline fun grass(ctx: RenderContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultGrass, RenderLayer.getCutoutMipped(), enabled, func)
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
inline fun leaves(ctx: RenderContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultLeaves, RenderLayer.getCutoutMipped(), enabled, func)
}

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@@ -1,93 +1,103 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.config.CACTUS_BLOCKS
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.config.Config
import mods.betterfoliage.model.Color import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.HalfBakedWrapperKey import mods.betterfoliage.model.SpriteDelegate
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.crossModelsRaw import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.RoundLeafLighting import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.Rotation import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.get
import mods.betterfoliage.util.horizontalDirections import mods.betterfoliage.util.horizontalDirections
import mods.betterfoliage.util.idx
import mods.betterfoliage.util.lazy
import mods.betterfoliage.util.randomD import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI import mods.betterfoliage.util.randomI
import net.minecraft.client.renderer.RenderType import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.minecraft.util.Direction.DOWN import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.util.ResourceLocation import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.BlockRenderView
import java.util.Random import java.util.Random
import java.util.function.Supplier
object StandardCactusDiscovery : ParametrizedModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) { object StandardCactusDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext) {
val model = ctx.getUnbaked()
if (model is JsonUnbakedModel && ctx.blockState.block in CACTUS_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardCactusKey) ctx.addReplacement(StandardCactusKey)
ctx.sprites.add(StandardCactusModel.cactusCrossSprite) ctx.sprites.add(StandardCactusModel.cactusCrossSprite)
} }
} super.processModel(ctx)
object StandardCactusKey : HalfBakedWrapperKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardCactusModel(wrapped)
}
class CactusRenderData(val armSide: Int, val armIdx: Int, val crossIdx: Int)
class StandardCactusModel(
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
override fun prepare(ctx: BlockCtx, random: Random): Any = when {
!Config.enabled || !Config.cactus.enabled -> Unit
else -> CactusRenderData(
armSide = random.nextInt() and 3,
armIdx = random.idx(cactusArmModels),
crossIdx = random.idx(cactusCrossModels)
)
} }
}
val armLighting = horizontalDirections.map { LightingPreferredFace(it) }.toTypedArray() object StandardCactusKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardCactusModel(meshifyCutoutMipped(wrapped))
}
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) { class StandardCactusModel(wrapped: BakedModel) : WrappedBakedModel(wrapped), FabricBakedModel {
super.renderLayer(ctx, data, layer)
if (data is CactusRenderData) { val armLighting = horizontalDirections.map { grassTuftLighting(it) }
ctx.vertexLighter = armLighting[data.armSide] val crossLighting = roundLeafLighting()
ctx.renderQuads(cactusArmModels[data.armSide][data.armIdx])
ctx.vertexLighter = RoundLeafLighting override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
ctx.renderQuads(cactusCrossModels[data.crossIdx]) (wrapped as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.cactus.enabled) return
val random = randomSupplier.get()
val armSide = random.nextInt() and 3
context.withLighting(armLighting[armSide]) {
it.accept(cactusArmModels[armSide][random])
}
context.withLighting(crossLighting) {
it.accept(cactusCrossModels[random])
} }
} }
companion object { companion object {
val cactusCrossSprite = ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_cactus") val cactusCrossSprite = Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus")
val cactusArmSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val cactusArmSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_cactus_arm_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus_arm_$idx")
} }
val cactusArmModels by BetterFoliage.modelManager.lazy { val cactusArmModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = Config.cactus.let { tuftShapeSet(0.8, 0.8, 0.8, 0.2) } val shapes = BetterFoliage.config.cactus.let { tuftShapeSet(0.8, 0.8, 0.8, 0.2) }
val models = tuftModelSet(shapes, Color.white, -1) { cactusArmSprites[randomI()] } val models = tuftModelSet(shapes, Color.white.asInt) { cactusArmSprites[randomI()] }
horizontalDirections.map { side -> horizontalDirections.map { side ->
models.transform { move(0.0625 to DOWN).rotate(Rotation.fromUp[side.ordinal]) }.buildTufts() models.transform { move(0.0625 to DOWN).rotate(Rotation.fromUp[side.ordinal]) }.buildTufts()
}.toTypedArray() }.toTypedArray()
} }
val cactusCrossModels by BetterFoliage.modelManager.lazy { val cactusCrossModels by LazyInvalidatable(BakeWrapperManager) {
val models = Config.cactus.let { config -> val models = BetterFoliage.config.cactus.let { config ->
crossModelsRaw(64, config.size, 0.0, 0.0) crossModelsRaw(64, config.size, 0.0, 0.0)
.transform { rotateZ(randomD(-config.sizeVariation, config.sizeVariation)) } .transform { rotateZ(randomD(-config.sizeVariation, config.sizeVariation)) }
} }
crossModelsTextured(models, Color.white, -1, true) { cactusCrossSprite } crossModelsTextured(models, Color.white.asInt, true) { cactusCrossSprite }
} }
} }
} }

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@@ -1,143 +1,142 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.chunk.BlockCtx import mods.betterfoliage.config.DIRT_BLOCKS
import mods.betterfoliage.config.Config
import mods.betterfoliage.config.SALTWATER_BIOMES
import mods.betterfoliage.config.isSnow
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.model.Color import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderData
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.build
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.tuftModelSet import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace import mods.betterfoliage.model.withOpposites
import mods.betterfoliage.render.pipeline.Layers import mods.betterfoliage.config.SALTWATER_BIOMES
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.model.getUnderlyingModel
import mods.betterfoliage.render.pipeline.extendLayers import mods.betterfoliage.model.meshifySolid
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.reedLighting
import mods.betterfoliage.render.lighting.renderMasquerade
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery
import mods.betterfoliage.resource.generated.CenteredSprite import mods.betterfoliage.resource.generated.CenteredSprite
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.Int3 import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.getBlockModel import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.idxOrNull import mods.betterfoliage.util.get
import mods.betterfoliage.util.lazy
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.randomI import mods.betterfoliage.util.randomI
import net.minecraft.block.material.Material import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.minecraft.client.renderer.RenderType import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.util.Direction.UP import net.minecraft.block.BlockState
import net.minecraft.util.ResourceLocation import net.minecraft.block.Blocks
import net.minecraft.block.Material
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import java.util.Random import java.util.Random
import java.util.function.Supplier
object StandardDirtDiscovery : ParametrizedModelDiscovery() { object StandardDirtDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) { fun canRenderInLayer(layer: RenderLayer) = when {
!BetterFoliage.config.enabled -> layer == RenderLayer.getSolid()
(!BetterFoliage.config.connectedGrass.enabled &&
!BetterFoliage.config.algae.enabled &&
!BetterFoliage.config.reed.enabled
) -> layer == RenderLayer.getSolid()
else -> layer == RenderLayer.getCutoutMipped()
}
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in DIRT_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState) BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardDirtKey) ctx.addReplacement(StandardDirtKey)
ctx.blockState.block.extendLayers() // RenderTypeLookup.setRenderLayer(ctx.blockState.block, ::canRenderInLayer)
}
super.processModel(ctx)
} }
} }
object StandardDirtKey : HalfBakedWrapperKey() { object StandardDirtKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardDirtModel(wrapped) override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = DirtModel(meshifySolid(wrapped))
} }
class DirtRenderData( class DirtModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val connectedGrassModel: SpecialRenderModel?,
val algaeIdx: Int?,
val reedIdx: Int?
) : SpecialRenderData {
override fun canRenderInLayer(layer: RenderType) = when {
connectedGrassModel != null && layer == Layers.connectedDirt -> true
(algaeIdx != null || reedIdx != null) && layer == Layers.tufts -> true
else -> false
}
}
class StandardDirtModel( val algaeLighting = grassTuftLighting(UP)
wrapped: SpecialRenderModel val reedLighting = reedLighting()
) : HalfBakedSpecialWrapper(wrapped) {
val vanillaTuftLighting = LightingPreferredFace(UP)
override fun prepare(ctx: BlockCtx, random: Random): Any { override fun emitBlockQuads(
if (!Config.enabled) return Unit blockView: BlockRenderView,
val stateUp = ctx.state(UP) state: BlockState,
val state2Up = ctx.state(Int3(0, 2, 0)) pos: BlockPos,
val isConnectedGrass = Config.connectedGrass.enabled && randomSupplier: Supplier<Random>,
stateUp in BetterFoliage.blockTypes.grass && context: RenderContext
(Config.connectedGrass.snowEnabled || !state2Up.isSnow) ) {
if (!BetterFoliage.config.enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = BasicBlockCtx(blockView, pos)
val stateUp = ctx.offset(UP).state
val isGrassUp = stateUp in BetterFoliage.blockTypes.grass
val isWater = stateUp.material == Material.WATER val isWater = stateUp.material == Material.WATER
val isDeepWater = isWater && state2Up.material == Material.WATER val isDeepWater = isWater && ctx.offset(Int3(2 to UP)).state.material == Material.WATER
val isShallowWater = isWater && state2Up.isAir val isShallowWater = isWater && ctx.offset(Int3(2 to UP)).state.isAir
val isSaltWater = isWater && ctx.biome?.biomeCategory in SALTWATER_BIOMES val isSaltWater = isWater && ctx.biome?.category in SALTWATER_BIOMES
// get the actual grass model to use for connected grass rendering val random = randomSupplier.get()
// return null if the grass specifically does not want to connect if (BetterFoliage.config.connectedGrass.enabled && isGrassUp) {
val connectedGrassModel = if (!isConnectedGrass) null else getBlockModel(stateUp).let { model -> val grassBaseModel = getUnderlyingModel(ctx.model(UP), random)
(model as? SpecialRenderModel)?.resolve(random)?.let { grassModel -> context.renderMasquerade(grassBaseModel, blockView, stateUp, pos, randomSupplier, context)
if ((grassModel as? StandardGrassModel)?.key?.noConnect == true) null else grassModel
}
}
return DirtRenderData(
connectedGrassModel = connectedGrassModel,
algaeIdx = random.idxOrNull(algaeModels) { Config.algae.enabled(random) && isDeepWater && isSaltWater },
reedIdx = random.idxOrNull(reedModels) { Config.reed.enabled(random) && isShallowWater && !isSaltWater }
)
}
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) {
if (data is DirtRenderData) {
if (data.connectedGrassModel != null) {
ctx.renderMasquerade(UP.offset) {
data.connectedGrassModel.renderLayer(ctx, ctx.state(UP), layer)
}
} else { } else {
// render non-connected grass super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
super.renderLayer(ctx, data, layer)
} }
if (layer == Layers.tufts) { if (BetterFoliage.config.algae.enabled(random) && isDeepWater) {
data.algaeIdx?.let { ShadersModIntegration.grass(context, BetterFoliage.config.algae.shaderWind) {
ctx.vertexLighter = vanillaTuftLighting context.withLighting(algaeLighting) {
ShadersModIntegration.grass(ctx, Config.algae.shaderWind) { it.accept(algaeModels[random])
ctx.renderQuads(algaeModels[it])
} }
} }
data.reedIdx?.let { } else if (BetterFoliage.config.reed.enabled(random) && isShallowWater && !isSaltWater) {
ctx.vertexLighter = vanillaTuftLighting ShadersModIntegration.grass(context, BetterFoliage.config.reed.shaderWind) {
ShadersModIntegration.grass(ctx, Config.reed.shaderWind) { context.withLighting(reedLighting) {
ctx.renderQuads(reedModels[it]) it.accept(reedModels[random])
} }
} }
} }
} else super.renderLayer(ctx, data, layer)
} }
companion object { companion object {
val algaeSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val algaeSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_algae_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_algae_$idx")
} }
val reedSprites by SpriteSetDelegate( val reedSprites by SpriteSetDelegate(Atlas.BLOCKS,
Atlas.BLOCKS, idFunc = { idx -> Identifier(BetterFoliage.MOD_ID, "blocks/better_reed_$idx") },
idFunc = { idx -> ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_reed_$idx") },
idRegister = { id -> CenteredSprite(id, aspectHeight = 2).register(BetterFoliage.generatedPack) } idRegister = { id -> CenteredSprite(id, aspectHeight = 2).register(BetterFoliage.generatedPack) }
) )
val algaeModels by BetterFoliage.modelManager.lazy { val algaeModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = Config.algae.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } val shapes =
tuftModelSet(shapes, Color.white, -1) { algaeSprites[randomI()] }.buildTufts() BetterFoliage.config.algae.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, Color.white.asInt) { algaeSprites[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
} }
val reedModels by BetterFoliage.modelManager.lazy { val reedModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = Config.reed.let { tuftShapeSet(2.0, it.heightMin, it.heightMax, it.hOffset) } val shapes = BetterFoliage.config.reed.let { tuftShapeSet(2.0, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, Color.white, -1) { reedSprites[randomI()] }.buildTufts() tuftModelSet(shapes, Color.white.asInt) { reedSprites[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
} }
} }
} }

View File

@@ -1,148 +1,115 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.chunk.BlockCtx import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config import mods.betterfoliage.config.SNOW_MATERIALS
import mods.betterfoliage.config.isSnow import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.integration.ShadersModIntegration import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.model.Color import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.resource.discovery.*
import mods.betterfoliage.model.HalfBakedWrapperKey import mods.betterfoliage.model.*
import mods.betterfoliage.model.SpecialRenderData import mods.betterfoliage.util.*
import mods.betterfoliage.model.SpecialRenderModel import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import mods.betterfoliage.model.SpriteSetDelegate import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import mods.betterfoliage.model.buildTufts import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import mods.betterfoliage.model.fullCubeTextured import net.minecraft.block.BlockState
import mods.betterfoliage.model.tuftModelSet import net.minecraft.client.render.model.BakedModel
import mods.betterfoliage.model.tuftShapeSet import net.minecraft.client.render.model.BasicBakedModel
import mods.betterfoliage.render.lighting.LightingPreferredFace import net.minecraft.util.Identifier
import mods.betterfoliage.render.pipeline.Layers import net.minecraft.util.math.BlockPos
import mods.betterfoliage.render.pipeline.RenderCtxBase import net.minecraft.util.math.Direction.*
import mods.betterfoliage.render.pipeline.extendLayers import net.minecraft.world.BlockRenderView
import mods.betterfoliage.resource.discovery.ModelBakingContext import java.util.*
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import java.util.function.Consumer
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery import java.util.function.Supplier
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.averageHSB
import mods.betterfoliage.util.idxOrNull
import mods.betterfoliage.util.lazy
import mods.betterfoliage.util.lazyMap
import mods.betterfoliage.util.brighten
import mods.betterfoliage.util.logTextureColor
import mods.betterfoliage.util.randomI
import net.minecraft.client.renderer.RenderType
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.UP
import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Level.INFO
import java.util.Random
object StandardGrassDiscovery : ParametrizedModelDiscovery() { object StandardGrassDiscovery : ConfigurableModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) { override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.grassBlocks
val texture = params.location("texture") ?: return override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.grassModels.modelList
val tint = params.int("tint") ?: -1
val color = Atlas.BLOCKS.file(texture).averageHSB.let { override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<Identifier>) {
detailLogger.logTextureColor(INFO, "grass texture \"$texture\"", it) ctx.addReplacement(StandardGrassKey(textureMatch[0], null))
it.brighten().asColor
}
val noConnect = params["no-connect"] == "true"
ctx.addReplacement(StandardGrassKey(texture, tint, color, noConnect))
BetterFoliage.blockTypes.grass.add(ctx.blockState) BetterFoliage.blockTypes.grass.add(ctx.blockState)
ctx.blockState.block.extendLayers()
} }
} }
data class StandardGrassKey( data class StandardGrassKey(
val sprite: ResourceLocation, val grassLocation: Identifier,
val tintIndex: Int, val overrideColor: Color?
val avgColor: Color, ) : ModelWrapKey() {
val noConnect: Boolean val tintIndex: Int get() = if (overrideColor == null) 0 else -1
) : HalfBakedWrapperKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel { override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel): BakedModel {
return StandardGrassModel(wrapped, this) val grassSpriteColor = Atlas.BLOCKS[grassLocation].averageColor.let { hsb ->
logColorOverride(detailLogger, BetterFoliage.config.shortGrass.saturationThreshold, hsb)
hsb.colorOverride(BetterFoliage.config.shortGrass.saturationThreshold)
}
return StandardGrassModel(meshifyCutoutMipped(wrapped), this.copy(overrideColor = grassSpriteColor))
} }
} }
class GrassRenderData( class StandardGrassModel(wrapped: BakedModel, val key: StandardGrassKey) : WrappedBakedModel(wrapped) {
val isSnowed: Boolean,
val connectedGrassIdx: Int?,
val tuftIdx: Int?
): SpecialRenderData {
override fun canRenderInLayer(layer: RenderType) = when {
connectedGrassIdx != null && layer == Layers.connectedGrass -> true
tuftIdx != null && layer == Layers.tufts -> true
else -> false
}
}
class StandardGrassModel(
wrapped: SpecialRenderModel,
val key: StandardGrassKey
) : HalfBakedSpecialWrapper(wrapped) {
val tuftNormal by grassTuftMeshesNormal.delegate(key) val tuftNormal by grassTuftMeshesNormal.delegate(key)
val tuftSnowed by grassTuftMeshesSnowed.delegate(key) val tuftSnowed by grassTuftMeshesSnowed.delegate(key)
val fullBlock by grassFullBlockMeshes.delegate(key) val fullBlock by grassFullBlockMeshes.delegate(key)
val tuftLighting = LightingPreferredFace(UP)
override fun prepare(ctx: BlockCtx, random: Random): Any { val tuftLighting = grassTuftLighting(UP)
if (!Config.enabled) return Unit
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!BetterFoliage.config.enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = BasicBlockCtx(blockView, pos)
val stateBelow = ctx.state(DOWN) val stateBelow = ctx.state(DOWN)
val stateAbove = ctx.state(UP) val stateAbove = ctx.state(UP)
val isAir = ctx.isAir(UP)
val isSnowed = stateAbove.isSnow
val connected = !key.noConnect && Config.connectedGrass.enabled &&
(!isSnowed || Config.connectedGrass.snowEnabled) &&
BetterFoliage.blockTypes.run { stateBelow in grass || stateBelow in dirt }
return GrassRenderData( val isSnowed = stateAbove.material in SNOW_MATERIALS
isSnowed = isSnowed, val connected = BetterFoliage.config.connectedGrass.enabled &&
connectedGrassIdx = random.idxOrNull(if (isSnowed) snowFullBlockMeshes else fullBlock) { connected }, (!isSnowed || BetterFoliage.config.connectedGrass.snowEnabled) &&
tuftIdx = random.idxOrNull(if (isSnowed) tuftSnowed else tuftNormal) { (stateBelow in BetterFoliage.blockTypes.dirt || stateBelow in BetterFoliage.blockTypes.grass)
Config.shortGrass.enabled(random) &&
Config.shortGrass.grassEnabled &&
(isAir || isSnowed)
}
)
}
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) { val random = randomSupplier.get()
if (data is GrassRenderData) { if (connected) {
if (data.connectedGrassIdx != null) { context.meshConsumer().accept(if (isSnowed) snowFullBlockMeshes[random] else fullBlock[random])
if (layer == Layers.connectedGrass)
ctx.renderQuads((if (data.isSnowed) snowFullBlockMeshes else fullBlock)[data.connectedGrassIdx])
} else { } else {
super.renderLayer(ctx, data, layer) super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
if (BetterFoliage.config.shortGrass.enabled(random) && !ctx.isNeighborSolid(UP)) {
ShadersModIntegration.grass(context, BetterFoliage.config.shortGrass.shaderWind) {
context.withLighting(tuftLighting) {
it.accept(if (isSnowed) tuftSnowed[random] else tuftNormal[random])
} }
if (data.tuftIdx != null && layer == Layers.tufts) {
ctx.vertexLighter = tuftLighting
ShadersModIntegration.grass(ctx, Config.shortGrass.shaderWind) {
ctx.renderQuads((if (data.isSnowed) tuftSnowed else tuftNormal)[data.tuftIdx])
} }
} }
} else super.renderLayer(ctx, data, layer)
} }
companion object { companion object {
val grassTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val grassTuftSpritesNormal by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_grass_long_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_grass_long_$idx")
} }
val grassTuftShapes by BetterFoliage.modelManager.lazy { val grassTuftSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } Identifier(BetterFoliage.MOD_ID, "blocks/better_grass_long_$idx")
} }
val grassTuftMeshesNormal = BetterFoliage.modelManager.lazyMap { key: StandardGrassKey -> val grassTuftShapes = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes, key.avgColor, key.tintIndex) { idx -> grassTuftSprites[randomI()] }.buildTufts() BetterFoliage.config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
} }
val grassTuftMeshesSnowed = BetterFoliage.modelManager.lazyMap { key: StandardGrassKey -> val grassTuftMeshesNormal = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes, Color.white, -1) { idx -> grassTuftSprites[randomI()] }.buildTufts() tuftModelSet(grassTuftShapes[key], key.tintIndex) { idx -> grassTuftSpritesNormal[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
} }
val grassFullBlockMeshes = BetterFoliage.modelManager.lazyMap { key: StandardGrassKey -> val grassTuftMeshesSnowed = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
Array(64) { fullCubeTextured(key.sprite, key.tintIndex) } tuftModelSet(grassTuftShapes[key], Color.white.asInt) { idx -> grassTuftSpritesSnowed[randomI()] }
.withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
} }
val snowFullBlockMeshes by BetterFoliage.modelManager.lazy { val grassFullBlockMeshes = LazyMap(BakeWrapperManager) { key: StandardGrassKey ->
Array(64) { fullCubeTextured(ResourceLocation("block/snow"), -1) } Array(64) { fullCubeTextured(key.grassLocation, key.tintIndex) }
}
val snowFullBlockMeshes by LazyInvalidatable(BakeWrapperManager) {
Array(64) { fullCubeTextured(Identifier("block/snow"), -1) }
} }
} }
} }

View File

@@ -1,101 +1,122 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.config.Config import mods.betterfoliage.config.SNOW_MATERIALS
import mods.betterfoliage.config.isSnow
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.model.Color import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.crossModelsRaw import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.render.lighting.RoundLeafLightingPreferUp import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.render.particle.LeafBlockModel import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.particle.LeafParticleKey import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.render.particle.LeafParticleRegistry import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.resource.generated.GeneratedLeafSprite import mods.betterfoliage.resource.generated.GeneratedLeafSprite
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.averageHSB import mods.betterfoliage.util.LazyMap
import mods.betterfoliage.util.lazy import mods.betterfoliage.util.averageColor
import mods.betterfoliage.util.lazyMap import mods.betterfoliage.util.colorOverride
import mods.betterfoliage.util.brighten import mods.betterfoliage.util.get
import mods.betterfoliage.util.logTextureColor import mods.betterfoliage.util.logColorOverride
import mods.betterfoliage.util.saturate import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.client.renderer.RenderType import net.minecraft.block.BlockState
import net.minecraft.util.Direction.UP import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.ResourceLocation import net.minecraft.client.render.model.BasicBakedModel
import org.apache.logging.log4j.Level.INFO import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import org.apache.logging.log4j.Level
import java.util.Random
import java.util.function.Supplier
object StandardLeafDiscovery : ParametrizedModelDiscovery() { interface LeafBlockModel {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) { val key: LeafParticleKey
val texture = params.location("texture") ?: return }
val tint = params.int("tint") ?: -1
val color = Atlas.BLOCKS.file(texture).averageHSB.let { interface LeafParticleKey {
detailLogger.logTextureColor(INFO, "leaf texture \"$texture\"", it) val leafType: String
it.brighten().asColor val overrideColor: Color?
} }
val leafType = params["particle"] ?: "default"
val generated = GeneratedLeafSprite(texture, leafType) object StandardLeafDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.leafModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<Identifier>) {
val leafType = LeafParticleRegistry.typeMappings.getType(textureMatch[0]) ?: "default"
val generated = GeneratedLeafSprite(textureMatch[0], leafType)
.register(BetterFoliage.generatedPack) .register(BetterFoliage.generatedPack)
.apply { ctx.sprites.add(this) } .apply { ctx.sprites.add(this) }
detailLogger.log(INFO, " particle $leafType") detailLogger.log(Level.INFO, " particle $leafType")
ctx.addReplacement(StandardLeafKey(generated, leafType, tint, color)) ctx.addReplacement(StandardLeafKey(generated, leafType, null))
BetterFoliage.blockTypes.leaf.add(ctx.blockState)
} }
} }
data class StandardLeafKey( data class StandardLeafKey(
val roundLeafTexture: ResourceLocation, val roundLeafTexture: Identifier,
override val leafType: String, override val leafType: String,
override val tintIndex: Int, override val overrideColor: Color?
override val avgColor: Color ) : ModelWrapKey(), LeafParticleKey {
) : HalfBakedWrapperKey(), LeafParticleKey { val tintIndex: Int get() = if (overrideColor == null) 0 else -1
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel {
return StandardLeafModel(wrapped, this) override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel): BakedModel {
val leafSpriteColor = Atlas.BLOCKS[roundLeafTexture].averageColor.let { hsb ->
logColorOverride(detailLogger, BetterFoliage.config.leaves.saturationThreshold, hsb)
hsb.colorOverride(BetterFoliage.config.leaves.saturationThreshold)
}
return StandardLeafModel(meshifyCutoutMipped(wrapped), this.copy(overrideColor = leafSpriteColor))
} }
} }
class StandardLeafModel( class StandardLeafModel(
model: SpecialRenderModel, wrapped: BakedModel,
override val key: StandardLeafKey override val key: StandardLeafKey
) : HalfBakedSpecialWrapper(model), LeafBlockModel { ) : WrappedBakedModel(wrapped), LeafBlockModel {
val leafNormal by leafModelsNormal.delegate(key) val leafNormal by leafModelsNormal.delegate(key)
val leafSnowed by leafModelsSnowed.delegate(key) val leafSnowed by leafModelsSnowed.delegate(key)
val leafLighting = roundLeafLighting()
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) { override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
ShadersModIntegration.leaves(ctx, true) { ShadersModIntegration.leaves(context, BetterFoliage.config.leaves.shaderWind) {
super.renderLayer(ctx, data, layer) super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!Config.enabled || !Config.leaves.enabled) return if (!BetterFoliage.config.enabled || !BetterFoliage.config.leaves.enabled) return
ctx.vertexLighter = RoundLeafLightingPreferUp val ctx = BasicBlockCtx(blockView, pos)
val leafIdx = ctx.random.nextInt(64) val stateAbove = ctx.state(UP)
ctx.renderQuads(leafNormal[leafIdx]) val isSnowed = stateAbove.material in SNOW_MATERIALS
if (Config.leaves.snowEnabled && ctx.state(UP).isSnow) ctx.renderQuads(leafSnowed[leafIdx])
val random = randomSupplier.get()
context.withLighting(leafLighting) {
it.accept(leafNormal[random])
if (isSnowed) it.accept(leafSnowed[random])
}
} }
} }
companion object { companion object {
val leafSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val leafSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_leaves_snowed_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_leaves_snowed_$idx")
} }
val leafModelsBase by BetterFoliage.modelManager.lazy { val leafModelsBase = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
Config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) } BetterFoliage.config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) }
} }
val leafModelsNormal = BetterFoliage.modelManager.lazyMap { key: StandardLeafKey -> val leafModelsNormal = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
// generated leaf textures naturally carry the color of their source textures crossModelsTextured(leafModelsBase[key], key.tintIndex, true) { key.roundLeafTexture }
// no need to color the quad a second time
crossModelsTextured(leafModelsBase, Color.white, key.tintIndex, true) { key.roundLeafTexture }
} }
val leafModelsSnowed = BetterFoliage.modelManager.lazyMap { key: StandardLeafKey -> val leafModelsSnowed = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
crossModelsTextured(leafModelsBase, Color.white, -1, false) { leafSpritesSnowed[it].name } crossModelsTextured(leafModelsBase[key], Color.white.asInt, false) { leafSpritesSnowed[it].id }
} }
} }
} }

View File

@@ -1,86 +1,82 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.config.Config
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.model.Color import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.idx import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.idxOrNull import mods.betterfoliage.util.get
import mods.betterfoliage.util.lazy import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.client.renderer.RenderType import net.minecraft.block.BlockState
import net.minecraft.util.Direction.DOWN import net.minecraft.block.Blocks
import net.minecraft.util.ResourceLocation import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.BlockRenderView
import java.util.Random import java.util.Random
import java.util.function.Supplier
object StandardLilypadDiscovery : ParametrizedModelDiscovery() { object StandardLilypadDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) { val LILYPAD_BLOCKS = listOf(Blocks.LILY_PAD)
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in LILYPAD_BLOCKS) {
ctx.addReplacement(StandardLilypadKey) ctx.addReplacement(StandardLilypadKey)
} }
super.processModel(ctx)
}
} }
object StandardLilypadKey : HalfBakedWrapperKey() { object StandardLilypadKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardLilypadModel(wrapped) override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardLilypadModel(meshifyCutoutMipped(wrapped))
} }
class LilypadRenderData( class StandardLilypadModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val rootIdx: Int, override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
val flowerIdx: Int? super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
) if (!BetterFoliage.config.enabled || !BetterFoliage.config.lilypad.enabled) return
class StandardLilypadModel( val random = randomSupplier.get()
wrapped: SpecialRenderModel ShadersModIntegration.grass(context, BetterFoliage.config.lilypad.shaderWind) {
) : HalfBakedSpecialWrapper(wrapped) { context.meshConsumer().accept(lilypadRootModels[random])
override fun prepare(ctx: BlockCtx, random: Random): Any {
if (!Config.enabled) return Unit
return LilypadRenderData(
rootIdx = random.idx(lilypadRootModels),
flowerIdx = random.idxOrNull(lilypadFlowerModels) { Config.lilypad.enabled(random) }
)
}
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) {
ctx.checkSides = false
super.renderLayer(ctx, data, layer)
if (data is LilypadRenderData) {
data.flowerIdx?.let { ctx.renderQuads(lilypadFlowerModels[it]) }
ShadersModIntegration.grass(ctx, Config.lilypad.shaderWind) {
ctx.renderQuads(lilypadRootModels[data.rootIdx])
} }
if (random.nextInt(64) < BetterFoliage.config.lilypad.population) {
context.meshConsumer().accept(lilypadFlowerModels[random])
} }
} }
companion object { companion object {
val lilypadRootSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val lilypadRootSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_lilypad_roots_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_lilypad_roots_$idx")
} }
val lilypadFlowerSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val lilypadFlowerSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_lilypad_flower_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_lilypad_flower_$idx")
} }
val lilypadRootModels by BetterFoliage.modelManager.lazy { val lilypadRootModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = tuftShapeSet(1.0, 1.0, 1.0, Config.lilypad.hOffset) val shapes = tuftShapeSet(1.0, 1.0, 1.0, BetterFoliage.config.lilypad.hOffset)
tuftModelSet(shapes, Color.white, -1) { lilypadRootSprites[it] } tuftModelSet(shapes, Color.white.asInt) { lilypadRootSprites[it] }
.transform { move(2.0 to DOWN) } .transform { move(2.0 to DOWN) }
.buildTufts() .buildTufts()
} }
val lilypadFlowerModels by BetterFoliage.modelManager.lazy { val lilypadFlowerModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = tuftShapeSet(0.5, 0.5, 0.5, Config.lilypad.hOffset) val shapes = tuftShapeSet(0.5, 0.5, 0.5, BetterFoliage.config.lilypad.hOffset)
tuftModelSet(shapes, Color.white, -1) { lilypadFlowerSprites[it] } tuftModelSet(shapes, Color.white.asInt) { lilypadFlowerSprites[it] }
.transform { move(1.0 to DOWN) } .transform { move(1.0 to DOWN) }
.buildTufts() .buildTufts()
} }

View File

@@ -1,99 +1,84 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.config.Config
import mods.betterfoliage.model.Color import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderData
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.tuftModelSet import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.pipeline.Layers import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.render.pipeline.extendLayers import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.averageHSB import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.idxOrNull import mods.betterfoliage.util.get
import mods.betterfoliage.util.lazy import mods.betterfoliage.util.offset
import mods.betterfoliage.util.lazyMap import mods.betterfoliage.util.plus
import mods.betterfoliage.util.brighten
import mods.betterfoliage.util.randomI import mods.betterfoliage.util.randomI
import net.minecraft.client.renderer.RenderType import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.util.Direction import net.minecraft.block.BlockState
import net.minecraft.util.ResourceLocation import net.minecraft.block.Blocks
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import java.util.Random import java.util.Random
import java.util.function.Supplier
object StandardMyceliumDiscovery : ParametrizedModelDiscovery() { object StandardMyceliumDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) { val MYCELIUM_BLOCKS = listOf(Blocks.MYCELIUM)
val texture = params.location("texture") ?: return
val tint = params.int("tint") ?: -1 override fun processModel(ctx: ModelDiscoveryContext) {
val color = Atlas.BLOCKS.file(texture).averageHSB.brighten(multiplier = 1.5f).asColor if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in MYCELIUM_BLOCKS) {
ctx.addReplacement(StandardMyceliumKey(texture, tint, color)) ctx.addReplacement(StandardMyceliumKey)
ctx.blockState.block.extendLayers() // RenderTypeLookup.setRenderLayer(ctx.blockState.block, RenderType.getCutout())
}
super.processModel(ctx)
} }
} }
data class StandardMyceliumKey( object StandardMyceliumKey : ModelWrapKey() {
val sprite: ResourceLocation, override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardMyceliumModel(meshifyCutoutMipped(wrapped))
val tintIndex: Int,
val avgColor: Color,
) : HalfBakedWrapperKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel {
return StandardMyceliumModel(wrapped, this)
}
} }
class MyceliumRenderData( class StandardMyceliumModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val tuftIndex: Int?
) : SpecialRenderData {
override fun canRenderInLayer(layer: RenderType) = tuftIndex != null && layer == Layers.tufts
}
class StandardMyceliumModel( val tuftLighting = grassTuftLighting(UP)
wrapped: SpecialRenderModel,
key: StandardMyceliumKey
) : HalfBakedSpecialWrapper(wrapped) {
val tuftModels by myceliumTuftModels.delegate(key) override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
val tuftLighting = LightingPreferredFace(Direction.UP) super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
override fun prepare(ctx: BlockCtx, random: Random): Any { val random = randomSupplier.get()
if (!Config.enabled) return Unit if (BetterFoliage.config.enabled &&
return MyceliumRenderData( BetterFoliage.config.shortGrass.let { it.myceliumEnabled && random.nextInt(64) < it.population } &&
random.idxOrNull(tuftModels) { blockView.getBlockState(pos + UP.offset).isAir
Config.shortGrass.enabled(random) && ) {
Config.shortGrass.myceliumEnabled && ShadersModIntegration.grass(context, BetterFoliage.config.shortGrass.shaderWind) {
ctx.state(Direction.UP).isAir(ctx.world, ctx.pos) context.withLighting(tuftLighting) {
it.accept(myceliumTuftModels[random])
} }
)
} }
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) {
super.renderLayer(ctx, data, layer)
if (data is MyceliumRenderData && data.tuftIndex != null && layer == Layers.tufts) {
ctx.vertexLighter = tuftLighting
ctx.renderQuads(tuftModels[data.tuftIndex])
} }
} }
companion object { companion object {
val myceliumTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val myceliumTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_mycel_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_mycel_$idx")
} }
val myceliumTuftShapes by BetterFoliage.modelManager.lazy { val myceliumTuftModels by LazyInvalidatable(BakeWrapperManager) {
Config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } val shapes = BetterFoliage.config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
} tuftModelSet(shapes, Color.white.asInt) { idx -> myceliumTuftSprites[randomI()] }.buildTufts()
val myceliumTuftModels = BetterFoliage.modelManager.lazyMap { key: StandardMyceliumKey ->
tuftModelSet(myceliumTuftShapes, key.avgColor, key.tintIndex) { idx -> myceliumTuftSprites[randomI()] }.buildTufts()
} }
} }
} }

View File

@@ -1,86 +1,94 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.config.NETHERRACK_BLOCKS
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.config.Config
import mods.betterfoliage.model.Color import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderData
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.build
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace import mods.betterfoliage.model.withOpposites
import mods.betterfoliage.render.pipeline.Layers import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.render.pipeline.extendLayers import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.Rotation import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.idxOrNull import mods.betterfoliage.util.get
import mods.betterfoliage.util.lazy import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.randomI import mods.betterfoliage.util.randomI
import net.minecraft.client.renderer.RenderType import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.minecraft.util.Direction.DOWN import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.util.ResourceLocation import net.minecraft.block.BlockState
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.BlockRenderView
import java.util.Random import java.util.Random
import java.util.function.Supplier
object StandardNetherrackDiscovery : ParametrizedModelDiscovery() { object StandardNetherrackDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) {
fun canRenderInLayer(layer: RenderLayer) = when {
!BetterFoliage.config.enabled -> layer == RenderLayer.getSolid()
!BetterFoliage.config.netherrack.enabled -> layer == RenderLayer.getSolid()
else -> layer == RenderLayer.getCutoutMipped()
}
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in NETHERRACK_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardNetherrackKey) ctx.addReplacement(StandardNetherrackKey)
ctx.blockState.block.extendLayers() // RenderTypeLookup.setRenderLayer(ctx.blockState.block, ::canRenderInLayer)
}
super.processModel(ctx)
} }
} }
object StandardNetherrackKey : HalfBakedWrapperKey() { object StandardNetherrackKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardNetherrackModel(wrapped) override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardNetherrackModel(meshifyCutoutMipped(wrapped))
} }
class NetherrackRenderData( class StandardNetherrackModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val tuftIndex: Int?
): SpecialRenderData {
override fun canRenderInLayer(layer: RenderType) = tuftIndex != null && layer == Layers.tufts
}
class StandardNetherrackModel( val tuftLighting = grassTuftLighting(DOWN)
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
val tuftLighting = LightingPreferredFace(DOWN) override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
override fun prepare(ctx: BlockCtx, random: Random): Any { if (BetterFoliage.config.enabled &&
if (!Config.enabled) return Unit BetterFoliage.config.netherrack.enabled &&
return NetherrackRenderData( blockView.getBlockState(pos + DOWN.offset).isAir
random.idxOrNull(netherrackTuftModels) { ) {
Config.netherrack.enabled && val random = randomSupplier.get()
ctx.isAir(DOWN) context.withLighting(tuftLighting) {
it.accept(netherrackTuftModels[random])
} }
)
}
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) {
super.renderLayer(ctx, data, layer)
if (data is NetherrackRenderData && data.tuftIndex != null && layer == Layers.tufts) {
ctx.vertexLighter = tuftLighting
ctx.renderQuads(netherrackTuftModels[data.tuftIndex])
} }
} }
companion object { companion object {
val netherrackTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val netherrackTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_netherrack_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_netherrack_$idx")
} }
val netherrackTuftModels by BetterFoliage.modelManager.lazy { val netherrackTuftModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = Config.netherrack.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } val shapes = BetterFoliage.config.netherrack.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, Color.white, -1) { netherrackTuftSprites[randomI()] } tuftModelSet(shapes, Color.white.asInt) { netherrackTuftSprites[randomI()] }
.transform { rotate(Rotation.fromUp[DOWN.ordinal]).rotateUV(2) } .transform { rotate(Rotation.fromUp[DOWN.ordinal]).rotateUV(2) }
.buildTufts() .withOpposites()
.build(BlendMode.CUTOUT_MIPPED, flatLighting = false)
} }
} }
} }

View File

@@ -1,53 +1,55 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.ACCEPTED_ROUND_LOG_MATERIALS import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.config.Config import mods.betterfoliage.model.meshifySolid
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.column.ColumnBlockKey import mods.betterfoliage.render.column.ColumnBlockKey
import mods.betterfoliage.render.column.ColumnMeshSet import mods.betterfoliage.render.column.ColumnMeshSet
import mods.betterfoliage.render.column.ColumnModelBase import mods.betterfoliage.render.column.ColumnModelBase
import mods.betterfoliage.render.column.ColumnRenderLayer import mods.betterfoliage.render.column.ColumnRenderLayer
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.lazyMap import mods.betterfoliage.util.LazyMap
import mods.betterfoliage.util.tryDefault import mods.betterfoliage.util.tryDefault
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.block.RotatedPillarBlock import net.minecraft.block.PillarBlock
import net.minecraft.util.Direction.Axis import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.ResourceLocation import net.minecraft.client.render.model.BasicBakedModel
import org.apache.logging.log4j.Level.INFO import net.minecraft.util.Identifier
import net.minecraft.util.math.Direction.Axis
import org.apache.logging.log4j.Level
interface RoundLogKey : ColumnBlockKey, ModelBakingKey { interface RoundLogKey : ColumnBlockKey, ModelBakingKey {
val barkSprite: ResourceLocation val barkSprite: Identifier
val endSprite: ResourceLocation val endSprite: Identifier
} }
object RoundLogOverlayLayer : ColumnRenderLayer() { object RoundLogOverlayLayer : ColumnRenderLayer() {
override fun getColumnKey(state: BlockState) = BetterFoliage.blockTypes.getTypedOrNull<ColumnBlockKey>(state) override fun getColumnKey(state: BlockState) = BetterFoliage.blockTypes.getTyped<ColumnBlockKey>(state)
override val connectSolids: Boolean get() = Config.roundLogs.connectSolids override val connectSolids: Boolean get() = BetterFoliage.config.roundLogs.connectSolids
override val lenientConnect: Boolean get() = Config.roundLogs.lenientConnect override val lenientConnect: Boolean get() = BetterFoliage.config.roundLogs.lenientConnect
override val defaultToY: Boolean get() = Config.roundLogs.defaultY override val defaultToY: Boolean get() = BetterFoliage.config.roundLogs.defaultY
} }
object StandardRoundLogDiscovery : ParametrizedModelDiscovery() { object StandardRoundLogDiscovery : ConfigurableModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) { override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.logBlocks
val barkSprite = params.location("texture-side") ?: return override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.logModels.modelList
val endSprite = params.location("texture-end") ?: return
val axis = getAxis(ctx.blockState)
detailLogger.log(INFO, " axis $axis, material ${ctx.blockState.material}") override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<Identifier>) {
if (!Config.roundLogs.plantsOnly || ctx.blockState.material in ACCEPTED_ROUND_LOG_MATERIALS) val axis = getAxis(ctx.blockState)
ctx.addReplacement(StandardRoundLogKey(axis, barkSprite, endSprite)) detailLogger.log(Level.INFO, " axis $axis")
ctx.addReplacement(StandardRoundLogKey(axis, textureMatch[0], textureMatch[1]))
} }
fun getAxis(state: BlockState): Axis? { fun getAxis(state: BlockState): Axis? {
val axis = tryDefault(null) { state.getValue(RotatedPillarBlock.AXIS).toString() } ?: val axis = tryDefault(null) { state.get(PillarBlock.AXIS).toString() } ?:
state.values.entries.find { it.key.name.toLowerCase() == "axis" }?.value?.toString() state.entries.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString()
return when (axis) { return when (axis) {
"x" -> Axis.X "x" -> Axis.X
"y" -> Axis.Y "y" -> Axis.Y
@@ -59,28 +61,25 @@ object StandardRoundLogDiscovery : ParametrizedModelDiscovery() {
data class StandardRoundLogKey( data class StandardRoundLogKey(
override val axis: Axis?, override val axis: Axis?,
override val barkSprite: ResourceLocation, override val barkSprite: Identifier,
override val endSprite: ResourceLocation override val endSprite: Identifier
) : RoundLogKey, HalfBakedWrapperKey() { ) : RoundLogKey, ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardRoundLogModel(this, wrapped) override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardRoundLogModel(meshifySolid(wrapped), this)
} }
class StandardRoundLogModel( class StandardRoundLogModel(wrapped: BakedModel, val key: StandardRoundLogKey) : ColumnModelBase(wrapped) {
val key: StandardRoundLogKey, override val enabled: Boolean get() = BetterFoliage.config.enabled && BetterFoliage.config.roundLogs.enabled
wrapped: SpecialRenderModel
) : ColumnModelBase(wrapped) {
override val enabled: Boolean get() = Config.enabled && Config.roundLogs.enabled
override val overlayLayer: ColumnRenderLayer get() = RoundLogOverlayLayer override val overlayLayer: ColumnRenderLayer get() = RoundLogOverlayLayer
override val connectPerpendicular: Boolean get() = Config.roundLogs.connectPerpendicular override val connectPerpendicular: Boolean get() = BetterFoliage.config.roundLogs.connectPerpendicular
val modelSet by modelSets.delegate(key) val modelSet by modelSets.delegate(key)
override fun getMeshSet(axis: Axis, quadrant: Int) = modelSet override fun getMeshSet(axis: Axis, quadrant: Int) = modelSet
companion object { companion object {
val modelSets = BetterFoliage.modelManager.lazyMap { key: StandardRoundLogKey -> val modelSets = LazyMap(BakeWrapperManager) { key: StandardRoundLogKey ->
val barkSprite = Atlas.BLOCKS[key.barkSprite] val barkSprite = Atlas.BLOCKS[key.barkSprite]!!
val endSprite = Atlas.BLOCKS[key.endSprite] val endSprite = Atlas.BLOCKS[key.endSprite]!!
Config.roundLogs.let { config -> BetterFoliage.config.roundLogs.let { config ->
ColumnMeshSet( ColumnMeshSet(
config.radiusSmall, config.radiusLarge, config.zProtection, config.radiusSmall, config.radiusLarge, config.zProtection,
key.axis ?: Axis.Y, key.axis ?: Axis.Y,

View File

@@ -1,127 +1,120 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.chunk.CachedBlockCtx
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.config.Config
import mods.betterfoliage.config.SALTWATER_BIOMES import mods.betterfoliage.config.SALTWATER_BIOMES
import mods.betterfoliage.config.SAND_BLOCKS
import mods.betterfoliage.model.Color import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.Quad
import mods.betterfoliage.model.SpecialRenderData
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.bake import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts import mods.betterfoliage.model.build
import mods.betterfoliage.model.horizontalRectangle
import mods.betterfoliage.model.meshifySolid
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace import mods.betterfoliage.model.withOpposites
import mods.betterfoliage.render.pipeline.Layers import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.render.pipeline.extendLayers import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ParametrizedModelDiscovery
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.Rotation import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.get import mods.betterfoliage.util.get
import mods.betterfoliage.util.idx
import mods.betterfoliage.util.lazy
import mods.betterfoliage.util.mapArray
import mods.betterfoliage.util.randomB import mods.betterfoliage.util.randomB
import mods.betterfoliage.util.randomD import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI import mods.betterfoliage.util.randomI
import net.minecraft.block.material.Material import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.minecraft.client.renderer.RenderType import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.util.Direction import net.minecraft.block.BlockState
import net.minecraft.util.Direction.UP import net.minecraft.block.Blocks
import net.minecraft.util.ResourceLocation import net.minecraft.block.Material
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import java.util.Random import java.util.Random
import java.util.function.Supplier
object StandardSandDiscovery : ParametrizedModelDiscovery() { object StandardSandDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>) {
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is JsonUnbakedModel && ctx.blockState.block in SAND_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardSandKey) ctx.addReplacement(StandardSandKey)
ctx.blockState.block.extendLayers() // RenderTypeLookup.setRenderLayer(ctx.blockState.block, RenderType.getCutoutMipped())
}
super.processModel(ctx)
} }
} }
object StandardSandKey : HalfBakedWrapperKey() { object StandardSandKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardSandModel(wrapped) override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardSandModel(meshifySolid(wrapped))
} }
class SandRenderData( class StandardSandModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
val crustIdx: Array<Int?>,
val tuftIdx: Array<Int?>
): SpecialRenderData {
override fun canRenderInLayer(layer: RenderType) = when {
(crustIdx.any { it != null } || tuftIdx.any { it != null }) && layer == Layers.coral -> true
else -> false
}
}
class StandardSandModel( val coralLighting = allDirections.map { grassTuftLighting(it) }.toTypedArray()
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
val coralLighting = Direction.values().mapArray { LightingPreferredFace(it) }
override fun prepare(ctx: BlockCtx, random: Random): Any { override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!Config.enabled) return Unit super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!Config.coral.enabled(random)) return Unit
if (ctx.biome?.biomeCategory !in SALTWATER_BIOMES) return Unit
val crustIdx = Array<Int?>(6) { null } val ctx = CachedBlockCtx(blockView, pos)
val tuftIdx = Array<Int?>(6) { null }
allDirections.filter { random.nextInt(64) < Config.coral.chance }.forEach { face -> val random = randomSupplier.get()
if (!BetterFoliage.config.enabled || !BetterFoliage.config.coral.enabled(random)) return
if (ctx.biome?.category !in SALTWATER_BIOMES) return
allDirections.filter { random.nextInt(64) < BetterFoliage.config.coral.chance }.forEach { face ->
val isWater = ctx.state(face).material == Material.WATER val isWater = ctx.state(face).material == Material.WATER
val isDeepWater = isWater && ctx.offset(face).state(UP).material == Material.WATER val isDeepWater = isWater && ctx.offset(face).state(UP).material == Material.WATER
if (isDeepWater) { if (isDeepWater) context.withLighting(coralLighting[face]) {
crustIdx[face.ordinal] = random.idx(coralCrustModels) it.accept(coralCrustModels[face][random])
tuftIdx[face.ordinal] = random.idx(coralTuftModels) it.accept(coralTuftModels[face][random])
}
}
return SandRenderData(crustIdx, tuftIdx)
}
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) {
super.renderLayer(ctx, data, layer)
if (data is SandRenderData && layer == Layers.coral) {
for (face in 0 until 6) {
ctx.vertexLighter = coralLighting[face]
data.crustIdx[face]?.let { ctx.renderQuads(coralCrustModels[face][it]) }
data.tuftIdx[face]?.let { ctx.renderQuads(coralTuftModels[face][it]) }
} }
} }
} }
companion object { companion object {
// val sandModel by LazyInvalidatable(BetterFoliage.modelReplacer) {
// Array(64) { fullCubeTextured(Identifier("block/sand"), Color.white.asInt) }
// }
val coralTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val coralTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_coral_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_coral_$idx")
} }
val coralCrustSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val coralCrustSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_crust_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_crust_$idx")
} }
val coralTuftModels by BetterFoliage.modelManager.lazy { val coralTuftModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = Config.coral.let { tuftShapeSet(it.size, 1.0, 1.0, it.hOffset) } val shapes = BetterFoliage.config.coral.let { tuftShapeSet(it.size, 1.0, 1.0, it.hOffset) }
allDirections.mapArray { face -> allDirections.map { face ->
tuftModelSet(shapes, Color.white, -1) { coralTuftSprites[randomI()] } tuftModelSet(shapes, Color.white.asInt) { coralTuftSprites[randomI()] }
.transform { rotate(Rotation.fromUp[face]) } .transform { rotate(Rotation.fromUp[face]) }
.buildTufts() .withOpposites()
.build(BlendMode.CUTOUT_MIPPED)
}.toTypedArray()
} }
} val coralCrustModels by LazyInvalidatable(BakeWrapperManager) {
val coralCrustModels by BetterFoliage.modelManager.lazy {
allDirections.map { face -> allDirections.map { face ->
Array(64) { idx -> Array(64) { idx ->
listOf( listOf(horizontalRectangle(x1 = -0.5, x2 = 0.5, z1 = -0.5, z2 = 0.5, y = 0.0)
Quad.horizontalRectangle(x1 = -0.5, x2 = 0.5, z1 = -0.5, z2 = 0.5, y = 0.0) .scale(BetterFoliage.config.coral.crustSize)
.scale(Config.coral.crustSize) .move(0.5 + randomD(0.01, BetterFoliage.config.coral.vOffset) to UP)
.move(0.5 + randomD(0.01, Config.coral.vOffset) to UP)
.rotate(Rotation.fromUp[face]) .rotate(Rotation.fromUp[face])
.mirrorUV(randomB(), randomB()).rotateUV(randomI(max = 4)) .mirrorUV(randomB(), randomB()).rotateUV(randomI(max = 4))
.sprite(coralCrustSprites[idx]).colorAndIndex(null) .sprite(coralCrustSprites[idx]).colorAndIndex(null)
).bake(applyDiffuseLighting = false) ).build(BlendMode.CUTOUT_MIPPED)
} }
}.toTypedArray() }.toTypedArray()
} }

View File

@@ -1,22 +1,26 @@
package mods.betterfoliage.render.column package mods.betterfoliage.render.column
import mods.betterfoliage.config.Config import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.Quad
import mods.betterfoliage.model.UV
import mods.betterfoliage.model.Vertex
import mods.betterfoliage.model.bake
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.Quad
import mods.betterfoliage.model.UV
import mods.betterfoliage.model.Vertex
import mods.betterfoliage.model.build
import mods.betterfoliage.model.horizontalRectangle
import mods.betterfoliage.model.verticalRectangle
import mods.betterfoliage.util.Double3 import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Rotation import mods.betterfoliage.util.Rotation
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.fabricmc.fabric.api.renderer.v1.material.BlendMode.SOLID
import net.minecraft.util.Direction.Axis import net.minecraft.client.texture.Sprite
import net.minecraft.util.Direction.EAST import net.minecraft.util.math.Direction.Axis
import net.minecraft.util.Direction.SOUTH import net.minecraft.util.math.Direction.EAST
import net.minecraft.util.Direction.UP import net.minecraft.util.math.Direction.SOUTH
import net.minecraft.util.math.Direction.UP
/** /**
* Collection of dynamically generated meshes used to render rounded columns. * Collection of dynamically generated meshes used to render rounded columns.
@@ -26,20 +30,20 @@ class ColumnMeshSet(
radiusLarge: Double, radiusLarge: Double,
zProtection: Double, zProtection: Double,
val axis: Axis, val axis: Axis,
val spriteLeft: TextureAtlasSprite, val spriteLeft: Sprite,
val spriteRight: TextureAtlasSprite, val spriteRight: Sprite,
val spriteTop: TextureAtlasSprite, val spriteTop: Sprite,
val spriteBottom: TextureAtlasSprite val spriteBottom: Sprite
) { ) {
protected fun sideRounded(radius: Double, yBottom: Double, yTop: Double): List<Quad> { protected fun sideRounded(radius: Double, yBottom: Double, yTop: Double): List<Quad> {
val halfRadius = radius * 0.5 val halfRadius = radius * 0.5
return listOf( return listOf(
// left side of the diagonal // left side of the diagonal
Quad.verticalRectangle(0.0, 0.5, 0.5 - radius, 0.5, yBottom, yTop).clampUV(minU = 0.0, maxU = 0.5 - radius), verticalRectangle(0.0, 0.5, 0.5 - radius, 0.5, yBottom, yTop).clampUV(minU = 0.0, maxU = 0.5 - radius),
Quad.verticalRectangle(0.5 - radius, 0.5, 0.5 - halfRadius, 0.5 - halfRadius, yBottom, yTop).clampUV(minU = 0.5 - radius), verticalRectangle(0.5 - radius, 0.5, 0.5 - halfRadius, 0.5 - halfRadius, yBottom, yTop).clampUV(minU = 0.5 - radius),
// right side of the diagonal // right side of the diagonal
Quad.verticalRectangle(0.5 - halfRadius, 0.5 - halfRadius, 0.5, 0.5 - radius, yBottom, yTop).clampUV(maxU = radius - 0.5), verticalRectangle(0.5 - halfRadius, 0.5 - halfRadius, 0.5, 0.5 - radius, yBottom, yTop).clampUV(maxU = radius - 0.5),
Quad.verticalRectangle(0.5, 0.5 - radius, 0.5, 0.0, yBottom, yTop).clampUV(minU = radius - 0.5, maxU = 0.0) verticalRectangle(0.5, 0.5 - radius, 0.5, 0.0, yBottom, yTop).clampUV(minU = radius - 0.5, maxU = 0.0)
) )
} }
@@ -53,8 +57,8 @@ class ColumnMeshSet(
} }
protected fun sideSquare(yBottom: Double, yTop: Double) = listOf( protected fun sideSquare(yBottom: Double, yTop: Double) = listOf(
Quad.verticalRectangle(0.0, 0.5, 0.5, 0.5, yBottom, yTop).clampUV(minU = 0.0), verticalRectangle(0.0, 0.5, 0.5, 0.5, yBottom, yTop).clampUV(minU = 0.0),
Quad.verticalRectangle(0.5, 0.5, 0.5, 0.0, yBottom, yTop).clampUV(maxU = 0.0) verticalRectangle(0.5, 0.5, 0.5, 0.0, yBottom, yTop).clampUV(maxU = 0.0)
) )
protected fun lidRounded(radius: Double, y: Double, isBottom: Boolean) = Array(4) { quadrant -> protected fun lidRounded(radius: Double, y: Double, isBottom: Boolean) = Array(4) { quadrant ->
@@ -66,18 +70,18 @@ class ColumnMeshSet(
val v5 = Vertex(Double3(0.5, y, 0.5 - radius), UV(0.5, 0.5 - radius)) val v5 = Vertex(Double3(0.5, y, 0.5 - radius), UV(0.5, 0.5 - radius))
val v6 = Vertex(Double3(0.5, y, 0.0), UV(0.5, 0.0)) val v6 = Vertex(Double3(0.5, y, 0.0), UV(0.5, 0.0))
listOf(Quad(v1, v2, v3, v4), Quad(v1, v4, v5, v6)) listOf(Quad(v1, v2, v3, v4), Quad(v1, v4, v5, v6))
.map { it.cycleVertices(if (isBottom xor Config.nVidia) 0 else 1) } .map { it.cycleVertices(if (isBottom xor BetterFoliage.config.nVidia) 0 else 1) }
.map { it.rotate(rotation).rotateUV(quadrant) } .map { it.rotate(rotation).rotateUV(quadrant) }
.map { it.sprite(if (isBottom) spriteBottom else spriteTop) } .map { it.sprite(if (isBottom) spriteBottom else spriteTop).colorAndIndex(Color.white.asInt) }
.map { if (isBottom) it.flipped else it } .map { if (isBottom) it.flipped else it }
} }
protected fun lidSquare(y: Double, isBottom: Boolean) = Array(4) { quadrant -> protected fun lidSquare(y: Double, isBottom: Boolean) = Array(4) { quadrant ->
val rotation = baseRotation(axis) + quadrantRotations[quadrant] val rotation = baseRotation(axis) + quadrantRotations[quadrant]
listOf( listOf(
Quad.horizontalRectangle(x1 = 0.0, x2 = 0.5, z1 = 0.0, z2 = 0.5, y = y).clampUV(minU = 0.0, minV = 0.0) horizontalRectangle(x1 = 0.0, x2 = 0.5, z1 = 0.0, z2 = 0.5, y = y).clampUV(minU = 0.0, minV = 0.0)
.rotate(rotation).rotateUV(quadrant) .rotate(rotation).rotateUV(quadrant)
.sprite(if (isBottom) spriteBottom else spriteTop) .sprite(if (isBottom) spriteBottom else spriteTop).colorAndIndex(Color.white.asInt)
.let { if (isBottom) it.flipped else it } .let { if (isBottom) it.flipped else it }
) )
} }
@@ -92,9 +96,9 @@ class ColumnMeshSet(
} }
protected fun List<Quad>.buildSides(quadsPerSprite: Int) = Array(4) { quadrant -> protected fun List<Quad>.buildSides(quadsPerSprite: Int) = Array(4) { quadrant ->
val rotation = baseRotation(axis) + quadrantRotations[quadrant] val rotation = baseRotation(axis) + quadrantRotations[quadrant]
this.map { it.rotate(rotation) } this.map { it.rotate(rotation).colorAndIndex(Color.white.asInt) }
.mapIndexed { idx, q -> if (idx % (2 * quadsPerSprite) >= quadsPerSprite) q.sprite(spriteRight) else q.sprite(spriteLeft) } .mapIndexed { idx, q -> if (idx % (2 * quadsPerSprite) >= quadsPerSprite) q.sprite(spriteRight) else q.sprite(spriteLeft) }
.bake(false) .build(SOLID, flatLighting = false)
} }
companion object { companion object {
@@ -122,13 +126,13 @@ class ColumnMeshSet(
val sideExtendBottomRoundSmall = sideRounded(radiusSmall, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2) val sideExtendBottomRoundSmall = sideRounded(radiusSmall, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2)
val sideExtendBottomRoundLarge = sideRounded(radiusLarge, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2) val sideExtendBottomRoundLarge = sideRounded(radiusLarge, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2)
val lidTopSquare = lidSquare(0.5, false).bake(false) val lidTopSquare = lidSquare(0.5, false).build(SOLID, flatLighting = false)
val lidTopRoundSmall = lidRounded(radiusSmall, 0.5, false).bake(false) val lidTopRoundSmall = lidRounded(radiusSmall, 0.5, false).build(SOLID, flatLighting = false)
val lidTopRoundLarge = lidRounded(radiusLarge, 0.5, false).bake(false) val lidTopRoundLarge = lidRounded(radiusLarge, 0.5, false).build(SOLID, flatLighting = false)
val lidBottomSquare = lidSquare(-0.5, true).bake(false) val lidBottomSquare = lidSquare(-0.5, true).build(SOLID, flatLighting = false)
val lidBottomRoundSmall = lidRounded(radiusSmall, -0.5, true).bake(false) val lidBottomRoundSmall = lidRounded(radiusSmall, -0.5, true).build(SOLID, flatLighting = false)
val lidBottomRoundLarge = lidRounded(radiusLarge, -0.5, true).bake(false) val lidBottomRoundLarge = lidRounded(radiusLarge, -0.5, true).build(SOLID, flatLighting = false)
val transitionTop = sideRoundedTransition(radiusLarge, radiusSmall, -0.5, 0.5).buildSides(quadsPerSprite = 2) val transitionTop = sideRoundedTransition(radiusLarge, radiusSmall, -0.5, 0.5).buildSides(quadsPerSprite = 2)
val transitionBottom = sideRoundedTransition(radiusSmall, radiusLarge, -0.5, 0.5).buildSides(quadsPerSprite = 2) val transitionBottom = sideRoundedTransition(radiusSmall, radiusLarge, -0.5, 0.5).buildSides(quadsPerSprite = 2)

View File

@@ -1,49 +1,44 @@
package mods.betterfoliage.render.column package mods.betterfoliage.render.column
import mods.betterfoliage.chunk.CachedBlockCtx
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.model.HalfBakedSpecialWrapper
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.column.ColumnLayerData.NormalRender import mods.betterfoliage.render.column.ColumnLayerData.NormalRender
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.NONSOLID import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PARALLEL import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PERPENDICULAR import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS import net.minecraft.block.BlockState
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS import net.minecraft.client.render.model.BakedModel
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE import net.minecraft.util.math.BlockPos
import mods.betterfoliage.render.lighting.ColumnLighting import net.minecraft.util.math.Direction.Axis
import mods.betterfoliage.render.pipeline.RenderCtxBase import net.minecraft.world.BlockRenderView
import net.minecraft.client.renderer.RenderType import java.util.*
import net.minecraft.util.Direction.Axis import java.util.function.Supplier
abstract class ColumnModelBase(
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
abstract class ColumnModelBase(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
abstract val enabled: Boolean abstract val enabled: Boolean
abstract val overlayLayer: ColumnRenderLayer abstract val overlayLayer: ColumnRenderLayer
abstract val connectPerpendicular: Boolean abstract val connectPerpendicular: Boolean
abstract fun getMeshSet(axis: Axis, quadrant: Int): ColumnMeshSet abstract fun getMeshSet(axis: Axis, quadrant: Int): ColumnMeshSet
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) { override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!enabled) return super.renderLayer(ctx, data, layer) if (!enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = CachedBlockCtx(blockView, pos)
val roundLog = ChunkOverlayManager.get(overlayLayer, ctx)
val roundLog = overlayLayer[ctx]
when(roundLog) { when(roundLog) {
ColumnLayerData.SkipRender -> return ColumnLayerData.SkipRender -> return
NormalRender -> return super.renderLayer(ctx, data, layer) NormalRender -> return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
ColumnLayerData.ResolveError, null -> { ColumnLayerData.ResolveError, null -> {
return super.renderLayer(ctx, data, layer) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
} }
} }
// if log axis is not defined and "Default to vertical" config option is not set, render normally // if log axis is not defined and "Default to vertical" config option is not set, render normally
if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) { if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) {
return super.renderLayer(ctx, data, layer) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
} }
ctx.vertexLighter = ColumnLighting
val axis = roundLog.column.axis ?: Axis.Y val axis = roundLog.column.axis ?: Axis.Y
val baseRotation = ColumnMeshSet.baseRotation(axis) val baseRotation = ColumnMeshSet.baseRotation(axis)
ColumnMeshSet.quadrantRotations.forEachIndexed { idx, quadrantRotation -> ColumnMeshSet.quadrantRotations.forEachIndexed { idx, quadrantRotation ->
@@ -105,10 +100,10 @@ abstract class ColumnModelBase(
} }
// render // render
sideMesh?.let { ctx.renderQuads(it) } sideMesh?.let { context.meshConsumer().accept(it) }
upMesh?.let { ctx.renderQuads(it) } upMesh?.let { context.meshConsumer().accept(it) }
downMesh?.let { ctx.renderQuads(it) } downMesh?.let { context.meshConsumer().accept(it) }
}
} }
}
} }

View File

@@ -1,10 +1,11 @@
package mods.betterfoliage.render.column package mods.betterfoliage.render.column
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.BlockCtx import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.chunk.ChunkOverlayLayer import mods.betterfoliage.chunk.ChunkOverlayLayer
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.chunk.dimType import mods.betterfoliage.chunk.dimType
import mods.betterfoliage.config.Config import mods.betterfoliage.render.block.vanilla.RoundLogKey
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.NONSOLID import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.NONSOLID
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PARALLEL import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PARALLEL
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PERPENDICULAR import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PERPENDICULAR
@@ -18,12 +19,13 @@ import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.Rotation import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.face import mods.betterfoliage.util.face
import mods.betterfoliage.util.get
import mods.betterfoliage.util.plus import mods.betterfoliage.util.plus
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.util.Direction
import net.minecraft.util.Direction.Axis
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader import net.minecraft.util.math.Direction.Axis
import net.minecraft.util.math.Direction.AxisDirection
import net.minecraft.world.WorldView
/** Index of SOUTH-EAST quadrant. */ /** Index of SOUTH-EAST quadrant. */
const val SE = 0 const val SE = 0
@@ -73,7 +75,7 @@ sealed class ColumnLayerData {
object ResolveError : ColumnLayerData() object ResolveError : ColumnLayerData()
} }
abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData>() { abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
abstract val connectSolids: Boolean abstract val connectSolids: Boolean
abstract val lenientConnect: Boolean abstract val lenientConnect: Boolean
@@ -83,20 +85,22 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData>() {
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}} val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
override fun onBlockUpdate(world: IBlockDisplayReader, pos: BlockPos) { override fun onBlockUpdate(world: WorldView, pos: BlockPos) {
allNeighborOffsets.forEach { offset -> remove(world, pos + offset) } allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(world.dimType, this, pos + offset) }
} }
override fun calculate(ctx: BlockCtx): ColumnLayerData { override fun calculate(ctx: BlockCtx): ColumnLayerData {
// TODO detect round logs if (allDirections.all { dir ->
if (allDirections.all { dir -> ctx.offset(dir).let { it.isFullBlock } }) return ColumnLayerData.SkipRender ctx.offset(dir).let { it.isNormalCube && !BetterFoliage.blockTypes.hasTyped<RoundLogKey>(it.state) }
}) return ColumnLayerData.SkipRender
val columnTextures = getColumnKey(ctx.state) ?: return ColumnLayerData.ResolveError val columnTextures = getColumnKey(ctx.state) ?: return ColumnLayerData.ResolveError
// if log axis is not defined and "Default to vertical" config option is not set, render normally // if log axis is not defined and "Default to vertical" config option is not set, render normally
val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender
// check log neighborhood // check log neighborhood
val baseRotation = Rotation.fromUp[(logAxis to Direction.AxisDirection.POSITIVE).face.ordinal] val baseRotation = Rotation.fromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0)) val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0)) val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0))
@@ -185,9 +189,9 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData>() {
val offsetRot = offset.rotate(rotation) val offsetRot = offset.rotate(rotation)
val key = getColumnKey(state(offsetRot)) val key = getColumnKey(state(offsetRot))
return if (key == null) { return if (key == null) {
if (offset(offsetRot).isFullBlock) SOLID else NONSOLID if (offset(offsetRot).isNormalCube) SOLID else NONSOLID
} else { } else {
(key.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let { (key.axis ?: if (BetterFoliage.config.roundLogs.defaultY) Axis.Y else null)?.let {
if (it == axis) PARALLEL else PERPENDICULAR if (it == axis) PARALLEL else PERPENDICULAR
} ?: SOLID } ?: SOLID
} }

View File

@@ -1,138 +0,0 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.get
import mods.betterfoliage.util.mapArray
import mods.betterfoliage.util.perpendiculars
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
typealias BoxCorner = Triple<Direction, Direction, Direction>
fun BoxCorner.equalsUnordered(other: BoxCorner) = contains(other.first) && contains(other.second) && contains(other.third)
fun BoxCorner.contains(dir: Direction) = first == dir || second == dir || third == dir
fun Array<BoxCorner>.findIdx(corner: BoxCorner): Int? {
forEachIndexed { idx, test -> if (test.contains(corner.first) && test.contains(corner.second) && test.contains(corner.third)) return idx }
return null
}
fun Array<BoxCorner>.findIdx(predicate: (BoxCorner)->Boolean): Int? {
forEachIndexed { idx, test -> if (predicate(test)) return idx }
return null
}
class AoSideHelper private constructor(face: Direction) {
val sides = faceSides[face]
val cornerSideDirections = faceCorners[face]
val aoIndex = faceCornersIdx.mapArray { corner ->
boxCornersDirIdx[face][sides[corner.first]][sides[corner.second]]!!
}
companion object {
/**
* Indexing for undirected box corners (component order does not matter).
* Array contains [Direction] triplets fully defining the corner.
*/
@JvmField
val boxCornersUndir = Array(8) { idx -> Triple(
if (idx and 1 != 0) EAST else WEST,
if (idx and 2 != 0) UP else DOWN,
if (idx and 4 != 0) SOUTH else NORTH
) }
/**
* Reverse lookup for [boxCornersUndir]. Index 3 times with the corner's cardinal directions.
* A null value indicates an invalid corner (multiple indexing along the same axis)
*/
@JvmField
val boxCornersUndirIdx = Array(6) { idx1 -> Array(6) { idx2 -> Array(6) { idx3 ->
boxCornersUndir.findIdx(BoxCorner(
Direction.values()[idx1],
Direction.values()[idx2],
Direction.values()[idx3]
))
} } }
/**
* Indexing for directed face sides
* First index is the face, second is index of side on face
*/
@JvmField
val faceSides = Array(6) { faceIdx -> Array(4) { sideIdx ->
Direction.values()[faceIdx].perpendiculars[sideIdx]
} }
/**
* Pairs of [faceSides] side indexes that form a valid pair describing a corner
*/
@JvmField
val faceCornersIdx = arrayOf(0 to 2, 0 to 3, 1 to 2, 1 to 3)
/**
* Indexing for directed face corners
* First index is the face, second is index of corner on face
*/
@JvmField
val faceCorners = Array(6) { faceIdx -> Array(4) { cornerIdx ->
faceCornersIdx[cornerIdx].let { faceSides[faceIdx][it.first] to faceSides[faceIdx][it.second] }
} }
/**
* Indexing scheme for directed box corners.
* The first direction - the face - matters, the other two are unordered.
* 1:1 correspondence with possible AO values.
* Array contains triplets defining the corner fully.
*/
@JvmField
val boxCornersDir = Array(24) { idx ->
val faceIdx = idx / 4; val face = Direction.values()[faceIdx]
val cornerIdx = idx % 4; val corner = faceCorners[faceIdx][cornerIdx]
BoxCorner(face, corner.first, corner.second)
}
/**
* Reverse lookup for [boxCornersDir]. Index 3 times with the corner's cardinal directions.
* The first direction - the face - matters, the other two are unordered.
* A null value indicates an invalid corner (multiple indexing along the same axis)
*/
@JvmField
val boxCornersDirIdx = Array(6) { face -> Array(6) { side1 -> Array(6) { side2 ->
boxCornersDir.findIdx { boxCorner ->
boxCorner.first.ordinal == face && boxCorner.equalsUnordered(BoxCorner(
Direction.values()[face],
Direction.values()[side1],
Direction.values()[side2]
))
}
} } }
/**
* Reverse lookup for [cornersDir].
* 1st index: primary face
* 2nd index: undirected corner index.
* value: directed corner index
* A null value indicates an invalid corner (primary face not shared by corner).
*/
@JvmField
val boxCornersDirFromUndir = Array(6) { faceIdx -> Array(8) { undirIdx ->
val face = Direction.values()[faceIdx]
val corner = boxCornersUndir[undirIdx]
if (!corner.contains(face)) null
else boxCornersDir.findIdx { it.first == face && it.equalsUnordered(corner) }
} }
@JvmField
val forSide = Direction.values().mapArray { AoSideHelper(it) }
/**
* Get corner index for vertex coordinates
*/
@JvmStatic
fun getCornerUndir(x: Double, y: Double, z: Double): Int {
var result = 0
if (x > 0.0) result += 1
if (y > 0.0) result += 2
if (z > 0.0) result += 4
return result
}
}
}

View File

@@ -0,0 +1,140 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
import net.minecraft.util.math.Direction
import net.minecraft.util.math.Direction.*
import kotlin.math.abs
val EPSILON = 0.05
interface CustomLighting {
fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean)
}
interface CustomLightingMeshConsumer {
/** Clear cached block brightness and AO values */
fun clearLighting()
/** Fill AO/light cache for given face */
fun fillAoData(lightFace: Direction)
/** Set AO/light values for quad vertex */
fun setLighting(vIdx: Int, ao: Float, light: Int)
/** Get neighbor block brightness */
fun brNeighbor(dir: Direction): Int
/** Block brightness value */
val brSelf: Int
/** Cached AO values for all box face corners */
val aoFull: FloatArray
/** Cached light values for all box face corners */
val lightFull: IntArray
}
/** Custom lighting used for protruding tuft quads (short grass, algae, cactus arms, etc.) */
fun grassTuftLighting(lightFace: Direction) = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad : QuadView, flat: Boolean, emissive: Boolean) {
if (flat) lighting.flatForceNeighbor(quad, lightFace) else lighting.smoothWithFaceOverride(quad, lightFace)
}
}
/** Custom lighting used for round leaves */
fun roundLeafLighting() = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean) {
if (flat) lighting.flatMax(quad) else lighting.smooth45PreferUp(quad)
}
}
/** Custom lighting used for reeds */
fun reedLighting() = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean) {
lighting.flatForceNeighbor(quad, UP)
}
}
/** Flat lighting, use neighbor brightness in the given direction */
fun CustomLightingMeshConsumer.flatForceNeighbor(quad: QuadView, lightFace: Direction) {
for (vIdx in 0 until 4) {
setLighting(vIdx, 1.0f, brNeighbor(lightFace))
}
}
/** Smooth lighting, use *only* AO/light values on the given face (closest corner) */
fun CustomLightingMeshConsumer.smoothWithFaceOverride(quad: QuadView, lightFace: Direction) {
fillAoData(lightFace)
forEachVertex(quad) { vIdx, x, y, z ->
val cornerUndir = getCornerUndir(x, y, z)
cornerDirFromUndir[lightFace.ordinal][cornerUndir]?.let { aoCorner ->
setLighting(vIdx, aoFull[aoCorner], lightFull[aoCorner])
}
}
}
/**
* Smooth lighting scheme for 45-degree quads bisecting the box along 2 opposing face diagonals.
*
* Determine 2 *primary faces* based on the normal direction.
* Take AO/light values *only* from the 2 primary faces *or* the UP direction,
* based on which box corner is closest. Prefer taking values from the top face.
*/
fun CustomLightingMeshConsumer.smooth45PreferUp(quad: QuadView) {
getAngles45(quad)?.let { normalFaces ->
fillAoData(normalFaces.first)
fillAoData(normalFaces.second)
if (normalFaces.first != UP && normalFaces.second != UP) fillAoData(UP)
forEachVertex(quad) { vIdx, x, y, z ->
val isUp = y > 0.5f
val cornerUndir = getCornerUndir(x, y, z)
val preferredFace = if (isUp) UP else normalFaces.minBy { faceDistance(it, x, y, z) }
val aoCorner = cornerDirFromUndir[preferredFace.ordinal][cornerUndir]!!
setLighting(vIdx, aoFull[aoCorner], lightFull[aoCorner])
}
}
}
/** Flat lighting, use maximum neighbor brightness at the nearest box corner */
fun CustomLightingMeshConsumer.flatMax(quad: QuadView) {
forEachVertex(quad) { vIdx, x, y, z ->
val maxBrightness = cornersUndir[getCornerUndir(x, y, z)].maxValueBy { brNeighbor(it) }
setLighting(vIdx, 1.0f, maxBrightness)
}
}
/**
* If the quad normal approximately bisects 2 axes at a 45 degree angle,
* and is approximately perpendicular to the third, returns the 2 directions
* the quad normal points towards.
* Returns null otherwise.
*/
fun getAngles45(quad: QuadView): Pair<Direction, Direction>? {
val normal = quad.faceNormal()
// one of the components must be close to zero
val zeroAxis = when {
abs(normal.x) < EPSILON -> Axis.X
abs(normal.y) < EPSILON -> Axis.Y
abs(normal.z) < EPSILON -> Axis.Z
else -> return null
}
// the other two must be of similar magnitude
val diff = when(zeroAxis) {
Axis.X -> abs(abs(normal.y) - abs(normal.z))
Axis.Y -> abs(abs(normal.x) - abs(normal.z))
Axis.Z -> abs(abs(normal.x) - abs(normal.y))
}
if (diff > EPSILON) return null
return when(zeroAxis) {
Axis.X -> Pair(if (normal.y > 0.0f) UP else DOWN, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Y -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Z -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.y > 0.0f) UP else DOWN)
}
}
fun faceDistance(face: Direction, x: Float, y: Float, z: Float) = when(face) {
WEST -> x; EAST -> 1.0f - x
DOWN -> y; UP -> 1.0f - y
NORTH -> z; SOUTH -> 1.0f - z
}
inline fun forEachVertex(quad: QuadView, func: (vIdx: Int, x: Float, y: Float, z: Float)->Unit) {
for (vIdx in 0..3) {
func(vIdx, quad.x(vIdx), quad.y(vIdx), quad.z(vIdx))
}
}

View File

@@ -1,10 +0,0 @@
package mods.betterfoliage.render.lighting
interface ForgeVertexLighterAccess {
var vertexLighter: ForgeVertexLighter
}
interface ForgeVertexLighter {
fun updateVertexLightmap(normal: FloatArray, lightmap: FloatArray, x: Float, y: Float, z: Float)
fun updateVertexColor(normal: FloatArray, color: FloatArray, x: Float, y: Float, z: Float, tint: Float, multiplier: Int)
}

View File

@@ -0,0 +1,78 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get
import mods.betterfoliage.util.reflectField
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.fabricmc.fabric.impl.client.indigo.renderer.aocalc.AoCalculator
import net.fabricmc.fabric.impl.client.indigo.renderer.render.*
import net.minecraft.block.BlockState
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.VertexConsumer
import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockRenderView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
val AbstractQuadRenderer_blockInfo2 = YarnHelper.requiredField<TerrainBlockRenderInfo>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"blockInfo", "Lnet/fabricmc/fabric/impl/client/indigo/renderer/render/TerrainBlockRenderInfo;"
)
val AbstractQuadRenderer_bufferFunc2 = YarnHelper.requiredField<java.util.function.Function<RenderLayer, VertexConsumer>>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"bufferFunc", "Ljava/util/function/Function;"
)
val AbstractQuadRenderer_aoCalc = YarnHelper.requiredField<AoCalculator>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"aoCalc", "Lnet/fabricmc/fabric/impl/client/indigo/renderer/aocalc/AoCalculator;"
)
val AbstractQuadRenderer_transform = YarnHelper.requiredField<RenderContext.QuadTransform>(
"net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractQuadRenderer",
"transform", "Lnet/fabricmc/fabric/api/renderer/v1/render/RenderContext\$QuadTransform;"
)
val MODIFIED_CONSUMER_POOL = ThreadLocal<ModifiedTerrainMeshConsumer>()
fun AbstractMeshConsumer.modified() = MODIFIED_CONSUMER_POOL.get() ?: let {
ModifiedTerrainMeshConsumer(this)
}.apply { MODIFIED_CONSUMER_POOL.set(this) }
/**
* Render the given model at the given position.
* Mutates the state of the [RenderContext]!!
*/
fun RenderContext.renderMasquerade(model: BakedModel, blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) = when(this) {
is TerrainRenderContext -> {
val blockInfo = meshConsumer()[AbstractQuadRenderer_blockInfo2]!!
blockInfo.prepareForBlock(state, pos, model.useAmbientOcclusion())
(model as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
else -> {
(model as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
/** Execute the provided block with a mesh consumer using the given custom lighting. */
fun RenderContext.withLighting(lighter: CustomLighting, func: (Consumer<Mesh>)->Unit) = when(this) {
is TerrainRenderContext -> {
val consumer = (meshConsumer() as AbstractMeshConsumer).modified()
consumer.clearLighting()
consumer.lighter = lighter
func(consumer)
consumer.lighter = null
}
else -> func(meshConsumer())
}
/** Get the [BufferBuilder] responsible for a given [BlockRenderLayer] */
fun RenderContext.getBufferBuilder(layer: RenderLayer) = when(this) {
is TerrainRenderContext -> {
val bufferFunc = meshConsumer()[AbstractQuadRenderer_bufferFunc2]!!
bufferFunc.apply(layer)
}
else -> null
}

View File

@@ -1,152 +0,0 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.chunk.BlockCtx
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader
data class LightingData(
@JvmField var packedLight: Int = 0,
@JvmField var colorMultiplier: Float = 1.0f
) {
fun mixFrom(corner: LightingData, side1: LightingData, side2: LightingData, center: LightingData) {
colorMultiplier =
(center.colorMultiplier + side1.colorMultiplier + side2.colorMultiplier + corner.colorMultiplier) * 0.25f
packedLight = (
center.packedLight +
(side1.packedLight.takeUnless { it == 0 } ?: center.packedLight) +
(side2.packedLight.takeUnless { it == 0 } ?: center.packedLight) +
(corner.packedLight.takeUnless { it == 0 } ?: center.packedLight)
).let { sum -> (sum shr 2) and 0xFF00FF }
}
}
// Vanilla has a very suspicious-looking offset here, which Indigo gets rid of and calls it a fix
// Naturally, we're going to believe Indigo, it's a hardcoded option for now
const val OCCLUSION_OFFSET_FIX = true
/**
* Replacement for [BlockModelRenderer.AmbientOcclusionFace]
* This gets called on a LOT, so object instantiation is avoided.
* Not thread-safe, always use a [ThreadLocal] instance
*/
class VanillaAoCalculator {
lateinit var world: IBlockDisplayReader
/** [blockPos] is used to get block-related information (i.e. tint, opacity, etc.)
* [lightPos] is used to get light-related information
* this facilitates masquerade rendering of blocks */
lateinit var blockPos: BlockPos
lateinit var lightPos: BlockPos
private val probe = LightProbe(BlockModelRenderer.CACHE.get())
val isValid = BooleanArray(6)
val aoData = Array(24) { LightingData() }
// scratchpad values used during calculation
private val centerAo = LightingData()
private val sideAo = Array(4) { LightingData() }
private val cornerAo = Array(4) { LightingData() }
private val isOccluded = BooleanArray(4)
fun reset(ctx: BlockCtx) {
world = ctx.world; blockPos = ctx.pos; lightPos = ctx.pos
(0 until 6).forEach { isValid[it] = false }
}
fun fillLightData(lightFace: Direction, isOpaque: Boolean? = null) {
if (!isValid[lightFace.ordinal]) calculate(lightFace, isOpaque)
}
/**
* Replicate [BlockModelRenderer.AmbientOcclusionFace.updateVertexBrightness]
* Does not handle interpolation for non-cubic models, that should be
* done in a [VanillaVertexLighter]
* @param lightFace face of the block to calculate
* @param forceFull force full-block status for lighting calculation, null for auto
*/
private fun calculate(lightFace: Direction, forceFull: Boolean?) {
if (isValid[lightFace.ordinal]) return
val sideHelper = AoSideHelper.forSide[lightFace.ordinal]
// Bit 0 of the bitset in vanilla calculations
// true if the block model is planar with the block boundary
val isFullBlock = forceFull ?: world.getBlockState(blockPos).isCollisionShapeFullBlock(world, blockPos)
val lightOrigin = if (isFullBlock) lightPos.relative(lightFace) else lightPos
// AO calculation for the face center
probe.position { set(lightOrigin) }.writeTo(centerAo)
if (!isFullBlock && !probe.position { move(lightFace) }.state.isSolidRender(world, probe.pos)) {
// if the neighboring block in the lightface direction is
// transparent (non-opaque), use its packed light instead of our own
// (if our block is a full block, we are already using this value)
centerAo.packedLight = probe.packedLight
}
// AO calculation for the 4 sides
sideHelper.sides.forEachIndexed { sideIdx, sideDir ->
// record light data in the block 1 step to the side
probe.position { set(lightOrigin).move(sideDir) }.writeTo(sideAo[sideIdx])
// side is considered occluded if the block 1 step to that side and
// 1 step forward (in the lightface direction) is not fully transparent
if (!OCCLUSION_OFFSET_FIX) probe.position { move(lightFace) }
isOccluded[sideIdx] = probe.isNonTransparent
}
// AO Calculation for the 4 corners
AoSideHelper.faceCornersIdx.forEachIndexed { cornerIdx, sideIndices ->
val bothOccluded = isOccluded[sideIndices.first] && isOccluded[sideIndices.second]
if (bothOccluded) cornerAo[cornerIdx].apply {
// if both sides are occluded, just use the packed light for one of the sides instead
val copyFrom = sideAo[sideIndices.first]
packedLight = copyFrom.packedLight; colorMultiplier = copyFrom.colorMultiplier
}
else {
// lookup actual packed light from the cornering block in the world
probe.position {
set(lightOrigin)
.move(sideHelper.sides[sideIndices.first])
.move(sideHelper.sides[sideIndices.second])
}.writeTo(cornerAo[cornerIdx])
}
}
// Calculate and store final interpolated value for each corner
AoSideHelper.faceCornersIdx.forEachIndexed { cornerIdx, sideIndices ->
val aoIdx = sideHelper.aoIndex[cornerIdx]
aoData[aoIdx].mixFrom(
cornerAo[cornerIdx],
sideAo[sideIndices.first],
sideAo[sideIndices.second],
centerAo
)
}
isValid[lightFace.ordinal] = true
}
inner class LightProbe(
val cache: BlockModelRenderer.Cache
) {
lateinit var state: BlockState
val pos = BlockPos.Mutable()
val packedLight: Int get() = cache.getLightColor(state, world, pos)
val colorMultiplier: Float get() = cache.getShadeBrightness(state, world, pos)
val isNonTransparent: Boolean get() = state.getLightBlock(world, pos) > 0
fun writeTo(data: LightingData) {
data.packedLight = packedLight
data.colorMultiplier = colorMultiplier
}
inline fun position(func: BlockPos.Mutable.() -> Unit): LightProbe {
pos.func()
state = world.getBlockState(pos)
return this
}
}
}

View File

@@ -1,210 +0,0 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.model.HalfBakedQuad
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.EPSILON_ONE
import mods.betterfoliage.util.EPSILON_ZERO
import mods.betterfoliage.util.get
import mods.betterfoliage.util.minBy
import net.minecraft.client.renderer.color.BlockColors
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import kotlin.math.abs
class VanillaQuadLighting {
val packedLight = IntArray(4)
val colorMultiplier = FloatArray(4)
val tint = FloatArray(3)
val calc = VanillaAoCalculator()
lateinit var blockColors: BlockColors
fun updateBlockTint(tintIndex: Int) {
if (tintIndex == -1) {
tint[0] = 1.0f; tint[1] = 1.0f; tint[2] = 1.0f
} else {
val state = calc.world.getBlockState(calc.blockPos)
blockColors.getColor(state, calc.world, calc.blockPos, tintIndex).let { blockTint ->
tint[0] = (blockTint shr 16 and 255).toFloat() / 255.0f
tint[1] = (blockTint shr 8 and 255).toFloat() / 255.0f
tint[2] = (blockTint and 255).toFloat() / 255.0f
}
}
}
fun applyDiffuseLighting(face: Direction) {
val factor = ShadersModIntegration.diffuseShades[face]
tint[0] *= factor; tint[1] *= factor; tint[2] *= factor
}
}
abstract class VanillaVertexLighter {
abstract fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting)
/**
* Update lighting for each vertex with AO values from one of the corners.
* Does not calculate missing AO values!
* @param quad the quad to shade
* @param func selector function from vertex position to directed corner index of desired AO values
*/
inline fun VanillaQuadLighting.updateWithCornerAo(quad: HalfBakedQuad, func: (Double3)->Int?) {
quad.raw.verts.forEachIndexed { idx, vertex ->
func(vertex.xyz)?.let {
packedLight[idx] = calc.aoData[it].packedLight
colorMultiplier[idx] = calc.aoData[it].colorMultiplier
}
}
}
}
/**
* Replicates vanilla shading for full blocks. Interpolation for non-full blocks
* is not implemented.
*/
object VanillaFullBlockLighting : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
// TODO bounds checking & interpolation
val face = quad.raw.face()
lighting.calc.fillLightData(face, true)
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, face) }
lighting.updateBlockTint(quad.baked.tintIndex)
if (quad.baked.isShade) lighting.applyDiffuseLighting(face)
}
}
object RoundLeafLightingPreferUp : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
val angles = getAngles45(quad)?.let { normalFaces ->
lighting.calc.fillLightData(normalFaces.first)
lighting.calc.fillLightData(normalFaces.second)
if (normalFaces.first != UP && normalFaces.second != UP) lighting.calc.fillLightData(UP)
lighting.updateWithCornerAo(quad) { vertex ->
val isUp = vertex.y > 0.5f
val cornerUndir = AoSideHelper.getCornerUndir(vertex.x, vertex.y, vertex.z)
val preferredFace = if (isUp) UP else normalFaces.minBy { faceDistance(it, vertex) }
AoSideHelper.boxCornersDirFromUndir[preferredFace.ordinal][cornerUndir]
}
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
}
/**
* Lights vertices with the AO values from the nearest corner on either of
* the 2 faces the quad normal points towards.
*/
object RoundLeafLighting : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
val angles = getAngles45(quad)?.let { normalFaces ->
lighting.calc.fillLightData(normalFaces.first)
lighting.calc.fillLightData(normalFaces.second)
lighting.updateWithCornerAo(quad) { vertex ->
val cornerUndir = AoSideHelper.getCornerUndir(vertex.x, vertex.y, vertex.z)
val preferredFace = normalFaces.minBy { faceDistance(it, vertex) }
AoSideHelper.boxCornersDirFromUndir[preferredFace.ordinal][cornerUndir]
}
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
}
/**
* Lights vertices with the AO values from the nearest corner on the preferred face.
*/
class LightingPreferredFace(val face: Direction) : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
lighting.calc.fillLightData(face)
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, face) }
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
object ColumnLighting : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
// faces pointing in cardinal directions
getNormalFace(quad)?.let { face ->
lighting.calc.fillLightData(face)
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, face) }
lighting.updateBlockTint(quad.baked.tintIndex)
return
}
// faces pointing at 45deg angles
getAngles45(quad)?.let { (face1, face2) ->
lighting.calc.fillLightData(face1)
lighting.calc.fillLightData(face2)
quad.raw.verts.forEachIndexed { idx, vertex ->
val cornerUndir = AoSideHelper.getCornerUndir(vertex.xyz.x, vertex.xyz.y, vertex.xyz.z)
val cornerDir1 = AoSideHelper.boxCornersDirFromUndir[face1.ordinal][cornerUndir]
val cornerDir2 = AoSideHelper.boxCornersDirFromUndir[face2.ordinal][cornerUndir]
if (cornerDir1 == null || cornerDir2 == null) return@let
val ao1 = lighting.calc.aoData[cornerDir1]
val ao2 = lighting.calc.aoData[cornerDir2]
lighting.packedLight[idx] = ((ao1.packedLight + ao2.packedLight) shr 1) and 0xFF00FF
lighting.colorMultiplier[idx] = (ao1.colorMultiplier + ao2.colorMultiplier) * 0.5f
}
lighting.updateBlockTint(quad.baked.tintIndex)
return
}
// something is wrong...
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, quad.raw.face()) }
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
/**
* Return the directed box corner index for the corner nearest the given vertex,
* which is on the given face. May return null if the vertex is closest to
* one of the opposite 4 corners
*/
fun nearestCornerOnFace(pos: Double3, face: Direction): Int? {
val cornerUndir = AoSideHelper.getCornerUndir(pos.x, pos.y, pos.z)
return AoSideHelper.boxCornersDirFromUndir[face.ordinal][cornerUndir]
}
/**
* If the quad normal approximately bisects 2 axes at a 45 degree angle,
* and is approximately perpendicular to the third, returns the 2 directions
* the quad normal points towards.
* Returns null otherwise.
*/
fun getAngles45(quad: HalfBakedQuad): Pair<Direction, Direction>? {
val normal = quad.raw.normal
// one of the components must be close to zero
val zeroAxis = when {
abs(normal.x) < EPSILON_ZERO -> Axis.X
abs(normal.y) < EPSILON_ZERO -> Axis.Y
abs(normal.z) < EPSILON_ZERO -> Axis.Z
else -> return null
}
// the other two must be of similar magnitude
val diff = when(zeroAxis) {
Axis.X -> abs(abs(normal.y) - abs(normal.z))
Axis.Y -> abs(abs(normal.x) - abs(normal.z))
Axis.Z -> abs(abs(normal.x) - abs(normal.y))
}
if (diff > EPSILON_ZERO) return null
return when(zeroAxis) {
Axis.X -> Pair(if (normal.y > 0.0f) UP else DOWN, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Y -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Z -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.y > 0.0f) UP else DOWN)
}
}
fun getNormalFace(quad: HalfBakedQuad) = quad.raw.normal.let { normal ->
when {
normal.x > EPSILON_ONE -> EAST
normal.x < -EPSILON_ONE -> WEST
normal.y > EPSILON_ONE -> UP
normal.y < -EPSILON_ONE -> DOWN
normal.z > EPSILON_ONE -> SOUTH
normal.z < -EPSILON_ONE -> NORTH
else -> null
}
}
fun faceDistance(face: Direction, pos: Double3) = when(face) {
WEST -> pos.x; EAST -> 1.0 - pos.x
DOWN -> pos.y; UP -> 1.0 - pos.y
NORTH -> pos.z; SOUTH -> 1.0 - pos.z
}

View File

@@ -1,18 +1,17 @@
package mods.betterfoliage.render.particle package mods.betterfoliage.render.particle
import com.mojang.blaze3d.vertex.IVertexBuilder
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HSB
import mods.betterfoliage.util.Double3 import mods.betterfoliage.util.Double3
import net.minecraft.client.Minecraft import net.minecraft.client.MinecraftClient
import net.minecraft.client.particle.SpriteTexturedParticle import net.minecraft.client.particle.SpriteBillboardParticle
import net.minecraft.client.renderer.ActiveRenderInfo import net.minecraft.client.render.Camera
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.render.VertexConsumer
import net.minecraft.client.texture.Sprite
import net.minecraft.client.util.math.Vector3f
import net.minecraft.client.world.ClientWorld import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.util.math.vector.Vector3f import net.minecraft.world.World
abstract class AbstractParticle(world: ClientWorld, x: Double, y: Double, z: Double) : SpriteTexturedParticle(world, x, y, z) { abstract class AbstractParticle(world: ClientWorld, x: Double, y: Double, z: Double) : SpriteBillboardParticle(world, x, y, z) {
companion object { companion object {
// @JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) } // @JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) }
@@ -27,11 +26,11 @@ abstract class AbstractParticle(world: ClientWorld, x: Double, y: Double, z: Dou
override fun tick() { override fun tick() {
super.tick() super.tick()
currentPos.setTo(x, y, z) currentPos.setTo(x, y, z)
prevPos.setTo(xo, yo, zo) prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(xd, yd, zd) velocity.setTo(velocityX, velocityY, velocityZ)
update() update()
x = currentPos.x; y = currentPos.y; z = currentPos.z; x = currentPos.x; y = currentPos.y; z = currentPos.z;
xd = velocity.x; yd = velocity.y; zd = velocity.z; velocityX = velocity.x; velocityY = velocity.y; velocityZ = velocity.z;
} }
/** Update particle on world tick. */ /** Update particle on world tick. */
@@ -41,10 +40,10 @@ abstract class AbstractParticle(world: ClientWorld, x: Double, y: Double, z: Dou
abstract val isValid: Boolean abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */ /** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) Minecraft.getInstance().particleEngine.add(this) } fun addIfValid() { if (isValid) MinecraftClient.getInstance().particleManager.addParticle(this) }
override fun render(vertexBuilder: IVertexBuilder, camera: ActiveRenderInfo, tickDelta: Float) { override fun buildGeometry(vertexConsumer: VertexConsumer, camera: Camera, tickDelta: Float) {
super.render(vertexBuilder, camera, tickDelta) renderParticleQuad(vertexConsumer, camera, tickDelta)
} }
/** /**
@@ -60,50 +59,44 @@ abstract class AbstractParticle(world: ClientWorld, x: Double, y: Double, z: Dou
* @param[isMirrored] mirror particle texture along V-axis * @param[isMirrored] mirror particle texture along V-axis
* @param[alpha] aplha blending * @param[alpha] aplha blending
*/ */
fun renderParticleQuad(vertexConsumer: IVertexBuilder, fun renderParticleQuad(vertexConsumer: VertexConsumer,
camera: ActiveRenderInfo, camera: Camera,
tickDelta: Float, tickDelta: Float,
currentPos: Double3 = this.currentPos, currentPos: Double3 = this.currentPos,
prevPos: Double3 = this.prevPos, prevPos: Double3 = this.prevPos,
size: Double = quadSize.toDouble(), size: Double = scale.toDouble(),
currentAngle: Float = this.roll, currentAngle: Float = this.angle,
prevAngle: Float = this.oRoll, prevAngle: Float = this.prevAngle,
sprite: TextureAtlasSprite = this.sprite, sprite: Sprite = this.sprite,
alpha: Float = this.alpha) { alpha: Float = this.colorAlpha) {
val center = Double3.lerp(tickDelta.toDouble(), prevPos, currentPos) val center = Double3.lerp(tickDelta.toDouble(), prevPos, currentPos)
val angle = MathHelper.lerp(tickDelta, prevAngle, currentAngle) val angle = MathHelper.lerp(tickDelta, prevAngle, currentAngle)
val rotation = camera.rotation().copy().apply { mul(Vector3f.ZP.rotation(angle)) } val rotation = camera.rotation.copy().apply { hamiltonProduct(Vector3f.POSITIVE_Z.getRadialQuaternion(angle)) }
val lightmapCoord = getLightColor(tickDelta) val lightmapCoord = getColorMultiplier(tickDelta)
val coords = arrayOf( val coords = arrayOf(
Double3(-1.0, -1.0, 0.0), Double3(-1.0, -1.0, 0.0),
Double3(-1.0, 1.0, 0.0), Double3(-1.0, 1.0, 0.0),
Double3(1.0, 1.0, 0.0), Double3(1.0, 1.0, 0.0),
Double3(1.0, -1.0, 0.0) Double3(1.0, -1.0, 0.0)
).map { it.rotate(rotation).mul(size).add(center).sub(camera.position.x, camera.position.y, camera.position.z) } ).map { it.rotate(rotation).mul(size).add(center).sub(camera.pos.x, camera.pos.y, camera.pos.z) }
fun renderVertex(vertex: Double3, u: Float, v: Float) = vertexConsumer fun renderVertex(vertex: Double3, u: Float, v: Float) = vertexConsumer
.vertex(vertex.x, vertex.y, vertex.z).uv(u, v) .vertex(vertex.x, vertex.y, vertex.z).texture(u, v)
.color(rCol, gCol, bCol, alpha).uv2(lightmapCoord) .color(colorRed, colorGreen, colorBlue, alpha).light(lightmapCoord)
.endVertex() .next()
renderVertex(coords[0], sprite.u1, sprite.v1) renderVertex(coords[0], sprite.maxU, sprite.maxV)
renderVertex(coords[1], sprite.u1, sprite.v0) renderVertex(coords[1], sprite.maxU, sprite.minV)
renderVertex(coords[2], sprite.u0, sprite.v0) renderVertex(coords[2], sprite.minU, sprite.minV)
renderVertex(coords[3], sprite.u0, sprite.v1) renderVertex(coords[3], sprite.minU, sprite.maxV)
} }
fun setColor(color: Color) { fun setColor(color: Int) {
rCol = color.red / 256.0f colorBlue = (color and 255) / 256.0f
gCol = color.green / 256.0f colorGreen = ((color shr 8) and 255) / 256.0f
bCol = color.blue / 256.0f colorRed = ((color shr 16) and 255) / 256.0f
} }
/**
* Set particle color to the "stronger" of the given colors, determined by higher color saturation
*/
fun setColor(color1: Color, color2: Color) =
setColor(if (color1.asHSB.saturation > color2.asHSB.saturation) color1 else color2)
} }

View File

@@ -1,7 +1,8 @@
package mods.betterfoliage.render.particle package mods.betterfoliage.render.particle
import mods.betterfoliage.config.Config import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.Color import mods.betterfoliage.ClientWorldLoadCallback
import mods.betterfoliage.render.block.vanilla.LeafParticleKey
import mods.betterfoliage.util.Double3 import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.PI2 import mods.betterfoliage.util.PI2
import mods.betterfoliage.util.minmax import mods.betterfoliage.util.minmax
@@ -9,15 +10,12 @@ import mods.betterfoliage.util.randomB
import mods.betterfoliage.util.randomD import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomF import mods.betterfoliage.util.randomF
import mods.betterfoliage.util.randomI import mods.betterfoliage.util.randomI
import net.minecraft.client.particle.IParticleRenderType import net.fabricmc.fabric.api.event.world.WorldTickCallback
import net.minecraft.client.particle.ParticleTextureSheet
import net.minecraft.client.world.ClientWorld import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.World import net.minecraft.world.World
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.TickEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.LogicalSide
import java.util.Random import java.util.Random
import kotlin.math.abs import kotlin.math.abs
import kotlin.math.cos import kotlin.math.cos
@@ -38,65 +36,70 @@ class FallingLeafParticle(
var wasCollided = false var wasCollided = false
init { init {
roll = random.randomF(max = PI2) angle = random.randomF(max = PI2)
oRoll = roll - rotationSpeed prevAngle = angle - rotationSpeed
lifetime = MathHelper.floor(randomD(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0) maxAge = MathHelper.floor(randomD(0.6, 1.0) * BetterFoliage.config.fallingLeaves.lifetime * 20.0)
yd = -Config.fallingLeaves.speed velocityY = -BetterFoliage.config.fallingLeaves.speed
quadSize = Config.fallingLeaves.size.toFloat() * 0.1f scale = BetterFoliage.config.fallingLeaves.size.toFloat() * 0.1f
if (leaf.tintIndex == -1) setColor(leaf.avgColor) else setColor(leaf.avgColor, Color(blockColor))
val state = world.getBlockState(pos)
setColor(leaf.overrideColor?.asInt ?: blockColor)
sprite = LeafParticleRegistry[leaf.leafType][randomI(max = 1024)] sprite = LeafParticleRegistry[leaf.leafType][randomI(max = 1024)]
} }
override val isValid: Boolean get() = (sprite != null) override val isValid: Boolean get() = (sprite != null)
override fun update() { override fun update() {
if (random.nextFloat() > 0.95f) rotationSpeed *= -1.0f if (randomF() > 0.95f) rotationSpeed = -rotationSpeed
if (age > lifetime - 20) alpha = 0.05f * (lifetime - age) if (age > maxAge - 20) colorAlpha = 0.05f * (maxAge - age)
if (onGround || wasCollided) { if (onGround || wasCollided) {
velocity.setTo(0.0, 0.0, 0.0) velocity.setTo(0.0, 0.0, 0.0)
prevAngle = angle
if (!wasCollided) { if (!wasCollided) {
age = age.coerceAtLeast(lifetime - 20) age = age.coerceAtLeast(maxAge - 20)
wasCollided = true wasCollided = true
} }
} else { } else {
val cosRotation = cos(roll).toDouble(); val sinRotation = sin(roll).toDouble() val cosRotation = cos(angle).toDouble(); val sinRotation = sin(angle).toDouble()
velocity.setTo(cosRotation, 0.0, sinRotation).mul(Config.fallingLeaves.perturb) velocity.setTo(cosRotation, 0.0, sinRotation).mul(BetterFoliage.config.fallingLeaves.perturb)
.add(LeafWindTracker.current).add(0.0, -1.0, 0.0).mul(Config.fallingLeaves.speed) .add(LeafWindTracker.current).add(0.0, -1.0, 0.0).mul(BetterFoliage.config.fallingLeaves.speed)
oRoll = roll prevAngle = angle
roll += rotationSpeed angle += rotationSpeed
} }
} }
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT fun setParticleColor(overrideColor: Int?, blockColor: Int) {
val color = overrideColor ?: blockColor
setColor(color)
}
override fun getType() =
if (BetterFoliage.config.fallingLeaves.opacityHack) ParticleTextureSheet.PARTICLE_SHEET_OPAQUE
else ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT
} }
object LeafWindTracker { object LeafWindTracker : WorldTickCallback, ClientWorldLoadCallback {
var random = Random() val random = Random()
val target = Double3.zero val target = Double3.zero
val current = Double3.zero val current = Double3.zero
var nextChange: Long = 0 var nextChange: Long = 0
init { fun changeWindTarget(world: World) {
MinecraftForge.EVENT_BUS.register(this) nextChange = world.time + 120 + random.nextInt(80)
}
fun changeWind(world: World) {
nextChange = world.gameTime + 120 + random.nextInt(80)
val direction = PI2 * random.nextDouble() val direction = PI2 * random.nextDouble()
val speed = abs(random.nextGaussian()) * Config.fallingLeaves.windStrength + val speed = abs(random.nextGaussian()) * BetterFoliage.config.fallingLeaves.windStrength +
(if (!world.isRaining) 0.0 else abs(random.nextGaussian()) * Config.fallingLeaves.stormStrength) (if (!world.isRaining) 0.0 else abs(random.nextGaussian()) * BetterFoliage.config.fallingLeaves.stormStrength)
target.setTo(cos(direction) * speed, 0.0, sin(direction) * speed) target.setTo(cos(direction) * speed, 0.0, sin(direction) * speed)
} }
@SubscribeEvent override fun tick(world: World) {
fun handleWorldTick(event: TickEvent.WorldTickEvent) { if (world.isClient) {
if (event.phase == TickEvent.Phase.START && event.side == LogicalSide.CLIENT) event.world.let { world ->
// change target wind speed // change target wind speed
if (world.dayTime >= nextChange) changeWind(world) if (world.time >= nextChange) changeWindTarget(world)
// change current wind speed // change current wind speed
val changeRate = if (world.isRaining) 0.015 else 0.005 val changeRate = if (world.isRaining) 0.015 else 0.005
@@ -108,6 +111,8 @@ object LeafWindTracker {
} }
} }
// @SubscribeEvent override fun loadWorld(world: ClientWorld) {
// fun handleWorldLoad(event: WorldEvent.Load) { if (event.world.isClientSide) changeWind(event.world) } changeWindTarget(world)
}
} }

View File

@@ -1,7 +1,6 @@
package mods.betterfoliage.render.particle package mods.betterfoliage.render.particle
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.FixedSpriteSet import mods.betterfoliage.model.FixedSpriteSet
import mods.betterfoliage.model.SpriteSet import mods.betterfoliage.model.SpriteSet
import mods.betterfoliage.resource.VeryEarlyReloadListener import mods.betterfoliage.resource.VeryEarlyReloadListener
@@ -10,74 +9,75 @@ import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.get import mods.betterfoliage.util.get
import mods.betterfoliage.util.getLines import mods.betterfoliage.util.getLines
import mods.betterfoliage.util.resourceManager import mods.betterfoliage.util.resourceManager
import mods.betterfoliage.util.stripEnd
import mods.betterfoliage.util.stripStart import mods.betterfoliage.util.stripStart
import net.minecraft.client.renderer.texture.MissingTextureSprite import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback
import net.minecraft.resources.IResourceManager import net.minecraft.client.texture.MissingSprite
import net.minecraft.util.ResourceLocation import net.minecraft.client.texture.SpriteAtlasTexture
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraft.resource.ResourceManager
import net.minecraftforge.eventbus.api.SubscribeEvent import net.minecraft.util.Identifier
import org.apache.logging.log4j.Level.INFO import org.apache.logging.log4j.Level
import kotlin.collections.MutableList
import kotlin.collections.distinct
import kotlin.collections.filter
import kotlin.collections.firstOrNull
import kotlin.collections.forEach
import kotlin.collections.isNotEmpty
import kotlin.collections.joinToString
import kotlin.collections.listOf
import kotlin.collections.map
import kotlin.collections.mutableListOf
import kotlin.collections.mutableMapOf
import kotlin.collections.plus
import kotlin.collections.set
interface LeafBlockModel { object LeafParticleRegistry : HasLogger(), ClientSpriteRegistryCallback, VeryEarlyReloadListener {
val key: LeafParticleKey val typeMappings = TextureMatcher()
} val allTypes get() = (typeMappings.mappings.map { it.type } + "default").distinct()
interface LeafParticleKey { val spriteSets = mutableMapOf<String, SpriteSet>()
val leafType: String
val tintIndex: Int
val avgColor: Color
}
object LeafParticleRegistry : HasLogger(), VeryEarlyReloadListener { override fun getFabricId() = Identifier(BetterFoliage.MOD_ID, "leaf-particles")
val allTypes = mutableSetOf<String>()
val particles = hashMapOf<String, SpriteSet>()
operator fun get(type: String) = particles[type] ?: particles["default"]!! override fun onReloadStarted(resourceManager: ResourceManager) {
typeMappings.loadMappings(Identifier(BetterFoliage.MOD_ID, "leaf_texture_mappings.cfg"))
override fun onReloadStarted(resourceManager: IResourceManager) { detailLogger.log(Level.INFO, "Loaded leaf particle mappings, types = [${allTypes.joinToString(", ")}]")
allTypes.clear()
resourceManager.listResources("textures/particle") { it.startsWith("falling_leaf_") }
.filter { it.namespace == BetterFoliageMod.MOD_ID }
.map { it.stripStart("textures/particle/falling_leaf_").stripEnd(".png") }
.map { it.path.substringBefore("_", "") }
.forEach { leafType -> if (!leafType.isEmpty()) allTypes.add(leafType) }
} }
@SubscribeEvent override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
fun handlePreStitch(event: TextureStitchEvent.Pre) { spriteSets.clear()
if (event.map.location() == Atlas.PARTICLES.resourceId) {
allTypes.forEach { leafType -> allTypes.forEach { leafType ->
val locations = (0 until 16).map { idx -> val validIds = (0 until 16).map { idx -> Identifier(BetterFoliage.MOD_ID, "particle/falling_leaf_${leafType}_$idx") }
ResourceLocation(BetterFoliageMod.MOD_ID, "particle/falling_leaf_${leafType}_$idx") .filter { resourceManager.containsResource(Atlas.PARTICLES.file(it)) }
}.filter { resourceManager.hasResource(Atlas.PARTICLES.file(it)) } validIds.forEach { registry.register(it) }
detailLogger.log(INFO, "Registering sprites for leaf particle type [$leafType], ${locations.size} sprites found")
locations.forEach { event.addSprite(it) }
}
} }
} }
@SubscribeEvent operator fun get(leafType: String): SpriteSet {
fun handlePostStitch(event: TextureStitchEvent.Post) { spriteSets[leafType]?.let { return it }
if (event.map.location() == Atlas.PARTICLES.resourceId) {
allTypes.forEach { leafType -> val sprites = (0 until 16)
val sprites = (0 until 16).map { idx -> .map { idx -> Identifier(BetterFoliage.MOD_ID, "particle/falling_leaf_${leafType}_$idx") }
ResourceLocation(BetterFoliageMod.MOD_ID, "particle/falling_leaf_${leafType}_$idx") .map { Atlas.PARTICLES[it] }
} .filter { it !is MissingSprite }
.map { event.map.getSprite(it) }
.filter { it !is MissingTextureSprite } detailLogger.log(Level.INFO, "Leaf particle type [$leafType], ${sprites.size} sprites in atlas")
detailLogger.log(INFO, "Leaf particle type [$leafType], ${sprites.size} sprites in atlas") if (sprites.isNotEmpty()) return FixedSpriteSet(sprites).apply { spriteSets[leafType] = this }
particles[leafType] = FixedSpriteSet(sprites)
} return if (leafType == "default")
FixedSpriteSet(listOf(Atlas.PARTICLES[MissingSprite.getMissingSpriteId()])).apply { spriteSets[leafType] = this }
else
get("default").apply { spriteSets[leafType] = this }
} }
init {
ClientSpriteRegistryCallback.event(SpriteAtlasTexture.PARTICLE_ATLAS_TEXTURE).register(this)
} }
} }
class TextureMatcher { class TextureMatcher {
data class Mapping(val domain: String?, val path: String, val type: String) { data class Mapping(val domain: String?, val path: String, val type: String) {
fun matches(iconLocation: ResourceLocation): Boolean { fun matches(iconLocation: Identifier): Boolean {
return (domain == null || domain == iconLocation.namespace) && return (domain == null || domain == iconLocation.namespace) &&
iconLocation.path.stripStart("blocks/").contains(path, ignoreCase = true) iconLocation.path.stripStart("blocks/").contains(path, ignoreCase = true)
} }
@@ -85,23 +85,18 @@ class TextureMatcher {
val mappings: MutableList<Mapping> = mutableListOf() val mappings: MutableList<Mapping> = mutableListOf()
fun getType(resource: ResourceLocation) = mappings.filter { it.matches(resource) }.map { it.type }.firstOrNull() fun getType(resource: Identifier) = mappings.filter { it.matches(resource) }.map { it.type }.firstOrNull()
fun getType(iconName: String) = Identifier(iconName).let { getType(it) }
fun loadMappings(mappingLocation: ResourceLocation) { fun loadMappings(mappingLocation: Identifier) {
mappings.clear() mappings.clear()
resourceManager[mappingLocation]?.getLines()?.let { lines -> resourceManager[mappingLocation]?.getLines()?.let { lines ->
lines.filter { !it.startsWith("//") }.filter { !it.isEmpty() }.forEach { line -> lines.filter { !it.startsWith("//") }.filter { it.isNotEmpty() }.forEach { line ->
val line2 = line.trim().split('=') val line2 = line.trim().split('=')
if (line2.size == 2) { if (line2.size == 2) {
val mapping = line2[0].trim().split(':') val mapping = line2[0].trim().split(':')
if (mapping.size == 1) mappings.add(Mapping(null, mapping[0].trim(), line2[1].trim())) if (mapping.size == 1) mappings.add(Mapping(null, mapping[0].trim(), line2[1].trim()))
else if (mapping.size == 2) mappings.add( else if (mapping.size == 2) mappings.add(Mapping(mapping[0].trim(), mapping[1].trim(), line2[1].trim()))
Mapping(
mapping[0].trim(),
mapping[1].trim(),
line2[1].trim()
)
)
} }
} }
} }

View File

@@ -1,8 +1,6 @@
package mods.betterfoliage.render.particle package mods.betterfoliage.render.particle
import com.mojang.blaze3d.vertex.IVertexBuilder import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.config.Config
import mods.betterfoliage.model.SpriteDelegate import mods.betterfoliage.model.SpriteDelegate
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
@@ -11,13 +9,13 @@ import mods.betterfoliage.util.PI2
import mods.betterfoliage.util.forEachPairIndexed import mods.betterfoliage.util.forEachPairIndexed
import mods.betterfoliage.util.randomD import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI import mods.betterfoliage.util.randomI
import net.minecraft.client.particle.IParticleRenderType import net.minecraft.client.particle.ParticleTextureSheet
import net.minecraft.client.renderer.ActiveRenderInfo import net.minecraft.client.render.Camera
import net.minecraft.client.render.VertexConsumer
import net.minecraft.client.world.ClientWorld import net.minecraft.client.world.ClientWorld
import net.minecraft.util.ResourceLocation import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.World
import java.util.Deque import java.util.Deque
import java.util.LinkedList import java.util.LinkedList
import kotlin.math.cos import kotlin.math.cos
@@ -29,14 +27,14 @@ class RisingSoulParticle(
world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.toDouble() + 0.5 world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.toDouble() + 0.5
) { ) {
val particleTrail: Deque<Double3> = LinkedList<Double3>() val particleTrail: Deque<Double3> = LinkedList()
val initialPhase = randomD(max = PI2) val initialPhase = randomD(max = PI2)
init { init {
yd = 0.1 velocityY = 0.1
gravity = 0.0f gravityStrength = 0.0f
sprite = headIcons[randomI(max = 1024)] sprite = headIcons[randomI(max = 1024)]
lifetime = MathHelper.floor((0.6 + 0.4 * randomD()) * Config.risingSoul.lifetime * 20.0) maxAge = MathHelper.floor((0.6 + 0.4 * randomD()) * BetterFoliage.config.risingSoul.lifetime * 20.0)
} }
override val isValid: Boolean get() = true override val isValid: Boolean get() = true
@@ -45,31 +43,31 @@ class RisingSoulParticle(
val phase = initialPhase + (age.toDouble() * PI2 / 64.0) val phase = initialPhase + (age.toDouble() * PI2 / 64.0)
val cosPhase = cos(phase); val cosPhase = cos(phase);
val sinPhase = sin(phase) val sinPhase = sin(phase)
velocity.setTo(Config.risingSoul.perturb.let { Double3(cosPhase * it, 0.1, sinPhase * it) }) velocity.setTo(BetterFoliage.config.risingSoul.perturb.let { Double3(cosPhase * it, 0.1, sinPhase * it) })
particleTrail.addFirst(currentPos.copy()) particleTrail.addFirst(currentPos.copy())
while (particleTrail.size > Config.risingSoul.trailLength) particleTrail.removeLast() while (particleTrail.size > BetterFoliage.config.risingSoul.trailLength) particleTrail.removeLast()
if (!Config.enabled) remove() if (!BetterFoliage.config.enabled) markDead()
} }
override fun render(vertexBuilder: IVertexBuilder, camera: ActiveRenderInfo, tickDelta: Float) { override fun buildGeometry(vertexConsumer: VertexConsumer, camera: Camera, tickDelta: Float) {
var alpha = Config.risingSoul.opacity.toFloat() var alpha = BetterFoliage.config.risingSoul.opacity.toFloat()
if (age > lifetime - 40) alpha *= (lifetime - age) / 40.0f if (age > maxAge - 40) alpha *= (maxAge - age) / 40.0f
renderParticleQuad( renderParticleQuad(
vertexBuilder, camera, tickDelta, vertexConsumer, camera, tickDelta,
size = Config.risingSoul.headSize * 0.25, size = BetterFoliage.config.risingSoul.headSize * 0.25,
alpha = alpha alpha = alpha
) )
var scale = Config.risingSoul.trailSize * 0.25 var scale = BetterFoliage.config.risingSoul.trailSize * 0.25
particleTrail.forEachPairIndexed { idx, current, previous -> particleTrail.forEachPairIndexed { idx, current, previous ->
scale *= Config.risingSoul.sizeDecay scale *= BetterFoliage.config.risingSoul.sizeDecay
alpha *= Config.risingSoul.opacityDecay.toFloat() alpha *= BetterFoliage.config.risingSoul.opacityDecay.toFloat()
if (idx % Config.risingSoul.trailDensity == 0) if (idx % BetterFoliage.config.risingSoul.trailDensity == 0)
renderParticleQuad( renderParticleQuad(
vertexBuilder, camera, tickDelta, vertexConsumer, camera, tickDelta,
currentPos = current, currentPos = current,
prevPos = previous, prevPos = previous,
size = scale, size = scale,
@@ -79,12 +77,12 @@ class RisingSoulParticle(
} }
} }
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT override fun getType() = ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT
companion object { companion object {
val headIcons by SpriteSetDelegate(Atlas.PARTICLES) { idx -> val headIcons by SpriteSetDelegate(Atlas.PARTICLES) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "particle/rising_soul_$idx") Identifier(BetterFoliage.MOD_ID, "particle/rising_soul_$idx")
} }
val trackIcon by SpriteDelegate(Atlas.PARTICLES) { ResourceLocation(BetterFoliageMod.MOD_ID, "particle/soul_track") } val trackIcon by SpriteDelegate(Atlas.PARTICLES) { Identifier(BetterFoliage.MOD_ID, "particle/soul_track") }
} }
} }

View File

@@ -1,42 +0,0 @@
package mods.betterfoliage.render.pipeline
import mods.betterfoliage.model.SpecialRenderData
import mods.betterfoliage.RenderTypeLookup
import net.minecraft.block.Block
import net.minecraft.client.renderer.RenderType
import java.util.function.Predicate
object Layers {
val tufts = RenderType.cutout()
val connectedGrass = RenderType.solid()
val connectedDirt = RenderType.cutoutMipped()
val coral = RenderType.cutoutMipped()
}
val defaultLayerBehaviour = Predicate<RenderType> { layer -> layer == RenderType.solid() }
class WrappedLayerPredicate(val original: Predicate<RenderType>, val func: (RenderType, Predicate<RenderType>) -> Boolean) : Predicate<RenderType> {
override fun test(layer: RenderType) = func(layer, original)
}
/**
* Extension method to access the canRenderInLayer() predicate in [RenderTypeLookup]
*/
var Block.layerPredicate : Predicate<RenderType>?
get() = RenderTypeLookup.blockRenderChecks.getStatic()[delegate]
set(value) {
RenderTypeLookup.blockRenderChecks.getStatic()[delegate] = value!!
}
/**
* Add a wrapper to the block's canRenderInLayer() predicate to enable dynamic multi-layer rendering.
* If the render data for the block implements [SpecialRenderData], the layers it enables will be
* rendered _in addition to_ the block's normal layers.
*/
fun Block.extendLayers() {
val original = layerPredicate ?: defaultLayerBehaviour
if (original !is WrappedLayerPredicate) layerPredicate = WrappedLayerPredicate(original) { layer, original ->
original.test(layer) ||
(RenderCtxBase.specialRenderData.get() as? SpecialRenderData)?.canRenderInLayer(layer) ?: false
}
}

View File

@@ -1,83 +0,0 @@
package mods.betterfoliage.render.pipeline
import com.mojang.blaze3d.matrix.MatrixStack
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.model.HalfBakedQuad
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.lighting.VanillaFullBlockLighting
import mods.betterfoliage.render.lighting.VanillaQuadLighting
import mods.betterfoliage.render.lighting.VanillaVertexLighter
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.plus
import net.minecraft.block.Block
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader
import net.minecraftforge.client.model.data.IModelData
import java.util.Random
/**
* Rendering context for drawing [SpecialRenderModel] models.
*
* This class (and others in its constellation) basically form a replacement, highly customizable,
* push-based partial rendering pipeline for [SpecialRenderModel] instances.
*/
abstract class RenderCtxBase(
blockCtx: BlockCtx,
val matrixStack: MatrixStack,
var checkSides: Boolean,
val random: Random,
val modelData: IModelData,
) : BlockCtx by blockCtx {
var hasRendered = false
var modelRenderData: Any? = null
inline fun <reified T> withRenderData(renderFunc: (T)->Boolean) = (modelRenderData as? T?).let {
if (it == null) false else renderFunc(it)
}
val blockModelShapes = Minecraft.getInstance().blockRenderer.blockModelShaper
var vertexLighter: VanillaVertexLighter = VanillaFullBlockLighting
protected val lightingData = RenderCtxBase.lightingData.get().apply {
calc.reset(this@RenderCtxBase)
blockColors = Minecraft.getInstance().blockColors
}
abstract fun renderQuad(quad: HalfBakedQuad)
inline fun Direction?.shouldRender() = this == null || !checkSides || Block.shouldRenderFace(state, world, pos, this)
fun renderQuads(quads: Iterable<HalfBakedQuad>) {
quads.forEach { quad ->
if (quad.raw.face.shouldRender()) {
renderQuad(quad)
hasRendered = true
}
}
}
fun renderMasquerade(offset: Int3, func: () -> Unit) {
lightingData.calc.blockPos += offset
func()
lightingData.calc.blockPos = pos
}
companion object {
@JvmStatic
fun reset(chunkRenderCache: IBlockDisplayReader, blockRendererDispatcher: BlockRendererDispatcher, pos: BlockPos, random: Random) {
// prepare render data
val blockCtx = BasicBlockCtx(chunkRenderCache, pos)
val model = blockRendererDispatcher.getBlockModel(blockCtx.state)
random.setSeed(blockCtx.seed)
val data = if (model is SpecialRenderModel) model.prepare(blockCtx, random) else Unit
specialRenderData.set(data)
}
val lightingData = ThreadLocal.withInitial { VanillaQuadLighting() }
val specialRenderData = ThreadLocal<Any?>()
}
}

View File

@@ -1,90 +0,0 @@
package mods.betterfoliage.render.pipeline
import com.mojang.blaze3d.matrix.MatrixStack
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.model.HalfBakedQuad
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.lighting.ForgeVertexLighter
import mods.betterfoliage.render.lighting.ForgeVertexLighterAccess
import mods.betterfoliage.util.getWithDefault
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.LightTexture
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader
import net.minecraftforge.client.ForgeHooksClient
import net.minecraftforge.client.MinecraftForgeClient
import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.client.model.pipeline.VertexLighterFlat
import java.util.Random
class RenderCtxForge(
blockCtx: BlockCtx,
val lighter: VertexLighterFlat,
matrixStack: MatrixStack,
checkSides: Boolean,
random: Random,
modelData: IModelData,
) : RenderCtxBase(blockCtx, matrixStack, checkSides, random, modelData), ForgeVertexLighter {
override fun renderQuad(quad: HalfBakedQuad) {
// set Forge lighter AO calculator to us
vertexLighter.updateLightmapAndColor(quad, lightingData)
quad.baked.pipe(lighter)
}
// somewhat ugly hack to pipe lighting values into the Forge pipeline
var vIdx = 0
override fun updateVertexLightmap(normal: FloatArray, lightmap: FloatArray, x: Float, y: Float, z: Float) {
lightingData.packedLight[vIdx].let { packedLight ->
lightmap[0] = LightTexture.block(packedLight) / 0xF.toFloat()
lightmap[1] = LightTexture.sky(packedLight) / 0xF.toFloat()
}
}
override fun updateVertexColor(
normal: FloatArray,
color: FloatArray,
x: Float,
y: Float,
z: Float,
tint: Float,
multiplier: Int
) {
color[0] = lightingData.tint[0] * lightingData.colorMultiplier[vIdx]
color[1] = lightingData.tint[1] * lightingData.colorMultiplier[vIdx]
color[2] = lightingData.tint[2] * lightingData.colorMultiplier[vIdx]
vIdx++
}
companion object {
@JvmStatic
fun render(
lighter: VertexLighterFlat,
world: IBlockDisplayReader,
model: SpecialRenderModel,
state: BlockState,
pos: BlockPos,
matrixStack: MatrixStack,
checkSides: Boolean,
random: Random, seed: Long,
modelData: IModelData
): Boolean {
val blockCtx = BasicBlockCtx(world, pos)
val ctx = RenderCtxForge(blockCtx, lighter, matrixStack, checkSides, random, modelData).apply {
lighter.setWorld(world)
lighter.setState(state)
lighter.setBlockPos(pos)
lighter.updateBlockInfo()
}
// render layer
return ctx.let {
(lighter as ForgeVertexLighterAccess).vertexLighter = it
model.renderLayer(it, specialRenderData.get()!!, MinecraftForgeClient.getRenderLayer())
lighter.resetBlockInfo()
it.hasRendered
}
}
}
}

View File

@@ -1,65 +0,0 @@
package mods.betterfoliage.render.pipeline
import com.mojang.blaze3d.matrix.MatrixStack
import com.mojang.blaze3d.vertex.IVertexBuilder
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.model.HalfBakedQuad
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.util.getWithDefault
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockDisplayReader
import net.minecraftforge.client.MinecraftForgeClient
import net.minecraftforge.client.model.data.IModelData
import java.util.Random
class RenderCtxVanilla(
val renderer: BlockModelRenderer,
blockCtx: BlockCtx,
val buffer: IVertexBuilder,
val combinedOverlay: Int,
matrixStack: MatrixStack,
checkSides: Boolean,
random: Random,
val randomSeed: Long,
modelData: IModelData,
val useAO: Boolean
): RenderCtxBase(blockCtx, matrixStack, checkSides, random, modelData) {
override fun renderQuad(quad: HalfBakedQuad) {
vertexLighter.updateLightmapAndColor(quad, lightingData)
buffer.putBulkData(
matrixStack.last(), quad.baked,
lightingData.colorMultiplier,
lightingData.tint[0], lightingData.tint[1], lightingData.tint[2],
lightingData.packedLight, combinedOverlay, true
)
}
companion object {
@JvmStatic
fun render(
renderer: BlockModelRenderer,
world: IBlockDisplayReader,
model: SpecialRenderModel,
state: BlockState,
pos: BlockPos,
matrixStack: MatrixStack,
buffer: IVertexBuilder,
checkSides: Boolean,
random: Random,
seed: Long,
combinedOverlay: Int,
modelData: IModelData,
smooth: Boolean
): Boolean {
val blockCtx = BasicBlockCtx(world, pos)
// init context if missing (this is the first render layer)
val ctx = RenderCtxVanilla(renderer, blockCtx, buffer, combinedOverlay, matrixStack, checkSides, random, seed, modelData, smooth)
model.renderLayer(ctx, specialRenderData.get()!!, MinecraftForgeClient.getRenderLayer())
return ctx.hasRendered
}
}
}

View File

@@ -1,8 +1,9 @@
package mods.betterfoliage.resource package mods.betterfoliage.resource
import net.minecraft.profiler.IProfiler import net.fabricmc.fabric.api.resource.IdentifiableResourceReloadListener
import net.minecraft.resources.IFutureReloadListener import net.minecraft.resource.ResourceManager
import net.minecraft.resources.IResourceManager import net.minecraft.resource.ResourceReloadListener
import net.minecraft.util.profiler.Profiler
import java.util.concurrent.CompletableFuture import java.util.concurrent.CompletableFuture
import java.util.concurrent.Executor import java.util.concurrent.Executor
@@ -10,18 +11,18 @@ import java.util.concurrent.Executor
* Catch resource reload extremely early, before any of the reloaders * Catch resource reload extremely early, before any of the reloaders
* have started working. * have started working.
*/ */
interface VeryEarlyReloadListener : IFutureReloadListener { interface VeryEarlyReloadListener : ResourceReloadListener, IdentifiableResourceReloadListener {
override fun reload( override fun reload(
stage: IFutureReloadListener.IStage, synchronizer: ResourceReloadListener.Synchronizer,
resourceManager: IResourceManager, resourceManager: ResourceManager,
preparationsProfiler: IProfiler, preparationsProfiler: Profiler,
reloadProfiler: IProfiler, reloadProfiler: Profiler,
backgroundExecutor: Executor, backgroundExecutor: Executor,
gameExecutor: Executor gameExecutor: Executor
): CompletableFuture<Void> { ): CompletableFuture<Void> {
onReloadStarted(resourceManager) onReloadStarted(resourceManager)
return stage.wait(null) return synchronizer.whenPrepared(null)
} }
fun onReloadStarted(resourceManager: IResourceManager) {} fun onReloadStarted(resourceManager: ResourceManager) {}
} }

View File

@@ -1,124 +1,113 @@
package mods.betterfoliage.resource.discovery package mods.betterfoliage.resource.discovery
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BlockModelsReloadCallback
import mods.betterfoliage.util.Atlas import mods.betterfoliage.ModelLoadingCallback
import mods.betterfoliage.util.HasLogger import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.Invalidator import mods.betterfoliage.util.Invalidator
import mods.betterfoliage.util.resourceManager import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.client.renderer.model.IBakedModel import net.minecraft.client.render.block.BlockModels
import net.minecraft.client.renderer.model.IModelTransform import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.renderer.model.IUnbakedModel import net.minecraft.client.render.model.ModelBakeSettings
import net.minecraft.client.renderer.model.ModelBakery import net.minecraft.client.render.model.ModelLoader
import net.minecraft.client.renderer.model.RenderMaterial import net.minecraft.client.render.model.UnbakedModel
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.texture.Sprite
import net.minecraft.util.ResourceLocation import net.minecraft.client.texture.SpriteAtlasTexture
import net.minecraftforge.client.event.ModelBakeEvent import net.minecraft.client.util.SpriteIdentifier
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraft.resource.ResourceManager
import net.minecraftforge.eventbus.api.Event import net.minecraft.util.Identifier
import net.minecraftforge.eventbus.api.EventPriority
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.loading.progress.StartupMessageManager
import org.apache.logging.log4j.Level.INFO import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Level.WARN import org.apache.logging.log4j.Level.WARN
import org.apache.logging.log4j.Logger import org.apache.logging.log4j.Logger
import java.lang.ref.WeakReference import java.lang.ref.WeakReference
import java.util.function.Function import java.util.function.Function
data class ModelDefinitionsLoadedEvent(
val bakery: ModelBakery
) : Event()
interface ModelBakingKey {
fun bake(ctx: ModelBakingContext): IBakedModel? =
ctx.getUnbaked().bake(ctx.bakery, ctx.spriteGetter, ctx.transform, ctx.location)
}
interface ModelDiscovery {
fun onModelsLoaded(
bakery: ModelBakery,
sprites: MutableSet<ResourceLocation>,
replacements: MutableMap<ResourceLocation, ModelBakingKey>
)
}
data class ModelDiscoveryContext( data class ModelDiscoveryContext(
val bakery: ModelBakery, val bakery: ModelLoader,
val blockState: BlockState, val blockState: BlockState,
val modelLocation: ResourceLocation, val modelLocation: Identifier,
val sprites: MutableSet<ResourceLocation>, val sprites: MutableSet<Identifier>,
val replacements: MutableMap<ResourceLocation, ModelBakingKey>, val replacements: MutableMap<Identifier, ModelBakingKey>,
val logger: Logger val logger: Logger
) { ) {
fun getUnbaked(location: ResourceLocation = modelLocation) = bakery.getModel(location) fun getUnbaked(location: Identifier = modelLocation) = bakery.getOrLoadModel(location)
fun addReplacement(key: ModelBakingKey, addToStateKeys: Boolean = true) { fun addReplacement(key: ModelBakingKey, addToStateKeys: Boolean = true) {
replacements[modelLocation] = key replacements[modelLocation] = key
if (addToStateKeys) BetterFoliage.blockTypes.stateKeys[blockState] = key if (addToStateKeys) BetterFoliage.blockTypes.stateKeys[blockState] = key
logger.log(INFO, "Adding model replacement $modelLocation -> $key") logger.log(INFO, "Adding model replacement $modelLocation -> $key")
} }
fun <T: IUnbakedModel> loadHierarchy(model: T) = model.apply { }
getMaterials(this@ModelDiscoveryContext::getUnbaked, mutableSetOf())
} interface ModelDiscovery {
fun onModelsLoaded(
bakery: ModelLoader,
sprites: MutableSet<Identifier>,
replacements: MutableMap<Identifier, ModelBakingKey>
)
} }
data class ModelBakingContext( data class ModelBakingContext(
val bakery: ModelBakery, val bakery: ModelLoader,
val spriteGetter: Function<RenderMaterial, TextureAtlasSprite>, val spriteGetter: Function<SpriteIdentifier, Sprite>,
val location: ResourceLocation, val location: Identifier,
val transform: IModelTransform, val transform: ModelBakeSettings,
val logger: Logger val logger: Logger
) { ) {
fun getUnbaked() = bakery.getModel(location) fun getUnbaked() = bakery.getOrLoadModel(location)
fun getBaked() = bakery.getBakedModel(location, transform, spriteGetter) fun getBaked() = bakery.bake(location, transform)
} }
class BakeWrapperManager : Invalidator, HasLogger() { interface ModelBakingKey {
fun bake(ctx: ModelBakingContext): BakedModel? =
ctx.getUnbaked().bake(ctx.bakery, ctx.spriteGetter, ctx.transform, ctx.location)
}
object BakeWrapperManager : HasLogger(), Invalidator, ModelLoadingCallback, ClientSpriteRegistryCallback, BlockModelsReloadCallback {
init {
ModelLoadingCallback.EVENT.register(this)
ClientSpriteRegistryCallback.event(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE).register(this)
}
val discoverers = mutableListOf<ModelDiscovery>() val discoverers = mutableListOf<ModelDiscovery>()
override val callbacks = mutableListOf<WeakReference<()->Unit>>() override val callbacks = mutableListOf<WeakReference<()->Unit>>()
private val replacements = mutableMapOf<ResourceLocation, ModelBakingKey>() private val replacements = mutableMapOf<Identifier, ModelBakingKey>()
private val sprites = mutableSetOf<ResourceLocation>() private val sprites = mutableSetOf<Identifier>()
@SubscribeEvent(priority = EventPriority.LOWEST) override fun beginLoadModels(loader: ModelLoader, manager: ResourceManager) {
fun handleModelLoad(event: ModelDefinitionsLoadedEvent) {
val startTime = System.currentTimeMillis() val startTime = System.currentTimeMillis()
replacements.clear()
sprites.clear()
invalidate() invalidate()
BetterFoliage.blockConfig.readConfig(resourceManager)
BetterFoliage.blockTypes = BlockTypeCache() BetterFoliage.blockTypes = BlockTypeCache()
StartupMessageManager.addModMessage("BetterFoliage: discovering models")
logger.log(INFO, "starting model discovery (${discoverers.size} listeners)") logger.log(INFO, "starting model discovery (${discoverers.size} listeners)")
discoverers.forEach { listener -> discoverers.forEach { listener ->
val replacementsLocal = mutableMapOf<ResourceLocation, ModelBakingKey>() val replacementsLocal = mutableMapOf<Identifier, ModelBakingKey>()
listener.onModelsLoaded(event.bakery, sprites, replacements) listener.onModelsLoaded(loader, sprites, replacements)
} }
val elapsed = System.currentTimeMillis() - startTime val elapsed = System.currentTimeMillis() - startTime
logger.log(INFO, "finished model discovery in $elapsed ms, ${replacements.size} top-level replacements") logger.log(INFO, "finished model discovery in $elapsed ms, ${replacements.size} top-level replacements")
} }
@SubscribeEvent override fun registerSprites(atlas: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
fun handleStitch(event: TextureStitchEvent.Pre) {
if (event.map.location() == Atlas.BLOCKS.resourceId) {
logger.log(INFO, "Adding ${sprites.size} sprites to block atlas") logger.log(INFO, "Adding ${sprites.size} sprites to block atlas")
sprites.forEach { event.addSprite(it) } sprites.forEach { registry.register(it) }
sprites.clear() sprites.clear()
} }
}
@SubscribeEvent override fun reloadBlockModels(blockModels: BlockModels) {
fun handleModelBake(event: ModelBakeEvent) {
replacements.clear() replacements.clear()
} }
fun onBake( fun onBake(
unbaked: IUnbakedModel, unbaked: UnbakedModel,
bakery: ModelBakery, bakery: ModelLoader,
spriteGetter: Function<RenderMaterial, TextureAtlasSprite>, spriteGetter: Function<SpriteIdentifier, Sprite>,
transform: IModelTransform, transform: ModelBakeSettings,
location: ResourceLocation location: Identifier
): IBakedModel? { ): BakedModel? {
val ctx = ModelBakingContext(bakery, spriteGetter, location, transform, detailLogger) val ctx = ModelBakingContext(bakery, spriteGetter, location, transform, detailLogger)
// bake replacement if available // bake replacement if available
replacements[location]?.let { replacement -> replacements[location]?.let { replacement ->

View File

@@ -9,6 +9,6 @@ class BlockTypeCache {
val stateKeys = mutableMapOf<BlockState, ModelBakingKey>() val stateKeys = mutableMapOf<BlockState, ModelBakingKey>()
inline fun <reified T> getTypedOrNull(state: BlockState) = stateKeys[state] as? T inline fun <reified T> getTyped(state: BlockState) = stateKeys[state] as? T
inline fun <reified T> hasTyped(state: BlockState) = stateKeys[state] is T inline fun <reified T> hasTyped(state: BlockState) = stateKeys[state] is T
} }

View File

@@ -1,12 +1,16 @@
package mods.betterfoliage.resource.discovery package mods.betterfoliage.resource.discovery
import mods.betterfoliage.util.HasLogger import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.getJavaClass
import mods.betterfoliage.util.getLines import mods.betterfoliage.util.getLines
import mods.betterfoliage.util.resourceManager import mods.betterfoliage.util.INTERMEDIARY
import mods.betterfoliage.util.getJavaClass
import net.fabricmc.loader.api.FabricLoader
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.util.ResourceLocation import net.minecraft.resource.ResourceManager
import net.minecraft.util.Identifier
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Level.INFO import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Logger
interface IBlockMatcher { interface IBlockMatcher {
fun matchesClass(block: Block): Boolean fun matchesClass(block: Block): Boolean
@@ -23,7 +27,8 @@ class SimpleBlockMatcher(vararg val classes: Class<*>) : IBlockMatcher {
} }
} }
class ConfigurableBlockMatcher(val location: ResourceLocation) : HasLogger(), IBlockMatcher { class ConfigurableBlockMatcher(val location: Identifier) : HasLogger(), IBlockMatcher {
val blackList = mutableListOf<Class<*>>() val blackList = mutableListOf<Class<*>>()
val whiteList = mutableListOf<Class<*>>() val whiteList = mutableListOf<Class<*>>()
@@ -41,32 +46,42 @@ class ConfigurableBlockMatcher(val location: ResourceLocation) : HasLogger(), IB
return null return null
} }
fun readDefaults() { fun readDefaults(manager: ResourceManager) {
blackList.clear() blackList.clear()
whiteList.clear() whiteList.clear()
resourceManager.getResources(location).forEach { resource -> manager.getAllResources(location).forEach { resource ->
detailLogger.log(INFO, "Reading block class configuration $location from pack ${resource.sourceName}") detailLogger.log(INFO, "Reading class list $location from pack ${resource.resourcePackName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line -> resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
if (line.startsWith("-")) getJavaClass(line.substring(1))?.let { blackList.add(it) } val name = if (line.startsWith("-")) line.substring(1) else line
else getJavaClass(line)?.let { whiteList.add(it) } val mappedName = FabricLoader.getInstance().mappingResolver.mapClassName(INTERMEDIARY, name)
if (name != mappedName) logger.debug(" found yarn mapping for class: $name -> $mappedName")
val klass = getJavaClass(mappedName)
val list = if (line.startsWith("-")) "blacklist" to blackList else "whitelist" to whiteList
if (klass != null) {
logger.debug(" ${list.first} class $name found")
list.second.add(klass)
} else {
logger.debug(" ${list.first} class $name not found")
}
} }
} }
} }
} }
data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>) { data class ModelTextureList(val modelLocation: Identifier, val textureNames: List<String>) {
constructor(vararg args: String) : this(ResourceLocation(args[0]), listOf(*args).drop(1)) constructor(vararg args: String) : this(Identifier(args[0]), listOf(*args).drop(1))
} }
class ModelTextureListConfiguration(val location: ResourceLocation) : HasLogger() { class ModelTextureListConfiguration(val location: Identifier) : HasLogger() {
val modelList = mutableListOf<ModelTextureList>() val modelList = mutableListOf<ModelTextureList>()
fun readDefaults() { fun readDefaults(manager: ResourceManager) {
resourceManager.getResources(location).forEach { resource -> manager.getAllResources(location).forEach { resource ->
detailLogger.log(INFO, "Reading model/texture configuration $location from pack ${resource.sourceName}") detailLogger.log(INFO, "Reading model configuration $location from pack ${resource.resourcePackName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line -> resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
val elements = line.split(",") val elements = line.split(",")
modelList.add(ModelTextureList(ResourceLocation(elements.first()), elements.drop(1))) modelList.add(ModelTextureList(Identifier(elements.first()), elements.drop(1)))
} }
} }
} }

View File

@@ -2,25 +2,28 @@ package mods.betterfoliage.resource.discovery
import com.google.common.base.Joiner import com.google.common.base.Joiner
import mods.betterfoliage.util.HasLogger import mods.betterfoliage.util.HasLogger
import net.minecraft.client.renderer.BlockModelShapes import mods.betterfoliage.util.YarnHelper
import net.minecraft.client.renderer.model.BlockModel import mods.betterfoliage.util.get
import net.minecraft.client.renderer.model.ModelBakery import net.minecraft.block.Block
import net.minecraft.client.renderer.model.VariantList import net.minecraft.client.render.block.BlockModels
import net.minecraft.client.renderer.texture.MissingTextureSprite import net.minecraft.client.render.model.ModelLoader
import net.minecraft.util.ResourceLocation import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraftforge.registries.ForgeRegistries import net.minecraft.client.render.model.json.WeightedUnbakedModel
import net.minecraft.client.texture.MissingSprite
import net.minecraft.util.Identifier
import net.minecraft.util.registry.Registry
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
abstract class AbstractModelDiscovery : HasLogger(), ModelDiscovery { abstract class AbstractModelDiscovery : HasLogger(), ModelDiscovery {
override fun onModelsLoaded( override fun onModelsLoaded(
bakery: ModelBakery, bakery: ModelLoader,
sprites: MutableSet<ResourceLocation>, sprites: MutableSet<Identifier>,
replacements: MutableMap<ResourceLocation, ModelBakingKey> replacements: MutableMap<Identifier, ModelBakingKey>
) { ) {
ForgeRegistries.BLOCKS (Registry.BLOCK as Iterable<Block>)
.flatMap { block -> block.stateDefinition.possibleStates } .flatMap { block -> block.stateManager.states }
.forEach { state -> .forEach { state ->
val location = BlockModelShapes.stateToModelLocation(state) val location = BlockModels.getModelId(state)
val ctx = ModelDiscoveryContext(bakery, state, location, sprites, replacements, detailLogger) val ctx = ModelDiscoveryContext(bakery, state, location, sprites, replacements, detailLogger)
try { try {
processModel(ctx) processModel(ctx)
@@ -31,19 +34,15 @@ abstract class AbstractModelDiscovery : HasLogger(), ModelDiscovery {
} }
open fun processModel(ctx: ModelDiscoveryContext) { open fun processModel(ctx: ModelDiscoveryContext) {
processContainerModel(ctx)
}
fun processContainerModel(ctx: ModelDiscoveryContext) {
val model = ctx.getUnbaked() val model = ctx.getUnbaked()
// built-in support for container models // built-in support for container models
if (model is VariantList) { if (model is WeightedUnbakedModel) {
// per-location replacements need to be scoped to the variant list, as replacement models // per-location replacements need to be scoped to the variant list, as replacement models
// may need information from the BlockState which is not available at baking time // may need information from the BlockState which is not available at baking time
val scopedReplacements = mutableMapOf<ResourceLocation, ModelBakingKey>() val scopedReplacements = mutableMapOf<Identifier, ModelBakingKey>()
model.variants.forEach { variant -> model.variants.forEach { variant ->
processModel(ctx.copy(modelLocation = variant.modelLocation, replacements = scopedReplacements)) processModel(ctx.copy(modelLocation = variant.location, replacements = scopedReplacements))
} }
if (scopedReplacements.isNotEmpty()) { if (scopedReplacements.isNotEmpty()) {
ctx.addReplacement(WeightedUnbakedKey(scopedReplacements), addToStateKeys = false) ctx.addReplacement(WeightedUnbakedKey(scopedReplacements), addToStateKeys = false)
@@ -58,51 +57,43 @@ abstract class ConfigurableModelDiscovery : AbstractModelDiscovery() {
abstract fun processModel( abstract fun processModel(
ctx: ModelDiscoveryContext, ctx: ModelDiscoveryContext,
textureMatch: List<ResourceLocation> textureMatch: List<Identifier>
) )
override fun processModel(ctx: ModelDiscoveryContext) { override fun processModel(ctx: ModelDiscoveryContext) {
val model = ctx.getUnbaked() val model = ctx.getUnbaked()
if (model is BlockModel) { if (model is JsonUnbakedModel) {
val matchClass = matchClasses.matchingClass(ctx.blockState.block) ?: return val matchClass = matchClasses.matchingClass(ctx.blockState.block) ?: return
detailLogger.log(Level.INFO, "block state ${ctx.blockState}") detailLogger.log(Level.INFO, "block state ${ctx.blockState}")
detailLogger.log(Level.INFO, " model ${ctx.modelLocation}") detailLogger.log(Level.INFO, " model ${ctx.modelLocation}")
detailLogger.log(Level.INFO, " class ${ctx.blockState.block.javaClass.name} matches ${matchClass.name}") detailLogger.log(Level.INFO, " class ${ctx.blockState.block.javaClass.name} matches ${matchClass.name}")
val ancestry = ctx.bakery.getAncestry(ctx.modelLocation) modelTextures
val matches = modelTextures.filter { matcher -> .filter { matcher -> ctx.bakery.modelDerivesFrom(model, ctx.modelLocation, matcher.modelLocation) }
matcher.modelLocation in ancestry .forEach { match ->
}
matches.forEach { match ->
detailLogger.log(Level.INFO, " model $model matches ${match.modelLocation}") detailLogger.log(Level.INFO, " model $model matches ${match.modelLocation}")
val materials = match.textureNames.map { it to model.getMaterial(it) } val materials = match.textureNames.map { it to model.resolveSprite(it) }
val texMapString = Joiner.on(", ").join(materials.map { "${it.first}=${it.second.texture()}" }) val texMapString = Joiner.on(", ").join(materials.map { "${it.first}=${it.second.textureId}" })
detailLogger.log(Level.INFO, " sprites [$texMapString]") detailLogger.log(Level.INFO, " sprites [$texMapString]")
if (materials.all { it.second.texture() != MissingTextureSprite.getLocation() }) { if (materials.all { it.second.textureId != MissingSprite.getMissingSpriteId() }) {
// found a valid model (all required textures exist) // found a valid model (all required textures exist)
processModel(ctx, materials.map { it.second.texture() }) processModel(ctx, materials.map { it.second.textureId })
} }
} }
if (matches.isEmpty()) {
detailLogger.log(Level.INFO, " no matches for model ${ctx.modelLocation}, inheritance chain ${ancestry.joinToString(" -> ")}")
}
} }
return super.processModel(ctx) return super.processModel(ctx)
} }
} }
fun ModelBakery.modelDerivesFrom(model: BlockModel, location: ResourceLocation, target: ResourceLocation): Boolean = // net.minecraft.client.render.model.json.JsonUnbakedModel.parentId
if (location == target) true val JsonUnbakedModel_parentId = YarnHelper.requiredField<Identifier>("net.minecraft.class_793", "field_4247", "Lnet/minecraft/class_2960;")
else model.parentLocation
?.let { getModel(it) as? BlockModel }
?.let { parent -> modelDerivesFrom(parent, model.parentLocation!!, target) }
?: false
fun ModelBakery.getAncestry(location: ResourceLocation): List<ResourceLocation> { fun ModelLoader.modelDerivesFrom(model: JsonUnbakedModel, location: Identifier, target: Identifier): Boolean =
val model = getModel(location) as? BlockModel ?: return listOf(location) if (location == target) true
val parentAncestry = model.parentLocation?.let { getAncestry(it) } ?: emptyList() else model[JsonUnbakedModel_parentId]
return listOf(location) + parentAncestry ?.let { getOrLoadModel(it) as? JsonUnbakedModel }
} ?.let { parent -> modelDerivesFrom(parent, model[JsonUnbakedModel_parentId]!!, target) }
?: false

View File

@@ -1,97 +0,0 @@
package mods.betterfoliage.resource.discovery
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.match.MAnything
import mods.betterfoliage.config.match.MListAll
import mods.betterfoliage.config.match.MListAny
import mods.betterfoliage.config.match.MNegated
import mods.betterfoliage.config.match.MValue
import mods.betterfoliage.config.match.MatchRules
import mods.betterfoliage.util.HasLogger
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.model.VariantList
import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Level
abstract class ParametrizedModelDiscovery : HasLogger() {
abstract fun processModel(ctx: ModelDiscoveryContext, params: Map<String, String>)
fun Map<String, String>.location(key: String): ResourceLocation? {
val result = get(key)?.let { ResourceLocation(it) }
if (result == null) detailLogger.log(Level.WARN, "Cannot find texture parameter \"$key\"")
return result
}
fun Map<String, String>.int(key: String): Int? {
val result = get(key)?.toInt()
if (result == null) detailLogger.log(Level.WARN, "Cannot find integer parameter \"$key\"")
return result
}
}
class RuleProcessingContext(
val discovery: ModelDiscoveryContext
) {
val params = mutableMapOf("type" to "none")
}
class RuleBasedDiscovery : AbstractModelDiscovery() {
val discoverers = mutableMapOf<String, ParametrizedModelDiscovery>()
override fun processModel(ctx: ModelDiscoveryContext) = when(ctx.getUnbaked()) {
is VariantList -> processContainerModel(ctx)
is BlockModel -> processBlockModel(ctx)
else -> Unit
}
fun processBlockModel(ctx: ModelDiscoveryContext) {
val ruleCtx = RuleProcessingContext(ctx)
val rulesToCheck = BetterFoliage.blockConfig.rules.toMutableList()
val ruleResults = mutableListOf<MListAll>()
var previousSize = 0
// stop processing if nothing changes anymore
while (rulesToCheck.size != previousSize) {
previousSize = rulesToCheck.size
val iterator = rulesToCheck.listIterator()
while (iterator.hasNext()) iterator.next().let { rule ->
// process single rule
MatchRules.visitRoot(ruleCtx, rule).let { result ->
ruleResults.add(result)
// remove rule from active list if:
// - rule succeeded (all directives returned success)
// - rule is immutable (result will always be the same)
if (result.value || result.immutable) iterator.remove()
}
}
}
// log result of rule processing
if (ruleResults.any { it.value }) {
detailLogger.log(Level.INFO, "================================")
detailLogger.log(Level.INFO, "block state: ${ctx.blockState}")
detailLogger.log(Level.INFO, "block class: ${ctx.blockState.block::class.java.name}")
detailLogger.log(Level.INFO, "model : ${ctx.modelLocation}")
detailLogger.log(Level.INFO, "--------------------------------")
ruleResults.forEach { logResult(it) }
}
discoverers[ruleCtx.params["type"]]?.processModel(ctx, ruleCtx.params)
}
fun logResult(match: MAnything<Boolean>) {
when(match) {
is MListAll -> if (match.list.any { it.value }) {
var seenInvariantSuccess = false
match.list.forEach { item ->
if (item.immutable && item.value) seenInvariantSuccess = true
if (seenInvariantSuccess) logResult(item)
}
}
is MListAny -> if (match.value) match.list.first { it.value }.let { logResult(it) }
else match.list.forEach { logResult(it) }
is MNegated -> logResult(match.inner)
is MValue<Boolean> -> detailLogger.log(Level.INFO, "[${match.configSource}] ${match.description}")
}
}
}

View File

@@ -1,37 +1,40 @@
package mods.betterfoliage.resource.discovery package mods.betterfoliage.resource.discovery
import mods.betterfoliage.model.HalfBakedSimpleModelWrapper
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.WeightedModelWrapper import mods.betterfoliage.model.WeightedModelWrapper
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.WrappedMeshModel
import mods.betterfoliage.util.HasLogger import mods.betterfoliage.util.HasLogger
import net.minecraft.client.renderer.model.IBakedModel import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.minecraft.client.renderer.model.SimpleBakedModel import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.renderer.model.VariantList import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.util.ResourceLocation import net.minecraft.client.render.model.json.WeightedUnbakedModel
import net.minecraft.util.Identifier
import org.apache.logging.log4j.Level.INFO import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Level.WARN import org.apache.logging.log4j.Level.WARN
class WeightedUnbakedKey( class WeightedUnbakedKey(
val replacements: Map<ResourceLocation, ModelBakingKey> val replacements: Map<Identifier, ModelBakingKey>
) : ModelBakingKey { ) : ModelBakingKey {
override fun bake(ctx: ModelBakingContext): IBakedModel? { override fun bake(ctx: ModelBakingContext): BakedModel? {
val unbaked = ctx.getUnbaked() val unbaked = ctx.getUnbaked()
if (unbaked !is VariantList) return super.bake(ctx) if (unbaked !is WeightedUnbakedModel) return super.bake(ctx)
// bake all variants, replace as needed // bake all variants, replace as needed
val bakedModels = unbaked.variants.mapNotNull { val bakedModels = unbaked.variants.mapNotNull {
val variantCtx = ctx.copy(location = it.modelLocation, transform = it) val variantCtx = ctx.copy(location = it.location, transform = it)
val replacement = replacements[it.modelLocation] val replacement = replacements[it.location]
val baked = replacement?.let { replacement -> val baked = replacement?.let { replacement ->
ctx.logger.log(INFO, "Baking replacement for variant [${variantCtx.getUnbaked()::class.java.simpleName}] ${variantCtx.location} -> $replacement") ctx.logger.log(INFO, "Baking replacement for variant [${variantCtx.getUnbaked()::class.java.simpleName}] ${variantCtx.location} -> $replacement")
replacement.bake(variantCtx) replacement.bake(variantCtx)
} ?: variantCtx.getBaked() } ?: variantCtx.getBaked()
when(baked) { when(baked) {
is SpecialRenderModel -> it to baked is WrappedBakedModel -> it to baked
// just in case we replaced some variants in the list, but not others // just in case we replaced some variants in the list, but not others
// this should not realistically happen, this is just a best-effort fallback // this should not realistically happen, this is just a best-effort fallback
is SimpleBakedModel -> it to HalfBakedSimpleModelWrapper(baked) is BasicBakedModel -> it to WrappedMeshModel.converter(
state = null, unshade = false, noDiffuse = true, blendModeOverride = BlendMode.CUTOUT_MIPPED
).convert(baked)!!
else -> null else -> null
} }
} }
@@ -52,7 +55,7 @@ class WeightedUnbakedKey(
return WeightedModelWrapper(weightedSpecials, weightedSpecials[0].model) return WeightedModelWrapper(weightedSpecials, weightedSpecials[0].model)
} }
override fun toString() = "[SpecialRenderVariantList, ${replacements.size} replacements]" override fun toString() = "[WeightedUnbakedKey, ${replacements.size} replacements]"
companion object : HasLogger() companion object : HasLogger()
} }

View File

@@ -3,16 +3,16 @@ package mods.betterfoliage.resource.generated
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.bytes import mods.betterfoliage.util.bytes
import mods.betterfoliage.util.loadSprite import mods.betterfoliage.util.loadSprite
import net.minecraft.resources.IResourceManager import net.minecraft.resource.ResourceManager
import net.minecraft.util.ResourceLocation import net.minecraft.util.Identifier
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
import java.lang.Math.max import java.lang.Math.max
data class CenteredSprite(val sprite: ResourceLocation, val aspectHeight: Int = 1, val aspectWidth: Int = 1, val atlas: Atlas = Atlas.BLOCKS) { data class CenteredSprite(val sprite: Identifier, val atlas: Atlas = Atlas.BLOCKS, val aspectHeight: Int = 1, val aspectWidth: Int = 1) {
fun register(pack: GeneratedTexturePack) = pack.register(atlas, this, this::draw) fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray { fun draw(resourceManager: ResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.file(sprite)) val baseTexture = resourceManager.loadSprite(atlas.file(sprite))
val frameWidth = baseTexture.width val frameWidth = baseTexture.width
@@ -20,8 +20,8 @@ data class CenteredSprite(val sprite: ResourceLocation, val aspectHeight: Int =
val frames = baseTexture.height / frameHeight val frames = baseTexture.height / frameHeight
val size = max(frameWidth, frameHeight) val size = max(frameWidth, frameHeight)
val resultTexture = BufferedImage(size, size * frames, BufferedImage.TYPE_4BYTE_ABGR) val result = BufferedImage(size, size * frames, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = resultTexture.createGraphics() val graphics = result.createGraphics()
// iterate all frames // iterate all frames
for (frame in 0 until frames) { for (frame in 0 until frames) {
@@ -34,6 +34,6 @@ data class CenteredSprite(val sprite: ResourceLocation, val aspectHeight: Int =
graphics.drawImage(resultFrame, 0, size * frame, null) graphics.drawImage(resultFrame, 0, size * frame, null)
} }
return resultTexture.bytes return result.bytes
} }
} }

View File

@@ -0,0 +1,95 @@
package mods.betterfoliage.resource.generated
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.HasLogger
import net.fabricmc.fabric.api.resource.IdentifiableResourceReloadListener
import net.minecraft.resource.*
import net.minecraft.resource.ResourceType.CLIENT_RESOURCES
import net.minecraft.resource.metadata.ResourceMetadataReader
import net.minecraft.text.LiteralText
import net.minecraft.util.Identifier
import net.minecraft.util.profiler.Profiler
import org.apache.logging.log4j.Level.INFO
import java.io.IOException
import java.util.*
import java.util.concurrent.CompletableFuture
import java.util.concurrent.ExecutionException
import java.util.concurrent.Executor
import java.util.function.Consumer
import java.util.function.Predicate
/**
* [ResourcePack] containing generated block textures
*
* @param[reloadId] Fabric ID of the pack
* @param[nameSpace] Resource namespace of pack
* @param[packName] Friendly name of pack
* @param[packDesc] Description of pack
* @param[logger] Logger to log to when generating resources
*/
class GeneratedBlockTexturePack(
val reloadId: Identifier, val nameSpace: String, val packName: String, val packDesc: String
) : HasLogger(), ResourcePack {
override fun getName() = reloadId.toString()
override fun getNamespaces(type: ResourceType) = setOf(nameSpace)
override fun <T : Any?> parseMetadata(deserializer: ResourceMetadataReader<T>) = null
override fun openRoot(id: String) = null
override fun findResources(type: ResourceType, path: String, prefix: String, maxDepth: Int, filter: Predicate<String>) = emptyList<Identifier>()
override fun close() {}
protected var manager: ResourceManager? = null
val identifiers: MutableMap<Any, Identifier> = Collections.synchronizedMap(mutableMapOf<Any, Identifier>())
val resources: MutableMap<Identifier, ByteArray> = Collections.synchronizedMap(mutableMapOf<Identifier, ByteArray>())
fun register(key: Any, func: (ResourceManager)->ByteArray): Identifier {
if (manager == null) throw IllegalStateException("Cannot register resources unless resource manager is being reloaded")
identifiers[key]?.let { return it }
val id = Identifier(nameSpace, UUID.randomUUID().toString())
val resource = func(manager!!)
identifiers[key] = id
resources[Atlas.BLOCKS.file(id)] = resource
detailLogger.log(INFO, "generated resource $key -> $id")
return id
}
override fun open(type: ResourceType, id: Identifier) =
if (type != CLIENT_RESOURCES) null else
try { resources[id]!!.inputStream() }
catch (e: ExecutionException) { (e.cause as? IOException)?.let { throw it } } // rethrow wrapped IOException if present
override fun contains(type: ResourceType, id: Identifier) =
type == CLIENT_RESOURCES && resources.containsKey(id)
/**
* Provider for this resource pack. Adds pack as always-on and hidden.
*/
val finder = object : ResourcePackProvider {
val packInfo = ResourcePackProfile(
packName, true, { this@GeneratedBlockTexturePack },
LiteralText(packName),
LiteralText(packDesc),
ResourcePackCompatibility.COMPATIBLE, ResourcePackProfile.InsertionPosition.TOP, true, null
)
override fun register(consumer: Consumer<ResourcePackProfile>, factory: ResourcePackProfile.Factory) {
consumer.accept(packInfo)
}
}
val reloader = object : IdentifiableResourceReloadListener {
override fun getFabricId() = reloadId
override fun reload(synchronizer: ResourceReloadListener.Synchronizer, manager: ResourceManager, prepareProfiler: Profiler, applyProfiler: Profiler, prepareExecutor: Executor, applyExecutor: Executor): CompletableFuture<Void> {
this@GeneratedBlockTexturePack.manager = manager
return synchronizer.whenPrepared(null).thenRun {
this@GeneratedBlockTexturePack.manager = null
identifiers.clear()
resources.clear()
}
}
}
}

View File

@@ -1,13 +1,8 @@
package mods.betterfoliage.resource.generated package mods.betterfoliage.resource.generated
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.*
import mods.betterfoliage.util.blendRGB import net.minecraft.resource.ResourceManager
import mods.betterfoliage.util.bytes import net.minecraft.util.Identifier
import mods.betterfoliage.util.get
import mods.betterfoliage.util.loadSprite
import mods.betterfoliage.util.set
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
/** /**
@@ -16,13 +11,13 @@ import java.awt.image.BufferedImage
* *
* @param[domain] Resource domain of generator * @param[domain] Resource domain of generator
*/ */
data class GeneratedGrass(val baseSprite: ResourceLocation, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) { data class GeneratedGrassSprite(val sprite: Identifier, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) {
constructor(sprite: String, isSnowed: Boolean) : this(ResourceLocation(sprite), isSnowed) constructor(sprite: String, isSnowed: Boolean) : this(Identifier(sprite), isSnowed)
fun register(pack: GeneratedTexturePack) = pack.register(atlas, this, this::draw) fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray { fun draw(resourceManager: ResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.file(baseSprite)) val baseTexture = resourceManager.loadSprite(atlas.file(sprite))
val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR) val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = result.createGraphics() val graphics = result.createGraphics()
@@ -46,7 +41,7 @@ data class GeneratedGrass(val baseSprite: ResourceLocation, val isSnowed: Boolea
// blend with white if snowed // blend with white if snowed
if (isSnowed) { if (isSnowed) {
for (x in 0 until result.width) for (y in 0 until result.height) { for (x in 0..result.width - 1) for (y in 0..result.height - 1) {
result[x, y] = blendRGB(result[x, y], 16777215, 2, 3) result[x, y] = blendRGB(result[x, y], 16777215, 2, 3)
} }
} }

View File

@@ -1,16 +1,10 @@
package mods.betterfoliage.resource.generated package mods.betterfoliage.resource.generated
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.*
import mods.betterfoliage.util.bytes import net.minecraft.resource.Resource
import mods.betterfoliage.util.get import net.minecraft.resource.ResourceManager
import mods.betterfoliage.util.loadImage import net.minecraft.util.Identifier
import mods.betterfoliage.util.loadSprite
import mods.betterfoliage.util.resourceManager
import mods.betterfoliage.util.set
import net.minecraft.resources.IResource
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
/** /**
@@ -21,12 +15,12 @@ import java.awt.image.BufferedImage
* *
* @param[domain] Resource domain of generator * @param[domain] Resource domain of generator
*/ */
data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: String, val atlas: Atlas = Atlas.BLOCKS) { data class GeneratedLeafSprite(val sprite: Identifier, val leafType: String, val atlas: Atlas = Atlas.BLOCKS) {
fun register(pack: GeneratedTexturePack) = pack.register(atlas, this, this::draw) fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray { fun draw(resourceManager: ResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.file(baseSprite)) val baseTexture = resourceManager.loadSprite(atlas.file(sprite))
val size = baseTexture.width val size = baseTexture.width
val frames = baseTexture.height / size val frames = baseTexture.height / size
@@ -34,8 +28,8 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
val maskTexture = (getLeafMask(leafType, size * 2) ?: getLeafMask("default", size * 2))?.loadImage() val maskTexture = (getLeafMask(leafType, size * 2) ?: getLeafMask("default", size * 2))?.loadImage()
fun scale(i: Int) = i * maskTexture!!.width / (size * 2) fun scale(i: Int) = i * maskTexture!!.width / (size * 2)
val leafTexture = BufferedImage(size * 2, size * 2 * frames, BufferedImage.TYPE_4BYTE_ABGR) val result = BufferedImage(size * 2, size * 2 * frames, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = leafTexture.createGraphics() val graphics = result.createGraphics()
// iterate all frames // iterate all frames
for (frame in 0 until frames) { for (frame in 0 until frames) {
@@ -63,7 +57,7 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
graphics.drawImage(leafFrame, 0, size * frame * 2, null) graphics.drawImage(leafFrame, 0, size * frame * 2, null)
} }
return leafTexture.bytes return result.bytes
} }
/** /**
@@ -73,7 +67,7 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
* @param[maxSize] Preferred mask size. * @param[maxSize] Preferred mask size.
*/ */
fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size -> fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size ->
Atlas.BLOCKS.file(ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/leafmask_${size}_${type}")) Atlas.BLOCKS.file(Identifier(BetterFoliage.MOD_ID, "blocks/leafmask_${size}_${type}"))
} }
/** /**
@@ -83,10 +77,10 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
* @param[maskPath] Location of the texture of the given size * @param[maskPath] Location of the texture of the given size
* *
*/ */
fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->ResourceLocation): IResource? { fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->Identifier): Resource? {
var size = maxSize var size = maxSize
val sizes = mutableListOf<Int>() val sizes = mutableListOf<Int>()
while(size > 2) { sizes.add(size); size /= 2 } while(size > 2) { sizes.add(size); size /= 2 }
return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull() return sizes.findFirst { resourceManager[maskPath(it)] }
} }
} }

View File

@@ -1,69 +0,0 @@
package mods.betterfoliage.resource.generated
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.HasLogger
import net.minecraft.client.Minecraft
import net.minecraft.resources.*
import net.minecraft.resources.ResourcePackType.CLIENT_RESOURCES
import net.minecraft.resources.data.IMetadataSectionSerializer
import net.minecraft.util.ResourceLocation
import net.minecraft.util.text.StringTextComponent
import org.apache.logging.log4j.Level.INFO
import java.util.*
import java.util.function.Consumer
import java.util.function.Predicate
import java.util.function.Supplier
/**
* [IResourcePack] containing generated resources
*
* @param[name] Name of the resource pack
* @param[generators] List of resource generators
*/
class GeneratedTexturePack(
val nameSpace: String, val packName: String
) : HasLogger(), IResourcePack {
override fun getName() = packName
override fun getNamespaces(type: ResourcePackType) = setOf(nameSpace)
override fun <T : Any?> getMetadataSection(deserializer: IMetadataSectionSerializer<T>) = null
override fun getRootResource(id: String) = null
override fun getResources(type: ResourcePackType, namespace:String, path: String, maxDepth: Int, filter: Predicate<String>) = emptyList<ResourceLocation>()
override fun close() {}
protected var manager: IResourceManager = Minecraft.getInstance().resourceManager
val identifiers = Collections.synchronizedMap(mutableMapOf<Any, ResourceLocation>())
val resources = Collections.synchronizedMap(mutableMapOf<ResourceLocation, ByteArray>())
fun register(atlas: Atlas, key: Any, func: (IResourceManager)->ByteArray): ResourceLocation {
identifiers[key]?.let { return it }
val id = ResourceLocation(nameSpace, UUID.randomUUID().toString())
val fileName = atlas.file(id)
val resource = func(manager)
identifiers[key] = id
resources[fileName] = resource
detailLogger.log(INFO, "generated resource $key -> $fileName")
return id
}
override fun getResource(type: ResourcePackType, id: ResourceLocation) =
if (type != CLIENT_RESOURCES) null else resources[id]?.inputStream()
override fun hasResource(type: ResourcePackType, id: ResourceLocation) =
type == CLIENT_RESOURCES && resources.containsKey(id)
val finder = object : IPackFinder {
val packInfo = ResourcePackInfo(
packName, true, Supplier { this@GeneratedTexturePack },
StringTextComponent(packName),
StringTextComponent("Generated block textures resource pack"),
PackCompatibility.COMPATIBLE, ResourcePackInfo.Priority.TOP, true, IPackNameDecorator.DEFAULT, true
)
override fun loadPacks(p0: Consumer<ResourcePackInfo>, p1: ResourcePackInfo.IFactory) {
p0.accept(packInfo)
}
}
}

View File

@@ -17,10 +17,6 @@ interface Invalidator {
} }
} }
class SimpleInvalidator : Invalidator {
override val callbacks = mutableListOf<WeakReference<() -> Unit>>()
}
class LazyInvalidatable<V>(invalidator: Invalidator, val valueFactory: ()->V): ReadOnlyProperty<Any, V> { class LazyInvalidatable<V>(invalidator: Invalidator, val valueFactory: ()->V): ReadOnlyProperty<Any, V> {
init { invalidator.onInvalidate { value = null } } init { invalidator.onInvalidate { value = null } }
@@ -35,7 +31,7 @@ class LazyInvalidatable<V>(invalidator: Invalidator, val valueFactory: ()->V): R
} }
} }
open class LazyMapInvalidatable<K, V>(val invalidator: Invalidator, val valueFactory: (K)->V) { class LazyMap<K, V>(val invalidator: Invalidator, val valueFactory: (K)->V) {
init { invalidator.onInvalidate { values.clear() } } init { invalidator.onInvalidate { values.clear() } }
val values = mutableMapOf<K, V>() val values = mutableMapOf<K, V>()
@@ -62,6 +58,3 @@ open class LazyMapInvalidatable<K, V>(val invalidator: Invalidator, val valueFac
} }
} }
} }
fun <V> Invalidator.lazy(valueFactory: ()->V) = LazyInvalidatable(this, valueFactory)
fun <K, V> Invalidator.lazyMap(valueFactory: (K)->V) = LazyMapInvalidatable(this, valueFactory)

View File

@@ -1,6 +1,5 @@
package mods.betterfoliage.util package mods.betterfoliage.util
import com.google.common.collect.ImmutableList
import java.util.* import java.util.*
/** /**
@@ -28,8 +27,6 @@ inline fun <T, C: Comparable<C>> Triple<T, T, T>.maxValueBy(func: (T)->C): C {
return result return result
} }
inline fun <reified T, reified R> Array<T>.mapArray(func: (T)->R) = Array<R>(size) { idx -> func(get(idx)) }
@Suppress("UNCHECKED_CAST") @Suppress("UNCHECKED_CAST")
inline fun <K, V> Map<K, V?>.filterValuesNotNull() = filterValues { it != null } as Map<K, V> inline fun <K, V> Map<K, V?>.filterValuesNotNull() = filterValues { it != null } as Map<K, V>
@@ -64,11 +61,3 @@ inline fun <T> MutableList<T>.exchange(idx1: Int, idx2: Int) {
/** Return a random element from the array using the provided random generator */ /** Return a random element from the array using the provided random generator */
inline operator fun <T> Array<T>.get(random: Random) = get(random.nextInt(Int.MAX_VALUE) % size) inline operator fun <T> Array<T>.get(random: Random) = get(random.nextInt(Int.MAX_VALUE) % size)
inline fun Random.idx(array: Array<*>) = nextInt(Int.MAX_VALUE) % array.size
inline fun Random.idxOrNull(array: Array<*>, predicate: ()->Boolean) = if (predicate()) idx(array) else null
fun <T> Iterable<T>.toImmutableList() = ImmutableList.builder<T>().let { builder ->
forEach { builder.add(it) }
builder.build()
}

View File

@@ -1,6 +1,6 @@
package mods.betterfoliage.util package mods.betterfoliage.util
import net.minecraft.client.Minecraft import net.minecraft.client.MinecraftClient
import java.util.concurrent.CompletableFuture import java.util.concurrent.CompletableFuture
import java.util.concurrent.CompletionStage import java.util.concurrent.CompletionStage
import java.util.function.Consumer import java.util.function.Consumer
@@ -9,7 +9,7 @@ import java.util.function.Function
fun completedVoid() = CompletableFuture.completedFuture<Void>(null)!! fun completedVoid() = CompletableFuture.completedFuture<Void>(null)!!
fun <T, U> CompletionStage<T>.map(func: (T)->U) = thenApply(Function(func)).toCompletableFuture()!! fun <T, U> CompletionStage<T>.map(func: (T)->U) = thenApply(Function(func)).toCompletableFuture()!!
fun <T, U> CompletionStage<T>.mapAsync(func: (T)->U) = thenApplyAsync(Function(func), Minecraft.getInstance()).toCompletableFuture()!! fun <T, U> CompletionStage<T>.mapAsync(func: (T)->U) = thenApplyAsync(Function(func), MinecraftClient.getInstance()).toCompletableFuture()!!
fun <T> CompletionStage<T>.sink(func: (T)->Unit) = thenAccept(Consumer(func)).toCompletableFuture()!! fun <T> CompletionStage<T>.sink(func: (T)->Unit) = thenAccept(Consumer(func)).toCompletableFuture()!!
fun <T> CompletionStage<T>.sinkAsync(func: (T)->Unit) = thenAcceptAsync(Consumer(func), Minecraft.getInstance()).toCompletableFuture()!! fun <T> CompletionStage<T>.sinkAsync(func: (T)->Unit) = thenAcceptAsync(Consumer(func), MinecraftClient.getInstance()).toCompletableFuture()!!

View File

@@ -1,44 +1,29 @@
package mods.betterfoliage.util package mods.betterfoliage.util
import net.minecraft.util.Direction import net.minecraft.client.util.math.Vector3f
import net.minecraft.util.Direction.*
import net.minecraft.util.Direction.Axis.*
import net.minecraft.util.Direction.AxisDirection.NEGATIVE
import net.minecraft.util.Direction.AxisDirection.POSITIVE
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.vector.Quaternion import net.minecraft.util.math.Direction
import net.minecraft.util.math.Direction.Axis.*
val EPSILON_ZERO = 0.05 import net.minecraft.util.math.Direction.AxisDirection
val EPSILON_ONE = 0.95 import net.minecraft.util.math.Direction.AxisDirection.*
import net.minecraft.util.math.Direction.*
import net.minecraft.util.math.Quaternion
// ================================ // ================================
// Axes and directions // Axes and directions
// ================================ // ================================
val axes = listOf(X, Y, Z) val axes = listOf(X, Y, Z)
val axisDirs = listOf(POSITIVE, NEGATIVE) val axisDirs = listOf(POSITIVE, NEGATIVE)
val Direction.dir: AxisDirection get() = axisDirection
val AxisDirection.sign: String get() = when(this) { POSITIVE -> "+"; NEGATIVE -> "-" }
val allDirections = Direction.values() val allDirections = Direction.values()
val horizontalDirections = listOf(NORTH, SOUTH, EAST, WEST) val horizontalDirections = listOf(NORTH, SOUTH, EAST, WEST)
val allDirOffsets = allDirections.map { Int3(it) } val allDirOffsets = allDirections.map { Int3(it) }
val Pair<Axis, AxisDirection>.face: Direction get() = when(this) { val Pair<Direction.Axis, AxisDirection>.face: Direction get() = when(this) {
X to POSITIVE -> EAST; X to NEGATIVE -> WEST; X to POSITIVE -> EAST; X to NEGATIVE -> WEST
Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN; Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN
Z to POSITIVE -> SOUTH; else -> NORTH; Z to POSITIVE -> SOUTH; else -> NORTH
} }
val directionsAndNull = arrayOf(DOWN, UP, NORTH, SOUTH, WEST, EAST, null) val Direction.perpendiculars: List<Direction> get() =
axes.filter { it != this.axis }.cross(axisDirs).map { it.face }
val Direction.perpendiculars: Array<Direction> get() =
axes.filter { it != this.axis }.flatMap { listOf((it to POSITIVE).face, (it to NEGATIVE).face) }.toTypedArray()
val perpendiculars: Array<Array<Direction>> = Direction.values().map { dir ->
axes.filter { it != dir.axis }
.flatMap { listOf(
(it to POSITIVE).face,
(it to NEGATIVE).face
) }.toTypedArray()
}.toTypedArray()
val Direction.offset: Int3 get() = allDirOffsets[ordinal] val Direction.offset: Int3 get() = allDirOffsets[ordinal]
/** Old ForgeDirection rotation matrix yanked from 1.7.10 */ /** Old ForgeDirection rotation matrix yanked from 1.7.10 */
@@ -55,15 +40,15 @@ val ROTATION_MATRIX: Array<IntArray> get() = arrayOf(
// Vectors // Vectors
// ================================ // ================================
operator fun Direction.times(scale: Double) = operator fun Direction.times(scale: Double) =
Double3(normal.x.toDouble() * scale, normal.y.toDouble() * scale, normal.z.toDouble() * scale) Double3(vector.x.toDouble() * scale, vector.y.toDouble() * scale, vector.z.toDouble() * scale)
val Direction.vec: Double3 get() = Double3(normal.x.toDouble(), normal.y.toDouble(), normal.z.toDouble()) val Direction.vec: Double3 get() = Double3(vector.x.toDouble(), vector.y.toDouble(), vector.z.toDouble())
operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z) operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z)
/** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */ /** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Double3(var x: Double, var y: Double, var z: Double) { data class Double3(var x: Double, var y: Double, var z: Double) {
constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble()) constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble())
constructor(dir: Direction) : this(dir.normal.x.toDouble(), dir.normal.y.toDouble(), dir.normal.z.toDouble()) constructor(dir: Direction) : this(dir.vector.x.toDouble(), dir.vector.y.toDouble(), dir.vector.z.toDouble())
companion object { companion object {
val zero: Double3 get() = Double3(0.0, 0.0, 0.0) val zero: Double3 get() = Double3(0.0, 0.0, 0.0)
fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) = fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) =
@@ -88,9 +73,9 @@ data class Double3(var x: Double, var y: Double, var z: Double) {
/** Rotate vector by the given [Quaternion] */ /** Rotate vector by the given [Quaternion] */
fun rotate(quat: Quaternion) = fun rotate(quat: Quaternion) =
quat.copy() quat.copy()
.apply { mul(Quaternion(x.toFloat(), y.toFloat(), z.toFloat(), 0.0F)) } .apply { hamiltonProduct(Quaternion(this@Double3.x.toFloat(), this@Double3.y.toFloat(), this@Double3.z.toFloat(), 0.0F)) }
.apply { mul(quat.copy().apply(Quaternion::conj)) } .apply { hamiltonProduct(quat.copy().apply(Quaternion::conjugate)) }
.let { Double3(it.i().toDouble(), it.j().toDouble(), it.k().toDouble()) } .let { Double3(it.x, it.y, it.z) }
// mutable operations // mutable operations
fun setTo(other: Double3): Double3 { x = other.x; y = other.y; z = other.z; return this } fun setTo(other: Double3): Double3 { x = other.x; y = other.y; z = other.z; return this }
@@ -116,15 +101,16 @@ data class Double3(var x: Double, var y: Double, var z: Double) {
val length: Double get() = Math.sqrt(x * x + y * y + z * z) val length: Double get() = Math.sqrt(x * x + y * y + z * z)
val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) } val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) }
val nearestCardinal: Direction get() = nearestAngle(this, allDirections.asIterable()) { it.vec }.first val nearestCardinal: Direction get() = nearestAngle(this, allDirections.asIterable()) { it.vec }.first
val asVec3f: Vector3f get() = Vector3f(x.toFloat(), y.toFloat(), z.toFloat())
} }
/** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */ /** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Int3(var x: Int, var y: Int, var z: Int) { data class Int3(var x: Int, var y: Int, var z: Int) {
constructor(dir: Direction) : this(dir.normal.x, dir.normal.y, dir.normal.z) constructor(dir: Direction) : this(dir.vector.x, dir.vector.y, dir.vector.z)
constructor(offset: Pair<Int, Direction>) : this( constructor(offset: Pair<Int, Direction>) : this(
offset.first * offset.second.normal.x, offset.first * offset.second.vector.x,
offset.first * offset.second.normal.y, offset.first * offset.second.vector.y,
offset.first * offset.second.normal.z offset.first * offset.second.vector.z
) )
companion object { companion object {
val zero = Int3(0, 0, 0) val zero = Int3(0, 0, 0)
@@ -133,9 +119,9 @@ data class Int3(var x: Int, var y: Int, var z: Int) {
// immutable operations // immutable operations
operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z) operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z)
operator fun plus(other: Pair<Int, Direction>) = Int3( operator fun plus(other: Pair<Int, Direction>) = Int3(
x + other.first * other.second.normal.x, x + other.first * other.second.vector.x,
y + other.first * other.second.normal.y, y + other.first * other.second.vector.y,
z + other.first * other.second.normal.z z + other.first * other.second.vector.z
) )
operator fun unaryMinus() = Int3(-x, -y, -z) operator fun unaryMinus() = Int3(-x, -y, -z)
operator fun minus(other: Int3) = Int3(x - other.x, y - other.y, z - other.z) operator fun minus(other: Int3) = Int3(x - other.x, y - other.y, z - other.z)
@@ -184,7 +170,8 @@ class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
Array(6) { idx -> other.reverse[reverse[idx].ordinal] } Array(6) { idx -> other.reverse[reverse[idx].ordinal] }
) )
operator fun unaryMinus() = Rotation(reverse, forward) operator fun unaryMinus() = Rotation(reverse, forward)
operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity } operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity
}
inline fun rotatedComponent(dir: Direction, x: Int, y: Int, z: Int) = inline fun rotatedComponent(dir: Direction, x: Int, y: Int, z: Int) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 } when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 }
@@ -204,7 +191,6 @@ class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
rot90[NORTH.ordinal] rot90[NORTH.ordinal]
) )
} }
} }
// ================================ // ================================
@@ -214,8 +200,14 @@ class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
inline operator fun <reified T> Array<T>.get(face: Direction): T = get(face.ordinal) inline operator fun <reified T> Array<T>.get(face: Direction): T = get(face.ordinal)
data class BoxFace(val top: Direction, val left: Direction) { data class BoxFace(val top: Direction, val left: Direction) {
val bottom get() = top.opposite
val right get() = left.opposite
val allCorners = listOf(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite) val allCorners = listOf(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite)
val tl get() = top to left
val tr get() = top to right
val bl get() = bottom to left
val br get() = bottom to right
} }
val boxFaces = allDirections.map { when(it) { val boxFaces = allDirections.map { when(it) {
DOWN -> BoxFace(SOUTH, WEST) DOWN -> BoxFace(SOUTH, WEST)

View File

@@ -1,25 +0,0 @@
@file:JvmName("Utils")
package mods.betterfoliage.util
import net.minecraft.util.text.StringTextComponent
import net.minecraft.util.text.Style
import net.minecraft.util.text.TextFormatting
import net.minecraft.util.text.TextFormatting.AQUA
import net.minecraft.util.text.TextFormatting.GRAY
//fun stripTooltipDefaultText(tooltip: MutableList<String>) {
// var defaultRows = false
// val iter = tooltip.iterator()
// while (iter.hasNext()) {
// if (iter.next().startsWith(AQUA.toString())) defaultRows = true
// if (defaultRows) iter.remove()
// }
//}
//
//fun textComponent(msg: String, color: TextFormatting = GRAY): StringTextComponent {
// val style = Style().apply { this.color = color }
// return StringTextComponent(msg).apply { this.style = style }
//}
val styleGray = Style.EMPTY.applyFormats(GRAY)
fun String.asText() = StringTextComponent(this).setStyle(styleGray)

View File

@@ -1,15 +1,13 @@
@file:Suppress("NOTHING_TO_INLINE") @file:Suppress("NOTHING_TO_INLINE")
package mods.betterfoliage.util package mods.betterfoliage.util
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.HSB import net.minecraft.text.LiteralText
import net.minecraft.block.BlockState import net.minecraft.text.Style
import net.minecraft.client.Minecraft import net.minecraft.util.Formatting
import net.minecraft.util.ResourceLocation import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.World import net.minecraft.world.World
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
import java.lang.Math.* import java.lang.Math.*
import kotlin.reflect.KProperty import kotlin.reflect.KProperty
@@ -20,10 +18,8 @@ inline fun String.stripStart(str: String, ignoreCase: Boolean = true) = if (star
inline fun String.stripEnd(str: String, ignoreCase: Boolean = true) = if (endsWith(str, ignoreCase)) substring(0, length - str.length) else this inline fun String.stripEnd(str: String, ignoreCase: Boolean = true) = if (endsWith(str, ignoreCase)) substring(0, length - str.length) else this
/** Strip the given prefix off the start of the resource path, if present */ /** Strip the given prefix off the start of the resource path, if present */
inline fun ResourceLocation.stripStart(str: String) = ResourceLocation(namespace, path.stripStart(str)) inline fun Identifier.stripStart(str: String) = Identifier(namespace, path.stripStart(str))
inline fun ResourceLocation.stripEnd(str: String) = ResourceLocation(namespace, path.stripEnd(str)) inline fun Identifier.stripEnd(str: String) = Identifier(namespace, path.stripEnd(str))
val String.quoted: String get() = "\"$this\""
/** /**
* Property-level delegate backed by a [ThreadLocal]. * Property-level delegate backed by a [ThreadLocal].
@@ -36,11 +32,6 @@ class ThreadLocalDelegate<T>(init: () -> T) {
operator fun setValue(thisRef: Any?, property: KProperty<*>, value: T) { tlVal.set(value) } operator fun setValue(thisRef: Any?, property: KProperty<*>, value: T) { tlVal.set(value) }
} }
fun <T> ThreadLocal<T?>.getWithDefault(factory: ()->T): T {
get()?.let { return it }
return factory().apply { set(this) }
}
/** Call the supplied lambda and return its result, or the given default value if an exception is thrown. */ /** Call the supplied lambda and return its result, or the given default value if an exception is thrown. */
fun <T> tryDefault(default: T, work: ()->T) = try { work() } catch (e: Throwable) { default } fun <T> tryDefault(default: T, work: ()->T) = try { work() } catch (e: Throwable) { default }
@@ -60,18 +51,6 @@ fun nextPowerOf2(x: Int): Int {
return 1 shl (if (x == 0) 0 else 32 - Integer.numberOfLeadingZeros(x - 1)) return 1 shl (if (x == 0) 0 else 32 - Integer.numberOfLeadingZeros(x - 1))
} }
@Suppress("LeakingThis")
abstract class HasLogger {
val logger = BetterFoliageMod.logger(this)
val detailLogger = BetterFoliageMod.detailLogger(this)
}
fun Logger.logTextureColor(level: Level, description: String, avgColor: HSB) {
val rgb = avgColor.asColor
log(level, "$description average color RGB[${rgb.red},${rgb.green},${rgb.blue}], HSB[${avgColor.hue},${avgColor.saturation},${avgColor.brightness}]")
}
fun getBlockModel(state: BlockState) = Minecraft.getInstance().blockRenderer.blockModelShaper.getBlockModel(state)
/** /**
* Check if the Chunk containing the given [BlockPos] is loaded. * Check if the Chunk containing the given [BlockPos] is loaded.
* Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances. * Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances.
@@ -83,7 +62,13 @@ fun getBlockModel(state: BlockState) = Minecraft.getInstance().blockRenderer.blo
// else -> false // else -> false
//} //}
//fun textComponent(msg: String, color: Formatting = Formatting.GRAY): LiteralText { @Suppress("LeakingThis")
// val style = Style().apply { this.color = color } abstract class HasLogger {
// return LiteralText(msg).apply { this.style = style } val logger = BetterFoliage.logger(this)
//} val detailLogger = BetterFoliage.detailLogger(this)
}
fun textComponent(msg: String, color: Formatting = Formatting.GRAY): LiteralText {
val style = Style.EMPTY.withColor(color)
return LiteralText(msg).apply { this.style = style }
}

View File

@@ -20,4 +20,4 @@ fun semiRandom(x: Int, y: Int, z: Int, seed: Int): Int {
return value shr 4 return value shr 4
} }
fun BlockPos.semiRandom(seed: Int) = semiRandom(x, y, z, seed) //fun BlockPos.semiRandom(seed: Int) = semiRandom(x, y, z, seed)

View File

@@ -1,179 +1,114 @@
@file:JvmName("Reflection")
package mods.betterfoliage.util package mods.betterfoliage.util
import java.lang.reflect.Field import java.lang.reflect.Field
import java.lang.reflect.Method import java.lang.reflect.Method
import mods.betterfoliage.util.Namespace.* import net.fabricmc.loader.api.FabricLoader
import net.fabricmc.mappings.EntryTriple
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.LogManager
import java.lang.Exception
/** Get a Java class with the given name. */ /** Get a Java class with the given name. */
fun getJavaClass(name: String) = tryDefault(null) { Class.forName(name) } fun getJavaClass(name: String) = tryDefault(null) { Class.forName(name) }
/** Get the field with the given name and type using reflection. */ /** Get the field with the given name and type using reflection. */
inline fun <reified T> Any.reflectField(field: String): T? = fun <T> Any.reflectField(name: String) = getFieldRecursive(this::class.java, name).let {
tryDefault(null) { this.javaClass.getDeclaredField(field) }?.let {
it.isAccessible = true it.isAccessible = true
it.get(this) as T it.get(this) as T
}
/** Get the static field with the given name and type using reflection. */
inline fun <reified T> Class<*>.reflectStaticField(field: String): T? =
tryDefault(null) { this.getDeclaredField(field) }?.let {
it.isAccessible = true
it.get(null) as T
}
/**
* Get all nested _object_s of this _object_ with reflection.
*
* @return [Pair]s of (name, instance)
*/
val Any.reflectNestedObjects: List<Pair<String, Any>> get() = this.javaClass.declaredClasses.map {
tryDefault(null) { it.name.split("$")[1] to it.getField("INSTANCE").get(null) }
}.filterNotNull()
/**
* Get all fields of this instance that match (or subclass) any of the given classes.
*
* @param[types] classes to look for
* @return [Pair]s of (field name, instance)
*/
fun Any.reflectFieldsOfType(vararg types: Class<*>) = this.javaClass.declaredFields
.filter { field -> types.any { it.isAssignableFrom(field.type) } }
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) } }
.filterNotNull()
fun <T> Any.reflectFields(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) }
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) as T } }
fun <T> Any.reflectDelegates(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) && field.name.contains("$") }
.map { field -> field.name.split("$")[0] to field.let { it.isAccessible = true; it.get(this) } as T }
enum class Namespace { MCP, SRG }
abstract class Resolvable<T> {
abstract fun resolve(): T?
val element: T? by lazy { resolve() }
} }
/** Return true if all given elements are found. */ /** Get the field on the class with the given name.
fun allAvailable(vararg codeElement: Resolvable<*>) = codeElement.all { it.element != null } * Does not handle overloads, suitable only for unique field names (like Yarn intermediate names)
* */
/** fun getFieldRecursive(cls: Class<*>, name: String): Field = try {
* Reference to a class. cls.getDeclaredField(name)
* } catch (e: NoSuchFieldException) {
* @param[name] MCP name of the class cls.superclass?.let { getFieldRecursive(it, name) } ?: throw IllegalArgumentException(e)
*/
open class ClassRef<T: Any?>(val name: String) : Resolvable<Class<T>>() {
companion object {
val int = ClassRefPrimitive("I", Int::class.java)
val long = ClassRefPrimitive("J", Long::class.java)
val float = ClassRefPrimitive("F", Float::class.java)
val boolean = ClassRefPrimitive("Z", Boolean::class.java)
val void = ClassRefPrimitive("V", Void::class.java)
}
open fun asmDescriptor(namespace: Namespace) = "L${name.replace(".", "/")};"
override fun resolve() = getJavaClass(name) as Class<T>?
fun isInstance(obj: Any) = element?.isInstance(obj) ?: false
} }
/** /** Get the method on the class with the given name.
* Reference to a primitive type. * Does not handle overloads, suitable only for unique field names (like Yarn intermediate names)
* * */
* @param[name] ASM descriptor of this primitive type fun getMethodRecursive(cls: Class<*>, name: String): Method = try {
* @param[clazz] class of this primitive type cls.declaredMethods.find { it.name == name } ?: throw NoSuchMethodException()
*/ } catch (e: NoSuchMethodException) {
class ClassRefPrimitive<T>(name: String, val clazz: Class<T>?) : ClassRef<T>(name) { cls.superclass?.let { getMethodRecursive(it, name) } ?: throw IllegalArgumentException(e)
override fun asmDescriptor(namespace: Namespace) = name
override fun resolve() = clazz
} }
/** fun getAllMethods(className: String, methodName: String): List<Method> =
* Reference to a method. tryDefault(null) { Class.forName(className) }?.declaredMethods?.filter { it.name == methodName }
* ?: emptyList()
* @param[parentClass] reference to the class containing the method
* @param[mcpName] MCP name of the method
* @param[srgName] SRG name of the method
* @param[returnType] reference to the return type
* @param[returnType] references to the argument types
*/
class MethodRef<T: Any?>(val parentClass: ClassRef<*>,
val mcpName: String,
val srgName: String,
val returnType: ClassRef<T>,
vararg val argTypes: ClassRef<*>
) : Resolvable<Method>() {
constructor(parentClass: ClassRef<*>, mcpName: String, returnType: ClassRef<T>, vararg argTypes: ClassRef<*>) :
this(parentClass, mcpName, mcpName, returnType, *argTypes)
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName } interface FieldRef<T> {
fun asmDescriptor(namespace: Namespace) = "(${argTypes.map { it.asmDescriptor(namespace) }.fold(""){ s1, s2 -> s1 + s2 } })${returnType.asmDescriptor(namespace)}" val field: Field?
override fun resolve(): Method? =
if (parentClass.element == null || argTypes.any { it.element == null }) null
else {
val args = argTypes.map { it.element!! }.toTypedArray()
listOf(srgName, mcpName).map { tryDefault(null) {
parentClass.element!!.getDeclaredMethod(it, *args)
}}.filterNotNull().firstOrNull()
?.apply { isAccessible = true }
}
/** Invoke this method using reflection. */
operator fun invoke(receiver: Any, vararg args: Any?) = element?.invoke(receiver, *args) as T
/** Invoke this static method using reflection. */
fun invokeStatic(vararg args: Any) = element?.invoke(null, *args)
}
/**
* Reference to a field.
*
* @param[parentClass] reference to the class containing the field
* @param[mcpName] MCP name of the field
* @param[srgName] SRG name of the field
* @param[type] reference to the field type
*/
class FieldRef<T>(val parentClass: ClassRef<*>,
val mcpName: String,
val srgName: String,
val type: ClassRef<T>
) : Resolvable<Field>() {
constructor(parentClass: ClassRef<*>, mcpName: String, type: ClassRef<T>) : this(parentClass, mcpName, mcpName, type)
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName }
fun asmDescriptor(namespace: Namespace) = type.asmDescriptor(namespace)
override fun resolve(): Field? =
if (parentClass.element == null) null
else {
listOf(srgName, mcpName).mapNotNull { tryDefault(null) {
parentClass.element!!.getDeclaredField(it)
} }.firstOrNull()
?.apply{ isAccessible = true }
}
/** Get this field using reflection. */ /** Get this field using reflection. */
operator fun get(receiver: Any?) = element?.get(receiver) as T operator fun get(receiver: Any?) = field?.get(receiver) as T?
/** Get this static field using reflection. */ /** Get this static field using reflection. */
fun getStatic() = get(null) fun getStatic() = get(null)
fun set(receiver: Any?, obj: Any?) { element?.set(receiver, obj) } /** Get this field using reflection. */
fun set(receiver: Any?, obj: Any?) { field?.set(receiver, obj) }
} }
interface MethodRef<T> {
val method: Method?
/** Invoke this method using reflection. */
operator fun invoke(receiver: Any, vararg args: Any?) = method?.invoke(receiver, *args) as T
/** Invoke this static method using reflection. */
fun invokeStatic(vararg args: Any) = method?.invoke(null, *args)
}
const val INTERMEDIARY = "intermediary"
object YarnHelper {
val logger = LogManager.getLogger()
val resolver = FabricLoader.getInstance().mappingResolver
fun <T> requiredField(className: String, fieldName: String, descriptor: String) = Field<T>(false, className, fieldName, descriptor)
fun <T> requiredMethod(className: String, methodName: String, descriptor: String) = Method<T>(false, className, methodName, descriptor)
class Field<T>(val optional: Boolean, val className: String, val fieldName: String, descriptor: String) : FieldRef<T> {
override val field = FabricLoader.getInstance().mappingResolver.let { resolver ->
try {
val classMapped = resolver.mapClassName(INTERMEDIARY, className)
val fieldMapped = resolver.mapFieldName(INTERMEDIARY, className, fieldName, descriptor)
Class.forName(classMapped).let { cls -> getFieldRecursive(cls, fieldMapped).apply { isAccessible = true } }
} catch (e: Exception) {
logger.log(
if (optional) Level.DEBUG else Level.ERROR,
"Could not resolve field $className.$fieldName ( $descriptor ): ${e.message}"
)
if (optional) null else throw e
}
}
}
class Method<T>(val optional: Boolean, val className: String, val methodName: String, descriptor: String) : MethodRef<T> {
override val method = FabricLoader.getInstance().mappingResolver.let { resolver ->
try {
val classMapped = resolver.mapClassName(INTERMEDIARY, className)
val methodMapped = resolver.mapMethodName(INTERMEDIARY, className, methodName, descriptor)
Class.forName(classMapped).let { cls -> getMethodRecursive(cls, methodMapped).apply { isAccessible = true } }
} catch (e: Exception) {
logger.log(
if (optional) Level.DEBUG else Level.ERROR,
"Could not resolve field $className.$methodName ( $descriptor ): ${e.message}"
)
if (optional) null else throw e
}
}
}
}
fun Any.isInstance(cls: ClassRef<*>) = cls.isInstance(this)
interface ReflectionCallable<T> { interface ReflectionCallable<T> {
operator fun invoke(vararg args: Any): T operator fun invoke(vararg args: Any): T
} }
inline operator fun <reified T> Any.get(field: FieldRef<T>) = field.get(this) inline operator fun <reified T> Any.get(field: FieldRef<T>) = field.get(this)
inline operator fun <reified T> Any.set(field: FieldRef<T>, value: T) = field.set(this, value) inline operator fun <reified T> Any.set(field: FieldRef<T>, value: T) = field.set(this, value)
inline operator fun <T> Any.get(methodRef: MethodRef<T>) = object : ReflectionCallable<T> { inline operator fun <T> Any.get(methodRef: MethodRef<T>) = object : ReflectionCallable<T> {
override fun invoke(vararg args: Any) = methodRef.invoke(this@get, args) override fun invoke(vararg args: Any) = methodRef.invoke(this@get, *args)
} }

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