Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/render/block/vanilla/Cactus.kt
octarine-noise 40fd46b278 [WIP] adopt model replacement from Forge vesion
+ bunch of renames to bring the 2 version closer
+ at-least-not-crashing levels of Optifine support
2021-05-13 21:13:10 +02:00

104 lines
4.6 KiB
Kotlin

package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.CACTUS_BLOCKS
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteDelegate
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.model.meshifyStandard
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.get
import mods.betterfoliage.util.horizontalDirections
import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.BlockRenderView
import java.util.Random
import java.util.function.Supplier
object StandardCactusDiscovery : AbstractModelDiscovery() {
override fun processModel(ctx: ModelDiscoveryContext) {
val model = ctx.getUnbaked()
if (model is JsonUnbakedModel && ctx.blockState.block in CACTUS_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardCactusKey)
ctx.sprites.add(StandardCactusModel.cactusCrossSprite)
}
super.processModel(ctx)
}
}
object StandardCactusKey : ModelWrapKey() {
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel) = StandardCactusModel(meshifyCutoutMipped(wrapped))
}
class StandardCactusModel(wrapped: BakedModel) : WrappedBakedModel(wrapped), FabricBakedModel {
val armLighting = horizontalDirections.map { grassTuftLighting(it) }
val crossLighting = roundLeafLighting()
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.cactus.enabled) return
val random = randomSupplier.get()
val armSide = random.nextInt() and 3
context.withLighting(armLighting[armSide]) {
it.accept(cactusArmModels[armSide][random])
}
context.withLighting(crossLighting) {
it.accept(cactusCrossModels[random])
}
}
companion object {
val cactusCrossSprite = Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus")
val cactusArmSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus_arm_$idx")
}
val cactusArmModels by LazyInvalidatable(BakeWrapperManager) {
val shapes = BetterFoliage.config.cactus.let { tuftShapeSet(0.8, 0.8, 0.8, 0.2) }
val models = tuftModelSet(shapes, Color.white.asInt) { cactusArmSprites[randomI()] }
horizontalDirections.map { side ->
models.transform { move(0.0625 to DOWN).rotate(Rotation.fromUp[side.ordinal]) }.buildTufts()
}.toTypedArray()
}
val cactusCrossModels by LazyInvalidatable(BakeWrapperManager) {
val models = BetterFoliage.config.cactus.let { config ->
crossModelsRaw(64, config.size, 0.0, 0.0)
.transform { rotateZ(randomD(-config.sizeVariation, config.sizeVariation)) }
}
crossModelsTextured(models, Color.white.asInt, true) { cactusCrossSprite }
}
}
}