Compare commits

10 Commits

Author SHA1 Message Date
octarine-noise
aa91aed58e fix Mixin annotation processor requirements 2020-01-17 17:34:16 +01:00
octarine-noise
802862f151 [WIP] more fixes and final touch-up 2020-01-17 17:33:32 +01:00
octarine-noise
2252fb3b42 [WIP] Optifine and Shaders fixes 2020-01-06 20:51:51 +01:00
octarine-noise
4efa831296 [WIP] more async texture loading
keep stitch() call in original method body, in case others want to mod it too
2020-01-06 18:15:17 +01:00
octarine-noise
a3d99c3076 [WIP] fix Mixin annotation processing 2020-01-05 16:33:12 +01:00
octarine-noise
c4ee768025 [WIP] async block texture reloading 2020-01-05 16:32:45 +01:00
octarine-noise
b4f18c1e1d switch to Gradle Kotlin DSL 2020-01-03 21:36:46 +01:00
octarine-noise
2a06c18884 [WIP] Roll all rendering parameters into a single context
+ split project into platform-dependent and -independent parts
2020-01-03 21:36:08 +01:00
octarine-noise
2ba99f40e7 Merge branch 'kotlin-1.12' into forge-1.14 2020-01-01 17:15:13 +01:00
octarine-noise
46cbe64328 [WIP] 1.14.4 port 2020-01-01 16:57:47 +01:00
188 changed files with 3184 additions and 3953 deletions

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@@ -1,62 +0,0 @@
apply plugin: "net.minecraftforge.gradle.forge"
apply plugin: 'kotlin'
archivesBaseName = jarName
buildscript {
repositories {
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
}
dependencies {
classpath "net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT"
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
repositories {
mavenCentral()
jcenter()
maven {
name = "shadowfacts"
url = "https://maven.shadowfacts.net/"
}
}
dependencies {
compile "net.shadowfacts:Forgelin:$forgelin_version"
}
minecraft {
version = mc_version + "-" + forge_version
mappings = mcp_mappings
runDir = 'run'
}
processResources {
from(sourceSets.main.resources) { exclude 'mcmod.info' }
from(sourceSets.main.resources) { include 'mcmod.info' expand 'version':version, 'mcversion':minecraft.version }
into "${buildDir}/classes/main"
}
def manifestCfg = {
attributes "FMLCorePlugin": "mods.betterfoliage.loader.BetterFoliageLoader"
attributes "FMLCorePluginContainsFMLMod": "mods.betterfoliage.BetterFoliageMod"
attributes "FMLAT": "BetterFoliage_at.cfg"
}
jar {
manifest manifestCfg
exclude "optifine"
}
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
manifest manifestCfg
from(sourceSets.main.kotlin)
from(sourceSets.main.resources) { exclude 'mcmod.info' }
from(sourceSets.main.resources) { include 'mcmod.info' expand 'version':version, 'mcversion':minecraft.version }
}

59
build.gradle.kts Normal file
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@@ -0,0 +1,59 @@
plugins {
kotlin("jvm").version("1.3.61")
id("net.minecraftforge.gradle").version("3.0.157")
id("org.spongepowered.mixin").version("0.7-SNAPSHOT")
}
apply(plugin = "org.spongepowered.mixin")
repositories {
maven("http://files.minecraftforge.net/maven")
maven("https://repo.spongepowered.org/maven")
maven("https://minecraft.curseforge.com/api/maven")
}
dependencies {
"minecraft"("net.minecraftforge:forge:${properties["mcVersion"]}-${properties["forgeVersion"]}")
"implementation"("kottle:Kottle:${properties["kottleVersion"]}")
"implementation"("org.spongepowered:mixin:0.8-SNAPSHOT")
}
configurations["annotationProcessor"].extendsFrom(configurations["implementation"])
sourceSets {
get("main").ext["refMap"] = "betterfoliage.refmap.json"
}
minecraft {
mappings(properties["mappingsChannel"] as String, properties["mappingsVersion"] as String)
accessTransformer(file("src/main/resources/META-INF/accesstransformer.cfg"))
runs.create("client") {
workingDirectory(file("run"))
properties["forge.logging.markers"] = "CORE"
properties["forge.logging.console.level"] = "debug"
mods.create("betterfoliage") {
source(sourceSets["main"])
}
}
}
java {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
kotlin {
target.compilations.configureEach {
kotlinOptions.freeCompilerArgs += listOf("-Xno-param-assertions", "-Xno-call-assertions")
}
}
tasks.getByName<Jar>("jar") {
archiveName = "BetterFoliage-${project.version}-Forge-${properties["mcVersion"]}.jar"
manifest {
from(file("src/main/resources/META-INF/MANIFEST.MF"))
attributes["Implementation-Version"] = project.version
}
exclude("net")
filesMatching("META-INF/mods.toml") { expand(project.properties) }
}

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@@ -1,11 +1,14 @@
org.gradle.jvmargs=-Xmx2G
org.gradle.daemon=false
group = com.github.octarine-noise
jarName = BetterFoliage-MC1.12
jarName = BetterFoliage-Forge
version = 2.3.1
version = 2.5.0
mc_version = 1.12.2
forge_version = 14.23.5.2847
mcp_mappings = stable_39
mcVersion = 1.14.4
forgeVersion = 28.1.109
mappingsChannel = snapshot
mappingsVersion = 20190719-1.14.3
kotlin_version = 1.3.40
forgelin_version = 1.8.4
kottleVersion = 1.4.0

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6-all.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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@@ -1,2 +0,0 @@
rootProject.name = 'BetterFoliage'

13
settings.gradle.kts Normal file
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@@ -0,0 +1,13 @@
pluginManagement {
repositories {
maven("http://files.minecraftforge.net/maven")
maven("https://repo.spongepowered.org/maven")
gradlePluginPortal()
}
resolutionStrategy {
eachPlugin {
if (requested.id.let { it.namespace == "net.minecraftforge" && it.name == "gradle"} ) useModule("net.minecraftforge.gradle:ForgeGradle:${requested.version}")
if (requested.id.let { it.namespace == "org.spongepowered" && it.name == "mixin"} ) useModule("org.spongepowered:mixingradle:${requested.version}")
}
}
}

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@@ -0,0 +1,19 @@
package mods.betterfoliage;
import org.spongepowered.asm.mixin.Mixins;
import org.spongepowered.asm.mixin.connect.IMixinConnector;
public class MixinConnector implements IMixinConnector {
@Override
public void connect() {
Mixins.addConfiguration("betterfoliage.common.mixins.json");
try {
Class.forName("optifine.OptiFineTransformationService");
Mixins.addConfiguration("betterfoliage.optifine.mixins.json");
} catch (ClassNotFoundException e) {
Mixins.addConfiguration("betterfoliage.vanilla.mixins.json");
}
}
}

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@@ -1,38 +0,0 @@
package mods.betterfoliage.loader;
import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin;
import java.util.Map;
@IFMLLoadingPlugin.TransformerExclusions({
"mods.betterfoliage.loader",
"mods.octarinecore.metaprog",
"kotlin"
})
@IFMLLoadingPlugin.MCVersion("1.12.2")
@IFMLLoadingPlugin.SortingIndex(1400)
public class BetterFoliageLoader implements IFMLLoadingPlugin {
@Override
public String[] getASMTransformerClass() {
return new String[] { "mods.betterfoliage.loader.BetterFoliageTransformer" };
}
@Override
public String getModContainerClass() {
return null;
}
@Override
public String getSetupClass() {
return null;
}
@Override
public void injectData(Map<String, Object> data) {
}
@Override
public String getAccessTransformerClass() {
return null;
}
}

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@@ -0,0 +1,29 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Mixin overriding the {@link VoxelShape} used for the neighbor block in {@link Block}.shouldSideBeRendered().
*
* This way log blocks can be made to not block rendering, without altering any {@link Block} or
* {@link BlockState} properties with potential gameplay ramifications.
*/
@Mixin(Block.class)
public class MixinBlock {
private static final String shouldSideBeRendered = "Lnet/minecraft/block/Block;shouldSideBeRendered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Z";
private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;func_215702_a(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;";
@Redirect(method = shouldSideBeRendered, at = @At(value = "INVOKE", target = getVoxelShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, IBlockReader reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
}
}

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@@ -0,0 +1,27 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Mixin to override the result of {@link BlockState}.getAmbientOcclusionLightValue().
*
* Needed to avoid excessive darkening of Round Logs at the corners, now that they are not full blocks.
*/
@Mixin(BlockState.class)
@SuppressWarnings({"UnnecessaryQualifiedMemberReference", "deprecation"})
public class MixinBlockState {
private static final String callFrom = "Lnet/minecraft/block/BlockState;func_215703_d(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F";
private static final String callTo = "Lnet/minecraft/block/Block;func_220080_a(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F";
@Redirect(method = callFrom, at = @At(value = "INVOKE", target = callTo))
float getAmbientOcclusionValue(Block block, BlockState state, IBlockReader reader, BlockPos pos) {
return Hooks.getAmbientOcclusionLightValueOverride(block.func_220080_a(state, reader, pos), state);
}
}

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@@ -0,0 +1,28 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.chunk.ChunkRender;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IEnviromentBlockReader;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.model.data.IModelData;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ChunkRender.class)
public class MixinChunkRender {
private static final String rebuildChunk = "rebuildChunk(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderTask;)V";
private static final String renderBlock = "Lnet/minecraft/client/renderer/BlockRendererDispatcher;renderBlock(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/IEnviromentBlockReader;Lnet/minecraft/client/renderer/BufferBuilder;Ljava/util/Random;Lnet/minecraftforge/client/model/data/IModelData;)Z";
@Redirect(method = rebuildChunk, at = @At(value = "INVOKE", target = renderBlock))
public boolean renderBlock(BlockRendererDispatcher dispatcher, BlockState state, BlockPos pos, IEnviromentBlockReader reader, BufferBuilder buffer, Random random, IModelData modelData) {
return Hooks.renderWorldBlock(dispatcher, state, pos, reader, buffer, random, modelData, MinecraftForgeClient.getRenderLayer());
}
}

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@@ -0,0 +1,21 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.chunk.ChunkRender;
import net.minecraft.util.BlockRenderLayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ChunkRender.class)
public class MixinChunkRenderVanilla {
private static final String rebuildChunk = "rebuildChunk(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderTask;)V";
private static final String canRenderInLayer = "Lnet/minecraft/block/BlockState;canRenderInLayer(Lnet/minecraft/util/BlockRenderLayer;)Z";
@Redirect(method = rebuildChunk, at = @At(value = "INVOKE", target = canRenderInLayer))
boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) {
return Hooks.canRenderInLayerOverride(state, layer);
}
}

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@@ -0,0 +1,44 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ClientWorld.class)
public class MixinClientWorld {
private static final String worldAnimateTick = "Lnet/minecraft/client/world/ClientWorld;animateTick(IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V";
private static final String blockAnimateTick = "Lnet/minecraft/block/Block;animateTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
private static final String worldNotify = "Lnet/minecraft/client/world/ClientWorld;notifyBlockUpdate(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V";
private static final String rendererNotify = "Lnet/minecraft/client/renderer/WorldRenderer;notifyBlockUpdate(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V";
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Redirect(method = worldAnimateTick, at = @At(value = "INVOKE", target = blockAnimateTick))
void onAnimateTick(Block block, BlockState state, World world, BlockPos pos, Random random) {
Hooks.onRandomDisplayTick(block, state, world, pos, random);
block.animateTick(state, world, pos, random);
}
/**
* Inject callback to get notified of client-side blockstate changes.
* Used to invalidate caches in the {@link mods.betterfoliage.client.chunk.ChunkOverlayManager}
*/
@Redirect(method = worldNotify, at = @At(value = "INVOKE", target = rendererNotify))
void onClientBlockChanged(WorldRenderer renderer, IBlockReader world, BlockPos pos, BlockState oldState, BlockState newState, int flags) {
Hooks.onClientBlockChanged((ClientWorld) world, pos, oldState, newState, flags);
renderer.notifyBlockUpdate(world, pos, oldState, newState, flags);
}
}

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@@ -0,0 +1,29 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.BetterFoliage;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.profiler.IProfiler;
import net.minecraft.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ModelBakery.class)
abstract public class MixinModelBakery {
private static final String processLoading = "processLoading(Lnet/minecraft/profiler/IProfiler;)V";
private static final String stitch = "Lnet/minecraft/client/renderer/texture/AtlasTexture;stitch(Lnet/minecraft/resources/IResourceManager;Ljava/lang/Iterable;Lnet/minecraft/profiler/IProfiler;)Lnet/minecraft/client/renderer/texture/AtlasTexture$SheetData;";
@Redirect(method = processLoading, at = @At(value = "INVOKE", target = stitch))
AtlasTexture.SheetData onStitchModelTextures(AtlasTexture atlas, IResourceManager manager, Iterable<ResourceLocation> idList, IProfiler profiler) {
return BetterFoliage.INSTANCE.getBlockSprites().finish(
atlas.stitch(
manager,
BetterFoliage.INSTANCE.getBlockSprites().prepare(this, manager, idList, profiler),
profiler
), profiler
);
}
}

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@@ -0,0 +1,24 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.optifine.util.BlockUtils;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(BlockUtils.class)
public class MixinOptifineBlockUtils {
private static final String shouldSideBeRenderedCached = "shouldSideBeRenderedCached(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;Lnet/optifine/render/RenderEnv;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;)Z";
private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;func_215702_a(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;";
@SuppressWarnings("UnresolvedMixinReference")
@Redirect(method = shouldSideBeRenderedCached, at = @At(value = "INVOKE", target = getVoxelShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, IBlockReader reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
}
}

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@@ -0,0 +1,31 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.chunk.ChunkRender;
import net.minecraft.util.BlockRenderLayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Coerce;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.Slice;
@Mixin(ChunkRender.class)
public class MixinOptifineChunkRender {
private static final String rebuildChunk = "rebuildChunk(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderTask;)V";
private static final String invokeReflector = "Lnet/optifine/reflect/Reflector;callBoolean(Ljava/lang/Object;Lnet/optifine/reflect/ReflectorMethod;[Ljava/lang/Object;)Z";
private static final String forgeBlockCanRender = "Lnet/minecraft/client/renderer/chunk/ChunkRender;FORGE_BLOCK_CAN_RENDER_IN_LAYER:Z";
@Redirect(
method = rebuildChunk,
at = @At(value = "INVOKE", target = invokeReflector),
slice = @Slice(
from = @At(value = "FIELD", target = forgeBlockCanRender)
)
)
@SuppressWarnings("UnresolvedMixinReference")
boolean canRenderInLayer(Object state, @Coerce Object reflector, Object[] layer) {
return Hooks.canRenderInLayerOverride((BlockState) state, (BlockRenderLayer) layer[0]);
}
}

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@@ -0,0 +1,33 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.BetterFoliage;
import mods.octarinecore.client.resource.AsnycSpriteProviderManager;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.profiler.IProfiler;
import net.minecraft.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ParticleManager.class)
public class MixinParticleManager {
private static final String reload = "reload(Lnet/minecraft/resources/IFutureReloadListener$IStage;Lnet/minecraft/resources/IResourceManager;Lnet/minecraft/profiler/IProfiler;Lnet/minecraft/profiler/IProfiler;Ljava/util/concurrent/Executor;Ljava/util/concurrent/Executor;)Ljava/util/concurrent/CompletableFuture;";
private static final String stitch = "Lnet/minecraft/client/renderer/texture/AtlasTexture;stitch(Lnet/minecraft/resources/IResourceManager;Ljava/lang/Iterable;Lnet/minecraft/profiler/IProfiler;)Lnet/minecraft/client/renderer/texture/AtlasTexture$SheetData;";
// ewww :S
@SuppressWarnings("UnresolvedMixinReference")
@Redirect(method = "*", at = @At(value = "INVOKE", target = stitch))
AtlasTexture.SheetData onStitchModelTextures(AtlasTexture atlas, IResourceManager manager, Iterable<ResourceLocation> idList, IProfiler profiler) {
return BetterFoliage.INSTANCE.getParticleSprites().finish(
atlas.stitch(
manager,
BetterFoliage.INSTANCE.getParticleSprites().prepare(this, manager, idList, profiler),
profiler
), profiler
);
}
}

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@@ -0,0 +1,24 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.client.integration.ShadersModIntegration;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockModelRenderer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IEnviromentBlockReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyArg;
@Mixin(BlockModelRenderer.class)
public class MixinShadersBlockModelRenderer {
private static final String renderModel = "renderModel(Lnet/minecraft/world/IEnviromentBlockReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/client/renderer/BufferBuilder;ZLjava/util/Random;JLnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String pushEntity = "Lnet/optifine/shaders/SVertexBuilder;pushEntity(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/IEnviromentBlockReader;Lnet/minecraft/client/renderer/BufferBuilder;)V";
@SuppressWarnings("UnresolvedMixinReference")
@ModifyArg(method = renderModel, at = @At(value = "INVOKE", target = pushEntity), remap = false)
BlockState overrideBlockState(BlockState state, BlockPos pos, IEnviromentBlockReader world, BufferBuilder buffer) {
return ShadersModIntegration.getBlockStateOverride(state, world, pos);
}
}

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@@ -0,0 +1,5 @@
package net.optifine.util;
public class BlockUtils {
// whyyyy?
}

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@@ -1,65 +0,0 @@
package optifine;
import net.minecraft.launchwrapper.IClassTransformer;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.net.URLClassLoader;
import java.util.Arrays;
import java.util.Optional;
import java.util.stream.Stream;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
public class OptifineTransformerDevWrapper implements IClassTransformer {
public static String OPTIFINE_CLASSNAME = "optifine/OptiFineClassTransformer.class";
private ZipFile ofZip = null;
public OptifineTransformerDevWrapper() {
Stream<URL> loaderSources = Arrays.stream(((URLClassLoader) getClass().getClassLoader()).getURLs());
Optional<URL> optifineURL = loaderSources.filter(this::isOptifineJar).findFirst();
optifineURL.ifPresent(url -> ofZip = getZip(url));
}
private ZipFile getZip(URL url) {
try {
return new ZipFile(new File(url.toURI()));
} catch (Exception e) {
return null;
}
}
private boolean isOptifineJar(URL url) {
ZipFile zip = getZip(url);
return zip != null && zip.getEntry(OPTIFINE_CLASSNAME) != null;
}
@Override
public byte[] transform(String name, String transformedName, byte[] basicClass) {
if (ofZip == null) return basicClass;
ZipEntry replacement = ofZip.getEntry(name.replace(".", "/") + ".class");
if (replacement == null) return basicClass;
try {
return readAll(ofZip.getInputStream(replacement));
} catch (IOException e) {
return basicClass;
}
}
private byte[] readAll(InputStream is) throws IOException {
byte[] buf = new byte[4096];
ByteArrayOutputStream bos = new ByteArrayOutputStream();
int len;
do {
len = is.read(buf, 0, 4096);
if (len > 0) bos.write(buf, 0, len);
} while (len > -1);
is.close();
return bos.toByteArray();
}
}

View File

@@ -1,28 +0,0 @@
package optifine;
import net.minecraft.launchwrapper.ITweaker;
import net.minecraft.launchwrapper.LaunchClassLoader;
import java.io.File;
import java.util.List;
public class OptifineTweakerDevWrapper implements ITweaker {
@Override
public void acceptOptions(List<String> args, File gameDir, File assetsDir, String profile) {
}
@Override
public void injectIntoClassLoader(LaunchClassLoader classLoader) {
classLoader.registerTransformer("optifine.OptifineTransformerDevWrapper");
}
@Override
public String getLaunchTarget() {
return "net.minecraft.client.main.Main";
}
@Override
public String[] getLaunchArguments() {
return new String[0];
}
}

View File

@@ -0,0 +1,76 @@
package mods.betterfoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.render.RisingSoulTextures
import mods.octarinecore.client.gui.textComponent
import mods.octarinecore.client.resource.AsnycSpriteProviderManager
import mods.octarinecore.client.resource.AsyncSpriteProvider
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.client.resource.GeneratedBlockTexturePack
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.ParticleManager
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.util.math.BlockPos
import net.minecraft.util.text.TextFormatting
import net.minecraft.util.text.TranslationTextComponent
import net.minecraftforge.registries.ForgeRegistries
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
object BetterFoliage {
var log = LogManager.getLogger("BetterFoliage")
var logDetail = SimpleLogger(
"BetterFoliage",
Level.DEBUG,
false, false, true, false,
"yyyy-MM-dd HH:mm:ss",
null,
PropertiesUtil(Properties()),
PrintStream(File("logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
})
)
val blockSprites = AsnycSpriteProviderManager<ModelBakery>("bf-blocks-extra")
val particleSprites = AsnycSpriteProviderManager<ParticleManager>("bf-particles-extra")
val asyncPack = GeneratedBlockTexturePack("bf_gen", "Better Foliage generated assets", logDetail)
fun getSpriteManager(atlas: Atlas) = when(atlas) {
Atlas.BLOCKS -> blockSprites
Atlas.PARTICLES -> particleSprites
} as AsnycSpriteProviderManager<Any>
init {
blockSprites.providers.add(asyncPack)
}
fun log(level: Level, msg: String) {
log.log(level, "[BetterFoliage] $msg")
logDetail.log(level, msg)
}
fun logDetail(msg: String) {
logDetail.log(Level.DEBUG, msg)
}
fun logRenderError(state: BlockState, location: BlockPos) {
if (state in Client.suppressRenderErrors) return
Client.suppressRenderErrors.add(state)
val blockName = ForgeRegistries.BLOCKS.getKey(state.block).toString()
val blockLoc = "${location.x},${location.y},${location.z}"
Minecraft.getInstance().ingameGUI.chatGUI.printChatMessage(TranslationTextComponent(
"betterfoliage.rendererror",
textComponent(blockName, TextFormatting.GOLD),
textComponent(blockLoc, TextFormatting.GOLD)
))
logDetail("Error rendering block $state at $blockLoc")
}
}

View File

@@ -1,78 +1,35 @@
package mods.betterfoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.isAfterPostInit
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.fml.common.FMLCommonHandler
import mods.octarinecore.client.resource.AsnycSpriteProviderManager
import mods.octarinecore.client.resource.GeneratedBlockTexturePack
import net.alexwells.kottle.FMLKotlinModLoadingContext
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.ParticleManager
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraftforge.fml.ModLoadingContext
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent
import net.minecraftforge.fml.common.network.NetworkCheckHandler
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.config.ModConfig
import org.apache.logging.log4j.Level.DEBUG
import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Logger
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
@Mod(
modid = BetterFoliageMod.MOD_ID,
name = BetterFoliageMod.MOD_NAME,
acceptedMinecraftVersions = BetterFoliageMod.MC_VERSIONS,
guiFactory = BetterFoliageMod.GUI_FACTORY,
dependencies = "after:forgelin",
modLanguageAdapter = "net.shadowfacts.forgelin.KotlinAdapter",
clientSideOnly = true
)
@Mod(BetterFoliageMod.MOD_ID)
object BetterFoliageMod {
const val MOD_ID = "betterfoliage"
const val MOD_NAME = "Better Foliage"
const val DOMAIN = "betterfoliage"
const val LEGACY_DOMAIN = "bettergrassandleaves"
const val MC_VERSIONS = "[1.12]"
const val GUI_FACTORY = "mods.betterfoliage.client.gui.ConfigGuiFactory"
lateinit var log: Logger
lateinit var logDetail: Logger
var config: Configuration? = null
val bus = FMLKotlinModLoadingContext.get().modEventBus
init {
// inject pack into default list at construction time to get domains enumerated
// there's no 2nd resource reload pass anymore
Client.generatorPack.inject()
}
@Mod.EventHandler
fun preInit(event: FMLPreInitializationEvent) {
log = event.modLog
val logDetailFile = File(event.modConfigurationDirectory.parentFile, "logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
}
logDetail = SimpleLogger(
"BetterFoliage",
DEBUG,
false, false, true, false,
"yyyy-MM-dd HH:mm:ss",
null,
PropertiesUtil(Properties()),
PrintStream(logDetailFile)
)
config = Configuration(event.suggestedConfigurationFile, null, true)
Config.attach(config!!)
ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, Config.build())
Minecraft.getInstance().resourcePackList.addPackFinder(BetterFoliage.asyncPack.finder)
bus.register(BlockConfig)
Client.init()
Client.log(INFO, "BetterFoliage initialized")
isAfterPostInit = true
}
/** Mod is cosmetic only, always allow connection. */
@NetworkCheckHandler
fun checkVersion(mods: Map<String, String>, side: Side) = true
}

View File

@@ -2,50 +2,32 @@ package mods.betterfoliage.client
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.gui.ConfigGuiFactory
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.integration.*
import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.texture.*
import mods.octarinecore.client.KeyHandler
import mods.betterfoliage.client.texture.AsyncGrassDiscovery
import mods.betterfoliage.client.texture.AsyncLeafDiscovery
import mods.betterfoliage.client.texture.LeafParticleRegistry
import mods.octarinecore.client.gui.textComponent
import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.resource.CenteringTextureGenerator
import mods.octarinecore.client.resource.GeneratorPack
import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.resource.IConfigChangeListener
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.util.math.BlockPos
import net.minecraft.util.text.TextComponentTranslation
import net.minecraft.util.text.TextFormatting
import net.minecraftforge.fml.client.FMLClientHandler
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraft.util.text.TranslationTextComponent
import net.minecraftforge.registries.ForgeRegistries
import org.apache.logging.log4j.Level
/**
* Object responsible for initializing (and holding a reference to) all the infrastructure of the mod
* except for the call hooks.
*
* This and all other singletons are annotated [SideOnly] to avoid someone accidentally partially
* initializing the mod on a server environment.
*/
@SideOnly(Side.CLIENT)
object Client {
var renderers= emptyList<RenderDecorator>()
var configListeners = emptyList<IConfigChangeListener>()
lateinit var renderers: List<AbstractBlockRenderingHandler>
val suppressRenderErrors = mutableSetOf<IBlockState>()
// texture generation stuff
val genGrass = GrassGenerator("bf_gen_grass")
val genLeaves = LeafGenerator("bf_gen_leaves")
val genReeds = CenteringTextureGenerator("bf_gen_reeds", 1, 2)
val generatorPack = GeneratorPack(
"Better Foliage generated",
genGrass,
genLeaves,
genReeds
)
val suppressRenderErrors = mutableSetOf<BlockState>()
fun init() {
// init renderers
@@ -66,8 +48,7 @@ object Client {
// init other singletons
val singletons = listOf(
StandardCactusRegistry,
LeafParticleRegistry,
BlockConfig,
ChunkOverlayManager,
LeafWindTracker,
RisingSoulTextures
@@ -76,46 +57,22 @@ object Client {
// init mod integrations
val integrations = listOf(
ShadersModIntegration,
OptifineCustomColors,
ForestryIntegration,
IC2RubberIntegration,
TechRebornRubberIntegration
OptifineCustomColors
// ForestryIntegration,
// IC2RubberIntegration,
// TechRebornRubberIntegration
)
LeafParticleRegistry.init()
// add basic block support instances as last
GrassRegistry.addRegistry(StandardGrassRegistry)
LeafRegistry.addRegistry(StandardLeafRegistry)
LogRegistry.addRegistry(StandardLogRegistry)
AsyncLeafDiscovery.init()
AsyncGrassDiscovery.init()
AsyncLogDiscovery.init()
AsyncCactusDiscovery.init()
// init config hotkey
val configKey = KeyHandler(BetterFoliageMod.MOD_NAME, 66, "key.betterfoliage.gui") {
FMLClientHandler.instance().showGuiScreen(
ConfigGuiFactory.createBFConfigGui(Minecraft.getMinecraft().currentScreen)
)
}
}
fun log(level: Level, msg: String) {
BetterFoliageMod.log.log(level, "[BetterFoliage] $msg")
BetterFoliageMod.logDetail.log(level, msg)
}
fun logDetail(msg: String) {
BetterFoliageMod.logDetail.log(Level.DEBUG, msg)
}
fun logRenderError(state: IBlockState, location: BlockPos) {
if (state in suppressRenderErrors) return
suppressRenderErrors.add(state)
val blockName = Block.REGISTRY.getNameForObject(state.block).toString()
val blockLoc = "${location.x},${location.y},${location.z}"
Minecraft.getMinecraft().ingameGUI.chatGUI.printChatMessage(TextComponentTranslation(
"betterfoliage.rendererror",
textComponent(blockName, TextFormatting.GOLD),
textComponent(blockLoc, TextFormatting.GOLD)
))
logDetail("Error rendering block $state at $blockLoc")
configListeners = listOf(renderers, singletons, integrations).flatten().filterIsInstance<IConfigChangeListener>()
configListeners.forEach { it.onConfigChange() }
}
}

View File

@@ -1,55 +1,48 @@
@file:JvmName("Hooks")
@file:SideOnly(Side.CLIENT)
package mods.betterfoliage.client
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.*
import mods.betterfoliage.loader.Refs
import mods.octarinecore.client.render.blockContext
import mods.octarinecore.client.resource.LoadModelDataEvent
import mods.octarinecore.ThreadLocalDelegate
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.lighting.DefaultLightingCtx
import mods.octarinecore.common.plus
import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.init.Blocks
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.BlockRenderLayer.CUTOUT
import net.minecraft.util.BlockRenderLayer.CUTOUT_MIPPED
import net.minecraft.util.EnumFacing
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraft.util.math.shapes.VoxelShape
import net.minecraft.util.math.shapes.VoxelShapes
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.World
import net.minecraftforge.client.model.ModelLoader
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraftforge.client.model.data.IModelData
import java.util.*
var isAfterPostInit = false
val isOptifinePresent = allAvailable(Refs.OptifineClassTransformer)
fun doesSideBlockRenderingOverride(original: Boolean, blockAccess: IBlockAccess, pos: BlockPos, side: EnumFacing): Boolean {
return original && !(Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(blockAccess.getBlockState(pos).block));
fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float {
if (Config.enabled && Config.roundLogs.enabled && BlockConfig.logBlocks.matchesClass(state.block)) return Config.roundLogs.dimming.toFloat();
return original
}
fun isOpaqueCubeOverride(original: Boolean, state: IBlockState): Boolean {
// caution: blocks are initialized and the method called during startup
if (!isAfterPostInit) return original
return original && !(Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(state.block))
fun getUseNeighborBrightnessOverride(original: Boolean, state: BlockState): Boolean {
return original || (Config.enabled && Config.roundLogs.enabled && BlockConfig.logBlocks.matchesClass(state.block));
}
fun getAmbientOcclusionLightValueOverride(original: Float, state: IBlockState): Float {
if (Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(state.block)) return Config.roundLogs.dimming;
return original;
fun onClientBlockChanged(worldClient: ClientWorld, pos: BlockPos, oldState: BlockState, newState: BlockState, flags: Int) {
ChunkOverlayManager.onBlockChange(worldClient, pos)
}
fun getUseNeighborBrightnessOverride(original: Boolean, state: IBlockState): Boolean {
return original || (Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(state.block));
}
fun onRandomDisplayTick(world: World, state: IBlockState, pos: BlockPos) {
fun onRandomDisplayTick(block: Block, state: BlockState, world: World, pos: BlockPos, random: Random) {
if (Config.enabled &&
Config.risingSoul.enabled &&
state.block == Blocks.SOUL_SAND &&
@@ -60,42 +53,60 @@ fun onRandomDisplayTick(world: World, state: IBlockState, pos: BlockPos) {
if (Config.enabled &&
Config.fallingLeaves.enabled &&
Config.blocks.leavesClasses.matchesClass(state.block) &&
BlockConfig.leafBlocks.matchesClass(state.block) &&
world.isAirBlock(pos + down1) &&
Math.random() < Config.fallingLeaves.chance) {
EntityFallingLeavesFX(world, pos).addIfValid()
}
}
fun onAfterLoadModelDefinitions(loader: ModelLoader) {
MinecraftForge.EVENT_BUS.post(LoadModelDataEvent(loader))
fun getVoxelShapeOverride(state: BlockState, reader: IBlockReader, pos: BlockPos, dir: Direction): VoxelShape {
if (LogRegistry[state, reader, pos] != null) return VoxelShapes.empty()
return state.func_215702_a(reader, pos, dir)
}
val lightingCtx by ThreadLocalDelegate { DefaultLightingCtx(BasicBlockCtx(NonNullWorld, BlockPos.ZERO)) }
fun renderWorldBlock(dispatcher: BlockRendererDispatcher,
state: IBlockState,
state: BlockState,
pos: BlockPos,
blockAccess: IBlockAccess,
worldRenderer: BufferBuilder,
reader: IEnviromentBlockReader,
buffer: BufferBuilder,
random: Random,
modelData: IModelData,
layer: BlockRenderLayer
): Boolean {
// build context
val blockCtx = CachedBlockCtx(reader, pos)
val renderCtx = RenderCtx(dispatcher, buffer, layer, random)
lightingCtx.reset(blockCtx)
val combinedCtx = CombinedContext(blockCtx, renderCtx, lightingCtx)
// loop render decorators
val doBaseRender = state.canRenderInLayer(layer) || (layer == targetCutoutLayer && state.canRenderInLayer(otherCutoutLayer))
blockContext.let { ctx ->
ctx.set(blockAccess, pos)
Client.renderers.forEach { renderer ->
if (renderer.isEligible(ctx)) {
// render on the block's default layer
// also render on the cutout layer if the renderer requires it
if (doBaseRender || (renderer.addToCutout && layer == targetCutoutLayer)) {
return renderer.render(ctx, dispatcher, worldRenderer, layer)
}
Client.renderers.forEach { renderer ->
if (renderer.isEligible(combinedCtx)) {
// render on the block's default layer
// also render on the cutout layer if the renderer requires it
val doCutoutRender = renderer.renderOnCutout && layer == targetCutoutLayer
val stopRender = renderer.onlyOnCutout && !layer.isCutout
if ((doBaseRender || doCutoutRender) && !stopRender) {
renderer.render(combinedCtx)
return combinedCtx.hasRendered
}
}
}
return if (doBaseRender) dispatcher.renderBlock(state, pos, blockAccess, worldRenderer) else false
// no render decorators have taken on this block, proceed to normal rendering
combinedCtx.render()
return combinedCtx.hasRendered
}
fun canRenderBlockInLayer(block: Block, state: IBlockState, layer: BlockRenderLayer) = block.canRenderInLayer(state, layer) || layer == targetCutoutLayer
fun canRenderInLayerOverride(state: BlockState, layer: BlockRenderLayer) = state.canRenderInLayer(layer) || layer == targetCutoutLayer
val targetCutoutLayer: BlockRenderLayer get() = if (Minecraft.getMinecraft().gameSettings.mipmapLevels > 0) CUTOUT_MIPPED else CUTOUT
val otherCutoutLayer: BlockRenderLayer get() = if (Minecraft.getMinecraft().gameSettings.mipmapLevels > 0) CUTOUT else CUTOUT_MIPPED
fun canRenderInLayerOverrideOptifine(state: BlockState, optifineReflector: Any?, layerArray: Array<Any>) =
canRenderInLayerOverride(state, layerArray[0] as BlockRenderLayer)
val targetCutoutLayer: BlockRenderLayer get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) CUTOUT_MIPPED else CUTOUT
val otherCutoutLayer: BlockRenderLayer get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) CUTOUT else CUTOUT_MIPPED

View File

@@ -1,57 +1,71 @@
package mods.betterfoliage.client.chunk
import mods.betterfoliage.client.Client
import net.minecraft.block.state.IBlockState
import net.minecraft.client.multiplayer.WorldClient
import net.minecraft.entity.Entity
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.util.SoundCategory
import net.minecraft.util.SoundEvent
import mods.octarinecore.ChunkCacheOF
import mods.octarinecore.client.render.BlockCtx
import mods.octarinecore.metaprog.get
import mods.octarinecore.metaprog.isInstance
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos
import net.minecraft.world.IBlockAccess
import net.minecraft.world.IWorldEventListener
import net.minecraft.world.World
import net.minecraft.world.chunk.EmptyChunk
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.IWorldReader
import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.world.ChunkEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import org.apache.logging.log4j.Level
import net.minecraftforge.eventbus.api.SubscribeEvent
import java.util.*
import kotlin.collections.List
import kotlin.collections.MutableMap
import kotlin.collections.associateWith
import kotlin.collections.forEach
import kotlin.collections.mutableListOf
import kotlin.collections.mutableMapOf
import kotlin.collections.set
val IEnviromentBlockReader.dimType: DimensionType get() = when {
this is IWorldReader -> dimension.type
this is ChunkRenderCache -> world.dimension.type
this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache].world.dimension.type
else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!")
}
/**
* Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position
*/
interface ChunkOverlayLayer<T> {
abstract fun calculate(world: IBlockAccess, pos: BlockPos): T
abstract fun onBlockUpdate(world: IBlockAccess, pos: BlockPos)
fun calculate(ctx: BlockCtx): T
fun onBlockUpdate(world: IEnviromentBlockReader, pos: BlockPos)
}
/**
* Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data.
*/
object ChunkOverlayManager : IBlockUpdateListener {
object ChunkOverlayManager {
var tempCounter = 0
init {
Client.log(Level.INFO, "Initializing client overlay manager")
MinecraftForge.EVENT_BUS.register(this)
}
val chunkData = mutableMapOf<ChunkPos, ChunkOverlayData>()
val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>()
val layers = mutableListOf<ChunkOverlayLayer<*>>()
/**
* Get the overlay data for a given layer and position
*
* @param layer Overlay layer to query
* @param world World to use if calculation of overlay value is necessary
* @param reader World to use if calculation of overlay value is necessary
* @param pos Block position
*/
fun <T> get(layer: ChunkOverlayLayer<T>, world: IBlockAccess, pos: BlockPos): T? {
val data = chunkData[ChunkPos(pos)] ?: return null
data.get(layer, pos).let { value ->
fun <T> get(layer: ChunkOverlayLayer<T>, ctx: BlockCtx): T? {
val data = chunkData[ctx.world.dimType]?.get(ChunkPos(ctx.pos)) ?: return null
data.get(layer, ctx.pos).let { value ->
if (value !== ChunkOverlayData.UNCALCULATED) return value
val newValue = layer.calculate(world, pos)
data.set(layer, pos, newValue)
val newValue = layer.calculate(ctx)
data.set(layer, ctx.pos, newValue)
return newValue
}
}
@@ -62,32 +76,37 @@ object ChunkOverlayManager : IBlockUpdateListener {
* @param layer Overlay layer to clear
* @param pos Block position
*/
fun <T> clear(layer: ChunkOverlayLayer<T>, pos: BlockPos) {
chunkData[ChunkPos(pos)]?.clear(layer, pos)
fun <T> clear(dimension: DimensionType, layer: ChunkOverlayLayer<T>, pos: BlockPos) {
chunkData[dimension]?.get(ChunkPos(pos))?.clear(layer, pos)
}
override fun notifyBlockUpdate(world: World, pos: BlockPos, oldState: IBlockState, newState: IBlockState, flags: Int) {
if (chunkData.containsKey(ChunkPos(pos))) layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
}
@SubscribeEvent
fun handleLoadWorld(event: WorldEvent.Load) {
if (event.world is WorldClient) {
event.world.addEventListener(this)
fun onBlockChange(world: ClientWorld, pos: BlockPos) {
if (chunkData[world.dimType]?.containsKey(ChunkPos(pos)) == true) {
layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
}
}
@SubscribeEvent
fun handleLoadChunk(event: ChunkEvent.Load) {
if (event.world is WorldClient && event.chunk !is EmptyChunk) {
chunkData[event.chunk.pos] = ChunkOverlayData(layers)
fun handleLoadWorld(event: WorldEvent.Load) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType] = mutableMapOf()
}
@SubscribeEvent
fun handleUnloadWorld(event: WorldEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
chunkData.remove(world.dimType)
}
@SubscribeEvent
fun handleLoadChunk(event: ChunkEvent.Load) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType]?.let { chunks ->
// check for existence first because Optifine fires a TON of these
if (event.chunk.pos !in chunks.keys) chunks[event.chunk.pos] = ChunkOverlayData(layers)
}
}
@SubscribeEvent
fun handleUnloadChunk(event: ChunkEvent.Unload) {
if (event.world is WorldClient) {
chunkData.remove(event.chunk.pos)
}
fun handleUnloadChunk(event: ChunkEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType]?.remove(event.chunk.pos)
}
}
@@ -104,21 +123,3 @@ class ChunkOverlayData(layers: List<ChunkOverlayLayer<*>>) {
val validYRange = 0 until 256
}
}
/**
* IWorldEventListener helper subclass
* No-op for everything except notifyBlockUpdate()
*/
interface IBlockUpdateListener : IWorldEventListener {
override fun playSoundToAllNearExcept(player: EntityPlayer?, soundIn: SoundEvent, category: SoundCategory, x: Double, y: Double, z: Double, volume: Float, pitch: Float) {}
override fun onEntityAdded(entityIn: Entity) {}
override fun broadcastSound(soundID: Int, pos: BlockPos, data: Int) {}
override fun playEvent(player: EntityPlayer?, type: Int, blockPosIn: BlockPos, data: Int) {}
override fun onEntityRemoved(entityIn: Entity) {}
override fun notifyLightSet(pos: BlockPos) {}
override fun spawnParticle(particleID: Int, ignoreRange: Boolean, xCoord: Double, yCoord: Double, zCoord: Double, xSpeed: Double, ySpeed: Double, zSpeed: Double, vararg parameters: Int) {}
override fun spawnParticle(id: Int, ignoreRange: Boolean, minimiseParticleLevel: Boolean, x: Double, y: Double, z: Double, xSpeed: Double, ySpeed: Double, zSpeed: Double, vararg parameters: Int) {}
override fun playRecord(soundIn: SoundEvent, pos: BlockPos) {}
override fun sendBlockBreakProgress(breakerId: Int, pos: BlockPos, progress: Int) {}
override fun markBlockRangeForRenderUpdate(x1: Int, y1: Int, z1: Int, x2: Int, y2: Int, z2: Int) {}
}

View File

@@ -1,67 +1,22 @@
package mods.betterfoliage.client.config
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.gui.BiomeListConfigEntry
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.common.config.*
import net.minecraft.client.Minecraft
import net.minecraft.world.biome.Biome
import net.minecraftforge.fml.client.event.ConfigChangedEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.lwjgl.opengl.GL11
import net.minecraft.util.ResourceLocation
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.config.ModConfig
// BetterFoliage-specific property delegates
private val OBSOLETE = ObsoleteConfigProperty()
private fun featureEnable() = boolean(true).lang("enabled")
fun biomeList(defaults: (Biome) -> Boolean) = intList {
Biome.REGISTRY
.filter { it != null && defaults(it) }
.map { Biome.REGISTRY.getIDForObject(it) }
.toTypedArray()
}.apply { guiClass = BiomeListConfigEntry::class.java }
// Biome filter methods
private fun Biome.filterTemp(min: Float?, max: Float?) = (min == null || min <= defaultTemperature) && (max == null || max >= defaultTemperature)
private fun Biome.filterRain(min: Float?, max: Float?) = (min == null || min <= rainfall) && (max == null || max >= rainfall)
private fun Biome.filterClass(vararg name: String) = name.any { it in this.javaClass.name.toLowerCase() }
// Config singleton
@SideOnly(Side.CLIENT)
object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAIN) {
object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.MOD_ID) {
var enabled by boolean(true)
var nVidia by boolean(GL11.glGetString(GL11.GL_VENDOR).toLowerCase().contains("nvidia"))
val enabled by boolean(true)
val nVidia by boolean(false)
object shaders {
val leavesId by long(min = 1, max = 65535, default = ShadersModIntegration.leavesDefaultBlockId.toInt())
val grassId by long(min = 1, max = 65535, default = ShadersModIntegration.grassDefaultBlockId.toInt())
}
object blocks {
val leavesClasses = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "leaves_blocks_default.cfg")
val leavesModels = ModelTextureListConfigOption(BetterFoliageMod.DOMAIN, "leaves_models_default.cfg", 1)
val grassClasses = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "grass_blocks_default.cfg")
val grassModels = ModelTextureListConfigOption(BetterFoliageMod.DOMAIN, "grass_models_default.cfg", 1)
val mycelium = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "mycelium_blocks_default.cfg")
val dirt = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "dirt_default.cfg")
val crops = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "crop_default.cfg")
val logClasses = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "log_blocks_default.cfg")
val logModels = ModelTextureListConfigOption(BetterFoliageMod.DOMAIN, "log_models_default.cfg", 3)
val sand = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "sand_default.cfg")
val lilypad = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "lilypad_default.cfg")
val cactus = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "cactus_default.cfg")
val netherrack = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "netherrack_blocks_default.cfg")
val leavesWhitelist = OBSOLETE
val leavesBlacklist = OBSOLETE
val grassWhitelist = OBSOLETE
val grassBlacklist = OBSOLETE
val logsWhitelist = OBSOLETE
val logsBlacklist = OBSOLETE
}
object leaves {
object leaves : ConfigCategory() {
val enabled by featureEnable()
val snowEnabled by boolean(true)
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
@@ -71,7 +26,7 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val hideInternal by boolean(true)
}
object shortGrass {
object shortGrass : ConfigCategory(){
val grassEnabled by boolean(true)
val myceliumEnabled by boolean(true)
val snowEnabled by boolean(true)
@@ -85,23 +40,16 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val saturationThreshold by double(default=0.1)
}
// object hangingGrass {
// var enabled by featureEnable()
// var distance by distanceLimit()
// var size by double(min=0.25, max=1.5, default=0.75).lang("size")
// var separation by double(max=0.5, default=0.25)
// }
object connectedGrass {
object connectedGrass : ConfigCategory(){
val enabled by boolean(true)
val snowEnabled by boolean(false)
}
object roundLogs {
object roundLogs : ConfigCategory(){
val enabled by featureEnable()
val radiusSmall by double(max=0.5, default=0.25)
val radiusLarge by double(max=0.5, default=0.44)
val dimming by float(default = 0.7)
val dimming by double(default = 0.7)
val connectSolids by boolean(false)
val lenientConnect by boolean(true)
val connectPerpendicular by boolean(true)
@@ -110,41 +58,43 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val zProtection by double(min = 0.9, default = 0.99)
}
object cactus {
object cactus : ConfigCategory(){
val enabled by featureEnable()
val size by double(min=0.5, max=1.5, default=0.8).lang("size")
val sizeVariation by double(max=0.5, default=0.1)
val hOffset by double(max=0.5, default=0.1).lang("hOffset")
}
object lilypad {
object lilypad : ConfigCategory(){
val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1).lang("hOffset")
val flowerChance by int(max=64, default=16, min=0)
}
object reed {
object reed : ConfigCategory(){
val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val heightMin by double(min=1.5, max=3.5, default=1.7).lang("heightMin")
val heightMax by double(min=1.5, max=3.5, default=2.2).lang("heightMax")
val population by int(max=64, default=32).lang("population")
val biomes by biomeList { it.filterTemp(0.4f, null) && it.filterRain(0.4f, null) }
val minBiomeTemp by double(default=0.4)
val minBiomeRainfall by double(default=0.4)
// val biomes by biomeList { it.filterTemp(0.4f, null) && it.filterRain(0.4f, null) }
val shaderWind by boolean(true).lang("shaderWind")
}
object algae {
object algae : ConfigCategory(){
val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1).lang("hOffset")
val size by double(min=0.5, max=1.5, default=1.0).lang("size")
val heightMin by double(min=0.1, max=1.5, default=0.5).lang("heightMin")
val heightMax by double(min=0.1, max=1.5, default=1.0).lang("heightMax")
val population by int(max=64, default=48).lang("population")
val biomes by biomeList { it.filterClass("river", "ocean") }
// val biomes by biomeList { it.filterClass("river", "ocean") }
val shaderWind by boolean(true).lang("shaderWind")
}
object coral {
object coral : ConfigCategory(){
val enabled by featureEnable()
val shallowWater by boolean(false)
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
@@ -153,10 +103,10 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val crustSize by double(min=0.5, max=1.5, default=1.4)
val chance by int(max=64, default=32)
val population by int(max=64, default=48).lang("population")
val biomes by biomeList { it.filterClass("river", "ocean", "beach") }
// val biomes by biomeList { it.filterClass("river", "ocean", "beach") }
}
object netherrack {
object netherrack : ConfigCategory(){
val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val heightMin by double(min=0.1, max=1.5, default=0.6).lang("heightMin")
@@ -164,44 +114,56 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val size by double(min=0.5, max=1.5, default=1.0).lang("size")
}
object fallingLeaves {
object fallingLeaves : ConfigCategory(){
val enabled by featureEnable()
val speed by double(min=0.01, max=0.15, default=0.05)
val windStrength by double(min=0.1, max=2.0, default=0.5)
val stormStrength by double(min=0.1, max=2.0, default=0.8)
val size by double(min=0.25, max=1.5, default=0.75).lang("size")
val chance by double(min=0.001, max=1.0, default=0.05)
val chance by double(min=0.001, max=1.0, default=0.02)
val perturb by double(min=0.01, max=1.0, default=0.25)
val lifetime by double(min=1.0, max=15.0, default=5.0)
val opacityHack by boolean(true)
}
object risingSoul {
object risingSoul : ConfigCategory(){
val enabled by featureEnable()
val chance by double(min=0.001, max=1.0, default=0.02)
val perturb by double(min=0.01, max=0.25, default=0.05)
val headSize by double(min=0.25, max=1.5, default=1.0)
val trailSize by double(min=0.25, max=1.5, default=0.75)
val opacity by float(min=0.05, max=1.0, default=0.5)
val opacity by double(min=0.05, max=1.0, default=0.5)
val sizeDecay by double(min=0.5, max=1.0, default=0.97)
val opacityDecay by float(min=0.5, max=1.0, default=0.97)
val opacityDecay by double(min=0.5, max=1.0, default=0.97)
val lifetime by double(min=1.0, max=15.0, default=4.0)
val trailLength by int(min=2, max=128, default=48)
val trailDensity by int(min=1, max=16, default=3)
}
val forceReloadOptions = listOf(
blocks.leavesClasses,
blocks.leavesModels,
blocks.grassClasses,
blocks.grassModels,
shortGrass["saturationThreshold"]!!
)
override fun onChange(event: ConfigChangedEvent.PostConfigChangedEvent) {
if (hasChanged(forceReloadOptions))
Minecraft.getMinecraft().refreshResources()
else
Minecraft.getMinecraft().renderGlobal.loadRenderers()
}
}
object BlockConfig {
private val list = mutableListOf<Any>()
val leafBlocks = blocks("leaves_blocks_default.cfg")
val leafModels = models("leaves_models_default.cfg")
val grassBlocks = blocks("grass_blocks_default.cfg")
val grassModels = models("grass_models_default.cfg")
val mycelium = blocks("mycelium_blocks_default.cfg")
// val dirt = blocks("dirt_default.cfg")
val crops = blocks("crop_default.cfg")
val logBlocks = blocks("log_blocks_default.cfg")
val logModels = models("log_models_default.cfg")
val lilypad = blocks("lilypad_default.cfg")
init { BetterFoliageMod.bus.register(this) }
private fun blocks(cfgName: String) = ConfigurableBlockMatcher(BetterFoliage.logDetail, ResourceLocation(BetterFoliageMod.MOD_ID, cfgName)).apply { list.add(this) }
private fun models(cfgName: String) = ModelTextureListConfiguration(BetterFoliage.logDetail, ResourceLocation(BetterFoliageMod.MOD_ID, cfgName)).apply { list.add(this) }
@SubscribeEvent
fun onConfig(event: ModConfig.ModConfigEvent) {
list.forEach { when(it) {
is ConfigurableBlockMatcher -> it.readDefaults()
is ModelTextureListConfiguration -> it.readDefaults()
} }
}
}

View File

@@ -1,19 +0,0 @@
package mods.betterfoliage.client.gui
import mods.octarinecore.client.gui.IdListConfigEntry
import net.minecraft.world.biome.Biome
import net.minecraftforge.fml.client.config.GuiConfig
import net.minecraftforge.fml.client.config.GuiConfigEntries
import net.minecraftforge.fml.client.config.IConfigElement
/** Toggleable list of all defined biomes. */
class BiomeListConfigEntry(
owningScreen: GuiConfig,
owningEntryList: GuiConfigEntries,
configElement: IConfigElement)
: IdListConfigEntry<Biome>(owningScreen, owningEntryList, configElement) {
override val baseSet: List<Biome> get() = Biome.REGISTRY.filterNotNull()
override val Biome.itemId: Int get() = Biome.REGISTRY.getIDForObject(this)
override val Biome.itemName: String get() = this.biomeName
}

View File

@@ -1,29 +0,0 @@
package mods.betterfoliage.client.gui
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiScreen
import net.minecraftforge.fml.client.IModGuiFactory
import net.minecraftforge.fml.client.config.GuiConfig
class ConfigGuiFactory : IModGuiFactory {
override fun initialize(minecraftInstance: Minecraft?) { }
override fun hasConfigGui() = true
override fun runtimeGuiCategories() = hashSetOf<IModGuiFactory.RuntimeOptionCategoryElement>()
override fun createConfigGui(parentScreen: GuiScreen?) = createBFConfigGui(parentScreen)
companion object {
@JvmStatic
fun createBFConfigGui(parentScreen: GuiScreen?) = GuiConfig(
parentScreen,
Config.rootGuiElements,
BetterFoliageMod.MOD_ID,
null,
false,
false,
BetterFoliageMod.MOD_NAME
)
}
}

View File

@@ -1,154 +1,135 @@
package mods.betterfoliage.client.integration
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.LogRegistry
import mods.betterfoliage.client.render.StandardLogRegistry
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.render.AsyncLogDiscovery
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.texture.LeafInfo
import mods.betterfoliage.client.texture.LeafRegistry
import mods.betterfoliage.client.texture.StandardLeafKey
import mods.betterfoliage.loader.Refs
import mods.octarinecore.client.resource.ModelRenderKey
import mods.octarinecore.client.resource.ModelRenderRegistry
import mods.octarinecore.client.resource.ModelRenderRegistryBase
import mods.octarinecore.getTileEntitySafe
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.FieldRef
import mods.octarinecore.metaprog.MethodRef
import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.state.IBlockState
import mods.betterfoliage.client.texture.defaultRegisterLeaf
import mods.octarinecore.HasLogger
import mods.octarinecore.Map
import mods.octarinecore.ResourceLocation
import mods.octarinecore.String
import mods.octarinecore.client.resource.*
import mods.octarinecore.metaprog.*
import mods.octarinecore.metaprog.ClassRef.Companion.boolean
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.block.model.ModelResourceLocation
import net.minecraft.util.ResourceLocation
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.resources.IResourceManager
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.client.model.IModel
import net.minecraftforge.fml.common.Loader
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraft.world.IBlockReader
import net.minecraftforge.fml.ModList
import org.apache.logging.log4j.Level
import kotlin.collections.Map
import java.util.concurrent.CompletableFuture
import kotlin.collections.component1
import kotlin.collections.component2
import kotlin.collections.emptyMap
import kotlin.collections.find
import kotlin.collections.forEach
import kotlin.collections.get
import kotlin.collections.listOf
import kotlin.collections.mapValues
import kotlin.collections.mutableMapOf
import kotlin.collections.set
@SideOnly(Side.CLIENT)
val TextureLeaves = ClassRef<Any>("forestry.arboriculture.models.TextureLeaves")
val TextureLeaves_leafTextures = FieldRef(TextureLeaves, "leafTextures", Map)
val TextureLeaves_plain = FieldRef(TextureLeaves, "plain", ResourceLocation)
val TextureLeaves_fancy = FieldRef(TextureLeaves, "fancy", ResourceLocation)
val TextureLeaves_pollinatedPlain = FieldRef(TextureLeaves, "pollinatedPlain", ResourceLocation)
val TextureLeaves_pollinatedFancy = FieldRef(TextureLeaves, "pollinatedFancy", ResourceLocation)
val TileLeaves = ClassRef<Any>("forestry.arboriculture.tiles.TileLeaves")
val TileLeaves_getLeaveSprite = MethodRef(TileLeaves, "getLeaveSprite", ResourceLocation, boolean)
val PropertyWoodType = ClassRef<Any>("forestry.arboriculture.blocks.PropertyWoodType")
val IWoodType = ClassRef<Any>("forestry.api.arboriculture.IWoodType")
val IWoodType_barkTex = MethodRef(IWoodType, "getBarkTexture", String)
val IWoodType_heartTex = MethodRef(IWoodType, "getHeartTexture", String)
val PropertyTreeType = ClassRef<Any>("forestry.arboriculture.blocks.PropertyTreeType")
val IAlleleTreeSpecies = ClassRef<Any>("forestry.api.arboriculture.IAlleleTreeSpecies")
val ILeafSpriteProvider = ClassRef<Any>("forestry.api.arboriculture.ILeafSpriteProvider")
val TreeDefinition = ClassRef<Any>("forestry.arboriculture.genetics.TreeDefinition")
val IAlleleTreeSpecies_getLeafSpriteProvider = MethodRef(IAlleleTreeSpecies, "getLeafSpriteProvider", ILeafSpriteProvider)
val TreeDefinition_species = FieldRef(TreeDefinition, "species", IAlleleTreeSpecies)
val ILeafSpriteProvider_getSprite = MethodRef(ILeafSpriteProvider, "getSprite", ResourceLocation, boolean, boolean)
object ForestryIntegration {
val TextureLeaves = ClassRef("forestry.arboriculture.models.TextureLeaves")
val TeLleafTextures = FieldRef(TextureLeaves, "leafTextures", Refs.Map)
val TeLplain = FieldRef(TextureLeaves, "plain", Refs.ResourceLocation)
val TeLfancy = FieldRef(TextureLeaves, "fancy", Refs.ResourceLocation)
val TeLpollplain = FieldRef(TextureLeaves, "pollinatedPlain", Refs.ResourceLocation)
val TeLpollfancy = FieldRef(TextureLeaves, "pollinatedFancy", Refs.ResourceLocation)
val TileLeaves = ClassRef("forestry.arboriculture.tiles.TileLeaves")
val TiLgetLeaveSprite = MethodRef(TileLeaves, "getLeaveSprite", Refs.ResourceLocation, ClassRef.boolean)
val PropertyWoodType = ClassRef("forestry.arboriculture.blocks.PropertyWoodType")
val IWoodType = ClassRef("forestry.api.arboriculture.IWoodType")
val barkTex = MethodRef(IWoodType, "getBarkTexture", Refs.String)
val heartTex = MethodRef(IWoodType, "getHeartTexture", Refs.String)
val PropertyTreeType = ClassRef("forestry.arboriculture.blocks.PropertyTreeType")
val TreeDefinition = ClassRef("forestry.arboriculture.genetics.TreeDefinition")
val IAlleleTreeSpecies = ClassRef("forestry.api.arboriculture.IAlleleTreeSpecies")
val ILeafSpriteProvider = ClassRef("forestry.api.arboriculture.ILeafSpriteProvider")
val TdSpecies = FieldRef(TreeDefinition, "species", IAlleleTreeSpecies)
val getLeafSpriteProvider = MethodRef(IAlleleTreeSpecies, "getLeafSpriteProvider", ILeafSpriteProvider)
val getSprite = MethodRef(ILeafSpriteProvider, "getSprite", Refs.ResourceLocation, ClassRef.boolean, ClassRef.boolean)
init {
if (Loader.isModLoaded("forestry") && allAvailable(TiLgetLeaveSprite, getLeafSpriteProvider, getSprite)) {
Client.log(Level.INFO, "Forestry support initialized")
LeafRegistry.addRegistry(ForestryLeafRegistry)
LogRegistry.addRegistry(ForestryLogRegistry)
if (ModList.get().isLoaded("forestry") && allAvailable(TileLeaves_getLeaveSprite, IAlleleTreeSpecies_getLeafSpriteProvider, ILeafSpriteProvider_getSprite)) {
// Just keep it inactive for now until Forestry updates
}
}
}
object ForestryLeafRegistry : ModelRenderRegistry<LeafInfo> {
val logger = BetterFoliageMod.logDetail
val textureToKey = mutableMapOf<ResourceLocation, ModelRenderKey<LeafInfo>>()
var textureToValue = emptyMap<ResourceLocation, LeafInfo>()
object ForestryLeafDiscovery : HasLogger, AsyncSpriteProvider<ModelBakery>, ModelRenderRegistry<LeafInfo> {
override val logger = BetterFoliage.logDetail
var idToValue = emptyMap<Identifier, LeafInfo>()
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos): LeafInfo? {
override fun get(state: BlockState, world: IBlockReader, pos: BlockPos): LeafInfo? {
// check variant property (used in decorative leaves)
state.properties.entries.find {
ForestryIntegration.PropertyTreeType.isInstance(it.key) && ForestryIntegration.TreeDefinition.isInstance(it.value)
state.values.entries.find {
PropertyTreeType.isInstance(it.key) && TreeDefinition.isInstance(it.value)
} ?.let {
val species = ForestryIntegration.TdSpecies.get(it.value)
val spriteProvider = ForestryIntegration.getLeafSpriteProvider.invoke(species!!)
val textureLoc = ForestryIntegration.getSprite.invoke(spriteProvider!!, false, Minecraft.isFancyGraphicsEnabled())
return textureToValue[textureLoc]
val species = it.value[TreeDefinition_species]
val spriteProvider = species[IAlleleTreeSpecies_getLeafSpriteProvider]()
val textureLoc = spriteProvider[ILeafSpriteProvider_getSprite](false, Minecraft.isFancyGraphicsEnabled())
return idToValue[textureLoc]
}
// extract leaf texture information from TileEntity
val tile = world.getTileEntitySafe(pos) ?: return null
if (!ForestryIntegration.TileLeaves.isInstance(tile)) return null
val textureLoc = ForestryIntegration.TiLgetLeaveSprite.invoke(tile, Minecraft.isFancyGraphicsEnabled()) ?: return null
return textureToValue[textureLoc]
val tile = world.getTileEntity(pos) ?: return null
if (!TileLeaves.isInstance(tile)) return null
val textureLoc = tile[TileLeaves_getLeaveSprite](Minecraft.isFancyGraphicsEnabled())
return idToValue[textureLoc]
}
@SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) {
textureToValue = emptyMap()
override fun setup(manager: IResourceManager, bakeryF: CompletableFuture<ModelBakery>, atlasFuture: AtlasFuture): StitchPhases {
val futures = mutableMapOf<Identifier, CompletableFuture<LeafInfo>>()
val allLeaves = ForestryIntegration.TeLleafTextures.getStatic() as Map<*, *>
allLeaves.entries.forEach {
logger.log(Level.DEBUG, "ForestryLeavesSupport: base leaf type ${it.key.toString()}")
listOf(
ForestryIntegration.TeLplain.get(it.value) as ResourceLocation,
ForestryIntegration.TeLfancy.get(it.value) as ResourceLocation,
ForestryIntegration.TeLpollplain.get(it.value) as ResourceLocation,
ForestryIntegration.TeLpollfancy.get(it.value) as ResourceLocation
).forEach { textureLocation ->
val key = StandardLeafKey(logger, textureLocation.toString()).apply { onPreStitch(event.map) }
textureToKey[textureLocation] = key
return StitchPhases(
discovery = bakeryF.thenRunAsync {
val allLeaves = TextureLeaves_leafTextures.getStatic()
allLeaves.entries.forEach { (type, leaves) ->
log("base leaf type $type")
leaves!!
listOf(
leaves[TextureLeaves_plain], leaves[TextureLeaves_pollinatedPlain],
leaves[TextureLeaves_fancy], leaves[TextureLeaves_pollinatedFancy]
).forEach { textureLocation ->
futures[textureLocation] = defaultRegisterLeaf(textureLocation, atlasFuture)
}
}
},
cleanup = atlasFuture.runAfter {
idToValue = futures.mapValues { it.value.get() }
}
}
}
@SubscribeEvent(priority = EventPriority.LOW)
fun handlePostStitch(event: TextureStitchEvent.Post) {
textureToValue = textureToKey.mapValues { (_, key) -> key.resolveSprites(event.map) }
textureToKey.clear()
)
}
}
object ForestryLogRegistry : ModelRenderRegistryBase<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? {
object ForestryLogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// respect class list to avoid triggering on fences, stairs, etc.
if (!Config.blocks.logClasses.matchesClass(state.block)) return null
if (!BlockConfig.logBlocks.matchesClass(ctx.state.block)) return null
// find wood type property
val woodType = state.properties.entries.find {
ForestryIntegration.PropertyWoodType.isInstance(it.key) && ForestryIntegration.IWoodType.isInstance(it.value)
} ?: return null
val woodType = ctx.state.values.entries.find {
PropertyWoodType.isInstance(it.key) && IWoodType.isInstance(it.value)
}
if (woodType != null) {
logger.log(Level.DEBUG, "ForestryLogRegistry: block state ${ctx.state}")
logger.log(Level.DEBUG, "ForestryLogRegistry: variant ${woodType.value}")
logger.log(Level.DEBUG, "ForestryLogRegistry: block state $state")
logger.log(Level.DEBUG, "ForestryLogRegistry: variant ${woodType.value}")
// get texture names for wood type
val bark = woodType.value[IWoodType_barkTex]()
val heart = woodType.value[IWoodType_heartTex]()
logger.log(Level.DEBUG, "ForestryLogSupport: textures [heart=$heart, bark=$bark]")
// get texture names for wood type
val bark = ForestryIntegration.barkTex.invoke(woodType.value) as String?
val heart = ForestryIntegration.heartTex.invoke(woodType.value) as String?
logger.log(Level.DEBUG, "ForestryLogSupport: textures [heart=$heart, bark=$bark]")
if (bark != null && heart != null) return SimpleColumnInfo.Key(logger, StandardLogRegistry.getAxis(state), listOf(heart, heart, bark))
val heartSprite = atlas.sprite(heart)
val barkSprite = atlas.sprite(bark)
return atlas.mapAfter {
SimpleColumnInfo(AsyncLogDiscovery.getAxis(ctx.state), heartSprite.get(), heartSprite.get(), listOf(barkSprite.get()))
}
}
return null
}
}

View File

@@ -1,60 +1,49 @@
package mods.betterfoliage.client.integration
import mods.betterfoliage.client.Client
import mods.betterfoliage.loader.Refs
import mods.octarinecore.ThreadLocalDelegate
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.common.Int3
import mods.betterfoliage.BetterFoliage
import mods.octarinecore.*
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.metaprog.allAvailable
import mods.octarinecore.metaprog.reflectField
import net.minecraft.block.state.IBlockState
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.block.model.BakedQuad
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.util.EnumFacing
import net.minecraft.util.Direction.UP
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
/**
* Integration for OptiFine custom block colors.
*/
@Suppress("UNCHECKED_CAST")
@SideOnly(Side.CLIENT)
object OptifineCustomColors {
val isColorAvailable = allAvailable(
Refs.CustomColors, Refs.getColorMultiplier
)
val isColorAvailable = allAvailable(CustomColors, CustomColors.getColorMultiplier)
init {
Client.log(Level.INFO, "Optifine custom color support is ${if (isColorAvailable) "enabled" else "disabled" }")
BetterFoliage.log(Level.INFO, "Optifine custom color support is ${if (isColorAvailable) "enabled" else "disabled" }")
}
val renderEnv by ThreadLocalDelegate { OptifineRenderEnv() }
val fakeQuad = BakedQuad(IntArray(0), 1, EnumFacing.UP, null, true, DefaultVertexFormats.BLOCK)
val fakeQuad = BakedQuad(IntArray(0), 1, UP, null, true, DefaultVertexFormats.BLOCK)
fun getBlockColor(ctx: BlockContext): Int {
val ofColor = if (isColorAvailable && Minecraft.getMinecraft().gameSettings.reflectField<Boolean>("ofCustomColors") == true) {
renderEnv.reset(ctx.blockState(Int3.zero), ctx.pos)
Refs.getColorMultiplier.invokeStatic(fakeQuad, ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, renderEnv.wrapped) as? Int
fun getBlockColor(ctx: CombinedContext): Int {
val ofColor = if (isColorAvailable && Minecraft.getInstance().gameSettings.reflectField<Boolean>("ofCustomColors") == true) {
renderEnv.reset(ctx.state, ctx.pos)
CustomColors.getColorMultiplier.invokeStatic(fakeQuad, ctx.state, ctx.world, ctx.pos, renderEnv.wrapped) as? Int
} else null
return if (ofColor == null || ofColor == -1) ctx.blockData(Int3.zero).color else ofColor
return if (ofColor == null || ofColor == -1) ctx.lightingCtx.color else ofColor
}
}
@SideOnly(Side.CLIENT)
class OptifineRenderEnv {
val wrapped: Any = Refs.RenderEnv.element!!.getDeclaredConstructor(
Refs.IBlockState.element, Refs.BlockPos.element
).let {
val wrapped: Any = RenderEnv.element!!.getDeclaredConstructor(BlockState.element, BlockPos.element).let {
it.isAccessible = true
it.newInstance(null, null)
}
fun reset(state: IBlockState, pos: BlockPos) {
Refs.RenderEnv_reset.invoke(wrapped, state, pos)
fun reset(state: BlockState, pos: BlockPos) {
RenderEnv.reset.invoke(wrapped, state, pos)
}
}

View File

@@ -1,147 +1,162 @@
package mods.betterfoliage.client.integration
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.render.LogRegistry
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.resource.Sprite
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.Quad
import mods.octarinecore.client.render.QuadIconResolver
import mods.octarinecore.client.render.ShadingContext
import mods.octarinecore.client.render.blockContext
import mods.octarinecore.client.render.lighting.QuadIconResolver
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.rotate
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.block.model.ModelResourceLocation
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.model.IModel
import net.minecraftforge.fml.common.Loader
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraftforge.fml.ModList
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
import java.util.concurrent.CompletableFuture
@SideOnly(Side.CLIENT)
object IC2RubberIntegration {
val BlockRubWood = ClassRef("ic2.core.block.BlockRubWood")
val BlockRubWood = ClassRef<Any>("ic2.core.block.BlockRubWood")
init {
if (Loader.isModLoaded("ic2") && allAvailable(BlockRubWood)) {
Client.log(Level.INFO, "IC2 rubber support initialized")
LogRegistry.addRegistry(IC2LogSupport)
if (ModList.get().isLoaded("ic2") && allAvailable(BlockRubWood)) {
// keep it inactive for now until IC2 updates
// BetterFoliage.log(Level.INFO, "IC2 rubber support initialized")
// LogRegistry.registries.add(IC2LogDiscovery)
// BetterFoliage.blockSprites.providers.add(IC2LogDiscovery)
}
}
}
@SideOnly(Side.CLIENT)
// Probably unneeded, as TechReborn went Fabric-only
/*
object TechRebornRubberIntegration {
val BlockRubberLog = ClassRef("techreborn.blocks.BlockRubberLog")
val BlockRubberLog = ClassRef<Any>("techreborn.blocks.BlockRubberLog")
init {
if (Loader.isModLoaded("techreborn") && allAvailable(BlockRubberLog)) {
Client.log(Level.INFO, "TechReborn rubber support initialized")
LogRegistry.addRegistry(TechRebornLogSupport)
if (ModList.get().isLoaded("techreborn") && allAvailable(BlockRubberLog)) {
BetterFoliage.log(Level.INFO, "TechReborn rubber support initialized")
LogRegistry.registries.add(TechRebornLogDiscovery)
BetterFoliage.blockSprites.providers.add(TechRebornLogDiscovery)
}
}
}
*/
class RubberLogInfo(
axis: EnumFacing.Axis?,
val spotDir: EnumFacing,
topTexture: TextureAtlasSprite,
bottomTexture: TextureAtlasSprite,
val spotTexture: TextureAtlasSprite,
sideTextures: List<TextureAtlasSprite>
axis: Axis?,
val spotDir: Direction,
topTexture: Sprite,
bottomTexture: Sprite,
val spotTexture: Sprite,
sideTextures: List<Sprite>
) : SimpleColumnInfo(axis, topTexture, bottomTexture, sideTextures) {
override val side: QuadIconResolver = { ctx: ShadingContext, idx: Int, quad: Quad ->
val worldFace = (if ((idx and 1) == 0) EnumFacing.SOUTH else EnumFacing.EAST).rotate(ctx.rotation)
override val side: QuadIconResolver = { ctx: CombinedContext, idx: Int, quad: Quad ->
val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.modelRotation)
if (worldFace == spotDir) spotTexture else {
val sideIdx = if (this.sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0
val sideIdx = if (this.sideTextures.size > 1) (ctx.semiRandom(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0
this.sideTextures[sideIdx]
}
}
class Key(override val logger: Logger, val axis: EnumFacing.Axis?, val spotDir: EnumFacing, val textures: List<String>): ModelRenderKey<ColumnTextureInfo> {
override fun resolveSprites(atlas: TextureMap) = RubberLogInfo(
axis,
spotDir,
atlas[textures[0]] ?: atlas.missingSprite,
atlas[textures[1]] ?: atlas.missingSprite,
atlas[textures[2]] ?: atlas.missingSprite,
textures.drop(3).map { atlas[it] ?: atlas.missingSprite }
)
}
}
object IC2LogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail
object IC2LogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? {
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock, and "state" blockstate property
if (!IC2RubberIntegration.BlockRubWood.isInstance(state.block)) return null
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null
val type = state.properties.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
if (!IC2RubberIntegration.BlockRubWood.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.firstOrNull() as Pair<BlockModel, ResourceLocation> ?: return null
val type = ctx.state.values.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
// logs with no rubber spot
if (blockLoc.derivesFrom(ResourceLocation("block/cube_column"))) {
val axis = when(type) {
"plain_y" -> EnumFacing.Axis.Y
"plain_x" -> EnumFacing.Axis.X
"plain_z" -> EnumFacing.Axis.Z
"plain_y" -> Axis.Y
"plain_x" -> Axis.X
"plain_z" -> Axis.Z
else -> null
}
val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) }
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTextureName(it) }
if (textureNames.any { it == "missingno" }) return null
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[2]}")
return SimpleColumnInfo.Key(logger, axis, textureNames)
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[1]}")
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(axis, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
// logs with rubber spot
val spotDir = when(type) {
"dry_north", "wet_north" -> EnumFacing.NORTH
"dry_south", "wet_south" -> EnumFacing.SOUTH
"dry_west", "wet_west" -> EnumFacing.WEST
"dry_east", "wet_east" -> EnumFacing.EAST
"dry_north", "wet_north" -> NORTH
"dry_south", "wet_south" -> SOUTH
"dry_west", "wet_west" -> WEST
"dry_east", "wet_east" -> EAST
else -> null
}
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTextureName(it) }
if (textureNames.any { it == "missingno" }) return null
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
return if (spotDir != null) RubberLogInfo.Key(logger, EnumFacing.Axis.Y, spotDir, textureNames) else SimpleColumnInfo.Key(logger, EnumFacing.Axis.Y, textureNames)
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
val upSprite = atlas.sprite(textureNames[0])
val downSprite = atlas.sprite(textureNames[1])
val sideSprite = atlas.sprite(textureNames[2])
val spotSprite = atlas.sprite(textureNames[3])
return if (spotDir != null) atlas.mapAfter {
RubberLogInfo(Axis.Y, spotDir, upSprite.get(), downSprite.get(), spotSprite.get(), listOf(sideSprite.get()))
} else atlas.mapAfter {
SimpleColumnInfo(Axis.Y, upSprite.get(), downSprite.get(), listOf(sideSprite.get()))
}
}
}
object TechRebornLogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail
/*
object TechRebornLogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? {
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock
if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(state.block)) return null
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null
if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.map { it as? Pair<BlockModel, ResourceLocation> }.firstOrNull() ?: return null
val hasSap = state.properties.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
val sapSide = state.properties.entries.find { it.key.getName() == "sapside" }?.value as? EnumFacing ?: return null
val hasSap = ctx.state.values.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
val sapSide = ctx.state.values.entries.find { it.key.getName() == "sapside" }?.value as? Direction ?: return null
logger.log(Level.DEBUG, "$logName: block state $state")
log("$logName: block state ${ctx.state}")
if (hasSap) {
val textureNames = listOf("end", "end", "sapside", "side").map { blockLoc.first.resolveTextureName(it) }
logger.log(Level.DEBUG, "$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
if (textureNames.all { it != "missingno" }) return RubberLogInfo.Key(logger, EnumFacing.Axis.Y, sapSide, textureNames)
val textureNames = listOf("end", "side", "sapside").map { blockLoc.first.resolveTextureName(it) }
log("$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
val sapSprite = atlas.sprite(textureNames[2])
return atlas.mapAfter {
RubberLogInfo(Axis.Y, sapSide, endSprite.get(), endSprite.get(), sapSprite.get(), listOf(sideSprite.get()))
}
}
} else {
val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) }
logger.log(Level.DEBUG, "$logName: end=${textureNames[0]}, side=${textureNames[2]}")
if (textureNames.all { it != "missingno" })return SimpleColumnInfo.Key(logger, EnumFacing.Axis.Y, textureNames)
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTextureName(it) }
log("$logName: end=${textureNames[0]}, side=${textureNames[1]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(Axis.Y, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
}
return null
}
}
}
*/

View File

@@ -1,81 +1,68 @@
package mods.betterfoliage.client.integration
import mods.betterfoliage.client.Client
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.loader.Refs
import mods.betterfoliage.client.texture.GrassRegistry
import mods.betterfoliage.client.texture.LeafRegistry
import mods.octarinecore.*
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.Block
import net.minecraft.block.BlockTallGrass
import net.minecraft.block.state.IBlockState
import mods.octarinecore.metaprog.get
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.init.Blocks
import net.minecraft.util.EnumBlockRenderType
import net.minecraft.util.EnumBlockRenderType.MODEL
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IEnviromentBlockReader
import org.apache.logging.log4j.Level.INFO
/**
* Integration for ShadersMod.
*/
@SideOnly(Side.CLIENT)
object ShadersModIntegration {
@JvmStatic val isAvailable = allAvailable(Refs.sVertexBuilder, Refs.pushEntity_state, Refs.pushEntity_num, Refs.popEntity)
@JvmStatic val isAvailable = allAvailable(SVertexBuilder, SVertexBuilder.pushState, SVertexBuilder.pushNum, SVertexBuilder.pop)
val grassDefaultBlockId = blockIdFor(Blocks.TALLGRASS.defaultState.withProperty(BlockTallGrass.TYPE, BlockTallGrass.EnumType.GRASS))
val leavesDefaultBlockId = blockIdFor(Blocks.LEAVES.defaultState)
fun blockIdFor(blockState: IBlockState) = Block.REGISTRY.getIDForObject(blockState.block).toLong() and 65535
val defaultLeaves = Blocks.OAK_LEAVES.defaultState
val defaultGrass = Blocks.GRASS.defaultState
// fun entityDataFor(blockState: IBlockState) =
// (Block.REGISTRY.getIDForObject(blockState.block).toLong() and 65535) //or
// ((blockState.renderType.ordinal.toLong() and 65535) shl 16) or
// (blockState.block.getMetaFromState(blockState).toLong() shl 32)
fun logEntityData(name: String, blockState: IBlockState) {
val blockId = Block.REGISTRY.getIDForObject(blockState.block).toLong() and 65535
val meta = blockState.renderType.ordinal.toLong() and 65535
val renderType = blockState.renderType.ordinal.toLong() and 65535
Client.log(INFO, "ShadersMod integration for $name")
Client.log(INFO, " blockState=$blockState")
Client.log(INFO, " blockId=$blockId, meta=$meta, type=$renderType")
}
/**
* Called from transformed ShadersMod code.
* @see mods.betterfoliage.loader.BetterFoliageTransformer
*/
@JvmStatic fun getBlockIdOverride(original: Long, blockState: IBlockState): Long {
if (Config.blocks.leavesClasses.matchesClass(blockState.block)) return Config.shaders.leavesId
if (Config.blocks.crops.matchesClass(blockState.block)) return Config.shaders.grassId
return original
@JvmStatic fun getBlockStateOverride(state: BlockState, world: IEnviromentBlockReader, pos: BlockPos): BlockState {
if (LeafRegistry[state, world, pos] != null) return defaultLeaves
if (BlockConfig.crops.matchesClass(state.block)) return defaultGrass
return state
}
init {
Client.log(INFO, "ShadersMod integration is ${if (isAvailable) "enabled" else "disabled" }")
BetterFoliage.log(INFO, "ShadersMod integration is ${if (isAvailable) "enabled" else "disabled" }")
}
inline fun renderAs(ctx: CombinedContext, renderType: BlockRenderType, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, ctx.state, renderType, enabled, func)
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(blockId: Long, renderType: EnumBlockRenderType, renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) {
val blockData = blockId or (renderType.ordinal shl 16).toLong()
if ((isAvailable && enabled)) {
val vertexBuilder = Refs.sVertexBuilder.get(renderer)!!
Refs.pushEntity_num.invoke(vertexBuilder, blockId)
inline fun renderAs(ctx: CombinedContext, state: BlockState, renderType: BlockRenderType, enabled: Boolean = true, func: ()->Unit) {
if (isAvailable && enabled) {
val buffer = ctx.renderCtx.renderBuffer
val sVertexBuilder = buffer[BufferBuilder_sVertexBuilder]
SVertexBuilder.pushState.invoke(sVertexBuilder, ctx.state, ctx.pos, ctx.world, buffer)
func()
Refs.popEntity.invoke(vertexBuilder)
SVertexBuilder.pop.invoke(sVertexBuilder)
} else {
func()
}
}
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(state: IBlockState, renderType: EnumBlockRenderType, renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) =
renderAs(blockIdFor(state), renderType, renderer, enabled, func)
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
inline fun grass(renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) =
renderAs(Config.shaders.grassId, MODEL, renderer, enabled, func)
inline fun grass(ctx: CombinedContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultGrass, MODEL, enabled, func)
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
inline fun leaves(renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) =
renderAs(Config.shaders.leavesId, MODEL, renderer, enabled, func)
inline fun leaves(ctx: CombinedContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultLeaves, MODEL, enabled, func)
}

View File

@@ -5,7 +5,7 @@ import mods.betterfoliage.client.texture.LeafParticleRegistry
import mods.betterfoliage.client.texture.LeafRegistry
import mods.octarinecore.PI2
import mods.octarinecore.client.render.AbstractEntityFX
import mods.octarinecore.client.render.HSB
import mods.octarinecore.client.render.lighting.HSB
import mods.octarinecore.common.Double3
import mods.octarinecore.minmax
import mods.octarinecore.random
@@ -15,18 +15,22 @@ import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
import net.minecraft.world.World
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.TickEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.TickEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraftforge.eventbus.api.SubscribeEvent
import org.lwjgl.opengl.GL11
import java.lang.Math.*
import java.util.*
import kotlin.math.abs
import kotlin.math.cos
import kotlin.math.sin
@SideOnly(Side.CLIENT)
class EntityFallingLeavesFX(world: World, pos: BlockPos) :
AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble() + 0.5) {
const val rotationFactor = PI2.toFloat() / 64.0f
class EntityFallingLeavesFX(
world: World, pos: BlockPos
) : AbstractEntityFX(
world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble() + 0.5
) {
companion object {
@JvmStatic val biomeBrightnessMultiplier = 0.5f
@@ -38,38 +42,40 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
var wasCollided = false
init {
particleMaxAge = MathHelper.floor(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
maxAge = MathHelper.floor(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
motionY = -Config.fallingLeaves.speed
particleScale = Config.fallingLeaves.size.toFloat() * 0.1f
val state = world.getBlockState(pos)
val blockColor = Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0)
val leafInfo = LeafRegistry[state, world, pos]
val blockColor = Minecraft.getInstance().blockColors.getColor(state, world, pos, 0)
if (leafInfo != null) {
particleTexture = leafInfo.particleTextures[rand.nextInt(1024)]
sprite = leafInfo.particleTextures[rand.nextInt(1024)]
calculateParticleColor(leafInfo.averageColor, blockColor)
} else {
particleTexture = LeafParticleRegistry["default"][rand.nextInt(1024)]
sprite = LeafParticleRegistry["default"][rand.nextInt(1024)]
setColor(blockColor)
}
}
override val isValid: Boolean get() = (particleTexture != null)
override val isValid: Boolean get() = (sprite != null)
override fun update() {
if (rand.nextFloat() > 0.95f) rotPositive = !rotPositive
if (particleAge > particleMaxAge - 20) particleAlpha = 0.05f * (particleMaxAge - particleAge)
if (age > maxAge - 20) particleAlpha = 0.05f * (maxAge - age)
if (onGround || wasCollided) {
velocity.setTo(0.0, 0.0, 0.0)
if (!wasCollided) {
particleAge = Math.max(particleAge, particleMaxAge - 20)
age = Math.max(age, maxAge - 20)
wasCollided = true
}
} else {
velocity.setTo(cos[particleRot], 0.0, sin[particleRot]).mul(Config.fallingLeaves.perturb)
.add(LeafWindTracker.current).add(0.0, -1.0, 0.0).mul(Config.fallingLeaves.speed)
particleRot = (particleRot + (if (rotPositive) 1 else -1)) and 63
particleAngle = rotationFactor * particleRot.toFloat()
}
}
@@ -96,7 +102,6 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
}
}
@SideOnly(Side.CLIENT)
object LeafWindTracker {
var random = Random()
val target = Double3.zero
@@ -108,7 +113,7 @@ object LeafWindTracker {
}
fun changeWind(world: World) {
nextChange = world.worldInfo.worldTime + 120 + random.nextInt(80)
nextChange = world.worldInfo.gameTime + 120 + random.nextInt(80)
val direction = PI2 * random.nextDouble()
val speed = abs(random.nextGaussian()) * Config.fallingLeaves.windStrength +
(if (!world.isRaining) 0.0 else abs(random.nextGaussian()) * Config.fallingLeaves.stormStrength)
@@ -117,9 +122,9 @@ object LeafWindTracker {
@SubscribeEvent
fun handleWorldTick(event: TickEvent.ClientTickEvent) {
if (event.phase == TickEvent.Phase.START) Minecraft.getMinecraft().world?.let { world ->
if (event.phase == TickEvent.Phase.START) Minecraft.getInstance().world?.let { world ->
// change target wind speed
if (world.worldInfo.worldTime >= nextChange) changeWind(world)
if (world.worldInfo.dayTime >= nextChange) changeWind(world)
// change current wind speed
val changeRate = if (world.isRaining) 0.015 else 0.005
@@ -132,5 +137,5 @@ object LeafWindTracker {
}
@SubscribeEvent
fun handleWorldLoad(event: WorldEvent.Load) { if (event.world.isRemote) changeWind(event.world) }
fun handleWorldLoad(event: WorldEvent.Load) { if (event.world.isRemote) changeWind(event.world.world) }
}

View File

@@ -1,22 +1,23 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.AbstractEntityFX
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.client.resource.ResourceHandler
import mods.octarinecore.common.Double3
import mods.octarinecore.forEachPairIndexed
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
import net.minecraft.world.World
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT)
class EntityRisingSoulFX(world: World, pos: BlockPos) :
AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.toDouble() + 0.5) {
@@ -26,14 +27,14 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
init {
motionY = 0.1
particleGravity = 0.0f
particleTexture = RisingSoulTextures.headIcons[rand.nextInt(256)]
particleMaxAge = MathHelper.floor((0.6 + 0.4 * rand.nextDouble()) * Config.risingSoul.lifetime * 20.0)
sprite = RisingSoulTextures.headIcons[rand.nextInt(256)]
maxAge = MathHelper.floor((0.6 + 0.4 * rand.nextDouble()) * Config.risingSoul.lifetime * 20.0)
}
override val isValid: Boolean get() = true
override fun update() {
val phase = (initialPhase + particleAge) % 64
val phase = (initialPhase + age) % 64
velocity.setTo(cos[phase] * Config.risingSoul.perturb, 0.1, sin[phase] * Config.risingSoul.perturb)
particleTrail.addFirst(currentPos.copy())
@@ -43,8 +44,8 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
}
override fun render(worldRenderer: BufferBuilder, partialTickTime: Float) {
var alpha = Config.risingSoul.opacity
if (particleAge > particleMaxAge - 40) alpha *= (particleMaxAge - particleAge) / 40.0f
var alpha = Config.risingSoul.opacity.toFloat()
if (age > maxAge - 40) alpha *= (maxAge - age) / 40.0f
renderParticleQuad(worldRenderer, partialTickTime,
size = Config.risingSoul.headSize * 0.25,
@@ -54,24 +55,19 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
var scale = Config.risingSoul.trailSize * 0.25
particleTrail.forEachPairIndexed { idx, current, previous ->
scale *= Config.risingSoul.sizeDecay
alpha *= Config.risingSoul.opacityDecay
alpha *= Config.risingSoul.opacityDecay.toFloat()
if (idx % Config.risingSoul.trailDensity == 0) renderParticleQuad(worldRenderer, partialTickTime,
currentPos = current,
prevPos = previous,
size = scale,
alpha = alpha,
icon = RisingSoulTextures.trackIcon.icon!!
icon = RisingSoulTextures.trackIcon
)
}
}
}
@SideOnly(Side.CLIENT)
object RisingSoulTextures : ResourceHandler(BetterFoliageMod.MOD_ID) {
val headIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/rising_soul_%d")
val trackIcon = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/soul_track")
override fun afterPreStitch() {
Client.log(INFO, "Registered ${headIcons.num} soul particle textures")
}
object RisingSoulTextures : ResourceHandler(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus, targetAtlas = Atlas.PARTICLES) {
val headIcons = spriteSet { idx -> ResourceLocation(BetterFoliageMod.MOD_ID, "rising_soul_$idx") }
val trackIcon by sprite(Identifier(BetterFoliageMod.MOD_ID, "soul_track"))
}

View File

@@ -3,10 +3,10 @@ package mods.betterfoliage.client.render
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.common.Double3
import mods.octarinecore.exchange
import net.minecraft.util.EnumFacing.*
import org.lwjgl.opengl.GL11
import net.minecraft.util.Direction.*
/** Weight of the same-side AO values on the outer edges of the 45deg chamfered column faces. */
const val chamferAffinity = 0.9f
@@ -25,10 +25,10 @@ fun Model.columnSide(radius: Double, yBottom: Double, yTop: Double, transform: (
verticalRectangle(x1 = 0.5 - radius, z1 = 0.5, x2 = 0.5 - halfRadius, z2 = 0.5 - halfRadius, yBottom = yBottom, yTop = yTop)
.clampUV(minU = 0.5 - radius)
.setAoShader(
faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming))
faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming.toFloat()))
)
.setAoShader(
faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming)),
faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming.toFloat())),
predicate = { v, vi -> vi == 1 || vi == 2}
)
).forEach { transform(it.setFlatShader(FaceFlat(SOUTH))).add() }
@@ -37,9 +37,9 @@ fun Model.columnSide(radius: Double, yBottom: Double, yTop: Double, transform: (
verticalRectangle(x1 = 0.5 - halfRadius, z1 = 0.5 - halfRadius, x2 = 0.5, z2 = 0.5 - radius, yBottom = yBottom, yTop = yTop)
.clampUV(maxU = radius - 0.5)
.setAoShader(
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming)))
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming.toFloat())))
.setAoShader(
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming)),
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming.toFloat())),
predicate = { v, vi -> vi == 0 || vi == 3}
),

View File

@@ -1,57 +1,42 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
import net.minecraft.tags.BlockTags
import net.minecraft.util.ResourceLocation
import net.minecraft.world.biome.Biome
import org.apache.logging.log4j.Level.DEBUG
@SideOnly(Side.CLIENT)
class RenderAlgae : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderAlgae : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val noise = simplexNoise()
val algaeIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_algae_%d")
val algaeModels = modelSet(64, RenderGrass.grassTopQuads(Config.algae.heightMin, Config.algae.heightMax))
val algaeIcons = spriteSet { idx -> ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_algae_$idx") }
val algaeModels = modelSet(64) { idx -> RenderGrass.grassTopQuads(Config.algae.heightMin, Config.algae.heightMax)(idx) }
override fun afterPreStitch() {
Client.log(INFO, "Registered ${algaeIcons.num} algae textures")
}
override fun isEligible(ctx: BlockContext) =
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.algae.enabled &&
ctx.blockState(up2).material == Material.WATER &&
ctx.blockState(up1).material == Material.WATER &&
Config.blocks.dirt.matchesClass(ctx.block) &&
ctx.biomeId in Config.algae.biomes &&
ctx.state(up2).material == Material.WATER &&
ctx.state(up1).material == Material.WATER &&
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
ctx.biome.category.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH || it == Biome.Category.RIVER } &&
noise[ctx.pos] < Config.algae.population
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer)
if (!layer.isCutout) return baseRender
modelRenderer.updateShading(Int3.zero, allFaces)
override fun render(ctx: CombinedContext) {
ctx.render()
if (!ctx.isCutout) return
val rand = ctx.semiRandomArray(3)
ShadersModIntegration.grass(renderer, Config.algae.shaderWind) {
modelRenderer.render(
renderer,
ShadersModIntegration.grass(ctx, Config.algae.shaderWind) {
ctx.render(
algaeModels[rand[2]],
Rotation.identity,
icon = { _, qi, _ -> algaeIcons[rand[qi and 1]]!! },
postProcess = noPost
icon = { _, qi, _ -> algaeIcons[rand[qi and 1]] }
)
}
return true
}
}

View File

@@ -1,43 +1,51 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.*
import mods.octarinecore.client.resource.ModelRenderRegistryConfigurable
import mods.octarinecore.common.Int3
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.common.config.SimpleBlockMatcher
import net.minecraft.block.BlockCactus
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.*
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
import net.minecraft.block.BlockState
import net.minecraft.block.CactusBlock
import net.minecraft.util.Direction.*
import org.apache.logging.log4j.Level.DEBUG
import java.util.concurrent.CompletableFuture
object StandardCactusRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail
override val matchClasses = SimpleBlockMatcher(BlockCactus::class.java)
object AsyncCactusDiscovery : ConfigurableModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override val matchClasses = SimpleBlockMatcher(CactusBlock::class.java)
override val modelTextures = listOf(ModelTextureList("block/cactus", "top", "bottom", "side"))
override fun processModel(state: IBlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, Axis.Y, textures)
init { MinecraftForge.EVENT_BUS.register(this) }
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
val sprites = textures.map { atlas.sprite(Identifier(it)) }
return atlas.mapAfter {
SimpleColumnInfo(
Axis.Y,
sprites[0].get(),
sprites[1].get(),
sprites.drop(2).map { it.get() }
)
}
}
fun init() {
BetterFoliage.blockSprites.providers.add(this)
}
}
@SideOnly(Side.CLIENT)
class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderCactus : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val cactusStemRadius = 0.4375
val cactusArmRotation = listOf(NORTH, SOUTH, EAST, WEST).map { Rotation.rot90[it.ordinal] }
val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus")
val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus_arm_%d")
val iconCross by sprite(Identifier(BetterFoliageMod.MOD_ID, "blocks/better_cactus"))
val iconArm = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_cactus_arm_$idx") }
val modelStem = model {
horizontalRectangle(x1 = -cactusStemRadius, x2 = cactusStemRadius, z1 = -cactusStemRadius, z2 = cactusStemRadius, y = 0.5)
@@ -67,45 +75,30 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
.toCross(UP) { it.move(xzDisk(modelIdx) * Config.cactus.hOffset) }.addAll()
}
override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${iconArm.num} cactus arm textures")
}
override fun isEligible(ctx: BlockContext): Boolean =
override fun isEligible(ctx: CombinedContext): Boolean =
Config.enabled && Config.cactus.enabled &&
Config.blocks.cactus.matchesClass(ctx.block)
AsyncCactusDiscovery[ctx] != null
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer
if (!layer.isCutout) return false
override val onlyOnCutout get() = true
// get AO data
modelRenderer.updateShading(Int3.zero, allFaces)
val icons = StandardCactusRegistry[ctx] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
override fun render(ctx: CombinedContext) {
val icons = AsyncCactusDiscovery[ctx]!!
modelRenderer.render(
renderer,
ctx.render(
modelStem.model,
Rotation.identity,
icon = { ctx, qi, q -> when(qi) {
0 -> icons.bottom(ctx, qi, q); 1 -> icons.top(ctx, qi, q); else -> icons.side(ctx, qi, q)
} },
postProcess = noPost
} }
)
modelRenderer.render(
renderer,
modelCross[ctx.random(0)],
Rotation.identity,
icon = { _, _, _ -> iconCross.icon!!},
postProcess = noPost
ctx.render(
modelCross[ctx.semiRandom(0)],
icon = { _, _, _ -> iconCross }
)
modelRenderer.render(
renderer,
modelArm[ctx.random(1)],
cactusArmRotation[ctx.random(2) % 4],
icon = { _, _, _ -> iconArm[ctx.random(3)]!!},
postProcess = noPost
ctx.render(
modelArm[ctx.semiRandom(1)],
cactusArmRotation[ctx.semiRandom(2) % 4],
icon = { _, _, _ -> iconArm[ctx.semiRandom(3)] }
)
return true
}
}

View File

@@ -2,35 +2,44 @@ package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.withOffset
import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.common.Int3
import mods.octarinecore.common.forgeDirsHorizontal
import mods.octarinecore.common.horizontalDirections
import mods.octarinecore.common.offset
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraft.tags.BlockTags
@SideOnly(Side.CLIENT)
class RenderConnectedGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
override fun isEligible(ctx: BlockContext) =
class RenderConnectedGrass : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.connectedGrass.enabled &&
Config.blocks.dirt.matchesClass(ctx.block) &&
Config.blocks.grassClasses.matchesClass(ctx.block(up1)) &&
(Config.connectedGrass.snowEnabled || !ctx.blockState(up2).isSnow)
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
GrassRegistry[ctx, up1] != null &&
(Config.connectedGrass.snowEnabled || !ctx.state(up2).isSnow)
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
override fun render(ctx: CombinedContext) {
// if the block sides are not visible anyway, render normally
if (forgeDirsHorizontal.all { ctx.blockState(it.offset).isOpaqueCube }) return renderWorldBlockBase(ctx, dispatcher, renderer, layer)
if (horizontalDirections.none { ctx.shouldSideBeRendered(it) }) {
ctx.render()
} else {
ctx.exchange(Int3.zero, up1).exchange(up1, up2).render()
}
}
}
if (ctx.isSurroundedBy { it.isOpaqueCube } ) return false
return ctx.withOffset(Int3.zero, up1) {
ctx.withOffset(up1, up2) {
renderWorldBlockBase(ctx, dispatcher, renderer, layer)
}
class RenderConnectedGrassLog : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.roundLogs.enabled && Config.roundLogs.connectGrass &&
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
LogRegistry[ctx, up1] != null
override fun render(ctx: CombinedContext) {
val grassDir = horizontalDirections.find { GrassRegistry[ctx, it.offset] != null }
if (grassDir == null) {
ctx.render()
} else {
ctx.exchange(Int3.zero, grassDir.offset).render()
}
}
}

View File

@@ -1,36 +0,0 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.withOffset
import mods.octarinecore.common.Int3
import mods.octarinecore.common.offset
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.*
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
@SideOnly(Side.CLIENT)
class RenderConnectedGrassLog : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val grassCheckDirs = listOf(EAST, WEST, NORTH, SOUTH)
override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.roundLogs.enabled && Config.roundLogs.connectGrass &&
Config.blocks.dirt.matchesClass(ctx.block) &&
Config.blocks.logClasses.matchesClass(ctx.block(up1))
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
val grassDir = grassCheckDirs.find {
Config.blocks.grassClasses.matchesClass(ctx.block(it.offset))
} ?: return renderWorldBlockBase(ctx, dispatcher, renderer, layer)
return ctx.withOffset(Int3.zero, grassDir.offset) {
renderWorldBlockBase(ctx, dispatcher, renderer, layer)
}
}
}

View File

@@ -1,30 +1,28 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.forgeDirOffsets
import mods.octarinecore.common.forgeDirs
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.common.allDirections
import mods.octarinecore.random
import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.Axis
import net.minecraft.util.EnumFacing.UP
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
import net.minecraft.tags.BlockTags
import net.minecraft.util.Direction.Axis
import net.minecraft.util.Direction.UP
import net.minecraft.util.ResourceLocation
import net.minecraft.world.biome.Biome
import org.apache.logging.log4j.Level.DEBUG
@SideOnly(Side.CLIENT)
class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderCoral : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val noise = simplexNoise()
val coralIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_coral_%d")
val crustIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_crust_%d")
val coralIcons = spriteSet { idx -> ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_coral_$idx") }
val crustIcons = spriteSet { idx -> ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_crust_$idx") }
val coralModels = modelSet(64) { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = 0.0, yTop = 1.0)
.scale(Config.coral.size).move(0.5 to UP)
@@ -40,38 +38,27 @@ class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
}
}
override fun afterPreStitch() {
Client.log(INFO, "Registered ${coralIcons.num} coral textures")
Client.log(INFO, "Registered ${crustIcons.num} coral crust textures")
}
override fun isEligible(ctx: BlockContext) =
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.coral.enabled &&
(ctx.blockState(up2).material == Material.WATER || Config.coral.shallowWater) &&
ctx.blockState(up1).material == Material.WATER &&
Config.blocks.sand.matchesClass(ctx.block) &&
ctx.biomeId in Config.coral.biomes &&
(ctx.state(up2).material == Material.WATER || Config.coral.shallowWater) &&
ctx.state(up1).material == Material.WATER &&
BlockTags.SAND.contains(ctx.state.block) &&
ctx.biome.category.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH } &&
noise[ctx.pos] < Config.coral.population
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer)
if (!layer.isCutout) return baseRender
override fun render(ctx: CombinedContext) {
val baseRender = ctx.render()
if (!ctx.isCutout) return
modelRenderer.updateShading(Int3.zero, allFaces)
forgeDirs.forEachIndexed { idx, face ->
if (!ctx.blockState(forgeDirOffsets[idx]).isOpaqueCube && blockContext.random(idx) < Config.coral.chance) {
var variation = blockContext.random(6)
modelRenderer.render(
renderer,
allDirections.forEachIndexed { idx, face ->
if (ctx.state(face).material == Material.WATER && ctx.semiRandom(idx) < Config.coral.chance) {
var variation = ctx.semiRandom(6)
ctx.render(
coralModels[variation++],
rotationFromUp[idx],
icon = { _, qi, _ -> if (qi == 4) crustIcons[variation]!! else coralIcons[variation + (qi and 1)]!!},
postProcess = noPost
icon = { _, qi, _ -> if (qi == 4) crustIcons[variation] else coralIcons[variation + (qi and 1)] }
)
}
}
return true
}
}

View File

@@ -1,27 +1,29 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCustomColors
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.texture.GeneratedGrass
import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.*
import mods.octarinecore.common.*
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.Model
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.fullCube
import mods.octarinecore.client.render.lighting.cornerAo
import mods.octarinecore.client.render.lighting.cornerFlat
import mods.octarinecore.client.render.lighting.faceOrientedAuto
import mods.octarinecore.common.Double3
import mods.octarinecore.common.allDirections
import mods.octarinecore.random
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumBlockRenderType
import net.minecraft.util.EnumBlockRenderType.MODEL
import net.minecraft.util.EnumFacing.Axis
import net.minecraft.util.EnumFacing.UP
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
import net.minecraft.tags.BlockTags
import net.minecraft.util.Direction.*
import org.apache.logging.log4j.Level.DEBUG
@SideOnly(Side.CLIENT)
class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderGrass : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
companion object {
@JvmStatic fun grassTopQuads(heightMin: Double, heightMax: Double): Model.(Int)->Unit = { modelIdx ->
@@ -36,92 +38,65 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val noise = simplexNoise()
val normalIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_grass_long_%d")
val snowedIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_grass_snowed_%d")
val normalGenIcon = iconStatic(Client.genGrass.generatedResource("minecraft:blocks/tallgrass", "snowed" to false))
val snowedGenIcon = iconStatic(Client.genGrass.generatedResource("minecraft:blocks/tallgrass", "snowed" to true))
val normalIcons = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_grass_long_$idx") }
val snowedIcons = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_grass_snowed_$idx") }
val normalGenIcon by sprite { GeneratedGrass(sprite = "minecraft:blocks/tall_grass_top", isSnowed = false).register(BetterFoliage.asyncPack) }
val snowedGenIcon by sprite { GeneratedGrass(sprite = "minecraft:blocks/tall_grass_top", isSnowed = true).register(BetterFoliage.asyncPack) }
val grassModels = modelSet(64, grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax))
val grassModels = modelSet(64) { idx -> grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax)(idx) }
override fun afterPreStitch() {
Client.log(INFO, "Registered ${normalIcons.num} grass textures")
Client.log(INFO, "Registered ${snowedIcons.num} snowed grass textures")
}
override fun isEligible(ctx: BlockContext) =
override fun isEligible(ctx: CombinedContext) =
Config.enabled &&
(Config.shortGrass.grassEnabled || Config.connectedGrass.enabled) &&
GrassRegistry[ctx] != null
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer
if (!layer.isCutout) return false
override val onlyOnCutout get() = true
val isConnected = ctx.block(down1).let {
Config.blocks.dirt.matchesClass(it) ||
Config.blocks.grassClasses.matchesClass(it)
}
val isSnowed = ctx.blockState(up1).isSnow
override fun render(ctx: CombinedContext) {
val isConnected = BlockTags.DIRT_LIKE.contains(ctx.state(DOWN).block) || GrassRegistry[ctx, down1] != null
val isSnowed = ctx.state(UP).isSnow
val connectedGrass = isConnected && Config.connectedGrass.enabled && (!isSnowed || Config.connectedGrass.snowEnabled)
val grass = GrassRegistry[ctx]
if (grass == null) {
// shouldn't happen
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
return renderWorldBlockBase(ctx, dispatcher, renderer, null)
}
val grass = GrassRegistry[ctx]!!
val blockColor = OptifineCustomColors.getBlockColor(ctx)
if (connectedGrass) {
// get full AO data
modelRenderer.updateShading(Int3.zero, allFaces)
// check occlusion
val isHidden = forgeDirs.map { ctx.blockState(it.offset).isOpaqueCube }
val isVisible = allDirections.map { ctx.shouldSideBeRendered(it) }
// render full grass block
ShadersModIntegration.renderAs(ctx.blockState(Int3.zero), MODEL, renderer) {
modelRenderer.render(
renderer,
fullCube,
quadFilter = { qi, _ -> !isHidden[qi] },
icon = { _, _, _ -> grass.grassTopTexture },
postProcess = { ctx, _, _, _, _ ->
rotateUV(2)
if (isSnowed) {
if (!ctx.aoEnabled) setGrey(1.4f)
} else if (ctx.aoEnabled && grass.overrideColor == null) multiplyColor(blockColor)
}
)
}
ctx.render(
fullCube,
quadFilter = { qi, _ -> isVisible[qi] },
icon = { _, _, _ -> grass.grassTopTexture },
postProcess = { ctx, _, _, _, _ ->
rotateUV(2)
if (isSnowed) {
if (!ctx.aoEnabled) setGrey(1.4f)
} else if (ctx.aoEnabled && grass.overrideColor == null) multiplyColor(blockColor)
}
)
} else {
renderWorldBlockBase(ctx, dispatcher, renderer, null)
// get AO data only for block top
modelRenderer.updateShading(Int3.zero, topOnly)
ctx.render()
}
if (!Config.shortGrass.grassEnabled) return true
if (isSnowed && !Config.shortGrass.snowEnabled) return true
if (ctx.blockState(up1).isOpaqueCube) return true
if (Config.shortGrass.population < 64 && noise[ctx.pos] >= Config.shortGrass.population) return true
if (!Config.shortGrass.grassEnabled) return
if (isSnowed && !Config.shortGrass.snowEnabled) return
if (ctx.offset(UP).isNormalCube) return
if (Config.shortGrass.population < 64 && noise[ctx.pos] >= Config.shortGrass.population) return
// render grass quads
val iconset = if (isSnowed) snowedIcons else normalIcons
val iconGen = if (isSnowed) snowedGenIcon else normalGenIcon
val rand = ctx.semiRandomArray(2)
ShadersModIntegration.grass(renderer, Config.shortGrass.shaderWind) {
modelRenderer.render(
renderer,
ShadersModIntegration.grass(ctx, Config.shortGrass.shaderWind) {
ctx.render(
grassModels[rand[0]],
Rotation.identity,
ctx.blockCenter + (if (isSnowed) snowOffset else Double3.zero),
icon = { _, qi, _ -> if (Config.shortGrass.useGenerated) iconGen.icon!! else iconset[rand[qi and 1]]!! },
translation = ctx.blockCenter + (if (isSnowed) snowOffset else Double3.zero),
icon = { _, qi, _ -> if (Config.shortGrass.useGenerated) iconGen else iconset[rand[qi and 1]] },
postProcess = { _, _, _, _, _ -> if (isSnowed) setGrey(1.0f) else multiplyColor(grass.overrideColor ?: blockColor) }
)
}
return true
}
}

View File

@@ -1,31 +1,27 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCustomColors
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.texture.LeafRegistry
import mods.octarinecore.PI2
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.lighting.FlatOffset
import mods.octarinecore.client.render.lighting.cornerAoMaxGreen
import mods.octarinecore.client.render.lighting.edgeOrientedAuto
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.allDirections
import mods.octarinecore.common.vec
import mods.octarinecore.random
import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.DOWN
import net.minecraft.util.EnumFacing.UP
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraft.util.Direction.UP
import java.lang.Math.cos
import java.lang.Math.sin
@SideOnly(Side.CLIENT)
class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderLeaves : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val leavesModel = model {
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
@@ -34,7 +30,7 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
.scale(Config.leaves.size)
.toCross(UP).addAll()
}
val snowedIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_leaves_snowed_%d")
val snowedIcon = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_leaves_snowed_$idx") }
val perturbs = vectorSet(64) { idx ->
val angle = PI2 * idx / 64.0
@@ -42,36 +38,28 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
UP.vec * random(-1.0, 1.0) * Config.leaves.vOffset
}
override fun isEligible(ctx: BlockContext) =
override fun isEligible(ctx: CombinedContext) =
Config.enabled &&
Config.leaves.enabled &&
LeafRegistry[ctx] != null &&
!(Config.leaves.hideInternal && ctx.isSurroundedBy { it.isFullCube || it.material == Material.LEAVES } )
!(Config.leaves.hideInternal && allDirections.all { ctx.offset(it).isNormalCube } )
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
val isSnowed = ctx.blockState(up1).material.let {
it == Material.SNOW || it == Material.CRAFTED_SNOW
}
val leafInfo = LeafRegistry[ctx]
if (leafInfo == null) {
// shouldn't happen
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
return renderWorldBlockBase(ctx, dispatcher, renderer, layer)
}
override val onlyOnCutout get() = true
override fun render(ctx: CombinedContext) {
val isSnowed = ctx.state(UP).isSnow
val leafInfo = LeafRegistry[ctx]!!
val blockColor = OptifineCustomColors.getBlockColor(ctx)
renderWorldBlockBase(ctx, dispatcher, renderer, layer)
if (!layer.isCutout) return true
ctx.render(force = true)
modelRenderer.updateShading(Int3.zero, allFaces)
ShadersModIntegration.leaves(renderer) {
ShadersModIntegration.leaves(ctx) {
val rand = ctx.semiRandomArray(2)
(if (Config.leaves.dense) denseLeavesRot else normalLeavesRot).forEach { rotation ->
modelRenderer.render(
renderer,
ctx.render(
leavesModel.model,
rotation,
ctx.blockCenter + perturbs[rand[0]],
translation = ctx.blockCenter + perturbs[rand[0]],
icon = { _, _, _ -> leafInfo.roundLeafTexture },
postProcess = { _, _, _, _, _ ->
rotateUV(rand[1])
@@ -79,16 +67,12 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
}
)
}
if (isSnowed && Config.leaves.snowEnabled) modelRenderer.render(
renderer,
if (isSnowed && Config.leaves.snowEnabled) ctx.render(
leavesModel.model,
Rotation.identity,
ctx.blockCenter + perturbs[rand[0]],
icon = { _, _, _ -> snowedIcon[rand[1]]!! },
translation = ctx.blockCenter + perturbs[rand[0]],
icon = { _, _, _ -> snowedIcon[rand[1]] },
postProcess = whitewash
)
}
return true
}
}

View File

@@ -1,23 +1,21 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.*
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.lighting.FlatOffsetNoColor
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.DOWN
import net.minecraft.util.EnumFacing.UP
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.UP
import org.apache.logging.log4j.Level.DEBUG
@SideOnly(Side.CLIENT)
class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderLilypad : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val rootModel = model {
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -1.5, yTop = -0.5)
@@ -30,50 +28,32 @@ class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
.setFlatShader(FlatOffsetNoColor(Int3.zero))
.toCross(UP).addAll()
}
val rootIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_lilypad_roots_%d")
val flowerIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_lilypad_flower_%d")
val rootIcon = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_lilypad_roots_$idx") }
val flowerIcon = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_lilypad_flower_$idx") }
val perturbs = vectorSet(64) { modelIdx -> xzDisk(modelIdx) * Config.lilypad.hOffset }
override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${rootIcon.num} lilypad root textures")
Client.log(Level.INFO, "Registered ${flowerIcon.num} lilypad flower textures")
}
override fun isEligible(ctx: BlockContext): Boolean =
override fun isEligible(ctx: CombinedContext): Boolean =
Config.enabled && Config.lilypad.enabled &&
Config.blocks.lilypad.matchesClass(ctx.block)
BlockConfig.lilypad.matchesClass(ctx.state.block)
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer
if (!layer.isCutout) return false
renderWorldBlockBase(ctx, dispatcher, renderer, null)
modelRenderer.updateShading(Int3.zero, allFaces)
override fun render(ctx: CombinedContext) {
ctx.render()
val rand = ctx.semiRandomArray(5)
ShadersModIntegration.grass(renderer) {
modelRenderer.render(
renderer,
ShadersModIntegration.grass(ctx) {
ctx.render(
rootModel.model,
Rotation.identity,
ctx.blockCenter.add(perturbs[rand[2]]),
translation = ctx.blockCenter.add(perturbs[rand[2]]),
forceFlat = true,
icon = { ctx, qi, q -> rootIcon[rand[qi and 1]]!! },
postProcess = noPost
icon = { ctx, qi, q -> rootIcon[rand[qi and 1]] }
)
}
if (rand[3] < Config.lilypad.flowerChance) modelRenderer.render(
renderer,
if (rand[3] < Config.lilypad.flowerChance) ctx.render(
flowerModel.model,
Rotation.identity,
ctx.blockCenter.add(perturbs[rand[4]]),
translation = ctx.blockCenter.add(perturbs[rand[4]]),
forceFlat = true,
icon = { _, _, _ -> flowerIcon[rand[0]]!! },
postProcess = noPost
icon = { _, _, _ -> flowerIcon[rand[0]] }
)
return true
}
}

View File

@@ -1,30 +1,33 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.AbstractRenderColumn
import mods.betterfoliage.client.render.column.ColumnRenderLayer
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.octarinecore.client.render.BlockContext
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.tryDefault
import net.minecraft.block.BlockLog
import net.minecraft.block.state.IBlockState
import net.minecraft.util.EnumFacing.Axis
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraft.block.BlockState
import net.minecraft.block.LogBlock
import net.minecraft.util.Direction.Axis
import org.apache.logging.log4j.Level
import java.util.concurrent.CompletableFuture
class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
override val addToCutout: Boolean get() = false
override val renderOnCutout: Boolean get() = false
override fun isEligible(ctx: BlockContext) =
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.roundLogs.enabled &&
Config.blocks.logClasses.matchesClass(ctx.block)
LogRegistry[ctx] != null
override val overlayLayer = RoundLogOverlayLayer()
override val connectPerpendicular: Boolean get() = Config.roundLogs.connectPerpendicular
@@ -37,26 +40,37 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
class RoundLogOverlayLayer : ColumnRenderLayer() {
override val registry: ModelRenderRegistry<ColumnTextureInfo> get() = LogRegistry
override val blockPredicate = { state: IBlockState -> Config.blocks.logClasses.matchesClass(state.block) }
override val surroundPredicate = { state: IBlockState -> state.isOpaqueCube && !Config.blocks.logClasses.matchesClass(state.block) }
override val blockPredicate = { state: BlockState -> BlockConfig.logBlocks.matchesClass(state.block) }
override val connectSolids: Boolean get() = Config.roundLogs.connectSolids
override val lenientConnect: Boolean get() = Config.roundLogs.lenientConnect
override val defaultToY: Boolean get() = Config.roundLogs.defaultY
}
@SideOnly(Side.CLIENT)
object LogRegistry : ModelRenderRegistryRoot<ColumnTextureInfo>()
object StandardLogRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses
override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list
override fun processModel(state: IBlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, getAxis(state), textures)
object AsyncLogDiscovery : ConfigurableModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.logBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.logModels.modelList
fun getAxis(state: IBlockState): Axis? {
val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString()
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo> {
val axis = getAxis(state)
logger.log(Level.DEBUG, "$logName: axis $axis")
val spriteList = textures.map { atlas.sprite(Identifier(it)) }
return atlas.mapAfter {
SimpleColumnInfo(
axis,
spriteList[0].get(),
spriteList[1].get(),
spriteList.drop(2).map { it.get() }
)
}
}
fun getAxis(state: BlockState): Axis? {
val axis = tryDefault(null) { state.get(LogBlock.AXIS).toString() } ?:
state.values.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString()
return when (axis) {
"x" -> Axis.X
"y" -> Axis.Y
@@ -64,4 +78,9 @@ object StandardLogRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>(
else -> null
}
}
fun init() {
LogRegistry.registries.add(this)
BetterFoliage.blockSprites.providers.add(this)
}
}

View File

@@ -1,57 +1,42 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.modelRenderer
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.noPost
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Rotation
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
import net.minecraft.util.Direction.UP
import org.apache.logging.log4j.Level.DEBUG
@SideOnly(Side.CLIENT)
class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderMycelium : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val myceliumIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_mycel_%d")
val myceliumModel = modelSet(64, RenderGrass.grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax))
val myceliumIcon = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_mycel_$idx") }
val myceliumModel = modelSet(64) { idx -> RenderGrass.grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax)(idx) }
override fun afterPreStitch() {
Client.log(INFO, "Registered ${myceliumIcon.num} mycelium textures")
}
override fun isEligible(ctx: BlockContext): Boolean {
override fun isEligible(ctx: CombinedContext): Boolean {
if (!Config.enabled || !Config.shortGrass.myceliumEnabled) return false
return Config.blocks.mycelium.matchesClass(ctx.block)
return BlockConfig.mycelium.matchesClass(ctx.state.block)
}
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer
if (!layer.isCutout) return false
val isSnowed = ctx.blockState(up1).isSnow
renderWorldBlockBase(ctx, dispatcher, renderer, null)
if (isSnowed && !Config.shortGrass.snowEnabled) return true
if (ctx.blockState(up1).isOpaqueCube) return true
override fun render(ctx: CombinedContext) {
ctx.render()
if (!ctx.isCutout) return
val isSnowed = ctx.state(UP).isSnow
if (isSnowed && !Config.shortGrass.snowEnabled) return
if (ctx.offset(UP).isNormalCube) return
val rand = ctx.semiRandomArray(2)
modelRenderer.render(
renderer,
ctx.render(
myceliumModel[rand[0]],
Rotation.identity,
ctx.blockCenter + (if (isSnowed) snowOffset else Double3.zero),
icon = { _, qi, _ -> myceliumIcon[rand[qi and 1]]!! },
translation = ctx.blockCenter + (if (isSnowed) snowOffset else Double3.zero),
icon = { _, qi, _ -> myceliumIcon[rand[qi and 1]] },
postProcess = if (isSnowed) whitewash else noPost
)
return true
}
}

View File

@@ -1,24 +1,22 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.random
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.*
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
import net.minecraft.block.Blocks
import net.minecraft.util.Direction.Axis
import net.minecraft.util.Direction.*
import org.apache.logging.log4j.Level.DEBUG
@SideOnly(Side.CLIENT)
class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderNetherrack : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val netherrackIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_netherrack_%d")
val netherrackIcon = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_netherrack_$idx") }
val netherrackModel = modelSet(64) { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yTop = -0.5,
yBottom = -0.5 - random(Config.netherrack.heightMin, Config.netherrack.heightMax))
@@ -28,32 +26,18 @@ class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID)
}
override fun afterPreStitch() {
Client.log(INFO, "Registered ${netherrackIcon.num} netherrack textures")
}
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.netherrack.enabled && ctx.state.block == Blocks.NETHERRACK
override fun isEligible(ctx: BlockContext): Boolean {
if (!Config.enabled || !Config.netherrack.enabled) return false
return Config.blocks.netherrack.matchesClass(ctx.block)
}
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer)
if (!layer.isCutout) return baseRender
if (ctx.blockState(down1).isOpaqueCube) return baseRender
modelRenderer.updateShading(Int3.zero, allFaces)
override fun render(ctx: CombinedContext) {
ctx.render()
if (!ctx.isCutout) return
if (ctx.offset(DOWN).isNormalCube) return
val rand = ctx.semiRandomArray(2)
modelRenderer.render(
renderer,
ctx.render(
netherrackModel[rand[0]],
Rotation.identity,
icon = { _, qi, _ -> netherrackIcon[rand[qi and 1]]!! },
postProcess = noPost
icon = { _, qi, _ -> netherrackIcon[rand[qi and 1]] }
)
return true
}
}

View File

@@ -1,27 +1,28 @@
package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.lighting.FlatOffsetNoColor
import mods.octarinecore.client.resource.CenteredSprite
import mods.octarinecore.random
import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.UP
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
import net.minecraft.tags.BlockTags
import net.minecraft.util.Direction.UP
import org.apache.logging.log4j.Level.DEBUG
@SideOnly(Side.CLIENT)
class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
class RenderReeds : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val noise = simplexNoise()
val reedIcons = iconSet(Client.genReeds.generatedResource("${BetterFoliageMod.LEGACY_DOMAIN}:blocks/better_reed_%d"))
val reedIcons = spriteSetTransformed(
check = { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_reed_$idx")},
register = { CenteredSprite(it).register(BetterFoliage.asyncPack) }
)
val reedModels = modelSet(64) { modelIdx ->
val height = random(Config.reed.heightMin, Config.reed.heightMax)
val waterline = 0.875f
@@ -40,35 +41,27 @@ class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
}
}
override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${reedIcons.num} reed textures")
}
override fun isEligible(ctx: BlockContext) =
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.reed.enabled &&
ctx.blockState(up2).material == Material.AIR &&
ctx.blockState(up1).material == Material.WATER &&
Config.blocks.dirt.matchesClass(ctx.block) &&
ctx.biomeId in Config.reed.biomes &&
ctx.state(up2).material == Material.AIR &&
ctx.state(UP).material == Material.WATER &&
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
ctx.biome.let { it.downfall > Config.reed.minBiomeRainfall && it.defaultTemperature >= Config.reed.minBiomeTemp } &&
noise[ctx.pos] < Config.reed.population
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer)
if (!layer.isCutout) return baseRender
override val onlyOnCutout get() = false
modelRenderer.updateShading(Int3.zero, allFaces)
override fun render(ctx: CombinedContext) {
ctx.render()
if (!ctx.isCutout) return
val iconVar = ctx.random(1)
ShadersModIntegration.grass(renderer, Config.reed.shaderWind) {
modelRenderer.render(
renderer,
reedModels[ctx.random(0)],
Rotation.identity,
val iconVar = ctx.semiRandom(1)
ShadersModIntegration.grass(ctx, Config.reed.shaderWind) {
ctx.render(
reedModels[ctx.semiRandom(0)],
forceFlat = true,
icon = { _, _, _ -> reedIcons[iconVar]!! },
postProcess = noPost
icon = { _, _, _ -> reedIcons[iconVar] }
)
}
return true
}
}

View File

@@ -2,17 +2,20 @@
package mods.betterfoliage.client.render
import mods.octarinecore.PI2
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.Model
import mods.octarinecore.client.render.lighting.PostProcessLambda
import mods.octarinecore.client.render.Quad
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.times
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.material.Material
import net.minecraft.block.state.IBlockState
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing
import net.minecraft.util.EnumFacing.*
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import kotlin.math.cos
import kotlin.math.sin
val up1 = Int3(1 to UP)
val up2 = Int3(2 to UP)
@@ -25,15 +28,15 @@ val denseLeavesRot = arrayOf(Rotation.identity, Rotation.rot90[EAST.ordinal], Ro
val whitewash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.4f) }
val greywash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.0f) }
val IBlockState.isSnow: Boolean get() = material.let { it == Material.SNOW || it == Material.CRAFTED_SNOW }
val BlockState.isSnow: Boolean get() = material.let { it == Material.SNOW }
fun Quad.toCross(rotAxis: EnumFacing, trans: (Quad)->Quad) =
fun Quad.toCross(rotAxis: Direction, trans: (Quad)->Quad) =
(0..3).map { rotIdx ->
trans(rotate(Rotation.rot90[rotAxis.ordinal] * rotIdx).mirrorUV(rotIdx > 1, false))
}
fun Quad.toCross(rotAxis: EnumFacing) = toCross(rotAxis) { it }
fun Quad.toCross(rotAxis: Direction) = toCross(rotAxis) { it }
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(Math.cos(it), 0.0, Math.sin(it)) }
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(cos(it), 0.0, sin(it)) }
val rotationFromUp = arrayOf(
Rotation.rot90[EAST.ordinal] * 2,
@@ -58,5 +61,5 @@ fun Model.mix(first: Model, second: Model, predicate: (Int)->Boolean) {
val BlockRenderLayer.isCutout: Boolean get() = (this == BlockRenderLayer.CUTOUT) || (this == BlockRenderLayer.CUTOUT_MIPPED)
fun IBlockState.canRenderInLayer(layer: BlockRenderLayer) = this.block.canRenderInLayer(this, layer)
fun IBlockState.canRenderInCutout() = this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT) || this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT_MIPPED)
fun BlockState.canRenderInLayer(layer: BlockRenderLayer) = this.block.canRenderInLayer(this, layer)
fun BlockState.canRenderInCutout() = this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT) || this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT_MIPPED)

View File

@@ -1,33 +1,26 @@
package mods.betterfoliage.client.render.column
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.chunk.ChunkOverlayLayer
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration.renderAs
import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.octarinecore.client.render.*
import mods.octarinecore.client.resource.ModelRenderRegistry
import mods.octarinecore.common.*
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumBlockRenderType
import net.minecraft.util.EnumBlockRenderType.MODEL
import net.minecraft.util.EnumFacing.*
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.Model
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.noPost
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.face
import mods.octarinecore.common.rot
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.util.Direction.*
import net.minecraftforge.eventbus.api.IEventBus
@SideOnly(Side.CLIENT)
@Suppress("NOTHING_TO_INLINE")
abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandler(modId) {
abstract class AbstractRenderColumn(modId: String, modBus: IEventBus) : RenderDecorator(modId, modBus) {
/** The rotations necessary to bring the models in position for the 4 quadrants */
val quadrantRotations = Array(4) { Rotation.rot90[UP.ordinal] * it }
@@ -98,28 +91,25 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE))
@Suppress("NON_EXHAUSTIVE_WHEN")
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
override fun render(ctx: CombinedContext) {
val roundLog = ChunkOverlayManager.get(overlayLayer, ctx.world!!, ctx.pos)
val roundLog = ChunkOverlayManager.get(overlayLayer, ctx)
when(roundLog) {
ColumnLayerData.SkipRender -> return true
ColumnLayerData.NormalRender -> return renderWorldBlockBase(ctx, dispatcher, renderer, null)
ColumnLayerData.SkipRender -> return
ColumnLayerData.NormalRender -> return ctx.render()
ColumnLayerData.ResolveError, null -> {
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
return renderWorldBlockBase(ctx, dispatcher, renderer, null)
BetterFoliage.logRenderError(ctx.state, ctx.pos)
return ctx.render()
}
}
// if log axis is not defined and "Default to vertical" config option is not set, render normally
if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) {
return renderWorldBlockBase(ctx, dispatcher, renderer, null)
return ctx.render()
}
// get AO data
modelRenderer.updateShading(Int3.zero, allFaces)
val baseRotation = rotationFromUp[((roundLog.column.axis ?: Axis.Y) to AxisDirection.POSITIVE).face.ordinal]
renderAs(ctx.blockState(Int3.zero), MODEL, renderer) {
renderAs(ctx, MODEL) {
quadrantRotations.forEachIndexed { idx, quadrantRotation ->
// set rotation for the current quadrant
val rotation = baseRotation + quadrantRotation
@@ -141,8 +131,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
else -> null
}
if (sideModel != null) modelRenderer.render(
renderer,
if (sideModel != null) ctx.render(
sideModel,
rotation,
icon = roundLog.column.side,
@@ -195,8 +184,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
}
}
if (upModel != null) modelRenderer.render(
renderer,
if (upModel != null) ctx.render(
upModel,
rotation,
icon = upIcon,
@@ -206,8 +194,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
}
}
)
if (downModel != null) modelRenderer.render(
renderer,
if (downModel != null) ctx.render(
downModel,
rotation,
icon = downIcon,
@@ -219,6 +206,5 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
)
}
}
return true
}
}

View File

@@ -2,23 +2,20 @@ package mods.betterfoliage.client.render.column
import mods.betterfoliage.client.chunk.ChunkOverlayLayer
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.chunk.dimType
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.client.render.rotationFromUp
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.BlockCtx
import mods.octarinecore.client.resource.ModelRenderRegistry
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.face
import mods.octarinecore.common.plus
import net.minecraft.block.state.IBlockState
import net.minecraft.util.EnumFacing
import mods.octarinecore.common.*
import net.minecraft.block.BlockState
import net.minecraft.util.Direction.Axis
import net.minecraft.util.Direction.AxisDirection
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import net.minecraft.world.IEnviromentBlockReader
/** Index of SOUTH-EAST quadrant. */
const val SE = 0
@@ -32,13 +29,11 @@ const val SW = 3
/**
* Sealed class hierarchy for all possible render outcomes
*/
@SideOnly(Side.CLIENT)
sealed class ColumnLayerData {
/**
* Data structure to cache texture and world neighborhood data relevant to column rendering
*/
@Suppress("ArrayInDataClass") // not used in comparisons anywhere
@SideOnly(Side.CLIENT)
data class SpecialRender(
val column: ColumnTextureInfo,
val upType: BlockType,
@@ -52,15 +47,12 @@ sealed class ColumnLayerData {
}
/** Column block should not be rendered at all */
@SideOnly(Side.CLIENT)
object SkipRender : ColumnLayerData()
/** Column block must be rendered normally */
@SideOnly(Side.CLIENT)
object NormalRender : ColumnLayerData()
/** Error while resolving render data, column block must be rendered normally */
@SideOnly(Side.CLIENT)
object ResolveError : ColumnLayerData()
}
@@ -68,29 +60,26 @@ sealed class ColumnLayerData {
abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
abstract val registry: ModelRenderRegistry<ColumnTextureInfo>
abstract val blockPredicate: (IBlockState)->Boolean
abstract val surroundPredicate: (IBlockState) -> Boolean
abstract val blockPredicate: (BlockState)->Boolean
abstract val connectSolids: Boolean
abstract val lenientConnect: Boolean
abstract val defaultToY: Boolean
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
override fun onBlockUpdate(world: IBlockAccess, pos: BlockPos) {
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(this, pos + offset) }
override fun onBlockUpdate(world: IEnviromentBlockReader, pos: BlockPos) {
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(world.dimType, this, pos + offset) }
}
override fun calculate(world: IBlockAccess, pos: BlockPos) = calculate(BlockContext(world, pos))
fun calculate(ctx: BlockContext): ColumnLayerData {
if (ctx.isSurroundedBy(surroundPredicate)) return ColumnLayerData.SkipRender
override fun calculate(ctx: BlockCtx): ColumnLayerData {
if (allDirections.all { ctx.offset(it).isNormalCube }) return ColumnLayerData.SkipRender
val columnTextures = registry[ctx] ?: return ColumnLayerData.ResolveError
// if log axis is not defined and "Default to vertical" config option is not set, render normally
val logAxis = columnTextures.axis ?: if (defaultToY) EnumFacing.Axis.Y else return ColumnLayerData.NormalRender
val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender
// check log neighborhood
val baseRotation = rotationFromUp[(logAxis to EnumFacing.AxisDirection.POSITIVE).face.ordinal]
val baseRotation = rotationFromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0))
@@ -109,7 +98,7 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
}
/** Fill the array of [QuadrantType]s based on the blocks to the sides of this one. */
fun Array<QuadrantType>.checkNeighbors(ctx: BlockContext, rotation: Rotation, logAxis: EnumFacing.Axis, yOff: Int): Array<QuadrantType> {
fun Array<QuadrantType>.checkNeighbors(ctx: BlockCtx, rotation: Rotation, logAxis: Axis, yOff: Int): Array<QuadrantType> {
val blkS = ctx.blockType(rotation, logAxis, Int3(0, yOff, 1))
val blkE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 0))
val blkN = ctx.blockType(rotation, logAxis, Int3(0, yOff, -1))
@@ -176,13 +165,13 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
/**
* Get the type of the block at the given offset in a rotated reference frame.
*/
fun BlockContext.blockType(rotation: Rotation, axis: EnumFacing.Axis, offset: Int3): ColumnLayerData.SpecialRender.BlockType {
fun BlockCtx.blockType(rotation: Rotation, axis: Axis, offset: Int3): ColumnLayerData.SpecialRender.BlockType {
val offsetRot = offset.rotate(rotation)
val state = blockState(offsetRot)
val state = state(offsetRot)
return if (!blockPredicate(state)) {
if (state.isOpaqueCube) SOLID else NONSOLID
if (offset(offsetRot).isNormalCube) SOLID else NONSOLID
} else {
(registry[state, world!!, pos + offsetRot]?.axis ?: if (Config.roundLogs.defaultY) EnumFacing.Axis.Y else null)?.let {
(registry[state, world, pos + offsetRot]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
if (it == axis) PARALLEL else PERPENDICULAR
} ?: SOLID
}

View File

@@ -1,28 +1,19 @@
package mods.betterfoliage.client.render.column
import mods.octarinecore.client.render.QuadIconResolver
import mods.octarinecore.client.render.blockContext
import mods.octarinecore.client.resource.ModelRenderKey
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.render.lighting.QuadIconResolver
import mods.octarinecore.common.rotate
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Logger
import net.minecraft.util.Direction.*
@SideOnly(Side.CLIENT)
interface ColumnTextureInfo {
val axis: EnumFacing.Axis?
val axis: Axis?
val top: QuadIconResolver
val bottom: QuadIconResolver
val side: QuadIconResolver
}
@SideOnly(Side.CLIENT)
open class SimpleColumnInfo(
override val axis: EnumFacing.Axis?,
override val axis: Axis?,
val topTexture: TextureAtlasSprite,
val bottomTexture: TextureAtlasSprite,
val sideTextures: List<TextureAtlasSprite>
@@ -34,17 +25,8 @@ open class SimpleColumnInfo(
override val top: QuadIconResolver = { _, _, _ -> topTexture }
override val bottom: QuadIconResolver = { _, _, _ -> bottomTexture }
override val side: QuadIconResolver = { ctx, idx, _ ->
val worldFace = (if ((idx and 1) == 0) EnumFacing.SOUTH else EnumFacing.EAST).rotate(ctx.rotation)
val sideIdx = if (sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size else 0
val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.modelRotation)
val sideIdx = if (sideTextures.size > 1) (ctx.semiRandom(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size else 0
sideTextures[sideIdx]
}
class Key(override val logger: Logger, val axis: EnumFacing.Axis?, val textures: List<String>) : ModelRenderKey<ColumnTextureInfo> {
override fun resolveSprites(atlas: TextureMap) = SimpleColumnInfo(
axis,
atlas[textures[0]] ?: atlas.missingSprite,
atlas[textures[1]] ?: atlas.missingSprite,
textures.drop(2).map { atlas[it] ?: atlas.missingSprite }
)
}
}

View File

@@ -0,0 +1,10 @@
package mods.betterfoliage.client.resource
import net.minecraft.client.renderer.model.ModelResourceLocation
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
typealias Identifier = ResourceLocation
typealias ModelIdentifier = ModelResourceLocation
typealias Sprite = TextureAtlasSprite

View File

@@ -1,7 +1,8 @@
package mods.betterfoliage.client.texture
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.resource.*
import net.minecraft.util.ResourceLocation
import net.minecraft.resources.IResourceManager
import java.awt.image.BufferedImage
/**
@@ -10,13 +11,13 @@ import java.awt.image.BufferedImage
*
* @param[domain] Resource domain of generator
*/
class GrassGenerator(domain: String) : TextureGenerator(domain) {
data class GeneratedGrass(val sprite: Identifier, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) {
constructor(sprite: String, isSnowed: Boolean) : this(Identifier(sprite), isSnowed)
override fun generate(params: ParameterList): BufferedImage? {
val target = targetResource(params)!!
val isSnowed = params["snowed"]?.toBoolean() ?: false
fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
val baseTexture = resourceManager[target.second]?.loadImage() ?: return null
fun draw(resourceManager: IResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = result.createGraphics()
@@ -25,7 +26,7 @@ class GrassGenerator(domain: String) : TextureGenerator(domain) {
val frames = baseTexture.height / size
// iterate all frames
for (frame in 0 .. frames - 1) {
for (frame in 0 until frames) {
val baseFrame = baseTexture.getSubimage(0, size * frame, size, size)
val grassFrame = BufferedImage(size, size, BufferedImage.TYPE_4BYTE_ABGR)
@@ -39,12 +40,11 @@ class GrassGenerator(domain: String) : TextureGenerator(domain) {
}
// blend with white if snowed
if (isSnowed && target.first == ResourceType.COLOR) {
if (isSnowed) {
for (x in 0..result.width - 1) for (y in 0..result.height - 1) {
result[x, y] = blendRGB(result[x, y], 16777215, 2, 3)
}
}
return result
return result.bytes
}
}
}

View File

@@ -2,7 +2,8 @@ package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliageMod
import mods.octarinecore.client.resource.*
import mods.octarinecore.stripStart
import net.minecraft.resources.IResource
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage
@@ -10,22 +11,17 @@ import java.awt.image.BufferedImage
* Generate round leaf textures from leaf block textures.
* The base texture is tiled 2x2, then parts of it are made transparent by applying a mask to the alpha channel.
*
* Generator parameter _type_: Leaf type (configurable by user). Different leaf types may have their own alpha mask.
* Different leaf types may have their own alpha mask.
*
* @param[domain] Resource domain of generator
*/
class LeafGenerator(domain: String) : TextureGenerator(domain) {
data class GeneratedLeaf(val sprite: ResourceLocation, val leafType: String, val atlas: Atlas = Atlas.BLOCKS) {
override fun generate(params: ParameterList): BufferedImage? {
val target = targetResource(params)!!
val leafType = params["type"] ?: "default"
fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
val handDrawnLoc = target.second.stripStart("textures/").stripStart("blocks/").let {
ResourceLocation(BetterFoliageMod.DOMAIN, "${it.namespace}/textures/blocks/${it.path}")
}
resourceManager[handDrawnLoc]?.loadImage()?.let { return it }
fun draw(resourceManager: IResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
val baseTexture = resourceManager[target.second]?.loadImage() ?: return null
val size = baseTexture.width
val frames = baseTexture.height / size
@@ -36,7 +32,7 @@ class LeafGenerator(domain: String) : TextureGenerator(domain) {
val graphics = leafTexture.createGraphics()
// iterate all frames
for (frame in 0 .. frames - 1) {
for (frame in 0 until frames) {
val baseFrame = baseTexture.getSubimage(0, size * frame, size, size)
val leafFrame = BufferedImage(size * 2, size * 2, BufferedImage.TYPE_4BYTE_ABGR)
@@ -49,8 +45,8 @@ class LeafGenerator(domain: String) : TextureGenerator(domain) {
}
// overlay alpha mask
if (target.first == ResourceType.COLOR && maskTexture != null) {
for (x in 0 .. size * 2 - 1) for (y in 0 .. size * 2 - 1) {
if (maskTexture != null) {
for (x in 0 until size * 2) for (y in 0 until size * 2) {
val basePixel = leafFrame[x, y].toLong() and 0xFFFFFFFFL
val maskPixel = maskTexture[scale(x), scale(y)].toLong() and 0xFF000000L or 0xFFFFFFL
leafFrame[x, y] = (basePixel and maskPixel).toInt()
@@ -61,7 +57,7 @@ class LeafGenerator(domain: String) : TextureGenerator(domain) {
graphics.drawImage(leafFrame, 0, size * frame * 2, null)
}
return leafTexture
return leafTexture.bytes
}
/**
@@ -71,7 +67,20 @@ class LeafGenerator(domain: String) : TextureGenerator(domain) {
* @param[maxSize] Preferred mask size.
*/
fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size ->
ResourceLocation(BetterFoliageMod.DOMAIN, "textures/blocks/leafmask_${size}_${type}.png")
ResourceLocation(BetterFoliageMod.MOD_ID, "textures/blocks/leafmask_${size}_${type}.png")
}
/**
* Get a texture resource when multiple sizes may exist.
*
* @param[maxSize] Maximum size to consider. This value is progressively halved when searching for smaller versions.
* @param[maskPath] Location of the texture of the given size
*
*/
fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->ResourceLocation): IResource? {
var size = maxSize
val sizes = mutableListOf<Int>()
while(size > 2) { sizes.add(size); size /= 2 }
return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull()
}
}

View File

@@ -1,28 +1,18 @@
package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.HSB
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.lighting.HSB
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.findFirst
import net.minecraft.block.state.IBlockState
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
import java.lang.Math.min
import java.util.concurrent.CompletableFuture
const val defaultGrassColor = 0
@@ -42,27 +32,34 @@ class GrassInfo(
object GrassRegistry : ModelRenderRegistryRoot<GrassInfo>()
object StandardGrassRegistry : ModelRenderRegistryConfigurable<GrassInfo>() {
override val logger = BetterFoliageMod.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.grassClasses
override val modelTextures: List<ModelTextureList> get() = Config.blocks.grassModels.list
override fun processModel(state: IBlockState, textures: List<String>) = StandardGrassKey(logger, textures[0])
}
object AsyncGrassDiscovery : ConfigurableModelDiscovery<GrassInfo>() {
override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.grassBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.grassModels.modelList
class StandardGrassKey(override val logger: Logger, val textureName: String) : ModelRenderKey<GrassInfo> {
override fun resolveSprites(atlas: TextureMap): GrassInfo {
val logName = "StandardGrassKey"
val texture = atlas[textureName] ?: atlas.missingSprite
logger.log(Level.DEBUG, "$logName: texture $textureName")
val hsb = HSB.fromColor(texture.averageColor ?: defaultGrassColor)
val overrideColor = if (hsb.saturation >= Config.shortGrass.saturationThreshold) {
logger.log(Level.DEBUG, "$logName: brightness ${hsb.brightness}")
logger.log(Level.DEBUG, "$logName: saturation ${hsb.saturation} >= ${Config.shortGrass.saturationThreshold}, using texture color")
hsb.copy(brightness = min(0.9f, hsb.brightness * 2.0f)).asColor
} else {
logger.log(Level.DEBUG, "$logName: saturation ${hsb.saturation} < ${Config.shortGrass.saturationThreshold}, using block color")
null
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture): CompletableFuture<GrassInfo> {
val textureName = textures[0]
val spriteF = atlas.sprite(Identifier(textureName))
logger.log(Level.DEBUG, "$logName: texture $textureName")
return atlas.mapAfter {
val sprite = spriteF.get()
logger.log(Level.DEBUG, "$logName: block state $state")
logger.log(Level.DEBUG, "$logName: texture $textureName")
val hsb = HSB.fromColor(sprite.averageColor)
val overrideColor = if (hsb.saturation >= Config.shortGrass.saturationThreshold) {
logger.log(Level.DEBUG, "$logName: brightness ${hsb.brightness}")
logger.log(Level.DEBUG, "$logName: saturation ${hsb.saturation} >= ${Config.shortGrass.saturationThreshold}, using texture color")
hsb.copy(brightness = min(0.9f, hsb.brightness * 2.0f)).asColor
} else {
logger.log(Level.DEBUG, "$logName: saturation ${hsb.saturation} < ${Config.shortGrass.saturationThreshold}, using block color")
null
}
GrassInfo(sprite, overrideColor)
}
return GrassInfo(texture, overrideColor)
}
fun init() {
GrassRegistry.registries.add(this)
BetterFoliage.blockSprites.providers.add(this)
}
}

View File

@@ -1,48 +1,63 @@
package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.resource.Sprite
import mods.octarinecore.client.resource.*
import mods.octarinecore.stripStart
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.common.sinkAsync
import net.minecraft.client.particle.ParticleManager
import net.minecraft.resources.IResourceManager
import java.util.concurrent.CompletableFuture
object LeafParticleRegistry {
class FixedSpriteSet(val sprites: List<Sprite>) : SpriteSet {
override val num = sprites.size
override fun get(idx: Int) = sprites[idx % num]
}
object LeafParticleRegistry : AsyncSpriteProvider<ParticleManager> {
val targetAtlas = Atlas.PARTICLES
val typeMappings = TextureMatcher()
val particles = hashMapOf<String, IconSet>()
val particles = hashMapOf<String, SpriteSet>()
operator fun get(type: String) = particles[type] ?: particles["default"]!!
init { MinecraftForge.EVENT_BUS.register(this) }
@SubscribeEvent(priority = EventPriority.HIGH)
fun handleLoadModelData(event: LoadModelDataEvent) {
override fun setup(manager: IResourceManager, particleF: CompletableFuture<ParticleManager>, atlasFuture: AtlasFuture): StitchPhases {
particles.clear()
typeMappings.loadMappings(ResourceLocation(BetterFoliageMod.DOMAIN, "leaf_texture_mappings.cfg"))
val futures = mutableMapOf<String, List<CompletableFuture<Sprite>>>()
return StitchPhases(
discovery = particleF.sinkAsync {
typeMappings.loadMappings(Identifier(BetterFoliageMod.MOD_ID, "leaf_texture_mappings.cfg"))
(typeMappings.mappings.map { it.type } + "default").distinct().forEach { leafType ->
val ids = (0 until 16).map { idx -> Identifier(BetterFoliageMod.MOD_ID, "falling_leaf_${leafType}_$idx") }
val wids = ids.map { Atlas.PARTICLES.wrap(it) }
futures[leafType] = (0 until 16).map { idx -> Identifier(BetterFoliageMod.MOD_ID, "falling_leaf_${leafType}_$idx") }
.filter { manager.hasResource(Atlas.PARTICLES.wrap(it)) }
.map { atlasFuture.sprite(it) }
}
},
cleanup = atlasFuture.runAfter {
futures.forEach { leafType, spriteFutures ->
val sprites = spriteFutures.filter { !it.isCompletedExceptionally }.map { it.get() }
if (sprites.isNotEmpty()) particles[leafType] = FixedSpriteSet(sprites)
}
if (particles["default"] == null) particles["default"] = FixedSpriteSet(listOf(atlasFuture.missing.get()!!))
}
)
}
@SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) {
val allTypes = (typeMappings.mappings.map { it.type } + "default").distinct()
allTypes.forEach { leafType ->
val particleSet = IconSet("betterfoliage", "blocks/falling_leaf_${leafType}_%d").apply { onPreStitch(event.map) }
if (leafType == "default" || particleSet.num > 0) particles[leafType] = particleSet
}
}
@SubscribeEvent
fun handlePostStitch(event: TextureStitchEvent.Post) {
particles.forEach { (_, particleSet) -> particleSet.onPostStitch(event.map) }
fun init() {
BetterFoliage.particleSprites.providers.add(this)
}
}
class TextureMatcher {
data class Mapping(val domain: String?, val path: String, val type: String) {
fun matches(iconLocation: ResourceLocation): Boolean {
fun matches(iconLocation: Identifier): Boolean {
return (domain == null || domain == iconLocation.namespace) &&
iconLocation.path.stripStart("blocks/").contains(path, ignoreCase = true)
}
@@ -50,10 +65,10 @@ class TextureMatcher {
val mappings: MutableList<Mapping> = mutableListOf()
fun getType(resource: ResourceLocation) = mappings.filter { it.matches(resource) }.map { it.type }.firstOrNull()
fun getType(iconName: String) = ResourceLocation(iconName).let { getType(it) }
fun getType(resource: Identifier) = mappings.filter { it.matches(resource) }.map { it.type }.firstOrNull()
fun getType(iconName: String) = Identifier(iconName).let { getType(it) }
fun loadMappings(mappingLocation: ResourceLocation) {
fun loadMappings(mappingLocation: Identifier) {
mappings.clear()
resourceManager[mappingLocation]?.getLines()?.let { lines ->
lines.filter { !it.startsWith("//") }.filter { !it.isEmpty() }.forEach { line ->

View File

@@ -1,30 +1,15 @@
package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.BlockContext
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.HasLogger
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.findFirst
import net.minecraft.block.state.IBlockState
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
import java.util.concurrent.CompletableFuture
const val defaultLeafColor = 0
@@ -37,34 +22,35 @@ class LeafInfo(
val leafType: String,
/** Average color of the round leaf texture. */
val averageColor: Int = roundLeafTexture.averageColor ?: defaultLeafColor
val averageColor: Int = roundLeafTexture.averageColor
) {
/** [IconSet] of the textures to use for leaf particles emitted from this block. */
val particleTextures: IconSet get() = LeafParticleRegistry[leafType]
val particleTextures: SpriteSet get() = LeafParticleRegistry[leafType]
}
object LeafRegistry : ModelRenderRegistryRoot<LeafInfo>()
object StandardLeafRegistry : ModelRenderRegistryConfigurable<LeafInfo>() {
override val logger = BetterFoliageMod.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.leavesClasses
override val modelTextures: List<ModelTextureList> get() = Config.blocks.leavesModels.list
override fun processModel(state: IBlockState, textures: List<String>) = StandardLeafKey(logger, textures[0])
object AsyncLeafDiscovery : ConfigurableModelDiscovery<LeafInfo>() {
override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.leafModels.modelList
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture) = defaultRegisterLeaf(Identifier(textures[0]), atlas)
fun init() {
LeafRegistry.registries.add(this)
BetterFoliage.blockSprites.providers.add(this)
}
}
class StandardLeafKey(override val logger: Logger, val textureName: String) : ModelRenderKey<LeafInfo> {
lateinit var leafType: String
lateinit var generated: ResourceLocation
fun HasLogger.defaultRegisterLeaf(sprite: Identifier, atlas: AtlasFuture): CompletableFuture<LeafInfo> {
val leafType = LeafParticleRegistry.typeMappings.getType(sprite) ?: "default"
val generated = GeneratedLeaf(sprite, leafType).register(BetterFoliage.asyncPack)
val roundLeaf = atlas.sprite(generated)
override fun onPreStitch(atlas: TextureMap) {
val logName = "StandardLeafKey"
leafType = LeafParticleRegistry.typeMappings.getType(textureName) ?: "default"
generated = Client.genLeaves.generatedResource(textureName, "type" to leafType)
atlas.registerSprite(generated)
logger.log(Level.DEBUG, "$logName: leaf texture $textureName")
logger.log(Level.DEBUG, "$logName: particle $leafType")
log(" leaf texture $sprite")
log(" particle $leafType")
return atlas.mapAfter {
LeafInfo(roundLeaf.get(), leafType)
}
override fun resolveSprites(atlas: TextureMap) = LeafInfo(atlas[generated] ?: atlas.missingSprite, leafType)
}

View File

@@ -1,6 +1,13 @@
@file:JvmName("Utils")
package mods.betterfoliage.client.texture
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.loadImage
import net.minecraft.resources.IResourceManager
import java.io.IOException
fun blendRGB(rgb1: Int, rgb2: Int, weight1: Int, weight2: Int): Int {
val r = (((rgb1 shr 16) and 255) * weight1 + ((rgb2 shr 16) and 255) * weight2) / (weight1 + weight2)
val g = (((rgb1 shr 8) and 255) * weight1 + ((rgb2 shr 8) and 255) * weight2) / (weight1 + weight2)
@@ -8,4 +15,6 @@ fun blendRGB(rgb1: Int, rgb2: Int, weight1: Int, weight2: Int): Int {
val a = (rgb1 shr 24) and 255
val result = ((a shl 24) or (r shl 16) or (g shl 8) or b).toInt()
return result
}
}
fun IResourceManager.loadSprite(id: Identifier) = this.get(id)?.loadImage() ?: throw IOException("Cannot load resource $id")

View File

@@ -1,138 +0,0 @@
package mods.betterfoliage.loader
import mods.octarinecore.metaprog.Transformer
import mods.octarinecore.metaprog.allAvailable
import net.minecraftforge.fml.relauncher.FMLLaunchHandler
import org.objectweb.asm.ClassWriter
import org.objectweb.asm.ClassWriter.COMPUTE_FRAMES
import org.objectweb.asm.ClassWriter.COMPUTE_MAXS
import org.objectweb.asm.Opcodes.*
class BetterFoliageTransformer : Transformer() {
val isOptifinePresent = allAvailable(Refs.OptifineClassTransformer)
init {
if (FMLLaunchHandler.side().isClient) setupClient()
}
fun setupClient() {
// where: WorldClient.showBarrierParticles(), right after invoking Block.randomDisplayTick
// what: invoke BF code for every random display tick
// why: allows us to catch random display ticks, without touching block code
transformMethod(Refs.showBarrierParticles) {
find(invokeRef(Refs.randomDisplayTick))?.insertAfter {
log.info("[BetterFoliageLoader] Applying random display tick call hook")
varinsn(ALOAD, 0)
varinsn(ALOAD, 11)
varinsn(ALOAD, 7)
invokeStatic(Refs.onRandomDisplayTick)
} ?: log.warn("[BetterFoliageLoader] Failed to apply random display tick call hook!")
}
// where: BlockStateContainer$StateImplementation.getAmbientOcclusionLightValue()
// what: invoke BF code to overrule AO transparency value
// why: allows us to have light behave properly on non-solid log blocks
transformMethod(Refs.getAmbientOcclusionLightValue) {
find(FRETURN)?.insertBefore {
log.info("[BetterFoliageLoader] Applying getAmbientOcclusionLightValue() override")
varinsn(ALOAD, 0)
invokeStatic(Refs.getAmbientOcclusionLightValueOverride)
} ?: log.warn("[BetterFoliageLoader] Failed to apply getAmbientOcclusionLightValue() override!")
}
// where: BlockStateContainer$StateImplementation.useNeighborBrightness()
// what: invoke BF code to overrule _useNeighborBrightness_
// why: allows us to have light behave properly on non-solid log blocks
transformMethod(Refs.useNeighborBrightness) {
find(IRETURN)?.insertBefore {
log.info("[BetterFoliageLoader] Applying useNeighborBrightness() override")
varinsn(ALOAD, 0)
invokeStatic(Refs.useNeighborBrightnessOverride)
} ?: log.warn("[BetterFoliageLoader] Failed to apply useNeighborBrightness() override!")
}
// where: BlockStateContainer$StateImplementation.doesSideBlockRendering()
// what: invoke BF code to overrule condition
// why: allows us to make log blocks non-solid
transformMethod(Refs.doesSideBlockRendering) {
find(IRETURN)?.insertBefore {
log.info("[BetterFoliageLoader] Applying doesSideBlockRendering() override")
varinsn(ALOAD, 1)
varinsn(ALOAD, 2)
varinsn(ALOAD, 3)
invokeStatic(Refs.doesSideBlockRenderingOverride)
} ?: log.warn("[BetterFoliageLoader] Failed to apply doesSideBlockRendering() override!")
}
// where: BlockStateContainer$StateImplementation.isOpaqueCube()
// what: invoke BF code to overrule condition
// why: allows us to make log blocks non-solid
transformMethod(Refs.isOpaqueCube) {
find(IRETURN)?.insertBefore {
log.info("[BetterFoliageLoader] Applying isOpaqueCube() override")
varinsn(ALOAD, 0)
invokeStatic(Refs.isOpaqueCubeOverride)
} ?: log.warn("[BetterFoliageLoader] Failed to apply isOpaqueCube() override!")
}
// where: ModelLoader.setupModelRegistry(), right before the textures are loaded
// what: invoke handler code with ModelLoader instance
// why: allows us to iterate the unbaked models in ModelLoader in time to register textures
transformMethod(Refs.setupModelRegistry) {
find(invokeName("addAll"))?.insertAfter {
log.info("[BetterFoliageLoader] Applying ModelLoader lifecycle callback")
varinsn(ALOAD, 0)
invokeStatic(Refs.onAfterLoadModelDefinitions)
} ?: log.warn("[BetterFoliageLoader] Failed to apply ModelLoader lifecycle callback!")
}
// where: RenderChunk.rebuildChunk()
// what: replace call to BlockRendererDispatcher.renderBlock()
// why: allows us to perform additional rendering for each block
// what: invoke code to overrule result of Block.canRenderInLayer()
// why: allows us to render transparent quads for blocks which are only on the SOLID layer
transformMethod(Refs.rebuildChunk) {
applyWriterFlags(COMPUTE_FRAMES, COMPUTE_MAXS)
find(invokeRef(Refs.renderBlock))?.replace {
log.info("[BetterFoliageLoader] Applying RenderChunk block render override")
varinsn(ALOAD, if (isOptifinePresent) 22 else 20)
invokeStatic(Refs.renderWorldBlock)
}
if (isOptifinePresent) {
find(varinsn(ISTORE, 23))?.insertAfter {
log.info("[BetterFoliageLoader] Applying RenderChunk block layer override (Optifine)")
varinsn(ALOAD, 19)
varinsn(ALOAD, 18)
varinsn(ALOAD, 22)
invokeStatic(Refs.canRenderBlockInLayer)
varinsn(ISTORE, 23)
}
} else {
find(invokeRef(Refs.canRenderInLayer))?.replace {
log.info("[BetterFoliageLoader] Applying RenderChunk block layer override (non-Optifine)")
invokeStatic(Refs.canRenderBlockInLayer)
}
}
}
// where: net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace
// what: make constructor public
// why: use vanilla AO calculation at will without duplicating code
transformMethod(Refs.AOF_constructor) {
log.info("[BetterFoliageLoader] Setting AmbientOcclusionFace constructor public")
makePublic()
}
// where: shadersmod.client.SVertexBuilder.pushEntity()
// what: invoke code to overrule block data
// why: allows us to change the block ID seen by shader programs
transformMethod(Refs.pushEntity_state) {
find(invokeRef(Refs.pushEntity_num))?.insertBefore {
log.info("[BetterFoliageLoader] Applying SVertexBuilder.pushEntity() block ID override")
varinsn(ALOAD, 0)
invokeStatic(Refs.getBlockIdOverride)
} ?: log.warn("[BetterFoliageLoader] Failed to apply SVertexBuilder.pushEntity() block ID override!")
}
}
}

View File

@@ -1,117 +0,0 @@
package mods.betterfoliage.loader
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.FieldRef
import mods.octarinecore.metaprog.MethodRef
import net.minecraftforge.fml.relauncher.FMLInjectionData
/** Singleton object holding references to foreign code elements. */
object Refs {
val mcVersion = FMLInjectionData.data()[4].toString()
// Java
val String = ClassRef("java.lang.String")
val Map = ClassRef("java.util.Map")
val List = ClassRef("java.util.List")
val Random = ClassRef("java.util.Random")
// Minecraft
val IBlockAccess = ClassRef("net.minecraft.world.IBlockAccess")
val IBlockState = ClassRef("net.minecraft.block.state.IBlockState")
val BlockStateBase = ClassRef("net.minecraft.block.state.BlockStateBase")
val BlockPos = ClassRef("net.minecraft.util.math.BlockPos")
val MutableBlockPos = ClassRef("net.minecraft.util.math.BlockPos\$MutableBlockPos")
val BlockRenderLayer = ClassRef("net.minecraft.util.BlockRenderLayer")
val EnumFacing = ClassRef("net.minecraft.util.EnumFacing")
val World = ClassRef("net.minecraft.world.World")
val WorldClient = ClassRef("net.minecraft.client.multiplayer.WorldClient")
val ChunkCache = ClassRef("net.minecraft.world.ChunkCache")
val showBarrierParticles = MethodRef(WorldClient, "showBarrierParticles", "func_184153_a", ClassRef.void, ClassRef.int, ClassRef.int, ClassRef.int, ClassRef.int, Random, ClassRef.boolean, MutableBlockPos)
val Block = ClassRef("net.minecraft.block.Block")
val StateImplementation = ClassRef("net.minecraft.block.state.BlockStateContainer\$StateImplementation")
val canRenderInLayer = MethodRef(Block, "canRenderInLayer", ClassRef.boolean, IBlockState, BlockRenderLayer)
val getAmbientOcclusionLightValue = MethodRef(StateImplementation, "getAmbientOcclusionLightValue", "func_185892_j", ClassRef.float)
val useNeighborBrightness = MethodRef(StateImplementation, "useNeighborBrightness", "func_185916_f", ClassRef.boolean)
val doesSideBlockRendering = MethodRef(StateImplementation, "doesSideBlockRendering", ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
val isOpaqueCube = MethodRef(StateImplementation, "isOpaqueCube", "func_185914_p", ClassRef.boolean)
val randomDisplayTick = MethodRef(Block, "randomDisplayTick", "func_180655_c", ClassRef.void, IBlockState, World, BlockPos, Random)
val BlockModelRenderer = ClassRef("net.minecraft.client.renderer.BlockModelRenderer")
val AmbientOcclusionFace = ClassRef("net.minecraft.client.renderer.BlockModelRenderer\$AmbientOcclusionFace")
val ChunkCompileTaskGenerator = ClassRef("net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator")
val BufferBuilder = ClassRef("net.minecraft.client.renderer.BufferBuilder")
val AOF_constructor = MethodRef(AmbientOcclusionFace, "<init>", ClassRef.void, BlockModelRenderer)
val RenderChunk = ClassRef("net.minecraft.client.renderer.chunk.RenderChunk")
val rebuildChunk = MethodRef(RenderChunk, "rebuildChunk", "func_178581_b", ClassRef.void, ClassRef.float, ClassRef.float, ClassRef.float, ChunkCompileTaskGenerator)
val BlockRendererDispatcher = ClassRef("net.minecraft.client.renderer.BlockRendererDispatcher")
val renderBlock = MethodRef(BlockRendererDispatcher, "renderBlock", "func_175018_a", ClassRef.boolean, IBlockState, BlockPos, IBlockAccess, BufferBuilder)
val TextureAtlasSprite = ClassRef("net.minecraft.client.renderer.texture.TextureAtlasSprite")
val IRegistry = ClassRef("net.minecraft.util.registry.IRegistry")
val ModelLoader = ClassRef("net.minecraftforge.client.model.ModelLoader")
val stateModels = FieldRef(ModelLoader, "stateModels", Map)
val setupModelRegistry = MethodRef(ModelLoader, "setupModelRegistry", "func_177570_a", IRegistry)
val IModel = ClassRef("net.minecraftforge.client.model.IModel")
val ModelBlock = ClassRef("net.minecraft.client.renderer.block.model.ModelBlock")
val ResourceLocation = ClassRef("net.minecraft.util.ResourceLocation")
val ModelResourceLocation = ClassRef("net.minecraft.client.renderer.block.model.ModelResourceLocation")
val VanillaModelWrapper = ClassRef("net.minecraftforge.client.model.ModelLoader\$VanillaModelWrapper")
val model_VMW = FieldRef(VanillaModelWrapper, "model", ModelBlock)
val location_VMW = FieldRef(VanillaModelWrapper, "location", ModelBlock)
val WeightedRandomModel = ClassRef("net.minecraftforge.client.model.ModelLoader\$WeightedRandomModel")
val models_WRM = FieldRef(WeightedRandomModel, "models", List)
val MultiModel = ClassRef("net.minecraftforge.client.model.MultiModel")
val base_MM = FieldRef(MultiModel, "base", IModel)
val MultipartModel = ClassRef("net.minecraftforge.client.model.ModelLoader\$MultipartModel")
val partModels_MPM = FieldRef(MultipartModel, "partModels", List)
val BakedQuad = ClassRef("net.minecraft.client.renderer.block.model.BakedQuad")
val resetChangedState = MethodRef(ClassRef("net.minecraftforge.common.config.Configuration"), "resetChangedState", ClassRef.void)
// Better Foliage
val BetterFoliageHooks = ClassRef("mods.betterfoliage.client.Hooks")
val getAmbientOcclusionLightValueOverride = MethodRef(BetterFoliageHooks, "getAmbientOcclusionLightValueOverride", ClassRef.float, ClassRef.float, IBlockState)
val useNeighborBrightnessOverride = MethodRef(BetterFoliageHooks, "getUseNeighborBrightnessOverride", ClassRef.boolean, ClassRef.boolean, IBlockState)
val doesSideBlockRenderingOverride = MethodRef(BetterFoliageHooks, "doesSideBlockRenderingOverride", ClassRef.boolean, ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
val isOpaqueCubeOverride = MethodRef(BetterFoliageHooks, "isOpaqueCubeOverride", ClassRef.boolean, ClassRef.boolean, IBlockState)
val onRandomDisplayTick = MethodRef(BetterFoliageHooks, "onRandomDisplayTick", ClassRef.void, World, IBlockState, BlockPos)
val onAfterLoadModelDefinitions = MethodRef(BetterFoliageHooks, "onAfterLoadModelDefinitions", ClassRef.void, ModelLoader)
val onAfterBakeModels = MethodRef(BetterFoliageHooks, "onAfterBakeModels", ClassRef.void, Map)
val renderWorldBlock = MethodRef(BetterFoliageHooks, "renderWorldBlock", ClassRef.boolean, BlockRendererDispatcher, IBlockState, BlockPos, IBlockAccess, BufferBuilder, BlockRenderLayer)
val canRenderBlockInLayer = MethodRef(BetterFoliageHooks, "canRenderBlockInLayer", ClassRef.boolean, Block, IBlockState, BlockRenderLayer)
// Optifine
val OptifineClassTransformer = ClassRef("optifine.OptiFineClassTransformer")
val OptifineChunkCache = ClassRef("net.optifine.override.ChunkCacheOF")
val CCOFChunkCache = FieldRef(OptifineChunkCache, "chunkCache", ChunkCache)
val getBlockId = MethodRef(BlockStateBase, "getBlockId", ClassRef.int);
val getMetadata = MethodRef(BlockStateBase, "getMetadata", ClassRef.int);
// Optifine
val RenderEnv = ClassRef("net.optifine.render.RenderEnv")
val RenderEnv_reset = MethodRef(RenderEnv, "reset", ClassRef.void, IBlockState, BlockPos)
val quadSprite = FieldRef(BufferBuilder, "quadSprite", TextureAtlasSprite)
// Optifine: custom colors
val CustomColors = ClassRef("net.optifine.CustomColors")
val getColorMultiplier = MethodRef(CustomColors, "getColorMultiplier", ClassRef.int, BakedQuad, IBlockState, IBlockAccess, BlockPos, RenderEnv)
// Optifine: shaders
val SVertexBuilder = ClassRef("net.optifine.shaders.SVertexBuilder")
val sVertexBuilder = FieldRef(BufferBuilder, "sVertexBuilder", SVertexBuilder)
val pushEntity_state = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, IBlockState, BlockPos, IBlockAccess, BufferBuilder)
val pushEntity_num = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, ClassRef.long)
val popEntity = MethodRef(SVertexBuilder, "popEntity", ClassRef.void)
val ShadersModIntegration = ClassRef("mods.betterfoliage.client.integration.ShadersModIntegration")
val getBlockIdOverride = MethodRef(ShadersModIntegration, "getBlockIdOverride", ClassRef.long, ClassRef.long, IBlockState)
}

View File

@@ -0,0 +1,69 @@
package mods.octarinecore
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.ClassRef.Companion.void
import mods.octarinecore.metaprog.FieldRef
import mods.octarinecore.metaprog.MethodRef
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import java.util.*
// Java
val String = ClassRef<String>("java.lang.String")
val Map = ClassRef<Map<*, *>>("java.util.Map")
val List = ClassRef<List<*>>("java.util.List")
val Random = ClassRef<Random>("java.util.Random")
// Minecraft
val IBlockReader = ClassRef<IBlockReader>("net.minecraft.world.IBlockReader")
val IEnvironmentBlockReader = ClassRef<IEnviromentBlockReader>("net.minecraft.world.IEnviromentBlockReader")
val BlockState = ClassRef<BlockState>("net.minecraft.block.BlockState")
val BlockPos = ClassRef<BlockPos>("net.minecraft.util.math.BlockPos")
val BlockRenderLayer = ClassRef<BlockRenderLayer>("net.minecraft.util.BlockRenderLayer")
val Block = ClassRef<Block>("net.minecraft.block.Block")
val TextureAtlasSprite = ClassRef<TextureAtlasSprite>("net.minecraft.client.renderer.texture.TextureAtlasSprite")
val BufferBuilder = ClassRef<BufferBuilder>("net.minecraft.client.renderer.BufferBuilder")
val BufferBuilder_setSprite = MethodRef(BufferBuilder, "setSprite", void, TextureAtlasSprite)
val BufferBuilder_sVertexBuilder = FieldRef(BufferBuilder, "sVertexBuilder", SVertexBuilder)
val BlockRendererDispatcher = ClassRef<BlockRendererDispatcher>("net.minecraft.client.renderer.BlockRendererDispatcher")
val ChunkRenderCache = ClassRef<ChunkRenderCache>("net.minecraft.client.renderer.chunk.ChunkRenderCache")
val ResourceLocation = ClassRef<ResourceLocation>("net.minecraft.util.ResourceLocation")
val BakedQuad = ClassRef<BakedQuad>("net.minecraft.client.renderer.model.BakedQuad")
// Optifine
val OptifineClassTransformer = ClassRef<Any>("optifine.OptiFineClassTransformer")
val BlockPosM = ClassRef<Any>("net.optifine.BlockPosM")
object ChunkCacheOF : ClassRef<Any>("net.optifine.override.ChunkCacheOF") {
val chunkCache = FieldRef(this, "chunkCache", ChunkRenderCache)
}
object RenderEnv : ClassRef<Any>("net.optifine.render.RenderEnv") {
val reset = MethodRef(this, "reset", void, BlockState, BlockPos)
}
// Optifine custom colors
val IColorizer = ClassRef<Any>("net.optifine.CustomColors\$IColorizer")
object CustomColors : ClassRef<Any>("net.optifine.CustomColors") {
val getColorMultiplier = MethodRef(this, "getColorMultiplier", int, BakedQuad, BlockState, IEnvironmentBlockReader, BlockPos, RenderEnv)
}
// Optifine shaders
object SVertexBuilder : ClassRef<Any>("net.optifine.shaders.SVertexBuilder") {
val pushState = MethodRef(this, "pushEntity", void, BlockState, BlockPos, IEnvironmentBlockReader, BufferBuilder)
val pushNum = MethodRef(this, "pushEntity", void, long)
val pop = MethodRef(this, "popEntity", void)
}

View File

@@ -2,23 +2,24 @@
@file:Suppress("NOTHING_TO_INLINE")
package mods.octarinecore
import mods.betterfoliage.loader.Refs
import net.minecraft.tileentity.TileEntity
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ChunkCache
import net.minecraft.world.IBlockAccess
import net.minecraft.world.World
import net.minecraft.world.*
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
import kotlin.reflect.KProperty
import java.lang.Math.*
const val PI2 = 2.0 * PI
/** Strip the given prefix off the start of the string, if present */
inline fun String.stripStart(str: String) = if (startsWith(str)) substring(str.length) else this
inline fun String.stripStart(str: String, ignoreCase: Boolean = true) = if (startsWith(str, ignoreCase)) substring(str.length) else this
inline fun String.stripEnd(str: String, ignoreCase: Boolean = true) = if (endsWith(str, ignoreCase)) substring(0, length - str.length) else this
/** Strip the given prefix off the start of the resource path, if present */
inline fun ResourceLocation.stripStart(str: String) = ResourceLocation(namespace, path.stripStart(str))
inline fun ResourceLocation.stripEnd(str: String) = ResourceLocation(namespace, path.stripEnd(str))
/** Mutating version of _map_. Replace each element of the list with the result of the given transformation. */
inline fun <reified T> MutableList<T>.replace(transform: (T) -> T) = forEachIndexed { idx, value -> this[idx] = transform(value) }
@@ -104,17 +105,25 @@ fun nextPowerOf2(x: Int): Int {
* Check if the Chunk containing the given [BlockPos] is loaded.
* Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances.
*/
fun IBlockAccess.isBlockLoaded(pos: BlockPos) = when {
this is World -> isBlockLoaded(pos, false)
this is ChunkCache -> world.isBlockLoaded(pos, false)
Refs.OptifineChunkCache.isInstance(this) -> (Refs.CCOFChunkCache.get(this) as ChunkCache).world.isBlockLoaded(pos, false)
else -> false
}
//fun IWorldReader.isBlockLoaded(pos: BlockPos) = when {
// this is World -> isBlockLoaded(pos, false)
// this is RenderChunkCache -> isworld.isBlockLoaded(pos, false)
// Refs.OptifineChunkCache.isInstance(this) -> (Refs.CCOFChunkCache.get(this) as ChunkCache).world.isBlockLoaded(pos, false)
// else -> false
//}
/**
* Get the [TileEntity] at the given position, suppressing exceptions.
* Also returns null if the chunk is unloaded, which can happen because of multithreaded rendering.
*/
fun IBlockAccess.getTileEntitySafe(pos: BlockPos): TileEntity? = tryDefault(null as TileEntity?) {
fun IWorldReader.getTileEntitySafe(pos: BlockPos): TileEntity? = tryDefault(null as TileEntity?) {
if (isBlockLoaded(pos)) getTileEntity(pos) else null
}
interface HasLogger {
val logger: Logger
val logName: String get() = this::class.simpleName!!
fun log(msg: String) = log(Level.DEBUG, msg)
fun log(level: Level, msg: String) = logger.log(level, "[$logName] $msg")
}

View File

@@ -1,10 +1,10 @@
package mods.octarinecore.client
import net.minecraft.client.settings.KeyBinding
import net.minecraftforge.client.event.InputEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.client.registry.ClientRegistry
import net.minecraftforge.fml.common.FMLCommonHandler
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.InputEvent
class KeyHandler(val modId: String, val defaultKey: Int, val lang: String, val action: (InputEvent.KeyInputEvent)->Unit) {
@@ -12,7 +12,7 @@ class KeyHandler(val modId: String, val defaultKey: Int, val lang: String, val a
init {
ClientRegistry.registerKeyBinding(keyBinding)
FMLCommonHandler.instance().bus().register(this)
MinecraftForge.EVENT_BUS.register(this)
}
@SubscribeEvent

View File

@@ -1,61 +0,0 @@
package mods.octarinecore.client.gui
import net.minecraft.client.gui.GuiScreen
import net.minecraft.client.resources.I18n
import net.minecraft.util.text.TextFormatting.*
import net.minecraftforge.fml.client.config.*
/**
* Base class for a config GUI element.
* The GUI representation is a list of toggleable objects.
* The config representation is an integer list of the selected objects' IDs.
*/
abstract class IdListConfigEntry<T>(
owningScreen: GuiConfig,
owningEntryList: GuiConfigEntries,
configElement: IConfigElement
) : GuiConfigEntries.CategoryEntry(owningScreen, owningEntryList, configElement) {
/** Create the child GUI elements. */
fun createChildren() = baseSet.map {
ItemWrapperElement(it, it.itemId in configElement.list, it.itemId in configElement.defaults)
}
init { stripTooltipDefaultText(toolTip as MutableList<String>) }
override fun buildChildScreen(): GuiScreen {
return GuiConfig(
this.owningScreen,
createChildren(),
this.owningScreen.modID,
owningScreen.allRequireWorldRestart || this.configElement.requiresWorldRestart(),
owningScreen.allRequireMcRestart || this.configElement.requiresMcRestart(),
this.owningScreen.title,
(if (this.owningScreen.titleLine2 == null) "" else this.owningScreen.titleLine2) + " > " + this.name)
}
override fun saveConfigElement(): Boolean {
val requiresRestart = (childScreen as GuiConfig).entryList.saveConfigElements()
val children = (childScreen as GuiConfig).configElements as List<ItemWrapperElement>
val ids = children.filter { it.booleanValue == true }.map { it.item.itemId }
configElement.set(ids.sorted().toTypedArray())
return requiresRestart
}
abstract val baseSet: List<T>
abstract val T.itemId: Int
abstract val T.itemName: String
/** Child config GUI element of a single toggleable object. */
inner class ItemWrapperElement(val item: T, value: Boolean, val default: Boolean) :
DummyConfigElement(item.itemName, default, ConfigGuiType.BOOLEAN, item.itemName) {
init {
this.value = value
this.defaultValue = default
}
override fun getComment() = I18n.format("${configElement.languageKey}.tooltip.element", "${GOLD}${item.itemName}${YELLOW}")
val booleanValue: Boolean get() = defaultValue as Boolean
}
}

View File

@@ -1,25 +0,0 @@
package mods.octarinecore.client.gui
import net.minecraft.client.resources.I18n
import net.minecraft.util.text.TextFormatting.*
import net.minecraftforge.fml.client.config.GuiConfig
import net.minecraftforge.fml.client.config.GuiConfigEntries
import net.minecraftforge.fml.client.config.IConfigElement
class NonVerboseArrayEntry(
owningScreen: GuiConfig,
owningEntryList: GuiConfigEntries,
configElement: IConfigElement
) : GuiConfigEntries.ArrayEntry(owningScreen, owningEntryList, configElement) {
init {
stripTooltipDefaultText(toolTip as MutableList<String>)
val shortDefaults = I18n.format("${configElement.languageKey}.arrayEntry", configElement.defaults.size)
toolTip.addAll(mc.fontRenderer.listFormattedStringToWidth("$AQUA${I18n.format("fml.configgui.tooltip.default", shortDefaults)}", 300))
}
override fun updateValueButtonText() {
btnValue.displayString = I18n.format("${configElement.languageKey}.arrayEntry", currentValues.size)
}
}

View File

@@ -1,8 +1,8 @@
@file:JvmName("Utils")
package mods.octarinecore.client.gui
import net.minecraft.util.text.StringTextComponent
import net.minecraft.util.text.Style
import net.minecraft.util.text.TextComponentString
import net.minecraft.util.text.TextFormatting
import net.minecraft.util.text.TextFormatting.AQUA
import net.minecraft.util.text.TextFormatting.GRAY
@@ -16,7 +16,7 @@ fun stripTooltipDefaultText(tooltip: MutableList<String>) {
}
}
fun textComponent(msg: String, color: TextFormatting = GRAY): TextComponentString {
fun textComponent(msg: String, color: TextFormatting = GRAY): StringTextComponent {
val style = Style().apply { this.color = color }
return TextComponentString(msg).apply { this.style = style }
return StringTextComponent(msg).apply { this.style = style }
}

View File

@@ -1,122 +0,0 @@
@file:JvmName("RendererHolder")
package mods.octarinecore.client.render
import mods.betterfoliage.client.render.canRenderInCutout
import mods.betterfoliage.client.render.canRenderInLayer
import mods.betterfoliage.client.render.isCutout
import mods.octarinecore.ThreadLocalDelegate
import mods.octarinecore.client.resource.ResourceHandler
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.forgeDirOffsets
import mods.octarinecore.common.plus
import mods.octarinecore.semiRandom
import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.color.BlockColors
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
import net.minecraft.world.IBlockAccess
import net.minecraft.world.biome.Biome
import kotlin.math.abs
/**
* [ThreadLocal] instance of [BlockContext] representing the block being rendered.
*/
val blockContext by ThreadLocalDelegate { BlockContext() }
/**
* [ThreadLocal] instance of [ModelRenderer].
*/
val modelRenderer by ThreadLocalDelegate { ModelRenderer() }
val blockColors = ThreadLocal<BlockColors>()
abstract class AbstractBlockRenderingHandler(modId: String) : ResourceHandler(modId) {
open val addToCutout: Boolean get() = true
// ============================
// Custom rendering
// ============================
abstract fun isEligible(ctx: BlockContext): Boolean
abstract fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean
// ============================
// Vanilla rendering wrapper
// ============================
/**
* Render the block in the current [BlockContext]
*/
fun renderWorldBlockBase(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer?): Boolean {
ctx.blockState(Int3.zero).let { state ->
if (layer == null ||
state.canRenderInLayer(layer) ||
(state.canRenderInCutout() && layer.isCutout)) {
return dispatcher.renderBlock(state, ctx.pos, ctx.world, renderer)
}
}
return false
}
}
data class BlockData(val state: IBlockState, val color: Int, val brightness: Int)
/**
* Represents the block being rendered. Has properties and methods to query the neighborhood of the block in
* block-relative coordinates.
*/
class BlockContext(
var world: IBlockAccess? = null,
var pos: BlockPos = BlockPos.ORIGIN
) {
fun set(world: IBlockAccess, pos: BlockPos) { this.world = world; this.pos = pos; }
val block: Block get() = block(Int3.zero)
fun block(offset: Int3) = blockState(offset).block
fun blockState(offset: Int3) = (pos + offset).let { world!!.getBlockState(it) }
fun blockData(offset: Int3) = (pos + offset).let { pos ->
world!!.getBlockState(pos).let { state ->
BlockData(
state,
Minecraft.getMinecraft().blockColors.colorMultiplier(state, world!!, pos, 0),
state.block.getPackedLightmapCoords(state, world!!, pos)
)
}
}
/** Get the biome ID at the block position. */
val biomeId: Int get() = Biome.getIdForBiome(world!!.getBiome(pos))
/** Get the centerpoint of the block being rendered. */
val blockCenter: Double3 get() = Double3(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5)
val chunkBase: Double3 get() {
val cX = if (pos.x >= 0) pos.x / 16 else (pos.x + 1) / 16 - 1
val cY = pos.y / 16
val cZ = if (pos.z >= 0) pos.z / 16 else (pos.z + 1) / 16 - 1
return Double3(cX * 16.0, cY * 16.0, cZ * 16.0)
}
/** Is the block surrounded by other blocks that satisfy the predicate on all sides? */
fun isSurroundedBy(predicate: (IBlockState)->Boolean) = forgeDirOffsets.all { predicate(blockState(it)) }
/** Get a semi-random value based on the block coordinate and the given seed. */
fun random(seed: Int) = semiRandom(pos.x, pos.y, pos.z, seed)
/** Get an array of semi-random values based on the block coordinate. */
fun semiRandomArray(num: Int): Array<Int> = Array(num) { random(it) }
/** Get the distance of the block from the camera (player). */
val cameraDistance: Int get() {
val camera = Minecraft.getMinecraft().renderViewEntity ?: return 0
return abs(pos.x - MathHelper.floor(camera.posX)) +
abs(pos.y - MathHelper.floor(camera.posY)) +
abs(pos.z - MathHelper.floor(camera.posZ))
}
}

View File

@@ -3,13 +3,16 @@ package mods.octarinecore.client.render
import mods.octarinecore.PI2
import mods.octarinecore.common.Double3
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.IParticleRenderType
import net.minecraft.client.particle.Particle
import net.minecraft.client.particle.SpriteTexturedParticle
import net.minecraft.client.renderer.ActiveRenderInfo
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.entity.Entity
import net.minecraft.world.World
abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) : Particle(world, x, y, z) {
abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) : SpriteTexturedParticle(world, x, y, z) {
companion object {
@JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) }
@@ -21,8 +24,8 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
val prevPos = Double3.zero
val velocity = Double3.zero
override fun onUpdate() {
super.onUpdate()
override fun tick() {
super.tick()
currentPos.setTo(posX, posY, posZ)
prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(motionX, motionY, motionZ)
@@ -41,12 +44,12 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) Minecraft.getMinecraft().effectRenderer.addEffect(this) }
fun addIfValid() { if (isValid) Minecraft.getInstance().particles.addEffect(this) }
override fun renderParticle(worldRenderer: BufferBuilder, entity: Entity, partialTickTime: Float, rotX: Float, rotZ: Float, rotYZ: Float, rotXY: Float, rotXZ: Float) {
override fun renderParticle(buffer: BufferBuilder, entity: ActiveRenderInfo, partialTicks: Float, rotX: Float, rotZ: Float, rotYZ: Float, rotXY: Float, rotXZ: Float) {
billboardRot.first.setTo(rotX + rotXY, rotZ, rotYZ + rotXZ)
billboardRot.second.setTo(rotX - rotXY, -rotZ, rotYZ - rotXZ)
render(worldRenderer, partialTickTime)
render(buffer, partialTicks)
}
/**
* Render a particle quad.
@@ -67,7 +70,7 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
prevPos: Double3 = this.prevPos,
size: Double = particleScale.toDouble(),
rotation: Int = 0,
icon: TextureAtlasSprite = particleTexture,
icon: TextureAtlasSprite = sprite,
isMirrored: Boolean = false,
alpha: Float = this.particleAlpha) {
@@ -115,7 +118,8 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
.endVertex()
}
override fun getFXLayer() = 1
// override fun getFXLayer() = 1
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT
fun setColor(color: Int) {
particleBlue = (color and 255) / 256.0f

View File

@@ -0,0 +1,71 @@
package mods.octarinecore.client.render
import mods.octarinecore.common.*
import mods.octarinecore.semiRandom
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.World
import net.minecraft.world.biome.Biome
import java.util.*
/**
* Represents the block being rendered. Has properties and methods to query the neighborhood of the block in
* block-relative coordinates.
*/
interface BlockCtx {
val world: IEnviromentBlockReader
val pos: BlockPos
fun offset(dir: Direction) = offset(dir.offset)
fun offset(offset: Int3): BlockCtx
val state: BlockState get() = world.getBlockState(pos)
fun state(dir: Direction) = world.getBlockState(pos + dir.offset)
fun state(offset: Int3) = world.getBlockState(pos + offset)
val biome: Biome get() = world.getBiome(pos)
val isNormalCube: Boolean get() = state.isNormalCube(world, pos)
fun shouldSideBeRendered(side: Direction) = Block.shouldSideBeRendered(state, world, pos, side)
/** Get a semi-random value based on the block coordinate and the given seed. */
fun semiRandom(seed: Int) = semiRandom(pos.x, pos.y, pos.z, seed)
/** Get an array of semi-random values based on the block coordinate. */
fun semiRandomArray(num: Int): Array<Int> = Array(num) { semiRandom(it) }
}
open class BasicBlockCtx(
override val world: IEnviromentBlockReader,
override val pos: BlockPos
) : BlockCtx {
override var state: BlockState = world.getBlockState(pos)
protected set
override fun offset(offset: Int3) = BasicBlockCtx(world, pos + offset)
fun cache() = CachedBlockCtx(world, pos)
}
open class CachedBlockCtx(world: IEnviromentBlockReader, pos: BlockPos) : BasicBlockCtx(world, pos) {
var neighbors = Array<BlockState>(6) { world.getBlockState(pos + allDirections[it].offset) }
override var biome: Biome = world.getBiome(pos)
override fun state(dir: Direction) = neighbors[dir.ordinal]
}
data class RenderCtx(
val dispatcher: BlockRendererDispatcher,
val renderBuffer: BufferBuilder,
val layer: BlockRenderLayer,
val random: Random
) {
fun render(worldBlock: BlockCtx) = dispatcher.renderBlock(worldBlock.state, worldBlock.pos, worldBlock.world, renderBuffer, random, null)
}

View File

@@ -0,0 +1,101 @@
package mods.octarinecore.client.render
import mods.betterfoliage.client.render.canRenderInCutout
import mods.betterfoliage.client.render.isCutout
import mods.octarinecore.BufferBuilder
import mods.octarinecore.BufferBuilder_setSprite
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.plus
import mods.octarinecore.metaprog.get
import mods.octarinecore.metaprog.set
import net.minecraft.block.Blocks
import net.minecraft.fluid.Fluids
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.LightType
import net.minecraft.world.biome.Biomes
class CombinedContext(
val blockCtx: BlockCtx, val renderCtx: RenderCtx, val lightingCtx: DefaultLightingCtx
) : BlockCtx by blockCtx, LightingCtx by lightingCtx {
var hasRendered = false
fun render(force: Boolean = false) = renderCtx.let {
if (force || state.canRenderInLayer(it.layer) || (state.canRenderInCutout() && it.layer.isCutout)) {
it.render(blockCtx)
hasRendered = true
}
Unit
}
fun exchange(moddedOffset: Int3, targetOffset: Int3) = CombinedContext(
BasicBlockCtx(OffsetEnvBlockReader(blockCtx.world, pos + moddedOffset, pos + targetOffset), pos),
renderCtx,
lightingCtx
)
val isCutout = renderCtx.layer.isCutout
/** Get the centerpoint of the block being rendered. */
val blockCenter: Double3 get() = Double3(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5)
/** Holds final vertex data before it goes to the [Tessellator]. */
val temp = RenderVertex()
fun render(
model: Model,
rotation: Rotation = Rotation.identity,
translation: Double3 = blockCenter,
forceFlat: Boolean = false,
quadFilter: (Int, Quad) -> Boolean = { _, _ -> true },
icon: QuadIconResolver,
postProcess: PostProcessLambda = noPost
) {
lightingCtx.modelRotation = rotation
model.quads.forEachIndexed { quadIdx, quad ->
if (quadFilter(quadIdx, quad)) {
val drawIcon = icon(this, quadIdx, quad)
if (drawIcon != null) {
// let OptiFine know the texture we're using, so it can
// transform UV coordinates to quad-relative
BufferBuilder_setSprite.invoke(renderCtx.renderBuffer, drawIcon)
quad.verts.forEachIndexed { vertIdx, vert ->
temp.init(vert).rotate(lightingCtx.modelRotation).translate(translation)
val shader = if (lightingCtx.aoEnabled && !forceFlat) vert.aoShader else vert.flatShader
shader.shade(lightingCtx, temp)
temp.postProcess(this, quadIdx, quad, vertIdx, vert)
temp.setIcon(drawIcon)
renderCtx.renderBuffer
.pos(temp.x, temp.y, temp.z)
.color(temp.red, temp.green, temp.blue, 1.0f)
.tex(temp.u, temp.v)
.lightmap(temp.brightness shr 16 and 65535, temp.brightness and 65535)
.endVertex()
}
}
}
}
hasRendered = true
}
}
val allFaces: (Direction) -> Boolean = { true }
val topOnly: (Direction) -> Boolean = { it == Direction.UP }
/** Perform no post-processing */
val noPost: PostProcessLambda = { _, _, _, _, _ -> }
object NonNullWorld : IEnviromentBlockReader {
override fun getBlockState(pos: BlockPos) = Blocks.AIR.defaultState
override fun getLightFor(type: LightType, pos: BlockPos) = 0
override fun getFluidState(pos: BlockPos) = Fluids.EMPTY.defaultState
override fun getTileEntity(pos: BlockPos) = null
override fun getBiome(pos: BlockPos) = Biomes.THE_VOID
}

View File

@@ -1,9 +1,10 @@
package mods.octarinecore.client.render
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.common.*
import mods.octarinecore.minmax
import mods.octarinecore.replace
import net.minecraft.util.EnumFacing
import net.minecraft.util.Direction
import java.lang.Math.max
import java.lang.Math.min
@@ -40,13 +41,13 @@ data class UV(val u: Double, val v: Double) {
*
* @param[xyz] x, y, z coordinates
* @param[uv] u, v coordinates
* @param[aoShader] [Shader] instance to use with AO rendering
* @param[flatShader] [Shader] instance to use with non-AO rendering
* @param[aoShader] [ModelLighter] instance to use with AO rendering
* @param[flatShader] [ModelLighter] instance to use with non-AO rendering
*/
data class Vertex(val xyz: Double3 = Double3(0.0, 0.0, 0.0),
val uv: UV = UV(0.0, 0.0),
val aoShader: Shader = NoShader,
val flatShader: Shader = NoShader)
val aoShader: ModelLighter = NoLighting,
val flatShader: ModelLighter = NoLighting)
/**
* Model quad
@@ -59,7 +60,7 @@ data class Quad(val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex)
val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize
fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) }
fun move(trans: Pair<Double, EnumFacing>) = move(Double3(trans.second) * trans.first)
fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first)
fun scale (scale: Double) = transformV { it.copy(xyz = it.xyz * scale) }
fun scale (scale: Double3) = transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) }
fun scaleUV (scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
@@ -78,7 +79,7 @@ data class Quad(val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex)
transformVI { vertex, idx ->
if (!predicate(vertex, idx)) vertex else vertex.copy(flatShader = factory(this@Quad, vertex))
}
fun setFlatShader(shader: Shader) = transformVI { vertex, idx -> vertex.copy(flatShader = shader) }
fun setFlatShader(shader: ModelLighter) = transformVI { vertex, idx -> vertex.copy(flatShader = shader) }
val flipped: Quad get() = Quad(v4, v3, v2, v1)
fun cycleVertices(n: Int) = when(n % 4) {
@@ -123,10 +124,10 @@ class Model() {
)
}
fun faceQuad(face: EnumFacing): Quad {
fun faceQuad(face: Direction): Quad {
val base = face.vec * 0.5
val top = faceCorners[face.ordinal].topLeft.first.vec * 0.5
val left = faceCorners[face.ordinal].topLeft.second.vec * 0.5
val top = boxFaces[face].top * 0.5
val left = boxFaces[face].left * 0.5
return Quad(
Vertex(base + top + left, UV.topLeft),
Vertex(base - top + left, UV.bottomLeft),
@@ -137,7 +138,7 @@ class Model() {
}
val fullCube = Model().apply {
forgeDirs.forEach {
allDirections.forEach {
faceQuad(it)
.setAoShader(faceOrientedAuto(corner = cornerAo(it.axis), edge = null))
.setFlatShader(faceOrientedAuto(corner = cornerFlat, edge = null))

View File

@@ -1,181 +0,0 @@
package mods.octarinecore.client.render
import mods.betterfoliage.loader.Refs
import mods.octarinecore.common.*
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.EnumFacing
import net.minecraft.util.EnumFacing.*
typealias QuadIconResolver = (ShadingContext, Int, Quad) -> TextureAtlasSprite?
typealias PostProcessLambda = RenderVertex.(ShadingContext, Int, Quad, Int, Vertex) -> Unit
class ModelRenderer : ShadingContext() {
/** Holds final vertex data before it goes to the [Tessellator]. */
val temp = RenderVertex()
/**
* Render a [Model].
* The [blockContext] and [renderBlocks] need to be set up correctly, including first rendering the
* corresponding block to capture shading values!
*
* @param[model] model to render
* @param[rot] rotation to apply to the model
* @param[trans] translation to apply to the model
* @param[forceFlat] force flat shading even if AO is enabled
* @param[icon] lambda to resolve the texture to use for each quad
* @param[rotateUV] lambda to get amount of UV rotation for each quad
* @param[postProcess] lambda to perform arbitrary modifications on the [RenderVertex] just before it goes to the [Tessellator]
*/
fun render(
worldRenderer: BufferBuilder,
model: Model,
rot: Rotation = Rotation.identity,
trans: Double3 = blockContext.blockCenter,
forceFlat: Boolean = false,
quadFilter: (Int, Quad) -> Boolean = { _, _ -> true },
icon: QuadIconResolver,
postProcess: PostProcessLambda
) {
rotation = rot
aoEnabled = Minecraft.isAmbientOcclusionEnabled()
// make sure we have space in the buffer for our quads plus one
worldRenderer.ensureSpaceForQuads(model.quads.size + 1)
model.quads.forEachIndexed { quadIdx, quad ->
if (quadFilter(quadIdx, quad)) {
val drawIcon = icon(this, quadIdx, quad)
if (drawIcon != null) {
// let OptiFine know the texture we're using, so it can
// transform UV coordinates to quad-relative
Refs.quadSprite.set(worldRenderer, drawIcon)
quad.verts.forEachIndexed { vertIdx, vert ->
temp.init(vert).rotate(rotation).translate(trans)
val shader = if (aoEnabled && !forceFlat) vert.aoShader else vert.flatShader
shader.shade(this, temp)
temp.postProcess(this, quadIdx, quad, vertIdx, vert)
temp.setIcon(drawIcon)
worldRenderer
.pos(temp.x, temp.y, temp.z)
.color(temp.red, temp.green, temp.blue, 1.0f)
.tex(temp.u, temp.v)
.lightmap(temp.brightness shr 16 and 65535, temp.brightness and 65535)
.endVertex()
}
}
}
}
}
}
/**
* Queried by [Shader] objects to get rendering-relevant data of the current block in a rotated frame of reference.
*/
open class ShadingContext {
var rotation = Rotation.identity
var aoEnabled = Minecraft.isAmbientOcclusionEnabled()
val aoFaces = Array(6) { AoFaceData(forgeDirs[it]) }
val EnumFacing.aoMultiplier: Float get() = when(this) {
UP -> 1.0f
DOWN -> 0.5f
NORTH, SOUTH -> 0.8f
EAST, WEST -> 0.6f
}
fun updateShading(offset: Int3, predicate: (EnumFacing) -> Boolean = { true }) {
forgeDirs.forEach { if (predicate(it)) aoFaces[it.ordinal].update(offset, multiplier = it.aoMultiplier) }
}
fun aoShading(face: EnumFacing, corner1: EnumFacing, corner2: EnumFacing) =
aoFaces[face.rotate(rotation).ordinal][corner1.rotate(rotation), corner2.rotate(rotation)]
fun blockData(offset: Int3) = blockContext.blockData(offset.rotate(rotation))
}
/**
*
*/
@Suppress("NOTHING_TO_INLINE")
class RenderVertex() {
var x: Double = 0.0
var y: Double = 0.0
var z: Double = 0.0
var u: Double = 0.0
var v: Double = 0.0
var brightness: Int = 0
var red: Float = 0.0f
var green: Float = 0.0f
var blue: Float = 0.0f
val rawData = IntArray(7)
fun init(vertex: Vertex, rot: Rotation, trans: Double3): RenderVertex {
val result = vertex.xyz.rotate(rot) + trans
x = result.x; y = result.y; z = result.z
return this
}
fun init(vertex: Vertex): RenderVertex {
x = vertex.xyz.x; y = vertex.xyz.y; z = vertex.xyz.z;
u = vertex.uv.u; v = vertex.uv.v
return this
}
fun translate(trans: Double3): RenderVertex { x += trans.x; y += trans.y; z += trans.z; return this }
fun rotate(rot: Rotation): RenderVertex {
if (rot === Rotation.identity) return this
val rotX = rot.rotatedComponent(EAST, x, y, z)
val rotY = rot.rotatedComponent(UP, x, y, z)
val rotZ = rot.rotatedComponent(SOUTH, x, y, z)
x = rotX; y = rotY; z = rotZ
return this
}
inline fun rotateUV(n: Int): RenderVertex {
when (n % 4) {
1 -> { val t = v; v = -u; u = t; return this }
2 -> { u = -u; v = -v; return this }
3 -> { val t = -v; v = u; u = t; return this }
else -> { return this }
}
}
inline fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) {
if (mirrorU) u = -u
if (mirrorV) v = -v
}
inline fun setIcon(icon: TextureAtlasSprite): RenderVertex {
u = (icon.maxU - icon.minU) * (u + 0.5) + icon.minU
v = (icon.maxV - icon.minV) * (v + 0.5) + icon.minV
return this
}
inline fun setGrey(level: Float) {
val grey = Math.min((red + green + blue) * 0.333f * level, 1.0f)
red = grey; green = grey; blue = grey
}
inline fun multiplyColor(color: Int) {
red *= (color shr 16 and 255) / 256.0f
green *= (color shr 8 and 255) / 256.0f
blue *= (color and 255) / 256.0f
}
inline fun setColor(color: Int) {
red = (color shr 16 and 255) / 256.0f
green = (color shr 8 and 255) / 256.0f
blue = (color and 255) / 256.0f
}
}
fun BufferBuilder.ensureSpaceForQuads(num: Int) {
rawIntBuffer.position(bufferSize)
growBuffer(num * vertexFormat.size)
}
val allFaces: (EnumFacing) -> Boolean = { true }
val topOnly: (EnumFacing) -> Boolean = { it == UP }
/** Perform no post-processing */
val noPost: PostProcessLambda = { _, _, _, _, _ -> }

View File

@@ -1,44 +0,0 @@
package mods.octarinecore.client.render
import mods.octarinecore.common.Int3
import mods.octarinecore.common.plus
import net.minecraft.util.EnumFacing
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE")
class OffsetBlockAccess(val original: IBlockAccess, val modded: BlockPos, val target: BlockPos) : IBlockAccess {
inline fun actualPos(pos: BlockPos?) =
if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBiome(pos: BlockPos?) = original.getBiome(actualPos(pos))
override fun getBlockState(pos: BlockPos?) = original.getBlockState(actualPos(pos))
override fun getCombinedLight(pos: BlockPos?, lightValue: Int) = original.getCombinedLight(actualPos(pos), lightValue)
override fun getStrongPower(pos: BlockPos?, direction: EnumFacing?) = original.getStrongPower(actualPos(pos), direction)
override fun getTileEntity(pos: BlockPos?) = original.getTileEntity(actualPos(pos))
override fun getWorldType() = original.worldType
override fun isAirBlock(pos: BlockPos?) = original.isAirBlock(actualPos(pos))
override fun isSideSolid(pos: BlockPos?, side: EnumFacing?, _default: Boolean) = original.isSideSolid(actualPos(pos), side, _default)
}
/**
* Temporarily replaces the [IBlockAccess] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetBlockAccess] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
val original = world!!
world = OffsetBlockAccess(original, pos + modded, pos + target)
val result = func()
world = original
return result
}

View File

@@ -0,0 +1,52 @@
package mods.octarinecore.client.render
import mods.octarinecore.common.Int3
import mods.octarinecore.common.plus
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.LightType
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
open class OffsetBlockReader(open val original: IBlockReader, val modded: BlockPos, val target: BlockPos) : IBlockReader {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getTileEntity(pos: BlockPos) = original.getTileEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
}
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
class OffsetEnvBlockReader(val original: IEnviromentBlockReader, val modded: BlockPos, val target: BlockPos) : IEnviromentBlockReader by original {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getTileEntity(pos: BlockPos) = original.getTileEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
override fun getLightFor(type: LightType, pos: BlockPos) = original.getLightFor(type, actualPos(pos))
override fun getCombinedLight(pos: BlockPos, light: Int) = original.getCombinedLight(actualPos(pos), light)
override fun getBiome(pos: BlockPos) = original.getBiome(actualPos(pos))
}
/**
* Temporarily replaces the [IBlockReader] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetEnvBlockReader] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
//inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
// val original = reader!!
// reader = OffsetEnvBlockReader(original, pos + modded, pos + target)
// val result = func()
// reader = original
// return result
//}

View File

@@ -1,69 +0,0 @@
@file:JvmName("PixelFormat")
package mods.octarinecore.client.render
import java.awt.Color
/** List of bit-shift offsets in packed brightness values where meaningful (4-bit) data is contained. */
var brightnessComponents = listOf(20, 4)
/** Multiply the components of this packed brightness value with the given [Float]. */
infix fun Int.brMul(f: Float): Int {
val weight = (f * 256.0f).toInt()
var result = 0
brightnessComponents.forEach { shift ->
val raw = (this shr shift) and 15
val weighted = (raw) * weight / 256
result = result or (weighted shl shift)
}
return result
}
/** Multiply the components of this packed color value with the given [Float]. */
infix fun Int.colorMul(f: Float): Int {
val weight = (f * 256.0f).toInt()
val red = (this shr 16 and 255) * weight / 256
val green = (this shr 8 and 255) * weight / 256
val blue = (this and 255) * weight / 256
return (red shl 16) or (green shl 8) or blue
}
/** Sum the components of all packed brightness values given. */
fun brSum(multiplier: Float?, vararg brightness: Int): Int {
val sum = Array(brightnessComponents.size) { 0 }
brightnessComponents.forEachIndexed { idx, shift -> brightness.forEach { br ->
val comp = (br shr shift) and 15
sum[idx] += comp
} }
var result = 0
brightnessComponents.forEachIndexed { idx, shift ->
val comp = if (multiplier == null)
((sum[idx]) shl shift)
else
((sum[idx].toFloat() * multiplier).toInt() shl shift)
result = result or comp
}
return result
}
fun brWeighted(br1: Int, weight1: Float, br2: Int, weight2: Float): Int {
val w1int = (weight1 * 256.0f + 0.5f).toInt()
val w2int = (weight2 * 256.0f + 0.5f).toInt()
var result = 0
brightnessComponents.forEachIndexed { idx, shift ->
val comp1 = (br1 shr shift) and 15
val comp2 = (br2 shr shift) and 15
val compWeighted = (comp1 * w1int + comp2 * w2int) / 256
result = result or ((compWeighted and 15) shl shift)
}
return result
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
fun fromColor(color: Int): HSB {
val hsbVals = Color.RGBtoHSB((color shr 16) and 255, (color shr 8) and 255, color and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asColor: Int get() = Color.HSBtoRGB(hue, saturation, brightness)
}

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@file:JvmName("RendererHolder")
package mods.octarinecore.client.render
import mods.betterfoliage.client.render.canRenderInCutout
import mods.betterfoliage.client.render.isCutout
import mods.octarinecore.ThreadLocalDelegate
import mods.octarinecore.client.resource.ResourceHandler
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.allDirOffsets
import mods.octarinecore.common.plus
import mods.octarinecore.semiRandom
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.color.BlockColors
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.biome.Biome
import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.eventbus.api.IEventBus
import java.util.*
import kotlin.math.abs
abstract class RenderDecorator(modId: String, modBus: IEventBus) : ResourceHandler(modId, modBus) {
open val renderOnCutout: Boolean get() = true
open val onlyOnCutout: Boolean get() = false
// ============================
// Custom rendering
// ============================
abstract fun isEligible(ctx: CombinedContext): Boolean
abstract fun render(ctx: CombinedContext)
}
data class BlockData(val state: BlockState, val color: Int, val brightness: Int)

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@@ -1,155 +0,0 @@
package mods.octarinecore.client.render
import mods.octarinecore.common.*
import net.minecraft.util.EnumFacing
const val defaultCornerDimming = 0.5f
const val defaultEdgeDimming = 0.8f
// ================================
// Shader instantiation lambdas
// ================================
fun cornerAo(fallbackAxis: EnumFacing.Axis): CornerShaderFactory = { face, dir1, dir2 ->
val fallbackDir = listOf(face, dir1, dir2).find { it.axis == fallbackAxis }!!
CornerSingleFallback(face, dir1, dir2, fallbackDir)
}
val cornerFlat = { face: EnumFacing, dir1: EnumFacing, dir2: EnumFacing -> FaceFlat(face) }
fun cornerAoTri(func: (AoData, AoData)-> AoData) = { face: EnumFacing, dir1: EnumFacing, dir2: EnumFacing ->
CornerTri(face, dir1, dir2, func)
}
val cornerAoMaxGreen = cornerAoTri { s1, s2 -> if (s1.green > s2.green) s1 else s2 }
fun cornerInterpolate(edgeAxis: EnumFacing.Axis, weight: Float, dimming: Float): CornerShaderFactory = { dir1, dir2, dir3 ->
val edgeDir = listOf(dir1, dir2, dir3).find { it.axis == edgeAxis }!!
val faceDirs = listOf(dir1, dir2, dir3).filter { it.axis != edgeAxis }
CornerInterpolateDimming(faceDirs[0], faceDirs[1], edgeDir, weight, dimming)
}
// ================================
// Shaders
// ================================
object NoShader : Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) = vertex.shade(AoData.black)
override fun rotate(rot: Rotation) = this
}
class CornerSingleFallback(val face: EnumFacing, val dir1: EnumFacing, val dir2: EnumFacing, val fallbackDir: EnumFacing, val fallbackDimming: Float = defaultCornerDimming) : Shader {
val offset = Int3(fallbackDir)
override fun shade(context: ShadingContext, vertex: RenderVertex) {
val shading = context.aoShading(face, dir1, dir2)
if (shading.valid)
vertex.shade(shading)
else context.blockData(offset).let {
vertex.shade(it.brightness brMul fallbackDimming, it.color colorMul fallbackDimming)
}
}
override fun rotate(rot: Rotation) = CornerSingleFallback(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), fallbackDir.rotate(rot), fallbackDimming)
}
inline fun accumulate(v1: AoData?, v2: AoData?, func: ((AoData, AoData)-> AoData)): AoData? {
val v1ok = v1 != null && v1.valid
val v2ok = v2 != null && v2.valid
if (v1ok && v2ok) return func(v1!!, v2!!)
if (v1ok) return v1
if (v2ok) return v2
return null
}
class CornerTri(val face: EnumFacing, val dir1: EnumFacing, val dir2: EnumFacing,
val func: ((AoData, AoData)-> AoData)) : Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) {
var acc = accumulate(
context.aoShading(face, dir1, dir2),
context.aoShading(dir1, face, dir2),
func)
acc = accumulate(
acc,
context.aoShading(dir2, face, dir1),
func)
vertex.shade(acc ?: AoData.black)
}
override fun rotate(rot: Rotation) = CornerTri(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), func)
}
class EdgeInterpolateFallback(val face: EnumFacing, val edgeDir: EnumFacing, val pos: Double, val fallbackDimming: Float = defaultEdgeDimming): Shader {
val offset = Int3(edgeDir)
val edgeAxis = axes.find { it != face.axis && it != edgeDir.axis }!!
val weightN = (0.5 - pos).toFloat()
val weightP = (0.5 + pos).toFloat()
override fun shade(context: ShadingContext, vertex: RenderVertex) {
val shadingP = context.aoShading(face, edgeDir, (edgeAxis to EnumFacing.AxisDirection.POSITIVE).face)
val shadingN = context.aoShading(face, edgeDir, (edgeAxis to EnumFacing.AxisDirection.NEGATIVE).face)
if (!shadingP.valid && !shadingN.valid) context.blockData(offset).let {
return vertex.shade(it.brightness brMul fallbackDimming, it.color colorMul fallbackDimming)
}
if (!shadingP.valid) return vertex.shade(shadingN)
if (!shadingN.valid) return vertex.shade(shadingP)
vertex.shade(shadingP, shadingN, weightP, weightN)
}
override fun rotate(rot: Rotation) = EdgeInterpolateFallback(face.rotate(rot), edgeDir.rotate(rot), pos)
}
class CornerInterpolateDimming(val face1: EnumFacing, val face2: EnumFacing, val edgeDir: EnumFacing,
val weight: Float, val dimming: Float, val fallbackDimming: Float = defaultCornerDimming) : Shader {
val offset = Int3(edgeDir)
override fun shade(context: ShadingContext, vertex: RenderVertex) {
var shading1 = context.aoShading(face1, edgeDir, face2)
var shading2 = context.aoShading(face2, edgeDir, face1)
var weight1 = weight
var weight2 = 1.0f - weight
if (!shading1.valid && !shading2.valid) context.blockData(offset).let {
return vertex.shade(it.brightness brMul fallbackDimming, it.color colorMul fallbackDimming)
}
if (!shading1.valid) { shading1 = shading2; weight1 *= dimming }
if (!shading2.valid) { shading2 = shading1; weight2 *= dimming }
vertex.shade(shading1, shading2, weight1, weight2)
}
override fun rotate(rot: Rotation) =
CornerInterpolateDimming(face1.rotate(rot), face2.rotate(rot), edgeDir.rotate(rot), weight, dimming, fallbackDimming)
}
class FaceCenter(val face: EnumFacing): Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) {
vertex.red = 0.0f; vertex.green = 0.0f; vertex.blue = 0.0f;
val b = IntArray(4)
faceCorners[face.ordinal].asList.forEachIndexed { idx, corner ->
val shading = context.aoShading(face, corner.first, corner.second)
vertex.red += shading.red
vertex.green += shading.green
vertex.blue += shading.blue
b[idx] = shading.brightness
}
vertex.apply { red *= 0.25f; green *= 0.25f; blue *= 0.25f }
vertex.brightness = brSum(0.25f, *b)
}
override fun rotate(rot: Rotation) = FaceCenter(face.rotate(rot))
}
class FaceFlat(val face: EnumFacing): Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) {
val color = context.blockData(Int3.zero).color
vertex.shade(context.blockData(face.offset).brightness, color)
}
override fun rotate(rot: Rotation): Shader = FaceFlat(face.rotate(rot))
}
class FlatOffset(val offset: Int3): Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) {
context.blockData(offset).let {
vertex.brightness = it.brightness
vertex.setColor(it.color)
}
}
override fun rotate(rot: Rotation): Shader = this
}
class FlatOffsetNoColor(val offset: Int3): Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) {
vertex.brightness = context.blockData(offset).brightness
vertex.red = 1.0f; vertex.green = 1.0f; vertex.blue = 1.0f
}
override fun rotate(rot: Rotation): Shader = this
}

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package mods.octarinecore.client.render
import mods.betterfoliage.loader.Refs
import mods.octarinecore.common.*
import mods.octarinecore.metaprog.allAvailable
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.util.EnumFacing
import net.minecraft.util.EnumFacing.*
import java.lang.Math.min
import java.util.*
typealias EdgeShaderFactory = (EnumFacing, EnumFacing) -> Shader
typealias CornerShaderFactory = (EnumFacing, EnumFacing, EnumFacing) -> Shader
typealias ShaderFactory = (Quad, Vertex) -> Shader
/** Holds shading values for block corners as calculated by vanilla Minecraft rendering. */
class AoData() {
var valid = false
var brightness = 0
var red: Float = 0.0f
var green: Float = 0.0f
var blue: Float = 0.0f
fun reset() { valid = false }
fun set(brightness: Int, red: Float, green: Float, blue: Float) {
if (valid) return
this.valid = true
this.brightness = brightness
this.red = red
this.green = green
this.blue = blue
}
fun set(brightness: Int, colorMultiplier: Float) {
this.valid = true
this.brightness = brightness
this.red = colorMultiplier
this.green = colorMultiplier
this.blue = colorMultiplier
}
companion object {
val black = AoData()
}
}
class AoFaceData(val face: EnumFacing) {
val ao = Refs.AmbientOcclusionFace.element!!.getDeclaredConstructor(Refs.BlockModelRenderer.element!!)
.newInstance(BlockModelRenderer(Minecraft.getMinecraft().blockColors))
as BlockModelRenderer.AmbientOcclusionFace
val top = faceCorners[face.ordinal].topLeft.first
val left = faceCorners[face.ordinal].topLeft.second
val topLeft = AoData()
val topRight = AoData()
val bottomLeft = AoData()
val bottomRight = AoData()
val ordered = when(face) {
DOWN -> listOf(topLeft, bottomLeft, bottomRight, topRight)
UP -> listOf(bottomRight, topRight, topLeft, bottomLeft)
NORTH -> listOf(bottomLeft, bottomRight, topRight, topLeft)
SOUTH -> listOf(topLeft, bottomLeft, bottomRight, topRight)
WEST -> listOf(bottomLeft, bottomRight, topRight, topLeft)
EAST -> listOf(topRight, topLeft, bottomLeft, bottomRight)
}
fun update(offset: Int3, useBounds: Boolean = false, multiplier: Float = 1.0f) {
val ctx = blockContext
val blockState = ctx.blockState(offset)
val quadBounds: FloatArray = FloatArray(12)
val flags = BitSet(3).apply { set(0) }
ao.updateVertexBrightness(ctx.world, blockState, ctx.pos + offset, face, quadBounds, flags)
ordered.forEachIndexed { idx, aoData -> aoData.set(ao.vertexBrightness[idx], ao.vertexColorMultiplier[idx] * multiplier) }
}
operator fun get(dir1: EnumFacing, dir2: EnumFacing): AoData {
val isTop = top == dir1 || top == dir2
val isLeft = left == dir1 || left == dir2
return if (isTop) {
if (isLeft) topLeft else topRight
} else {
if (isLeft) bottomLeft else bottomRight
}
}
}
/**
* Instances of this interface are associated with [Model] vertices, and used to apply brightness and color
* values to a [RenderVertex].
*/
interface Shader {
/**
* Set shading values of a [RenderVertex]
*
* @param[context] context that can be queried for shading data in a [Model]-relative frame of reference
* @param[vertex] the [RenderVertex] to manipulate
*/
fun shade(context: ShadingContext, vertex: RenderVertex)
/**
* Return a new rotated version of this [Shader]. Used during [Model] setup when rotating the model itself.
*/
fun rotate(rot: Rotation): Shader
/** Set all shading values on the [RenderVertex] to match the given [AoData]. */
fun RenderVertex.shade(shading: AoData) {
brightness = shading.brightness; red = shading.red; green = shading.green; blue = shading.blue
}
/** Set the shading values on the [RenderVertex] to a weighted average of the two [AoData] instances. */
fun RenderVertex.shade(shading1: AoData, shading2: AoData, weight1: Float = 0.5f, weight2: Float = 0.5f) {
red = min(shading1.red * weight1 + shading2.red * weight2, 1.0f)
green = min(shading1.green * weight1 + shading2.green * weight2, 1.0f)
blue = min(shading1.blue * weight1 + shading2.blue * weight2, 1.0f)
brightness = brWeighted(shading1.brightness, weight1, shading2.brightness, weight2)
}
/**
* Set the shading values on the [RenderVertex] directly.
*
* @param[brightness] packed brightness value
* @param[color] packed color value
*/
fun RenderVertex.shade(brightness: Int, color: Int) {
this.brightness = brightness; setColor(color)
}
}
/**
* Returns a shader resolver for quads that point towards one of the 6 block faces.
* The resolver works the following way:
* - determines which face the _quad_ normal points towards (if not overridden)
* - determines the distance of the _vertex_ to the corners and edge midpoints on that block face
* - if _corner_ is given, and the _vertex_ is closest to a block corner, returns the [Shader] created by _corner_
* - if _edge_ is given, and the _vertex_ is closest to an edge midpoint, returns the [Shader] created by _edge_
*
* @param[overrideFace] assume the given face instead of going by the _quad_ normal
* @param[corner] shader instantiation lambda for corner vertices
* @param[edge] shader instantiation lambda for edge midpoint vertices
*/
fun faceOrientedAuto(overrideFace: EnumFacing? = null,
corner: CornerShaderFactory? = null,
edge: EdgeShaderFactory? = null) =
fun(quad: Quad, vertex: Vertex): Shader {
val quadFace = overrideFace ?: quad.normal.nearestCardinal
val nearestCorner = nearestPosition(vertex.xyz, faceCorners[quadFace.ordinal].asList) {
(quadFace.vec + it.first.vec + it.second.vec) * 0.5
}
val nearestEdge = nearestPosition(vertex.xyz, quadFace.perpendiculars) {
(quadFace.vec + it.vec) * 0.5
}
if (edge != null && (nearestEdge.second < nearestCorner.second || corner == null))
return edge(quadFace, nearestEdge.first)
else return corner!!(quadFace, nearestCorner.first.first, nearestCorner.first.second)
}
/**
* Returns a shader resolver for quads that point towards one of the 12 block edges.
* The resolver works the following way:
* - determines which edge the _quad_ normal points towards (if not overridden)
* - determines which face midpoint the _vertex_ is closest to, of the 2 block faces that share this edge
* - determines which block corner _of this face_ the _vertex_ is closest to
* - returns the [Shader] created by _corner_
*
* @param[overrideEdge] assume the given edge instead of going by the _quad_ normal
* @param[corner] shader instantiation lambda
*/
fun edgeOrientedAuto(overrideEdge: Pair<EnumFacing, EnumFacing>? = null,
corner: CornerShaderFactory) =
fun(quad: Quad, vertex: Vertex): Shader {
val edgeDir = overrideEdge ?: nearestAngle(quad.normal, boxEdges) { it.first.vec + it.second.vec }.first
val nearestFace = nearestPosition(vertex.xyz, edgeDir.toList()) { it.vec }.first
val nearestCorner = nearestPosition(vertex.xyz, faceCorners[nearestFace.ordinal].asList) {
(nearestFace.vec + it.first.vec + it.second.vec) * 0.5
}.first
return corner(nearestFace, nearestCorner.first, nearestCorner.second)
}
fun faceOrientedInterpolate(overrideFace: EnumFacing? = null) =
fun(quad: Quad, vertex: Vertex): Shader {
val resolver = faceOrientedAuto(overrideFace, edge = { face, edgeDir ->
val axis = axes.find { it != face.axis && it != edgeDir.axis }!!
val vec = Double3((axis to EnumFacing.AxisDirection.POSITIVE).face)
val pos = vertex.xyz.dot(vec)
EdgeInterpolateFallback(face, edgeDir, pos)
})
return resolver(quad, vertex)
}

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package mods.octarinecore.client.render.lighting
import mods.octarinecore.client.render.*
import mods.octarinecore.common.*
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import java.lang.Math.min
typealias EdgeShaderFactory = (Direction, Direction) -> ModelLighter
typealias CornerShaderFactory = (Direction, Direction, Direction) -> ModelLighter
typealias ShaderFactory = (Quad, Vertex) -> ModelLighter
/** Holds lighting values for block corners as calculated by vanilla Minecraft rendering. */
class CornerLightData {
var valid = false
var brightness = 0
var red: Float = 0.0f
var green: Float = 0.0f
var blue: Float = 0.0f
fun reset() { valid = false }
fun set(brightness: Int, red: Float, green: Float, blue: Float) {
if (valid) return
this.valid = true
this.brightness = brightness
this.red = red
this.green = green
this.blue = blue
}
fun set(brightness: Int, colorMultiplier: Float) {
this.valid = true
this.brightness = brightness
this.red = colorMultiplier
this.green = colorMultiplier
this.blue = colorMultiplier
}
companion object {
val black: CornerLightData get() = CornerLightData()
}
}
/**
* Instances of this interface are associated with [Model] vertices, and used to apply brightness and color
* values to a [RenderVertex].
*/
interface ModelLighter {
/**
* Set shading values of a [RenderVertex]
*
* @param[context] context that can be queried for lighting data in a [Model]-relative frame of reference
* @param[vertex] the [RenderVertex] to manipulate
*/
fun shade(context: LightingCtx, vertex: RenderVertex)
/**
* Return a new rotated version of this [ModelLighter]. Used during [Model] setup when rotating the model itself.
*/
fun rotate(rot: Rotation): ModelLighter
/** Set all lighting values on the [RenderVertex] to match the given [CornerLightData]. */
fun RenderVertex.shade(shading: CornerLightData) {
brightness = shading.brightness; red = shading.red; green = shading.green; blue = shading.blue
}
/** Set the lighting values on the [RenderVertex] to a weighted average of the two [CornerLightData] instances. */
fun RenderVertex.shade(shading1: CornerLightData, shading2: CornerLightData, weight1: Float = 0.5f, weight2: Float = 0.5f) {
red = min(shading1.red * weight1 + shading2.red * weight2, 1.0f)
green = min(shading1.green * weight1 + shading2.green * weight2, 1.0f)
blue = min(shading1.blue * weight1 + shading2.blue * weight2, 1.0f)
brightness = brWeighted(shading1.brightness, weight1, shading2.brightness, weight2)
}
/**
* Set the lighting values on the [RenderVertex] directly.
*
* @param[brightness] packed brightness value
* @param[color] packed color value
*/
fun RenderVertex.shade(brightness: Int, color: Int) {
this.brightness = brightness; setColor(color)
}
}
/**
* Returns a [ModelLighter] resolver for quads that point towards one of the 6 block faces.
* The resolver works the following way:
* - determines which face the _quad_ normal points towards (if not overridden)
* - determines the distance of the _vertex_ to the corners and edge midpoints on that block face
* - if _corner_ is given, and the _vertex_ is closest to a block corner, returns the [ModelLighter] created by _corner_
* - if _edge_ is given, and the _vertex_ is closest to an edge midpoint, returns the [ModelLighter] created by _edge_
*
* @param[overrideFace] assume the given face instead of going by the _quad_ normal
* @param[corner] [ModelLighter] instantiation lambda for corner vertices
* @param[edge] [ModelLighter] instantiation lambda for edge midpoint vertices
*/
fun faceOrientedAuto(overrideFace: Direction? = null,
corner: CornerShaderFactory? = null,
edge: EdgeShaderFactory? = null) =
fun(quad: Quad, vertex: Vertex): ModelLighter {
val quadFace = overrideFace ?: quad.normal.nearestCardinal
val nearestCorner = nearestPosition(vertex.xyz, boxFaces[quadFace].allCorners) {
(quadFace.vec + it.first.vec + it.second.vec) * 0.5
}
val nearestEdge = nearestPosition(vertex.xyz, quadFace.perpendiculars) {
(quadFace.vec + it.vec) * 0.5
}
if (edge != null && (nearestEdge.second < nearestCorner.second || corner == null))
return edge(quadFace, nearestEdge.first)
else return corner!!(quadFace, nearestCorner.first.first, nearestCorner.first.second)
}
/**
* Returns a ModelLighter resolver for quads that point towards one of the 12 block edges.
* The resolver works the following way:
* - determines which edge the _quad_ normal points towards (if not overridden)
* - determines which face midpoint the _vertex_ is closest to, of the 2 block faces that share this edge
* - determines which block corner _of this face_ the _vertex_ is closest to
* - returns the [ModelLighter] created by _corner_
*
* @param[overrideEdge] assume the given edge instead of going by the _quad_ normal
* @param[corner] ModelLighter instantiation lambda
*/
fun edgeOrientedAuto(overrideEdge: Pair<Direction, Direction>? = null,
corner: CornerShaderFactory) =
fun(quad: Quad, vertex: Vertex): ModelLighter {
val edgeDir = overrideEdge ?: nearestAngle(quad.normal, boxEdges) { it.first.vec + it.second.vec }.first
val nearestFace = nearestPosition(vertex.xyz, edgeDir.toList()) { it.vec }.first
val nearestCorner = nearestPosition(vertex.xyz, boxFaces[nearestFace].allCorners) {
(nearestFace.vec + it.first.vec + it.second.vec) * 0.5
}.first
return corner(nearestFace, nearestCorner.first, nearestCorner.second)
}
fun faceOrientedInterpolate(overrideFace: Direction? = null) =
fun(quad: Quad, vertex: Vertex): ModelLighter {
val resolver = faceOrientedAuto(overrideFace, edge = { face, edgeDir ->
val axis = axes.find { it != face.axis && it != edgeDir.axis }!!
val vec = Double3((axis to AxisDirection.POSITIVE).face)
val pos = vertex.xyz.dot(vec)
EdgeInterpolateFallback(face, edgeDir, pos)
})
return resolver(quad, vertex)
}

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package mods.octarinecore.client.render.lighting
import mods.octarinecore.client.render.BlockCtx
import mods.octarinecore.common.*
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.util.Direction
import net.minecraft.world.IEnviromentBlockReader
import java.util.*
val Direction.aoMultiplier: Float get() = when(this) {
Direction.UP -> 1.0f
Direction.DOWN -> 0.5f
Direction.NORTH, Direction.SOUTH -> 0.8f
Direction.EAST, Direction.WEST -> 0.6f
}
interface LightingCtx {
val modelRotation: Rotation
val blockContext: BlockCtx
val aoEnabled: Boolean
val brightness get() = brightness(Int3.zero)
val color get() = color(Int3.zero)
fun brightness(face: Direction) = brightness(face.offset)
fun color(face: Direction) = color(face.offset)
fun brightness(offset: Int3) = offset.rotate(modelRotation).let {
blockContext.state(it).getPackedLightmapCoords(blockContext.world, blockContext.pos + it)
}
fun color(offset: Int3) = blockContext.offset(offset.rotate(modelRotation)).let { Minecraft.getInstance().blockColors.getColor(it.state, it.world, it.pos, 0) }
fun lighting(face: Direction, corner1: Direction, corner2: Direction): CornerLightData
}
class DefaultLightingCtx(blockContext: BlockCtx) : LightingCtx {
override var modelRotation = Rotation.identity
override var aoEnabled = false
protected set
override var blockContext: BlockCtx = blockContext
protected set
override var brightness = brightness(Int3.zero)
protected set
override var color = color(Int3.zero)
protected set
override fun brightness(face: Direction) = brightness(face.offset)
override fun color(face: Direction) = color(face.offset)
// smooth lighting stuff
val lightingData = Array(6) { FaceLightData(allDirections[it]) }
override fun lighting(face: Direction, corner1: Direction, corner2: Direction): CornerLightData = lightingData[face.rotate(modelRotation)].let { faceData ->
if (!faceData.isValid) faceData.update(blockContext, faceData.face.aoMultiplier)
return faceData[corner1.rotate(modelRotation), corner2.rotate(modelRotation)]
}
fun reset(blockContext: BlockCtx) {
this.blockContext = blockContext
brightness = brightness(Int3.zero)
color = color(Int3.zero)
modelRotation = Rotation.identity
lightingData.forEach { it.isValid = false }
aoEnabled = Minecraft.isAmbientOcclusionEnabled()
// allDirections.forEach { lightingData[it].update(blockContext, it.aoMultiplier) }
}
}
private val vanillaAOFactory = BlockModelRenderer.AmbientOcclusionFace::class.java.let {
it.getDeclaredConstructor(BlockModelRenderer::class.java).apply { isAccessible = true }
}.let { ctor -> { ctor.newInstance(Minecraft.getInstance().blockRendererDispatcher.blockModelRenderer) } }
class FaceLightData(val face: Direction) {
val topDir = boxFaces[face].top
val leftDir = boxFaces[face].left
val topLeft = CornerLightData()
val topRight = CornerLightData()
val bottomLeft = CornerLightData()
val bottomRight = CornerLightData()
val vanillaOrdered = when(face) {
Direction.DOWN -> listOf(topLeft, bottomLeft, bottomRight, topRight)
Direction.UP -> listOf(bottomRight, topRight, topLeft, bottomLeft)
Direction.NORTH -> listOf(bottomLeft, bottomRight, topRight, topLeft)
Direction.SOUTH -> listOf(topLeft, bottomLeft, bottomRight, topRight)
Direction.WEST -> listOf(bottomLeft, bottomRight, topRight, topLeft)
Direction.EAST -> listOf(topRight, topLeft, bottomLeft, bottomRight)
}
val delegate = vanillaAOFactory()
var isValid = false
fun update(blockCtx: BlockCtx, multiplier: Float) {
val quadBounds = FloatArray(12)
val flags = BitSet(3).apply { set(0) }
delegate.updateVertexBrightness(blockCtx.world, blockCtx.state, blockCtx.pos, face, quadBounds, flags)
vanillaOrdered.forEachIndexed { idx, corner -> corner.set(delegate.vertexBrightness[idx], delegate.vertexColorMultiplier[idx] * multiplier) }
isValid = true
}
operator fun get(dir1: Direction, dir2: Direction): CornerLightData {
val isTop = topDir == dir1 || topDir == dir2
val isLeft = leftDir == dir1 || leftDir == dir2
return if (isTop) {
if (isLeft) topLeft else topRight
} else {
if (isLeft) bottomLeft else bottomRight
}
}
}

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@@ -0,0 +1,152 @@
package mods.octarinecore.client.render.lighting
import mods.octarinecore.common.*
import net.minecraft.util.Direction
const val defaultCornerDimming = 0.5f
const val defaultEdgeDimming = 0.8f
// ================================
// Shader instantiation lambdas
// ================================
fun cornerAo(fallbackAxis: Direction.Axis): CornerShaderFactory = { face, dir1, dir2 ->
val fallbackDir = listOf(face, dir1, dir2).find { it.axis == fallbackAxis }!!
CornerSingleFallback(face, dir1, dir2, fallbackDir)
}
val cornerFlat = { face: Direction, dir1: Direction, dir2: Direction -> FaceFlat(face) }
fun cornerAoTri(func: (CornerLightData, CornerLightData)-> CornerLightData) = { face: Direction, dir1: Direction, dir2: Direction ->
CornerTri(face, dir1, dir2, func)
}
val cornerAoMaxGreen = cornerAoTri { s1, s2 -> if (s1.green > s2.green) s1 else s2 }
fun cornerInterpolate(edgeAxis: Direction.Axis, weight: Float, dimming: Float): CornerShaderFactory = { dir1, dir2, dir3 ->
val edgeDir = listOf(dir1, dir2, dir3).find { it.axis == edgeAxis }!!
val faceDirs = listOf(dir1, dir2, dir3).filter { it.axis != edgeAxis }
CornerInterpolateDimming(faceDirs[0], faceDirs[1], edgeDir, weight, dimming)
}
// ================================
// Shaders
// ================================
object NoLighting : ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) = vertex.shade(CornerLightData.black)
override fun rotate(rot: Rotation) = this
}
class CornerSingleFallback(val face: Direction, val dir1: Direction, val dir2: Direction, val fallbackDir: Direction, val fallbackDimming: Float = defaultCornerDimming) : ModelLighter {
val offset = Int3(fallbackDir)
override fun shade(context: LightingCtx, vertex: RenderVertex) {
val shading = context.lighting(face, dir1, dir2)
if (shading.valid)
vertex.shade(shading)
else {
vertex.shade(context.brightness(offset) brMul fallbackDimming, context.color(offset) colorMul fallbackDimming)
}
}
override fun rotate(rot: Rotation) = CornerSingleFallback(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), fallbackDir.rotate(rot), fallbackDimming)
}
inline fun accumulate(v1: CornerLightData?, v2: CornerLightData?, func: ((CornerLightData, CornerLightData)-> CornerLightData)): CornerLightData? {
val v1ok = v1 != null && v1.valid
val v2ok = v2 != null && v2.valid
if (v1ok && v2ok) return func(v1!!, v2!!)
if (v1ok) return v1
if (v2ok) return v2
return null
}
class CornerTri(val face: Direction, val dir1: Direction, val dir2: Direction,
val func: ((CornerLightData, CornerLightData)-> CornerLightData)) : ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
var acc = accumulate(
context.lighting(face, dir1, dir2),
context.lighting(dir1, face, dir2),
func)
acc = accumulate(
acc,
context.lighting(dir2, face, dir1),
func)
vertex.shade(acc ?: CornerLightData.black)
}
override fun rotate(rot: Rotation) = CornerTri(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), func)
}
class EdgeInterpolateFallback(val face: Direction, val edgeDir: Direction, val pos: Double, val fallbackDimming: Float = defaultEdgeDimming): ModelLighter {
val offset = Int3(edgeDir)
val edgeAxis = axes.find { it != face.axis && it != edgeDir.axis }!!
val weightN = (0.5 - pos).toFloat()
val weightP = (0.5 + pos).toFloat()
override fun shade(context: LightingCtx, vertex: RenderVertex) {
val shadingP = context.lighting(face, edgeDir, (edgeAxis to Direction.AxisDirection.POSITIVE).face)
val shadingN = context.lighting(face, edgeDir, (edgeAxis to Direction.AxisDirection.NEGATIVE).face)
if (!shadingP.valid && !shadingN.valid) {
return vertex.shade(context.brightness(offset) brMul fallbackDimming, context.color(offset) colorMul fallbackDimming)
}
if (!shadingP.valid) return vertex.shade(shadingN)
if (!shadingN.valid) return vertex.shade(shadingP)
vertex.shade(shadingP, shadingN, weightP, weightN)
}
override fun rotate(rot: Rotation) = EdgeInterpolateFallback(face.rotate(rot), edgeDir.rotate(rot), pos)
}
class CornerInterpolateDimming(val face1: Direction, val face2: Direction, val edgeDir: Direction,
val weight: Float, val dimming: Float, val fallbackDimming: Float = defaultCornerDimming) : ModelLighter {
val offset = Int3(edgeDir)
override fun shade(context: LightingCtx, vertex: RenderVertex) {
var shading1 = context.lighting(face1, edgeDir, face2)
var shading2 = context.lighting(face2, edgeDir, face1)
var weight1 = weight
var weight2 = 1.0f - weight
if (!shading1.valid && !shading2.valid) {
return vertex.shade(context.brightness(offset) brMul fallbackDimming, context.color(offset) colorMul fallbackDimming)
}
if (!shading1.valid) { shading1 = shading2; weight1 *= dimming }
if (!shading2.valid) { shading2 = shading1; weight2 *= dimming }
vertex.shade(shading1, shading2, weight1, weight2)
}
override fun rotate(rot: Rotation) =
CornerInterpolateDimming(face1.rotate(rot), face2.rotate(rot), edgeDir.rotate(rot), weight, dimming, fallbackDimming)
}
class FaceCenter(val face: Direction): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.red = 0.0f; vertex.green = 0.0f; vertex.blue = 0.0f;
val b = IntArray(4)
boxFaces[face].allCorners.forEachIndexed { idx, corner ->
val shading = context.lighting(face, corner.first, corner.second)
vertex.red += shading.red
vertex.green += shading.green
vertex.blue += shading.blue
b[idx] = shading.brightness
}
vertex.apply { red *= 0.25f; green *= 0.25f; blue *= 0.25f }
vertex.brightness = brSum(0.25f, *b)
}
override fun rotate(rot: Rotation) = FaceCenter(face.rotate(rot))
}
class FaceFlat(val face: Direction): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.shade(context.brightness(face.offset), context.color(Int3.zero))
}
override fun rotate(rot: Rotation): ModelLighter = FaceFlat(face.rotate(rot))
}
class FlatOffset(val offset: Int3): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.brightness = context.brightness(offset)
vertex.setColor(context.color(offset))
}
override fun rotate(rot: Rotation): ModelLighter = this
}
class FlatOffsetNoColor(val offset: Int3): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.brightness = context.brightness(offset)
vertex.red = 1.0f; vertex.green = 1.0f; vertex.blue = 1.0f
}
override fun rotate(rot: Rotation): ModelLighter = this
}

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@@ -0,0 +1,5 @@
@file:JvmName("PixelFormat")
package mods.octarinecore.client.render.lighting
import java.awt.Color

View File

@@ -0,0 +1,146 @@
package mods.octarinecore.client.render.lighting
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.Quad
import mods.octarinecore.client.render.Vertex
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Rotation
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.Direction.*
import java.awt.Color
typealias QuadIconResolver = (CombinedContext, Int, Quad) -> TextureAtlasSprite?
typealias PostProcessLambda = RenderVertex.(CombinedContext, Int, Quad, Int, Vertex) -> Unit
@Suppress("NOTHING_TO_INLINE")
class RenderVertex {
var x: Double = 0.0
var y: Double = 0.0
var z: Double = 0.0
var u: Double = 0.0
var v: Double = 0.0
var brightness: Int = 0
var red: Float = 0.0f
var green: Float = 0.0f
var blue: Float = 0.0f
val rawData = IntArray(7)
fun init(vertex: Vertex, rot: Rotation, trans: Double3): RenderVertex {
val result = vertex.xyz.rotate(rot) + trans
x = result.x; y = result.y; z = result.z
return this
}
fun init(vertex: Vertex): RenderVertex {
x = vertex.xyz.x; y = vertex.xyz.y; z = vertex.xyz.z;
u = vertex.uv.u; v = vertex.uv.v
return this
}
fun translate(trans: Double3): RenderVertex { x += trans.x; y += trans.y; z += trans.z; return this }
fun rotate(rot: Rotation): RenderVertex {
if (rot === Rotation.identity) return this
val rotX = rot.rotatedComponent(EAST, x, y, z)
val rotY = rot.rotatedComponent(UP, x, y, z)
val rotZ = rot.rotatedComponent(SOUTH, x, y, z)
x = rotX; y = rotY; z = rotZ
return this
}
inline fun rotateUV(n: Int): RenderVertex {
when (n % 4) {
1 -> { val t = v; v = -u; u = t; return this }
2 -> { u = -u; v = -v; return this }
3 -> { val t = -v; v = u; u = t; return this }
else -> { return this }
}
}
inline fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) {
if (mirrorU) u = -u
if (mirrorV) v = -v
}
inline fun setIcon(icon: TextureAtlasSprite): RenderVertex {
u = (icon.maxU - icon.minU) * (u + 0.5) + icon.minU
v = (icon.maxV - icon.minV) * (v + 0.5) + icon.minV
return this
}
inline fun setGrey(level: Float) {
val grey = Math.min((red + green + blue) * 0.333f * level, 1.0f)
red = grey; green = grey; blue = grey
}
inline fun multiplyColor(color: Int) {
red *= (color shr 16 and 255) / 256.0f
green *= (color shr 8 and 255) / 256.0f
blue *= (color and 255) / 256.0f
}
inline fun setColor(color: Int) {
red = (color shr 16 and 255) / 256.0f
green = (color shr 8 and 255) / 256.0f
blue = (color and 255) / 256.0f
}
}
/** List of bit-shift offsets in packed brightness values where meaningful (4-bit) data is contained. */
var brightnessComponents = listOf(20, 4)
/** Multiply the components of this packed brightness value with the given [Float]. */
infix fun Int.brMul(f: Float): Int {
val weight = (f * 256.0f).toInt()
var result = 0
brightnessComponents.forEach { shift ->
val raw = (this shr shift) and 15
val weighted = (raw) * weight / 256
result = result or (weighted shl shift)
}
return result
}
/** Multiply the components of this packed color value with the given [Float]. */
infix fun Int.colorMul(f: Float): Int {
val weight = (f * 256.0f).toInt()
val red = (this shr 16 and 255) * weight / 256
val green = (this shr 8 and 255) * weight / 256
val blue = (this and 255) * weight / 256
return (red shl 16) or (green shl 8) or blue
}
/** Sum the components of all packed brightness values given. */
fun brSum(multiplier: Float?, vararg brightness: Int): Int {
val sum = Array(brightnessComponents.size) { 0 }
brightnessComponents.forEachIndexed { idx, shift -> brightness.forEach { br ->
val comp = (br shr shift) and 15
sum[idx] += comp
} }
var result = 0
brightnessComponents.forEachIndexed { idx, shift ->
val comp = if (multiplier == null)
((sum[idx]) shl shift)
else
((sum[idx].toFloat() * multiplier).toInt() shl shift)
result = result or comp
}
return result
}
fun brWeighted(br1: Int, weight1: Float, br2: Int, weight2: Float): Int {
val w1int = (weight1 * 256.0f + 0.5f).toInt()
val w2int = (weight2 * 256.0f + 0.5f).toInt()
var result = 0
brightnessComponents.forEachIndexed { idx, shift ->
val comp1 = (br1 shr shift) and 15
val comp2 = (br2 shr shift) and 15
val compWeighted = (comp1 * w1int + comp2 * w2int) / 256
result = result or ((compWeighted and 15) shl shift)
}
return result
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
fun fromColor(color: Int): HSB {
val hsbVals = Color.RGBtoHSB((color shr 16) and 255, (color shr 8) and 255, color and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asColor: Int get() = Color.HSBtoRGB(hue, saturation, brightness)
}

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@@ -0,0 +1,95 @@
package mods.octarinecore.client.resource
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.resource.Sprite
import mods.octarinecore.common.map
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.profiler.IProfiler
import net.minecraft.resources.IResourceManager
import java.util.*
import java.util.concurrent.CompletableFuture
/**
* Main entry point to atlas manipulation. Called from mixins that wrap [AtlasTexture.stitch] calls.
*
* 1. All registered providers receive an [AsyncSpriteProvider.setup] call. Providers can set up their
* processing chain at this point, but should not do anything yet except configuration and housekeeping.
* 2. The [CompletableFuture] of the stitch source finishes, starting the "discovery" phase. Providers
* may register sprites in the [AtlasFuture].
* 3. After all providers finish their discovery, the atlas is stitched.
* 4. The [AtlasFuture] finishes, starting the "cleanup" phase. All [AtlasFuture.runAfter] and
* [AtlasFuture.mapAfter] tasks are processed.
* 5. After all providers finish their cleanup, we return to the original code path.
*/
class AsnycSpriteProviderManager<SOURCE: Any>(val profilerSection: String) {
val providers = mutableListOf<AsyncSpriteProvider<SOURCE>>()
/**
* Needed in order to keep the actual [AtlasTexture.stitch] call in the original method, in case
* other modders want to modify it too.
*/
class StitchWrapper(val idList: Iterable<Identifier>, val onComplete: (AtlasTexture.SheetData)->Unit) {
fun complete(sheet: AtlasTexture.SheetData) = onComplete(sheet)
}
var currentAtlas: AtlasFuture? = null
var currentPhases: List<StitchPhases> = emptyList()
@Suppress("UNCHECKED_CAST")
fun prepare(sourceObj: Any, manager: IResourceManager, idList: Iterable<Identifier>, profiler: IProfiler): Set<Identifier> {
profiler.startSection(profilerSection)
val source = CompletableFuture<SOURCE>()
currentAtlas = AtlasFuture(idList)
currentPhases = providers.map { it.setup(manager, source, currentAtlas!!) }
source.complete(sourceObj as SOURCE)
currentPhases.forEach { it.discovery.get() }
return currentAtlas!!.idSet
}
fun finish(sheetData: AtlasTexture.SheetData, profiler: IProfiler): AtlasTexture.SheetData {
currentAtlas!!.complete(sheetData)
currentPhases.forEach { it.cleanup.get() }
currentAtlas = null
currentPhases = emptyList()
profiler.endSection()
return sheetData
}
}
/**
* Provides a way for [AsyncSpriteProvider]s to register sprites to receive [CompletableFuture]s.
* Tracks sprite ids that need to be stitched.
*/
class AtlasFuture(initial: Iterable<Identifier>) {
val idSet = Collections.synchronizedSet(mutableSetOf<Identifier>().apply { addAll(initial) })
protected val sheet = CompletableFuture<AtlasTexture.SheetData>()
protected val finished = CompletableFuture<Void>()
fun complete(sheetData: AtlasTexture.SheetData) {
sheet.complete(sheetData)
finished.complete(null)
}
fun sprite(id: String) = sprite(Identifier(id))
fun sprite(id: Identifier): CompletableFuture<Sprite> {
idSet.add(id)
return sheet.map { sheetData -> sheetData.sprites.find { it.name == id } ?: throw IllegalStateException("Atlas does not contain $id") }
}
val missing = sheet.map { sheetData -> sheetData.sprites.find { it.name == MissingTextureSprite.getLocation() } }
fun <T> mapAfter(supplier: ()->T): CompletableFuture<T> = finished.map{ supplier() }
fun runAfter(action: ()->Unit): CompletableFuture<Void> = finished.thenRun(action)
}
class StitchPhases(
val discovery: CompletableFuture<Void>,
val cleanup: CompletableFuture<Void>
)
interface AsyncSpriteProvider<SOURCE: Any> {
fun setup(manager: IResourceManager, source: CompletableFuture<SOURCE>, atlas: AtlasFuture): StitchPhases
}

View File

@@ -1,13 +1,17 @@
package mods.octarinecore.client.resource
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.texture.loadSprite
import net.minecraft.resources.IResourceManager
import java.awt.image.BufferedImage
import java.lang.Math.*
import java.lang.Math.max
class CenteringTextureGenerator(domain: String, val aspectWidth: Int, val aspectHeight: Int) : TextureGenerator(domain) {
data class CenteredSprite(val sprite: Identifier, val atlas: Atlas = Atlas.BLOCKS, val aspectHeight: Int = 1, val aspectWidth: Int = 1) {
override fun generate(params: ParameterList): BufferedImage? {
val target = targetResource(params)!!
val baseTexture = resourceManager[target.second]?.loadImage() ?: return null
fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
val frameWidth = baseTexture.width
val frameHeight = baseTexture.width * aspectHeight / aspectWidth
@@ -18,7 +22,7 @@ class CenteringTextureGenerator(domain: String, val aspectWidth: Int, val aspect
val graphics = resultTexture.createGraphics()
// iterate all frames
for (frame in 0 .. frames - 1) {
for (frame in 0 until frames) {
val baseFrame = baseTexture.getSubimage(0, size * frame, frameWidth, frameHeight)
val resultFrame = BufferedImage(size, size, BufferedImage.TYPE_4BYTE_ABGR)
@@ -28,6 +32,6 @@ class CenteringTextureGenerator(domain: String, val aspectWidth: Int, val aspect
graphics.drawImage(resultFrame, 0, size * frame, null)
}
return resultTexture
return resultTexture.bytes
}
}

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package mods.octarinecore.client.resource
import com.google.common.base.Joiner
import mods.betterfoliage.client.resource.ModelIdentifier
import mods.octarinecore.HasLogger
import mods.octarinecore.client.render.BlockCtx
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.common.plus
import mods.octarinecore.findFirst
import mods.octarinecore.common.sinkAsync
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelShapes
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.model.IUnbakedModel
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.renderer.model.VariantList
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraftforge.registries.ForgeRegistries
import java.util.concurrent.CompletableFuture
interface ModelRenderRegistry<T> {
operator fun get(ctx: BlockCtx) = get(ctx.state, ctx.world, ctx.pos)
operator fun get(ctx: BlockCtx, offset: Int3) = get(ctx.state(offset), ctx.world, ctx.pos + offset)
operator fun get(state: BlockState, world: IBlockReader, pos: BlockPos): T?
}
abstract class ModelRenderRegistryRoot<T> : ModelRenderRegistry<T> {
val registries = mutableListOf<ModelRenderRegistry<T>>()
override fun get(state: BlockState, world: IBlockReader, pos: BlockPos) = registries.findFirst { it[state, world, pos] }
}
/**
* Information about a single BlockState and all the IUnbakedModel it could render as.
*/
class ModelDiscoveryContext(
bakery: ModelBakery,
val state: BlockState,
val modelId: ModelIdentifier
) {
val models = bakery.unwrapVariants(bakery.getUnbakedModel(modelId) to modelId)
.filter { it.second != bakery.getUnbakedModel(ModelBakery.MODEL_MISSING) }
fun ModelBakery.unwrapVariants(modelAndLoc: Pair<IUnbakedModel, ResourceLocation>): List<Pair<IUnbakedModel, ResourceLocation>> = when(val model = modelAndLoc.first) {
is VariantList -> model.variantList.flatMap { variant -> unwrapVariants(getUnbakedModel(variant.modelLocation) to variant.modelLocation) }
is BlockModel -> listOf(modelAndLoc)
else -> emptyList()
}
}
abstract class ModelDiscovery<T> : HasLogger, AsyncSpriteProvider<ModelBakery>, ModelRenderRegistry<T> {
var modelData: Map<BlockState, T> = emptyMap()
protected set
override fun get(state: BlockState, world: IBlockReader, pos: BlockPos) = modelData[state]
abstract fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<T>?
override fun setup(manager: IResourceManager, bakeryF: CompletableFuture<ModelBakery>, atlas: AtlasFuture): StitchPhases {
val modelDataTemp = mutableMapOf<BlockState, CompletableFuture<T>>()
return StitchPhases(
discovery = bakeryF.sinkAsync { bakery ->
var errors = 0
bakery.iterateModels { ctx ->
try {
processModel(ctx, atlas)?.let { modelDataTemp[ctx.state] = it }
} catch (e: Exception) {
errors++
}
}
log("${modelDataTemp.size} BlockStates discovered, $errors errors")
},
cleanup = atlas.runAfter {
modelData = modelDataTemp.filterValues { !it.isCompletedExceptionally }.mapValues { it.value.get() }
val errors = modelDataTemp.values.filter { it.isCompletedExceptionally }.size
log("${modelData.size} BlockStates loaded, $errors errors")
}
)
}
fun ModelBakery.iterateModels(func: (ModelDiscoveryContext)->Unit) {
ForgeRegistries.BLOCKS.flatMap { block ->
block.stateContainer.validStates.map { state -> state to BlockModelShapes.getModelLocation(state) }
}.forEach { (state, stateModelResource) ->
func(ModelDiscoveryContext(this, state, stateModelResource))
}
}
}
abstract class ConfigurableModelDiscovery<T> : ModelDiscovery<T>() {
abstract val matchClasses: IBlockMatcher
abstract val modelTextures: List<ModelTextureList>
abstract fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture): CompletableFuture<T>?
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<T>? {
val matchClass = matchClasses.matchingClass(ctx.state.block) ?: return null
log("block state ${ctx.state.toString()}")
log(" class ${ctx.state.block.javaClass.name} matches ${matchClass.name}")
if (ctx.models.isEmpty()) {
log(" no models found")
return null
}
ctx.models.filter { it.first is BlockModel }.forEach { (model, location) ->
model as BlockModel
val modelMatch = modelTextures.firstOrNull { (model to location).derivesFrom(it.modelLocation) }
if (modelMatch != null) {
log(" model ${model} matches ${modelMatch.modelLocation}")
val textures = modelMatch.textureNames.map { it to model.resolveTextureName(it) }
val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
log(" sprites [$texMapString]")
if (textures.all { it.second != "missingno" }) {
// found a valid model (all required textures exist)
return processModel(ctx.state, textures.map { it.second}, atlas)
}
}
}
return null
}
}

View File

@@ -1,136 +0,0 @@
package mods.octarinecore.client.resource
import com.google.common.base.Joiner
import mods.betterfoliage.client.Client
import mods.betterfoliage.loader.Refs
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.filterValuesNotNull
import mods.octarinecore.findFirst
import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.block.model.ModelResourceLocation
import net.minecraft.client.renderer.block.statemap.DefaultStateMapper
import net.minecraft.client.renderer.block.statemap.IStateMapper
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.client.model.IModel
import net.minecraftforge.client.model.ModelLoader
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.common.eventhandler.Event
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
class LoadModelDataEvent(val loader: ModelLoader) : Event()
interface ModelRenderRegistry<T> {
operator fun get(ctx: BlockContext) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos)
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos): T?
}
interface ModelRenderDataExtractor<T> {
fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<T>?
}
interface ModelRenderKey<T> {
val logger: Logger?
fun onPreStitch(atlas: TextureMap) {}
fun resolveSprites(atlas: TextureMap): T
}
abstract class ModelRenderRegistryRoot<T> : ModelRenderRegistry<T> {
val subRegistries = mutableListOf<ModelRenderRegistry<T>>()
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos) = subRegistries.findFirst { it[state, world, pos] }
fun addRegistry(registry: ModelRenderRegistry<T>) {
subRegistries.add(registry)
MinecraftForge.EVENT_BUS.register(registry)
}
}
abstract class ModelRenderRegistryBase<T> : ModelRenderRegistry<T>, ModelRenderDataExtractor<T> {
open val logger: Logger? = null
open val logName: String get() = this::class.java.name
val stateToKey = mutableMapOf<IBlockState, ModelRenderKey<T>>()
var stateToValue = mapOf<IBlockState, T>()
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos) = stateToValue[state]
@Suppress("UNCHECKED_CAST")
@SubscribeEvent
fun handleLoadModelData(event: LoadModelDataEvent) {
stateToValue = emptyMap()
val stateMappings = Block.REGISTRY.flatMap { block ->
val mapper = event.loader.blockModelShapes.blockStateMapper.blockStateMap[block] as? IStateMapper ?: DefaultStateMapper()
(mapper.putStateModelLocations(block as Block) as Map<IBlockState, ModelResourceLocation>).entries
}
val stateModels = Refs.stateModels.get(event.loader) as Map<ModelResourceLocation, IModel>
stateMappings.forEach { mapping ->
if (mapping.key.block != null) stateModels[mapping.value]?.let { model ->
try {
processModel(mapping.key, mapping.value, model)?.let { stateToKey[mapping.key] = it }
} catch (e: Exception) {
logger?.warn("Exception while trying to process model ${mapping.value}", e)
}
}
}
}
@SubscribeEvent(priority = EventPriority.LOW)
fun handlePreStitch(event: TextureStitchEvent.Pre) {
stateToKey.forEach { (_, key) -> key.onPreStitch(event.map) }
}
@SubscribeEvent(priority = EventPriority.LOW)
fun handlePostStitch(event: TextureStitchEvent.Post) {
stateToValue = stateToKey.mapValues { (_, key) -> key.resolveSprites(event.map) }
stateToKey.clear()
}
}
abstract class ModelRenderRegistryConfigurable<T> : ModelRenderRegistryBase<T>() {
abstract val matchClasses: IBlockMatcher
abstract val modelTextures: List<ModelTextureList>
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<T>? {
val matchClass = matchClasses.matchingClass(state.block) ?: return null
logger?.log(Level.DEBUG, "$logName: block state ${state.toString()}")
logger?.log(Level.DEBUG, "$logName: class ${state.block.javaClass.name} matches ${matchClass.name}")
val allModels = model.modelBlockAndLoc.distinctBy { it.second }
if (allModels.isEmpty()) {
logger?.log(Level.DEBUG, "$logName: no models found")
return null
}
allModels.forEach { blockLoc ->
val modelMatch = modelTextures.firstOrNull { blockLoc.derivesFrom(it.modelLocation) }
if (modelMatch != null) {
logger?.log(Level.DEBUG, "$logName: model ${blockLoc.second} matches ${modelMatch.modelLocation}")
val textures = modelMatch.textureNames.map { it to blockLoc.first.resolveTextureName(it) }
val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
logger?.log(Level.DEBUG, "$logName: textures [$texMapString]")
if (textures.all { it.second != "missingno" }) {
// found a valid model (all required textures exist)
return processModel(state, textures.map { it.second} )
}
}
}
return null
}
abstract fun processModel(state: IBlockState, textures: List<String>) : ModelRenderKey<T>?
}

View File

@@ -1,120 +1,85 @@
package mods.octarinecore.client.resource
import mods.octarinecore.metaprog.reflectField
import net.minecraft.client.resources.IResourcePack
import net.minecraft.client.resources.data.IMetadataSection
import net.minecraft.client.resources.data.IMetadataSectionSerializer
import net.minecraft.client.resources.data.MetadataSerializer
import net.minecraft.client.resources.data.PackMetadataSection
import net.minecraft.util.ResourceLocation
import net.minecraft.util.text.TextComponentString
import net.minecraftforge.fml.client.FMLClientHandler
import java.io.InputStream
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.HasLogger
import mods.octarinecore.common.completedVoid
import mods.octarinecore.common.map
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.resources.ClientResourcePackInfo
import net.minecraft.resources.*
import net.minecraft.resources.ResourcePackType.CLIENT_RESOURCES
import net.minecraft.resources.data.IMetadataSectionSerializer
import net.minecraft.util.text.StringTextComponent
import org.apache.logging.log4j.Logger
import java.io.IOException
import java.lang.IllegalStateException
import java.util.*
import java.util.concurrent.CompletableFuture
import java.util.concurrent.ExecutionException
import java.util.function.Predicate
import java.util.function.Supplier
/**
* [IResourcePack] containing generated resources. Adds itself to the default resource pack list
* of Minecraft, so it is invisible and always active.
* [IResourcePack] containing generated resources
*
* @param[name] Name of the resource pack
* @param[generators] List of resource generators
*/
class GeneratorPack(val name: String, vararg val generators: GeneratorBase) : IResourcePack {
class GeneratedBlockTexturePack(val nameSpace: String, val packName: String, override val logger: Logger) : HasLogger, IResourcePack, AsyncSpriteProvider<ModelBakery> {
fun inject() {
FMLClientHandler.instance().reflectField<MutableList<IResourcePack>>("resourcePackList")!!.add(this)
override fun getName() = packName
override fun getResourceNamespaces(type: ResourcePackType) = setOf(nameSpace)
override fun <T : Any?> getMetadata(deserializer: IMetadataSectionSerializer<T>) = null
override fun getRootResourceStream(id: String) = null
override fun getAllResourceLocations(type: ResourcePackType, path: String, maxDepth: Int, filter: Predicate<String>) = emptyList<Identifier>()
override fun close() {}
protected var manager: CompletableFuture<IResourceManager>? = null
val identifiers = Collections.synchronizedMap(mutableMapOf<Any, Identifier>())
val resources = Collections.synchronizedMap(mutableMapOf<Identifier, CompletableFuture<ByteArray>>())
fun register(key: Any, func: (IResourceManager)->ByteArray): Identifier {
if (manager == null) throw IllegalStateException("Cannot register resources unless block textures are being reloaded")
identifiers[key]?.let { return it }
val id = Identifier(nameSpace, UUID.randomUUID().toString())
val resource = manager!!.map { func(it) }
identifiers[key] = id
resources[Atlas.BLOCKS.wrap(id)] = resource
log("generated resource $key -> $id")
return id
}
override fun getPackName() = name
override fun getPackImage() = null
override fun getResourceDomains() = HashSet(generators.map { it.domain })
override fun <T : IMetadataSection?> getPackMetadata(serializer: MetadataSerializer?, sectionName: String?) =
if (sectionName == "pack") PackMetadataSection(TextComponentString("Generated resources"), 1) as? T else null
override fun getResourceStream(type: ResourcePackType, id: Identifier) =
if (type != CLIENT_RESOURCES) null else
try { resources[id]!!.get().inputStream() }
catch (e: ExecutionException) { (e.cause as? IOException)?.let { throw it } } // rethrow wrapped IOException if present
override fun resourceExists(location: ResourceLocation?): Boolean =
if (location == null) false
else generators.find {
it.domain == location.namespace && it.resourceExists(location)
} != null
override fun resourceExists(type: ResourcePackType, id: Identifier) =
type == CLIENT_RESOURCES && resources.containsKey(id)
override fun getInputStream(location: ResourceLocation?): InputStream? =
if (location == null) null
else generators.filter {
it.domain == location.namespace && it.resourceExists(location)
}.map { it.getInputStream(location) }
.filterNotNull().first()
// override fun <T : IMetadataSection?> getPackMetadata(p_135058_1_: IMetadataSerializer?, p_135058_2_: String?): T {
// return if (type == "pack") PackMetadataSection(ChatComponentText("Generated resources"), 1) else null
// }
}
/**
* Abstract base class for resource generators
*
* @param[domain] Resource domain of generator
*/
abstract class GeneratorBase(val domain: String) {
/** @see [IResourcePack.resourceExists] */
abstract fun resourceExists(location: ResourceLocation?): Boolean
/** @see [IResourcePack.getInputStream] */
abstract fun getInputStream(location: ResourceLocation?): InputStream?
}
/**
* Collection of named [String]-valued key-value pairs, with an extra unnamed (keyless) value.
* Meant to be encoded as a pipe-delimited list, and used as a [ResourceLocation] path
* to parametrized generated resources.
*
* @param[params] key-value pairs
* @param[value] keyless extra value
*/
class ParameterList(val params: Map<String, String>, val value: String?) {
override fun toString() =
params.entries
.sortedBy { it.key }
.fold("") { result, entry -> result + "|${entry.key}=${entry.value}"} +
(value?.let { "|$it" } ?: "")
/** Return the value of the given parameter. */
operator fun get(key: String) = params[key]
/** Check if the given parameter exists in this list. */
operator fun contains(key: String) = key in params
/** Return a new [ParameterList] with the given key-value pair appended to it. */
operator fun plus(pair: Pair<String, String>) = ParameterList(params + pair, this.value)
companion object {
/**
* Recreate the parameter list from the encoded string, i.e. the opposite of [toString].
*
* Everything before the first pipe character is dropped, so the decoding works even if
* something is prepended to the list (like _textures/blocks/_)
*/
fun fromString(input: String): ParameterList {
val params = hashMapOf<String, String>()
var value: String? = null
val slices = input.dropWhile { it != '|'}.split('|')
slices.forEach {
if (it.contains('=')) {
val keyValue = it.split('=')
if (keyValue.size == 2) params.put(keyValue[0], keyValue[1])
} else value = it
override fun setup(manager: IResourceManager, bakeryF: CompletableFuture<ModelBakery>, atlas: AtlasFuture): StitchPhases {
this.manager = CompletableFuture.completedFuture(manager)
return StitchPhases(
completedVoid(),
atlas.runAfter {
this.manager = null
identifiers.clear()
resources.clear()
}
return ParameterList(params, value)
}
)
}
}
abstract class ParameterBasedGenerator(domain: String) : GeneratorBase(domain) {
abstract fun resourceExists(params: ParameterList): Boolean
abstract fun getInputStream(params: ParameterList): InputStream?
override fun resourceExists(location: ResourceLocation?) =
resourceExists(ParameterList.fromString(location?.path ?: ""))
override fun getInputStream(location: ResourceLocation?) =
getInputStream(ParameterList.fromString(location?.path ?: ""))
val finder = object : IPackFinder {
val packInfo = ClientResourcePackInfo(
packName, true, Supplier { this@GeneratedBlockTexturePack },
StringTextComponent(packName),
StringTextComponent("Generated block textures resource pack"),
PackCompatibility.COMPATIBLE, ResourcePackInfo.Priority.TOP, true, null, true
)
override fun <T : ResourcePackInfo> addPackInfosToMap(nameToPackMap: MutableMap<String, T>, packInfoFactory: ResourcePackInfo.IFactory<T>) {
(nameToPackMap as MutableMap<String, ResourcePackInfo>).put(packName, packInfo)
}
}
}

View File

@@ -1,31 +1,44 @@
package mods.octarinecore.client.resource
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.resource.Sprite
import mods.octarinecore.client.render.Model
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.ResourceLocation
import mods.octarinecore.common.completedVoid
import mods.octarinecore.common.sink
import mods.octarinecore.stripEnd
import mods.octarinecore.stripStart
import net.minecraft.resources.IResourceManager
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
import net.minecraft.world.World
import net.minecraft.world.gen.NoiseGeneratorSimplex
import net.minecraft.world.IWorld
import net.minecraft.world.gen.SimplexNoiseGenerator
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.client.event.ConfigChangedEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.eventbus.api.IEventBus
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.config.ModConfig
import java.util.*
import java.util.concurrent.CompletableFuture
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
enum class Atlas(val basePath: String) {
BLOCKS("textures"),
PARTICLES("textures/particle");
fun wrap(resource: Identifier) = Identifier(resource.namespace, "$basePath/${resource.path}.png")
fun unwrap(resource: Identifier) = resource.stripStart("$basePath/").stripEnd(".png")
fun matches(event: TextureStitchEvent) = event.map.basePath == basePath
}
// ============================
// Resource types
// ============================
interface IStitchListener {
fun onPreStitch(atlas: TextureMap)
fun onPostStitch(atlas: TextureMap)
}
interface IConfigChangeListener { fun onConfigChange() }
interface IWorldLoadListener { fun onWorldLoad(world: World) }
interface IWorldLoadListener { fun onWorldLoad(world: IWorld) }
/**
* Base class for declarative resource handling.
@@ -34,24 +47,26 @@ interface IWorldLoadListener { fun onWorldLoad(world: World) }
*
* @param[modId] mod ID associated with this handler (used to filter config change events)
*/
open class ResourceHandler(val modId: String) {
open class ResourceHandler(
val modId: String,
val modBus: IEventBus,
val targetAtlas: Atlas = Atlas.BLOCKS
) {
val resources = mutableListOf<Any>()
open fun afterPreStitch() {}
open fun afterPostStitch() {}
// ============================
// Self-registration
// ============================
init { MinecraftForge.EVENT_BUS.register(this) }
init { modBus.register(this) }
// ============================
// Resource declarations
// ============================
fun iconStatic(domain: String, path: String) = IconHolder(domain, path).apply { resources.add(this) }
fun iconStatic(location: ResourceLocation) = iconStatic(location.namespace, location.path)
fun iconSet(domain: String, pathPattern: String) = IconSet(domain, pathPattern).apply { this@ResourceHandler.resources.add(this) }
fun iconSet(location: ResourceLocation) = iconSet(location.namespace, location.path)
fun sprite(id: Identifier) = sprite { id }
fun sprite(idFunc: ()->Identifier) = AsyncSpriteDelegate(idFunc).apply { BetterFoliage.getSpriteManager(targetAtlas).providers.add(this) }
fun spriteSet(idFunc: (Int)->Identifier) = AsyncSpriteSet(targetAtlas, idFunc).apply { BetterFoliage.getSpriteManager(targetAtlas).providers.add(this) }
fun spriteSetTransformed(check: (Int)->Identifier, register: (Identifier)->Identifier) =
AsyncSpriteSet(targetAtlas, check, register).apply { BetterFoliage.getSpriteManager(targetAtlas).providers.add(this) }
fun model(init: Model.()->Unit) = ModelHolder(init).apply { resources.add(this) }
fun modelSet(num: Int, init: Model.(Int)->Unit) = ModelSet(num, init).apply { resources.add(this) }
fun vectorSet(num: Int, init: (Int)-> Double3) = VectorSet(num, init).apply { resources.add(this) }
@@ -61,20 +76,8 @@ open class ResourceHandler(val modId: String) {
// Event registration
// ============================
@SubscribeEvent
fun onPreStitch(event: TextureStitchEvent.Pre) {
resources.forEach { (it as? IStitchListener)?.onPreStitch(event.map) }
afterPreStitch()
}
@SubscribeEvent
fun onPostStitch(event: TextureStitchEvent.Post) {
resources.forEach { (it as? IStitchListener)?.onPostStitch(event.map) }
afterPostStitch()
}
@SubscribeEvent
fun handleConfigChange(event: ConfigChangedEvent.OnConfigChangedEvent) {
if (event.modID == modId) resources.forEach { (it as? IConfigChangeListener)?.onConfigChange() }
fun handleModConfigChange(event: ModConfig.ModConfigEvent) {
resources.forEach { (it as? IConfigChangeListener)?.onConfigChange() }
}
@SubscribeEvent
@@ -85,56 +88,73 @@ open class ResourceHandler(val modId: String) {
// ============================
// Resource container classes
// ============================
class IconHolder(val domain: String, val name: String) : IStitchListener {
val iconRes = ResourceLocation(domain, name)
var icon: TextureAtlasSprite? = null
override fun onPreStitch(atlas: TextureMap) { atlas.registerSprite(iconRes) }
override fun onPostStitch(atlas: TextureMap) { icon = atlas[iconRes] }
class AsyncSpriteDelegate(val idFunc: ()->Identifier) : ReadOnlyProperty<Any, Sprite>, AsyncSpriteProvider<Any> {
protected lateinit var value: Sprite
override fun getValue(thisRef: Any, property: KProperty<*>) = value
override fun setup(manager: IResourceManager, sourceF: CompletableFuture<Any>, atlas: AtlasFuture): StitchPhases {
sourceF.thenRun {
val sprite = atlas.sprite(idFunc())
atlas.runAfter {
sprite.handle { sprite, error -> value = sprite ?: atlas.missing.get()!! }
}
}
return StitchPhases(completedVoid(), completedVoid())
}
}
interface SpriteSet {
val num: Int
operator fun get(idx: Int): Sprite
}
class AsyncSpriteSet(val targetAtlas: Atlas = Atlas.BLOCKS, val idFunc: (Int)->Identifier, val transform: (Identifier)->Identifier = { it }) : AsyncSpriteProvider<Any> {
var num = 0
protected set
protected var sprites: List<Sprite> = emptyList()
override fun setup(manager: IResourceManager, sourceF: CompletableFuture<Any>, atlas: AtlasFuture): StitchPhases {
var list: List<CompletableFuture<Sprite>> = emptyList()
return StitchPhases(
discovery = sourceF.sink {
list = (0 until 16).map { idFunc(it) }
.filter { manager.hasResource( targetAtlas.wrap(it)) }
.map { transform(it) }
.map { atlas.sprite(it) }
},
cleanup = atlas.runAfter {
sprites = list.filter { !it.isCompletedExceptionally }.map { it.get() }
if (sprites.isEmpty()) sprites = listOf(atlas.missing.get()!!)
num = sprites.size
}
)
}
operator fun get(idx: Int) = sprites[idx % num]
}
class ModelHolder(val init: Model.()->Unit): IConfigChangeListener {
var model: Model = Model().apply(init)
var model: Model = Model()
override fun onConfigChange() { model = Model().apply(init) }
}
class IconSet(val domain: String, val namePattern: String) : IStitchListener {
val resources = arrayOfNulls<ResourceLocation>(16)
val icons = arrayOfNulls<TextureAtlasSprite>(16)
var num = 0
override fun onPreStitch(atlas: TextureMap) {
num = 0
(0..15).forEach { idx ->
icons[idx] = null
val locReal = ResourceLocation(domain, "textures/${namePattern.format(idx)}.png")
if (resourceManager[locReal] != null) resources[num++] = ResourceLocation(domain, namePattern.format(idx)).apply { atlas.registerSprite(this) }
}
}
override fun onPostStitch(atlas: TextureMap) {
(0 until num).forEach { idx -> icons[idx] = atlas[resources[idx]!!] }
}
operator fun get(idx: Int) = if (num == 0) null else icons[idx % num]
}
class ModelSet(val num: Int, val init: Model.(Int)->Unit): IConfigChangeListener {
val models = Array(num) { Model().apply{ init(it) } }
val models = Array(num) { Model() }
override fun onConfigChange() { (0 until num).forEach { models[it] = Model().apply{ init(it) } } }
operator fun get(idx: Int) = models[idx % num]
}
class VectorSet(val num: Int, val init: (Int)->Double3): IConfigChangeListener {
val models = Array(num) { init(it) }
val models = Array(num) { Double3.zero }
override fun onConfigChange() { (0 until num).forEach { models[it] = init(it) } }
operator fun get(idx: Int) = models[idx % num]
}
class SimplexNoise() : IWorldLoadListener {
var noise = NoiseGeneratorSimplex()
override fun onWorldLoad(world: World) { noise = NoiseGeneratorSimplex(Random(world.worldInfo.seed))
class SimplexNoise : IWorldLoadListener {
var noise = SimplexNoiseGenerator(Random())
override fun onWorldLoad(world: IWorld) { noise = SimplexNoiseGenerator(Random(world.worldInfo.seed))
}
operator fun get(x: Int, z: Int) = MathHelper.floor((noise.getValue(x.toDouble(), z.toDouble()) + 1.0) * 32.0)
operator fun get(pos: Int3) = get(pos.x, pos.z)
operator fun get(pos: BlockPos) = get(pos.x, pos.z)
}
}

View File

@@ -1,86 +0,0 @@
package mods.octarinecore.client.resource
import mods.octarinecore.client.resource.ResourceType.*
import net.minecraft.client.resources.IResource
import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage
import java.io.InputStream
/** Type of generated texture resource */
enum class ResourceType {
COLOR, // regular diffuse map
METADATA, // texture metadata
NORMAL, // ShadersMod normal map
SPECULAR // ShadersMod specular map
}
/**
* Generator returning textures based on a single other texture. This texture is located with the
* _dom_ and _path_ parameters of a [ParameterList].
*
* @param[domain] Resource domain of generator
*/
abstract class TextureGenerator(domain: String) : ParameterBasedGenerator(domain) {
/**
* Obtain a [ResourceLocation] to a generated texture
*
* @param[iconName] the name of the [TextureAtlasSprite] (not the full location) backing the generated texture
* @param[extraParams] additional parameters of the generated texture
*/
fun generatedResource(iconName: String, vararg extraParams: Pair<String, Any>) = ResourceLocation(
domain,
textureLocation(iconName).let {
ParameterList(
mapOf("dom" to it.namespace, "path" to it.path) +
extraParams.map { Pair(it.first, it.second.toString()) },
"generate"
).toString()
}
)
/** Get the type and location of the texture resource encoded by the given [ParameterList]. */
fun targetResource(params: ParameterList): Pair<ResourceType, ResourceLocation>? {
val baseTexture =
if (listOf("dom", "path").all { it in params }) ResourceLocation(params["dom"]!!, params["path"]!!)
else return null
return when(params.value?.toLowerCase()) {
"generate.png" -> COLOR to baseTexture + ".png"
"generate.png.mcmeta" -> METADATA to baseTexture + ".png.mcmeta"
"generate_n.png" -> NORMAL to baseTexture + "_n.png"
"generate_s.png" -> SPECULAR to baseTexture + "_s.png"
else -> null
}
}
override fun resourceExists(params: ParameterList) =
targetResource(params)?.second?.let { resourceManager[it] != null } ?: false
override fun getInputStream(params: ParameterList): InputStream? {
val target = targetResource(params)
return when(target?.first) {
null -> null
METADATA -> resourceManager[target!!.second]?.inputStream
else -> generate(params)?.asStream
}
}
/**
* Generate image data from the parameter list.
*/
abstract fun generate(params: ParameterList): BufferedImage?
/**
* Get a texture resource when multiple sizes may exist.
*
* @param[maxSize] Maximum size to consider. This value is progressively halved when searching for smaller versions.
* @param[maskPath] Location of the texture of the given size
*
*/
fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->ResourceLocation): IResource? {
var size = maxSize
val sizes = mutableListOf<Int>()
while(size > 2) { sizes.add(size); size /= 2 }
return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull()
}
}

View File

@@ -1,31 +1,31 @@
@file:JvmName("Utils")
package mods.octarinecore.client.resource
import mods.betterfoliage.loader.Refs
import mods.octarinecore.PI2
import mods.octarinecore.client.render.HSB
import mods.octarinecore.metaprog.reflectField
import mods.octarinecore.client.render.lighting.HSB
import mods.octarinecore.stripStart
import mods.octarinecore.tryDefault
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.block.model.ModelBlock
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.client.resources.IResource
import net.minecraft.client.resources.IResourceManager
import net.minecraft.client.resources.SimpleReloadableResourceManager
import net.minecraft.resources.IResource
import net.minecraft.resources.IResourceManager
import net.minecraft.resources.SimpleReloadableResourceManager
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.model.IModel
import java.awt.image.BufferedImage
import java.io.ByteArrayInputStream
import java.io.ByteArrayOutputStream
import java.io.InputStream
import java.lang.Math.*
import javax.imageio.ImageIO
import kotlin.math.atan2
/** Concise getter for the Minecraft resource manager. */
val resourceManager: SimpleReloadableResourceManager get() =
Minecraft.getMinecraft().resourceManager as SimpleReloadableResourceManager
val resourceManager: SimpleReloadableResourceManager
get() =
Minecraft.getInstance().resourceManager as SimpleReloadableResourceManager
/** Append a string to the [ResourceLocation]'s path. */
operator fun ResourceLocation.plus(str: String) = ResourceLocation(namespace, path + str)
@@ -36,8 +36,10 @@ operator fun IResourceManager.get(domain: String, path: String): IResource? = ge
operator fun IResourceManager.get(location: ResourceLocation): IResource? = tryDefault(null) { getResource(location) }
/** Index operator to get a texture sprite. */
operator fun TextureMap.get(name: String): TextureAtlasSprite? = getTextureExtry(ResourceLocation(name).toString())
operator fun TextureMap.get(res: ResourceLocation): TextureAtlasSprite? = getTextureExtry(res.toString())
operator fun AtlasTexture.get(res: ResourceLocation): TextureAtlasSprite? = getSprite(res)
operator fun AtlasTexture.get(name: String): TextureAtlasSprite? = getSprite(ResourceLocation(name))
val missingSprite: TextureAtlasSprite get() = MissingTextureSprite.func_217790_a()
/** Load an image resource. */
fun IResource.loadImage(): BufferedImage? = ImageIO.read(this.inputStream)
@@ -57,26 +59,23 @@ operator fun BufferedImage.set(x: Int, y: Int, value: Int) = this.setRGB(x, y, v
/** Get an [InputStream] to an image object in PNG format. */
val BufferedImage.asStream: InputStream get() =
ByteArrayInputStream(ByteArrayOutputStream().let { ImageIO.write(this, "PNG", it); it.toByteArray() })
val BufferedImage.bytes: ByteArray get() =
ByteArrayOutputStream().let { ImageIO.write(this, "PNG", it); it.toByteArray() }
/**
* Calculate the average color of a texture.
*
* Only non-transparent pixels are considered. Averages are taken in the HSB color space (note: Hue is a circular average),
* and the result transformed back to the RGB color space.
*/
val TextureAtlasSprite.averageColor: Int? get() {
val locationNoDirs = ResourceLocation(iconName).stripStart("blocks/")
val locationWithDirs = ResourceLocation(locationNoDirs.namespace, "textures/blocks/%s.png".format(locationNoDirs.path))
val image = resourceManager[locationWithDirs]?.loadImage() ?: return null
val TextureAtlasSprite.averageColor: Int get() {
var numOpaque = 0
var sumHueX = 0.0
var sumHueY = 0.0
var sumSaturation = 0.0f
var sumBrightness = 0.0f
for (x in 0..image.width - 1)
for (y in 0..image.height - 1) {
val pixel = image[x, y]
for (x in 0 until width)
for (y in 0 until height) {
val pixel = getPixelRGBA(0, x, y)
val alpha = (pixel shr 24) and 255
val hsb = HSB.fromColor(pixel)
if (alpha == 255) {
@@ -89,7 +88,7 @@ val TextureAtlasSprite.averageColor: Int? get() {
}
// circular average - transform sum vector to polar angle
val avgHue = (atan2(sumHueY.toDouble(), sumHueX.toDouble()) / PI2 + 0.5).toFloat()
val avgHue = (atan2(sumHueY, sumHueX) / PI2 + 0.5).toFloat()
return HSB(avgHue, sumSaturation / numOpaque.toFloat(), sumBrightness / numOpaque.toFloat()).asColor
}
@@ -101,27 +100,9 @@ fun textureLocation(iconName: String) = ResourceLocation(iconName).let {
else ResourceLocation(it.namespace, "textures/${it.path}")
}
@Suppress("UNCHECKED_CAST")
val IModel.modelBlockAndLoc: List<Pair<ModelBlock, ResourceLocation>> get() {
if (Refs.VanillaModelWrapper.isInstance(this))
return listOf(Pair(Refs.model_VMW.get(this) as ModelBlock, Refs.location_VMW.get(this) as ResourceLocation))
else if (Refs.WeightedRandomModel.isInstance(this)) Refs.models_WRM.get(this)?.let {
return (it as List<IModel>).flatMap(IModel::modelBlockAndLoc)
}
else if (Refs.MultipartModel.isInstance(this)) Refs.partModels_MPM.get(this)?.let {
return (it as Map<Any, IModel>).flatMap { it.value.modelBlockAndLoc }
} else {
this::class.java.declaredFields.find { it.type.isInstance(IModel::class.java) }?.let { modelField ->
modelField.isAccessible = true
return (modelField.get(this) as IModel).modelBlockAndLoc
}
}
return listOf()
}
fun Pair<ModelBlock, ResourceLocation>.derivesFrom(targetLocation: ResourceLocation): Boolean {
fun Pair<BlockModel, ResourceLocation>.derivesFrom(targetLocation: ResourceLocation): Boolean {
if (second.stripStart("models/") == targetLocation) return true
if (first.parent != null && first.parentLocation != null)
return Pair(first.parent, first.parentLocation!!).derivesFrom(targetLocation)
return Pair(first.parent!!, first.parentLocation!!).derivesFrom(targetLocation)
return false
}

View File

@@ -0,0 +1,15 @@
package mods.octarinecore.common
import net.minecraft.client.Minecraft
import java.util.concurrent.CompletableFuture
import java.util.concurrent.CompletionStage
import java.util.function.Consumer
import java.util.function.Function
fun completedVoid() = CompletableFuture.completedFuture<Void>(null)!!
fun <T, U> CompletionStage<T>.map(func: (T)->U) = thenApply(Function(func)).toCompletableFuture()!!
fun <T, U> CompletionStage<T>.mapAsync(func: (T)->U) = thenApplyAsync(Function(func), Minecraft.getInstance()).toCompletableFuture()!!
fun <T> CompletionStage<T>.sink(func: (T)->Unit) = thenAccept(Consumer(func)).toCompletableFuture()!!
fun <T> CompletionStage<T>.sinkAsync(func: (T)->Unit) = thenAcceptAsync(Consumer(func), Minecraft.getInstance()).toCompletableFuture()!!

View File

@@ -1,11 +1,11 @@
package mods.octarinecore.common
import mods.octarinecore.cross
import net.minecraft.util.EnumFacing
import net.minecraft.util.EnumFacing.*
import net.minecraft.util.EnumFacing.Axis.*
import net.minecraft.util.EnumFacing.AxisDirection.NEGATIVE
import net.minecraft.util.EnumFacing.AxisDirection.POSITIVE
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import net.minecraft.util.Direction.Axis.*
import net.minecraft.util.Direction.AxisDirection.NEGATIVE
import net.minecraft.util.Direction.AxisDirection.POSITIVE
import net.minecraft.util.math.BlockPos
// ================================
@@ -13,19 +13,19 @@ import net.minecraft.util.math.BlockPos
// ================================
val axes = listOf(X, Y, Z)
val axisDirs = listOf(POSITIVE, NEGATIVE)
val EnumFacing.dir: AxisDirection get() = axisDirection
val Direction.dir: AxisDirection get() = axisDirection
val AxisDirection.sign: String get() = when(this) { POSITIVE -> "+"; NEGATIVE -> "-" }
val forgeDirs = EnumFacing.values()
val forgeDirsHorizontal = listOf(NORTH, SOUTH, EAST, WEST)
val forgeDirOffsets = forgeDirs.map { Int3(it) }
val Pair<Axis, AxisDirection>.face: EnumFacing get() = when(this) {
val allDirections = Direction.values()
val horizontalDirections = listOf(NORTH, SOUTH, EAST, WEST)
val allDirOffsets = allDirections.map { Int3(it) }
val Pair<Axis, AxisDirection>.face: Direction get() = when(this) {
X to POSITIVE -> EAST; X to NEGATIVE -> WEST;
Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN;
Z to POSITIVE -> SOUTH; else -> NORTH;
}
val EnumFacing.perpendiculars: List<EnumFacing> get() =
val Direction.perpendiculars: List<Direction> get() =
axes.filter { it != this.axis }.cross(axisDirs).map { it.face }
val EnumFacing.offset: Int3 get() = forgeDirOffsets[ordinal]
val Direction.offset: Int3 get() = allDirOffsets[ordinal]
/** Old ForgeDirection rotation matrix yanked from 1.7.10 */
val ROTATION_MATRIX: Array<IntArray> get() = arrayOf(
@@ -40,15 +40,16 @@ val ROTATION_MATRIX: Array<IntArray> get() = arrayOf(
// ================================
// Vectors
// ================================
operator fun EnumFacing.times(scale: Double) =
operator fun Direction.times(scale: Double) =
Double3(directionVec.x.toDouble() * scale, directionVec.y.toDouble() * scale, directionVec.z.toDouble() * scale)
val EnumFacing.vec: Double3 get() = Double3(directionVec.x.toDouble(), directionVec.y.toDouble(), directionVec.z.toDouble())
val Direction.vec: Double3 get() = Double3(directionVec.x.toDouble(), directionVec.y.toDouble(), directionVec.z.toDouble())
operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z)
/** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Double3(var x: Double, var y: Double, var z: Double) {
constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble())
constructor(dir: EnumFacing) : this(dir.directionVec.x.toDouble(), dir.directionVec.y.toDouble(), dir.directionVec.z.toDouble())
constructor(dir: Direction) : this(dir.directionVec.x.toDouble(), dir.directionVec.y.toDouble(), dir.directionVec.z.toDouble())
companion object {
val zero: Double3 get() = Double3(0.0, 0.0, 0.0)
fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) =
@@ -92,13 +93,13 @@ data class Double3(var x: Double, var y: Double, var z: Double) {
infix fun cross(o: Double3) = Double3(y * o.z - z * o.y, z * o.x - x * o.z, x * o.y - y * o.x)
val length: Double get() = Math.sqrt(x * x + y * y + z * z)
val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) }
val nearestCardinal: EnumFacing get() = nearestAngle(this, forgeDirs.asIterable()) { it.vec }.first
val nearestCardinal: Direction get() = nearestAngle(this, allDirections.asIterable()) { it.vec }.first
}
/** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Int3(var x: Int, var y: Int, var z: Int) {
constructor(dir: EnumFacing) : this(dir.directionVec.x, dir.directionVec.y, dir.directionVec.z)
constructor(offset: Pair<Int, EnumFacing>) : this(
constructor(dir: Direction) : this(dir.directionVec.x, dir.directionVec.y, dir.directionVec.z)
constructor(offset: Pair<Int, Direction>) : this(
offset.first * offset.second.directionVec.x,
offset.first * offset.second.directionVec.y,
offset.first * offset.second.directionVec.z
@@ -109,7 +110,7 @@ data class Int3(var x: Int, var y: Int, var z: Int) {
// immutable operations
operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z)
operator fun plus(other: Pair<Int, EnumFacing>) = Int3(
operator fun plus(other: Pair<Int, Direction>) = Int3(
x + other.first * other.second.directionVec.x,
y + other.first * other.second.directionVec.y,
z + other.first * other.second.directionVec.z
@@ -145,17 +146,17 @@ data class Int3(var x: Int, var y: Int, var z: Int) {
// ================================
// Rotation
// ================================
val EnumFacing.rotations: Array<EnumFacing> get() =
Array(6) { idx -> EnumFacing.values()[ROTATION_MATRIX[ordinal][idx]] }
fun EnumFacing.rotate(rot: Rotation) = rot.forward[ordinal]
fun rot(axis: EnumFacing) = Rotation.rot90[axis.ordinal]
val Direction.rotations: Array<Direction> get() =
Array(6) { idx -> Direction.values()[ROTATION_MATRIX[ordinal][idx]] }
fun Direction.rotate(rot: Rotation) = rot.forward[ordinal]
fun rot(axis: Direction) = Rotation.rot90[axis.ordinal]
/**
* Class representing an arbitrary rotation (or combination of rotations) around cardinal axes by 90 degrees.
* In effect, a permutation of [ForgeDirection]s.
*/
@Suppress("NOTHING_TO_INLINE")
class Rotation(val forward: Array<EnumFacing>, val reverse: Array<EnumFacing>) {
class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
operator fun plus(other: Rotation) = Rotation(
Array(6) { idx -> forward[other.forward[idx].ordinal] },
Array(6) { idx -> other.reverse[reverse[idx].ordinal] }
@@ -163,15 +164,15 @@ class Rotation(val forward: Array<EnumFacing>, val reverse: Array<EnumFacing>) {
operator fun unaryMinus() = Rotation(reverse, forward)
operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity }
inline fun rotatedComponent(dir: EnumFacing, x: Int, y: Int, z: Int) =
inline fun rotatedComponent(dir: Direction, x: Int, y: Int, z: Int) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 }
inline fun rotatedComponent(dir: EnumFacing, x: Double, y: Double, z: Double) =
inline fun rotatedComponent(dir: Direction, x: Double, y: Double, z: Double) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0.0 }
companion object {
// Forge rotation matrix is left-hand
val rot90 = Array(6) { idx -> Rotation(forgeDirs[idx].opposite.rotations, forgeDirs[idx].rotations) }
val identity = Rotation(forgeDirs, forgeDirs)
val rot90 = Array(6) { idx -> Rotation(allDirections[idx].opposite.rotations, allDirections[idx].rotations) }
val identity = Rotation(allDirections, allDirections)
}
}
@@ -179,8 +180,24 @@ class Rotation(val forward: Array<EnumFacing>, val reverse: Array<EnumFacing>) {
// ================================
// Miscellaneous
// ================================
inline operator fun <reified T> Array<T>.get(face: Direction): T = get(face.ordinal)
data class BoxFace(val top: Direction, val left: Direction) {
val allCorners = listOf(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite)
}
val boxFaces = allDirections.map { when(it) {
DOWN -> BoxFace(SOUTH, WEST)
UP -> BoxFace(SOUTH, EAST)
NORTH -> BoxFace(WEST, UP)
SOUTH -> BoxFace(UP, WEST)
WEST -> BoxFace(SOUTH, UP)
EAST -> BoxFace(SOUTH, DOWN)
}}.toTypedArray()
/** List of all 12 box edges, represented as a [Pair] of [ForgeDirection]s */
val boxEdges = forgeDirs.flatMap { face1 -> forgeDirs.filter { it.axis > face1.axis }.map { face1 to it } }
val boxEdges = allDirections.flatMap { face1 -> allDirections.filter { it.axis > face1.axis }.map { face1 to it } }
/**
* Get the closest object to the specified point from a list of objects.
@@ -203,23 +220,3 @@ fun <T> nearestPosition(vertex: Double3, objs: Iterable<T>, objPos: (T)-> Double
*/
fun <T> nearestAngle(vector: Double3, objs: Iterable<T>, objAngle: (T)-> Double3): Pair<T, Double> =
objs.map { it to objAngle(it).dot(vector) }.maxBy { it.second }!!
data class FaceCorners(val topLeft: Pair<EnumFacing, EnumFacing>,
val topRight: Pair<EnumFacing, EnumFacing>,
val bottomLeft: Pair<EnumFacing, EnumFacing>,
val bottomRight: Pair<EnumFacing, EnumFacing>) {
constructor(top: EnumFacing, left: EnumFacing) :
this(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite)
val asArray = arrayOf(topLeft, topRight, bottomLeft, bottomRight)
val asList = listOf(topLeft, topRight, bottomLeft, bottomRight)
}
val faceCorners = forgeDirs.map { when(it) {
DOWN -> FaceCorners(SOUTH, WEST)
UP -> FaceCorners(SOUTH, EAST)
NORTH -> FaceCorners(WEST, UP)
SOUTH -> FaceCorners(UP, WEST)
WEST -> FaceCorners(SOUTH, UP)
EAST -> FaceCorners(SOUTH, DOWN)
}}

View File

@@ -1,56 +0,0 @@
package mods.octarinecore.common.config
import mods.octarinecore.client.gui.NonVerboseArrayEntry
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.getLines
import mods.octarinecore.client.resource.resourceManager
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.common.config.Property
abstract class BlackWhiteListConfigOption<VALUE>(val domain: String, val path: String) : ConfigPropertyBase() {
val blackList = mutableListOf<VALUE>()
val whiteList = mutableListOf<VALUE>()
var blacklistProperty: Property? = null
var whitelistProperty: Property? = null
override val hasChanged: Boolean
get() = blacklistProperty?.hasChanged() ?: false || whitelistProperty?.hasChanged() ?: false
override val guiProperties: List<Property> get() = listOf(whitelistProperty!!, blacklistProperty!!)
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) {
lang = null
val defaults = readDefaults(domain, path)
blacklistProperty = target.get(categoryName, "${propertyName}Blacklist", defaults.first)
whitelistProperty = target.get(categoryName, "${propertyName}Whitelist", defaults.second)
listOf(blacklistProperty!!, whitelistProperty!!).forEach {
it.configEntryClass = NonVerboseArrayEntry::class.java
it.languageKey = "$langPrefix.$categoryName.${it.name}"
}
read()
}
abstract fun convertValue(line: String): VALUE?
override fun read() {
listOf(Pair(blackList, blacklistProperty!!), Pair(whiteList, whitelistProperty!!)).forEach {
it.first.clear()
it.second.stringList.forEach { line ->
val value = convertValue(line)
if (value != null) it.first.add(value)
}
}
}
fun readDefaults(domain: String, path: String): Pair<Array<String>, Array<String>> {
val blackList = arrayListOf<String>()
val whiteList = arrayListOf<String>()
val defaults = resourceManager[domain, path]?.getLines()
defaults?.map{ it.trim() }?.filter { !it.startsWith("//") && it.isNotEmpty() }?.forEach {
if (it.startsWith("-")) { blackList.add(it.substring(1)) }
else { whiteList.add(it) }
}
return (blackList.toTypedArray() to whiteList.toTypedArray())
}
}

View File

@@ -1,266 +1,89 @@
@file:JvmName("DelegatingConfigKt")
package mods.octarinecore.common.config
import com.google.common.collect.LinkedListMultimap
import mods.betterfoliage.loader.Refs
import mods.octarinecore.metaprog.reflectField
import mods.octarinecore.metaprog.reflectFieldsOfType
import mods.octarinecore.metaprog.reflectDelegates
import mods.octarinecore.metaprog.reflectNestedObjects
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.common.config.ConfigElement
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.common.config.Property
import net.minecraftforge.fml.client.config.GuiConfigEntries
import net.minecraftforge.fml.client.config.IConfigElement
import net.minecraftforge.fml.client.event.ConfigChangedEvent
import net.minecraftforge.fml.common.FMLCommonHandler
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.common.ForgeConfigSpec
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
// ============================
// Configuration object base
// ============================
/**
* Base class for declarative configuration handling.
*
* Subclasses should be singleton objects, containing one layer of further singleton objects representing
* config categories (nesting is not supported).
*
* Both the root object (maps to the category _global_) and category objects can contain [ConfigPropertyBase]
* instances (either directly or as a delegate), which handle the Forge [Configuration] itself.
*
* Config properties map to language keys by their field names.
*
* @param[modId] mod ID this configuration is linked to
* @param[langPrefix] prefix to use for language keys
*/
abstract class DelegatingConfig(val modId: String, val langPrefix: String) {
open class DelegatingConfig(val modId: String, val langPrefix: String) {
fun build() = ForgeConfigSpec.Builder().apply { ConfigBuildContext(langPrefix, emptyList(), this).addCategory(this@DelegatingConfig) }.build()
}
init { MinecraftForge.EVENT_BUS.register(this) }
class ConfigBuildContext(val langPrefix: String, val path: List<String>, val builder: ForgeConfigSpec.Builder) {
/** The [Configuration] backing this config object. */
var config: Configuration? = null
val rootGuiElements = mutableListOf<IConfigElement>()
/** Attach this config object to the given [Configuration] and update all properties. */
fun attach(config: Configuration) {
this.config = config
val subProperties = LinkedListMultimap.create<String, String>()
rootGuiElements.clear()
forEachProperty { category, name, property ->
property.lang = property.lang ?: "$category.$name"
property.attach(config, langPrefix, category, name)
property.guiProperties.forEach { guiProperty ->
property.guiClass?.let { guiProperty.setConfigEntryClass(it) }
if (category == "global") rootGuiElements.add(ConfigElement(guiProperty))
else subProperties.put(category, guiProperty.name)
}
fun addCategory(configObj: Any) {
configObj.reflectNestedObjects.forEach { (name, category) ->
builder.push(name)
descend(name).addCategory(category)
builder.pop()
}
for (category in subProperties.keySet()) {
val configCategory = config.getCategory(category)
configCategory.setLanguageKey("$langPrefix.$category")
configCategory.setPropertyOrder(subProperties[category])
rootGuiElements.add(ConfigElement(configCategory))
}
save()
// hide all categories not in the config singleton
config.categoryNames.forEach {
config.getCategory(it).setShowInGui(it in subProperties.keySet())
configObj.reflectDelegates(ConfigDelegate::class.java).forEach { (name, delegate) ->
descend(name).apply { delegate.addToBuilder(this) }
}
}
/**
* Execute the given lambda for all config properties.
* Lambda params: (category name, property name, property instance)
*/
inline fun forEachProperty(init: (String, String, ConfigPropertyBase)->Unit) {
reflectFieldsOfType(ConfigPropertyBase::class.java).forEach { property ->
init("global", property.first.split("$")[0], property.second as ConfigPropertyBase)
}
for (category in reflectNestedObjects) {
category.second.reflectFieldsOfType(ConfigPropertyBase::class.java).forEach { property ->
init(category.first, property.first.split("$")[0], property.second as ConfigPropertyBase)
}
}
fun descend(pathName: String) = ConfigBuildContext(langPrefix, path + pathName, builder)
}
open class ConfigCategory(val comment: String? = null) {
}
abstract class ConfigDelegate<T> : ReadOnlyProperty<Any, T> {
lateinit var configValue: ForgeConfigSpec.ConfigValue<T>
var cachedValue: T? = null
override fun getValue(thisRef: Any, property: KProperty<*>): T {
if (cachedValue == null) cachedValue = configValue.get()
return cachedValue!!
}
/** Save changes to the [Configuration]. */
fun save() { if (config?.hasChanged() ?: false) config!!.save() }
/**
* Returns true if any of the given configuration elements have changed.
* Supports both categories and
*/
fun hasChanged(elements: List<ConfigPropertyBase>): Boolean {
reflectNestedObjects.forEach { category ->
if (category.second in elements && config?.getCategory(category.first)?.hasChanged() ?: false) return true
}
forEachProperty { category, name, property ->
if (property in elements && property.hasChanged) return true
}
return false
abstract fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder): ForgeConfigSpec.ConfigValue<T>
fun addToBuilder(ctx: ConfigBuildContext) {
val langKey = ctx.langPrefix + "." + (langPrefixOverride ?: ctx.path.joinToString("."))
ctx.builder.translation(langKey)
configValue = getConfigValue(ctx.path.last(), ctx.builder)
}
/** Called when the configuration for the mod changes. */
abstract fun onChange(event: ConfigChangedEvent.PostConfigChangedEvent)
var langPrefixOverride: String? = null
fun lang(prefix: String) = apply { langPrefixOverride = prefix }
@SubscribeEvent
fun handleConfigChange(event: ConfigChangedEvent.PostConfigChangedEvent) {
if (event.modID == modId) {
// refresh values
forEachProperty { c, n, prop -> prop.read() }
// call mod-specific handler
onChange(event)
// save to file
save()
Refs.resetChangedState.invoke(config!!)
}
}
/** Extension to get the underlying delegate of a field */
operator fun Any.get(name: String) = this.reflectField<ConfigPropertyBase>("$name\$delegate")
}
// ============================
// Property delegates
// ============================
/** Base class for config property delegates. */
abstract class ConfigPropertyBase {
/** Language key of the property. */
var lang: String? = null
/** GUI class to use. */
var guiClass: Class<out GuiConfigEntries.IConfigEntry>? = null
/** @return true if the property has changed. */
abstract val hasChanged: Boolean
/** Attach this delegate to a Forge [Configuration]. */
abstract fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String)
/** List of [Property] instances backing this delegate. */
abstract val guiProperties: List<Property>
/** Re-read the property value from the [Configuration]. */
open fun read() {}
class DelegatingBooleanValue(val defaultValue: Boolean) : ConfigDelegate<Boolean>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.define(name, defaultValue)
}
class ObsoleteConfigProperty : ConfigPropertyBase() {
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) {
target.getCategory(categoryName)?.remove(propertyName)
}
override val guiProperties = emptyList<Property>()
override val hasChanged: Boolean get() = false
class DelegatingIntValue(
val minValue: Int = 0,
val maxValue: Int = 1,
val defaultValue: Int = 0
) : ConfigDelegate<Int>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
/** Delegate for a property backed by a single [Property] instance. */
abstract class ConfigPropertyDelegate<T>() : ConfigPropertyBase() {
/** Cached value of the property. */
var cached: T? = null
/** The [Property] backing this delegate. */
var property: Property? = null
override val guiProperties: List<Property> get() = listOf(property!!)
override val hasChanged: Boolean get() = property?.hasChanged() ?: false
/** Chained setter for the language key. */
fun lang(lang: String) = apply { this.lang = lang }
/** Read the backing [Property] instance. */
abstract fun Property.read(): T
/** Write the backing [Property] instance. */
abstract fun Property.write(value: T)
/** Get the backing [Property] instance. */
abstract fun resolve(target: Configuration, category: String, name: String): Property
/** Kotlin deleagation implementation. */
operator fun getValue(thisRef: Any, delegator: KProperty<*>): T {
if (cached != null) return cached!!
cached = property!!.read()
return cached!!
}
/** Kotlin deleagation implementation. */
operator fun setValue(thisRef: Any, delegator: KProperty<*>, value: T) {
cached = value
property!!.write(value)
}
override fun read() { cached = null }
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) {
cached = null
property = resolve(target, categoryName, propertyName)
property!!.setLanguageKey("$langPrefix.$lang")
}
class DelegatingLongValue(
val minValue: Long = 0,
val maxValue: Long = 1,
val defaultValue: Long = 0
) : ConfigDelegate<Long>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
/** [Double]-typed property delegate. */
class ConfigPropertyDouble(val min: Double, val max: Double, val default: Double) :
ConfigPropertyDelegate<Double>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, default, null).apply { setMinValue(min); setMaxValue(max) }
override fun Property.read() = property!!.double
override fun Property.write(value: Double) = property!!.set(value)
}
/** [Float]-typed property delegate. */
class ConfigPropertyFloat(val min: Double, val max: Double, val default: Double) :
ConfigPropertyDelegate<Float>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, default, null).apply { setMinValue(min); setMaxValue(max) }
override fun Property.read() = property!!.double.toFloat()
override fun Property.write(value: Float) = property!!.set(value.toDouble())
}
/** [Int]-typed property delegate. */
class ConfigPropertyInt(val min: Int, val max: Int, val default: Int) :
ConfigPropertyDelegate<Int>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, default, null).apply { setMinValue(min); setMaxValue(max) }
override fun Property.read() = property!!.int
override fun Property.write(value: Int) = property!!.set(value)
}
/** [Long]-typed property delegate. Still uses [Int] internally */
class ConfigPropertyLong(val min: Int, val max: Int, val default: Int) :
ConfigPropertyDelegate<Long>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, default, null).apply { setMinValue(min); setMaxValue(max) }
override fun Property.read() = property!!.long
override fun Property.write(value: Long) = property!!.set(value)
}
/** [Boolean]-typed property delegate. */
class ConfigPropertyBoolean(val default: Boolean) :
ConfigPropertyDelegate<Boolean>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, default, null)
override fun Property.read() = property!!.boolean
override fun Property.write(value: Boolean) = property!!.set(value)
}
/** [Int] array typed property delegate. */
class ConfigPropertyIntList(val defaults: ()->Array<Int>) :
ConfigPropertyDelegate<Array<Int>>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, defaults().toIntArray(), null)
override fun Property.read() = property!!.intList.toTypedArray()
override fun Property.write(value: Array<Int>) = property!!.set(value.toIntArray())
class DelegatingDoubleValue(
val minValue: Double = 0.0,
val maxValue: Double = 1.0,
val defaultValue: Double = 0.0
) : ConfigDelegate<Double>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
// ============================
// Delegate factory methods
// ============================
fun double(min: Double = 0.0, max: Double = 1.0, default: Double) = ConfigPropertyDouble(min, max, default)
fun float(min: Double = 0.0, max: Double = 1.0, default: Double) = ConfigPropertyFloat(min, max, default)
fun int(min: Int = 0, max: Int, default: Int) = ConfigPropertyInt(min, max, default)
fun long(min: Int = 0, max: Int, default: Int) = ConfigPropertyLong(min, max, default)
fun intList(defaults: ()->Array<Int>) = ConfigPropertyIntList(defaults)
fun boolean(default: Boolean) = ConfigPropertyBoolean(default)
fun double(min: Double = 0.0, max: Double = 1.0, default: Double) = DelegatingDoubleValue(min, max, default)
fun int(min: Int = 0, max: Int, default: Int) = DelegatingIntValue(min, max, default)
fun long(min: Long = 0, max: Long, default: Long) = DelegatingLongValue(min, max, default)
fun boolean(default: Boolean) = DelegatingBooleanValue(default)

View File

@@ -1,8 +1,11 @@
package mods.octarinecore.common.config
import mods.octarinecore.client.resource.getLines
import mods.octarinecore.client.resource.resourceManager
import mods.octarinecore.metaprog.getJavaClass
import net.minecraft.block.Block
import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Logger
interface IBlockMatcher {
fun matchesClass(block: Block): Boolean
@@ -19,8 +22,11 @@ class SimpleBlockMatcher(vararg val classes: Class<*>) : IBlockMatcher {
}
}
class ConfigurableBlockMatcher(domain: String, path: String) : IBlockMatcher, BlackWhiteListConfigOption<Class<*>>(domain, path) {
override fun convertValue(line: String) = getJavaClass(line)
class ConfigurableBlockMatcher(val logger: Logger, val location: ResourceLocation) : IBlockMatcher {
val blackList = mutableListOf<Class<*>>()
val whiteList = mutableListOf<Class<*>>()
// override fun convertValue(line: String) = getJavaClass(line)
override fun matchesClass(block: Block): Boolean {
val blockClass = block.javaClass
@@ -35,16 +41,34 @@ class ConfigurableBlockMatcher(domain: String, path: String) : IBlockMatcher, Bl
whiteList.forEach { if (it.isAssignableFrom(blockClass)) return it }
return null
}
fun readDefaults() {
blackList.clear()
whiteList.clear()
resourceManager.getAllResources(location).forEach { resource ->
logger.debug("Reading resource $location from pack ${resource.packName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
if (line.startsWith("-")) getJavaClass(line.substring(1))?.let { blackList.add(it) }
else getJavaClass(line)?.let { whiteList.add(it) }
}
}
}
}
data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>) {
constructor(vararg args: String) : this(ResourceLocation(args[0]), listOf(*args).drop(1))
}
class ModelTextureListConfigOption(domain: String, path: String, val minTextures: Int) : StringListConfigOption<ModelTextureList>(domain, path) {
override fun convertValue(line: String): ModelTextureList? {
val elements = line.split(",")
if (elements.size < minTextures + 1) return null
return ModelTextureList(ResourceLocation(elements.first()), elements.drop(1))
class ModelTextureListConfiguration(val logger: Logger, val location: ResourceLocation) {
val modelList = mutableListOf<ModelTextureList>()
fun readDefaults() {
resourceManager.getAllResources(location).forEach { resource ->
logger.debug("Reading resource $location from pack ${resource.packName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
val elements = line.split(",")
modelList.add(ModelTextureList(ResourceLocation(elements.first()), elements.drop(1)))
}
}
}
}

View File

@@ -1,43 +0,0 @@
package mods.octarinecore.common.config
import mods.octarinecore.client.gui.NonVerboseArrayEntry
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.getLines
import mods.octarinecore.client.resource.resourceManager
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.common.config.Property
abstract class StringListConfigOption<VALUE>(val domain: String, val path: String) : ConfigPropertyBase() {
val list = mutableListOf<VALUE>()
lateinit var listProperty: Property
override val hasChanged: Boolean get() = listProperty.hasChanged() ?: false
override val guiProperties: List<Property> get() = listOf(listProperty)
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) {
lang = null
val defaults = readDefaults(domain, path)
listProperty = target.get(categoryName, "${propertyName}", defaults)
listProperty.configEntryClass = NonVerboseArrayEntry::class.java
listProperty.languageKey = "$langPrefix.$categoryName.${listProperty.name}"
read()
}
abstract fun convertValue(line: String): VALUE?
override fun read() {
list.clear()
listProperty.stringList.forEach { line ->
val value = convertValue(line)
if (value != null) list.add(value)
}
}
fun readDefaults(domain: String, path: String): Array<String> {
val list = arrayListOf<String>()
val defaults = resourceManager[domain, path]?.getLines()
defaults?.map { it.trim() }?.filter { !it.startsWith("//") && it.isNotEmpty() }?.forEach { list.add(it) }
return list.toTypedArray()
}
}

View File

@@ -5,6 +5,8 @@ import java.lang.reflect.Field
import java.lang.reflect.Method
import mods.octarinecore.metaprog.Namespace.*
import mods.octarinecore.tryDefault
import kotlin.reflect.KCallable
import kotlin.reflect.KFunction
/** Get a Java class with the given name. */
fun getJavaClass(name: String) = tryDefault(null) { Class.forName(name) }
@@ -43,6 +45,14 @@ fun Any.reflectFieldsOfType(vararg types: Class<*>) = this.javaClass.declaredFie
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) } }
.filterNotNull()
fun <T> Any.reflectFields(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) }
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) as T } }
fun <T> Any.reflectDelegates(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) && field.name.contains("$") }
.map { field -> field.name.split("$")[0] to field.let { it.isAccessible = true; it.get(this) } as T }
enum class Namespace { MCP, SRG }
abstract class Resolvable<T> {
@@ -58,19 +68,19 @@ fun allAvailable(vararg codeElement: Resolvable<*>) = codeElement.all { it.eleme
*
* @param[name] MCP name of the class
*/
open class ClassRef(val name: String) : Resolvable<Class<*>>() {
open class ClassRef<T: Any?>(val name: String) : Resolvable<Class<T>>() {
companion object {
val int = ClassRefPrimitive("I", Int::class.java)
val long = ClassRefPrimitive("J", Long::class.java)
val float = ClassRefPrimitive("F", Float::class.java)
val boolean = ClassRefPrimitive("Z", Boolean::class.java)
val void = ClassRefPrimitive("V", null)
val void = ClassRefPrimitive("V", Void::class.java)
}
open fun asmDescriptor(namespace: Namespace) = "L${name.replace(".", "/")};"
override fun resolve() = getJavaClass(name)
override fun resolve() = getJavaClass(name) as Class<T>?
fun isInstance(obj: Any) = element?.isInstance(obj) ?: false
}
@@ -81,18 +91,11 @@ open class ClassRef(val name: String) : Resolvable<Class<*>>() {
* @param[name] ASM descriptor of this primitive type
* @param[clazz] class of this primitive type
*/
class ClassRefPrimitive(name: String, val clazz: Class<*>?) : ClassRef(name) {
class ClassRefPrimitive<T>(name: String, val clazz: Class<T>?) : ClassRef<T>(name) {
override fun asmDescriptor(namespace: Namespace) = name
override fun resolve() = clazz
}
class ClassRefArray(name: String) : ClassRef(name) {
override fun asmDescriptor(namespace: Namespace) = "[" + super.asmDescriptor(namespace)
override fun resolve() = getJavaClass("[L$name;")
}
fun ClassRef.array() = ClassRefArray(name)
/**
* Reference to a method.
*
@@ -102,13 +105,13 @@ fun ClassRef.array() = ClassRefArray(name)
* @param[returnType] reference to the return type
* @param[returnType] references to the argument types
*/
class MethodRef(val parentClass: ClassRef,
class MethodRef<T: Any?>(val parentClass: ClassRef<*>,
val mcpName: String,
val srgName: String,
val returnType: ClassRef,
vararg val argTypes: ClassRef
val returnType: ClassRef<T>,
vararg val argTypes: ClassRef<*>
) : Resolvable<Method>() {
constructor(parentClass: ClassRef, mcpName: String, returnType: ClassRef, vararg argTypes: ClassRef) :
constructor(parentClass: ClassRef<*>, mcpName: String, returnType: ClassRef<T>, vararg argTypes: ClassRef<*>) :
this(parentClass, mcpName, mcpName, returnType, *argTypes)
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName }
@@ -125,11 +128,10 @@ class MethodRef(val parentClass: ClassRef,
}
/** Invoke this method using reflection. */
fun invoke(receiver: Any, vararg args: Any?) = element?.invoke(receiver, *args)
operator fun invoke(receiver: Any, vararg args: Any?) = element?.invoke(receiver, *args) as T
/** Invoke this static method using reflection. */
fun invokeStatic(vararg args: Any) = element?.invoke(null, *args)
}
/**
@@ -140,30 +142,41 @@ class MethodRef(val parentClass: ClassRef,
* @param[srgName] SRG name of the field
* @param[type] reference to the field type
*/
class FieldRef(val parentClass: ClassRef,
class FieldRef<T>(val parentClass: ClassRef<*>,
val mcpName: String,
val srgName: String,
val type: ClassRef?
val type: ClassRef<T>
) : Resolvable<Field>() {
constructor(parentClass: ClassRef, mcpName: String, type: ClassRef?) : this(parentClass, mcpName, mcpName, type)
constructor(parentClass: ClassRef<*>, mcpName: String, type: ClassRef<T>) : this(parentClass, mcpName, mcpName, type)
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName }
fun asmDescriptor(namespace: Namespace) = type!!.asmDescriptor(namespace)
fun asmDescriptor(namespace: Namespace) = type.asmDescriptor(namespace)
override fun resolve(): Field? =
if (parentClass.element == null) null
else {
listOf(srgName, mcpName).map { tryDefault(null) {
listOf(srgName, mcpName).mapNotNull { tryDefault(null) {
parentClass.element!!.getDeclaredField(it)
}}.filterNotNull().firstOrNull()
} }.firstOrNull()
?.apply{ isAccessible = true }
}
/** Get this field using reflection. */
fun get(receiver: Any?) = element?.get(receiver)
operator fun get(receiver: Any?) = element?.get(receiver) as T
/** Get this static field using reflection. */
fun getStatic() = get(null)
fun set(receiver: Any?, obj: Any?) { element?.set(receiver, obj) }
}
fun Any.isInstance(cls: ClassRef<*>) = cls.isInstance(this)
interface ReflectionCallable<T> {
operator fun invoke(vararg args: Any): T
}
inline operator fun <reified T> Any.get(field: FieldRef<T>) = field.get(this)
inline operator fun <reified T> Any.set(field: FieldRef<T>, value: T) = field.set(this, value)
inline operator fun <T> Any.get(methodRef: MethodRef<T>) = object : ReflectionCallable<T> {
override fun invoke(vararg args: Any) = methodRef.invoke(this@get, args)
}

View File

@@ -1,212 +0,0 @@
package mods.octarinecore.metaprog
import mods.octarinecore.metaprog.Namespace.*
import net.minecraft.launchwrapper.IClassTransformer
import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
import org.apache.logging.log4j.LogManager
import org.objectweb.asm.ClassReader
import org.objectweb.asm.ClassWriter
import org.objectweb.asm.Opcodes
import org.objectweb.asm.tree.*
import java.io.File
import java.io.FileOutputStream
/**
* Base class for convenient bytecode transformers.
*/
open class Transformer : IClassTransformer {
val log = LogManager.getLogger(this)
/** The list of transformers and targets. */
var methodTransformers: MutableList<Pair<MethodRef, MethodTransformContext.()->Unit>> = arrayListOf()
/** Add a transformation to perform. Call this during instance initialization.
*
* @param[method] the target method of the transformation
* @param[trans] method transformation lambda
*/
fun transformMethod(method: MethodRef, trans: MethodTransformContext.()->Unit) = methodTransformers.add(method to trans)
override fun transform(name: String?, transformedName: String?, classData: ByteArray?): ByteArray? {
if (classData == null) return null
val classNode = ClassNode().apply { val reader = ClassReader(classData); reader.accept(this, 0) }
var workDone = false
var writerFlags = 0
synchronized(this) {
methodTransformers.forEach { (targetMethod, transform) ->
if (transformedName != targetMethod.parentClass.name) return@forEach
for (method in classNode.methods) {
val namespace = Namespace.values().find {
method.name == targetMethod.name(it) && method.desc == targetMethod.asmDescriptor(it)
} ?: continue
when (namespace) {
MCP -> log.info("Found method ${targetMethod.parentClass.name}.${targetMethod.name(MCP)} ${targetMethod.asmDescriptor(MCP)}")
SRG -> log.info("Found method ${targetMethod.parentClass.name}.${targetMethod.name(namespace)} ${targetMethod.asmDescriptor(namespace)} (matching ${targetMethod.name(MCP)})")
}
// write input bytecode for debugging - definitely not in production...
//File("BF_debug").mkdir()
//FileOutputStream(File("BF_debug/$transformedName.class")).apply {
// write(classData)
// close()
//}
// transform
writerFlags = MethodTransformContext(method, namespace, writerFlags).apply(transform).writerFlags
workDone = true
}
}
}
return if (!workDone) classData else ClassWriter(writerFlags).apply { classNode.accept(this) }.toByteArray()
}
}
/**
* Allows builder-style declarative definition of transformations. Transformation lambdas are extension
* methods on this class.
*
* @param[method] the [MethodNode] currently being transformed
* @param[environment] the type of environment we are in
*/
class MethodTransformContext(val method: MethodNode, val environment: Namespace, var writerFlags: Int) {
fun applyWriterFlags(vararg flagValue: Int) { flagValue.forEach { writerFlags = writerFlags or it } }
fun makePublic() {
method.access = (method.access or Opcodes.ACC_PUBLIC) and (Opcodes.ACC_PRIVATE or Opcodes.ACC_PROTECTED).inv()
}
/**
* Find the first instruction that matches a predicate.
*
* @param[start] the instruction node to start iterating from
* @param[predicate] the predicate to check
*/
fun find(start: AbstractInsnNode, predicate: (AbstractInsnNode) -> Boolean): AbstractInsnNode? {
var current: AbstractInsnNode? = start
while (current != null && !predicate(current)) current = current.next
return current
}
/** Find the first instruction in the current [MethodNode] that matches a predicate. */
fun find(predicate: (AbstractInsnNode)->Boolean): AbstractInsnNode? = find(method.instructions.first, predicate)
/** Find the first instruction in the current [MethodNode] with the given opcode. */
fun find(opcode: Int) = find { it.opcode == opcode }
/**
* Insert new instructions after this one.
*
* @param[init] builder-style lambda to assemble instruction list
*/
fun AbstractInsnNode.insertAfter(init: InstructionList.()->Unit) = InstructionList(environment).apply{
this.init(); list.reversed().forEach { method.instructions.insert(this@insertAfter, it) }
}
/**
* Insert new instructions before this one.
*
* @param[init] builder-style lambda to assemble instruction list
*/
fun AbstractInsnNode.insertBefore(init: InstructionList.()->Unit) = InstructionList(environment).apply{
val insertBeforeNode = this@insertBefore //.let { if (it.previous is FrameNode) it.previous else it }
this.init(); list.forEach { method.instructions.insertBefore(insertBeforeNode, it) }
}
fun AbstractInsnNode.replace(init: InstructionList.()->Unit) = InstructionList(environment).apply {
insertAfter(init)
method.instructions.remove(this@replace)
}
/** Remove all isntructiuons between the given two (inclusive). */
fun Pair<AbstractInsnNode, AbstractInsnNode>.remove() {
var current: AbstractInsnNode? = first
while (current != null && current != second) {
val next = current.next
method.instructions.remove(current)
current = next
}
if (current != null) method.instructions.remove(current)
}
/**
* Replace all isntructiuons between the given two (inclusive) with the specified instruction list.
*
* @param[init] builder-style lambda to assemble instruction list
*/
fun Pair<AbstractInsnNode, AbstractInsnNode>.replace(init: InstructionList.()->Unit) {
val beforeInsn = first.previous
remove()
beforeInsn.insertAfter(init)
}
/**
* Matches variable instructions.
*
* @param[opcode] instruction opcode
* @param[idx] variable the opcode references
*/
fun varinsn(opcode: Int, idx: Int): (AbstractInsnNode)->Boolean = { insn ->
insn.opcode == opcode && insn is VarInsnNode && insn.`var` == idx
}
fun invokeName(name: String): (AbstractInsnNode)->Boolean = { insn ->
(insn as? MethodInsnNode)?.name == name
}
fun invokeRef(ref: MethodRef): (AbstractInsnNode)->Boolean = { insn ->
(insn as? MethodInsnNode)?.let {
it.name == ref.name(environment) && it.owner == ref.parentClass.name.replace(".", "/")
} ?: false
}
}
/**
* Allows builder-style declarative definition of instruction lists.
*
* @param[environment] the type of environment we are in
*/
class InstructionList(val environment: Namespace) {
fun insn(opcode: Int) = list.add(InsnNode(opcode))
/** The instruction list being assembled. */
val list: MutableList<AbstractInsnNode> = arrayListOf()
/**
* Adds a variable instruction.
*
* @param[opcode] instruction opcode
* @param[idx] variable the opcode references
*/
fun varinsn(opcode: Int, idx: Int) = list.add(VarInsnNode(opcode, idx))
/**
* Adds an INVOKESTATIC instruction.
*
* @param[target] the target method of the instruction
* @param[isInterface] true if the target method is defined by an interface
*/
fun invokeStatic(target: MethodRef, isInterface: Boolean = false) = list.add(MethodInsnNode(
Opcodes.INVOKESTATIC,
target.parentClass.name.replace(".", "/"),
target.name(environment),
target.asmDescriptor(environment),
isInterface
))
/**
* Adds a GETFIELD instruction.
*
* @param[target] the target field of the instruction
*/
fun getField(target: FieldRef) = list.add(FieldInsnNode(
Opcodes.GETFIELD,
target.parentClass.name.replace(".", "/"),
target.name(environment),
target.asmDescriptor(environment)
))
}

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