octarine-noise
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4bba2b06c2
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add hanging vines below netherrack
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2014-08-26 21:21:10 +02:00 |
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octarine-noise
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4bc6a4a2f9
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don't do connected grass textures on snow-covered grass
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2014-08-21 15:22:12 +02:00 |
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octarine-noise
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c366e89266
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make reeds, algae, coral biomes configurable
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2014-08-21 01:39:00 +02:00 |
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octarine-noise
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03766727fd
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removed temperature dependence of algae
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2014-08-20 13:02:31 +02:00 |
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octarine-noise
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f8092685a8
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moved BlockMatcher configuration into main config file
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2014-08-20 11:59:25 +02:00 |
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octarine-noise
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8b4967584e
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migrated to Forge built-in GuiConfig
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2014-08-20 00:50:25 +02:00 |
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octarine-noise
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ce37687a1b
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add connected grass
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2014-08-18 22:57:39 +02:00 |
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octarine-noise
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b407e51d19
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rotating leaf particles, wind perturbation
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2014-08-15 20:24:54 +02:00 |
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octarine-noise
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97f528d426
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add compatibility for custom grass block renderers
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2014-08-12 19:04:10 +02:00 |
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octarine-noise
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b365c1cf06
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more work on leaf particles
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2014-08-12 19:02:48 +02:00 |
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octarine-noise
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2b1cab8e62
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tons of javadoc and cleanup
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2014-08-11 01:38:35 +02:00 |
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octarine-noise
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929553692f
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started work on falling leaf particles
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2014-08-10 20:37:43 +02:00 |
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octarine-noise
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6b57840b8f
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fix possible ClassCastException when leaf block uses non-atlas texture
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2014-08-10 16:02:13 +02:00 |
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octarine-noise
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c176713f20
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use biome colors for short grass without AO
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2014-08-10 15:27:49 +02:00 |
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octarine-noise
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728e723d37
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render extra leaves even when surrounded by snow
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2014-08-08 21:59:51 +02:00 |
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octarine-noise
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ab5d1c0f3a
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add support for arbitrary grass and dirt blocks
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2014-08-08 21:54:07 +02:00 |
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octarine-noise
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6623bee39f
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fix graphical glitch when breaking blocks
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2014-08-06 15:50:26 +02:00 |
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octarine-noise
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9d59105af1
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don't crash coral rendering if textures are missing
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2014-07-28 22:03:58 +02:00 |
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octarine-noise
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7cdddef1bf
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new feature: snowed grass
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2014-07-28 21:52:23 +02:00 |
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octarine-noise
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168fad883d
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new feature: coral
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2014-07-28 20:32:40 +02:00 |
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octarine-noise
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d4963ec173
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new feature: generate short grass texture
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2014-07-28 18:06:09 +02:00 |
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octarine-noise
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07369159b8
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hack block ID seen by ShadersMod mid-render
move block ID override to dedicated class
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2014-07-23 01:14:47 +02:00 |
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octarine-noise
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fc7c9a5381
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push down debug log to correct level
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2014-07-16 23:28:35 +02:00 |
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octarine-noise
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04bb240d36
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minor comment correction
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2014-07-16 23:25:44 +02:00 |
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octarine-noise
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7ca25c0da7
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null check for leaf icon
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2014-07-14 17:52:33 +02:00 |
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octarine-noise
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c72e93aedf
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new feature: algae
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2014-07-11 19:28:26 +02:00 |
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octarine-noise
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32c4dc6035
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new feature: use pre-drawn leaf textures if available
some refactoring
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2014-07-11 15:13:38 +02:00 |
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octarine-noise
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7a02179481
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basic biome check for reeds
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2014-07-06 20:09:08 +02:00 |
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octarine-noise
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4ccd753c0c
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consolidated config handling
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2014-07-06 19:23:32 +02:00 |
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octarine-noise
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1c146fb070
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added Reeds
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2014-07-05 15:58:38 +02:00 |
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octarine-noise
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44a20ceab3
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Support up to 16 icons for every feature
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2014-07-05 13:08:10 +02:00 |
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octarine-noise
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3a391f1677
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made block recognition cleaner
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2014-07-01 00:04:26 +02:00 |
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octarine-noise
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37ffa219fc
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Cache leaf block IDs
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2014-06-30 22:15:57 +02:00 |
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octarine-noise
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220f2356d8
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Major refactoring
Added cactus and lilypads
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2014-06-29 21:53:35 +02:00 |
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