Model loading rework (1.14 prep)
remove unnecessary complexity access sprites only at PostStitch
This commit is contained in:
@@ -15,7 +15,6 @@ import net.minecraft.block.Block
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.Minecraft
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import net.minecraft.util.math.BlockPos
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import net.minecraft.util.text.TextComponentString
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import net.minecraft.util.text.TextComponentTranslation
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import net.minecraft.util.text.TextFormatting
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import net.minecraftforge.fml.client.FMLClientHandler
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@@ -65,21 +64,29 @@ object Client {
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RenderConnectedGrassLog()
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)
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// init singletons
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// init other singletons
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val singletons = listOf(
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StandardCactusRegistry,
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LeafParticleRegistry,
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ChunkOverlayManager,
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LeafRegistry,
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GrassRegistry,
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LeafWindTracker,
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RisingSoulTextures,
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RisingSoulTextures
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)
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// init mod integrations
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val integrations = listOf(
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ShadersModIntegration,
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OptifineCustomColors,
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ForestryIntegration,
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IC2Integration,
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TechRebornIntegration,
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StandardLogSupport // add _after_ all other log registries
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IC2RubberIntegration,
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TechRebornRubberIntegration
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)
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// add basic block support instances as last
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GrassRegistry.addRegistry(StandardGrassRegistry)
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LeafRegistry.addRegistry(StandardLeafRegistry)
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LogRegistry.addRegistry(StandardLogRegistry)
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// init config hotkey
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val configKey = KeyHandler(BetterFoliageMod.MOD_NAME, 66, "key.betterfoliage.gui") {
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FMLClientHandler.instance().showGuiScreen(
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@@ -88,7 +95,6 @@ object Client {
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}
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}
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fun log(level: Level, msg: String) {
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BetterFoliageMod.log.log(level, "[BetterFoliage] $msg")
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BetterFoliageMod.logDetail.log(level, msg)
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@@ -3,38 +3,47 @@ package mods.betterfoliage.client.integration
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.render.*
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import mods.betterfoliage.client.texture.ILeafRegistry
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import mods.betterfoliage.client.render.LogRegistry
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import mods.betterfoliage.client.render.StandardLogRegistry
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import mods.betterfoliage.client.render.column.ColumnTextureInfo
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import mods.betterfoliage.client.render.column.SimpleColumnInfo
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import mods.betterfoliage.client.texture.LeafInfo
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import mods.betterfoliage.client.texture.LeafRegistry
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import mods.betterfoliage.client.texture.StandardLeafKey
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import mods.betterfoliage.loader.Refs
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import mods.octarinecore.client.resource.ModelProcessor
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import mods.octarinecore.client.resource.ModelVariant
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import mods.octarinecore.client.resource.registerSprite
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import mods.octarinecore.client.resource.ModelRenderKey
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import mods.octarinecore.client.resource.ModelRenderRegistry
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import mods.octarinecore.client.resource.ModelRenderRegistryBase
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import mods.octarinecore.getTileEntitySafe
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import mods.octarinecore.isBlockLoaded
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import mods.octarinecore.metaprog.ClassRef
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import mods.octarinecore.metaprog.FieldRef
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import mods.octarinecore.metaprog.MethodRef
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import mods.octarinecore.metaprog.allAvailable
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import mods.octarinecore.tryDefault
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.Minecraft
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import net.minecraft.client.renderer.block.model.ModelResourceLocation
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import net.minecraft.client.renderer.texture.TextureMap
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.ResourceLocation
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import net.minecraft.util.math.BlockPos
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import net.minecraft.world.IBlockAccess
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import net.minecraftforge.client.event.TextureStitchEvent
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import net.minecraftforge.client.model.IModel
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.fml.common.Loader
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import net.minecraftforge.fml.common.eventhandler.EventPriority
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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import org.apache.logging.log4j.Level
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import kotlin.collections.Map
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import kotlin.collections.component1
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import kotlin.collections.component2
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import kotlin.collections.emptyMap
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import kotlin.collections.find
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import kotlin.collections.forEach
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import kotlin.collections.get
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import kotlin.collections.listOf
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import kotlin.collections.mapValues
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import kotlin.collections.mutableMapOf
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import kotlin.collections.set
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@SideOnly(Side.CLIENT)
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object ForestryIntegration {
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@@ -64,50 +73,18 @@ object ForestryIntegration {
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init {
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if (Loader.isModLoaded("forestry") && allAvailable(TiLgetLeaveSprite, getLeafSpriteProvider, getSprite)) {
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Client.log(Level.INFO, "Forestry support initialized")
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LeafRegistry.subRegistries.add(ForestryLeavesSupport)
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LogRegistry.subRegistries.add(ForestryLogSupport)
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LeafRegistry.addRegistry(ForestryLeafRegistry)
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LogRegistry.addRegistry(ForestryLogRegistry)
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}
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}
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}
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@SideOnly(Side.CLIENT)
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object ForestryLeavesSupport : ILeafRegistry {
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object ForestryLeafRegistry : ModelRenderRegistry<LeafInfo> {
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val logger = BetterFoliageMod.logDetail
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val textureToKey = mutableMapOf<ResourceLocation, ModelRenderKey<LeafInfo>>()
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var textureToValue = emptyMap<ResourceLocation, LeafInfo>()
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val textureToValue = mutableMapOf<ResourceLocation, LeafInfo>()
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init { MinecraftForge.EVENT_BUS.register(this) }
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@SubscribeEvent
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fun handlePreStitch(event: TextureStitchEvent.Pre) {
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textureToValue.clear()
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val allLeaves = ForestryIntegration.TeLleafTextures.getStatic() as Map<*, *>
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allLeaves.entries.forEach {
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Client.logDetail("ForestryLeavesSupport: base leaf type ${it.key.toString()}")
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listOf(
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ForestryIntegration.TeLplain.get(it.value) as ResourceLocation,
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ForestryIntegration.TeLfancy.get(it.value) as ResourceLocation,
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ForestryIntegration.TeLpollplain.get(it.value) as ResourceLocation,
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ForestryIntegration.TeLpollfancy.get(it.value) as ResourceLocation
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).forEach { leafLocation ->
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registerLeaf(leafLocation, event.map)
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}
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}
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}
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fun registerLeaf(textureLocation: ResourceLocation, atlas: TextureMap) {
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val texture = atlas.registerSprite(textureLocation)
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val leafType = LeafRegistry.typeMappings.getType(texture) ?: "default"
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Client.logDetail("ForestryLeavesSupport: texture ${texture.iconName}")
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Client.logDetail("ForestryLeavesSupport: particle $leafType")
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val generated = atlas.registerSprite(
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Client.genLeaves.generatedResource(texture.iconName, "type" to leafType)
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)
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textureToValue[textureLocation] = LeafInfo(generated, LeafRegistry.getParticleType(texture, atlas))
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}
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override fun get(state: IBlockState, rand: Int) = null
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override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): LeafInfo? {
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override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos): LeafInfo? {
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// check variant property (used in decorative leaves)
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state.properties.entries.find {
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ForestryIntegration.PropertyTreeType.isInstance(it.key) && ForestryIntegration.TreeDefinition.isInstance(it.value)
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@@ -124,44 +101,54 @@ object ForestryLeavesSupport : ILeafRegistry {
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val textureLoc = ForestryIntegration.TiLgetLeaveSprite.invoke(tile, Minecraft.isFancyGraphicsEnabled()) ?: return null
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return textureToValue[textureLoc]
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}
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@SubscribeEvent
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fun handlePreStitch(event: TextureStitchEvent.Pre) {
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textureToValue = emptyMap()
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val allLeaves = ForestryIntegration.TeLleafTextures.getStatic() as Map<*, *>
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allLeaves.entries.forEach {
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logger.log(Level.DEBUG, "ForestryLeavesSupport: base leaf type ${it.key.toString()}")
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listOf(
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ForestryIntegration.TeLplain.get(it.value) as ResourceLocation,
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ForestryIntegration.TeLfancy.get(it.value) as ResourceLocation,
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ForestryIntegration.TeLpollplain.get(it.value) as ResourceLocation,
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ForestryIntegration.TeLpollfancy.get(it.value) as ResourceLocation
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).forEach { textureLocation ->
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val key = StandardLeafKey(logger, textureLocation.toString()).apply { onPreStitch(event.map) }
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textureToKey[textureLocation] = key
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}
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}
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}
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@SubscribeEvent(priority = EventPriority.LOW)
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fun handlePostStitch(event: TextureStitchEvent.Post) {
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textureToValue = textureToKey.mapValues { (_, key) -> key.resolveSprites(event.map) }
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textureToKey.clear()
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}
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}
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@SideOnly(Side.CLIENT)
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object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureInfo>, IColumnRegistry {
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override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
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override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
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override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
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object ForestryLogRegistry : ModelRenderRegistryBase<ColumnTextureInfo>() {
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override val logger = BetterFoliageMod.logDetail
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init { MinecraftForge.EVENT_BUS.register(this) }
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override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
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override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? {
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// respect class list to avoid triggering on fences, stairs, etc.
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if (!Config.blocks.logClasses.matchesClass(state.block)) return
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if (!Config.blocks.logClasses.matchesClass(state.block)) return null
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// find wood type property
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val woodType = state.properties.entries.find {
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ForestryIntegration.PropertyWoodType.isInstance(it.key) && ForestryIntegration.IWoodType.isInstance(it.value)
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} ?: return
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} ?: return null
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logger.log(Level.DEBUG, "ForestryLogSupport: block state ${state.toString()}")
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logger.log(Level.DEBUG, "ForestryLogSupport: variant ${woodType.value.toString()}")
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logger.log(Level.DEBUG, "ForestryLogRegistry: block state $state")
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logger.log(Level.DEBUG, "ForestryLogRegistry: variant ${woodType.value}")
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// get texture names for wood type
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val bark = ForestryIntegration.barkTex.invoke(woodType.value) as String?
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val heart = ForestryIntegration.heartTex.invoke(woodType.value) as String?
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logger.log(Level.DEBUG, "ForestryLogSupport: textures [heart=$heart, bark=$bark]")
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if (bark != null && heart != null) putKeySingle(state, listOf(heart, bark))
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if (bark != null && heart != null) return SimpleColumnInfo.Key(logger, StandardLogRegistry.getAxis(state), listOf(heart, heart, bark))
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return null
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}
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override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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val heart = atlas.registerSprite(key[0])
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val bark = atlas.registerSprite(key[1])
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return StaticColumnInfo(StandardLogSupport.getAxis(variant.state), heart, heart, listOf(bark))
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}
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override fun get(state: IBlockState, rand: Int) = variants[state]?.let { variantToValue[it[0]] }
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}
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@@ -2,13 +2,9 @@ package mods.betterfoliage.client.integration
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.render.IColumnRegistry
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import mods.betterfoliage.client.render.IColumnTextureInfo
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import mods.betterfoliage.client.render.LogRegistry
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import mods.betterfoliage.client.render.StaticColumnInfo
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import mods.betterfoliage.client.texture.StandardLeafSupport
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import mods.betterfoliage.loader.Refs
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import mods.betterfoliage.client.render.column.ColumnTextureInfo
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import mods.betterfoliage.client.render.column.SimpleColumnInfo
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import mods.octarinecore.client.render.Quad
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import mods.octarinecore.client.render.QuadIconResolver
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import mods.octarinecore.client.render.ShadingContext
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@@ -16,7 +12,6 @@ import mods.octarinecore.client.render.blockContext
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import mods.octarinecore.client.resource.*
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import mods.octarinecore.common.rotate
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import mods.octarinecore.metaprog.ClassRef
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import mods.octarinecore.metaprog.MethodRef
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import mods.octarinecore.metaprog.allAvailable
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.block.model.ModelResourceLocation
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@@ -25,7 +20,6 @@ import net.minecraft.client.renderer.texture.TextureMap
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.model.IModel
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.fml.common.Loader
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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@@ -33,91 +27,68 @@ import org.apache.logging.log4j.Level
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import org.apache.logging.log4j.Logger
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@SideOnly(Side.CLIENT)
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object IC2Integration {
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object IC2RubberIntegration {
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val BlockRubWood = ClassRef("ic2.core.block.BlockRubWood")
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init {
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if (Loader.isModLoaded("ic2") && allAvailable(BlockRubWood)) {
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Client.log(Level.INFO, "IC2 support initialized")
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LogRegistry.subRegistries.add(IC2LogSupport)
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Client.log(Level.INFO, "IC2 rubber support initialized")
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LogRegistry.addRegistry(IC2LogSupport)
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}
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}
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}
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@SideOnly(Side.CLIENT)
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object TechRebornIntegration {
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object TechRebornRubberIntegration {
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val BlockRubberLog = ClassRef("techreborn.blocks.BlockRubberLog")
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init {
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if (Loader.isModLoaded("techreborn") && allAvailable(BlockRubberLog)) {
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Client.log(Level.INFO, "TechReborn support initialized")
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LogRegistry.subRegistries.add(TechRebornLogSupport)
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Client.log(Level.INFO, "TechReborn rubber support initialized")
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LogRegistry.addRegistry(TechRebornLogSupport)
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}
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}
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}
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@SideOnly(Side.CLIENT)
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data class RubberLogModelInfo(
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val axis: EnumFacing.Axis?,
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val spotDir: EnumFacing?,
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val textures: List<String>
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)
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// TODO avoid copy-paste pattern with regards to StaticColumnInfo
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@SideOnly(Side.CLIENT)
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data class RubberLogColumnInfo(override val axis: EnumFacing.Axis?,
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class RubberLogInfo(
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axis: EnumFacing.Axis?,
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val spotDir: EnumFacing,
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val topTexture: TextureAtlasSprite,
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val bottomTexture: TextureAtlasSprite,
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val sideTexture: TextureAtlasSprite,
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val spotTexture: TextureAtlasSprite): IColumnTextureInfo {
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override val top: QuadIconResolver = { _, _, _ -> topTexture }
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override val bottom: QuadIconResolver = { _, _, _ -> bottomTexture }
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topTexture: TextureAtlasSprite,
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bottomTexture: TextureAtlasSprite,
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val spotTexture: TextureAtlasSprite,
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sideTextures: List<TextureAtlasSprite>
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) : SimpleColumnInfo(axis, topTexture, bottomTexture, sideTextures) {
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override val side: QuadIconResolver = { ctx: ShadingContext, idx: Int, quad: Quad ->
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val worldRelativeSide = (if ((idx and 1) == 0) EnumFacing.SOUTH else EnumFacing.EAST).rotate(ctx.rotation)
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if (worldRelativeSide == spotDir) spotTexture else sideTexture
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val worldFace = (if ((idx and 1) == 0) EnumFacing.SOUTH else EnumFacing.EAST).rotate(ctx.rotation)
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if (worldFace == spotDir) spotTexture else {
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val sideIdx = if (this.sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0
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this.sideTextures[sideIdx]
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}
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}
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class Key(override val logger: Logger, val axis: EnumFacing.Axis?, val spotDir: EnumFacing, val textures: List<String>): ModelRenderKey<ColumnTextureInfo> {
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override fun resolveSprites(atlas: TextureMap) = RubberLogInfo(
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axis,
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spotDir,
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atlas[textures[0]] ?: atlas.missingSprite,
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atlas[textures[1]] ?: atlas.missingSprite,
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atlas[textures[2]] ?: atlas.missingSprite,
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textures.drop(3).map { atlas[it] ?: atlas.missingSprite }
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)
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}
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}
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@SideOnly(Side.CLIENT)
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abstract class RubberLogSupportBase : ModelProcessor<RubberLogModelInfo, IColumnTextureInfo>, IColumnRegistry {
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override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
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override var variantToKey = mutableMapOf<ModelVariant, RubberLogModelInfo>()
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override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
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object IC2LogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() {
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override val logger = BetterFoliageMod.logDetail
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init { MinecraftForge.EVENT_BUS.register(this) }
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override fun processStitch(variant: ModelVariant, key: RubberLogModelInfo, atlas: TextureMap): IColumnTextureInfo? {
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val topTex = atlas.registerSprite(key.textures[0])
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val bottomTex = atlas.registerSprite(key.textures[1])
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val sideTex = atlas.registerSprite(key.textures[2])
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if (key.spotDir == null)
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return StaticColumnInfo(key.axis, topTex, bottomTex, listOf(sideTex))
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else {
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val spotTex = atlas.registerSprite(key.textures[3])
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return RubberLogColumnInfo(key.axis, key.spotDir, topTex, bottomTex, sideTex, spotTex)
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}
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}
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override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
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val variant = getVariant(state, rand) ?: return null
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return variantToValue[variant]
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}
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}
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@SideOnly(Side.CLIENT)
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object IC2LogSupport : RubberLogSupportBase() {
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override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
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override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? {
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// check for proper block class, existence of ModelBlock, and "state" blockstate property
|
||||
if (!IC2Integration.BlockRubWood.isInstance(state.block)) return
|
||||
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return
|
||||
val type = state.properties.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return
|
||||
if (!IC2RubberIntegration.BlockRubWood.isInstance(state.block)) return null
|
||||
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null
|
||||
val type = state.properties.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
|
||||
|
||||
// logs with no rubber spot
|
||||
if (blockLoc.derivesFrom(ResourceLocation("block/cube_column"))) {
|
||||
@@ -128,12 +99,10 @@ object IC2LogSupport : RubberLogSupportBase() {
|
||||
else -> null
|
||||
}
|
||||
val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) }
|
||||
if (textureNames.any { it == "missingno" }) return null
|
||||
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}")
|
||||
logger.log(Level.DEBUG, "IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[2]}")
|
||||
if (textureNames.all { it != "missingno" }) {
|
||||
putKeySingle(state, RubberLogModelInfo(axis, null, textureNames))
|
||||
}
|
||||
return
|
||||
return SimpleColumnInfo.Key(logger, axis, textureNames)
|
||||
}
|
||||
|
||||
// logs with rubber spot
|
||||
@@ -144,39 +113,35 @@ object IC2LogSupport : RubberLogSupportBase() {
|
||||
"dry_east", "wet_east" -> EnumFacing.EAST
|
||||
else -> null
|
||||
}
|
||||
val textureNames = listOf("up", "down", "south", "north").map { blockLoc.first.resolveTextureName(it) }
|
||||
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTextureName(it) }
|
||||
if (textureNames.any { it == "missingno" }) return null
|
||||
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}")
|
||||
logger.log(Level.DEBUG, "IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
|
||||
if (textureNames.all { it != "missingno" }) {
|
||||
putKeySingle(state, RubberLogModelInfo(EnumFacing.Axis.Y, spotDir, textureNames))
|
||||
}
|
||||
return if (spotDir != null) RubberLogInfo.Key(logger, EnumFacing.Axis.Y, spotDir, textureNames) else SimpleColumnInfo.Key(logger, EnumFacing.Axis.Y, textureNames)
|
||||
}
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
object TechRebornLogSupport : RubberLogSupportBase() {
|
||||
object TechRebornLogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() {
|
||||
override val logger = BetterFoliageMod.logDetail
|
||||
|
||||
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
|
||||
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? {
|
||||
// check for proper block class, existence of ModelBlock
|
||||
if (!TechRebornIntegration.BlockRubberLog.isInstance(state.block)) return
|
||||
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return
|
||||
if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(state.block)) return null
|
||||
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null
|
||||
|
||||
val hasSap = state.properties.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return
|
||||
val sapSide = state.properties.entries.find { it.key.getName() == "sapside" }?.value as? EnumFacing ?: return
|
||||
val hasSap = state.properties.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
|
||||
val sapSide = state.properties.entries.find { it.key.getName() == "sapside" }?.value as? EnumFacing ?: return null
|
||||
|
||||
val textureNames = listOf("end", "end", "side", "sapside").map { blockLoc.first.resolveTextureName(it) }
|
||||
|
||||
logger.log(Level.DEBUG, "TechRebornLogSupport: block state ${state.toString()}")
|
||||
logger.log(Level.DEBUG, "$logName: block state $state")
|
||||
if (hasSap) {
|
||||
logger.log(Level.DEBUG, "TechRebornLogSupport: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
|
||||
if (textureNames.all { it != "missingno" }) {
|
||||
putKeySingle(state, RubberLogModelInfo(EnumFacing.Axis.Y, sapSide, textureNames))
|
||||
}
|
||||
val textureNames = listOf("end", "end", "sapside", "side").map { blockLoc.first.resolveTextureName(it) }
|
||||
logger.log(Level.DEBUG, "$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
|
||||
if (textureNames.all { it != "missingno" }) return RubberLogInfo.Key(logger, EnumFacing.Axis.Y, sapSide, textureNames)
|
||||
} else {
|
||||
logger.log(Level.DEBUG, "TechRebornLogSupport: end=${textureNames[0]}, side=${textureNames[2]}")
|
||||
if (textureNames.all { it != "missingno" }) {
|
||||
putKeySingle(state, RubberLogModelInfo(EnumFacing.Axis.Y, null, textureNames))
|
||||
}
|
||||
val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) }
|
||||
logger.log(Level.DEBUG, "$logName: end=${textureNames[0]}, side=${textureNames[2]}")
|
||||
if (textureNames.all { it != "missingno" })return SimpleColumnInfo.Key(logger, EnumFacing.Axis.Y, textureNames)
|
||||
}
|
||||
return null
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
package mods.betterfoliage.client.render
|
||||
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.betterfoliage.client.texture.LeafParticleRegistry
|
||||
import mods.betterfoliage.client.texture.LeafRegistry
|
||||
import mods.octarinecore.PI2
|
||||
import mods.octarinecore.client.render.AbstractEntityFX
|
||||
@@ -8,10 +9,8 @@ import mods.octarinecore.client.render.HSB
|
||||
import mods.octarinecore.common.Double3
|
||||
import mods.octarinecore.minmax
|
||||
import mods.octarinecore.random
|
||||
import mods.octarinecore.semiRandom
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.renderer.BufferBuilder
|
||||
import net.minecraft.util.EnumFacing.DOWN
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.util.math.MathHelper
|
||||
import net.minecraft.world.World
|
||||
@@ -45,12 +44,12 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
|
||||
|
||||
val state = world.getBlockState(pos)
|
||||
val blockColor = Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0)
|
||||
val leafInfo = LeafRegistry.get(state, world, pos, DOWN, semiRandom(pos.x, pos.y, pos.z, 0))
|
||||
val leafInfo = LeafRegistry[state, world, pos]
|
||||
if (leafInfo != null) {
|
||||
particleTexture = leafInfo.particleTextures?.get(rand.nextInt(1024))
|
||||
particleTexture = leafInfo.particleTextures[rand.nextInt(1024)]
|
||||
calculateParticleColor(leafInfo.averageColor, blockColor)
|
||||
} else {
|
||||
particleTexture = LeafRegistry.particles["default"]?.get(rand.nextInt(1024))
|
||||
particleTexture = LeafParticleRegistry["default"][rand.nextInt(1024)]
|
||||
setColor(blockColor)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ object RisingSoulTextures : ResourceHandler(BetterFoliageMod.MOD_ID) {
|
||||
val headIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/rising_soul_%d")
|
||||
val trackIcon = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/soul_track")
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(INFO, "Registered ${headIcons.num} soul particle textures")
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,7 @@ class RenderAlgae : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
val algaeIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_algae_%d")
|
||||
val algaeModels = modelSet(64, RenderGrass.grassTopQuads(Config.algae.heightMin, Config.algae.heightMax))
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(INFO, "Registered ${algaeIcons.num} algae textures")
|
||||
}
|
||||
|
||||
|
||||
@@ -3,19 +3,18 @@ package mods.betterfoliage.client.render
|
||||
import mods.betterfoliage.BetterFoliageMod
|
||||
import mods.betterfoliage.client.Client
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.betterfoliage.client.render.column.ColumnTextureInfo
|
||||
import mods.betterfoliage.client.render.column.SimpleColumnInfo
|
||||
import mods.octarinecore.client.render.*
|
||||
import mods.octarinecore.client.resource.ModelVariant
|
||||
import mods.octarinecore.client.resource.TextureListModelProcessor
|
||||
import mods.octarinecore.client.resource.registerSprite
|
||||
import mods.octarinecore.client.resource.ModelRenderRegistryConfigurable
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.Rotation
|
||||
import mods.octarinecore.common.config.ModelTextureList
|
||||
import mods.octarinecore.common.config.SimpleBlockMatcher
|
||||
import mods.octarinecore.common.config.modelTextures
|
||||
import net.minecraft.block.BlockCactus
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.BufferBuilder
|
||||
import net.minecraft.client.renderer.texture.TextureMap
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.*
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
@@ -23,6 +22,14 @@ import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
import org.apache.logging.log4j.Level
|
||||
|
||||
object StandardCactusRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() {
|
||||
override val logger = BetterFoliageMod.logDetail
|
||||
override val matchClasses = SimpleBlockMatcher(BlockCactus::class.java)
|
||||
override val modelTextures = listOf(ModelTextureList("block/cactus", "top", "bottom", "side"))
|
||||
override fun processModel(state: IBlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, Axis.Y, textures)
|
||||
init { MinecraftForge.EVENT_BUS.register(this) }
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
|
||||
@@ -32,34 +39,6 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus")
|
||||
val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus_arm_%d")
|
||||
|
||||
val cactusTextures: IColumnRegistry = object : TextureListModelProcessor<IColumnTextureInfo>, IColumnRegistry {
|
||||
|
||||
init { MinecraftForge.EVENT_BUS.register(this) }
|
||||
|
||||
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
|
||||
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
|
||||
override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
|
||||
|
||||
override val logger = BetterFoliageMod.logDetail
|
||||
override val logName = "CactusTextures"
|
||||
override val matchClasses = SimpleBlockMatcher(BlockCactus::class.java)
|
||||
override val modelTextures = listOf(
|
||||
modelTextures("block/cactus", "top", "bottom", "side")
|
||||
)
|
||||
|
||||
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
|
||||
val topTex = atlas.registerSprite(key[0])
|
||||
val bottomTex = atlas.registerSprite(key[1])
|
||||
val sideTex = atlas.registerSprite(key[2])
|
||||
return StaticColumnInfo(Axis.Y, topTex, bottomTex, listOf(sideTex))
|
||||
}
|
||||
|
||||
override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
|
||||
val variant = getVariant(state, rand) ?: return null
|
||||
return variantToValue[variant]
|
||||
}
|
||||
}
|
||||
|
||||
val modelStem = model {
|
||||
horizontalRectangle(x1 = -cactusStemRadius, x2 = cactusStemRadius, z1 = -cactusStemRadius, z2 = cactusStemRadius, y = 0.5)
|
||||
.scaleUV(cactusStemRadius * 2.0)
|
||||
@@ -88,7 +67,7 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
.toCross(UP) { it.move(xzDisk(modelIdx) * Config.cactus.hOffset) }.addAll()
|
||||
}
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(Level.INFO, "Registered ${iconArm.num} cactus arm textures")
|
||||
}
|
||||
|
||||
@@ -102,7 +81,7 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
|
||||
// get AO data
|
||||
modelRenderer.updateShading(Int3.zero, allFaces)
|
||||
val icons = cactusTextures[ctx.blockState(Int3.zero), ctx.random(0)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
val icons = StandardCactusRegistry[ctx] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
|
||||
modelRenderer.render(
|
||||
renderer,
|
||||
|
||||
@@ -40,7 +40,7 @@ class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
}
|
||||
}
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(INFO, "Registered ${coralIcons.num} coral textures")
|
||||
Client.log(INFO, "Registered ${crustIcons.num} coral crust textures")
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
|
||||
val grassModels = modelSet(64, grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax))
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(INFO, "Registered ${normalIcons.num} grass textures")
|
||||
Client.log(INFO, "Registered ${snowedIcons.num} snowed grass textures")
|
||||
}
|
||||
@@ -49,7 +49,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
override fun isEligible(ctx: BlockContext) =
|
||||
Config.enabled &&
|
||||
(Config.shortGrass.grassEnabled || Config.connectedGrass.enabled) &&
|
||||
GrassRegistry[ctx, UP] != null
|
||||
GrassRegistry[ctx] != null
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
|
||||
// render the whole block on the cutout layer
|
||||
@@ -62,8 +62,8 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
val isSnowed = ctx.blockState(up1).isSnow
|
||||
val connectedGrass = isConnected && Config.connectedGrass.enabled && (!isSnowed || Config.connectedGrass.snowEnabled)
|
||||
|
||||
val grassInfo = GrassRegistry[ctx, UP]
|
||||
if (grassInfo == null) {
|
||||
val grass = GrassRegistry[ctx]
|
||||
if (grass == null) {
|
||||
// shouldn't happen
|
||||
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
|
||||
return renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
@@ -83,12 +83,12 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
renderer,
|
||||
fullCube,
|
||||
quadFilter = { qi, _ -> !isHidden[qi] },
|
||||
icon = { _, _, _ -> grassInfo.grassTopTexture },
|
||||
icon = { _, _, _ -> grass.grassTopTexture },
|
||||
postProcess = { ctx, _, _, _, _ ->
|
||||
rotateUV(2)
|
||||
if (isSnowed) {
|
||||
if (!ctx.aoEnabled) setGrey(1.4f)
|
||||
} else if (ctx.aoEnabled && grassInfo.overrideColor == null) multiplyColor(blockColor)
|
||||
} else if (ctx.aoEnabled && grass.overrideColor == null) multiplyColor(blockColor)
|
||||
}
|
||||
)
|
||||
}
|
||||
@@ -116,7 +116,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
Rotation.identity,
|
||||
ctx.blockCenter + (if (isSnowed) snowOffset else Double3.zero),
|
||||
icon = { _, qi, _ -> if (Config.shortGrass.useGenerated) iconGen.icon!! else iconset[rand[qi and 1]]!! },
|
||||
postProcess = { _, _, _, _, _ -> if (isSnowed) setGrey(1.0f) else multiplyColor(grassInfo.overrideColor ?: blockColor) }
|
||||
postProcess = { _, _, _, _, _ -> if (isSnowed) setGrey(1.0f) else multiplyColor(grass.overrideColor ?: blockColor) }
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -45,14 +45,14 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
override fun isEligible(ctx: BlockContext) =
|
||||
Config.enabled &&
|
||||
Config.leaves.enabled &&
|
||||
LeafRegistry[ctx, DOWN] != null &&
|
||||
LeafRegistry[ctx] != null &&
|
||||
!(Config.leaves.hideInternal && ctx.isSurroundedBy { it.isFullCube || it.material == Material.LEAVES } )
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
|
||||
val isSnowed = ctx.blockState(up1).material.let {
|
||||
it == Material.SNOW || it == Material.CRAFTED_SNOW
|
||||
}
|
||||
val leafInfo = LeafRegistry[ctx, DOWN]
|
||||
val leafInfo = LeafRegistry[ctx]
|
||||
if (leafInfo == null) {
|
||||
// shouldn't happen
|
||||
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
|
||||
|
||||
@@ -34,7 +34,7 @@ class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
val flowerIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_lilypad_flower_%d")
|
||||
val perturbs = vectorSet(64) { modelIdx -> xzDisk(modelIdx) * Config.lilypad.hOffset }
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(Level.INFO, "Registered ${rootIcon.num} lilypad root textures")
|
||||
Client.log(Level.INFO, "Registered ${flowerIcon.num} lilypad flower textures")
|
||||
}
|
||||
|
||||
@@ -3,23 +3,21 @@ package mods.betterfoliage.client.render
|
||||
import mods.betterfoliage.BetterFoliageMod
|
||||
import mods.betterfoliage.client.chunk.ChunkOverlayManager
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.betterfoliage.client.render.column.AbstractRenderColumn
|
||||
import mods.betterfoliage.client.render.column.ColumnRenderLayer
|
||||
import mods.betterfoliage.client.render.column.ColumnTextureInfo
|
||||
import mods.betterfoliage.client.render.column.SimpleColumnInfo
|
||||
import mods.octarinecore.client.render.BlockContext
|
||||
import mods.octarinecore.client.resource.ModelVariant
|
||||
import mods.octarinecore.client.resource.TextureListModelProcessor
|
||||
import mods.octarinecore.client.resource.registerSprite
|
||||
import mods.octarinecore.client.resource.*
|
||||
import mods.octarinecore.common.config.ConfigurableBlockMatcher
|
||||
import mods.octarinecore.common.config.ModelTextureList
|
||||
import mods.octarinecore.findFirst
|
||||
import mods.octarinecore.tryDefault
|
||||
import net.minecraft.block.BlockLog
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.client.renderer.texture.TextureMap
|
||||
import net.minecraft.util.EnumFacing.Axis
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
|
||||
|
||||
class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
|
||||
|
||||
override val addToCutout: Boolean get() = false
|
||||
@@ -38,7 +36,7 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
|
||||
}
|
||||
|
||||
class RoundLogOverlayLayer : ColumnRenderLayer() {
|
||||
override val registry: IColumnRegistry get() = LogRegistry
|
||||
override val registry: ModelRenderRegistry<ColumnTextureInfo> get() = LogRegistry
|
||||
override val blockPredicate = { state: IBlockState -> Config.blocks.logClasses.matchesClass(state.block) }
|
||||
override val surroundPredicate = { state: IBlockState -> state.isOpaqueCube && !Config.blocks.logClasses.matchesClass(state.block) }
|
||||
|
||||
@@ -48,40 +46,13 @@ class RoundLogOverlayLayer : ColumnRenderLayer() {
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
object LogRegistry : IColumnRegistry {
|
||||
val subRegistries: MutableList<IColumnRegistry> = mutableListOf()
|
||||
override fun get(state: IBlockState, rand: Int) = subRegistries.findFirst { it[state, rand] }
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
object StandardLogSupport : TextureListModelProcessor<IColumnTextureInfo>, IColumnRegistry {
|
||||
|
||||
init {
|
||||
LogRegistry.subRegistries.add(this)
|
||||
MinecraftForge.EVENT_BUS.register(this)
|
||||
}
|
||||
|
||||
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
|
||||
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
|
||||
override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
|
||||
object LogRegistry : ModelRenderRegistryRoot<ColumnTextureInfo>()
|
||||
|
||||
object StandardLogRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() {
|
||||
override val logger = BetterFoliageMod.logDetail
|
||||
override val logName = "StandardLogSupport"
|
||||
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses
|
||||
override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list
|
||||
|
||||
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
|
||||
val topTex = atlas.registerSprite(key[0])
|
||||
val bottomTex = atlas.registerSprite(key[1])
|
||||
val sideTexList = key.drop(2).map { atlas.registerSprite(it) }
|
||||
if (sideTexList.isEmpty()) return null
|
||||
return StaticColumnInfo(getAxis(variant.state), topTex, bottomTex, sideTexList)
|
||||
}
|
||||
|
||||
override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
|
||||
val variant = getVariant(state, rand) ?: return null
|
||||
return variantToValue[variant]
|
||||
}
|
||||
override fun processModel(state: IBlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, getAxis(state), textures)
|
||||
|
||||
fun getAxis(state: IBlockState): Axis? {
|
||||
val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
|
||||
|
||||
@@ -22,7 +22,7 @@ class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
val myceliumIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_mycel_%d")
|
||||
val myceliumModel = modelSet(64, RenderGrass.grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax))
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(INFO, "Registered ${myceliumIcon.num} mycelium textures")
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID)
|
||||
|
||||
}
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(INFO, "Registered ${netherrackIcon.num} netherrack textures")
|
||||
}
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
}
|
||||
}
|
||||
|
||||
override fun afterStitch() {
|
||||
override fun afterPreStitch() {
|
||||
Client.log(Level.INFO, "Registered ${reedIcons.num} reed textures")
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
package mods.betterfoliage.client.render
|
||||
package mods.betterfoliage.client.render.column
|
||||
|
||||
import mods.betterfoliage.client.Client
|
||||
import mods.betterfoliage.client.chunk.ChunkOverlayLayer
|
||||
import mods.betterfoliage.client.chunk.ChunkOverlayManager
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.betterfoliage.client.integration.ShadersModIntegration
|
||||
import mods.betterfoliage.client.integration.ShadersModIntegration.renderAs
|
||||
import mods.betterfoliage.client.render.ColumnLayerData.SpecialRender.BlockType.*
|
||||
import mods.betterfoliage.client.render.ColumnLayerData.SpecialRender.QuadrantType
|
||||
import mods.betterfoliage.client.render.ColumnLayerData.SpecialRender.QuadrantType.*
|
||||
import mods.betterfoliage.client.render.*
|
||||
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
|
||||
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
|
||||
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
|
||||
import mods.octarinecore.client.render.*
|
||||
import mods.octarinecore.client.resource.ModelRenderRegistry
|
||||
import mods.octarinecore.common.*
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
@@ -22,80 +23,6 @@ import net.minecraft.world.IBlockAccess
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
interface IColumnTextureInfo {
|
||||
val axis: Axis?
|
||||
val top: QuadIconResolver
|
||||
val bottom: QuadIconResolver
|
||||
val side: QuadIconResolver
|
||||
}
|
||||
|
||||
/**
|
||||
* Sealed class hierarchy for all possible render outcomes
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
sealed class ColumnLayerData {
|
||||
/**
|
||||
* Data structure to cache texture and world neighborhood data relevant to column rendering
|
||||
*/
|
||||
@Suppress("ArrayInDataClass") // not used in comparisons anywhere
|
||||
@SideOnly(Side.CLIENT)
|
||||
data class SpecialRender(
|
||||
val column: IColumnTextureInfo,
|
||||
val upType: BlockType,
|
||||
val downType: BlockType,
|
||||
val quadrants: Array<QuadrantType>,
|
||||
val quadrantsTop: Array<QuadrantType>,
|
||||
val quadrantsBottom: Array<QuadrantType>
|
||||
) : ColumnLayerData() {
|
||||
enum class BlockType { SOLID, NONSOLID, PARALLEL, PERPENDICULAR }
|
||||
enum class QuadrantType { SMALL_RADIUS, LARGE_RADIUS, SQUARE, INVISIBLE }
|
||||
}
|
||||
|
||||
/** Column block should not be rendered at all */
|
||||
@SideOnly(Side.CLIENT)
|
||||
object SkipRender : ColumnLayerData()
|
||||
|
||||
/** Column block must be rendered normally */
|
||||
@SideOnly(Side.CLIENT)
|
||||
object NormalRender : ColumnLayerData()
|
||||
|
||||
/** Error while resolving render data, column block must be rendered normally */
|
||||
@SideOnly(Side.CLIENT)
|
||||
object ResolveError : ColumnLayerData()
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
interface IColumnRegistry {
|
||||
operator fun get(state: IBlockState, rand: Int): IColumnTextureInfo?
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
data class StaticColumnInfo(override val axis: Axis?,
|
||||
val topTexture: TextureAtlasSprite,
|
||||
val bottomTexture: TextureAtlasSprite,
|
||||
val sideTextures: List<TextureAtlasSprite>) : IColumnTextureInfo {
|
||||
|
||||
// index offsets for EnumFacings, to make it less likely for neighboring faces to get the same bark texture
|
||||
val dirToIdx = arrayOf(0, 1, 2, 4, 3, 5)
|
||||
|
||||
override val top: QuadIconResolver = { _, _, _ -> topTexture }
|
||||
override val bottom: QuadIconResolver = { _, _, _ -> bottomTexture }
|
||||
override val side: QuadIconResolver = { ctx, idx, _ ->
|
||||
val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation)
|
||||
sideTextures[(blockContext.random(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size]
|
||||
}
|
||||
}
|
||||
|
||||
/** Index of SOUTH-EAST quadrant. */
|
||||
const val SE = 0
|
||||
/** Index of NORTH-EAST quadrant. */
|
||||
const val NE = 1
|
||||
/** Index of NORTH-WEST quadrant. */
|
||||
const val NW = 2
|
||||
/** Index of SOUTH-WEST quadrant. */
|
||||
const val SW = 3
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Suppress("NOTHING_TO_INLINE")
|
||||
abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandler(modId) {
|
||||
@@ -293,128 +220,3 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
|
||||
|
||||
abstract val registry: IColumnRegistry
|
||||
abstract val blockPredicate: (IBlockState)->Boolean
|
||||
abstract val surroundPredicate: (IBlockState) -> Boolean
|
||||
abstract val connectSolids: Boolean
|
||||
abstract val lenientConnect: Boolean
|
||||
abstract val defaultToY: Boolean
|
||||
|
||||
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
|
||||
|
||||
override fun onBlockUpdate(world: IBlockAccess, pos: BlockPos) {
|
||||
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(this, pos + offset) }
|
||||
}
|
||||
|
||||
override fun calculate(world: IBlockAccess, pos: BlockPos) = calculate(BlockContext(world, pos))
|
||||
|
||||
fun calculate(ctx: BlockContext): ColumnLayerData {
|
||||
if (ctx.isSurroundedBy(surroundPredicate)) return ColumnLayerData.SkipRender
|
||||
val columnTextures = registry[ctx.blockState(Int3.zero), ctx.random(0)] ?: return ColumnLayerData.ResolveError
|
||||
|
||||
// if log axis is not defined and "Default to vertical" config option is not set, render normally
|
||||
val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender
|
||||
|
||||
// check log neighborhood
|
||||
val baseRotation = rotationFromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
|
||||
|
||||
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
|
||||
val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0))
|
||||
|
||||
val quadrants = Array(4) { SMALL_RADIUS }.checkNeighbors(ctx, baseRotation, logAxis, 0)
|
||||
val quadrantsTop = Array(4) { SMALL_RADIUS }
|
||||
if (upType == PARALLEL) quadrantsTop.checkNeighbors(ctx, baseRotation, logAxis, 1)
|
||||
val quadrantsBottom = Array(4) { SMALL_RADIUS }
|
||||
if (downType == PARALLEL) quadrantsBottom.checkNeighbors(ctx, baseRotation, logAxis, -1)
|
||||
return ColumnLayerData.SpecialRender(columnTextures, upType, downType, quadrants, quadrantsTop, quadrantsBottom)
|
||||
}
|
||||
|
||||
/** Sets the type of the given quadrant only if the new value is "stronger" (larger ordinal). */
|
||||
inline fun Array<QuadrantType>.upgrade(idx: Int, value: QuadrantType) {
|
||||
if (this[idx].ordinal < value.ordinal) this[idx] = value
|
||||
}
|
||||
|
||||
/** Fill the array of [QuadrantType]s based on the blocks to the sides of this one. */
|
||||
fun Array<QuadrantType>.checkNeighbors(ctx: BlockContext, rotation: Rotation, logAxis: Axis, yOff: Int): Array<QuadrantType> {
|
||||
val blkS = ctx.blockType(rotation, logAxis, Int3(0, yOff, 1))
|
||||
val blkE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 0))
|
||||
val blkN = ctx.blockType(rotation, logAxis, Int3(0, yOff, -1))
|
||||
val blkW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, 0))
|
||||
|
||||
// a solid block on one side will make the 2 neighboring quadrants SQUARE
|
||||
// if there are solid blocks to both sides of a quadrant, it is INVISIBLE
|
||||
if (connectSolids) {
|
||||
if (blkS == SOLID) {
|
||||
upgrade(SW, SQUARE); upgrade(SE, SQUARE)
|
||||
}
|
||||
if (blkE == SOLID) {
|
||||
upgrade(SE, SQUARE); upgrade(NE, SQUARE)
|
||||
}
|
||||
if (blkN == SOLID) {
|
||||
upgrade(NE, SQUARE); upgrade(NW, SQUARE)
|
||||
}
|
||||
if (blkW == SOLID) {
|
||||
upgrade(NW, SQUARE); upgrade(SW, SQUARE)
|
||||
}
|
||||
if (blkS == SOLID && blkE == SOLID) upgrade(SE, INVISIBLE)
|
||||
if (blkN == SOLID && blkE == SOLID) upgrade(NE, INVISIBLE)
|
||||
if (blkN == SOLID && blkW == SOLID) upgrade(NW, INVISIBLE)
|
||||
if (blkS == SOLID && blkW == SOLID) upgrade(SW, INVISIBLE)
|
||||
}
|
||||
val blkSE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 1))
|
||||
val blkNE = ctx.blockType(rotation, logAxis, Int3(1, yOff, -1))
|
||||
val blkNW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, -1))
|
||||
val blkSW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, 1))
|
||||
|
||||
if (lenientConnect) {
|
||||
// if the block forms the tip of an L-shape, connect to its neighbor with SQUARE quadrants
|
||||
if (blkE == PARALLEL && (blkSE == PARALLEL || blkNE == PARALLEL)) {
|
||||
upgrade(SE, SQUARE); upgrade(NE, SQUARE)
|
||||
}
|
||||
if (blkN == PARALLEL && (blkNE == PARALLEL || blkNW == PARALLEL)) {
|
||||
upgrade(NE, SQUARE); upgrade(NW, SQUARE)
|
||||
}
|
||||
if (blkW == PARALLEL && (blkNW == PARALLEL || blkSW == PARALLEL)) {
|
||||
upgrade(NW, SQUARE); upgrade(SW, SQUARE)
|
||||
}
|
||||
if (blkS == PARALLEL && (blkSE == PARALLEL || blkSW == PARALLEL)) {
|
||||
upgrade(SW, SQUARE); upgrade(SE, SQUARE)
|
||||
}
|
||||
}
|
||||
|
||||
// if the block forms the middle of an L-shape, or is part of a 2x2 configuration,
|
||||
// connect to its neighbors with SQUARE quadrants, INVISIBLE on the inner corner, and LARGE_RADIUS on the outer corner
|
||||
if (blkN == PARALLEL && blkW == PARALLEL && (lenientConnect || blkNW == PARALLEL)) {
|
||||
upgrade(SE, LARGE_RADIUS); upgrade(NE, SQUARE); upgrade(SW, SQUARE); upgrade(NW, INVISIBLE)
|
||||
}
|
||||
if (blkS == PARALLEL && blkW == PARALLEL && (lenientConnect || blkSW == PARALLEL)) {
|
||||
upgrade(NE, LARGE_RADIUS); upgrade(SE, SQUARE); upgrade(NW, SQUARE); upgrade(SW, INVISIBLE)
|
||||
}
|
||||
if (blkS == PARALLEL && blkE == PARALLEL && (lenientConnect || blkSE == PARALLEL)) {
|
||||
upgrade(NW, LARGE_RADIUS); upgrade(NE, SQUARE); upgrade(SW, SQUARE); upgrade(SE, INVISIBLE)
|
||||
}
|
||||
if (blkN == PARALLEL && blkE == PARALLEL && (lenientConnect || blkNE == PARALLEL)) {
|
||||
upgrade(SW, LARGE_RADIUS); upgrade(SE, SQUARE); upgrade(NW, SQUARE); upgrade(NE, INVISIBLE)
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the type of the block at the given offset in a rotated reference frame.
|
||||
*/
|
||||
fun BlockContext.blockType(rotation: Rotation, axis: Axis, offset: Int3): ColumnLayerData.SpecialRender.BlockType {
|
||||
val offsetRot = offset.rotate(rotation)
|
||||
val state = blockState(offsetRot)
|
||||
return if (!blockPredicate(state)) {
|
||||
if (state.isOpaqueCube) SOLID else NONSOLID
|
||||
} else {
|
||||
(registry[state, random(0)]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
|
||||
if (it == axis) PARALLEL else PERPENDICULAR
|
||||
} ?: SOLID
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,190 @@
|
||||
package mods.betterfoliage.client.render.column
|
||||
|
||||
import mods.betterfoliage.client.chunk.ChunkOverlayLayer
|
||||
import mods.betterfoliage.client.chunk.ChunkOverlayManager
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
|
||||
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
|
||||
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
|
||||
import mods.betterfoliage.client.render.rotationFromUp
|
||||
import mods.octarinecore.client.render.BlockContext
|
||||
import mods.octarinecore.client.resource.ModelRenderRegistry
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.Rotation
|
||||
import mods.octarinecore.common.face
|
||||
import mods.octarinecore.common.plus
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.IBlockAccess
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
|
||||
/** Index of SOUTH-EAST quadrant. */
|
||||
const val SE = 0
|
||||
/** Index of NORTH-EAST quadrant. */
|
||||
const val NE = 1
|
||||
/** Index of NORTH-WEST quadrant. */
|
||||
const val NW = 2
|
||||
/** Index of SOUTH-WEST quadrant. */
|
||||
const val SW = 3
|
||||
|
||||
/**
|
||||
* Sealed class hierarchy for all possible render outcomes
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
sealed class ColumnLayerData {
|
||||
/**
|
||||
* Data structure to cache texture and world neighborhood data relevant to column rendering
|
||||
*/
|
||||
@Suppress("ArrayInDataClass") // not used in comparisons anywhere
|
||||
@SideOnly(Side.CLIENT)
|
||||
data class SpecialRender(
|
||||
val column: ColumnTextureInfo,
|
||||
val upType: BlockType,
|
||||
val downType: BlockType,
|
||||
val quadrants: Array<QuadrantType>,
|
||||
val quadrantsTop: Array<QuadrantType>,
|
||||
val quadrantsBottom: Array<QuadrantType>
|
||||
) : ColumnLayerData() {
|
||||
enum class BlockType { SOLID, NONSOLID, PARALLEL, PERPENDICULAR }
|
||||
enum class QuadrantType { SMALL_RADIUS, LARGE_RADIUS, SQUARE, INVISIBLE }
|
||||
}
|
||||
|
||||
/** Column block should not be rendered at all */
|
||||
@SideOnly(Side.CLIENT)
|
||||
object SkipRender : ColumnLayerData()
|
||||
|
||||
/** Column block must be rendered normally */
|
||||
@SideOnly(Side.CLIENT)
|
||||
object NormalRender : ColumnLayerData()
|
||||
|
||||
/** Error while resolving render data, column block must be rendered normally */
|
||||
@SideOnly(Side.CLIENT)
|
||||
object ResolveError : ColumnLayerData()
|
||||
}
|
||||
|
||||
|
||||
abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
|
||||
|
||||
abstract val registry: ModelRenderRegistry<ColumnTextureInfo>
|
||||
abstract val blockPredicate: (IBlockState)->Boolean
|
||||
abstract val surroundPredicate: (IBlockState) -> Boolean
|
||||
abstract val connectSolids: Boolean
|
||||
abstract val lenientConnect: Boolean
|
||||
abstract val defaultToY: Boolean
|
||||
|
||||
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
|
||||
|
||||
override fun onBlockUpdate(world: IBlockAccess, pos: BlockPos) {
|
||||
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(this, pos + offset) }
|
||||
}
|
||||
|
||||
override fun calculate(world: IBlockAccess, pos: BlockPos) = calculate(BlockContext(world, pos))
|
||||
|
||||
fun calculate(ctx: BlockContext): ColumnLayerData {
|
||||
if (ctx.isSurroundedBy(surroundPredicate)) return ColumnLayerData.SkipRender
|
||||
val columnTextures = registry[ctx] ?: return ColumnLayerData.ResolveError
|
||||
|
||||
// if log axis is not defined and "Default to vertical" config option is not set, render normally
|
||||
val logAxis = columnTextures.axis ?: if (defaultToY) EnumFacing.Axis.Y else return ColumnLayerData.NormalRender
|
||||
|
||||
// check log neighborhood
|
||||
val baseRotation = rotationFromUp[(logAxis to EnumFacing.AxisDirection.POSITIVE).face.ordinal]
|
||||
|
||||
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
|
||||
val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0))
|
||||
|
||||
val quadrants = Array(4) { SMALL_RADIUS }.checkNeighbors(ctx, baseRotation, logAxis, 0)
|
||||
val quadrantsTop = Array(4) { SMALL_RADIUS }
|
||||
if (upType == PARALLEL) quadrantsTop.checkNeighbors(ctx, baseRotation, logAxis, 1)
|
||||
val quadrantsBottom = Array(4) { SMALL_RADIUS }
|
||||
if (downType == PARALLEL) quadrantsBottom.checkNeighbors(ctx, baseRotation, logAxis, -1)
|
||||
return ColumnLayerData.SpecialRender(columnTextures, upType, downType, quadrants, quadrantsTop, quadrantsBottom)
|
||||
}
|
||||
|
||||
/** Sets the type of the given quadrant only if the new value is "stronger" (larger ordinal). */
|
||||
inline fun Array<QuadrantType>.upgrade(idx: Int, value: QuadrantType) {
|
||||
if (this[idx].ordinal < value.ordinal) this[idx] = value
|
||||
}
|
||||
|
||||
/** Fill the array of [QuadrantType]s based on the blocks to the sides of this one. */
|
||||
fun Array<QuadrantType>.checkNeighbors(ctx: BlockContext, rotation: Rotation, logAxis: EnumFacing.Axis, yOff: Int): Array<QuadrantType> {
|
||||
val blkS = ctx.blockType(rotation, logAxis, Int3(0, yOff, 1))
|
||||
val blkE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 0))
|
||||
val blkN = ctx.blockType(rotation, logAxis, Int3(0, yOff, -1))
|
||||
val blkW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, 0))
|
||||
|
||||
// a solid block on one side will make the 2 neighboring quadrants SQUARE
|
||||
// if there are solid blocks to both sides of a quadrant, it is INVISIBLE
|
||||
if (connectSolids) {
|
||||
if (blkS == SOLID) {
|
||||
upgrade(SW, SQUARE); upgrade(SE, SQUARE)
|
||||
}
|
||||
if (blkE == SOLID) {
|
||||
upgrade(SE, SQUARE); upgrade(NE, SQUARE)
|
||||
}
|
||||
if (blkN == SOLID) {
|
||||
upgrade(NE, SQUARE); upgrade(NW, SQUARE)
|
||||
}
|
||||
if (blkW == SOLID) {
|
||||
upgrade(NW, SQUARE); upgrade(SW, SQUARE)
|
||||
}
|
||||
if (blkS == SOLID && blkE == SOLID) upgrade(SE, INVISIBLE)
|
||||
if (blkN == SOLID && blkE == SOLID) upgrade(NE, INVISIBLE)
|
||||
if (blkN == SOLID && blkW == SOLID) upgrade(NW, INVISIBLE)
|
||||
if (blkS == SOLID && blkW == SOLID) upgrade(SW, INVISIBLE)
|
||||
}
|
||||
val blkSE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 1))
|
||||
val blkNE = ctx.blockType(rotation, logAxis, Int3(1, yOff, -1))
|
||||
val blkNW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, -1))
|
||||
val blkSW = ctx.blockType(rotation, logAxis, Int3(-1, yOff, 1))
|
||||
|
||||
if (lenientConnect) {
|
||||
// if the block forms the tip of an L-shape, connect to its neighbor with SQUARE quadrants
|
||||
if (blkE == PARALLEL && (blkSE == PARALLEL || blkNE == PARALLEL)) {
|
||||
upgrade(SE, SQUARE); upgrade(NE, SQUARE)
|
||||
}
|
||||
if (blkN == PARALLEL && (blkNE == PARALLEL || blkNW == PARALLEL)) {
|
||||
upgrade(NE, SQUARE); upgrade(NW, SQUARE)
|
||||
}
|
||||
if (blkW == PARALLEL && (blkNW == PARALLEL || blkSW == PARALLEL)) {
|
||||
upgrade(NW, SQUARE); upgrade(SW, SQUARE)
|
||||
}
|
||||
if (blkS == PARALLEL && (blkSE == PARALLEL || blkSW == PARALLEL)) {
|
||||
upgrade(SW, SQUARE); upgrade(SE, SQUARE)
|
||||
}
|
||||
}
|
||||
|
||||
// if the block forms the middle of an L-shape, or is part of a 2x2 configuration,
|
||||
// connect to its neighbors with SQUARE quadrants, INVISIBLE on the inner corner, and LARGE_RADIUS on the outer corner
|
||||
if (blkN == PARALLEL && blkW == PARALLEL && (lenientConnect || blkNW == PARALLEL)) {
|
||||
upgrade(SE, LARGE_RADIUS); upgrade(NE, SQUARE); upgrade(SW, SQUARE); upgrade(NW, INVISIBLE)
|
||||
}
|
||||
if (blkS == PARALLEL && blkW == PARALLEL && (lenientConnect || blkSW == PARALLEL)) {
|
||||
upgrade(NE, LARGE_RADIUS); upgrade(SE, SQUARE); upgrade(NW, SQUARE); upgrade(SW, INVISIBLE)
|
||||
}
|
||||
if (blkS == PARALLEL && blkE == PARALLEL && (lenientConnect || blkSE == PARALLEL)) {
|
||||
upgrade(NW, LARGE_RADIUS); upgrade(NE, SQUARE); upgrade(SW, SQUARE); upgrade(SE, INVISIBLE)
|
||||
}
|
||||
if (blkN == PARALLEL && blkE == PARALLEL && (lenientConnect || blkNE == PARALLEL)) {
|
||||
upgrade(SW, LARGE_RADIUS); upgrade(SE, SQUARE); upgrade(NW, SQUARE); upgrade(NE, INVISIBLE)
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the type of the block at the given offset in a rotated reference frame.
|
||||
*/
|
||||
fun BlockContext.blockType(rotation: Rotation, axis: EnumFacing.Axis, offset: Int3): ColumnLayerData.SpecialRender.BlockType {
|
||||
val offsetRot = offset.rotate(rotation)
|
||||
val state = blockState(offsetRot)
|
||||
return if (!blockPredicate(state)) {
|
||||
if (state.isOpaqueCube) SOLID else NONSOLID
|
||||
} else {
|
||||
(registry[state, world!!, pos + offsetRot]?.axis ?: if (Config.roundLogs.defaultY) EnumFacing.Axis.Y else null)?.let {
|
||||
if (it == axis) PARALLEL else PERPENDICULAR
|
||||
} ?: SOLID
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
package mods.betterfoliage.client.render.column
|
||||
|
||||
import mods.octarinecore.client.render.QuadIconResolver
|
||||
import mods.octarinecore.client.render.blockContext
|
||||
import mods.octarinecore.client.resource.ModelRenderKey
|
||||
import mods.octarinecore.client.resource.get
|
||||
import mods.octarinecore.common.rotate
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.client.renderer.texture.TextureMap
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
import org.apache.logging.log4j.Logger
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
interface ColumnTextureInfo {
|
||||
val axis: EnumFacing.Axis?
|
||||
val top: QuadIconResolver
|
||||
val bottom: QuadIconResolver
|
||||
val side: QuadIconResolver
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
open class SimpleColumnInfo(
|
||||
override val axis: EnumFacing.Axis?,
|
||||
val topTexture: TextureAtlasSprite,
|
||||
val bottomTexture: TextureAtlasSprite,
|
||||
val sideTextures: List<TextureAtlasSprite>
|
||||
) : ColumnTextureInfo {
|
||||
|
||||
// index offsets for EnumFacings, to make it less likely for neighboring faces to get the same bark texture
|
||||
val dirToIdx = arrayOf(0, 1, 2, 4, 3, 5)
|
||||
|
||||
override val top: QuadIconResolver = { _, _, _ -> topTexture }
|
||||
override val bottom: QuadIconResolver = { _, _, _ -> bottomTexture }
|
||||
override val side: QuadIconResolver = { ctx, idx, _ ->
|
||||
val worldFace = (if ((idx and 1) == 0) EnumFacing.SOUTH else EnumFacing.EAST).rotate(ctx.rotation)
|
||||
val sideIdx = if (sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size else 0
|
||||
sideTextures[sideIdx]
|
||||
}
|
||||
|
||||
class Key(override val logger: Logger, val axis: EnumFacing.Axis?, val textures: List<String>) : ModelRenderKey<ColumnTextureInfo> {
|
||||
override fun resolveSprites(atlas: TextureMap) = SimpleColumnInfo(
|
||||
axis,
|
||||
atlas[textures[0]] ?: atlas.missingSprite,
|
||||
atlas[textures[1]] ?: atlas.missingSprite,
|
||||
textures.drop(2).map { atlas[it] ?: atlas.missingSprite }
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,14 @@
|
||||
package mods.betterfoliage.client.texture
|
||||
|
||||
import mods.betterfoliage.BetterFoliageMod
|
||||
import mods.betterfoliage.client.Client
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.octarinecore.client.render.BlockContext
|
||||
import mods.octarinecore.client.render.HSB
|
||||
import mods.octarinecore.client.resource.*
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.config.ConfigurableBlockMatcher
|
||||
import mods.octarinecore.common.config.IBlockMatcher
|
||||
import mods.octarinecore.common.config.ModelTextureList
|
||||
import mods.octarinecore.findFirst
|
||||
import net.minecraft.block.state.IBlockState
|
||||
@@ -19,6 +21,7 @@ import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
import org.apache.logging.log4j.Level
|
||||
import org.apache.logging.log4j.Logger
|
||||
import java.lang.Math.min
|
||||
|
||||
const val defaultGrassColor = 0
|
||||
@@ -32,62 +35,25 @@ class GrassInfo(
|
||||
* Color to use for Short Grass rendering instead of the biome color.
|
||||
*
|
||||
* Value is null if the texture is mostly grey (the saturation of its average color is under a configurable limit),
|
||||
* the average color of the texture (significantly ) otherwise.
|
||||
* the average color of the texture otherwise.
|
||||
*/
|
||||
val overrideColor: Int?
|
||||
)
|
||||
|
||||
interface IGrassRegistry {
|
||||
operator fun get(state: IBlockState, rand: Int): GrassInfo?
|
||||
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): GrassInfo?
|
||||
}
|
||||
|
||||
/** Collects and manages rendering-related information for grass blocks. */
|
||||
@SideOnly(Side.CLIENT)
|
||||
object GrassRegistry : IGrassRegistry {
|
||||
val subRegistries: MutableList<IGrassRegistry> = mutableListOf(StandardGrassSupport)
|
||||
|
||||
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int) =
|
||||
subRegistries.findFirst { it.get(state, world, pos, face, rand) }
|
||||
|
||||
operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face, ctx.random(0))
|
||||
|
||||
override fun get(state: IBlockState, rand: Int) = subRegistries.findFirst { it[state, rand] }
|
||||
}
|
||||
|
||||
object StandardGrassSupport :
|
||||
TextureListModelProcessor<TextureAtlasSprite>,
|
||||
TextureMediatedRegistry<List<String>, GrassInfo>,
|
||||
IGrassRegistry
|
||||
{
|
||||
init { MinecraftForge.EVENT_BUS.register(this) }
|
||||
|
||||
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
|
||||
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
|
||||
override var variantToValue = mapOf<ModelVariant, TextureAtlasSprite>()
|
||||
override var textureToValue = mutableMapOf<TextureAtlasSprite, GrassInfo>()
|
||||
object GrassRegistry : ModelRenderRegistryRoot<GrassInfo>()
|
||||
|
||||
object StandardGrassRegistry : ModelRenderRegistryConfigurable<GrassInfo>() {
|
||||
override val logger = BetterFoliageMod.logDetail
|
||||
override val logName = "StandardGrassSupport"
|
||||
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.grassClasses
|
||||
override val modelTextures: List<ModelTextureList> get() = Config.blocks.grassModels.list
|
||||
override fun processModel(state: IBlockState, textures: List<String>) = StandardGrassKey(logger, textures[0])
|
||||
}
|
||||
|
||||
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): GrassInfo? {
|
||||
val variant = getVariant(state, rand) ?: return null
|
||||
val baseTexture = variantToValue[variant] ?: return null
|
||||
return textureToValue[baseTexture]
|
||||
}
|
||||
|
||||
override fun get(state: IBlockState, rand: Int): GrassInfo? {
|
||||
val variant = getVariant(state, rand) ?: return null
|
||||
return variantToValue[variant].let { if (it == null) null else textureToValue[it] }
|
||||
}
|
||||
|
||||
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap) = atlas.registerSprite(key[0])
|
||||
override fun processTexture(variants: List<ModelVariant>, texture: TextureAtlasSprite, atlas: TextureMap) { registerGrass(texture, atlas) }
|
||||
|
||||
fun registerGrass(texture: TextureAtlasSprite, atlas: TextureMap) {
|
||||
logger.log(Level.DEBUG, "$logName: texture ${texture.iconName}")
|
||||
class StandardGrassKey(override val logger: Logger, val textureName: String) : ModelRenderKey<GrassInfo> {
|
||||
override fun resolveSprites(atlas: TextureMap): GrassInfo {
|
||||
val logName = "StandardGrassKey"
|
||||
val texture = atlas[textureName] ?: atlas.missingSprite
|
||||
logger.log(Level.DEBUG, "$logName: texture $textureName")
|
||||
val hsb = HSB.fromColor(texture.averageColor ?: defaultGrassColor)
|
||||
val overrideColor = if (hsb.saturation >= Config.shortGrass.saturationThreshold) {
|
||||
logger.log(Level.DEBUG, "$logName: brightness ${hsb.brightness}")
|
||||
@@ -97,7 +63,6 @@ object StandardGrassSupport :
|
||||
logger.log(Level.DEBUG, "$logName: saturation ${hsb.saturation} < ${Config.shortGrass.saturationThreshold}, using block color")
|
||||
null
|
||||
}
|
||||
|
||||
textureToValue[texture] = GrassInfo(texture, overrideColor)
|
||||
return GrassInfo(texture, overrideColor)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
package mods.betterfoliage.client.texture
|
||||
|
||||
import mods.betterfoliage.BetterFoliageMod
|
||||
import mods.octarinecore.client.resource.*
|
||||
import mods.octarinecore.stripStart
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.event.TextureStitchEvent
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
|
||||
|
||||
object LeafParticleRegistry {
|
||||
val typeMappings = TextureMatcher()
|
||||
val particles = hashMapOf<String, IconSet>()
|
||||
|
||||
operator fun get(type: String) = particles[type] ?: particles["default"]!!
|
||||
|
||||
init { MinecraftForge.EVENT_BUS.register(this) }
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.HIGH)
|
||||
fun handleLoadModelData(event: LoadModelDataEvent) {
|
||||
particles.clear()
|
||||
typeMappings.loadMappings(ResourceLocation(BetterFoliageMod.DOMAIN, "leaf_texture_mappings.cfg"))
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun handlePreStitch(event: TextureStitchEvent.Pre) {
|
||||
val allTypes = (typeMappings.mappings.map { it.type } + "default").distinct()
|
||||
allTypes.forEach { leafType ->
|
||||
val particleSet = IconSet("betterfoliage", "blocks/falling_leaf_${leafType}_%d").apply { onPreStitch(event.map) }
|
||||
if (leafType == "default" || particleSet.num > 0) particles[leafType] = particleSet
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun handlePostStitch(event: TextureStitchEvent.Post) {
|
||||
particles.forEach { (_, particleSet) -> particleSet.onPostStitch(event.map) }
|
||||
}
|
||||
}
|
||||
|
||||
class TextureMatcher {
|
||||
|
||||
data class Mapping(val domain: String?, val path: String, val type: String) {
|
||||
fun matches(iconLocation: ResourceLocation): Boolean {
|
||||
return (domain == null || domain == iconLocation.namespace) &&
|
||||
iconLocation.path.stripStart("blocks/").contains(path, ignoreCase = true)
|
||||
}
|
||||
}
|
||||
|
||||
val mappings: MutableList<Mapping> = mutableListOf()
|
||||
|
||||
fun getType(resource: ResourceLocation) = mappings.filter { it.matches(resource) }.map { it.type }.firstOrNull()
|
||||
fun getType(iconName: String) = ResourceLocation(iconName).let { getType(it) }
|
||||
|
||||
fun loadMappings(mappingLocation: ResourceLocation) {
|
||||
mappings.clear()
|
||||
resourceManager[mappingLocation]?.getLines()?.let { lines ->
|
||||
lines.filter { !it.startsWith("//") }.filter { !it.isEmpty() }.forEach { line ->
|
||||
val line2 = line.trim().split('=')
|
||||
if (line2.size == 2) {
|
||||
val mapping = line2[0].trim().split(':')
|
||||
if (mapping.size == 1) mappings.add(Mapping(null, mapping[0].trim(), line2[1].trim()))
|
||||
else if (mapping.size == 2) mappings.add(Mapping(mapping[0].trim(), mapping[1].trim(), line2[1].trim()))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import mods.octarinecore.client.render.BlockContext
|
||||
import mods.octarinecore.client.resource.*
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.config.ConfigurableBlockMatcher
|
||||
import mods.octarinecore.common.config.IBlockMatcher
|
||||
import mods.octarinecore.common.config.ModelTextureList
|
||||
import mods.octarinecore.findFirst
|
||||
import net.minecraft.block.state.IBlockState
|
||||
@@ -39,99 +40,31 @@ class LeafInfo(
|
||||
val averageColor: Int = roundLeafTexture.averageColor ?: defaultLeafColor
|
||||
) {
|
||||
/** [IconSet] of the textures to use for leaf particles emitted from this block. */
|
||||
val particleTextures: IconSet? get() = LeafRegistry.particles[leafType]
|
||||
val particleTextures: IconSet get() = LeafParticleRegistry[leafType]
|
||||
}
|
||||
|
||||
interface ILeafRegistry {
|
||||
operator fun get(state: IBlockState, rand: Int): LeafInfo?
|
||||
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): LeafInfo?
|
||||
}
|
||||
object LeafRegistry : ModelRenderRegistryRoot<LeafInfo>()
|
||||
|
||||
/** Collects and manages rendering-related information for grass blocks. */
|
||||
object LeafRegistry : ILeafRegistry {
|
||||
val subRegistries: MutableList<ILeafRegistry> = mutableListOf(StandardLeafSupport)
|
||||
val typeMappings = TextureMatcher()
|
||||
val particles = hashMapOf<String, IconSet>()
|
||||
|
||||
init { MinecraftForge.EVENT_BUS.register(this) }
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
fun handlePreStitch(event: TextureStitchEvent.Pre) {
|
||||
particles.clear()
|
||||
typeMappings.loadMappings(ResourceLocation(BetterFoliageMod.DOMAIN, "leaf_texture_mappings.cfg"))
|
||||
}
|
||||
|
||||
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int) =
|
||||
subRegistries.findFirst { it.get(state, world, pos, face, rand) }
|
||||
|
||||
operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face, ctx.random(0))
|
||||
|
||||
override fun get(state: IBlockState, rand: Int) = subRegistries.findFirst { it[state, rand] }
|
||||
|
||||
fun getParticleType(texture: TextureAtlasSprite, atlas: TextureMap): String {
|
||||
var leafType = typeMappings.getType(texture) ?: "default"
|
||||
if (leafType !in particles.keys) {
|
||||
val particleSet = IconSet("betterfoliage", "blocks/falling_leaf_${leafType}_%d")
|
||||
particleSet.onStitch(atlas)
|
||||
if (particleSet.num == 0) {
|
||||
Client.log(Level.WARN, "Leaf particle textures not found for leaf type: $leafType")
|
||||
leafType = "default"
|
||||
} else {
|
||||
particles.put(leafType, particleSet)
|
||||
}
|
||||
}
|
||||
return leafType
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
object StandardLeafSupport :
|
||||
TextureListModelProcessor<TextureAtlasSprite>,
|
||||
TextureMediatedRegistry<List<String>, LeafInfo>,
|
||||
ILeafRegistry
|
||||
{
|
||||
|
||||
init { MinecraftForge.EVENT_BUS.register(this) }
|
||||
|
||||
override val logName = "StandardLeafSupport"
|
||||
object StandardLeafRegistry : ModelRenderRegistryConfigurable<LeafInfo>() {
|
||||
override val logger = BetterFoliageMod.logDetail
|
||||
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.leavesClasses
|
||||
override val modelTextures: List<ModelTextureList> get() = Config.blocks.leavesModels.list
|
||||
override val logger: Logger? get() = BetterFoliageMod.logDetail
|
||||
|
||||
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
|
||||
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
|
||||
override var variantToValue = mapOf<ModelVariant, TextureAtlasSprite>()
|
||||
override var textureToValue = mutableMapOf<TextureAtlasSprite, LeafInfo>()
|
||||
|
||||
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): LeafInfo? {
|
||||
val variant = getVariant(state, rand) ?: return null
|
||||
val baseTexture = variantToValue[variant] ?: return null
|
||||
return textureToValue[baseTexture]
|
||||
}
|
||||
|
||||
override fun get(state: IBlockState, rand: Int): LeafInfo? {
|
||||
val variant = getVariant(state, rand) ?: return null
|
||||
return variantToValue[variant].let { if (it == null) null else textureToValue[it] }
|
||||
}
|
||||
|
||||
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap) = atlas.registerSprite(key[0])
|
||||
|
||||
override fun processTexture(variants: List<ModelVariant>, texture: TextureAtlasSprite, atlas: TextureMap) {
|
||||
logger?.log(Level.DEBUG, "$logName: leaf texture ${texture.iconName}")
|
||||
logger?.log(Level.DEBUG, "$logName: #variants ${variants.size}")
|
||||
logger?.log(Level.DEBUG, "$logName: #states ${variants.distinctBy { it.state }.size}")
|
||||
registerLeaf(texture, atlas)
|
||||
}
|
||||
|
||||
fun registerLeaf(texture: TextureAtlasSprite, atlas: TextureMap) {
|
||||
var leafType = LeafRegistry.typeMappings.getType(texture) ?: "default"
|
||||
logger?.log(Level.DEBUG, "$logName: particle $leafType")
|
||||
val generated = atlas.registerSprite(
|
||||
Client.genLeaves.generatedResource(texture.iconName, "type" to leafType)
|
||||
)
|
||||
textureToValue[texture] = LeafInfo(generated, LeafRegistry.getParticleType(texture, atlas))
|
||||
}
|
||||
|
||||
override fun processModel(state: IBlockState, textures: List<String>) = StandardLeafKey(logger, textures[0])
|
||||
}
|
||||
|
||||
class StandardLeafKey(override val logger: Logger, val textureName: String) : ModelRenderKey<LeafInfo> {
|
||||
lateinit var leafType: String
|
||||
lateinit var generated: ResourceLocation
|
||||
|
||||
override fun onPreStitch(atlas: TextureMap) {
|
||||
val logName = "StandardLeafKey"
|
||||
leafType = LeafParticleRegistry.typeMappings.getType(textureName) ?: "default"
|
||||
generated = Client.genLeaves.generatedResource(textureName, "type" to leafType)
|
||||
atlas.registerSprite(generated)
|
||||
|
||||
logger.log(Level.DEBUG, "$logName: leaf texture $textureName")
|
||||
logger.log(Level.DEBUG, "$logName: particle $leafType")
|
||||
}
|
||||
|
||||
override fun resolveSprites(atlas: TextureMap) = LeafInfo(atlas[generated] ?: atlas.missingSprite, leafType)
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
package mods.betterfoliage.client.texture
|
||||
|
||||
import mods.octarinecore.client.resource.resourceManager
|
||||
import mods.octarinecore.client.resource.get
|
||||
import mods.octarinecore.client.resource.getLines
|
||||
import mods.octarinecore.stripStart
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
class TextureMatcher() {
|
||||
|
||||
data class Mapping(val domain: String?, val path: String, val type: String) {
|
||||
fun matches(icon: TextureAtlasSprite): Boolean {
|
||||
val iconLocation = ResourceLocation(icon.iconName)
|
||||
return (domain == null || domain == iconLocation.namespace) &&
|
||||
iconLocation.path.stripStart("blocks/").contains(path, ignoreCase = true)
|
||||
}
|
||||
}
|
||||
|
||||
val mappings: MutableList<Mapping> = mutableListOf()
|
||||
|
||||
fun getType(icon: TextureAtlasSprite): String? = mappings.filter { it.matches(icon) }.map { it.type }.firstOrNull()
|
||||
|
||||
fun loadMappings(mappingLocation: ResourceLocation) {
|
||||
mappings.clear()
|
||||
resourceManager[mappingLocation]?.getLines()?.let { lines ->
|
||||
lines.filter { !it.startsWith("//") }.filter { !it.isEmpty() }.forEach { line ->
|
||||
val line2 = line.trim().split('=')
|
||||
if (line2.size == 2) {
|
||||
val mapping = line2[0].trim().split(':')
|
||||
if (mapping.size == 1) mappings.add(Mapping(null, mapping[0].trim(), line2[1].trim()))
|
||||
else if (mapping.size == 2) mappings.add(Mapping(mapping[0].trim(), mapping[1].trim(), line2[1].trim()))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,14 @@
|
||||
package mods.octarinecore.client.resource
|
||||
|
||||
import com.google.common.base.Joiner
|
||||
import mods.betterfoliage.client.Client
|
||||
import mods.betterfoliage.loader.Refs
|
||||
import mods.octarinecore.client.render.BlockContext
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.config.IBlockMatcher
|
||||
import mods.octarinecore.common.config.ModelTextureList
|
||||
import mods.octarinecore.filterValuesNotNull
|
||||
import mods.octarinecore.findFirst
|
||||
import net.minecraft.block.Block
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation
|
||||
@@ -13,9 +17,12 @@ import net.minecraft.client.renderer.block.statemap.IStateMapper
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.client.renderer.texture.TextureMap
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.IBlockAccess
|
||||
import net.minecraftforge.client.event.TextureStitchEvent
|
||||
import net.minecraftforge.client.model.IModel
|
||||
import net.minecraftforge.client.model.ModelLoader
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.fml.common.eventhandler.Event
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
|
||||
@@ -24,41 +31,43 @@ import org.apache.logging.log4j.Logger
|
||||
|
||||
class LoadModelDataEvent(val loader: ModelLoader) : Event()
|
||||
|
||||
data class ModelVariant(
|
||||
val state: IBlockState,
|
||||
val modelLocation: ResourceLocation?,
|
||||
val weight: Int
|
||||
)
|
||||
interface ModelRenderRegistry<T> {
|
||||
operator fun get(ctx: BlockContext) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos)
|
||||
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos): T?
|
||||
}
|
||||
|
||||
interface ModelProcessor<T1, T2> {
|
||||
interface ModelRenderDataExtractor<T> {
|
||||
fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<T>?
|
||||
}
|
||||
|
||||
interface ModelRenderKey<T> {
|
||||
val logger: Logger?
|
||||
var variants: MutableMap<IBlockState, MutableList<ModelVariant>>
|
||||
var variantToKey: MutableMap<ModelVariant, T1>
|
||||
var variantToValue: Map<ModelVariant, T2>
|
||||
fun onPreStitch(atlas: TextureMap) {}
|
||||
fun resolveSprites(atlas: TextureMap): T
|
||||
}
|
||||
|
||||
fun addVariant(state: IBlockState, variant: ModelVariant) { variants.getOrPut(state) { mutableListOf() }.add(variant) }
|
||||
fun getVariant(state: IBlockState, rand: Int) = variants[state]?.let { it[rand % it.size] }
|
||||
fun putKeySingle(state: IBlockState, key: T1) {
|
||||
val variant = ModelVariant(state, null, 1)
|
||||
variants[state] = mutableListOf(variant)
|
||||
variantToKey[variant] = key
|
||||
abstract class ModelRenderRegistryRoot<T> : ModelRenderRegistry<T> {
|
||||
val subRegistries = mutableListOf<ModelRenderRegistry<T>>()
|
||||
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos) = subRegistries.findFirst { it[state, world, pos] }
|
||||
fun addRegistry(registry: ModelRenderRegistry<T>) {
|
||||
subRegistries.add(registry)
|
||||
MinecraftForge.EVENT_BUS.register(registry)
|
||||
}
|
||||
}
|
||||
|
||||
fun onPostLoad() { }
|
||||
fun onPreStitch() { }
|
||||
abstract class ModelRenderRegistryBase<T> : ModelRenderRegistry<T>, ModelRenderDataExtractor<T> {
|
||||
open val logger: Logger? = null
|
||||
open val logName: String get() = this::class.java.name
|
||||
|
||||
fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel)
|
||||
fun processStitch(variant: ModelVariant, key: T1, atlas: TextureMap): T2?
|
||||
val stateToKey = mutableMapOf<IBlockState, ModelRenderKey<T>>()
|
||||
var stateToValue = mapOf<IBlockState, T>()
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
fun clearBeforeLoadModelData(event: LoadModelDataEvent) {
|
||||
variants.clear()
|
||||
variantToKey.clear()
|
||||
}
|
||||
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos) = stateToValue[state]
|
||||
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
@SubscribeEvent
|
||||
fun handleLoadModelData(event: LoadModelDataEvent) {
|
||||
onPostLoad()
|
||||
stateToValue = emptyMap()
|
||||
|
||||
val stateMappings = Block.REGISTRY.flatMap { block ->
|
||||
val mapper = event.loader.blockModelShapes.blockStateMapper.blockStateMap[block] as? IStateMapper ?: DefaultStateMapper()
|
||||
@@ -68,33 +77,41 @@ interface ModelProcessor<T1, T2> {
|
||||
|
||||
stateMappings.forEach { mapping ->
|
||||
if (mapping.key.block != null) stateModels[mapping.value]?.let { model ->
|
||||
processModelLoad(mapping.key, mapping.value, model)
|
||||
try {
|
||||
processModel(mapping.key, mapping.value, model)?.let { stateToKey[mapping.key] = it }
|
||||
} catch (e: Exception) {
|
||||
logger?.warn("Exception while trying to process model ${mapping.value}", e)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
@SubscribeEvent(priority = EventPriority.LOW)
|
||||
fun handlePreStitch(event: TextureStitchEvent.Pre) {
|
||||
onPreStitch()
|
||||
variantToValue = variantToKey.mapValues { processStitch(it.key, it.value, event.map) }.filterValuesNotNull()
|
||||
stateToKey.forEach { (_, key) -> key.onPreStitch(event.map) }
|
||||
}
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.LOW)
|
||||
fun handlePostStitch(event: TextureStitchEvent.Post) {
|
||||
stateToValue = stateToKey.mapValues { (_, key) -> key.resolveSprites(event.map) }
|
||||
stateToKey.clear()
|
||||
}
|
||||
}
|
||||
|
||||
interface TextureListModelProcessor<T2> : ModelProcessor<List<String>, T2> {
|
||||
val logName: String
|
||||
val matchClasses: IBlockMatcher
|
||||
val modelTextures: List<ModelTextureList>
|
||||
abstract class ModelRenderRegistryConfigurable<T> : ModelRenderRegistryBase<T>() {
|
||||
|
||||
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
|
||||
val matchClass = matchClasses.matchingClass(state.block) ?: return
|
||||
abstract val matchClasses: IBlockMatcher
|
||||
abstract val modelTextures: List<ModelTextureList>
|
||||
|
||||
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<T>? {
|
||||
val matchClass = matchClasses.matchingClass(state.block) ?: return null
|
||||
logger?.log(Level.DEBUG, "$logName: block state ${state.toString()}")
|
||||
logger?.log(Level.DEBUG, "$logName: class ${state.block.javaClass.name} matches ${matchClass.name}")
|
||||
|
||||
val allModels = model.modelBlockAndLoc.distinctBy { it.second }
|
||||
if (allModels.isEmpty()) {
|
||||
logger?.log(Level.DEBUG, "$logName: no models found")
|
||||
return
|
||||
return null
|
||||
}
|
||||
|
||||
allModels.forEach { blockLoc ->
|
||||
@@ -107,53 +124,13 @@ interface TextureListModelProcessor<T2> : ModelProcessor<List<String>, T2> {
|
||||
logger?.log(Level.DEBUG, "$logName: textures [$texMapString]")
|
||||
|
||||
if (textures.all { it.second != "missingno" }) {
|
||||
// found a valid variant (all required textures exist)
|
||||
val variant = ModelVariant(state, blockLoc.second, 1)
|
||||
addVariant(state, variant)
|
||||
variantToKey[variant] = textures.map { it.second }
|
||||
// found a valid model (all required textures exist)
|
||||
return processModel(state, textures.map { it.second} )
|
||||
}
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
// override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): List<String>? {
|
||||
// val matchClass = matchClasses.matchingClass(state.block) ?: return null
|
||||
// logger?.log(Level.DEBUG, "$logName: block state ${state.toString()}")
|
||||
// logger?.log(Level.DEBUG, "$logName: class ${state.block.javaClass.name} matches ${matchClass.name}")
|
||||
//
|
||||
// val allModels = model.modelBlockAndLoc
|
||||
// if (allModels.isEmpty()) {
|
||||
// logger?.log(Level.DEBUG, "$logName: no models found")
|
||||
// return null
|
||||
// }
|
||||
// allModels.forEach { blockLoc ->
|
||||
// modelTextures.firstOrNull { blockLoc.derivesFrom(it.modelLocation) }?.let{ modelMatch ->
|
||||
// logger?.log(Level.DEBUG, "$logName: model ${blockLoc.second} matches ${modelMatch.modelLocation.toString()}")
|
||||
//
|
||||
// val textures = modelMatch.textureNames.map { it to blockLoc.first.resolveTextureName(it) }
|
||||
// val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
|
||||
// logger?.log(Level.DEBUG, "$logName: textures [$texMapString]")
|
||||
//
|
||||
// return if (textures.all { it.second != "missingno" }) textures.map { it.second } else null
|
||||
// }
|
||||
// }
|
||||
// logger?.log(Level.DEBUG, "$logName: no matching models found")
|
||||
// return null
|
||||
// }
|
||||
}
|
||||
|
||||
interface TextureMediatedRegistry<T1, T3> : ModelProcessor<T1, TextureAtlasSprite> {
|
||||
|
||||
var textureToValue: MutableMap<TextureAtlasSprite, T3>
|
||||
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
override fun handlePreStitch(event: TextureStitchEvent.Pre) {
|
||||
textureToValue.clear()
|
||||
super.handlePreStitch(event)
|
||||
|
||||
val textureToVariants = variantToValue.entries.groupBy(keySelector = { it.value }, valueTransform = { it.key })
|
||||
variantToValue.values.toSet().forEach { processTexture(textureToVariants[it]!!, it, event.map) }
|
||||
}
|
||||
|
||||
fun processTexture(states: List<ModelVariant>, texture: TextureAtlasSprite, atlas: TextureMap)
|
||||
abstract fun processModel(state: IBlockState, textures: List<String>) : ModelRenderKey<T>?
|
||||
}
|
||||
@@ -20,7 +20,10 @@ import java.util.*
|
||||
// ============================
|
||||
// Resource types
|
||||
// ============================
|
||||
interface IStitchListener { fun onStitch(atlas: TextureMap) }
|
||||
interface IStitchListener {
|
||||
fun onPreStitch(atlas: TextureMap)
|
||||
fun onPostStitch(atlas: TextureMap)
|
||||
}
|
||||
interface IConfigChangeListener { fun onConfigChange() }
|
||||
interface IWorldLoadListener { fun onWorldLoad(world: World) }
|
||||
|
||||
@@ -34,7 +37,8 @@ interface IWorldLoadListener { fun onWorldLoad(world: World) }
|
||||
open class ResourceHandler(val modId: String) {
|
||||
|
||||
val resources = mutableListOf<Any>()
|
||||
open fun afterStitch() {}
|
||||
open fun afterPreStitch() {}
|
||||
open fun afterPostStitch() {}
|
||||
|
||||
// ============================
|
||||
// Self-registration
|
||||
@@ -46,7 +50,7 @@ open class ResourceHandler(val modId: String) {
|
||||
// ============================
|
||||
fun iconStatic(domain: String, path: String) = IconHolder(domain, path).apply { resources.add(this) }
|
||||
fun iconStatic(location: ResourceLocation) = iconStatic(location.namespace, location.path)
|
||||
fun iconSet(domain: String, pathPattern: String) = IconSet(domain, pathPattern).apply { resources.add(this) }
|
||||
fun iconSet(domain: String, pathPattern: String) = IconSet(domain, pathPattern).apply { this@ResourceHandler.resources.add(this) }
|
||||
fun iconSet(location: ResourceLocation) = iconSet(location.namespace, location.path)
|
||||
fun model(init: Model.()->Unit) = ModelHolder(init).apply { resources.add(this) }
|
||||
fun modelSet(num: Int, init: Model.(Int)->Unit) = ModelSet(num, init).apply { resources.add(this) }
|
||||
@@ -57,9 +61,15 @@ open class ResourceHandler(val modId: String) {
|
||||
// Event registration
|
||||
// ============================
|
||||
@SubscribeEvent
|
||||
fun onStitch(event: TextureStitchEvent.Pre) {
|
||||
resources.forEach { (it as? IStitchListener)?.onStitch(event.map) }
|
||||
afterStitch()
|
||||
fun onPreStitch(event: TextureStitchEvent.Pre) {
|
||||
resources.forEach { (it as? IStitchListener)?.onPreStitch(event.map) }
|
||||
afterPreStitch()
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onPostStitch(event: TextureStitchEvent.Post) {
|
||||
resources.forEach { (it as? IStitchListener)?.onPostStitch(event.map) }
|
||||
afterPostStitch()
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
@@ -76,8 +86,10 @@ open class ResourceHandler(val modId: String) {
|
||||
// Resource container classes
|
||||
// ============================
|
||||
class IconHolder(val domain: String, val name: String) : IStitchListener {
|
||||
val iconRes = ResourceLocation(domain, name)
|
||||
var icon: TextureAtlasSprite? = null
|
||||
override fun onStitch(atlas: TextureMap) { icon = atlas.registerSprite(ResourceLocation(domain, name)) }
|
||||
override fun onPreStitch(atlas: TextureMap) { atlas.registerSprite(iconRes) }
|
||||
override fun onPostStitch(atlas: TextureMap) { icon = atlas[iconRes] }
|
||||
}
|
||||
|
||||
class ModelHolder(val init: Model.()->Unit): IConfigChangeListener {
|
||||
@@ -86,18 +98,23 @@ class ModelHolder(val init: Model.()->Unit): IConfigChangeListener {
|
||||
}
|
||||
|
||||
class IconSet(val domain: String, val namePattern: String) : IStitchListener {
|
||||
val resources = arrayOfNulls<ResourceLocation>(16)
|
||||
val icons = arrayOfNulls<TextureAtlasSprite>(16)
|
||||
var num = 0
|
||||
|
||||
override fun onStitch(atlas: TextureMap) {
|
||||
override fun onPreStitch(atlas: TextureMap) {
|
||||
num = 0
|
||||
(0..15).forEach { idx ->
|
||||
icons[idx] = null
|
||||
val locReal = ResourceLocation(domain, "textures/${namePattern.format(idx)}.png")
|
||||
if (resourceManager[locReal] != null) icons[num++] = atlas.registerSprite(ResourceLocation(domain, namePattern.format(idx)))
|
||||
if (resourceManager[locReal] != null) resources[num++] = ResourceLocation(domain, namePattern.format(idx)).apply { atlas.registerSprite(this) }
|
||||
}
|
||||
}
|
||||
|
||||
override fun onPostStitch(atlas: TextureMap) {
|
||||
(0 until num).forEach { idx -> icons[idx] = atlas[resources[idx]!!] }
|
||||
}
|
||||
|
||||
operator fun get(idx: Int) = if (num == 0) null else icons[idx % num]
|
||||
}
|
||||
|
||||
|
||||
@@ -37,8 +37,7 @@ operator fun IResourceManager.get(location: ResourceLocation): IResource? = tryD
|
||||
|
||||
/** Index operator to get a texture sprite. */
|
||||
operator fun TextureMap.get(name: String): TextureAtlasSprite? = getTextureExtry(ResourceLocation(name).toString())
|
||||
|
||||
fun TextureMap.registerSprite(name: String): TextureAtlasSprite = registerSprite(ResourceLocation(name))!!
|
||||
operator fun TextureMap.get(res: ResourceLocation): TextureAtlasSprite? = getTextureExtry(res.toString())
|
||||
|
||||
/** Load an image resource. */
|
||||
fun IResource.loadImage(): BufferedImage? = ImageIO.read(this.inputStream)
|
||||
|
||||
@@ -37,9 +37,9 @@ class ConfigurableBlockMatcher(domain: String, path: String) : IBlockMatcher, Bl
|
||||
}
|
||||
}
|
||||
|
||||
data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>)
|
||||
|
||||
fun modelTextures(vararg args: String) = ModelTextureList(ResourceLocation(args[0]), listOf(*args).drop(1))
|
||||
data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>) {
|
||||
constructor(vararg args: String) : this(ResourceLocation(args[0]), listOf(*args).drop(1))
|
||||
}
|
||||
|
||||
class ModelTextureListConfigOption(domain: String, path: String, val minTextures: Int) : StringListConfigOption<ModelTextureList>(domain, path) {
|
||||
override fun convertValue(line: String): ModelTextureList? {
|
||||
|
||||
Reference in New Issue
Block a user