Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/client/render/RenderLilypad.kt
octarine-noise 1ea2b6b946 Model loading rework (1.14 prep)
remove unnecessary complexity
access sprites only at PostStitch
2019-12-30 17:35:52 +01:00

79 lines
3.0 KiB
Kotlin

package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.DOWN
import net.minecraft.util.EnumFacing.UP
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
@SideOnly(Side.CLIENT)
class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val rootModel = model {
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -1.5, yTop = -0.5)
.setFlatShader(FlatOffsetNoColor(Int3.zero))
.toCross(UP).addAll()
}
val flowerModel = model {
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = 0.0, yTop = 1.0)
.scale(0.5).move(0.5 to DOWN)
.setFlatShader(FlatOffsetNoColor(Int3.zero))
.toCross(UP).addAll()
}
val rootIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_lilypad_roots_%d")
val flowerIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_lilypad_flower_%d")
val perturbs = vectorSet(64) { modelIdx -> xzDisk(modelIdx) * Config.lilypad.hOffset }
override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${rootIcon.num} lilypad root textures")
Client.log(Level.INFO, "Registered ${flowerIcon.num} lilypad flower textures")
}
override fun isEligible(ctx: BlockContext): Boolean =
Config.enabled && Config.lilypad.enabled &&
Config.blocks.lilypad.matchesClass(ctx.block)
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer
if (!layer.isCutout) return false
renderWorldBlockBase(ctx, dispatcher, renderer, null)
modelRenderer.updateShading(Int3.zero, allFaces)
val rand = ctx.semiRandomArray(5)
ShadersModIntegration.grass(renderer) {
modelRenderer.render(
renderer,
rootModel.model,
Rotation.identity,
ctx.blockCenter.add(perturbs[rand[2]]),
forceFlat = true,
icon = { ctx, qi, q -> rootIcon[rand[qi and 1]]!! },
postProcess = noPost
)
}
if (rand[3] < Config.lilypad.flowerChance) modelRenderer.render(
renderer,
flowerModel.model,
Rotation.identity,
ctx.blockCenter.add(perturbs[rand[4]]),
forceFlat = true,
icon = { _, _, _ -> flowerIcon[rand[0]]!! },
postProcess = noPost
)
return true
}
}