Merge branch 'kotlin-1.8' into kotlin-1.8.8
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@@ -19,7 +19,7 @@ import java.util.*
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class EntityRisingSoulFX(world: World, pos: BlockPos) :
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AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.toDouble() + 0.5) {
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val particleTrail: Deque<Double3> = linkedListOf()
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val particleTrail: Deque<Double3> = LinkedList<Double3>()
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val initialPhase = rand.nextInt(64)
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init {
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@@ -25,7 +25,7 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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val leavesModel = model {
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verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
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.setAoShader(edgeOrientedAuto(corner = cornerAo(Axis.Y)))
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.setAoShader(edgeOrientedAuto(corner = cornerAoMaxGreen))
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.setFlatShader(FlatOffset(Int3.zero))
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.scale(Config.leaves.size)
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.toCross(UP).addAll()
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