first Kotlin version
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package mods.betterfoliage.client.render
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.octarinecore.client.render.*
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import net.minecraft.client.renderer.RenderBlocks
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import net.minecraftforge.common.util.ForgeDirection.*
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import org.apache.logging.log4j.Level
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class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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val cactusStemRadius = 0.4375
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val cactusArmRotation = listOf(NORTH, SOUTH, EAST, WEST).map { Rotation.rot90[it.ordinal] }
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val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "better_cactus")
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val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "better_cactus_arm_%d")
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val modelStem = model {
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horizontalRectangle(x1 = -cactusStemRadius, x2 = cactusStemRadius, z1 = -cactusStemRadius, z2 = cactusStemRadius, y = 0.5)
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.scaleUV(cactusStemRadius * 2.0)
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.let { listOf(it.flipped.move(1.0 to DOWN), it) }
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.forEach { it.setAoShader(faceOrientedAuto(corner = cornerAo(Axis.Y), edge = null)).add() }
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verticalRectangle(x1 = -0.5, z1 = cactusStemRadius, x2 = 0.5, z2 = cactusStemRadius, yBottom = -0.5, yTop = 0.5)
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.setAoShader(faceOrientedAuto(corner = cornerAo(Axis.Y), edge = null))
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.toCross(UP).addAll()
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}
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val modelCross = modelSet(64) { modelIdx ->
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verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
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.setAoShader(edgeOrientedAuto(corner = cornerAoMaxGreen))
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.scale(1.4)
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.transformV { v ->
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val perturb = xzDisk(modelIdx) * Config.cactus.sizeVariation
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Vertex(v.xyz + (if (v.uv.u < 0.0) perturb else -perturb), v.uv, v.aoShader)
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}
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.toCross(UP).addAll()
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}
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val modelArm = modelSet(64) { modelIdx ->
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verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = 0.0, yTop = 1.0)
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.scale(Config.cactus.size).move(0.5 to UP)
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.setAoShader(faceOrientedAuto(overrideFace = UP, corner = cornerAo(Axis.Y), edge = null))
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.toCross(UP) { it.move(xzDisk(modelIdx) * Config.cactus.hOffset) }.addAll()
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}
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override fun afterStitch() {
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Client.log(Level.INFO, "Registered ${iconArm.num} cactus arm textures")
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}
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override fun isEligible(ctx: BlockContext): Boolean =
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Config.enabled && Config.cactus.enabled &&
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ctx.cameraDistance < Config.cactus.distance &&
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Config.blocks.cactus.matchesID(ctx.block)
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override fun render(ctx: BlockContext, parent: RenderBlocks): Boolean {
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// get AO data
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if (renderWorldBlockBase(parent, face = neverRender)) return true
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modelRenderer.render(
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modelStem.model,
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Rotation.identity,
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icon = { ctx, qi, q -> ctx.icon(forgeDirs[qi])},
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rotateUV = { 0 },
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postProcess = noPost
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)
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modelRenderer.render(
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modelCross[ctx.random(0)],
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Rotation.identity,
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icon = { ctx, qi, q -> iconCross.icon!!},
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rotateUV = { 0 },
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postProcess = noPost
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)
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modelRenderer.render(
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modelArm[ctx.random(1)],
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cactusArmRotation[ctx.random(2) % 4],
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icon = { ctx2, qi, q -> iconArm[ctx.random(3)]!!},
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rotateUV = { 0 },
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postProcess = noPost
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)
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return true
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}
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}
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