Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/client/render/RenderCactus.kt
2016-01-09 12:27:42 +01:00

83 lines
3.3 KiB
Kotlin

package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.*
import net.minecraft.client.renderer.RenderBlocks
import net.minecraftforge.common.util.ForgeDirection.*
import org.apache.logging.log4j.Level
class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val cactusStemRadius = 0.4375
val cactusArmRotation = listOf(NORTH, SOUTH, EAST, WEST).map { Rotation.rot90[it.ordinal] }
val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "better_cactus")
val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "better_cactus_arm_%d")
val modelStem = model {
horizontalRectangle(x1 = -cactusStemRadius, x2 = cactusStemRadius, z1 = -cactusStemRadius, z2 = cactusStemRadius, y = 0.5)
.scaleUV(cactusStemRadius * 2.0)
.let { listOf(it.flipped.move(1.0 to DOWN), it) }
.forEach { it.setAoShader(faceOrientedAuto(corner = cornerAo(Axis.Y), edge = null)).add() }
verticalRectangle(x1 = -0.5, z1 = cactusStemRadius, x2 = 0.5, z2 = cactusStemRadius, yBottom = -0.5, yTop = 0.5)
.setAoShader(faceOrientedAuto(corner = cornerAo(Axis.Y), edge = null))
.toCross(UP).addAll()
}
val modelCross = modelSet(64) { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
.setAoShader(edgeOrientedAuto(corner = cornerAoMaxGreen))
.scale(1.4)
.transformV { v ->
val perturb = xzDisk(modelIdx) * Config.cactus.sizeVariation
Vertex(v.xyz + (if (v.uv.u < 0.0) perturb else -perturb), v.uv, v.aoShader)
}
.toCross(UP).addAll()
}
val modelArm = modelSet(64) { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = 0.0, yTop = 1.0)
.scale(Config.cactus.size).move(0.5 to UP)
.setAoShader(faceOrientedAuto(overrideFace = UP, corner = cornerAo(Axis.Y), edge = null))
.toCross(UP) { it.move(xzDisk(modelIdx) * Config.cactus.hOffset) }.addAll()
}
override fun afterStitch() {
Client.log(Level.INFO, "Registered ${iconArm.num} cactus arm textures")
}
override fun isEligible(ctx: BlockContext): Boolean =
Config.enabled && Config.cactus.enabled &&
ctx.cameraDistance < Config.cactus.distance &&
Config.blocks.cactus.matchesID(ctx.block)
override fun render(ctx: BlockContext, parent: RenderBlocks): Boolean {
// get AO data
if (renderWorldBlockBase(parent, face = neverRender)) return true
modelRenderer.render(
modelStem.model,
Rotation.identity,
icon = { ctx, qi, q -> ctx.icon(forgeDirs[qi])},
rotateUV = { 0 },
postProcess = noPost
)
modelRenderer.render(
modelCross[ctx.random(0)],
Rotation.identity,
icon = { ctx, qi, q -> iconCross.icon!!},
rotateUV = { 0 },
postProcess = noPost
)
modelRenderer.render(
modelArm[ctx.random(1)],
cactusArmRotation[ctx.random(2) % 4],
icon = { ctx2, qi, q -> iconArm[ctx.random(3)]!!},
rotateUV = { 0 },
postProcess = noPost
)
return true
}
}