fix Optifine Shaders integration

use the low-level call on SVertexBuilder to set apparent block ID for the current draw
This commit is contained in:
octarine-noise
2021-04-26 17:07:31 +02:00
parent c668713051
commit dac7fa0b42
2 changed files with 10 additions and 9 deletions

View File

@@ -2,8 +2,6 @@ package mods.betterfoliage.client.integration
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.texture.GrassRegistry
import mods.betterfoliage.client.texture.LeafRegistry
import mods.octarinecore.*
import mods.octarinecore.client.render.CombinedContext
@@ -13,7 +11,6 @@ import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IEnviromentBlockReader
import org.apache.logging.log4j.Level.INFO
@@ -23,7 +20,7 @@ import org.apache.logging.log4j.Level.INFO
*/
object ShadersModIntegration {
@JvmStatic val isAvailable = allAvailable(SVertexBuilder, SVertexBuilder.pushState, SVertexBuilder.pushNum, SVertexBuilder.pop)
@JvmStatic val isAvailable = allAvailable(SVertexBuilder, SVertexBuilder.pushState, SVertexBuilder.popState, BlockAliases.getAliasBlockId)
val defaultLeaves = Blocks.OAK_LEAVES.defaultState
val defaultGrass = Blocks.GRASS.defaultState
@@ -49,10 +46,11 @@ object ShadersModIntegration {
inline fun renderAs(ctx: CombinedContext, state: BlockState, renderType: BlockRenderType, enabled: Boolean = true, func: ()->Unit) {
if (isAvailable && enabled) {
val buffer = ctx.renderCtx.renderBuffer
val aliasBlockId = BlockAliases.getAliasBlockId.invokeStatic(state)
val sVertexBuilder = buffer[BufferBuilder_sVertexBuilder]
SVertexBuilder.pushState.invoke(sVertexBuilder, ctx.state, ctx.pos, ctx.world, buffer)
SVertexBuilder.pushState.invoke(sVertexBuilder, aliasBlockId)
func()
SVertexBuilder.pop.invoke(sVertexBuilder)
SVertexBuilder.popState.invoke(sVertexBuilder)
} else {
func()
}

View File

@@ -60,9 +60,12 @@ object CustomColors : ClassRef<Any>("net.optifine.CustomColors") {
// Optifine shaders
object SVertexBuilder : ClassRef<Any>("net.optifine.shaders.SVertexBuilder") {
val pushState = MethodRef(this, "pushEntity", void, BlockState, BlockPos, IEnvironmentBlockReader, BufferBuilder)
val pushNum = MethodRef(this, "pushEntity", void, long)
val pop = MethodRef(this, "popEntity", void)
val pushState = MethodRef(this, "pushEntity", void, long)
val popState = MethodRef(this, "popEntity", void)
}
object BlockAliases : ClassRef<Any>("net.optifine.shaders.BlockAliases") {
val getAliasBlockId = MethodRef(this, "getAliasBlockId", int, BlockState)
}