improved Log block axis detection

This commit is contained in:
octarine-noise
2016-01-30 00:46:15 +01:00
parent 6c8f40f4e2
commit d1480ed3be
2 changed files with 7 additions and 5 deletions

View File

@@ -116,7 +116,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
inline fun continous(q1: QuadrantType, q2: QuadrantType) =
q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE))
abstract val axisFunc: (IBlockState)->EnumFacing.Axis
abstract val axisFunc: (IBlockState)->EnumFacing.Axis?
abstract val blockPredicate: (IBlockState)->Boolean
abstract val sideTexture: (ShadingContext, Int, Quad)->TextureAtlasSprite?
@@ -131,7 +131,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
modelRenderer.updateShading(Int3.zero, allFaces)
// check log neighborhood
val logAxis = ctx.blockAxis
val logAxis = ctx.blockAxis ?: return renderWorldBlockBase(ctx, dispatcher, renderer, layer)
val baseRotation = rotationFromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
@@ -314,7 +314,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
}
/** Get the axis of the block */
val BlockContext.blockAxis: Axis get() = axisFunc(blockState(Int3.zero))
val BlockContext.blockAxis: Axis? get() = axisFunc(blockState(Int3.zero))
/**
* Get the type of the block at the given offset in a rotated reference frame.

View File

@@ -22,11 +22,13 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
Config.blocks.logs.matchesID(ctx.block)
override var axisFunc = { state: IBlockState ->
val axis = tryDefault("none") { state.getValue(BlockLog.LOG_AXIS).toString() }
val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.let { it.value.toString() }
when (axis) {
"x" -> Axis.X
"y" -> Axis.Y
"z" -> Axis.Z
else -> Axis.Y
else -> null
}
}