fix shallow water coral config option
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@@ -45,7 +45,7 @@ class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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override fun isEligible(ctx: BlockContext) =
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Config.enabled && Config.coral.enabled &&
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ctx.cameraDistance < Config.coral.distance &&
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ctx.block(up2).material == Material.water &&
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(ctx.block(up2).material == Material.water || Config.coral.shallowWater) &&
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ctx.block(up1).material == Material.water &&
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Config.blocks.sand.matchesID(ctx.block) &&
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ctx.biomeId in Config.coral.biomes &&
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