fix shallow water coral config option

This commit is contained in:
octarine-noise
2016-04-19 20:18:21 +02:00
parent 2f45abcd7c
commit 8fe4346922

View File

@@ -45,7 +45,7 @@ class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.coral.enabled &&
ctx.cameraDistance < Config.coral.distance &&
ctx.block(up2).material == Material.water &&
(ctx.block(up2).material == Material.water || Config.coral.shallowWater) &&
ctx.block(up1).material == Material.water &&
Config.blocks.sand.matchesID(ctx.block) &&
ctx.biomeId in Config.coral.biomes &&