update rubber integration for IC2 and TR 1.12
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@@ -40,7 +40,7 @@ object IC2Integration {
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val BlockRubWood = ClassRef("ic2.core.block.BlockRubWood")
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init {
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if (Loader.isModLoaded("IC2") && allAvailable(BlockRubWood)) {
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if (Loader.isModLoaded("ic2") && allAvailable(BlockRubWood)) {
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Client.log(Level.INFO, "IC2 support initialized")
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LogRegistry.subRegistries.add(IC2LogSupport)
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}
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@@ -51,23 +51,11 @@ object IC2Integration {
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object TechRebornIntegration {
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val BlockRubberLog = ClassRef("techreborn.blocks.BlockRubberLog")
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val ITexturedBlock = ClassRef("me.modmuss50.jsonDestroyer.api.ITexturedBlock")
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val getTextureNameFromState = MethodRef(ITexturedBlock, "getTextureNameFromState", Refs.String, Refs.IBlockState, Refs.EnumFacing)
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val rubberLogTextureNames = listOf(
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"techreborn:blocks/rubber_log_top",
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"techreborn:blocks/rubber_log_top",
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"techreborn:blocks/rubber_log_side",
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"techreborn:blocks/rubber_log_sap"
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)
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init {
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if (Loader.isModLoaded("techreborn") && allAvailable(BlockRubberLog, ITexturedBlock, getTextureNameFromState)) {
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if (Loader.isModLoaded("techreborn") && allAvailable(BlockRubberLog)) {
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Client.log(Level.INFO, "TechReborn support initialized")
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LogRegistry.subRegistries.add(TechRebornLogSupport)
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// initialize object but don't add to registry
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TechRebornLeafSupport.toString()
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}
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}
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}
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@@ -169,47 +157,20 @@ object TechRebornLogSupport : RubberLogSupportBase() {
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override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): RubberLogModelInfo? {
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// check for proper block class, existence of ModelBlock
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if (!TechRebornIntegration.BlockRubberLog.isInstance(state.block)) return null
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val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null
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val hasSap = state.properties.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
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val sapSide = state.properties.entries.find { it.key.getName() == "sapside" }?.value as? EnumFacing ?: return null
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val textureNames = listOf("end", "end", "side", "sapside").map { blockLoc.first.resolveTextureName(it) }
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logger.log(Level.DEBUG, "TechRebornLogSupport: block state ${state.toString()}")
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if (hasSap) {
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val textureNames = listOf(EnumFacing.UP, EnumFacing.DOWN, sapSide.opposite, sapSide).map {
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TechRebornIntegration.getTextureNameFromState.invoke(state.block, state, it) as String
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}
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logger.log(Level.DEBUG, "TechRebornLogSupport: spotDir=$sapSide, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
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logger.log(Level.DEBUG, "TechRebornLogSupport: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
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return if (textureNames.all { it != "missingno" }) RubberLogModelInfo(EnumFacing.Axis.Y, sapSide, textureNames) else null
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} else {
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val textureNames = listOf(EnumFacing.UP, EnumFacing.DOWN, sapSide).map {
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TechRebornIntegration.getTextureNameFromState.invoke(state.block, state, it) as String
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}
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logger.log(Level.DEBUG, "TechRebornLogSupport: up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}")
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logger.log(Level.DEBUG, "TechRebornLogSupport: end=${textureNames[0]}, side=${textureNames[2]}")
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return if (textureNames.all { it != "missingno" }) RubberLogModelInfo(EnumFacing.Axis.Y, null, textureNames) else null
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}
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}
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}
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@SideOnly(Side.CLIENT)
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object TechRebornLeafSupport : ModelProcessor<Nothing, Nothing> {
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init { MinecraftForge.EVENT_BUS.register(this) }
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override var stateToKey = mutableMapOf<IBlockState, Nothing>()
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override var stateToValue = mapOf<IBlockState, Nothing>()
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override val logger: Logger get() = BetterFoliageMod.logDetail
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override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): Nothing? {
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if (Config.blocks.leavesClasses.matchesClass(state.block) && TechRebornIntegration.ITexturedBlock.isInstance(state.block)) {
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val textureName = TechRebornIntegration.getTextureNameFromState.invoke(state.block, state, EnumFacing.UP) as String
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logger.log(Level.DEBUG, "TechRebornLeafSupport: block state ${state.toString()}")
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logger.log(Level.DEBUG, "TechRebornLeafSupport: texture=$textureName")
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// register directly into StandardLeafSupport for the sake of simplicity
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StandardLeafSupport.stateToKey[state] = listOf(textureName)
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}
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return null
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}
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// no-op
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override fun processStitch(state: IBlockState, key: Nothing, atlas: TextureMap) = null
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}
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