added snow on leaves
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@@ -3,6 +3,7 @@ package mods.betterfoliage.client.render.impl;
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import mods.betterfoliage.BetterFoliage;
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import mods.betterfoliage.client.BetterFoliageClient;
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import mods.betterfoliage.client.render.IRenderBlockDecorator;
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import mods.betterfoliage.client.render.IconSet;
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import mods.betterfoliage.client.render.RenderBlockAOBase;
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import mods.betterfoliage.common.config.Config;
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import mods.betterfoliage.common.util.Double3;
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@@ -15,13 +16,17 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderBlockBetterLeaves extends RenderBlockAOBase implements IRenderBlockDecorator {
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public IconSet snowedLeavesIcons = new IconSet("bettergrassandleaves", "better_leaves_snowed_%d");
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public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
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if (!Config.leavesEnabled) return false;
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if (original > 0 && original < 42) return false;
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@@ -52,24 +57,36 @@ public class RenderBlockBetterLeaves extends RenderBlockAOBase implements IRende
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int offsetVariation = getSemiRandomFromPos(x, y, z, 0);
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int uvVariation = getSemiRandomFromPos(x, y, z, 1);
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double halfSize = 0.5 * Config.leavesSize;
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boolean isAirTop = y == 255 || blockAccess.isAirBlock(x, y + 1, z);
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boolean isAirBottom = y == 0 || blockAccess.isAirBlock(x, y - 1, z);
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boolean isAirTop = blockAccess.isAirBlock(x, y + 1, z);
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boolean isAirBottom = blockAccess.isAirBlock(x, y - 1, z);
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boolean isSnowTop = blockAccess.getBlock(x, y + 1, z).getMaterial() == Material.snow;
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Tessellator.instance.setBrightness(isAirTop ? getBrightness(block, x, y + 1, z) : (isAirBottom ? getBrightness(block, x, y - 1, z) : getBrightness(block, x, y, z)));
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Tessellator.instance.setColorOpaque_I(block.colorMultiplier(blockAccess, x, y, z));
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Double3 blockCenter = new Double3(x + 0.5, y + 0.5, z + 0.5);
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Double3 offset1 = pRot[offsetVariation].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset);
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Double3 offset2 = pRot[(offsetVariation + 1) & 63].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset);
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if (Config.leavesSkew) {
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renderCrossedBlockQuadsSkew(new Double3(x + 0.5, y + 0.5, z + 0.5), halfSize,
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pRot[offsetVariation].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset),
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pRot[(offsetVariation + 1) & 63].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset),
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crossLeafIcon, uvVariation, isAirTop, isAirBottom);
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renderCrossedBlockQuadsSkew(blockCenter, halfSize, offset1, offset2, crossLeafIcon, uvVariation, isAirTop, isAirBottom);
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if (isSnowTop) {
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// clear biome colors
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aoYPXZNN.setGray(0.9f); aoYPXZNP.setGray(0.9f); aoYPXZPN.setGray(0.9f); aoYPXZPP.setGray(0.9f);
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Tessellator.instance.setColorOpaque(230, 230, 230);
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renderCrossedBlockQuadsSkew(blockCenter, halfSize, offset1, offset2, snowedLeavesIcons.get(uvVariation), 0, true, isAirBottom);
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}
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} else {
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renderCrossedBlockQuadsTranslate(new Double3(x + 0.5, y + 0.5, z + 0.5), halfSize,
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pRot[offsetVariation].scaleAxes(Config.leavesHOffset, Config.leavesVOffset, Config.leavesHOffset),
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crossLeafIcon, uvVariation, isAirTop, isAirBottom);
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renderCrossedBlockQuadsTranslate(blockCenter, halfSize, offset1, crossLeafIcon, uvVariation, isAirTop, isAirBottom);
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if (isSnowTop) {
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// clear biome colors
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aoYPXZNN.setGray(0.9f); aoYPXZNP.setGray(0.9f); aoYPXZPN.setGray(0.9f); aoYPXZPP.setGray(0.9f);
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Tessellator.instance.setColorOpaque(230, 230, 230);
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renderCrossedBlockQuadsTranslate(blockCenter, halfSize, offset1, snowedLeavesIcons.get(uvVariation), 0, true, isAirBottom);
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}
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}
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return true;
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}
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@@ -86,4 +103,12 @@ public class RenderBlockBetterLeaves extends RenderBlockAOBase implements IRende
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protected boolean isBlockNonSurrounding(Block block) {
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return block.getMaterial() == Material.air || block == Blocks.snow_layer;
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}
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@SubscribeEvent
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public void handleTextureReload(TextureStitchEvent.Pre event) {
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if (event.map.getTextureType() != 0) return;
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snowedLeavesIcons.registerIcons(event.map);
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BetterFoliage.log.info(String.format("Found %d snowed leaves textures", snowedLeavesIcons.numLoaded));
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}
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}
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