port to MC 1.9
This commit is contained in:
@@ -24,7 +24,7 @@ object BetterFoliageMod {
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const val MOD_NAME = "Better Foliage"
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const val DOMAIN = "betterfoliage"
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const val LEGACY_DOMAIN = "bettergrassandleaves"
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const val MC_VERSIONS = "[1.8.8,1.8.9]"
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const val MC_VERSIONS = "[1.9]"
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const val GUI_FACTORY = "mods.betterfoliage.client.gui.ConfigGuiFactory"
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lateinit var log: Logger
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@@ -71,6 +71,6 @@ object Client {
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OptifineCTM
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)
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fun log(level: Level, msg: String) = BetterFoliageMod.log!!.log(level, msg)
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fun log(level: Level, msg: String) = BetterFoliageMod.log.log(level, msg)
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}
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@@ -13,13 +13,12 @@ import mods.octarinecore.common.plus
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import net.minecraft.block.Block
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.init.Blocks
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import net.minecraft.util.BlockPos
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import net.minecraft.util.BlockRenderLayer
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import net.minecraft.util.BlockRenderLayer.*
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.EnumWorldBlockLayer
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import net.minecraft.util.EnumWorldBlockLayer.CUTOUT
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import net.minecraft.util.EnumWorldBlockLayer.CUTOUT_MIPPED
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import net.minecraft.util.math.BlockPos
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import net.minecraft.world.IBlockAccess
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import net.minecraft.world.World
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import net.minecraftforge.client.model.ModelLoader
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@@ -28,16 +27,16 @@ import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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fun shouldRenderBlockSideOverride(original: Boolean, blockAccess: IBlockAccess, pos: BlockPos, side: EnumFacing): Boolean {
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return original || (Config.enabled && Config.roundLogs.enabled && Config.blocks.logs.matchesID(blockAccess.getBlockState(pos).block));
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return original && !(Config.enabled && Config.roundLogs.enabled && Config.blocks.logs.matchesID(blockAccess.getBlockState(pos).block));
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}
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fun getAmbientOcclusionLightValueOverride(original: Float, block: Block): Float {
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if (Config.enabled && Config.roundLogs.enabled && Config.blocks.logs.matchesID(block)) return Config.roundLogs.dimming;
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fun getAmbientOcclusionLightValueOverride(original: Float, state: IBlockState): Float {
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if (Config.enabled && Config.roundLogs.enabled && Config.blocks.logs.matchesID(state.block)) return Config.roundLogs.dimming;
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return original;
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}
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fun getUseNeighborBrightnessOverride(original: Boolean, block: Block): Boolean {
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return original || (Config.enabled && Config.roundLogs.enabled && Config.blocks.logs.matchesID(block));
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fun getUseNeighborBrightnessOverride(original: Boolean, state: IBlockState): Boolean {
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return original || (Config.enabled && Config.roundLogs.enabled && Config.blocks.logs.matchesID(state.block));
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}
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fun onRandomDisplayTick(world: World, state: IBlockState, pos: BlockPos) {
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@@ -66,13 +65,14 @@ fun renderWorldBlock(dispatcher: BlockRendererDispatcher,
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state: IBlockState,
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pos: BlockPos,
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blockAccess: IBlockAccess,
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worldRenderer: WorldRenderer,
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layer: EnumWorldBlockLayer
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worldRenderer: VertexBuffer,
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layer: BlockRenderLayer
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): Boolean {
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val isCutout = layer == CUTOUT_MIPPED || layer == CUTOUT
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val needsCutout = state.block.canRenderInLayer(CUTOUT_MIPPED) || state.block.canRenderInLayer(CUTOUT)
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val canRender = (isCutout && needsCutout) || state.block.canRenderInLayer(layer)
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blockContext.let { ctx ->
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ctx.set(blockAccess, pos)
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Client.renderers.forEach { renderer ->
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@@ -88,7 +88,7 @@ fun renderWorldBlock(dispatcher: BlockRendererDispatcher,
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return if (canRender) dispatcher.renderBlock(state, pos, blockAccess, worldRenderer) else false
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}
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fun canRenderBlockInLayer(block: Block, layer: EnumWorldBlockLayer): Boolean {
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fun canRenderBlockInLayer(block: Block, layer: BlockRenderLayer): Boolean {
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if (layer == CUTOUT_MIPPED && !block.canRenderInLayer(CUTOUT)) {
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return true
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}
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@@ -3,7 +3,6 @@ package mods.betterfoliage.client.config
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.gui.BiomeListConfigEntry
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import mods.octarinecore.common.config.*
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import mods.octarinecore.metaprog.reflectField
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import net.minecraft.client.Minecraft
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import net.minecraft.world.biome.BiomeGenBase
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import net.minecraftforge.fml.client.event.ConfigChangedEvent
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@@ -14,7 +13,10 @@ import net.minecraftforge.fml.relauncher.SideOnly
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private fun featureEnable() = boolean(true).lang("enabled")
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private fun distanceLimit() = int(min=1, max=1000, default=1000).lang("distance")
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fun biomeList(defaults: (BiomeGenBase) -> Boolean) = intList {
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BiomeGenBase.getBiomeGenArray().filter { it != null && defaults(it) }.map { it.biomeID }.toTypedArray()
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BiomeGenBase.biomeRegistry
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.filter { it != null && defaults(it) }
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.map { BiomeGenBase.biomeRegistry.getIDForObject(it) }
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.toTypedArray()
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}.apply { guiClass = BiomeListConfigEntry::class.java }
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// Biome filter methods
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@@ -13,7 +13,7 @@ class BiomeListConfigEntry(
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configElement: IConfigElement)
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: IdListConfigEntry<BiomeGenBase>(owningScreen, owningEntryList, configElement) {
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override val baseSet: List<BiomeGenBase> get() = BiomeGenBase.getBiomeGenArray().filterNotNull()
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override val BiomeGenBase.itemId: Int get() = this.biomeID
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override val baseSet: List<BiomeGenBase> get() = BiomeGenBase.biomeRegistry.filterNotNull()
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override val BiomeGenBase.itemId: Int get() = BiomeGenBase.biomeRegistry.getIDForObject(this)
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override val BiomeGenBase.itemName: String get() = this.biomeName
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}
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@@ -5,12 +5,11 @@ import mods.betterfoliage.loader.Refs
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import mods.octarinecore.ThreadLocalDelegate
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import mods.octarinecore.client.render.BlockContext
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import mods.octarinecore.metaprog.allAvailable
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import net.minecraft.block.Block
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import net.minecraft.block.state.BlockStateBase
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.util.BlockPos
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.math.BlockPos
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import net.minecraft.world.IBlockAccess
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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@@ -7,7 +7,7 @@ import mods.octarinecore.metaprog.allAvailable
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import net.minecraft.block.Block
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import net.minecraft.block.BlockTallGrass
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.init.Blocks
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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@@ -25,7 +25,7 @@ object ShadersModIntegration {
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fun entityDataFor(blockState: IBlockState) =
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(Block.blockRegistry.getIDForObject(blockState.block).toLong() and 65535) or
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((blockState.block.renderType.toLong() and 65535) shl 16) or
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((blockState.renderType.ordinal.toLong() and 65535) shl 16) or
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(blockState.block.getMetaFromState(blockState).toLong() shl 32)
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@@ -47,7 +47,7 @@ object ShadersModIntegration {
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}
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/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
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inline fun grass(renderer: WorldRenderer, enabled: Boolean = true, func: ()->Unit) {
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inline fun grass(renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) {
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if ((isPresent && enabled)) {
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val vertexBuilder = Refs.sVertexBuilder.get(renderer)!!
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Refs.pushEntity_num.invoke(vertexBuilder, tallGrassEntityData)
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@@ -59,7 +59,7 @@ object ShadersModIntegration {
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}
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/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
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inline fun leaves(renderer: WorldRenderer, enabled: Boolean = true, func: ()->Unit) {
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inline fun leaves(renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) {
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if ((isPresent && enabled)) {
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val vertexBuilder = Refs.sVertexBuilder.get(renderer)!!
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Refs.pushEntity_num.invoke(vertexBuilder, leavesEntityData.toLong())
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@@ -11,12 +11,12 @@ import mods.octarinecore.common.face
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import mods.octarinecore.common.rot
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.client.renderer.texture.TextureMap
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import net.minecraft.util.BlockRenderLayer
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.EnumFacing.*
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import net.minecraft.util.EnumWorldBlockLayer
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data class ColumnInfo(val topTexture: TextureAtlasSprite,
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val bottomTexture: TextureAtlasSprite,
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@@ -125,7 +125,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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abstract val downTexture: (ShadingContext, Int, Quad)->TextureAtlasSprite?
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@Suppress("NON_EXHAUSTIVE_WHEN")
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
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if (ctx.isSurroundedBy(surroundPredicate) ) return false
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// get AO data
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@@ -324,7 +324,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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val offsetRot = offset.rotate(rotation)
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val state = blockState(offsetRot)
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return if (!blockPredicate(state)) {
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if (state.block.isOpaqueCube) SOLID else NONSOLID
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if (state.isOpaqueCube) SOLID else NONSOLID
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} else {
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axisFunc(state)?.let { if (it == axis) PARALLEL else PERPENDICULAR } ?: SOLID
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}
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@@ -9,14 +9,13 @@ import mods.octarinecore.common.Double3
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import mods.octarinecore.minmax
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import mods.octarinecore.random
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import net.minecraft.client.Minecraft
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.util.BlockPos
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import net.minecraft.util.EnumFacing.*
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import net.minecraft.util.MathHelper
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.util.EnumFacing.DOWN
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import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.MathHelper
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import net.minecraft.world.World
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.event.world.WorldEvent
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import net.minecraftforge.fml.common.FMLCommonHandler
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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import net.minecraftforge.fml.common.gameevent.TickEvent
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import net.minecraftforge.fml.relauncher.Side
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@@ -35,31 +34,31 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
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var particleRot = rand.nextInt(64)
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var rotPositive = true
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val isMirrored = (rand.nextInt() and 1) == 1
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var wasOnGround = false
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var wasCollided = false
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init {
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particleMaxAge = MathHelper.floor_double(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
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motionY = -Config.fallingLeaves.speed
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ySpeed = -Config.fallingLeaves.speed
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particleScale = Config.fallingLeaves.size.toFloat() * 0.1f
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val state = world.getBlockState(pos)
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LeafRegistry[state, world, pos, DOWN]?.let {
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particleIcon = it.particleTextures[rand.nextInt(1024)]
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calculateParticleColor(it.averageColor, state.block.colorMultiplier(world, pos))
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particleTexture = it.particleTextures[rand.nextInt(1024)]
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calculateParticleColor(it.averageColor, Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0))
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}
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}
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override val isValid: Boolean get() = (particleIcon != null)
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override val isValid: Boolean get() = (particleTexture != null)
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override fun update() {
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if (rand.nextFloat() > 0.95f) rotPositive = !rotPositive
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if (particleAge > particleMaxAge - 20) particleAlpha = 0.05f * (particleMaxAge - particleAge)
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if (onGround || wasOnGround) {
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if (isCollided || wasCollided) {
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velocity.setTo(0.0, 0.0, 0.0)
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if (!wasOnGround) {
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if (!wasCollided) {
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particleAge = Math.max(particleAge, particleMaxAge - 20)
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wasOnGround = true
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wasCollided = true
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}
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} else {
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velocity.setTo(cos[particleRot], 0.0, sin[particleRot]).mul(Config.fallingLeaves.perturb)
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@@ -68,7 +67,7 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
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}
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}
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override fun render(worldRenderer: WorldRenderer, partialTickTime: Float) {
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override fun render(worldRenderer: VertexBuffer, partialTickTime: Float) {
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if (Config.fallingLeaves.opacityHack) GL11.glDepthMask(true)
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renderParticleQuad(worldRenderer, partialTickTime, rotation = particleRot, isMirrored = isMirrored)
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}
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@@ -7,9 +7,9 @@ import mods.octarinecore.client.render.AbstractEntityFX
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import mods.octarinecore.client.resource.ResourceHandler
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import mods.octarinecore.common.Double3
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import mods.octarinecore.forEachPairIndexed
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.util.BlockPos
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import net.minecraft.util.MathHelper
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.MathHelper
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import net.minecraft.world.World
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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@@ -23,9 +23,9 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
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val initialPhase = rand.nextInt(64)
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init {
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motionY = 0.1
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ySpeed = 0.1
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particleGravity = 0.0f
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particleIcon = RisingSoulTextures.headIcons[rand.nextInt(256)]
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particleTexture = RisingSoulTextures.headIcons[rand.nextInt(256)]
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particleMaxAge = MathHelper.floor_double((0.6 + 0.4 * rand.nextDouble()) * Config.risingSoul.lifetime * 20.0)
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}
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@@ -38,10 +38,10 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
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particleTrail.addFirst(currentPos.copy())
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while (particleTrail.size > Config.risingSoul.trailLength) particleTrail.removeLast()
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if (!Config.enabled) setDead()
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if (!Config.enabled) setExpired()
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}
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override fun render(worldRenderer: WorldRenderer, partialTickTime: Float) {
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override fun render(worldRenderer: VertexBuffer, partialTickTime: Float) {
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var alpha = Config.risingSoul.opacity
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if (particleAge > particleMaxAge - 40) alpha *= (particleMaxAge - particleAge) / 40.0f
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@@ -9,8 +9,8 @@ import mods.octarinecore.common.Int3
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import mods.octarinecore.common.Rotation
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import net.minecraft.block.material.Material
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import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.util.EnumWorldBlockLayer
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.util.BlockRenderLayer
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import org.apache.logging.log4j.Level.INFO
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class RenderAlgae : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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@@ -27,13 +27,13 @@ class RenderAlgae : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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override fun isEligible(ctx: BlockContext) =
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Config.enabled && Config.algae.enabled &&
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ctx.cameraDistance < Config.algae.distance &&
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ctx.block(up2).material == Material.water &&
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ctx.block(up1).material == Material.water &&
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ctx.blockState(up2).material == Material.water &&
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ctx.blockState(up1).material == Material.water &&
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Config.blocks.dirt.matchesID(ctx.block) &&
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ctx.biomeId in Config.algae.biomes &&
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noise[ctx.pos] < Config.algae.population
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
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renderWorldBlockBase(ctx, dispatcher, renderer, null)
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modelRenderer.updateShading(Int3.zero, allFaces)
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@@ -4,13 +4,12 @@ import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.octarinecore.client.render.*
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import mods.octarinecore.client.resource.BlockTextureInspector
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import mods.octarinecore.common.Int3
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import mods.octarinecore.common.Rotation
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import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.util.BlockRenderLayer
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import net.minecraft.util.EnumFacing.*
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import net.minecraft.util.EnumWorldBlockLayer
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import org.apache.logging.log4j.Level
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class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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@@ -63,7 +62,7 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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ctx.cameraDistance < Config.cactus.distance &&
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Config.blocks.cactus.matchesID(ctx.block)
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
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// get AO data
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modelRenderer.updateShading(Int3.zero, allFaces)
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val icons = iconBase[ctx.blockState(Int3.zero)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
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||||
@@ -7,17 +7,17 @@ import mods.octarinecore.client.render.BlockContext
|
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import mods.octarinecore.client.render.withOffset
|
||||
import mods.octarinecore.common.Int3
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
|
||||
class RenderConnectedGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
override fun isEligible(ctx: BlockContext) =
|
||||
Config.enabled && Config.connectedGrass.enabled &&
|
||||
Config.blocks.dirt.matchesID(ctx.block) &&
|
||||
Config.blocks.grass.matchesID(ctx.block(up1)) &&
|
||||
(Config.connectedGrass.snowEnabled || !ctx.block(up2).isSnow)
|
||||
(Config.connectedGrass.snowEnabled || !ctx.blockState(up2).isSnow)
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
return ctx.withOffset(Int3.zero, up1) {
|
||||
ctx.withOffset(up1, up2) {
|
||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
|
||||
@@ -8,9 +8,9 @@ import mods.octarinecore.client.render.withOffset
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.offset
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.*
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
|
||||
class RenderConnectedGrassLog : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
|
||||
@@ -21,7 +21,7 @@ class RenderConnectedGrassLog : AbstractBlockRenderingHandler(BetterFoliageMod.M
|
||||
Config.blocks.dirt.matchesID(ctx.block) &&
|
||||
Config.blocks.logs.matchesID(ctx.block(up1))
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
val grassDir = grassCheckDirs.find {
|
||||
Config.blocks.grass.matchesID(ctx.block(it.offset))
|
||||
}
|
||||
|
||||
@@ -10,10 +10,10 @@ import mods.octarinecore.common.forgeDirs
|
||||
import mods.octarinecore.random
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.Axis
|
||||
import net.minecraft.util.EnumFacing.UP
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import org.apache.logging.log4j.Level.INFO
|
||||
|
||||
class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
@@ -45,18 +45,18 @@ class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
override fun isEligible(ctx: BlockContext) =
|
||||
Config.enabled && Config.coral.enabled &&
|
||||
ctx.cameraDistance < Config.coral.distance &&
|
||||
ctx.block(up2).material == Material.water &&
|
||||
ctx.block(up1).material == Material.water &&
|
||||
ctx.blockState(up2).material == Material.water &&
|
||||
ctx.blockState(up1).material == Material.water &&
|
||||
Config.blocks.sand.matchesID(ctx.block) &&
|
||||
ctx.biomeId in Config.coral.biomes &&
|
||||
noise[ctx.pos] < Config.coral.population
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
modelRenderer.updateShading(Int3.zero, allFaces)
|
||||
|
||||
forgeDirs.forEachIndexed { idx, face ->
|
||||
if (!ctx.block(forgeDirOffsets[idx]).isOpaqueCube && blockContext.random(idx) < Config.coral.chance) {
|
||||
if (!ctx.blockState(forgeDirOffsets[idx]).isOpaqueCube && blockContext.random(idx) < Config.coral.chance) {
|
||||
var variation = blockContext.random(6)
|
||||
modelRenderer.render(
|
||||
renderer,
|
||||
|
||||
@@ -11,12 +11,11 @@ import mods.octarinecore.common.Double3
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.Rotation
|
||||
import mods.octarinecore.random
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.Axis
|
||||
import net.minecraft.util.EnumFacing.UP
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import org.apache.logging.log4j.Level.INFO
|
||||
|
||||
class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
@@ -50,15 +49,15 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
(Config.shortGrass.grassEnabled || Config.connectedGrass.enabled) &&
|
||||
Config.blocks.grass.matchesID(ctx.block)
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
val isConnected = ctx.block(down1).let { Config.blocks.dirt.matchesID(it) || Config.blocks.grass.matchesID(it) }
|
||||
val isSnowed = ctx.block(up1).isSnow
|
||||
val isSnowed = ctx.blockState(up1).isSnow
|
||||
val connectedGrass = isConnected && Config.connectedGrass.enabled && (!isSnowed || Config.connectedGrass.snowEnabled)
|
||||
|
||||
val grassInfo = GrassRegistry[ctx.blockState(Int3.zero)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, layer)
|
||||
val grassTopTexture = OptifineCTM.override(grassInfo.grassTopTexture, ctx, UP)
|
||||
|
||||
val blockColor = ctx.blockData(Int3.zero, 0).color
|
||||
val blockColor = ctx.blockData(Int3.zero).color
|
||||
|
||||
if (connectedGrass) {
|
||||
// get full AO data
|
||||
@@ -86,7 +85,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
|
||||
if (!Config.shortGrass.grassEnabled) return true
|
||||
if (isSnowed && !Config.shortGrass.snowEnabled) return true
|
||||
if (ctx.block(up1).isOpaqueCube) return true
|
||||
if (ctx.blockState(up1).isOpaqueCube) return true
|
||||
|
||||
// render grass quads
|
||||
val iconset = if (isSnowed) snowedIcons else normalIcons
|
||||
|
||||
@@ -2,7 +2,6 @@ package mods.betterfoliage.client.render
|
||||
|
||||
import mods.betterfoliage.BetterFoliageMod
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.betterfoliage.client.integration.OptifineCTM
|
||||
import mods.betterfoliage.client.integration.ShadersModIntegration
|
||||
import mods.betterfoliage.client.texture.LeafRegistry
|
||||
import mods.octarinecore.PI2
|
||||
@@ -14,10 +13,10 @@ import mods.octarinecore.common.vec
|
||||
import mods.octarinecore.random
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraft.util.EnumFacing.*
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.DOWN
|
||||
import net.minecraft.util.EnumFacing.UP
|
||||
import java.lang.Math.cos
|
||||
import java.lang.Math.sin
|
||||
|
||||
@@ -44,13 +43,13 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
ctx.cameraDistance < Config.leaves.distance &&
|
||||
Config.blocks.leaves.matchesID(ctx.block)
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
val isSnowed = ctx.block(up1).material.let {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
val isSnowed = ctx.blockState(up1).material.let {
|
||||
it == Material.snow || it == Material.craftedSnow
|
||||
}
|
||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
val leafInfo = LeafRegistry[ctx, DOWN] ?: return false
|
||||
val blockColor = ctx.blockData(Int3.zero, 0).color
|
||||
val blockColor = ctx.blockData(Int3.zero).color
|
||||
|
||||
modelRenderer.updateShading(Int3.zero, allFaces)
|
||||
ShadersModIntegration.leaves(renderer) {
|
||||
|
||||
@@ -8,10 +8,10 @@ import mods.octarinecore.client.render.*
|
||||
import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.Rotation
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.DOWN
|
||||
import net.minecraft.util.EnumFacing.UP
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import org.apache.logging.log4j.Level
|
||||
|
||||
class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
@@ -41,7 +41,7 @@ class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
ctx.cameraDistance < Config.lilypad.distance &&
|
||||
Config.blocks.lilypad.matchesID(ctx.block)
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
modelRenderer.updateShading(Int3.zero, allFaces)
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
|
||||
}
|
||||
|
||||
override val blockPredicate = { state: IBlockState -> Config.blocks.logs.matchesID(state.block) }
|
||||
override val surroundPredicate = { state: IBlockState -> state.block.isOpaqueCube && !Config.blocks.logs.matchesID(state.block) }
|
||||
override val surroundPredicate = { state: IBlockState -> state.isOpaqueCube && !Config.blocks.logs.matchesID(state.block) }
|
||||
|
||||
override val connectPerpendicular: Boolean get() = Config.roundLogs.connectPerpendicular
|
||||
override val connectSolids: Boolean get() = Config.roundLogs.connectSolids
|
||||
|
||||
@@ -9,11 +9,10 @@ import mods.octarinecore.client.render.modelRenderer
|
||||
import mods.octarinecore.client.render.noPost
|
||||
import mods.octarinecore.common.Double3
|
||||
import mods.octarinecore.common.Rotation
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.init.Blocks
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import org.apache.logging.log4j.Level.INFO
|
||||
|
||||
class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
@@ -31,13 +30,13 @@ class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
ctx.cameraDistance < Config.shortGrass.distance
|
||||
}
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
val isSnowed = ctx.block(up1).isSnow
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
val isSnowed = ctx.blockState(up1).isSnow
|
||||
|
||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
|
||||
if (isSnowed && !Config.shortGrass.snowEnabled) return true
|
||||
if (ctx.block(up1).isOpaqueCube) return true
|
||||
if (ctx.blockState(up1).isOpaqueCube) return true
|
||||
|
||||
val rand = ctx.semiRandomArray(2)
|
||||
modelRenderer.render(
|
||||
|
||||
@@ -8,9 +8,9 @@ import mods.octarinecore.common.Int3
|
||||
import mods.octarinecore.common.Rotation
|
||||
import mods.octarinecore.random
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.init.Blocks
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.*
|
||||
import org.apache.logging.log4j.Level.INFO
|
||||
|
||||
@@ -36,9 +36,9 @@ class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID)
|
||||
ctx.cameraDistance < Config.netherrack.distance
|
||||
}
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
if (ctx.block(down1).isOpaqueCube) return true
|
||||
if (ctx.blockState(down1).isOpaqueCube) return true
|
||||
modelRenderer.updateShading(Int3.zero, allFaces)
|
||||
|
||||
val rand = ctx.semiRandomArray(2)
|
||||
|
||||
@@ -10,9 +10,9 @@ import mods.octarinecore.common.Rotation
|
||||
import mods.octarinecore.random
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.WorldRenderer
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.UP
|
||||
import net.minecraft.util.EnumWorldBlockLayer
|
||||
import org.apache.logging.log4j.Level
|
||||
|
||||
class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
@@ -44,13 +44,13 @@ class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
override fun isEligible(ctx: BlockContext) =
|
||||
Config.enabled && Config.reed.enabled &&
|
||||
ctx.cameraDistance < Config.reed.distance &&
|
||||
ctx.block(up2).material == Material.air &&
|
||||
ctx.block(up1).material == Material.water &&
|
||||
ctx.blockState(up2).material == Material.air &&
|
||||
ctx.blockState(up1).material == Material.water &&
|
||||
Config.blocks.dirt.matchesID(ctx.block) &&
|
||||
ctx.biomeId in Config.reed.biomes &&
|
||||
noise[ctx.pos] < Config.reed.population
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||
modelRenderer.updateShading(Int3.zero, allFaces)
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ import mods.octarinecore.common.Rotation
|
||||
import mods.octarinecore.common.times
|
||||
import net.minecraft.block.Block
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraft.util.EnumFacing.*
|
||||
|
||||
@@ -23,7 +24,7 @@ val denseLeavesRot = arrayOf(Rotation.identity, Rotation.rot90[EAST.ordinal], Ro
|
||||
val whitewash: RenderVertex.(ShadingContext, Int, Quad, Int, Vertex)->Unit = { ctx, qi, q, vi, v -> setGrey(1.4f) }
|
||||
val greywash: RenderVertex.(ShadingContext, Int, Quad, Int, Vertex)->Unit = { ctx, qi, q, vi, v -> setGrey(1.0f) }
|
||||
|
||||
val Block.isSnow: Boolean get() = material.let { it == Material.snow || it == Material.craftedSnow }
|
||||
val IBlockState.isSnow: Boolean get() = material.let { it == Material.snow || it == Material.craftedSnow }
|
||||
|
||||
fun Quad.toCross(rotAxis: EnumFacing, trans: (Quad)->Quad) =
|
||||
(0..3).map { rotIdx ->
|
||||
|
||||
@@ -11,13 +11,10 @@ import mods.octarinecore.common.Int3
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.client.renderer.texture.TextureMap
|
||||
import net.minecraft.util.BlockPos
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.IBlockAccess
|
||||
import net.minecraftforge.client.event.TextureStitchEvent
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
import org.apache.logging.log4j.Level.INFO
|
||||
|
||||
@@ -24,54 +24,54 @@ class BetterFoliageTransformer : Transformer() {
|
||||
}
|
||||
|
||||
fun setupClient() {
|
||||
// where: WorldClient.doVoidFogParticles(), right before the end of the loop
|
||||
// where: WorldClient.showBarrierParticles(), right after invoking Block.randomDisplayTick
|
||||
// what: invoke BF code for every random display tick
|
||||
// why: allows us to catch random display ticks, without touching block code
|
||||
transformMethod(Refs.doVoidFogParticles) {
|
||||
transformMethod(Refs.showBarrierParticles) {
|
||||
find(invokeRef(Refs.randomDisplayTick))?.insertAfter {
|
||||
log.info("Applying random display tick call hook")
|
||||
varinsn(ALOAD, 0)
|
||||
varinsn(ALOAD, 13)
|
||||
varinsn(ALOAD, 8)
|
||||
varinsn(ALOAD, 11)
|
||||
varinsn(ALOAD, 7)
|
||||
invokeStatic(Refs.onRandomDisplayTick)
|
||||
} ?: log.warn("Failed to apply random display tick call hook!")
|
||||
}
|
||||
|
||||
// where: Block.getAmbientOcclusionLightValue()
|
||||
// where: BlockStateContainer$StateImplementation.getAmbientOcclusionLightValue()
|
||||
// what: invoke BF code to overrule AO transparency value
|
||||
// why: allows us to have light behave properly on non-solid log blocks without
|
||||
// messing with isOpaqueBlock(), which could have gameplay effects
|
||||
transformMethod(Refs.getAmbientOcclusionLightValue) {
|
||||
find(FRETURN)?.insertBefore {
|
||||
log.info("Applying Block.getAmbientOcclusionLightValue() override")
|
||||
log.info("Applying getAmbientOcclusionLightValue() override")
|
||||
varinsn(ALOAD, 0)
|
||||
invokeStatic(Refs.getAmbientOcclusionLightValueOverride)
|
||||
} ?: log.warn("Failed to apply Block.getAmbientOcclusionLightValue() override!")
|
||||
} ?: log.warn("Failed to apply getAmbientOcclusionLightValue() override!")
|
||||
}
|
||||
|
||||
// where: Block.getUseNeighborBrightness()
|
||||
// where: BlockStateContainer$StateImplementation.useNeighborBrightness()
|
||||
// what: invoke BF code to overrule _useNeighborBrightness_
|
||||
// why: allows us to have light behave properly on non-solid log blocks
|
||||
transformMethod(Refs.getUseNeighborBrightness) {
|
||||
transformMethod(Refs.useNeighborBrightness) {
|
||||
find(IRETURN)?.insertBefore {
|
||||
log.info("Applying Block.getUseNeighborBrightness() override")
|
||||
log.info("Applying useNeighborBrightness() override")
|
||||
varinsn(ALOAD, 0)
|
||||
invokeStatic(Refs.getUseNeighborBrightnessOverride)
|
||||
} ?: log.warn("Failed to apply Block.getUseNeighborBrightness() override!")
|
||||
invokeStatic(Refs.useNeighborBrightnessOverride)
|
||||
} ?: log.warn("Failed to apply useNeighborBrightness() override!")
|
||||
}
|
||||
|
||||
// where: Block.shouldSideBeRendered()
|
||||
// where: BlockStateContainer$StateImplementation.doesSideBlockRendering()
|
||||
// what: invoke BF code to overrule condition
|
||||
// why: allows us to make log blocks non-solid without
|
||||
// messing with isOpaqueBlock(), which could have gameplay effects
|
||||
transformMethod(Refs.shouldSideBeRendered) {
|
||||
transformMethod(Refs.doesSideBlockRendering) {
|
||||
find(IRETURN)?.insertBefore {
|
||||
log.info("Applying Block.shouldSideBeRendered() override")
|
||||
log.info("Applying doesSideBlockRendering() override")
|
||||
varinsn(ALOAD, 1)
|
||||
varinsn(ALOAD, 2)
|
||||
varinsn(ALOAD, 3)
|
||||
invokeStatic(Refs.shouldRenderBlockSideOverride)
|
||||
} ?: log.warn("Failed to apply Block.shouldSideBeRendered() override!")
|
||||
} ?: log.warn("Failed to apply doesSideBlockRendering() override!")
|
||||
}
|
||||
|
||||
// where: ModelLoader.setupModelRegistry(), right before the textures are loaded
|
||||
@@ -82,7 +82,7 @@ class BetterFoliageTransformer : Transformer() {
|
||||
log.info("Applying ModelLoader lifecycle callback")
|
||||
varinsn(ALOAD, 0)
|
||||
invokeStatic(Refs.onAfterLoadModelDefinitions)
|
||||
}
|
||||
} ?: log.warn("Failed to apply ModelLoader lifecycle callback!")
|
||||
}
|
||||
|
||||
// where: RenderChunk.rebuildChunk()
|
||||
|
||||
@@ -15,50 +15,49 @@ object Refs {
|
||||
val Random = ClassRef("java.util.Random")
|
||||
|
||||
// Minecraft
|
||||
val IBlockAccess = ClassRef("net.minecraft.world.IBlockAccess", "adq")
|
||||
val IBlockState = ClassRef("net.minecraft.block.state.IBlockState", "alz")
|
||||
val BlockStateBase = ClassRef("net.minecraft.block.state.BlockStateBase", "aly")
|
||||
val BlockPos = ClassRef("net.minecraft.util.BlockPos", "cj")
|
||||
val EnumWorldBlockLayer = ClassRef("net.minecraft.util.EnumWorldBlockLayer", "adf")
|
||||
val IBlockAccess = ClassRef("net.minecraft.world.IBlockAccess", "ahx")
|
||||
val IBlockState = ClassRef("net.minecraft.block.state.IBlockState", "arc")
|
||||
val BlockStateBase = ClassRef("net.minecraft.block.state.BlockStateBase", "ara")
|
||||
val BlockPos = ClassRef("net.minecraft.util.math.BlockPos", "cj")
|
||||
val MutableBlockPos = ClassRef("net.minecraft.util.math.BlockPos\$MutableBlockPos", "cj\$a")
|
||||
val BlockRenderLayer = ClassRef("net.minecraft.util.BlockRenderLayer", "ahm")
|
||||
val EnumFacing = ClassRef("net.minecraft.util.EnumFacing", "cq")
|
||||
|
||||
val World = ClassRef("net.minecraft.world.World", "adm")
|
||||
val WorldClient = ClassRef("net.minecraft.client.multiplayer.WorldClient", "bdb")
|
||||
val doVoidFogParticles = MethodRef(WorldClient, "doVoidFogParticles", "func_73029_E", "b", ClassRef.void, ClassRef.int, ClassRef.int, ClassRef.int)
|
||||
val World = ClassRef("net.minecraft.world.World", "aht")
|
||||
val WorldClient = ClassRef("net.minecraft.client.multiplayer.WorldClient", "bku")
|
||||
val showBarrierParticles = MethodRef(WorldClient, "showBarrierParticles", "func_184153_a", "a", ClassRef.void, ClassRef.int, ClassRef.int, ClassRef.int, ClassRef.int, Random, ClassRef.boolean, MutableBlockPos)
|
||||
|
||||
val Block = ClassRef("net.minecraft.block.Block", "afh")
|
||||
val canRenderInLayer = MethodRef(Block, "canRenderInLayer", ClassRef.boolean, EnumWorldBlockLayer)
|
||||
val getAmbientOcclusionLightValue = MethodRef(Block, "getAmbientOcclusionLightValue", "func_149685_I", "f", ClassRef.float)
|
||||
val getUseNeighborBrightness = MethodRef(Block, "getUseNeighborBrightness", "func_149710_n", "q", ClassRef.boolean)
|
||||
val shouldSideBeRendered = MethodRef(Block, "shouldSideBeRendered", "func_149646_a", "a", ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
|
||||
val Block = ClassRef("net.minecraft.block.Block", "ajt")
|
||||
val StateImplementation = ClassRef("net.minecraft.block.state.BlockStateContainer\$StateImplementation", "ard\$a")
|
||||
val canRenderInLayer = MethodRef(Block, "canRenderInLayer", ClassRef.boolean, BlockRenderLayer)
|
||||
val getAmbientOcclusionLightValue = MethodRef(StateImplementation, "getAmbientOcclusionLightValue", "func_185892_j", "j", ClassRef.float)
|
||||
val useNeighborBrightness = MethodRef(StateImplementation, "useNeighborBrightness", "func_185916_f", "f", ClassRef.boolean)
|
||||
val shouldSideBeRendered = MethodRef(StateImplementation, "shouldSideBeRendered", "func_185894_c", "c", ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
|
||||
val doesSideBlockRendering = MethodRef(StateImplementation, "doesSideBlockRendering", ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
|
||||
val randomDisplayTick = MethodRef(Block, "randomDisplayTick", "func_180655_c", "c", ClassRef.void, World, BlockPos, IBlockState, Random)
|
||||
|
||||
val BlockModelRenderer = ClassRef("net.minecraft.client.renderer.BlockModelRenderer", "bgf")
|
||||
val AmbientOcclusionFace = ClassRef("net.minecraft.client.renderer.BlockModelRenderer\$AmbientOcclusionFace", "bgf\$b")
|
||||
val ChunkCompileTaskGenerator = ClassRef("net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator", "bhn")
|
||||
val WorldRenderer = ClassRef("net.minecraft.client.renderer.WorldRenderer", "bfd")
|
||||
val BlockModelRenderer = ClassRef("net.minecraft.client.renderer.BlockModelRenderer", "boe")
|
||||
val AmbientOcclusionFace = ClassRef("net.minecraft.client.renderer.BlockModelRenderer\$AmbientOcclusionFace", "boe\$b")
|
||||
val ChunkCompileTaskGenerator = ClassRef("net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator", "bpz")
|
||||
val VertexBuffer = ClassRef("net.minecraft.client.renderer.VertexBuffer", "bmz")
|
||||
val AOF_constructor = MethodRef(AmbientOcclusionFace, "<init>", ClassRef.void, BlockModelRenderer)
|
||||
|
||||
val RenderChunk = ClassRef("net.minecraft.client.renderer.chunk.RenderChunk", "bht")
|
||||
val RenderChunk = ClassRef("net.minecraft.client.renderer.chunk.RenderChunk", "bqf")
|
||||
val rebuildChunk = MethodRef(RenderChunk, "rebuildChunk", "func_178581_b", "b", ClassRef.void, ClassRef.float, ClassRef.float, ClassRef.float, ChunkCompileTaskGenerator)
|
||||
|
||||
val BlockRendererDispatcher = ClassRef("net.minecraft.client.renderer.BlockRendererDispatcher", "bgd")
|
||||
val renderBlock = MethodRef(BlockRendererDispatcher, "renderBlock", "func_175018_a", "a", ClassRef.boolean, IBlockState, BlockPos, IBlockAccess, WorldRenderer)
|
||||
val BlockRendererDispatcher = ClassRef("net.minecraft.client.renderer.BlockRendererDispatcher", "boc")
|
||||
val renderBlock = MethodRef(BlockRendererDispatcher, "renderBlock", "func_175018_a", "a", ClassRef.boolean, IBlockState, BlockPos, IBlockAccess, VertexBuffer)
|
||||
|
||||
// val IMetadataSerializer = ClassRef("net.minecraft.client.resources.data.IMetadataSerializer", "brw")
|
||||
// val SimpleReloadableResourceManager = ClassRef("net.minecraft.client.resources.SimpleReloadableResourceManager", "brg")
|
||||
// val metadataSerializer = FieldRef(SimpleReloadableResourceManager, "rmMetadataSerializer", "field_110547_c", "f", IMetadataSerializer)
|
||||
val TextureAtlasSprite = ClassRef("net.minecraft.client.renderer.texture.TextureAtlasSprite", "bvh")
|
||||
|
||||
val TextureAtlasSprite = ClassRef("net.minecraft.client.renderer.texture.TextureAtlasSprite", "bmi")
|
||||
|
||||
val IRegistry = ClassRef("net.minecraft.util.IRegistry", "db")
|
||||
val IRegistry = ClassRef("net.minecraft.util.registry.IRegistry", "db")
|
||||
val ModelLoader = ClassRef("net.minecraftforge.client.model.ModelLoader")
|
||||
val stateModels = FieldRef(ModelLoader, "stateModels", Map)
|
||||
val setupModelRegistry = MethodRef(ModelLoader, "setupModelRegistry", "func_177570_a", "a", IRegistry)
|
||||
|
||||
val IModel = ClassRef("net.minecraftforge.client.model.IModel", "")
|
||||
val ModelBlock = ClassRef("net.minecraft.client.renderer.block.model.ModelBlock", "bgl")
|
||||
val ModelResourceLocation = ClassRef("net.minecraft.client.renderer.block.model.ModelResourceLocation", "bov")
|
||||
val IModel = ClassRef("net.minecraftforge.client.model.IModel")
|
||||
val ModelBlock = ClassRef("net.minecraft.client.renderer.block.model.ModelBlock", "bok")
|
||||
val ModelResourceLocation = ClassRef("net.minecraft.client.renderer.block.model.ModelResourceLocation", "bxt")
|
||||
val VanillaModelWrapper = ClassRef("net.minecraftforge.client.model.ModelLoader\$VanillaModelWrapper")
|
||||
val model_VMW = FieldRef(VanillaModelWrapper, "model", ModelBlock)
|
||||
val location_VMW = FieldRef(VanillaModelWrapper, "location", ModelBlock)
|
||||
@@ -69,13 +68,13 @@ object Refs {
|
||||
|
||||
// Better Foliage
|
||||
val BetterFoliageHooks = ClassRef("mods.betterfoliage.client.Hooks")
|
||||
val getAmbientOcclusionLightValueOverride = MethodRef(BetterFoliageHooks, "getAmbientOcclusionLightValueOverride", ClassRef.float, ClassRef.float, Block)
|
||||
val getUseNeighborBrightnessOverride = MethodRef(BetterFoliageHooks, "getUseNeighborBrightnessOverride", ClassRef.boolean, ClassRef.boolean, Block)
|
||||
val getAmbientOcclusionLightValueOverride = MethodRef(BetterFoliageHooks, "getAmbientOcclusionLightValueOverride", ClassRef.float, ClassRef.float, IBlockState)
|
||||
val useNeighborBrightnessOverride = MethodRef(BetterFoliageHooks, "getUseNeighborBrightnessOverride", ClassRef.boolean, ClassRef.boolean, IBlockState)
|
||||
val shouldRenderBlockSideOverride = MethodRef(BetterFoliageHooks, "shouldRenderBlockSideOverride", ClassRef.boolean, ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
|
||||
val onRandomDisplayTick = MethodRef(BetterFoliageHooks, "onRandomDisplayTick", ClassRef.void, World, IBlockState, BlockPos)
|
||||
val onAfterLoadModelDefinitions = MethodRef(BetterFoliageHooks, "onAfterLoadModelDefinitions", ClassRef.void, ModelLoader)
|
||||
val renderWorldBlock = MethodRef(BetterFoliageHooks, "renderWorldBlock", ClassRef.boolean, BlockRendererDispatcher, IBlockState, BlockPos, IBlockAccess, WorldRenderer, EnumWorldBlockLayer)
|
||||
val canRenderBlockInLayer = MethodRef(BetterFoliageHooks, "canRenderBlockInLayer", ClassRef.boolean, Block, EnumWorldBlockLayer)
|
||||
val renderWorldBlock = MethodRef(BetterFoliageHooks, "renderWorldBlock", ClassRef.boolean, BlockRendererDispatcher, IBlockState, BlockPos, IBlockAccess, VertexBuffer, BlockRenderLayer)
|
||||
val canRenderBlockInLayer = MethodRef(BetterFoliageHooks, "canRenderBlockInLayer", ClassRef.boolean, Block, BlockRenderLayer)
|
||||
|
||||
// Optifine
|
||||
val OptifineClassTransformer = ClassRef("optifine.OptiFineClassTransformer")
|
||||
@@ -94,8 +93,8 @@ object Refs {
|
||||
|
||||
// ShadersMod
|
||||
val SVertexBuilder = ClassRef("shadersmod.client.SVertexBuilder")
|
||||
val sVertexBuilder = FieldRef(WorldRenderer, "sVertexBuilder", SVertexBuilder)
|
||||
val pushEntity_state = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, IBlockState, BlockPos, IBlockAccess, WorldRenderer)
|
||||
val sVertexBuilder = FieldRef(VertexBuffer, "sVertexBuilder", SVertexBuilder)
|
||||
val pushEntity_state = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, IBlockState, BlockPos, IBlockAccess, VertexBuffer)
|
||||
val pushEntity_num = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, ClassRef.long)
|
||||
val popEntity = MethodRef(SVertexBuilder, "popEntity", ClassRef.void)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user