move log block axis into the info object

This commit is contained in:
octarine-noise
2016-12-21 19:36:40 +01:00
parent 1a1aa81c0f
commit 66558932a9
4 changed files with 43 additions and 43 deletions

View File

@@ -3,10 +3,7 @@ package mods.betterfoliage.client.integration
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.IColumnRegistry import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.render.IColumnTextureResolver
import mods.betterfoliage.client.render.LogRegistry
import mods.betterfoliage.client.render.StaticColumnInfo
import mods.betterfoliage.client.texture.ILeafRegistry import mods.betterfoliage.client.texture.ILeafRegistry
import mods.betterfoliage.client.texture.LeafInfo import mods.betterfoliage.client.texture.LeafInfo
import mods.betterfoliage.client.texture.LeafRegistry import mods.betterfoliage.client.texture.LeafRegistry
@@ -126,10 +123,10 @@ object ForestryLeavesSupport : ILeafRegistry {
} }
} }
object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureResolver>, IColumnRegistry { object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureInfo>, IColumnRegistry {
override var stateToKey = mutableMapOf<IBlockState, List<String>>() override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, IColumnTextureResolver>() override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliageMod.logDetail
@@ -155,10 +152,10 @@ object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureResolver>
return if (bark != null && heart != null) listOf(heart, bark) else null return if (bark != null && heart != null) listOf(heart, bark) else null
} }
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureResolver? { override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
val heart = atlas[key[0]] ?: return null val heart = atlas[key[0]] ?: return null
val bark = atlas[key[1]] ?: return null val bark = atlas[key[1]] ?: return null
return StaticColumnInfo(heart, heart, bark) return StaticColumnInfo(StandardLogSupport.getAxis(state), heart, heart, bark)
} }
override fun get(state: IBlockState) = stateToValue[state] override fun get(state: IBlockState) = stateToValue[state]

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@@ -1,5 +1,6 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCTM import mods.betterfoliage.client.integration.OptifineCTM
import mods.betterfoliage.client.integration.ShadersModIntegration import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.betterfoliage.client.render.AbstractRenderColumn.BlockType.* import mods.betterfoliage.client.render.AbstractRenderColumn.BlockType.*
@@ -14,19 +15,21 @@ import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing import net.minecraft.util.EnumFacing
import net.minecraft.util.EnumFacing.* import net.minecraft.util.EnumFacing.*
interface IColumnTextureResolver { interface IColumnTextureInfo {
val axis: Axis?
val top: (ShadingContext, Int, Quad)->TextureAtlasSprite? val top: (ShadingContext, Int, Quad)->TextureAtlasSprite?
val bottom: (ShadingContext, Int, Quad)->TextureAtlasSprite? val bottom: (ShadingContext, Int, Quad)->TextureAtlasSprite?
val side: (ShadingContext, Int, Quad)->TextureAtlasSprite? val side: (ShadingContext, Int, Quad)->TextureAtlasSprite?
} }
interface IColumnRegistry { interface IColumnRegistry {
operator fun get(state: IBlockState): IColumnTextureResolver? operator fun get(state: IBlockState): IColumnTextureInfo?
} }
data class StaticColumnInfo(val topTexture: TextureAtlasSprite, data class StaticColumnInfo(override val axis: Axis?,
val topTexture: TextureAtlasSprite,
val bottomTexture: TextureAtlasSprite, val bottomTexture: TextureAtlasSprite,
val sideTexture: TextureAtlasSprite) : IColumnTextureResolver { val sideTexture: TextureAtlasSprite) : IColumnTextureInfo {
override val top = { ctx: ShadingContext, idx: Int, quad: Quad -> override val top = { ctx: ShadingContext, idx: Int, quad: Quad ->
OptifineCTM.override(topTexture, blockContext, UP.rotate(ctx.rotation)) OptifineCTM.override(topTexture, blockContext, UP.rotate(ctx.rotation))
} }
@@ -123,7 +126,6 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
inline fun continous(q1: QuadrantType, q2: QuadrantType) = inline fun continous(q1: QuadrantType, q2: QuadrantType) =
q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE)) q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE))
abstract val axisFunc: (IBlockState)->EnumFacing.Axis?
abstract val blockPredicate: (IBlockState)->Boolean abstract val blockPredicate: (IBlockState)->Boolean
abstract val registry: IColumnRegistry abstract val registry: IColumnRegistry
@@ -138,7 +140,8 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)
// check log neighborhood // check log neighborhood
val logAxis = ctx.blockAxis ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null) // if log axis is not defined and "Default to vertical" config option is not set, render normally
val logAxis = columnTextures.axis ?: if (Config.roundLogs.defaultY) Axis.Y else return renderWorldBlockBase(ctx, dispatcher, renderer, null)
val baseRotation = rotationFromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal] val baseRotation = rotationFromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0)) val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
@@ -328,9 +331,6 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
return this return this
} }
/** Get the axis of the block */
val BlockContext.blockAxis: Axis? get() = axisFunc(blockState(Int3.zero))
/** /**
* Get the type of the block at the given offset in a rotated reference frame. * Get the type of the block at the given offset in a rotated reference frame.
*/ */
@@ -340,7 +340,9 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
return if (!blockPredicate(state)) { return if (!blockPredicate(state)) {
if (state.isOpaqueCube) SOLID else NONSOLID if (state.isOpaqueCube) SOLID else NONSOLID
} else { } else {
axisFunc(state)?.let { if (it == axis) PARALLEL else PERPENDICULAR } ?: SOLID (registry[state]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
if (it == axis) PARALLEL else PERPENDICULAR
} ?: SOLID
} }
} }
} }

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@@ -30,12 +30,12 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus") val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus")
val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus_arm_%d") val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus_arm_%d")
val cactusTextures: IColumnRegistry = object : TextureListModelProcessor<IColumnTextureResolver>, IColumnRegistry { val cactusTextures: IColumnRegistry = object : TextureListModelProcessor<IColumnTextureInfo>, IColumnRegistry {
init { MinecraftForge.EVENT_BUS.register(this) } init { MinecraftForge.EVENT_BUS.register(this) }
override var stateToKey = mutableMapOf<IBlockState, List<String>>() override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, IColumnTextureResolver>() override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliageMod.logDetail
override val logName = "CactusTextures" override val logName = "CactusTextures"
@@ -44,11 +44,11 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
modelTextures("block/cactus", "top", "bottom", "side") modelTextures("block/cactus", "top", "bottom", "side")
) )
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureResolver? { override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
val topTex = atlas[key[0]] val topTex = atlas[key[0]] ?: return null
val bottomTex = atlas[key[1]] val bottomTex = atlas[key[1]] ?: return null
val sideTex = atlas[key[2]] val sideTex = atlas[key[2]] ?: return null
return if (topTex != null && bottomTex != null && sideTex != null) StaticColumnInfo(topTex, bottomTex, sideTex) else null return StaticColumnInfo(Axis.Y, topTex, bottomTex, sideTex)
} }
override fun get(state: IBlockState) = stateToValue[state] override fun get(state: IBlockState) = stateToValue[state]

View File

@@ -19,6 +19,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing.Axis import net.minecraft.util.EnumFacing.Axis
import net.minecraftforge.common.MinecraftForge import net.minecraftforge.common.MinecraftForge
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger import org.apache.logging.log4j.Logger
class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) { class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
@@ -30,17 +31,6 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
ctx.cameraDistance < Config.roundLogs.distance && ctx.cameraDistance < Config.roundLogs.distance &&
Config.blocks.logClasses.matchesClass(ctx.block) Config.blocks.logClasses.matchesClass(ctx.block)
override var axisFunc = { state: IBlockState ->
val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.let { it.value.toString() }
when (axis) {
"x" -> Axis.X
"y" -> Axis.Y
"z" -> Axis.Z
else -> if (Config.roundLogs.defaultY) Axis.Y else null
}
}
override val registry: IColumnRegistry get() = LogRegistry override val registry: IColumnRegistry get() = LogRegistry
override val blockPredicate = { state: IBlockState -> Config.blocks.logClasses.matchesClass(state.block) } override val blockPredicate = { state: IBlockState -> Config.blocks.logClasses.matchesClass(state.block) }
@@ -59,24 +49,35 @@ object LogRegistry : IColumnRegistry {
override fun get(state: IBlockState) = subRegistries.findFirst { it[state] } override fun get(state: IBlockState) = subRegistries.findFirst { it[state] }
} }
object StandardLogSupport : TextureListModelProcessor<IColumnTextureResolver>, IColumnRegistry { object StandardLogSupport : TextureListModelProcessor<IColumnTextureInfo>, IColumnRegistry {
init { MinecraftForge.EVENT_BUS.register(this) } init { MinecraftForge.EVENT_BUS.register(this) }
override var stateToKey = mutableMapOf<IBlockState, List<String>>() override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, IColumnTextureResolver>() override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliageMod.logDetail
override val logName = "StandardLogSupport" override val logName = "StandardLogSupport"
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses
override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureResolver? { override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
val topTex = atlas[key[0]] val topTex = atlas[key[0]] ?: return null
val bottomTex = atlas[key[1]] val bottomTex = atlas[key[1]] ?: return null
val sideTex = atlas[key[2]] val sideTex = atlas[key[2]] ?: return null
return if (topTex != null && bottomTex != null && sideTex != null) StaticColumnInfo(topTex, bottomTex, sideTex) else null return StaticColumnInfo(getAxis(state), topTex, bottomTex, sideTex)
} }
override fun get(state: IBlockState) = stateToValue[state] override fun get(state: IBlockState) = stateToValue[state]
fun getAxis(state: IBlockState): Axis? {
val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.let { it.value.toString() }
return when (axis) {
"x" -> Axis.X
"y" -> Axis.Y
"z" -> Axis.Z
else -> null
}
}
} }