move log block axis into the info object
This commit is contained in:
@@ -3,10 +3,7 @@ package mods.betterfoliage.client.integration
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.render.IColumnRegistry
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import mods.betterfoliage.client.render.IColumnTextureResolver
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import mods.betterfoliage.client.render.LogRegistry
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import mods.betterfoliage.client.render.StaticColumnInfo
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import mods.betterfoliage.client.render.*
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import mods.betterfoliage.client.texture.ILeafRegistry
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import mods.betterfoliage.client.texture.LeafInfo
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import mods.betterfoliage.client.texture.LeafRegistry
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@@ -126,10 +123,10 @@ object ForestryLeavesSupport : ILeafRegistry {
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}
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}
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object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureResolver>, IColumnRegistry {
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object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureInfo>, IColumnRegistry {
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override var stateToKey = mutableMapOf<IBlockState, List<String>>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureResolver>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
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override val logger = BetterFoliageMod.logDetail
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@@ -155,10 +152,10 @@ object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureResolver>
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return if (bark != null && heart != null) listOf(heart, bark) else null
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}
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureResolver? {
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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val heart = atlas[key[0]] ?: return null
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val bark = atlas[key[1]] ?: return null
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return StaticColumnInfo(heart, heart, bark)
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return StaticColumnInfo(StandardLogSupport.getAxis(state), heart, heart, bark)
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}
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override fun get(state: IBlockState) = stateToValue[state]
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@@ -1,5 +1,6 @@
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package mods.betterfoliage.client.render
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.integration.OptifineCTM
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import mods.betterfoliage.client.integration.ShadersModIntegration
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import mods.betterfoliage.client.render.AbstractRenderColumn.BlockType.*
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@@ -14,19 +15,21 @@ import net.minecraft.util.BlockRenderLayer
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.EnumFacing.*
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interface IColumnTextureResolver {
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interface IColumnTextureInfo {
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val axis: Axis?
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val top: (ShadingContext, Int, Quad)->TextureAtlasSprite?
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val bottom: (ShadingContext, Int, Quad)->TextureAtlasSprite?
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val side: (ShadingContext, Int, Quad)->TextureAtlasSprite?
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}
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interface IColumnRegistry {
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operator fun get(state: IBlockState): IColumnTextureResolver?
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operator fun get(state: IBlockState): IColumnTextureInfo?
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}
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data class StaticColumnInfo(val topTexture: TextureAtlasSprite,
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data class StaticColumnInfo(override val axis: Axis?,
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val topTexture: TextureAtlasSprite,
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val bottomTexture: TextureAtlasSprite,
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val sideTexture: TextureAtlasSprite) : IColumnTextureResolver {
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val sideTexture: TextureAtlasSprite) : IColumnTextureInfo {
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override val top = { ctx: ShadingContext, idx: Int, quad: Quad ->
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OptifineCTM.override(topTexture, blockContext, UP.rotate(ctx.rotation))
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}
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@@ -123,7 +126,6 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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inline fun continous(q1: QuadrantType, q2: QuadrantType) =
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q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE))
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abstract val axisFunc: (IBlockState)->EnumFacing.Axis?
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abstract val blockPredicate: (IBlockState)->Boolean
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abstract val registry: IColumnRegistry
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@@ -138,7 +140,8 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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modelRenderer.updateShading(Int3.zero, allFaces)
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// check log neighborhood
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val logAxis = ctx.blockAxis ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
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// if log axis is not defined and "Default to vertical" config option is not set, render normally
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val logAxis = columnTextures.axis ?: if (Config.roundLogs.defaultY) Axis.Y else return renderWorldBlockBase(ctx, dispatcher, renderer, null)
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val baseRotation = rotationFromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
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val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
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@@ -328,9 +331,6 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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return this
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}
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/** Get the axis of the block */
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val BlockContext.blockAxis: Axis? get() = axisFunc(blockState(Int3.zero))
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/**
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* Get the type of the block at the given offset in a rotated reference frame.
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*/
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@@ -340,7 +340,9 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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return if (!blockPredicate(state)) {
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if (state.isOpaqueCube) SOLID else NONSOLID
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} else {
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axisFunc(state)?.let { if (it == axis) PARALLEL else PERPENDICULAR } ?: SOLID
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(registry[state]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
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if (it == axis) PARALLEL else PERPENDICULAR
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} ?: SOLID
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}
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}
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}
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@@ -30,12 +30,12 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus")
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val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus_arm_%d")
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val cactusTextures: IColumnRegistry = object : TextureListModelProcessor<IColumnTextureResolver>, IColumnRegistry {
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val cactusTextures: IColumnRegistry = object : TextureListModelProcessor<IColumnTextureInfo>, IColumnRegistry {
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init { MinecraftForge.EVENT_BUS.register(this) }
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override var stateToKey = mutableMapOf<IBlockState, List<String>>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureResolver>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
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override val logger = BetterFoliageMod.logDetail
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override val logName = "CactusTextures"
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@@ -44,11 +44,11 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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modelTextures("block/cactus", "top", "bottom", "side")
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)
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureResolver? {
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val topTex = atlas[key[0]]
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val bottomTex = atlas[key[1]]
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val sideTex = atlas[key[2]]
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return if (topTex != null && bottomTex != null && sideTex != null) StaticColumnInfo(topTex, bottomTex, sideTex) else null
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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val topTex = atlas[key[0]] ?: return null
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val bottomTex = atlas[key[1]] ?: return null
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val sideTex = atlas[key[2]] ?: return null
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return StaticColumnInfo(Axis.Y, topTex, bottomTex, sideTex)
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}
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override fun get(state: IBlockState) = stateToValue[state]
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@@ -19,6 +19,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.client.renderer.texture.TextureMap
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import net.minecraft.util.EnumFacing.Axis
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import net.minecraftforge.common.MinecraftForge
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import org.apache.logging.log4j.Level
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import org.apache.logging.log4j.Logger
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class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
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@@ -30,17 +31,6 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
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ctx.cameraDistance < Config.roundLogs.distance &&
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Config.blocks.logClasses.matchesClass(ctx.block)
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override var axisFunc = { state: IBlockState ->
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val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
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state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.let { it.value.toString() }
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when (axis) {
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"x" -> Axis.X
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"y" -> Axis.Y
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"z" -> Axis.Z
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else -> if (Config.roundLogs.defaultY) Axis.Y else null
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}
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}
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override val registry: IColumnRegistry get() = LogRegistry
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override val blockPredicate = { state: IBlockState -> Config.blocks.logClasses.matchesClass(state.block) }
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@@ -59,24 +49,35 @@ object LogRegistry : IColumnRegistry {
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override fun get(state: IBlockState) = subRegistries.findFirst { it[state] }
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}
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object StandardLogSupport : TextureListModelProcessor<IColumnTextureResolver>, IColumnRegistry {
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object StandardLogSupport : TextureListModelProcessor<IColumnTextureInfo>, IColumnRegistry {
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init { MinecraftForge.EVENT_BUS.register(this) }
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override var stateToKey = mutableMapOf<IBlockState, List<String>>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureResolver>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
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override val logger = BetterFoliageMod.logDetail
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override val logName = "StandardLogSupport"
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override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses
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override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureResolver? {
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val topTex = atlas[key[0]]
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val bottomTex = atlas[key[1]]
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val sideTex = atlas[key[2]]
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return if (topTex != null && bottomTex != null && sideTex != null) StaticColumnInfo(topTex, bottomTex, sideTex) else null
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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val topTex = atlas[key[0]] ?: return null
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val bottomTex = atlas[key[1]] ?: return null
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val sideTex = atlas[key[2]] ?: return null
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return StaticColumnInfo(getAxis(state), topTex, bottomTex, sideTex)
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}
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override fun get(state: IBlockState) = stateToValue[state]
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fun getAxis(state: IBlockState): Axis? {
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val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
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state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.let { it.value.toString() }
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return when (axis) {
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"x" -> Axis.X
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"y" -> Axis.Y
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"z" -> Axis.Z
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else -> null
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}
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}
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}
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