fix blocks with flat lighting
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@@ -36,6 +36,6 @@ public class MixinBlockModelRenderer {
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if (model instanceof SpecialRenderModel)
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if (model instanceof SpecialRenderModel)
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return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, false);
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return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, false);
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else
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else
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return renderer.renderModelSmooth(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
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return renderer.renderModelFlat(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
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}
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}
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}
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}
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