fix rising soul particle texture

This commit is contained in:
octarine-noise
2021-05-29 16:24:05 +02:00
parent b3ffb7e4d6
commit 14a8600552

View File

@@ -59,7 +59,7 @@ class SpriteSetDelegate(
@SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) {
if (event.map.location() != Atlas.BLOCKS.resourceId) return
if (event.map.location() != atlas.resourceId) return
spriteSet = null
idList = (0 until 16)
.map(idFunc)