fix snowed short grass color
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@@ -133,7 +133,7 @@ class StandardGrassModel(
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tuftModelSet(grassTuftShapes, key.overrideColor) { idx -> grassTuftSprites[randomI()] }.buildTufts()
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}
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val grassTuftMeshesSnowed = BetterFoliage.modelManager.lazyMap { key: StandardGrassKey ->
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tuftModelSet(grassTuftShapes, null) { idx -> grassTuftSprites[randomI()] }.buildTufts()
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tuftModelSet(grassTuftShapes, Color.white) { idx -> grassTuftSprites[randomI()] }.buildTufts()
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}
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val grassFullBlockMeshes = BetterFoliage.modelManager.lazyMap { key: StandardGrassKey ->
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Array(64) { fullCubeTextured(key.sprite, key.tintIndex) }
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