add support for block variants and multiple wood log bark textures
This commit is contained in:
@@ -13,7 +13,6 @@ import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.util.BlockRenderLayer
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.EnumFacing.*
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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@@ -28,14 +27,18 @@ interface IColumnTextureInfo {
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@SideOnly(Side.CLIENT)
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interface IColumnRegistry {
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operator fun get(state: IBlockState): IColumnTextureInfo?
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operator fun get(state: IBlockState, rand: Int): IColumnTextureInfo?
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}
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@SideOnly(Side.CLIENT)
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data class StaticColumnInfo(override val axis: Axis?,
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val topTexture: TextureAtlasSprite,
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val bottomTexture: TextureAtlasSprite,
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val sideTexture: TextureAtlasSprite) : IColumnTextureInfo {
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val sideTextures: List<TextureAtlasSprite>) : IColumnTextureInfo {
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// index offsets for EnumFacings, to make it less likely for neighboring faces to get the same bark texture
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val dirToIdx = arrayOf(0, 1, 2, 4, 3, 5)
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override val top: QuadIconResolver = { ctx, _, _ ->
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OptifineCTM.override(topTexture, blockContext, UP.rotate(ctx.rotation))
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}
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@@ -43,7 +46,9 @@ data class StaticColumnInfo(override val axis: Axis?,
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OptifineCTM.override(bottomTexture, blockContext, DOWN.rotate(ctx.rotation))
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}
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override val side: QuadIconResolver = { ctx, idx, _ ->
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OptifineCTM.override(sideTexture, blockContext, (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation))
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val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation)
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val baseTexture = sideTextures[(blockContext.random(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size]
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OptifineCTM.override(baseTexture, blockContext, worldFace)
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}
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}
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@@ -141,7 +146,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
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if (ctx.isSurroundedBy(surroundPredicate) ) return false
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val columnTextures = registry[ctx.blockState(Int3.zero)]
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val columnTextures = registry[ctx.blockState(Int3.zero), ctx.random(0)]
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if (columnTextures == null) {
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Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
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return renderWorldBlockBase(ctx, dispatcher, renderer, null)
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@@ -346,7 +351,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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return if (!blockPredicate(state)) {
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if (state.isOpaqueCube) SOLID else NONSOLID
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} else {
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(registry[state]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
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(registry[state, random(0)]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
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if (it == axis) PARALLEL else PERPENDICULAR
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} ?: SOLID
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}
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@@ -9,6 +9,7 @@ import mods.octarinecore.client.render.HSB
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import mods.octarinecore.common.Double3
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import mods.octarinecore.minmax
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import mods.octarinecore.random
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import mods.octarinecore.semiRandom
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import net.minecraft.client.Minecraft
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.util.EnumFacing.DOWN
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@@ -45,7 +46,7 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
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val state = world.getBlockState(pos)
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val blockColor = Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0)
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val leafInfo = LeafRegistry.get(state, world, pos, DOWN)
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val leafInfo = LeafRegistry.get(state, world, pos, DOWN, semiRandom(pos.x, pos.y, pos.z, 0))
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if (leafInfo != null) {
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particleTexture = leafInfo.particleTextures?.get(rand.nextInt(1024))
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calculateParticleColor(leafInfo.averageColor, blockColor)
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@@ -4,12 +4,11 @@ import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.octarinecore.client.render.*
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import mods.octarinecore.client.resource.ModelVariant
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import mods.octarinecore.client.resource.TextureListModelProcessor
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import mods.octarinecore.client.resource.get
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import mods.octarinecore.common.Int3
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import mods.octarinecore.common.Rotation
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import mods.octarinecore.common.config.ConfigurableBlockMatcher
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import mods.octarinecore.common.config.ModelTextureList
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import mods.octarinecore.common.config.SimpleBlockMatcher
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import mods.octarinecore.common.config.modelTextures
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import net.minecraft.block.BlockCactus
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@@ -37,8 +36,9 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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init { MinecraftForge.EVENT_BUS.register(this) }
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override var stateToKey = mutableMapOf<IBlockState, List<String>>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
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override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
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override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
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override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
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override val logger = BetterFoliageMod.logDetail
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override val logName = "CactusTextures"
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@@ -47,14 +47,17 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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modelTextures("block/cactus", "top", "bottom", "side")
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)
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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val topTex = atlas[key[0]] ?: return null
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val bottomTex = atlas[key[1]] ?: return null
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val sideTex = atlas[key[2]] ?: return null
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return StaticColumnInfo(Axis.Y, topTex, bottomTex, sideTex)
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return StaticColumnInfo(Axis.Y, topTex, bottomTex, listOf(sideTex))
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}
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override fun get(state: IBlockState) = stateToValue[state]
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override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
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val variant = getVariant(state, rand) ?: return null
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return variantToValue[variant]
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}
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}
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val modelStem = model {
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@@ -100,7 +103,7 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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// get AO data
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modelRenderer.updateShading(Int3.zero, allFaces)
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val icons = cactusTextures[ctx.blockState(Int3.zero)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
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val icons = cactusTextures[ctx.blockState(Int3.zero), ctx.random(0)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
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modelRenderer.render(
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renderer,
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@@ -2,27 +2,21 @@ package mods.betterfoliage.client.render
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.texture.GrassRegistry
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import mods.betterfoliage.client.texture.IGrassRegistry
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import mods.betterfoliage.client.texture.StandardGrassSupport
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import mods.octarinecore.client.render.BlockContext
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import mods.octarinecore.client.resource.ModelVariant
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import mods.octarinecore.client.resource.TextureListModelProcessor
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import mods.octarinecore.client.resource.get
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import mods.octarinecore.common.Int3
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import mods.octarinecore.common.config.ConfigurableBlockMatcher
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import mods.octarinecore.common.config.ModelTextureList
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import mods.octarinecore.findFirst
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import mods.octarinecore.tryDefault
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import net.minecraft.block.BlockLog
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.client.renderer.texture.TextureMap
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import net.minecraft.util.EnumFacing.Axis
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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import org.apache.logging.log4j.Level
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import org.apache.logging.log4j.Logger
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class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
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@@ -50,7 +44,7 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
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@SideOnly(Side.CLIENT)
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object LogRegistry : IColumnRegistry {
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val subRegistries: MutableList<IColumnRegistry> = mutableListOf()
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override fun get(state: IBlockState) = subRegistries.findFirst { it[state] }
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override fun get(state: IBlockState, rand: Int) = subRegistries.findFirst { it[state, rand] }
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}
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@SideOnly(Side.CLIENT)
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@@ -61,22 +55,27 @@ object StandardLogSupport : TextureListModelProcessor<IColumnTextureInfo>, IColu
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MinecraftForge.EVENT_BUS.register(this)
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}
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override var stateToKey = mutableMapOf<IBlockState, List<String>>()
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override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
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override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
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override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
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override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
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override val logger = BetterFoliageMod.logDetail
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override val logName = "StandardLogSupport"
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override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses
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override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
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val topTex = atlas[key[0]] ?: return null
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val bottomTex = atlas[key[1]] ?: return null
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val sideTex = atlas[key[2]] ?: return null
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return StaticColumnInfo(getAxis(state), topTex, bottomTex, sideTex)
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val sideTexList = key.drop(2).map { atlas[it] }.filterNotNull()
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if (sideTexList.isEmpty()) return null
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return StaticColumnInfo(getAxis(variant.state), topTex, bottomTex, sideTexList)
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}
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override fun get(state: IBlockState) = stateToValue[state]
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override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
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val variant = getVariant(state, rand) ?: return null
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return variantToValue[variant]
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}
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fun getAxis(state: IBlockState): Axis? {
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val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
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