add support for block variants and multiple wood log bark textures

This commit is contained in:
octarine-noise
2017-08-12 15:59:06 +02:00
parent 25c302ecb6
commit 4761eb266f
11 changed files with 203 additions and 133 deletions

View File

@@ -7,9 +7,9 @@ import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.texture.ILeafRegistry
import mods.betterfoliage.client.texture.LeafInfo
import mods.betterfoliage.client.texture.LeafRegistry
import mods.betterfoliage.client.texture.StandardLeafSupport
import mods.betterfoliage.loader.Refs
import mods.octarinecore.client.resource.ModelProcessor
import mods.octarinecore.client.resource.ModelVariant
import mods.octarinecore.client.resource.get
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.FieldRef
@@ -19,7 +19,6 @@ import mods.octarinecore.tryDefault
import net.minecraft.block.state.IBlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.block.model.ModelResourceLocation
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing
import net.minecraft.util.ResourceLocation
@@ -103,9 +102,9 @@ object ForestryLeavesSupport : ILeafRegistry {
textureToValue[textureLocation] = LeafInfo(generated, LeafRegistry.getParticleType(texture, atlas))
}
override fun get(state: IBlockState) = null
override fun get(state: IBlockState, rand: Int) = null
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): LeafInfo? {
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): LeafInfo? {
// check variant property (used in decorative leaves)
state.properties.entries.find {
ForestryIntegration.PropertyTreeType.isInstance(it.key) && ForestryIntegration.TreeDefinition.isInstance(it.value)
@@ -127,21 +126,22 @@ object ForestryLeavesSupport : ILeafRegistry {
@SideOnly(Side.CLIENT)
object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureInfo>, IColumnRegistry {
override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail
init { MinecraftForge.EVENT_BUS.register(this) }
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): List<String>? {
override fun processModelLoad1(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
// respect class list to avoid triggering on fences, stairs, etc.
if (!Config.blocks.logClasses.matchesClass(state.block)) return null
if (!Config.blocks.logClasses.matchesClass(state.block)) return
// find wood type property
val woodType = state.properties.entries.find {
ForestryIntegration.PropertyWoodType.isInstance(it.key) && ForestryIntegration.IWoodType.isInstance(it.value)
} ?: return null
} ?: return
logger.log(Level.DEBUG, "ForestryLogSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "ForestryLogSupport: variant ${woodType.value.toString()}")
@@ -151,14 +151,14 @@ object ForestryLogSupport : ModelProcessor<List<String>, IColumnTextureInfo>, IC
val heart = ForestryIntegration.heartTex.invoke(woodType.value) as String?
logger.log(Level.DEBUG, "ForestryLogSupport: textures [heart=$heart, bark=$bark]")
return if (bark != null && heart != null) listOf(heart, bark) else null
if (bark != null && heart != null) putKeySingle(state, listOf(heart, bark))
}
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
val heart = atlas[key[0]] ?: return null
val bark = atlas[key[1]] ?: return null
return StaticColumnInfo(StandardLogSupport.getAxis(state), heart, heart, bark)
return StaticColumnInfo(StandardLogSupport.getAxis(variant.state), heart, heart, listOf(bark))
}
override fun get(state: IBlockState) = stateToValue[state]
override fun get(state: IBlockState, rand: Int) = variants[state]?.let { variantToValue[it[0]] }
}

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@@ -7,22 +7,16 @@ import mods.betterfoliage.client.render.IColumnRegistry
import mods.betterfoliage.client.render.IColumnTextureInfo
import mods.betterfoliage.client.render.LogRegistry
import mods.betterfoliage.client.render.StaticColumnInfo
import mods.betterfoliage.client.texture.LeafRegistry
import mods.betterfoliage.client.texture.StandardLeafSupport
import mods.betterfoliage.loader.Refs
import mods.octarinecore.client.render.Quad
import mods.octarinecore.client.render.ShadingContext
import mods.octarinecore.client.render.blockContext
import mods.octarinecore.client.resource.ModelProcessor
import mods.octarinecore.client.resource.derivesFrom
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.modelBlockAndLoc
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.rotate
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.MethodRef
import mods.octarinecore.metaprog.allAvailable
import mods.octarinecore.tryDefault
import net.minecraft.block.properties.PropertyDirection
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.block.model.ModelResourceLocation
import net.minecraft.client.renderer.texture.TextureAtlasSprite
@@ -106,36 +100,40 @@ data class RubberLogColumnInfo(override val axis: EnumFacing.Axis?,
@SideOnly(Side.CLIENT)
abstract class RubberLogSupportBase : ModelProcessor<RubberLogModelInfo, IColumnTextureInfo>, IColumnRegistry {
override var stateToKey = mutableMapOf<IBlockState, RubberLogModelInfo>()
override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, RubberLogModelInfo>()
override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail
init { MinecraftForge.EVENT_BUS.register(this) }
override fun processStitch(state: IBlockState, key: RubberLogModelInfo, atlas: TextureMap): IColumnTextureInfo? {
override fun processStitch(variant: ModelVariant, key: RubberLogModelInfo, atlas: TextureMap): IColumnTextureInfo? {
val topTex = atlas[key.textures[0]] ?: return null
val bottomTex = atlas[key.textures[1]] ?: return null
val sideTex = atlas[key.textures[2]] ?: return null
if (key.spotDir == null)
return StaticColumnInfo(key.axis, topTex, bottomTex, sideTex)
return StaticColumnInfo(key.axis, topTex, bottomTex, listOf(sideTex))
else {
val spotTex = atlas[key.textures[3]] ?: return null
return RubberLogColumnInfo(key.axis, key.spotDir, topTex, bottomTex, sideTex, spotTex)
}
}
override fun get(state: IBlockState) = stateToValue[state]
override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
val variant = getVariant(state, rand) ?: return null
return variantToValue[variant]
}
}
@SideOnly(Side.CLIENT)
object IC2LogSupport : RubberLogSupportBase() {
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): RubberLogModelInfo? {
override fun processModelLoad1(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
// check for proper block class, existence of ModelBlock, and "state" blockstate property
if (!IC2Integration.BlockRubWood.isInstance(state.block)) return null
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null
val type = state.properties.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
if (!IC2Integration.BlockRubWood.isInstance(state.block)) return
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return
val type = state.properties.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return
// logs with no rubber spot
if (blockLoc.derivesFrom(ResourceLocation("block/cube_column"))) {
@@ -148,7 +146,10 @@ object IC2LogSupport : RubberLogSupportBase() {
val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) }
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[2]}")
return if (textureNames.all { it != "missingno" }) RubberLogModelInfo(axis, null, textureNames) else null
if (textureNames.all { it != "missingno" }) {
putKeySingle(state, RubberLogModelInfo(axis, null, textureNames))
}
return
}
// logs with rubber spot
@@ -162,19 +163,21 @@ object IC2LogSupport : RubberLogSupportBase() {
val textureNames = listOf("up", "down", "south", "north").map { blockLoc.first.resolveTextureName(it) }
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
return if (textureNames.all { it != "missingno" }) RubberLogModelInfo(EnumFacing.Axis.Y, spotDir, textureNames) else null
if (textureNames.all { it != "missingno" }) {
putKeySingle(state, RubberLogModelInfo(EnumFacing.Axis.Y, spotDir, textureNames))
}
}
}
@SideOnly(Side.CLIENT)
object TechRebornLogSupport : RubberLogSupportBase() {
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): RubberLogModelInfo? {
override fun processModelLoad1(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
// check for proper block class, existence of ModelBlock
if (!TechRebornIntegration.BlockRubberLog.isInstance(state.block)) return null
if (!TechRebornIntegration.BlockRubberLog.isInstance(state.block)) return
val hasSap = state.properties.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
val sapSide = state.properties.entries.find { it.key.getName() == "sapside" }?.value as? EnumFacing ?: return null
val hasSap = state.properties.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return
val sapSide = state.properties.entries.find { it.key.getName() == "sapside" }?.value as? EnumFacing ?: return
logger.log(Level.DEBUG, "TechRebornLogSupport: block state ${state.toString()}")
if (hasSap) {
@@ -182,13 +185,17 @@ object TechRebornLogSupport : RubberLogSupportBase() {
TechRebornIntegration.getTextureNameFromState.invoke(state.block, state, it) as String
}
logger.log(Level.DEBUG, "TechRebornLogSupport: spotDir=$sapSide, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
return if (textureNames.all { it != "missingno" }) RubberLogModelInfo(EnumFacing.Axis.Y, sapSide, textureNames) else null
if (textureNames.all { it != "missingno" }) {
putKeySingle(state, RubberLogModelInfo(EnumFacing.Axis.Y, sapSide, textureNames))
}
} else {
val textureNames = listOf(EnumFacing.UP, EnumFacing.DOWN, sapSide).map {
TechRebornIntegration.getTextureNameFromState.invoke(state.block, state, it) as String
}
logger.log(Level.DEBUG, "TechRebornLogSupport: up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}")
return if (textureNames.all { it != "missingno" }) RubberLogModelInfo(EnumFacing.Axis.Y, null, textureNames) else null
if (textureNames.all { it != "missingno" }) {
putKeySingle(state, RubberLogModelInfo(EnumFacing.Axis.Y, null, textureNames))
}
}
}
}
@@ -198,21 +205,21 @@ object TechRebornLeafSupport : ModelProcessor<Nothing, Nothing> {
init { MinecraftForge.EVENT_BUS.register(this) }
override var stateToKey = mutableMapOf<IBlockState, Nothing>()
override var stateToValue = mapOf<IBlockState, Nothing>()
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, Nothing>()
override var variantToValue = mapOf<ModelVariant, Nothing>()
override val logger: Logger get() = BetterFoliageMod.logDetail
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): Nothing? {
override fun processModelLoad1(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
if (Config.blocks.leavesClasses.matchesClass(state.block) && TechRebornIntegration.ITexturedBlock.isInstance(state.block)) {
val textureName = TechRebornIntegration.getTextureNameFromState.invoke(state.block, state, EnumFacing.UP) as String
logger.log(Level.DEBUG, "TechRebornLeafSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "TechRebornLeafSupport: texture=$textureName")
// register directly into StandardLeafSupport for the sake of simplicity
StandardLeafSupport.stateToKey[state] = listOf(textureName)
StandardLeafSupport.putKeySingle(state, listOf(textureName))
}
return null
}
// no-op
override fun processStitch(state: IBlockState, key: Nothing, atlas: TextureMap) = null
override fun processStitch(variant: ModelVariant, key: Nothing, atlas: TextureMap) = null
}

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@@ -13,7 +13,6 @@ import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.VertexBuffer
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing
import net.minecraft.util.EnumFacing.*
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
@@ -28,14 +27,18 @@ interface IColumnTextureInfo {
@SideOnly(Side.CLIENT)
interface IColumnRegistry {
operator fun get(state: IBlockState): IColumnTextureInfo?
operator fun get(state: IBlockState, rand: Int): IColumnTextureInfo?
}
@SideOnly(Side.CLIENT)
data class StaticColumnInfo(override val axis: Axis?,
val topTexture: TextureAtlasSprite,
val bottomTexture: TextureAtlasSprite,
val sideTexture: TextureAtlasSprite) : IColumnTextureInfo {
val sideTextures: List<TextureAtlasSprite>) : IColumnTextureInfo {
// index offsets for EnumFacings, to make it less likely for neighboring faces to get the same bark texture
val dirToIdx = arrayOf(0, 1, 2, 4, 3, 5)
override val top: QuadIconResolver = { ctx, _, _ ->
OptifineCTM.override(topTexture, blockContext, UP.rotate(ctx.rotation))
}
@@ -43,7 +46,9 @@ data class StaticColumnInfo(override val axis: Axis?,
OptifineCTM.override(bottomTexture, blockContext, DOWN.rotate(ctx.rotation))
}
override val side: QuadIconResolver = { ctx, idx, _ ->
OptifineCTM.override(sideTexture, blockContext, (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation))
val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation)
val baseTexture = sideTextures[(blockContext.random(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size]
OptifineCTM.override(baseTexture, blockContext, worldFace)
}
}
@@ -141,7 +146,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
if (ctx.isSurroundedBy(surroundPredicate) ) return false
val columnTextures = registry[ctx.blockState(Int3.zero)]
val columnTextures = registry[ctx.blockState(Int3.zero), ctx.random(0)]
if (columnTextures == null) {
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
return renderWorldBlockBase(ctx, dispatcher, renderer, null)
@@ -346,7 +351,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
return if (!blockPredicate(state)) {
if (state.isOpaqueCube) SOLID else NONSOLID
} else {
(registry[state]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
(registry[state, random(0)]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
if (it == axis) PARALLEL else PERPENDICULAR
} ?: SOLID
}

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@@ -9,6 +9,7 @@ import mods.octarinecore.client.render.HSB
import mods.octarinecore.common.Double3
import mods.octarinecore.minmax
import mods.octarinecore.random
import mods.octarinecore.semiRandom
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.VertexBuffer
import net.minecraft.util.EnumFacing.DOWN
@@ -45,7 +46,7 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
val state = world.getBlockState(pos)
val blockColor = Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0)
val leafInfo = LeafRegistry.get(state, world, pos, DOWN)
val leafInfo = LeafRegistry.get(state, world, pos, DOWN, semiRandom(pos.x, pos.y, pos.z, 0))
if (leafInfo != null) {
particleTexture = leafInfo.particleTextures?.get(rand.nextInt(1024))
calculateParticleColor(leafInfo.averageColor, blockColor)

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@@ -4,12 +4,11 @@ import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.*
import mods.octarinecore.client.resource.ModelVariant
import mods.octarinecore.client.resource.TextureListModelProcessor
import mods.octarinecore.client.resource.get
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.common.config.SimpleBlockMatcher
import mods.octarinecore.common.config.modelTextures
import net.minecraft.block.BlockCactus
@@ -37,8 +36,9 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
init { MinecraftForge.EVENT_BUS.register(this) }
override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail
override val logName = "CactusTextures"
@@ -47,14 +47,17 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
modelTextures("block/cactus", "top", "bottom", "side")
)
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
val topTex = atlas[key[0]] ?: return null
val bottomTex = atlas[key[1]] ?: return null
val sideTex = atlas[key[2]] ?: return null
return StaticColumnInfo(Axis.Y, topTex, bottomTex, sideTex)
return StaticColumnInfo(Axis.Y, topTex, bottomTex, listOf(sideTex))
}
override fun get(state: IBlockState) = stateToValue[state]
override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
val variant = getVariant(state, rand) ?: return null
return variantToValue[variant]
}
}
val modelStem = model {
@@ -100,7 +103,7 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
// get AO data
modelRenderer.updateShading(Int3.zero, allFaces)
val icons = cactusTextures[ctx.blockState(Int3.zero)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
val icons = cactusTextures[ctx.blockState(Int3.zero), ctx.random(0)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
modelRenderer.render(
renderer,

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@@ -2,27 +2,21 @@ package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.texture.GrassRegistry
import mods.betterfoliage.client.texture.IGrassRegistry
import mods.betterfoliage.client.texture.StandardGrassSupport
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.resource.ModelVariant
import mods.octarinecore.client.resource.TextureListModelProcessor
import mods.octarinecore.client.resource.get
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.findFirst
import mods.octarinecore.tryDefault
import net.minecraft.block.BlockLog
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing.Axis
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
@@ -50,7 +44,7 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
@SideOnly(Side.CLIENT)
object LogRegistry : IColumnRegistry {
val subRegistries: MutableList<IColumnRegistry> = mutableListOf()
override fun get(state: IBlockState) = subRegistries.findFirst { it[state] }
override fun get(state: IBlockState, rand: Int) = subRegistries.findFirst { it[state, rand] }
}
@SideOnly(Side.CLIENT)
@@ -61,22 +55,27 @@ object StandardLogSupport : TextureListModelProcessor<IColumnTextureInfo>, IColu
MinecraftForge.EVENT_BUS.register(this)
}
override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, IColumnTextureInfo>()
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail
override val logName = "StandardLogSupport"
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses
override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
val topTex = atlas[key[0]] ?: return null
val bottomTex = atlas[key[1]] ?: return null
val sideTex = atlas[key[2]] ?: return null
return StaticColumnInfo(getAxis(state), topTex, bottomTex, sideTex)
val sideTexList = key.drop(2).map { atlas[it] }.filterNotNull()
if (sideTexList.isEmpty()) return null
return StaticColumnInfo(getAxis(variant.state), topTex, bottomTex, sideTexList)
}
override fun get(state: IBlockState) = stateToValue[state]
override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
val variant = getVariant(state, rand) ?: return null
return variantToValue[variant]
}
fun getAxis(state: IBlockState): Axis? {
val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:

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@@ -5,10 +5,7 @@ import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCTM
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.HSB
import mods.octarinecore.client.resource.TextureListModelProcessor
import mods.octarinecore.client.resource.TextureMediatedRegistry
import mods.octarinecore.client.resource.averageColor
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
@@ -42,8 +39,8 @@ class GrassInfo(
)
interface IGrassRegistry {
fun get(state: IBlockState): GrassInfo?
fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): GrassInfo?
operator fun get(state: IBlockState, rand: Int): GrassInfo?
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): GrassInfo?
}
/** Collects and manages rendering-related information for grass blocks. */
@@ -51,12 +48,12 @@ interface IGrassRegistry {
object GrassRegistry : IGrassRegistry {
val subRegistries: MutableList<IGrassRegistry> = mutableListOf(StandardGrassSupport)
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing) =
subRegistries.findFirst { it.get(state, world, pos, face) }
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int) =
subRegistries.findFirst { it.get(state, world, pos, face, rand) }
operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face)
operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face, ctx.random(0))
override fun get(state: IBlockState) = subRegistries.findFirst { it.get(state) }
override fun get(state: IBlockState, rand: Int) = subRegistries.findFirst { it[state, rand] }
}
object StandardGrassSupport :
@@ -66,8 +63,9 @@ object StandardGrassSupport :
{
init { MinecraftForge.EVENT_BUS.register(this) }
override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, TextureAtlasSprite>()
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
override var variantToValue = mapOf<ModelVariant, TextureAtlasSprite>()
override var textureToValue = mutableMapOf<TextureAtlasSprite, GrassInfo>()
override val logger = BetterFoliageMod.logDetail
@@ -75,20 +73,22 @@ object StandardGrassSupport :
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.grassClasses
override val modelTextures: List<ModelTextureList> get() = Config.blocks.grassModels.list
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): GrassInfo? {
val baseTexture = stateToValue[state] ?: return null
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): GrassInfo? {
val variant = getVariant(state, rand) ?: return null
val baseTexture = variantToValue[variant] ?: return null
return textureToValue[OptifineCTM.override(baseTexture, world, pos, face)] ?: textureToValue[baseTexture]
}
override fun get(state: IBlockState) = StandardLeafSupport.stateToValue[state].let {
if (it == null) null else textureToValue[it]
override fun get(state: IBlockState, rand: Int): GrassInfo? {
val variant = getVariant(state, rand) ?: return null
return variantToValue[variant].let { if (it == null) null else textureToValue[it] }
}
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap) = atlas[key[0]]
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap) = atlas[key[0]]
override fun processTexture(states: List<IBlockState>, texture: TextureAtlasSprite, atlas: TextureMap) {
override fun processTexture(variants: List<ModelVariant>, texture: TextureAtlasSprite, atlas: TextureMap) {
registerGrass(texture, atlas)
OptifineCTM.getAllCTM(states, texture).forEach {
OptifineCTM.getAllCTM(variants.map { it.state }, texture).forEach {
registerGrass(it, atlas)
}
}

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@@ -44,8 +44,8 @@ class LeafInfo(
}
interface ILeafRegistry {
operator fun get(state: IBlockState): LeafInfo?
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): LeafInfo?
operator fun get(state: IBlockState, rand: Int): LeafInfo?
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): LeafInfo?
}
/** Collects and manages rendering-related information for grass blocks. */
@@ -62,12 +62,12 @@ object LeafRegistry : ILeafRegistry {
typeMappings.loadMappings(ResourceLocation(BetterFoliageMod.DOMAIN, "leafTextureMappings.cfg"))
}
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing) =
subRegistries.findFirst { it.get(state, world, pos, face) }
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int) =
subRegistries.findFirst { it.get(state, world, pos, face, rand) }
operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face)
operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face, ctx.random(0))
override fun get(state: IBlockState) = subRegistries.findFirst { it.get(state) }
override fun get(state: IBlockState, rand: Int) = subRegistries.findFirst { it[state, rand] }
fun getParticleType(texture: TextureAtlasSprite, atlas: TextureMap): String {
var leafType = typeMappings.getType(texture) ?: "default"
@@ -100,26 +100,30 @@ object StandardLeafSupport :
override val modelTextures: List<ModelTextureList> get() = Config.blocks.leavesModels.list
override val logger: Logger? get() = BetterFoliageMod.logDetail
override var stateToKey = mutableMapOf<IBlockState, List<String>>()
override var stateToValue = mapOf<IBlockState, TextureAtlasSprite>()
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
override var variantToValue = mapOf<ModelVariant, TextureAtlasSprite>()
override var textureToValue = mutableMapOf<TextureAtlasSprite, LeafInfo>()
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): LeafInfo? {
val baseTexture = stateToValue[state] ?: return null
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing, rand: Int): LeafInfo? {
val variant = getVariant(state, rand) ?: return null
val baseTexture = variantToValue[variant] ?: return null
return textureToValue[OptifineCTM.override(baseTexture, world, pos, face)] ?: textureToValue[baseTexture]
}
override fun get(state: IBlockState) = stateToValue[state].let {
if (it == null) null else textureToValue[it]
override fun get(state: IBlockState, rand: Int): LeafInfo? {
val variant = getVariant(state, rand) ?: return null
return variantToValue[variant].let { if (it == null) null else textureToValue[it] }
}
override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap) = atlas[key[0]]
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap) = atlas[key[0]]
override fun processTexture(states: List<IBlockState>, texture: TextureAtlasSprite, atlas: TextureMap) {
logger?.log(Level.DEBUG, "$logName: leaf texture ${texture.iconName}")
logger?.log(Level.DEBUG, "$logName: #states ${states.size}")
override fun processTexture(variants: List<ModelVariant>, texture: TextureAtlasSprite, atlas: TextureMap) {
logger?.log(Level.DEBUG, "$logName: leaf texture ${texture.iconName}")
logger?.log(Level.DEBUG, "$logName: #variants ${variants.size}")
logger?.log(Level.DEBUG, "$logName: #states ${variants.distinctBy { it.state }.size}")
registerLeaf(texture, atlas)
OptifineCTM.getAllCTM(states, texture).forEach {
OptifineCTM.getAllCTM(variants.map { it.state }, texture).forEach {
logger?.log(Level.DEBUG, "$logName: CTM ${texture.iconName}")
registerLeaf(it, atlas)
}

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@@ -73,6 +73,11 @@ fun <T> tryDefault(default: T, work: ()->T) = try { work() } catch (e: Throwable
/** Return a random [Double] value between the given two limits (inclusive min, exclusive max). */
fun random(min: Double, max: Double) = Math.random().let { min + (max - min) * it }
fun semiRandom(x: Int, y: Int, z: Int, seed: Int): Int {
var value = (x * x + y * y + z * z + x * y + y * z + z * x + (seed * seed)) and 63
value = (3 * x * value + 5 * y * value + 7 * z * value + (11 * seed)) and 63
return value
}
/**
* Return this [Double] value if it lies between the two limits. If outside, return the
* minimum/maximum value correspondingly.

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@@ -10,6 +10,7 @@ import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.forgeDirOffsets
import mods.octarinecore.common.plus
import mods.octarinecore.semiRandom
import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState
import net.minecraft.client.Minecraft
@@ -105,11 +106,7 @@ class BlockContext {
fun isSurroundedBy(predicate: (IBlockState)->Boolean) = forgeDirOffsets.all { predicate(blockState(it)) }
/** Get a semi-random value based on the block coordinate and the given seed. */
fun random(seed: Int): Int {
var value = (pos.x * pos.x + pos.y * pos.y + pos.z * pos.z + pos.x * pos.y + pos.y * pos.z + pos.z * pos.x + (seed * seed)) and 63
value = (3 * pos.x * value + 5 * pos.y * value + 7 * pos.z * value + (11 * seed)) and 63
return value
}
fun random(seed: Int) = semiRandom(pos.x, pos.y, pos.z, seed)
/** Get an array of semi-random values based on the block coordinate. */
fun semiRandomArray(num: Int): Array<Int> = Array(num) { random(it) }

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@@ -2,17 +2,18 @@ package mods.octarinecore.client.resource
import com.google.common.base.Joiner
import mods.betterfoliage.loader.Refs
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.filterValuesNotNull
import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.block.model.ModelBlock
import net.minecraft.client.renderer.block.model.ModelResourceLocation
import net.minecraft.client.renderer.block.statemap.DefaultStateMapper
import net.minecraft.client.renderer.block.statemap.IStateMapper
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.client.model.IModel
import net.minecraftforge.client.model.ModelLoader
@@ -24,20 +25,38 @@ import org.apache.logging.log4j.Logger
class LoadModelDataEvent(val loader: ModelLoader) : Event()
data class ModelVariant(
val state: IBlockState,
var modelBlock: ModelBlock?,
val modelLocation: ResourceLocation?,
val weight: Int
)
interface ModelProcessor<T1, T2> {
val logger: Logger?
var stateToKey: MutableMap<IBlockState, T1>
var stateToValue: Map<IBlockState, T2>
var variants: MutableMap<IBlockState, MutableList<ModelVariant>>
var variantToKey: MutableMap<ModelVariant, T1>
var variantToValue: Map<ModelVariant, T2>
fun addVariant(state: IBlockState, variant: ModelVariant) { variants.getOrPut(state) { mutableListOf() }.add(variant) }
fun getVariant(state: IBlockState, rand: Int) = variants[state]?.let { it[rand % it.size] }
fun putKeySingle(state: IBlockState, key: T1) {
val variant = ModelVariant(state, null, null, 1)
variants[state] = mutableListOf(variant)
variantToKey[variant] = key
}
fun onPostLoad() { }
fun onPreStitch() { }
fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): T1?
fun processStitch(state: IBlockState, key: T1, atlas: TextureMap): T2?
fun processModelLoad1(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel)
fun processStitch(variant: ModelVariant, key: T1, atlas: TextureMap): T2?
@SubscribeEvent(priority = EventPriority.HIGHEST)
fun clearBeforeLoadModelData(event: LoadModelDataEvent) {
stateToKey.clear()
variants.clear()
variantToKey.clear()
}
@SubscribeEvent
@@ -52,7 +71,7 @@ interface ModelProcessor<T1, T2> {
stateMappings.forEach { mapping ->
if (mapping.key.block != null) stateModels[mapping.value]?.let { model ->
processModelLoad(mapping.key, mapping.value, model)?.let { key -> stateToKey.put(mapping.key, key) }
processModelLoad1(mapping.key, mapping.value, model)
}
}
}
@@ -61,7 +80,7 @@ interface ModelProcessor<T1, T2> {
@SubscribeEvent(priority = EventPriority.LOW)
fun handlePreStitch(event: TextureStitchEvent.Pre) {
onPreStitch()
stateToValue = stateToKey.mapValues { processStitch(it.key, it.value, event.map) }.filterValuesNotNull()
variantToValue = variantToKey.mapValues { processStitch(it.key, it.value, event.map) }.filterValuesNotNull()
}
}
@@ -70,30 +89,60 @@ interface TextureListModelProcessor<T2> : ModelProcessor<List<String>, T2> {
val matchClasses: IBlockMatcher
val modelTextures: List<ModelTextureList>
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): List<String>? {
val matchClass = matchClasses.matchingClass(state.block) ?: return null
override fun processModelLoad1(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel) {
val matchClass = matchClasses.matchingClass(state.block) ?: return
logger?.log(Level.DEBUG, "$logName: block state ${state.toString()}")
logger?.log(Level.DEBUG, "$logName: class ${state.block.javaClass.name} matches ${matchClass.name}")
val allModels = model.modelBlockAndLoc
val allModels = model.modelBlockAndLoc.distinctBy { it.second }
if (allModels.isEmpty()) {
logger?.log(Level.DEBUG, "$logName: no models found")
return null
return
}
allModels.forEach { blockLoc ->
modelTextures.firstOrNull { blockLoc.derivesFrom(it.modelLocation) }?.let{ modelMatch ->
logger?.log(Level.DEBUG, "$logName: model ${blockLoc.second} matches ${modelMatch.modelLocation.toString()}")
val modelMatch = modelTextures.firstOrNull { blockLoc.derivesFrom(it.modelLocation) }
if (modelMatch != null) {
logger?.log(Level.DEBUG, "$logName: model ${blockLoc.second} matches ${modelMatch.modelLocation}")
val textures = modelMatch.textureNames.map { it to blockLoc.first.resolveTextureName(it) }
val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
logger?.log(Level.DEBUG, "$logName: textures [$texMapString]")
return if (textures.all { it.second != "missingno" }) textures.map { it.second } else null
if (textures.all { it.second != "missingno" }) {
// found a valid variant (all required textures exist)
val variant = ModelVariant(state, blockLoc.first, blockLoc.second, 1)
addVariant(state, variant)
variantToKey[variant] = textures.map { it.second }
}
}
}
logger?.log(Level.DEBUG, "$logName: no matching models found")
return null
}
// override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): List<String>? {
// val matchClass = matchClasses.matchingClass(state.block) ?: return null
// logger?.log(Level.DEBUG, "$logName: block state ${state.toString()}")
// logger?.log(Level.DEBUG, "$logName: class ${state.block.javaClass.name} matches ${matchClass.name}")
//
// val allModels = model.modelBlockAndLoc
// if (allModels.isEmpty()) {
// logger?.log(Level.DEBUG, "$logName: no models found")
// return null
// }
// allModels.forEach { blockLoc ->
// modelTextures.firstOrNull { blockLoc.derivesFrom(it.modelLocation) }?.let{ modelMatch ->
// logger?.log(Level.DEBUG, "$logName: model ${blockLoc.second} matches ${modelMatch.modelLocation.toString()}")
//
// val textures = modelMatch.textureNames.map { it to blockLoc.first.resolveTextureName(it) }
// val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
// logger?.log(Level.DEBUG, "$logName: textures [$texMapString]")
//
// return if (textures.all { it.second != "missingno" }) textures.map { it.second } else null
// }
// }
// logger?.log(Level.DEBUG, "$logName: no matching models found")
// return null
// }
}
interface TextureMediatedRegistry<T1, T3> : ModelProcessor<T1, TextureAtlasSprite> {
@@ -105,9 +154,9 @@ interface TextureMediatedRegistry<T1, T3> : ModelProcessor<T1, TextureAtlasSprit
textureToValue.clear()
super.handlePreStitch(event)
val textureToStates = stateToValue.entries.groupBy(keySelector = { it.value }, valueTransform = { it.key })
stateToValue.values.toSet().forEach { processTexture(textureToStates[it]!!, it, event.map) }
val textureToVariants = variantToValue.entries.groupBy(keySelector = { it.value }, valueTransform = { it.key })
variantToValue.values.toSet().forEach { processTexture(textureToVariants[it]!!, it, event.map) }
}
fun processTexture(states: List<IBlockState>, texture: TextureAtlasSprite, atlas: TextureMap)
fun processTexture(states: List<ModelVariant>, texture: TextureAtlasSprite, atlas: TextureMap)
}