[WIP] finishing touches
+bunch of renames to bring the 2 version closer
This commit is contained in:
@@ -25,8 +25,9 @@ abstract class ColumnModelBase(
|
||||
abstract fun getMeshSet(axis: Axis, quadrant: Int): ColumnMeshSet
|
||||
|
||||
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
|
||||
if (!enabled) return super.render(ctx, noDecorations)
|
||||
|
||||
val roundLog = ChunkOverlayManager.get(overlayLayer, ctx)
|
||||
|
||||
when(roundLog) {
|
||||
ColumnLayerData.SkipRender -> return
|
||||
NormalRender -> return super.render(ctx, noDecorations)
|
||||
|
||||
Reference in New Issue
Block a user