allow custom renderers to draw on multiple layers

fix extra leaves & fast graphics xray bug
This commit is contained in:
octarine-noise
2017-07-05 11:34:07 +02:00
parent a9fba1a18e
commit 38b35c910b
15 changed files with 45 additions and 29 deletions

View File

@@ -33,7 +33,7 @@ val blockColors = ThreadLocal<BlockColors>()
abstract class AbstractBlockRenderingHandler(modId: String) : ResourceHandler(modId) {
open val moveToCutout: Boolean get() = true
open val addToCutout: Boolean get() = true
// ============================
// Custom rendering