allow custom renderers to draw on multiple layers

fix extra leaves & fast graphics xray bug
This commit is contained in:
octarine-noise
2017-07-05 11:34:07 +02:00
parent a9fba1a18e
commit 38b35c910b
15 changed files with 45 additions and 29 deletions

View File

@@ -31,10 +31,10 @@ class RenderConnectedGrassLog : AbstractBlockRenderingHandler(BetterFoliageMod.M
return if (grassDir != null) {
ctx.withOffset(Int3.zero, grassDir.offset) {
renderWorldBlockBase(ctx, dispatcher, renderer, null)
renderWorldBlockBase(ctx, dispatcher, renderer, layer)
}
} else {
renderWorldBlockBase(ctx, dispatcher, renderer, null)
renderWorldBlockBase(ctx, dispatcher, renderer, layer)
}
}
}