allow custom renderers to draw on multiple layers
fix extra leaves & fast graphics xray bug
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@@ -31,10 +31,10 @@ class RenderConnectedGrassLog : AbstractBlockRenderingHandler(BetterFoliageMod.M
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return if (grassDir != null) {
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ctx.withOffset(Int3.zero, grassDir.offset) {
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renderWorldBlockBase(ctx, dispatcher, renderer, null)
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renderWorldBlockBase(ctx, dispatcher, renderer, layer)
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}
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} else {
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renderWorldBlockBase(ctx, dispatcher, renderer, null)
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renderWorldBlockBase(ctx, dispatcher, renderer, layer)
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}
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}
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}
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