Merge branch 'kotlin-1.10' into kotlin-1.11.2
This commit is contained in:
@@ -2,11 +2,11 @@ apply plugin: "net.minecraftforge.gradle.forge"
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apply plugin: 'kotlin'
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group = 'com.github.octarine-noise'
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version = "2.1.3"
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version = "2.1.4"
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archivesBaseName = rootProject.name + '-MC1.11.2'
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buildscript {
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ext.kotlin_version = '1.0.3'
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ext.kotlin_version = '1.1.1'
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repositories {
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mavenCentral()
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maven {
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@@ -20,9 +20,9 @@ import net.minecraftforge.fml.relauncher.SideOnly
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@SideOnly(Side.CLIENT)
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interface IColumnTextureInfo {
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val axis: Axis?
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val top: (ShadingContext, Int, Quad)->TextureAtlasSprite?
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val bottom: (ShadingContext, Int, Quad)->TextureAtlasSprite?
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val side: (ShadingContext, Int, Quad)->TextureAtlasSprite?
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val top: QuadIconResolver
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val bottom: QuadIconResolver
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val side: QuadIconResolver
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}
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@SideOnly(Side.CLIENT)
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@@ -35,13 +35,13 @@ data class StaticColumnInfo(override val axis: Axis?,
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val topTexture: TextureAtlasSprite,
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val bottomTexture: TextureAtlasSprite,
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val sideTexture: TextureAtlasSprite) : IColumnTextureInfo {
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override val top = { ctx: ShadingContext, idx: Int, quad: Quad ->
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override val top: QuadIconResolver = { ctx, _, _ ->
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OptifineCTM.override(topTexture, blockContext, UP.rotate(ctx.rotation))
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}
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override val bottom = { ctx: ShadingContext, idx: Int, quad: Quad ->
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override val bottom: QuadIconResolver = { ctx, _, _ ->
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OptifineCTM.override(bottomTexture, blockContext, DOWN.rotate(ctx.rotation))
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}
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override val side = { ctx: ShadingContext, idx: Int, quad: Quad ->
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override val side: QuadIconResolver = { ctx, idx, _ ->
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OptifineCTM.override(sideTexture, blockContext, (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation))
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}
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}
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@@ -129,7 +129,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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val transitionTop = model { mix(sideRoundLarge.model, sideRoundSmall.model) { it > 1 } }
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val transitionBottom = model { mix(sideRoundSmall.model, sideRoundLarge.model) { it > 1 } }
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inline fun continous(q1: QuadrantType, q2: QuadrantType) =
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inline fun continuous(q1: QuadrantType, q2: QuadrantType) =
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q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE))
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abstract val blockPredicate: (IBlockState)->Boolean
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@@ -185,7 +185,6 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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renderer,
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sideModel,
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rotation,
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blockContext.blockCenter,
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icon = columnTextures.side,
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postProcess = noPost
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)
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@@ -210,7 +209,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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}
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}
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PARALLEL -> {
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if (!continous(quadrants[idx], quadrantsTop[idx])) {
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if (!continuous(quadrants[idx], quadrantsTop[idx])) {
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if (quadrants[idx] == SQUARE || quadrants[idx] == INVISIBLE) {
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upModel = topSquare.model
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}
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@@ -229,7 +228,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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}
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}
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PARALLEL -> {
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if (!continous(quadrants[idx], quadrantsBottom[idx]) &&
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if (!continuous(quadrants[idx], quadrantsBottom[idx]) &&
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(quadrants[idx] == SQUARE || quadrants[idx] == INVISIBLE)) {
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downModel = bottomSquare.model
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}
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@@ -240,9 +239,8 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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renderer,
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upModel,
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rotation,
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blockContext.blockCenter,
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icon = upIcon,
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postProcess = { ctx, qi, q, vi, v ->
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postProcess = { _, _, _, _, _ ->
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if (isLidUp) {
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rotateUV(idx + if (logAxis == Axis.X) 1 else 0)
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if (logAxis == Axis.X) mirrorUV(true, true)
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@@ -253,9 +251,8 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
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renderer,
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downModel,
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rotation,
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blockContext.blockCenter,
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icon = downIcon,
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postProcess = { ctx, qi, q, vi, v ->
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postProcess = { _, _, _, _, _ ->
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if (isLidDown) {
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rotateUV((if (logAxis == Axis.X) 0 else 3) - idx)
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if (logAxis != Axis.Y) mirrorUV(true, true)
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@@ -47,7 +47,7 @@ class RenderAlgae : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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renderer,
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algaeModels[rand[2]],
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Rotation.identity,
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icon = { ctx, qi, q -> algaeIcons[rand[qi and 1]]!! },
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icon = { _, qi, _ -> algaeIcons[rand[qi and 1]]!! },
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postProcess = noPost
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)
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}
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@@ -110,14 +110,14 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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renderer,
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modelCross[ctx.random(0)],
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Rotation.identity,
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icon = { ctx, qi, q -> iconCross.icon!!},
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icon = { _, _, _ -> iconCross.icon!!},
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postProcess = noPost
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)
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modelRenderer.render(
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renderer,
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modelArm[ctx.random(1)],
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cactusArmRotation[ctx.random(2) % 4],
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icon = { ctx2, qi, q -> iconArm[ctx.random(3)]!!},
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icon = { _, _, _ -> iconArm[ctx.random(3)]!!},
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postProcess = noPost
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)
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return true
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@@ -6,6 +6,8 @@ import mods.octarinecore.client.render.AbstractBlockRenderingHandler
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import mods.octarinecore.client.render.BlockContext
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import mods.octarinecore.client.render.withOffset
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import mods.octarinecore.common.Int3
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import mods.octarinecore.common.forgeDirsHorizontal
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import mods.octarinecore.common.offset
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import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.util.BlockRenderLayer
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@@ -21,6 +23,10 @@ class RenderConnectedGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_
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(Config.connectedGrass.snowEnabled || !ctx.blockState(up2).isSnow)
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
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// if the block sides are not visible anyway, render normally
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if (forgeDirsHorizontal.all { ctx.blockState(it.offset).isOpaqueCube }) return renderWorldBlockBase(ctx, dispatcher, renderer, null)
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if (ctx.isSurroundedBy { it.isOpaqueCube } ) return false
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return ctx.withOffset(Int3.zero, up1) {
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ctx.withOffset(up1, up2) {
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renderWorldBlockBase(ctx, dispatcher, renderer, null)
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@@ -65,7 +65,7 @@ class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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renderer,
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coralModels[variation++],
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rotationFromUp[idx],
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icon = { ctx, qi, q -> if (qi == 4) crustIcons[variation]!! else coralIcons[variation + (qi and 1)]!!},
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icon = { _, qi, _ -> if (qi == 4) crustIcons[variation]!! else coralIcons[variation + (qi and 1)]!!},
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postProcess = noPost
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)
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}
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@@ -6,9 +6,7 @@ import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.integration.ShadersModIntegration
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import mods.betterfoliage.client.texture.GrassRegistry
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import mods.octarinecore.client.render.*
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import mods.octarinecore.common.Double3
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import mods.octarinecore.common.Int3
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import mods.octarinecore.common.Rotation
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import mods.octarinecore.common.*
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import mods.octarinecore.random
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import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.VertexBuffer
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@@ -66,15 +64,17 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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// get full AO data
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modelRenderer.updateShading(Int3.zero, allFaces)
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// check occlusion
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val isHidden = forgeDirs.map { ctx.blockState(it.offset).isOpaqueCube }
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// render full grass block
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ShadersModIntegration.renderAs(ctx.blockState(Int3.zero), renderer) {
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modelRenderer.render(
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renderer,
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fullCube,
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Rotation.identity,
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ctx.blockCenter,
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icon = { ctx, qi, q -> grassInfo.grassTopTexture },
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postProcess = { ctx, qi, q, vi, v ->
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quadFilter = { qi, _ -> !isHidden[qi] },
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icon = { _, _, _ -> grassInfo.grassTopTexture },
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postProcess = { ctx, _, _, _, _ ->
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rotateUV(2)
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if (isSnowed) {
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if (!ctx.aoEnabled) setGrey(1.4f)
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@@ -104,10 +104,8 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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grassModels[rand[0]],
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Rotation.identity,
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ctx.blockCenter + (if (isSnowed) snowOffset else Double3.zero),
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icon = { ctx: ShadingContext, qi: Int, q: Quad ->
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if (Config.shortGrass.useGenerated) iconGen.icon!! else iconset[rand[qi and 1]]!!
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},
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postProcess = { ctx, qi, q, vi, v -> if (isSnowed) setGrey(1.0f) else multiplyColor(grassInfo.overrideColor ?: blockColor) }
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icon = { _, qi, _ -> if (Config.shortGrass.useGenerated) iconGen.icon!! else iconset[rand[qi and 1]]!! },
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postProcess = { _, _, _, _, _ -> if (isSnowed) setGrey(1.0f) else multiplyColor(grassInfo.overrideColor ?: blockColor) }
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)
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}
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@@ -64,8 +64,8 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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leavesModel.model,
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rotation,
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ctx.blockCenter + perturbs[rand[0]],
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icon = { ctx, qi, q -> leafInfo.roundLeafTexture },
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postProcess = { ctx, qi, q, vi, v ->
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icon = { _, _, _ -> leafInfo.roundLeafTexture },
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postProcess = { _, _, _, _, _ ->
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rotateUV(rand[1])
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multiplyColor(blockColor)
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}
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@@ -76,7 +76,7 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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leavesModel.model,
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Rotation.identity,
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ctx.blockCenter + perturbs[rand[0]],
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icon = { ctx, qi, q -> snowedIcon[rand[1]]!! },
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icon = { _, _, _ -> snowedIcon[rand[1]]!! },
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postProcess = whitewash
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)
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}
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@@ -68,7 +68,7 @@ class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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Rotation.identity,
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ctx.blockCenter.add(perturbs[rand[4]]),
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forceFlat = true,
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icon = { ctx, qi, q -> flowerIcon[rand[0]]!! },
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icon = { _, _, _ -> flowerIcon[rand[0]]!! },
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postProcess = noPost
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)
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@@ -73,7 +73,7 @@ object StandardLogSupport : TextureListModelProcessor<IColumnTextureInfo>, IColu
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fun getAxis(state: IBlockState): Axis? {
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val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?:
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state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.let { it.value.toString() }
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state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString()
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return when (axis) {
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"x" -> Axis.X
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"y" -> Axis.Y
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@@ -47,7 +47,7 @@ class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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myceliumModel[rand[0]],
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Rotation.identity,
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ctx.blockCenter + (if (isSnowed) snowOffset else Double3.zero),
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icon = { ctx, qi, q -> myceliumIcon[rand[qi and 1]]!! },
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icon = { _, qi, _ -> myceliumIcon[rand[qi and 1]]!! },
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postProcess = if (isSnowed) whitewash else noPost
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)
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@@ -49,7 +49,7 @@ class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID)
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renderer,
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netherrackModel[rand[0]],
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Rotation.identity,
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icon = { ctx, qi, q -> netherrackIcon[rand[qi and 1]]!! },
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icon = { _, qi, _ -> netherrackIcon[rand[qi and 1]]!! },
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postProcess = noPost
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)
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@@ -64,7 +64,7 @@ class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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reedModels[ctx.random(0)],
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Rotation.identity,
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forceFlat = true,
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icon = { ctx, qi, q -> reedIcons[iconVar]!! },
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icon = { _, _, _ -> reedIcons[iconVar]!! },
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postProcess = noPost
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)
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}
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@@ -21,8 +21,8 @@ val snowOffset = UP * 0.0625
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val normalLeavesRot = arrayOf(Rotation.identity)
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val denseLeavesRot = arrayOf(Rotation.identity, Rotation.rot90[EAST.ordinal], Rotation.rot90[SOUTH.ordinal])
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val whitewash: RenderVertex.(ShadingContext, Int, Quad, Int, Vertex)->Unit = { ctx, qi, q, vi, v -> setGrey(1.4f) }
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val greywash: RenderVertex.(ShadingContext, Int, Quad, Int, Vertex)->Unit = { ctx, qi, q, vi, v -> setGrey(1.0f) }
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val whitewash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.4f) }
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val greywash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.0f) }
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val IBlockState.isSnow: Boolean get() = material.let { it == Material.SNOW || it == Material.CRAFTED_SNOW }
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@@ -14,6 +14,7 @@ import org.objectweb.asm.Opcodes.*
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"mods.octarinecore.kotlin"
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)
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@IFMLLoadingPlugin.MCVersion("1.11.2")
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@IFMLLoadingPlugin.SortingIndex(1400)
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class BetterFoliageLoader : ASMPlugin(BetterFoliageTransformer::class.java)
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class BetterFoliageTransformer : Transformer() {
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@@ -16,53 +16,50 @@ object Refs {
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val Random = ClassRef("java.util.Random")
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// Minecraft
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val IBlockAccess = ClassRef("net.minecraft.world.IBlockAccess", "ajw")
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val IBlockState = ClassRef("net.minecraft.block.state.IBlockState", "atl")
|
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val BlockStateBase = ClassRef("net.minecraft.block.state.BlockStateBase", "ati")
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val BlockPos = ClassRef("net.minecraft.util.math.BlockPos", "co")
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val MutableBlockPos = ClassRef("net.minecraft.util.math.BlockPos\$MutableBlockPos", "co\$a")
|
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val BlockRenderLayer = ClassRef("net.minecraft.util.BlockRenderLayer", "ajk")
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val EnumFacing = ClassRef("net.minecraft.util.EnumFacing", "cv")
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val IBlockAccess = ClassRef("net.minecraft.world.IBlockAccess")
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val IBlockState = ClassRef("net.minecraft.block.state.IBlockState")
|
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val BlockStateBase = ClassRef("net.minecraft.block.state.BlockStateBase")
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val BlockPos = ClassRef("net.minecraft.util.math.BlockPos")
|
||||
val MutableBlockPos = ClassRef("net.minecraft.util.math.BlockPos\$MutableBlockPos")
|
||||
val BlockRenderLayer = ClassRef("net.minecraft.util.BlockRenderLayer")
|
||||
val EnumFacing = ClassRef("net.minecraft.util.EnumFacing")
|
||||
|
||||
val World = ClassRef("net.minecraft.world.World", "ajs")
|
||||
val WorldClient = ClassRef("net.minecraft.client.multiplayer.WorldClient", "bnq")
|
||||
val showBarrierParticles = MethodRef(WorldClient, "showBarrierParticles", "func_184153_a", "a", ClassRef.void, ClassRef.int, ClassRef.int, ClassRef.int, ClassRef.int, Random, ClassRef.boolean, MutableBlockPos)
|
||||
val World = ClassRef("net.minecraft.world.World")
|
||||
val WorldClient = ClassRef("net.minecraft.client.multiplayer.WorldClient")
|
||||
val showBarrierParticles = MethodRef(WorldClient, "showBarrierParticles", "func_184153_a", ClassRef.void, ClassRef.int, ClassRef.int, ClassRef.int, ClassRef.int, Random, ClassRef.boolean, MutableBlockPos)
|
||||
|
||||
val Block = ClassRef("net.minecraft.block.Block", "alu")
|
||||
val StateImplementation = ClassRef("net.minecraft.block.state.BlockStateContainer\$StateImplementation", "atm\$a")
|
||||
val Block = ClassRef("net.minecraft.block.Block")
|
||||
val StateImplementation = ClassRef("net.minecraft.block.state.BlockStateContainer\$StateImplementation")
|
||||
val canRenderInLayer = MethodRef(Block, "canRenderInLayer", ClassRef.boolean, IBlockState, BlockRenderLayer)
|
||||
val getAmbientOcclusionLightValue = MethodRef(StateImplementation, "getAmbientOcclusionLightValue", "func_185892_j", "k", ClassRef.float)
|
||||
val useNeighborBrightness = MethodRef(StateImplementation, "useNeighborBrightness", "func_185916_f", "f", ClassRef.boolean)
|
||||
val getAmbientOcclusionLightValue = MethodRef(StateImplementation, "getAmbientOcclusionLightValue", "func_185892_j", ClassRef.float)
|
||||
val useNeighborBrightness = MethodRef(StateImplementation, "useNeighborBrightness", "func_185916_f", ClassRef.boolean)
|
||||
val doesSideBlockRendering = MethodRef(StateImplementation, "doesSideBlockRendering", ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
|
||||
val isOpaqueCube = MethodRef(StateImplementation, "isOpaqueCube", "func_185914_p", "q", ClassRef.boolean)
|
||||
val randomDisplayTick = MethodRef(Block, "randomDisplayTick", "func_180655_c", "a", ClassRef.void, IBlockState, World, BlockPos, Random)
|
||||
val isOpaqueCube = MethodRef(StateImplementation, "isOpaqueCube", "func_185914_p", ClassRef.boolean)
|
||||
val randomDisplayTick = MethodRef(Block, "randomDisplayTick", "func_180655_c", ClassRef.void, IBlockState, World, BlockPos, Random)
|
||||
|
||||
val BlockModelRenderer = ClassRef("net.minecraft.client.renderer.BlockModelRenderer", "brc")
|
||||
val AmbientOcclusionFace = ClassRef("net.minecraft.client.renderer.BlockModelRenderer\$AmbientOcclusionFace", "brc\$b")
|
||||
val ChunkCompileTaskGenerator = ClassRef("net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator", "bsy")
|
||||
val VertexBuffer = ClassRef("net.minecraft.client.renderer.VertexBuffer", "bpy")
|
||||
val BlockModelRenderer = ClassRef("net.minecraft.client.renderer.BlockModelRenderer")
|
||||
val AmbientOcclusionFace = ClassRef("net.minecraft.client.renderer.BlockModelRenderer\$AmbientOcclusionFace")
|
||||
val ChunkCompileTaskGenerator = ClassRef("net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator")
|
||||
val VertexBuffer = ClassRef("net.minecraft.client.renderer.VertexBuffer")
|
||||
val AOF_constructor = MethodRef(AmbientOcclusionFace, "<init>", ClassRef.void, BlockModelRenderer)
|
||||
|
||||
val RenderChunk = ClassRef("net.minecraft.client.renderer.chunk.RenderChunk", "bte")
|
||||
val rebuildChunk = MethodRef(RenderChunk, "rebuildChunk", "func_178581_b", "b", ClassRef.void, ClassRef.float, ClassRef.float, ClassRef.float, ChunkCompileTaskGenerator)
|
||||
val RenderChunk = ClassRef("net.minecraft.client.renderer.chunk.RenderChunk")
|
||||
val rebuildChunk = MethodRef(RenderChunk, "rebuildChunk", "func_178581_b", ClassRef.void, ClassRef.float, ClassRef.float, ClassRef.float, ChunkCompileTaskGenerator)
|
||||
|
||||
val BlockRendererDispatcher = ClassRef("net.minecraft.client.renderer.BlockRendererDispatcher", "bra")
|
||||
val renderBlock = MethodRef(BlockRendererDispatcher, "renderBlock", "func_175018_a", "a", ClassRef.boolean, IBlockState, BlockPos, IBlockAccess, VertexBuffer)
|
||||
val BlockRendererDispatcher = ClassRef("net.minecraft.client.renderer.BlockRendererDispatcher")
|
||||
val renderBlock = MethodRef(BlockRendererDispatcher, "renderBlock", "func_175018_a", ClassRef.boolean, IBlockState, BlockPos, IBlockAccess, VertexBuffer)
|
||||
|
||||
val TextureAtlasSprite = ClassRef("net.minecraft.client.renderer.texture.TextureAtlasSprite", "byz")
|
||||
val TextureMap = ClassRef("net.minecraft.client.renderer.texture.TextureMap", "byy")
|
||||
val IResourceManager = ClassRef("net.minecraft.client.resources.IResourceManager", "bzy")
|
||||
val loadTextureAtlas = MethodRef(TextureMap, "loadTextureAtlas", "func_110571_b", "b", ClassRef.void, IResourceManager)
|
||||
val TextureAtlasSprite = ClassRef("net.minecraft.client.renderer.texture.TextureAtlasSprite")
|
||||
|
||||
val IRegistry = ClassRef("net.minecraft.util.registry.IRegistry", "dh")
|
||||
val IRegistry = ClassRef("net.minecraft.util.registry.IRegistry")
|
||||
val ModelLoader = ClassRef("net.minecraftforge.client.model.ModelLoader")
|
||||
val stateModels = FieldRef(ModelLoader, "stateModels", Map)
|
||||
val setupModelRegistry = MethodRef(ModelLoader, "setupModelRegistry", "func_177570_a", "a", IRegistry)
|
||||
val setupModelRegistry = MethodRef(ModelLoader, "setupModelRegistry", "func_177570_a", IRegistry)
|
||||
|
||||
val IModel = ClassRef("net.minecraftforge.client.model.IModel")
|
||||
val ModelBlock = ClassRef("net.minecraft.client.renderer.block.model.ModelBlock", "bri")
|
||||
val ResourceLocation = ClassRef("net.minecraft.util.ResourceLocation", "kq")
|
||||
val ModelResourceLocation = ClassRef("net.minecraft.client.renderer.block.model.ModelResourceLocation", "cbm")
|
||||
val ModelBlock = ClassRef("net.minecraft.client.renderer.block.model.ModelBlock")
|
||||
val ResourceLocation = ClassRef("net.minecraft.util.ResourceLocation")
|
||||
val ModelResourceLocation = ClassRef("net.minecraft.client.renderer.block.model.ModelResourceLocation")
|
||||
val VanillaModelWrapper = ClassRef("net.minecraftforge.client.model.ModelLoader\$VanillaModelWrapper")
|
||||
val model_VMW = FieldRef(VanillaModelWrapper, "model", ModelBlock)
|
||||
val location_VMW = FieldRef(VanillaModelWrapper, "location", ModelBlock)
|
||||
@@ -88,7 +85,6 @@ object Refs {
|
||||
val onAfterBakeModels = MethodRef(BetterFoliageHooks, "onAfterBakeModels", ClassRef.void, Map)
|
||||
val renderWorldBlock = MethodRef(BetterFoliageHooks, "renderWorldBlock", ClassRef.boolean, BlockRendererDispatcher, IBlockState, BlockPos, IBlockAccess, VertexBuffer, BlockRenderLayer)
|
||||
val canRenderBlockInLayer = MethodRef(BetterFoliageHooks, "canRenderBlockInLayer", ClassRef.boolean, Block, IBlockState, BlockRenderLayer)
|
||||
val onLoadAtlasPre = MethodRef(BetterFoliageHooks, "onLoadAtlasPre", ClassRef.void, TextureMap)
|
||||
|
||||
// Optifine
|
||||
val OptifineClassTransformer = ClassRef("optifine.OptiFineClassTransformer")
|
||||
|
||||
@@ -70,13 +70,13 @@ data class Quad(val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex)
|
||||
fun clampUV(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
|
||||
transformV { it.copy(uv = it.uv.clamp(minU, maxU, minV, maxV)) }
|
||||
fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) = transformV { it.copy(uv = it.uv.mirror(mirrorU, mirrorV)) }
|
||||
fun setAoShader(resolver: (Quad, Vertex)->Shader, predicate: (Vertex, Int)->Boolean = { v, vi -> true }) =
|
||||
fun setAoShader(factory: ShaderFactory, predicate: (Vertex, Int)->Boolean = { v, vi -> true }) =
|
||||
transformVI { vertex, idx ->
|
||||
if (!predicate(vertex, idx)) vertex else vertex.copy(aoShader = resolver(this@Quad, vertex))
|
||||
if (!predicate(vertex, idx)) vertex else vertex.copy(aoShader = factory(this@Quad, vertex))
|
||||
}
|
||||
fun setFlatShader(resolver: (Quad, Vertex)->Shader, predicate: (Vertex, Int)->Boolean = { v, vi -> true }) =
|
||||
fun setFlatShader(factory: ShaderFactory, predicate: (Vertex, Int)->Boolean = { v, vi -> true }) =
|
||||
transformVI { vertex, idx ->
|
||||
if (!predicate(vertex, idx)) vertex else vertex.copy(flatShader = resolver(this@Quad, vertex))
|
||||
if (!predicate(vertex, idx)) vertex else vertex.copy(flatShader = factory(this@Quad, vertex))
|
||||
}
|
||||
fun setFlatShader(shader: Shader) = transformVI { vertex, idx -> vertex.copy(flatShader = shader) }
|
||||
val flipped: Quad get() = Quad(v4, v3, v2, v1)
|
||||
|
||||
@@ -7,7 +7,10 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraft.util.EnumFacing.*
|
||||
|
||||
class ModelRenderer() : ShadingContext() {
|
||||
typealias QuadIconResolver = (ShadingContext, Int, Quad) -> TextureAtlasSprite?
|
||||
typealias PostProcessLambda = RenderVertex.(ShadingContext, Int, Quad, Int, Vertex) -> Unit
|
||||
|
||||
class ModelRenderer : ShadingContext() {
|
||||
|
||||
/** Holds final vertex data before it goes to the [Tessellator]. */
|
||||
val temp = RenderVertex()
|
||||
@@ -25,14 +28,15 @@ class ModelRenderer() : ShadingContext() {
|
||||
* @param[rotateUV] lambda to get amount of UV rotation for each quad
|
||||
* @param[postProcess] lambda to perform arbitrary modifications on the [RenderVertex] just before it goes to the [Tessellator]
|
||||
*/
|
||||
inline fun render(
|
||||
fun render(
|
||||
worldRenderer: VertexBuffer,
|
||||
model: Model,
|
||||
rot: Rotation,
|
||||
rot: Rotation = Rotation.identity,
|
||||
trans: Double3 = blockContext.blockCenter,
|
||||
forceFlat: Boolean = false,
|
||||
icon: (ShadingContext, Int, Quad) -> TextureAtlasSprite?,
|
||||
postProcess: RenderVertex.(ShadingContext, Int, Quad, Int, Vertex) -> Unit
|
||||
quadFilter: (Int, Quad) -> Boolean = { _, _ -> true },
|
||||
icon: QuadIconResolver,
|
||||
postProcess: PostProcessLambda
|
||||
) {
|
||||
rotation = rot
|
||||
aoEnabled = Minecraft.isAmbientOcclusionEnabled()
|
||||
@@ -41,21 +45,23 @@ class ModelRenderer() : ShadingContext() {
|
||||
worldRenderer.ensureSpaceForQuads(model.quads.size + 1)
|
||||
|
||||
model.quads.forEachIndexed { quadIdx, quad ->
|
||||
val drawIcon = icon(this, quadIdx, quad)
|
||||
if (drawIcon != null) {
|
||||
quad.verts.forEachIndexed { vertIdx, vert ->
|
||||
temp.init(vert).rotate(rotation).translate(trans)
|
||||
val shader = if (aoEnabled && !forceFlat) vert.aoShader else vert.flatShader
|
||||
shader.shade(this, temp)
|
||||
temp.postProcess(this, quadIdx, quad, vertIdx, vert)
|
||||
temp.setIcon(drawIcon)
|
||||
if (quadFilter(quadIdx, quad)) {
|
||||
val drawIcon = icon(this, quadIdx, quad)
|
||||
if (drawIcon != null) {
|
||||
quad.verts.forEachIndexed { vertIdx, vert ->
|
||||
temp.init(vert).rotate(rotation).translate(trans)
|
||||
val shader = if (aoEnabled && !forceFlat) vert.aoShader else vert.flatShader
|
||||
shader.shade(this, temp)
|
||||
temp.postProcess(this, quadIdx, quad, vertIdx, vert)
|
||||
temp.setIcon(drawIcon)
|
||||
|
||||
worldRenderer
|
||||
.pos(temp.x, temp.y, temp.z)
|
||||
.color(temp.red, temp.green, temp.blue, 1.0f)
|
||||
.tex(temp.u, temp.v)
|
||||
.lightmap(temp.brightness shr 16 and 65535, temp.brightness and 65535)
|
||||
.endVertex()
|
||||
worldRenderer
|
||||
.pos(temp.x, temp.y, temp.z)
|
||||
.color(temp.red, temp.green, temp.blue, 1.0f)
|
||||
.tex(temp.u, temp.v)
|
||||
.lightmap(temp.brightness shr 16 and 65535, temp.brightness and 65535)
|
||||
.endVertex()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -167,4 +173,4 @@ val allFaces: (EnumFacing) -> Boolean = { true }
|
||||
val topOnly: (EnumFacing) -> Boolean = { it == UP }
|
||||
|
||||
/** Perform no post-processing */
|
||||
val noPost: RenderVertex.(ShadingContext, Int, Quad, Int, Vertex) -> Unit = { ctx, qi, q, vi, v -> }
|
||||
val noPost: PostProcessLambda = { _, _, _, _, _ -> }
|
||||
@@ -10,7 +10,7 @@ const val defaultEdgeDimming = 0.8f
|
||||
// ================================
|
||||
// Shader instantiation lambdas
|
||||
// ================================
|
||||
fun cornerAo(fallbackAxis: EnumFacing.Axis): (EnumFacing, EnumFacing, EnumFacing)->Shader = { face, dir1, dir2 ->
|
||||
fun cornerAo(fallbackAxis: EnumFacing.Axis): CornerShaderFactory = { face, dir1, dir2 ->
|
||||
val fallbackDir = listOf(face, dir1, dir2).find { it.axis == fallbackAxis }!!
|
||||
CornerSingleFallback(face, dir1, dir2, fallbackDir)
|
||||
}
|
||||
@@ -20,7 +20,7 @@ fun cornerAoTri(func: (AoData, AoData)-> AoData) = { face: EnumFacing, dir1: Enu
|
||||
}
|
||||
val cornerAoMaxGreen = cornerAoTri { s1, s2 -> if (s1.green > s2.green) s1 else s2 }
|
||||
|
||||
fun cornerInterpolate(edgeAxis: EnumFacing.Axis, weight: Float, dimming: Float): (EnumFacing, EnumFacing, EnumFacing)->Shader = { dir1, dir2, dir3 ->
|
||||
fun cornerInterpolate(edgeAxis: EnumFacing.Axis, weight: Float, dimming: Float): CornerShaderFactory = { dir1, dir2, dir3 ->
|
||||
val edgeDir = listOf(dir1, dir2, dir3).find { it.axis == edgeAxis }!!
|
||||
val faceDirs = listOf(dir1, dir2, dir3).filter { it.axis != edgeAxis }
|
||||
CornerInterpolateDimming(faceDirs[0], faceDirs[1], edgeDir, weight, dimming)
|
||||
|
||||
@@ -10,6 +10,10 @@ import net.minecraft.util.EnumFacing.*
|
||||
import java.lang.Math.min
|
||||
import java.util.*
|
||||
|
||||
typealias EdgeShaderFactory = (EnumFacing, EnumFacing) -> Shader
|
||||
typealias CornerShaderFactory = (EnumFacing, EnumFacing, EnumFacing) -> Shader
|
||||
typealias ShaderFactory = (Quad, Vertex) -> Shader
|
||||
|
||||
/** Holds shading values for block corners as calculated by vanilla Minecraft rendering. */
|
||||
class AoData() {
|
||||
var valid = false
|
||||
@@ -140,8 +144,8 @@ interface Shader {
|
||||
* @param[edge] shader instantiation lambda for edge midpoint vertices
|
||||
*/
|
||||
fun faceOrientedAuto(overrideFace: EnumFacing? = null,
|
||||
corner: ((EnumFacing, EnumFacing, EnumFacing)->Shader)? = null,
|
||||
edge: ((EnumFacing, EnumFacing)->Shader)? = null) =
|
||||
corner: CornerShaderFactory? = null,
|
||||
edge: EdgeShaderFactory? = null) =
|
||||
fun(quad: Quad, vertex: Vertex): Shader {
|
||||
val quadFace = overrideFace ?: quad.normal.nearestCardinal
|
||||
val nearestCorner = nearestPosition(vertex.xyz, faceCorners[quadFace.ordinal].asList) {
|
||||
@@ -167,7 +171,7 @@ fun faceOrientedAuto(overrideFace: EnumFacing? = null,
|
||||
* @param[corner] shader instantiation lambda
|
||||
*/
|
||||
fun edgeOrientedAuto(overrideEdge: Pair<EnumFacing, EnumFacing>? = null,
|
||||
corner: (EnumFacing, EnumFacing, EnumFacing)->Shader) =
|
||||
corner: CornerShaderFactory) =
|
||||
fun(quad: Quad, vertex: Vertex): Shader {
|
||||
val edgeDir = overrideEdge ?: nearestAngle(quad.normal, boxEdges) { it.first.vec + it.second.vec }.first
|
||||
val nearestFace = nearestPosition(vertex.xyz, edgeDir.toList()) { it.vec }.first
|
||||
|
||||
@@ -16,6 +16,7 @@ val axisDirs = listOf(POSITIVE, NEGATIVE)
|
||||
val EnumFacing.dir: AxisDirection get() = axisDirection
|
||||
val AxisDirection.sign: String get() = when(this) { POSITIVE -> "+"; NEGATIVE -> "-" }
|
||||
val forgeDirs = EnumFacing.values()
|
||||
val forgeDirsHorizontal = listOf(NORTH, SOUTH, EAST, WEST)
|
||||
val forgeDirOffsets = forgeDirs.map { Int3(it) }
|
||||
val Pair<Axis, AxisDirection>.face: EnumFacing get() = when(this) {
|
||||
X to POSITIVE -> EAST; X to NEGATIVE -> WEST;
|
||||
|
||||
@@ -43,7 +43,7 @@ fun Any.reflectFieldsOfType(vararg types: Class<*>) = this.javaClass.declaredFie
|
||||
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) } }
|
||||
.filterNotNull()
|
||||
|
||||
enum class Namespace { OBF, SRG, MCP }
|
||||
enum class Namespace { MCP, SRG }
|
||||
|
||||
abstract class Resolvable<T> {
|
||||
abstract fun resolve(): T?
|
||||
@@ -56,11 +56,9 @@ fun allAvailable(vararg codeElement: Resolvable<*>) = codeElement.all { it.eleme
|
||||
/**
|
||||
* Reference to a class.
|
||||
*
|
||||
* @param[mcpName] MCP name of the class
|
||||
* @param[obfName] obfuscated name of the class
|
||||
* @param[name] MCP name of the class
|
||||
*/
|
||||
open class ClassRef(val mcpName: String, val obfName: String) : Resolvable<Class<*>>() {
|
||||
constructor(mcpName: String) : this(mcpName, mcpName)
|
||||
open class ClassRef(val name: String) : Resolvable<Class<*>>() {
|
||||
|
||||
companion object {
|
||||
val int = ClassRefPrimitive("I", Int::class.java)
|
||||
@@ -70,10 +68,9 @@ open class ClassRef(val mcpName: String, val obfName: String) : Resolvable<Class
|
||||
val void = ClassRefPrimitive("V", null)
|
||||
}
|
||||
|
||||
fun name(namespace: Namespace) = if (namespace == Namespace.OBF) obfName else mcpName
|
||||
open fun asmDescriptor(namespace: Namespace) = "L${name(namespace).replace(".", "/")};"
|
||||
open fun asmDescriptor(namespace: Namespace) = "L${name.replace(".", "/")};"
|
||||
|
||||
override fun resolve() = listOf(mcpName, obfName).map { getJavaClass(it) }.filterNotNull().firstOrNull()
|
||||
override fun resolve() = getJavaClass(name)
|
||||
|
||||
fun isInstance(obj: Any) = element?.isInstance(obj) ?: false
|
||||
}
|
||||
@@ -85,17 +82,16 @@ open class ClassRef(val mcpName: String, val obfName: String) : Resolvable<Class
|
||||
* @param[clazz] class of this primitive type
|
||||
*/
|
||||
class ClassRefPrimitive(name: String, val clazz: Class<*>?) : ClassRef(name) {
|
||||
override fun asmDescriptor(namespace: Namespace) = mcpName
|
||||
override fun asmDescriptor(namespace: Namespace) = name
|
||||
override fun resolve() = clazz
|
||||
}
|
||||
|
||||
class ClassRefArray(mcpName: String, obfName: String) : ClassRef(mcpName, obfName) {
|
||||
constructor(mcpName: String) : this(mcpName, mcpName)
|
||||
class ClassRefArray(name: String) : ClassRef(name) {
|
||||
override fun asmDescriptor(namespace: Namespace) = "[" + super.asmDescriptor(namespace)
|
||||
override fun resolve() = listOf(mcpName, obfName).map { getJavaClass("[L$it;") }.filterNotNull().firstOrNull()
|
||||
override fun resolve() = getJavaClass("[L$name;")
|
||||
}
|
||||
|
||||
fun ClassRef.array() = ClassRefArray(mcpName, obfName)
|
||||
fun ClassRef.array() = ClassRefArray(name)
|
||||
|
||||
/**
|
||||
* Reference to a method.
|
||||
@@ -103,30 +99,26 @@ fun ClassRef.array() = ClassRefArray(mcpName, obfName)
|
||||
* @param[parentClass] reference to the class containing the method
|
||||
* @param[mcpName] MCP name of the method
|
||||
* @param[srgName] SRG name of the method
|
||||
* @param[obfName] obfuscated name of the method
|
||||
* @param[returnType] reference to the return type
|
||||
* @param[returnType] references to the argument types
|
||||
*/
|
||||
class MethodRef(val parentClass: ClassRef,
|
||||
val mcpName: String,
|
||||
val srgName: String?,
|
||||
val obfName: String?,
|
||||
val srgName: String,
|
||||
val returnType: ClassRef,
|
||||
vararg argTypes: ClassRef
|
||||
vararg val argTypes: ClassRef
|
||||
) : Resolvable<Method>() {
|
||||
constructor(parentClass: ClassRef, mcpName: String, returnType: ClassRef, vararg argTypes: ClassRef) :
|
||||
this(parentClass, mcpName, mcpName, mcpName, returnType, *argTypes)
|
||||
this(parentClass, mcpName, mcpName, returnType, *argTypes)
|
||||
|
||||
val argTypes = argTypes
|
||||
|
||||
fun name(namespace: Namespace) = when(namespace) { OBF -> obfName!!; SRG -> srgName!!; MCP -> mcpName }
|
||||
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName }
|
||||
fun asmDescriptor(namespace: Namespace) = "(${argTypes.map { it.asmDescriptor(namespace) }.fold(""){ s1, s2 -> s1 + s2 } })${returnType.asmDescriptor(namespace)}"
|
||||
|
||||
override fun resolve(): Method? =
|
||||
if (parentClass.element == null || argTypes.any { it.element == null }) null
|
||||
else {
|
||||
val args = argTypes.map { it.element!! }.toTypedArray()
|
||||
listOf(srgName!!, mcpName).map { tryDefault(null) {
|
||||
listOf(srgName, mcpName).map { tryDefault(null) {
|
||||
parentClass.element!!.getDeclaredMethod(it, *args)
|
||||
}}.filterNotNull().firstOrNull()
|
||||
?.apply { isAccessible = true }
|
||||
@@ -146,24 +138,22 @@ class MethodRef(val parentClass: ClassRef,
|
||||
* @param[parentClass] reference to the class containing the field
|
||||
* @param[mcpName] MCP name of the field
|
||||
* @param[srgName] SRG name of the field
|
||||
* @param[obfName] obfuscated name of the field
|
||||
* @param[type] reference to the field type
|
||||
*/
|
||||
class FieldRef(val parentClass: ClassRef,
|
||||
val mcpName: String,
|
||||
val srgName: String?,
|
||||
val obfName: String?,
|
||||
val srgName: String,
|
||||
val type: ClassRef?
|
||||
) : Resolvable<Field>() {
|
||||
constructor(parentClass: ClassRef, mcpName: String, type: ClassRef?) : this(parentClass, mcpName, mcpName, mcpName, type)
|
||||
constructor(parentClass: ClassRef, mcpName: String, type: ClassRef?) : this(parentClass, mcpName, mcpName, type)
|
||||
|
||||
fun name(namespace: Namespace) = when(namespace) { OBF -> obfName!!; SRG -> srgName!!; MCP -> mcpName }
|
||||
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName }
|
||||
fun asmDescriptor(namespace: Namespace) = type!!.asmDescriptor(namespace)
|
||||
|
||||
override fun resolve(): Field? =
|
||||
if (parentClass.element == null) null
|
||||
else {
|
||||
listOf(srgName!!, mcpName).map { tryDefault(null) {
|
||||
listOf(srgName, mcpName).map { tryDefault(null) {
|
||||
parentClass.element!!.getDeclaredField(it)
|
||||
}}.filterNotNull().firstOrNull()
|
||||
?.apply{ isAccessible = true }
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package mods.octarinecore.metaprog
|
||||
|
||||
import mods.octarinecore.metaprog.Namespace.MCP
|
||||
import mods.octarinecore.metaprog.Namespace.OBF
|
||||
import mods.octarinecore.metaprog.Namespace.*
|
||||
import net.minecraft.launchwrapper.IClassTransformer
|
||||
import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
|
||||
import org.apache.logging.log4j.LogManager
|
||||
@@ -29,9 +28,6 @@ open class Transformer : IClassTransformer {
|
||||
|
||||
val log = LogManager.getLogger(this)
|
||||
|
||||
/** The type of environment we are in. Assume MCP until proven otherwise. */
|
||||
var environment: Namespace = MCP
|
||||
|
||||
/** The list of transformers and targets. */
|
||||
var methodTransformers: MutableList<Pair<MethodRef, MethodTransformContext.()->Unit>> = arrayListOf()
|
||||
|
||||
@@ -44,36 +40,28 @@ open class Transformer : IClassTransformer {
|
||||
|
||||
override fun transform(name: String?, transformedName: String?, classData: ByteArray?): ByteArray? {
|
||||
if (classData == null) return null
|
||||
if (name != transformedName) environment = OBF
|
||||
|
||||
val classNode = ClassNode().apply { val reader = ClassReader(classData); reader.accept(this, 0) }
|
||||
var workDone = false
|
||||
|
||||
val transformations: List<Pair<MethodTransformContext.()->Unit, MethodNode?>> = methodTransformers.map { transformer ->
|
||||
if (transformedName != transformer.first.parentClass.mcpName) return@map transformer.second to null
|
||||
log.debug("Found class: $name -> $transformedName")
|
||||
log.debug(" searching: ${transformer.first.name(OBF)} ${transformer.first.asmDescriptor(OBF)} -> ${transformer.first.name(MCP)} ${transformer.first.asmDescriptor(MCP)}")
|
||||
transformer.second to classNode.methods.find {
|
||||
log.debug(" ${it.name} ${it.desc}")
|
||||
synchronized(this) {
|
||||
methodTransformers.forEach { (targetMethod, transform) ->
|
||||
if (transformedName != targetMethod.parentClass.name) return@forEach
|
||||
|
||||
it.name == transformer.first.name(MCP) && it.desc == transformer.first.asmDescriptor(MCP) ||
|
||||
it.name == transformer.first.name(OBF) && it.desc == transformer.first.asmDescriptor(OBF)
|
||||
}
|
||||
}
|
||||
|
||||
transformations.filter { it.second != null }.forEach {
|
||||
synchronized(it.second!!) {
|
||||
try {
|
||||
val trans = it.first
|
||||
MethodTransformContext(it.second!!, environment).trans()
|
||||
for (method in classNode.methods) {
|
||||
val namespace = Namespace.values().find {
|
||||
method.name == targetMethod.name(it) && method.desc == targetMethod.asmDescriptor(it)
|
||||
} ?: continue
|
||||
when (namespace) {
|
||||
MCP -> log.info("Found method ${targetMethod.parentClass.name}.${targetMethod.name(MCP)} ${targetMethod.asmDescriptor(MCP)}")
|
||||
SRG -> log.info("Found method ${targetMethod.parentClass.name}.${targetMethod.name(namespace)} ${targetMethod.asmDescriptor(namespace)} (matching ${targetMethod.name(MCP)})")
|
||||
}
|
||||
MethodTransformContext(method, namespace).transform()
|
||||
workDone = true
|
||||
} catch (e: Throwable) {
|
||||
log.warn("Error transforming method ${it.second!!.name} ${it.second!!.desc}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return if (!workDone) classData else ClassWriter(3).apply { classNode.accept(this) }.toByteArray()
|
||||
return if (!workDone) classData else ClassWriter(0).apply { classNode.accept(this) }.toByteArray()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -169,7 +157,7 @@ class MethodTransformContext(val method: MethodNode, val environment: Namespace)
|
||||
|
||||
fun invokeRef(ref: MethodRef): (AbstractInsnNode)->Boolean = { insn ->
|
||||
(insn as? MethodInsnNode)?.let {
|
||||
it.name == ref.name(environment) && it.owner == ref.parentClass.name(environment).replace(".", "/")
|
||||
it.name == ref.name(environment) && it.owner == ref.parentClass.name.replace(".", "/")
|
||||
} ?: false
|
||||
}
|
||||
}
|
||||
@@ -202,7 +190,7 @@ class InstructionList(val environment: Namespace) {
|
||||
*/
|
||||
fun invokeStatic(target: MethodRef, isInterface: Boolean = false) = list.add(MethodInsnNode(
|
||||
Opcodes.INVOKESTATIC,
|
||||
target.parentClass.name(environment).replace(".", "/"),
|
||||
target.parentClass.name.replace(".", "/"),
|
||||
target.name(environment),
|
||||
target.asmDescriptor(environment),
|
||||
isInterface
|
||||
@@ -215,7 +203,7 @@ class InstructionList(val environment: Namespace) {
|
||||
*/
|
||||
fun getField(target: FieldRef) = list.add(FieldInsnNode(
|
||||
Opcodes.GETFIELD,
|
||||
target.parentClass.name(environment).replace(".", "/"),
|
||||
target.parentClass.name.replace(".", "/"),
|
||||
target.name(environment),
|
||||
target.asmDescriptor(environment)
|
||||
))
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
// Vanilla
|
||||
net.minecraft.block.BlockTallGrass
|
||||
net.minecraft.block.BlockCrops
|
||||
net.minecraft.block.BlockReed
|
||||
net.minecraft.block.BlockDoublePlant
|
||||
-net.minecraft.block.BlockReed
|
||||
-net.minecraft.block.BlockDoublePlant
|
||||
-net.minecraft.block.BlockCarrot
|
||||
-net.minecraft.block.BlockPotato
|
||||
|
||||
|
||||
Reference in New Issue
Block a user