fix rising soul particle texture
This commit is contained in:
1 parent
b3ffb7e4d6
commit
14a8600552
1 file changed
+1
-1
@@ -59,7 +59,7 @@ class SpriteSetDelegate(
|
||||
|
||||
@SubscribeEvent
|
||||
fun handlePreStitch(event: TextureStitchEvent.Pre) {
|
||||
if (event.map.location() != Atlas.BLOCKS.resourceId) return
|
||||
if (event.map.location() != atlas.resourceId) return
|
||||
spriteSet = null
|
||||
idList = (0 until 16)
|
||||
.map(idFunc)
|
||||
|
||||
Reference in new issue
Block a user