Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/render/block/vanilla/Leaf.kt
2021-05-07 19:11:11 +02:00

120 lines
5.1 KiB
Kotlin

package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.render.SNOW_MATERIALS
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.resource.discovery.*
import mods.betterfoliage.resource.generated.GeneratedLeafSprite
import mods.betterfoliage.model.*
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.*
import net.minecraft.world.BlockRenderView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
interface LeafKey : BlockRenderKey {
val roundLeafTexture: Identifier
/** Type of the leaf block (configurable by user). */
val leafType: String
/** Average color of the round leaf texture. */
val overrideColor: Int?
}
object StandardLeafDiscovery : ConfigurableModelDiscovery() {
override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.leafModels.modelList
override fun processModel(state: BlockState, textures: List<Identifier>, atlas: Consumer<Identifier>) =
defaultRegisterLeaf(textures[0], atlas)
}
fun HasLogger.defaultRegisterLeaf(sprite: Identifier, atlas: Consumer<Identifier>): BlockRenderKey? {
val leafType = LeafParticleRegistry.typeMappings.getType(sprite) ?: "default"
val leafId = GeneratedLeafSprite(sprite, leafType).register(BetterFoliage.generatedPack)
atlas.accept(leafId)
log(" leaf texture $sprite")
log(" particle $leafType")
return NormalLeavesModel.Key(
leafId, leafType,
getAndLogColorOverride(leafId, Atlas.BLOCKS, BetterFoliage.config.shortGrass.saturationThreshold)
)
}
fun HasLogger.getAndLogColorOverride(sprite: Identifier, atlas: Atlas, threshold: Double): Int? {
val hsb = resourceManager.averageImageColorHSB(sprite, atlas)
return if (hsb.saturation >= threshold) {
log(" brightness ${hsb.brightness}")
log(" saturation ${hsb.saturation} >= ${threshold}, using texture color")
hsb.copy(brightness = 0.9f.coerceAtMost(hsb.brightness * 2.0f)).asColor
} else {
log(" saturation ${hsb.saturation} < ${threshold}, using block color")
null
}
}
class NormalLeavesModel(val key: Key, wrapped: BakedModel) : WrappedBakedModel(wrapped), FabricBakedModel {
val leafNormal by leafModelsNormal.delegate(key)
val leafSnowed by leafModelsSnowed.delegate(key)
val leafLighting = roundLeafLighting()
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
ShadersModIntegration.leaves(context, BetterFoliage.config.leaves.shaderWind) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.leaves.enabled) return
val ctx = BasicBlockCtx(blockView, pos)
val stateAbove = ctx.state(UP)
val isSnowed = stateAbove.material in SNOW_MATERIALS
val random = randomSupplier.get()
context.withLighting(leafLighting) {
it.accept(leafNormal[random])
if (isSnowed) it.accept(leafSnowed[random])
}
}
}
data class Key(
override val roundLeafTexture: Identifier,
override val leafType: String,
override val overrideColor: Int?
) : LeafKey {
override fun replace(model: BakedModel, state: BlockState) = NormalLeavesModel(this, meshifyStandard(model, state, blendModeOverride = BlendMode.CUTOUT_MIPPED))
}
companion object {
val leafSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_leaves_snowed_$idx")
}
val leafModelsBase = LazyMap(BetterFoliage.modelReplacer) { key: LeafKey ->
BetterFoliage.config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) }
}
val leafModelsNormal = LazyMap(BetterFoliage.modelReplacer) { key: LeafKey ->
crossModelsTextured(leafModelsBase[key], key.overrideColor, true) { Atlas.BLOCKS.atlas[key.roundLeafTexture]!! }
}
val leafModelsSnowed = LazyMap(BetterFoliage.modelReplacer) { key: LeafKey ->
crossModelsTextured(leafModelsBase[key], Color.white.asInt, false) { leafSpritesSnowed[it] }
}
}
}