Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/render/block/vanilla/Grass.kt
octarine-noise a97a575dd5 fix missing Optifine shader wind effects
+minor cleanup
2021-05-14 14:36:48 +02:00

118 lines
5.3 KiB
Kotlin

package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.config.isSnow
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.fullCubeTextured
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.LazyMapInvalidatable
import mods.betterfoliage.util.averageColor
import mods.betterfoliage.util.colorOverride
import mods.betterfoliage.util.get
import mods.betterfoliage.util.logColorOverride
import mods.betterfoliage.util.randomI
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.UP
import net.minecraft.util.ResourceLocation
object StandardGrassDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.grassBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.grassModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<ResourceLocation>) {
ctx.addReplacement(StandardGrassKey(textureMatch[0], null))
BetterFoliage.blockTypes.grass.add(ctx.blockState)
}
}
data class StandardGrassKey(
val grassLocation: ResourceLocation,
val overrideColor: Color?
) : HalfBakedWrapperKey() {
val tintIndex: Int get() = if (overrideColor == null) 0 else -1
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel {
val grassSpriteColor = Atlas.BLOCKS[grassLocation].averageColor.let { hsb ->
logColorOverride(BetterFoliageMod.detailLogger(this), Config.shortGrass.saturationThreshold, hsb)
hsb.colorOverride(Config.shortGrass.saturationThreshold)
}
return StandardGrassModel(wrapped, this.copy(overrideColor = grassSpriteColor))
}
}
class StandardGrassModel(
wrapped: SpecialRenderModel,
key: StandardGrassKey
) : HalfBakedSpecialWrapper(wrapped) {
val tuftNormal by grassTuftMeshesNormal.delegate(key)
val tuftSnowed by grassTuftMeshesSnowed.delegate(key)
val fullBlock by grassFullBlockMeshes.delegate(key)
val tuftLighting = LightingPreferredFace(UP)
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
if (!Config.enabled || noDecorations) return super.render(ctx, noDecorations)
val stateBelow = ctx.state(DOWN)
val stateAbove = ctx.state(UP)
val isAir = ctx.isAir(UP)
val isSnowed = stateAbove.isSnow
val connected = Config.connectedGrass.enabled &&
(!isSnowed || Config.connectedGrass.snowEnabled) &&
BetterFoliage.blockTypes.run { stateBelow in grass || stateBelow in dirt }
if (connected) {
ctx.renderQuads(if (isSnowed) snowFullBlockMeshes[ctx.random] else fullBlock[ctx.random])
} else {
super.render(ctx, noDecorations)
}
if (Config.shortGrass.enabled(ctx.random) && (isAir || isSnowed)) {
ctx.vertexLighter = tuftLighting
ShadersModIntegration.grass(ctx, Config.shortGrass.shaderWind) {
ctx.renderQuads(if (isSnowed) tuftSnowed[ctx.random] else tuftNormal[ctx.random])
}
}
}
companion object {
val grassTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_grass_long_$idx")
}
val grassTuftShapes by LazyInvalidatable(BakeWrapperManager) {
Config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
}
val grassTuftMeshesNormal = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes, key.tintIndex) { idx -> grassTuftSprites[randomI()] }.buildTufts()
}
val grassTuftMeshesSnowed = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes, -1) { idx -> grassTuftSprites[randomI()] }.buildTufts()
}
val grassFullBlockMeshes = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey ->
Array(64) { fullCubeTextured(key.grassLocation, key.tintIndex) }
}
val snowFullBlockMeshes by LazyInvalidatable(BakeWrapperManager) {
Array(64) { fullCubeTextured(ResourceLocation("block/snow"), -1) }
}
}
}