Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/client/texture/LeafRegistry.kt
octarine-noise 4efa831296 [WIP] more async texture loading
keep stitch() call in original method body, in case others want to mod it too
2020-01-06 18:15:17 +01:00

56 lines
2.1 KiB
Kotlin

package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.HasLogger
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import java.util.concurrent.CompletableFuture
const val defaultLeafColor = 0
/** Rendering-related information for a leaf block. */
class LeafInfo(
/** The generated round leaf texture. */
val roundLeafTexture: TextureAtlasSprite,
/** Type of the leaf block (configurable by user). */
val leafType: String,
/** Average color of the round leaf texture. */
val averageColor: Int = roundLeafTexture.averageColor
) {
/** [IconSet] of the textures to use for leaf particles emitted from this block. */
val particleTextures: SpriteSet get() = LeafParticleRegistry[leafType]
}
object LeafRegistry : ModelRenderRegistryRoot<LeafInfo>()
object AsyncLeafDiscovery : ConfigurableModelDiscovery<LeafInfo>() {
override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.leafModels.modelList
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture) = defaultRegisterLeaf(Identifier(textures[0]), atlas)
fun init() {
LeafRegistry.registries.add(this)
BetterFoliage.blockSprites.providers.add(this)
}
}
fun HasLogger.defaultRegisterLeaf(sprite: Identifier, atlas: AtlasFuture): CompletableFuture<LeafInfo> {
val leafType = LeafParticleRegistry.typeMappings.getType(sprite) ?: "default"
val generated = GeneratedLeaf(sprite, leafType).register(BetterFoliage.asyncPack)
val roundLeaf = atlas.sprite(generated)
log(" leaf texture $sprite")
log(" particle $leafType")
return atlas.mapAfter {
LeafInfo(roundLeaf.get(), leafType)
}
}