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4 Commits

Author SHA1 Message Date
octarine-noise
d741338d46 minor cleanup 2020-02-17 15:55:37 +01:00
octarine-noise
01f697d2d3 un-bundle Mod Menu 2020-02-17 15:55:14 +01:00
octarine-noise
4c439dccd2 re-render chunks when configuration is changed 2020-02-17 12:40:21 +01:00
octarine-noise
df50f61b0d [WIP] initial Fabric port
major package refactoring
2020-02-05 13:43:54 +01:00
133 changed files with 4435 additions and 4976 deletions

1
.gitignore vendored
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@@ -7,4 +7,3 @@ run/
build/ build/
classes/ classes/
temp/ temp/
logs

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@@ -1,47 +1,53 @@
import net.fabricmc.loom.task.RemapJarTask
import org.ajoberstar.grgit.Grgit
plugins { plugins {
kotlin("jvm").version("1.3.61") kotlin("jvm").version("1.3.60")
id("net.minecraftforge.gradle").version("3.0.194") id("fabric-loom").version("0.2.6-SNAPSHOT")
id("org.spongepowered.mixin").version("0.7-SNAPSHOT") id("org.ajoberstar.grgit").version("3.1.1")
} }
apply(plugin = "org.spongepowered.mixin") apply(plugin = "org.ajoberstar.grgit")
val gitHash = (project.ext.get("grgit") as Grgit).head().abbreviatedId
val semVer = "${project.version}+$gitHash"
val jarName = "BetterFoliage-$semVer-Fabric-${properties["mcVersion"]}"
repositories { repositories {
maven("http://files.minecraftforge.net/maven") maven("http://maven.fabricmc.net/")
maven("https://repo.spongepowered.org/maven")
maven("https://minecraft.curseforge.com/api/maven") maven("https://minecraft.curseforge.com/api/maven")
maven("https://maven.shedaniel.me/") maven("http://maven.modmuss50.me/")
maven("https://www.cursemaven.com") maven("https://grondag-repo.appspot.com").credentials { username = "guest"; password = "" }
maven("https://jitpack.io")
} }
dependencies { dependencies {
"minecraft"("net.minecraftforge:forge:${properties["mcVersion"]}-${properties["forgeVersion"]}") "minecraft"("com.mojang:minecraft:${properties["mcVersion"]}")
"mappings"("net.fabricmc:yarn:${properties["yarnMappings"]}:v2")
"api"(fg.deobf("curse.maven:clothconfig-348521:2938583")) // basic Fabric stuff
"modImplementation"("net.fabricmc:fabric-loader:${properties["loaderVersion"]}")
"modImplementation"("net.fabricmc.fabric-api:fabric-api:${properties["fabricVersion"]}")
"modImplementation"("net.fabricmc:fabric-language-kotlin:${properties["fabricKotlinVersion"]}")
"implementation"(fg.deobf("curse.maven:biomesoplenty-220318:2988999")) // configuration handling
"implementation"("kottle:Kottle:${properties["kottleVersion"]}") "modImplementation"("io.github.prospector:modmenu:${properties["modMenuVersion"]}")
// "implementation"("org.spongepowered:mixin:0.8-SNAPSHOT") listOf("modImplementation", "include").forEach { configuration ->
configuration("me.shedaniel.cloth:config-2:${properties["clothConfigVersion"]}")
configuration("me.zeroeightsix:fiber:${properties["fiberVersion"]}")
}
// Canvas Renderer
// "modImplementation"("grondag:canvas:0.7.+")
// Optifabric
"modImplementation"("com.github.modmuss50:OptiFabric:df03dc2c22")
"implementation"("org.zeroturnaround:zt-zip:1.13")
} }
configurations["annotationProcessor"].extendsFrom(configurations["implementation"])
sourceSets { sourceSets {
get("main").ext["refMap"] = "betterfoliage.refmap.json" get("main").ext["refMap"] = "betterfoliage.refmap.json"
} }
minecraft {
mappings(properties["mappingsChannel"] as String, properties["mappingsVersion"] as String)
accessTransformer(file("src/main/resources/META-INF/accesstransformer.cfg"))
runs.create("client") {
workingDirectory(file("run"))
properties["forge.logging.markers"] = "CORE"
properties["forge.logging.console.level"] = "debug"
mods.create("betterfoliage") {
source(sourceSets["main"])
}
}
}
java { java {
sourceCompatibility = JavaVersion.VERSION_1_8 sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8 targetCompatibility = JavaVersion.VERSION_1_8
@@ -51,17 +57,13 @@ kotlin {
target.compilations.configureEach { target.compilations.configureEach {
kotlinOptions.jvmTarget = "1.8" kotlinOptions.jvmTarget = "1.8"
kotlinOptions.freeCompilerArgs += listOf("-Xno-param-assertions", "-Xno-call-assertions") kotlinOptions.freeCompilerArgs += listOf("-Xno-param-assertions", "-Xno-call-assertions")
} }
} }
tasks.getByName<Jar>("jar") { tasks.getByName<ProcessResources>("processResources") {
archiveName = "BetterFoliage-${project.version}-Forge-${properties["mcVersion"]}.jar" filesMatching("fabric.mod.json") { expand(mutableMapOf("version" to semVer)) }
manifest { }
from(file("src/main/resources/META-INF/MANIFEST.MF"))
attributes["Implementation-Version"] = project.version tasks.getByName<RemapJarTask>("remapJar") {
} archiveName = "$jarName.jar"
exclude("net")
filesMatching("META-INF/mods.toml") { expand(project.properties) }
filesMatching("mcmod.info") { expand(project.properties) }
} }

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@@ -2,13 +2,20 @@ org.gradle.jvmargs=-Xmx2G
org.gradle.daemon=false org.gradle.daemon=false
group = com.github.octarine-noise group = com.github.octarine-noise
name = betterfoliage
jarName = BetterFoliage-Forge jarName = BetterFoliage-Forge
version = 2.6.0 version = 2.5.0
mcVersion = 1.15.2 mcVersion = 1.14.4
forgeVersion = 31.2.44 yarnMappings=1.14.4+build.15
mappingsChannel = snapshot loaderVersion=0.7.3+build.176
mappingsVersion = 20200514-1.15.1 fabricVersion=0.4.2+build.246-1.14
loomVersion=0.2.6-SNAPSHOT
kottleVersion = 1.4.0 kotlinVersion=1.3.60
fabricKotlinVersion=1.3.60+build.1
clothConfigVersion=1.8
modMenuVersion=1.7.6+build.115
fiberVersion=0.8.0-2

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51
gradlew vendored
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@@ -1,5 +1,21 @@
#!/usr/bin/env sh #!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
############################################################################## ##############################################################################
## ##
## Gradle start up script for UN*X ## Gradle start up script for UN*X
@@ -28,7 +44,7 @@ APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"` APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS="" DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum" MAX_FD="maximum"
@@ -109,8 +125,8 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi fi
# For Cygwin, switch paths to Windows format before running java # For Cygwin or MSYS, switch paths to Windows format before running java
if $cygwin ; then if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"` APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"` JAVACMD=`cygpath --unix "$JAVACMD"`
@@ -138,19 +154,19 @@ if $cygwin ; then
else else
eval `echo args$i`="\"$arg\"" eval `echo args$i`="\"$arg\""
fi fi
i=$((i+1)) i=`expr $i + 1`
done done
case $i in case $i in
(0) set -- ;; 0) set -- ;;
(1) set -- "$args0" ;; 1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;; 2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;; 3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;; 4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac esac
fi fi
@@ -159,14 +175,9 @@ save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " " echo " "
} }
APP_ARGS=$(save "$@") APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules # Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@" exec "$JAVACMD" "$@"

18
gradlew.bat vendored
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@@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off @if "%DEBUG%" == "" @echo off
@rem ########################################################################## @rem ##########################################################################
@rem @rem
@@ -14,7 +30,7 @@ set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS= set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe @rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome if defined JAVA_HOME goto findJavaFromJavaHome

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@@ -1,13 +1,8 @@
pluginManagement { pluginManagement {
repositories { repositories {
maven("http://files.minecraftforge.net/maven") jcenter()
maven("https://repo.spongepowered.org/maven") maven("https://maven.fabricmc.net/")
gradlePluginPortal() gradlePluginPortal()
} }
resolutionStrategy {
eachPlugin {
if (requested.id.let { it.namespace == "net.minecraftforge" && it.name == "gradle"} ) useModule("net.minecraftforge.gradle:ForgeGradle:${requested.version}")
if (requested.id.let { it.namespace == "org.spongepowered" && it.name == "mixin"} ) useModule("org.spongepowered:mixingradle:${requested.version}")
}
}
} }
rootProject.name = "betterfoliage"

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@@ -1,18 +0,0 @@
package mods.betterfoliage;
import org.spongepowered.asm.mixin.Mixins;
import org.spongepowered.asm.mixin.connect.IMixinConnector;
public class MixinConnector implements IMixinConnector {
@Override
public void connect() {
Mixins.addConfiguration("betterfoliage.common.mixins.json");
try {
Class.forName("optifine.OptiFineTransformationService");
Mixins.addConfiguration("betterfoliage.optifine.mixins.json");
} catch (ClassNotFoundException e) {
Mixins.addConfiguration("betterfoliage.vanilla.mixins.json");
}
}
}

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@@ -3,31 +3,42 @@ package mods.betterfoliage.mixin;
import mods.betterfoliage.Hooks; import mods.betterfoliage.Hooks;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.Direction;
import net.minecraft.world.IBlockReader; import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Random;
/**
* Mixin overriding the {@link VoxelShape} used for the neighbor block in {@link Block}.shouldSideBeRendered().
*
* This way log blocks can be made to not block rendering, without altering any {@link Block} or
* {@link BlockState} properties with potential gameplay ramifications.
*/
@Mixin(Block.class) @Mixin(Block.class)
public class MixinBlock { public class MixinBlock {
private static final String shouldSideBeRendered = "Lnet/minecraft/block/Block;shouldSideBeRendered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Z"; private static final String shouldSideBeRendered = "shouldDrawSide(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Z";
private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;func_215702_a(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;"; private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;getCullShape(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Lnet/minecraft/util/shape/VoxelShape;";
private static final String getFaceOcclusionShape = "Lnet/minecraft/block/BlockState;getFaceOcclusionShape(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;"; private static final String randomDisplayTick = "randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
private static final String isOpaqueCube = "Lnet/minecraft/block/Block;isOpaqueCube(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)Z";
@Redirect(method = shouldSideBeRendered, at = @At(value = "INVOKE", target = getFaceOcclusionShape, ordinal = 1)) /**
private static VoxelShape getVoxelShapeOverride(BlockState state, IBlockReader reader, BlockPos pos, Direction dir) { * Override the {@link VoxelShape} used for the neighbor block in {@link Block}.shouldSideBeRendered().
*
* This way log blocks can be made to not block rendering, without altering any {@link Block} or
* {@link BlockState} properties with potential gameplay ramifications.
*/
@Redirect(method = shouldSideBeRendered, at = @At(value = "INVOKE", target = getVoxelShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, BlockView reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir); return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
} }
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Inject(method = randomDisplayTick, at = @At("HEAD"))
void onRandomDisplayTick(BlockState state, World world, BlockPos pos, Random rnd, CallbackInfo ci) {
// Hooks.onRandomDisplayTick(state.getBlock(), state, world, pos, rnd);
}
} }

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@@ -1,41 +0,0 @@
package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import mods.betterfoliage.model.SpecialRenderModel;
import mods.betterfoliage.render.pipeline.RenderCtxVanilla;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockModelRenderer;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ILightReader;
import net.minecraftforge.client.model.data.IModelData;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(BlockModelRenderer.class)
public class MixinBlockModelRenderer {
private static final String renderModel = "Lnet/minecraft/client/renderer/BlockModelRenderer;renderModel(Lnet/minecraft/world/ILightReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String renderModelFlat = "Lnet/minecraft/client/renderer/BlockModelRenderer;renderModelFlat(Lnet/minecraft/world/ILightReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String renderModelSmooth = "Lnet/minecraft/client/renderer/BlockModelRenderer;renderModelSmooth(Lnet/minecraft/world/ILightReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
@Redirect(method = renderModel, at = @At(value = "INVOKE", target = renderModelSmooth), remap = false)
public boolean onRenderModelSmooth(BlockModelRenderer renderer, ILightReader world, IBakedModel model, BlockState state, BlockPos pos, MatrixStack matrixStack, IVertexBuilder buffer, boolean checkSides, Random random, long rand, int combinedOverlay, IModelData modelData) {
if (model instanceof SpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, true);
else
return renderer.renderModelSmooth(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
}
@Redirect(method = renderModel, at = @At(value = "INVOKE", target = renderModelFlat), remap = false)
public boolean onRenderModelFlat(BlockModelRenderer renderer, ILightReader world, IBakedModel model, BlockState state, BlockPos pos, MatrixStack matrixStack, IVertexBuilder buffer, boolean checkSides, Random random, long rand, int combinedOverlay, IModelData modelData) {
if (model instanceof SpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, false);
else
return renderer.renderModelSmooth(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
}
}

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@@ -0,0 +1,17 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.BlockModelsReloadCallback;
import net.minecraft.client.render.block.BlockModels;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(BlockModels.class)
public class MixinBlockModels {
@Inject(method = "reload()V", at = @At("RETURN"))
void onReload(CallbackInfo ci) {
BlockModelsReloadCallback.EVENT.invoker().reloadBlockModels((BlockModels) (Object) this);
}
}

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@@ -4,7 +4,7 @@ import mods.betterfoliage.Hooks;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader; import net.minecraft.world.BlockView;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Redirect;
@@ -15,13 +15,13 @@ import org.spongepowered.asm.mixin.injection.Redirect;
* Needed to avoid excessive darkening of Round Logs at the corners, now that they are not full blocks. * Needed to avoid excessive darkening of Round Logs at the corners, now that they are not full blocks.
*/ */
@Mixin(BlockState.class) @Mixin(BlockState.class)
@SuppressWarnings({"deprecation"}) @SuppressWarnings({"UnnecessaryQualifiedMemberReference", "deprecation"})
public class MixinBlockState { public class MixinBlockState {
private static final String callFrom = "Lnet/minecraft/block/BlockState;getAmbientOcclusionLightValue(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F"; private static final String callFrom = "Lnet/minecraft/block/BlockState;getAmbientOcclusionLightLevel(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F";
private static final String callTo = "Lnet/minecraft/block/Block;getAmbientOcclusionLightValue(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F"; private static final String callTo = "Lnet/minecraft/block/Block;getAmbientOcclusionLightLevel(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F";
@Redirect(method = callFrom, at = @At(value = "INVOKE", target = callTo)) @Redirect(method = callFrom, at = @At(value = "INVOKE", target = callTo))
float getAmbientOcclusionValue(Block block, BlockState state, IBlockReader reader, BlockPos pos) { float getAmbientOcclusionValue(Block block, BlockState state, BlockView reader, BlockPos pos) {
return Hooks.getAmbientOcclusionLightValueOverride(block.getAmbientOcclusionLightValue(state, reader, pos), state); return Hooks.getAmbientOcclusionLightValueOverride(block.getAmbientOcclusionLightLevel(state, reader, pos), state);
} }
} }

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@@ -0,0 +1,23 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientChunkLoadCallback;
import net.minecraft.client.world.ClientChunkManager;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.PacketByteBuf;
import net.minecraft.world.World;
import net.minecraft.world.chunk.WorldChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ClientChunkManager.class)
public class MixinClientChunkManager {
private static final String onLoadChunkFromPacket = "loadChunkFromPacket(Lnet/minecraft/world/World;IILnet/minecraft/util/PacketByteBuf;Lnet/minecraft/nbt/CompoundTag;IZ)Lnet/minecraft/world/chunk/WorldChunk;";
@Inject(method = onLoadChunkFromPacket, at = @At(value = "RETURN", ordinal = 2))
void onLoadChunkFromPacket(World world, int chunkX, int chunkZ, PacketByteBuf data, CompoundTag nbt, int updatedSectionsBits, boolean clearOld, CallbackInfoReturnable<WorldChunk> ci) {
ClientChunkLoadCallback.EVENT.invoker().loadChunk(ci.getReturnValue());
}
}

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@@ -0,0 +1,19 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientChunkLoadCallback;
import net.minecraft.world.chunk.WorldChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(targets = {"net.minecraft.client.world.ClientChunkManager$ClientChunkMap"})
public class MixinClientChunkManagerChunkMap {
private static final String onSetAndCompare = "method_20183(ILnet/minecraft/world/chunk/WorldChunk;Lnet/minecraft/world/chunk/WorldChunk;)Lnet/minecraft/world/chunk/WorldChunk;";
@Inject(method = onSetAndCompare, at = @At("HEAD"))
void onSetAndCompare(int i, WorldChunk oldChunk, WorldChunk newChunk, CallbackInfoReturnable<WorldChunk> ci) {
ClientChunkLoadCallback.EVENT.invoker().unloadChunk(oldChunk);
}
}

View File

@@ -1,44 +1,50 @@
package mods.betterfoliage.mixin; package mods.betterfoliage.mixin;
import mods.betterfoliage.ClientWorldLoadCallback;
import mods.betterfoliage.Hooks; import mods.betterfoliage.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.world.ClientWorld; import net.minecraft.client.world.ClientWorld;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader; import net.minecraft.util.profiler.Profiler;
import net.minecraft.world.World; import net.minecraft.world.dimension.DimensionType;
import net.minecraft.world.level.LevelInfo;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Random; import java.util.Random;
@Mixin(ClientWorld.class) @Mixin(ClientWorld.class)
public class MixinClientWorld { public class MixinClientWorld {
private static final String worldAnimateTick = "Lnet/minecraft/client/world/ClientWorld;animateTick(IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$Mutable;)V"; private static final String ctor = "<init>(Lnet/minecraft/client/network/ClientPlayNetworkHandler;Lnet/minecraft/world/level/LevelInfo;Lnet/minecraft/world/dimension/DimensionType;ILnet/minecraft/util/profiler/Profiler;Lnet/minecraft/client/render/WorldRenderer;)V";
private static final String blockAnimateTick = "Lnet/minecraft/block/Block;animateTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V"; private static final String scheduleBlockRender = "scheduleBlockRender(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V";
private static final String rendererNotify = "Lnet/minecraft/client/render/WorldRenderer;method_21596(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V";
private static final String worldNotify = "Lnet/minecraft/client/world/ClientWorld;notifyBlockUpdate(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V"; private static final String worldDisplayTick = "randomBlockDisplayTick(IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$Mutable;)V";
private static final String rendererNotify = "Lnet/minecraft/client/renderer/WorldRenderer;notifyBlockUpdate(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V"; private static final String blockDisplayTick = "Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Redirect(method = worldAnimateTick, at = @At(value = "INVOKE", target = blockAnimateTick))
void onAnimateTick(Block block, BlockState state, World world, BlockPos pos, Random random) {
Hooks.onRandomDisplayTick(block, state, world, pos, random);
block.animateTick(state, world, pos, random);
}
/** /**
* Inject callback to get notified of client-side blockstate changes. * Inject callback to get notified of client-side blockstate changes.
* Used to invalidate caches in the {@link mods.betterfoliage.chunk.ChunkOverlayManager} * Used to invalidate caches in the {@link mods.betterfoliage.chunk.ChunkOverlayManager}
*/ */
@Redirect(method = worldNotify, at = @At(value = "INVOKE", target = rendererNotify)) @Inject(method = scheduleBlockRender, at = @At(value = "HEAD"))
void onClientBlockChanged(WorldRenderer renderer, IBlockReader world, BlockPos pos, BlockState oldState, BlockState newState, int flags) { void onClientBlockChanged(BlockPos pos, BlockState oldState, BlockState newState, CallbackInfo ci) {
Hooks.onClientBlockChanged((ClientWorld) world, pos, oldState, newState, flags); Hooks.onClientBlockChanged((ClientWorld) (Object) this, pos, oldState, newState);
renderer.notifyBlockUpdate(world, pos, oldState, newState, flags); }
@Inject(method = ctor, at = @At("RETURN"))
void onClientWorldCreated(ClientPlayNetworkHandler netHandler, LevelInfo levelInfo, DimensionType dimensionType, int i, Profiler profiler, WorldRenderer worldRenderer, CallbackInfo ci) {
ClientWorldLoadCallback.EVENT.invoker().loadWorld((ClientWorld) (Object) this);
}
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Inject(method = worldDisplayTick, at = @At(value = "INVOKE", target = blockDisplayTick))
void onRandomDisplayTick(int xCenter, int yCenter, int zCenter, int radius, Random random, boolean spawnBarrierParticles, BlockPos.Mutable mutable, CallbackInfo ci) {
Hooks.onRandomDisplayTick((ClientWorld) (Object) this, mutable);
} }
} }

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@@ -1,44 +0,0 @@
package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import mods.betterfoliage.render.pipeline.RenderCtxForge;
import mods.betterfoliage.model.SpecialRenderModel;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ILightReader;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer;
import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ForgeBlockModelRenderer.class)
public class MixinForgeBlockModelRenderer {
private static final String renderModelFlat = "renderModelFlat(Lnet/minecraft/world/ILightReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String renderModelSmooth = "renderModelSmooth(Lnet/minecraft/world/ILightReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;Lcom/mojang/blaze3d/vertex/IVertexBuilder;ZLjava/util/Random;JILnet/minecraftforge/client/model/data/IModelData;)Z";
private static final String render = "Lnet/minecraftforge/client/model/pipeline/ForgeBlockModelRenderer;render(Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;Lnet/minecraft/world/ILightReader;Lnet/minecraft/client/renderer/model/IBakedModel;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lcom/mojang/blaze3d/matrix/MatrixStack;ZLjava/util/Random;JLnet/minecraftforge/client/model/data/IModelData;)Z";
@Redirect(method = {renderModelFlat, renderModelSmooth}, at = @At(value = "INVOKE", target = render), remap = false)
public boolean render(
VertexLighterFlat lighter,
ILightReader world,
IBakedModel model,
BlockState state,
BlockPos pos,
MatrixStack matrixStack,
boolean checkSides,
Random rand,
long seed,
IModelData modelData
) {
if (model instanceof SpecialRenderModel)
return RenderCtxForge.render(lighter, world, (SpecialRenderModel) model, state, pos, matrixStack, checkSides, rand, seed, modelData);
else
return ForgeBlockModelRenderer.render(lighter, world, model, state, pos, matrixStack, checkSides, rand, seed, modelData);
}
}

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@@ -1,65 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.render.lighting.ForgeVertexLighter;
import mods.betterfoliage.render.lighting.ForgeVertexLighterAccess;
import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
import org.jetbrains.annotations.NotNull;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(VertexLighterFlat.class)
abstract public class MixinForgeCustomVertexLighting implements ForgeVertexLighter, ForgeVertexLighterAccess {
private static final String processQuad = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;processQuad()V";
private static final String updateLightmap = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;updateLightmap([F[FFFF)V";
private static final String updateColor = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;updateColor([F[FFFFFI)V";
private static final String resetBlockInfo = "Lnet/minecraftforge/client/model/pipeline/VertexLighterFlat;resetBlockInfo()V";
@NotNull
public ForgeVertexLighter vertexLighter = this;
@NotNull
public ForgeVertexLighter getVertexLighter() {
return vertexLighter;
}
public void setVertexLighter(@NotNull ForgeVertexLighter vertexLighter) {
this.vertexLighter = vertexLighter;
}
@Shadow
protected abstract void updateLightmap(float[] normal, float[] lightmap, float x, float y, float z);
@Shadow
protected abstract void updateColor(float[] normal, float[] color, float x, float y, float z, float tint, int multiplier);
@Override
public void updateVertexLightmap(@NotNull float[] normal, @NotNull float[] lightmap, float x, float y, float z) {
updateLightmap(normal, lightmap, x, y, z);
}
@Override
public void updateVertexColor(@NotNull float[] normal, @NotNull float[] color, float x, float y, float z, float tint, int multiplier) {
updateColor(normal, color, x, y, z, tint, multiplier);
}
@Redirect(method = processQuad, at = @At(value = "INVOKE", target = updateColor), remap = false)
void onUpdateColor(VertexLighterFlat self, float[] normal, float[] color, float x, float y, float z, float tint, int multiplier) {
vertexLighter.updateVertexColor(normal, color, x, y, z, tint, multiplier);
}
@Redirect(method = processQuad, at = @At(value = "INVOKE", target = updateLightmap), remap = false)
void onUpdateLightmap(VertexLighterFlat self, float[] normal, float[] lightmap, float x, float y, float z) {
vertexLighter.updateVertexLightmap(normal, lightmap, x, y, z);
}
@Inject(method = resetBlockInfo, at = @At("RETURN"), remap = false)
void onReset(CallbackInfo ci) {
vertexLighter = this;
}
}

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@@ -1,43 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.BetterFoliageMod;
import mods.betterfoliage.resource.discovery.BakeWrapperManager;
import mods.betterfoliage.resource.discovery.ModelDefinitionsLoadedEvent;
import net.minecraft.client.renderer.model.*;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.profiler.IProfiler;
import net.minecraft.util.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.Function;
@Mixin(ModelBakery.class)
abstract public class MixinModelBakery {
private static final String processLoading = "Lnet/minecraft/client/renderer/model/ModelBakery;processLoading(Lnet/minecraft/profiler/IProfiler;I)V";
private static final String stitch = "Lnet/minecraft/client/renderer/texture/AtlasTexture;stitch(Lnet/minecraft/resources/IResourceManager;Ljava/util/stream/Stream;Lnet/minecraft/profiler/IProfiler;I)Lnet/minecraft/client/renderer/texture/AtlasTexture$SheetData;";
private static final String profilerSection = "Lnet/minecraft/profiler/IProfiler;endStartSection(Ljava/lang/String;)V";
private static final String getBakedModel = "Lnet/minecraft/client/renderer/model/ModelBakery;getBakedModel(Lnet/minecraft/util/ResourceLocation;Lnet/minecraft/client/renderer/model/IModelTransform;Ljava/util/function/Function;)Lnet/minecraft/client/renderer/model/IBakedModel;";
private static final String bakeModel = "Lnet/minecraft/client/renderer/model/IUnbakedModel;bakeModel(Lnet/minecraft/client/renderer/model/ModelBakery;Ljava/util/function/Function;Lnet/minecraft/client/renderer/model/IModelTransform;Lnet/minecraft/util/ResourceLocation;)Lnet/minecraft/client/renderer/model/IBakedModel;";
@Inject(method = processLoading, at = @At(value = "INVOKE", target = profilerSection, ordinal = 4))
void onBeforeTextures(IProfiler profiler, int maxMipmapLevel, CallbackInfo ci) {
profiler.endStartSection("betterfoliage");
BetterFoliageMod.INSTANCE.getBus().post(new ModelDefinitionsLoadedEvent(ModelBakery.class.cast(this)));
}
@Redirect(method = getBakedModel, at = @At(value = "INVOKE", target = bakeModel))
IBakedModel onBakeModel(
IUnbakedModel unbaked,
ModelBakery bakery,
Function<Material, TextureAtlasSprite> spriteGetter,
IModelTransform transform,
ResourceLocation locationIn
) {
return BakeWrapperManager.INSTANCE.onBake(unbaked, bakery, spriteGetter, transform, locationIn);
}
}

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@@ -0,0 +1,28 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.ModelLoadingCallback;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.resource.ResourceManager;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static net.minecraft.client.render.model.ModelLoader.MISSING;
@Mixin(ModelLoader.class)
public class MixinModelLoader {
@Shadow @Final private ResourceManager resourceManager;
@Inject(at = @At("HEAD"), method = "addModel")
private void addModelHook(ModelIdentifier id, CallbackInfo info) {
// use the same trick fabric-api does to get around the no-mixins-in-constructors policy
if (id == MISSING) {
ModelLoadingCallback.EVENT.invoker().beginLoadModels((ModelLoader) (Object) this, resourceManager);
}
}
}

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@@ -1,38 +0,0 @@
package mods.betterfoliage.mixin;
import mods.betterfoliage.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Pseudo;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Coerce;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Pseudo
@Mixin(targets = "net.optifine.util.BlockUtils")
public class MixinOptifineBlockUtils {
private static final String shouldSideBeRendered = "shouldSideBeRendered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;Lnet/optifine/render/RenderEnv;)Z";
private static final String shouldSideBeRenderedCached = "shouldSideBeRenderedCached(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;Lnet/optifine/render/RenderEnv;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;)Z";
private static final String getFaceOcclusionShape = "Lnet/minecraft/block/BlockState;getFaceOcclusionShape(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;";
@SuppressWarnings("UnresolvedMixinReference")
@Redirect(method = shouldSideBeRenderedCached, at = @At(value = "INVOKE", target = getFaceOcclusionShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, IBlockReader reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
}
@SuppressWarnings("UnresolvedMixinReference")
@Inject(method = shouldSideBeRendered, at = @At(value = "HEAD"), cancellable = true)
private static void shouldForceSideRender(BlockState state, IBlockReader reader, BlockPos pos, Direction face, @Coerce Object renderEnv, CallbackInfoReturnable<Boolean> cir) {
if (Hooks.shouldForceSideRenderOF(state, reader, pos, face)) {
cir.setReturnValue(true);
}
}
}

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@@ -1,100 +1,88 @@
package mods.betterfoliage package mods.betterfoliage
import me.zeroeightsix.fiber.JanksonSettings
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.BlockConfig import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.integration.OptifineCustomColors import mods.betterfoliage.config.MainConfig
import mods.betterfoliage.integration.ShadersModIntegration import mods.betterfoliage.render.block.vanilla.*
import mods.betterfoliage.render.block.vanilla.RoundLogOverlayLayer
import mods.betterfoliage.render.block.vanilla.StandardCactusDiscovery
import mods.betterfoliage.render.block.vanilla.StandardCactusModel
import mods.betterfoliage.render.block.vanilla.StandardDirtDiscovery
import mods.betterfoliage.render.block.vanilla.StandardDirtModel
import mods.betterfoliage.render.block.vanilla.StandardGrassDiscovery
import mods.betterfoliage.render.block.vanilla.StandardGrassModel
import mods.betterfoliage.render.block.vanilla.StandardLeafDiscovery
import mods.betterfoliage.render.block.vanilla.StandardLeafModel
import mods.betterfoliage.render.block.vanilla.StandardLilypadDiscovery
import mods.betterfoliage.render.block.vanilla.StandardLilypadModel
import mods.betterfoliage.render.block.vanilla.StandardRoundLogDiscovery
import mods.betterfoliage.render.block.vanilla.StandardMyceliumDiscovery
import mods.betterfoliage.render.block.vanilla.StandardMyceliumModel
import mods.betterfoliage.render.block.vanilla.StandardNetherrackDiscovery
import mods.betterfoliage.render.block.vanilla.StandardNetherrackModel
import mods.betterfoliage.render.block.vanilla.StandardRoundLogModel
import mods.betterfoliage.render.block.vanilla.StandardSandDiscovery
import mods.betterfoliage.render.block.vanilla.StandardSandModel
import mods.betterfoliage.render.lighting.AoSideHelper
import mods.betterfoliage.render.particle.LeafWindTracker
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.BlockTypeCache
import mods.betterfoliage.resource.discovery.ModelDefinitionsLoadedEvent
import mods.betterfoliage.resource.generated.GeneratedTexturePack
import mods.betterfoliage.render.particle.LeafParticleRegistry import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.render.particle.RisingSoulParticle import mods.betterfoliage.render.particle.RisingSoulParticle
import net.minecraft.block.BlockState import mods.betterfoliage.resource.discovery.BakedModelReplacer
import net.minecraft.client.Minecraft import mods.betterfoliage.resource.generated.GeneratedBlockTexturePack
import net.minecraft.resources.IReloadableResourceManager import net.fabricmc.api.ClientModInitializer
import net.minecraftforge.eventbus.api.SubscribeEvent import net.fabricmc.fabric.api.resource.ResourceManagerHelper
import net.fabricmc.loader.api.FabricLoader
import net.minecraft.client.MinecraftClient
import net.minecraft.resource.ResourceType
import net.minecraft.util.Identifier
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
/**
* Object responsible for initializing (and holding a reference to) all the infrastructure of the mod
* except for the call hooks.
*/
object BetterFoliage {
/** Resource pack holding generated assets */
val generatedPack = GeneratedTexturePack("bf_gen", "Better Foliage generated assets")
/** List of recognized [BlockState]s */ object BetterFoliage : ClientModInitializer {
var blockTypes = BlockTypeCache() const val MOD_ID = "betterfoliage"
fun init() { var logger = LogManager.getLogger()
// discoverers var logDetail = SimpleLogger(
BetterFoliageMod.bus.register(BakeWrapperManager) "BetterFoliage",
BetterFoliageMod.bus.register(LeafParticleRegistry) Level.DEBUG,
(Minecraft.getInstance().resourceManager as IReloadableResourceManager).addReloadListener(LeafParticleRegistry) false, false, true, false,
"yyyy-MM-dd HH:mm:ss",
null,
PropertiesUtil(Properties()),
PrintStream(File(FabricLoader.getInstance().gameDirectory, "logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
})
)
val configFile get() = File(FabricLoader.getInstance().configDirectory, "BetterFoliage.json")
val config = MainConfig().apply {
if (configFile.exists()) JanksonSettings().deserialize(fiberNode, configFile.inputStream())
else JanksonSettings().serialize(fiberNode, configFile.outputStream(), false)
}
val blockConfig = BlockConfig()
val generatedPack = GeneratedBlockTexturePack(Identifier(MOD_ID, "generated"), "betterfoliage-generated", "Better Foliage", "Generated leaf textures", logDetail)
val modelReplacer = BakedModelReplacer()
override fun onInitializeClient() {
// Register generated resource pack
ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(generatedPack)
MinecraftClient.getInstance().resourcePackContainerManager.addCreator(generatedPack.finder)
// Add standard block support
modelReplacer.discoverers.add(StandardLeafDiscovery)
modelReplacer.discoverers.add(StandardGrassDiscovery)
modelReplacer.discoverers.add(StandardLogDiscovery)
modelReplacer.discoverers.add(StandardCactusDiscovery)
modelReplacer.discoverers.add(LilyPadDiscovery)
modelReplacer.discoverers.add(DirtDiscovery)
modelReplacer.discoverers.add(SandDiscovery)
modelReplacer.discoverers.add(MyceliumDiscovery)
modelReplacer.discoverers.add(NetherrackDiscovery)
// Init overlay layers
ChunkOverlayManager.layers.add(RoundLogOverlayLayer) ChunkOverlayManager.layers.add(RoundLogOverlayLayer)
listOf( // Init singletons
StandardLeafDiscovery, LeafParticleRegistry
StandardGrassDiscovery, NormalLeavesModel.Companion
StandardDirtDiscovery, GrassBlockModel.Companion
StandardMyceliumDiscovery, RoundLogModel.Companion
StandardSandDiscovery, CactusModel.Companion
StandardLilypadDiscovery, LilypadModel.Companion
StandardCactusDiscovery, DirtModel.Companion
StandardNetherrackDiscovery, SandModel.Companion
StandardRoundLogDiscovery MyceliumModel.Companion
).forEach { NetherrackModel.Companion
BakeWrapperManager.discoverers.add(it) RisingSoulParticle.Companion
}
// init singletons
val singletons = listOf(
AoSideHelper,
BlockConfig,
ChunkOverlayManager,
LeafWindTracker
)
val modelSingletons = listOf(
StandardLeafModel.Companion,
StandardGrassModel.Companion,
StandardDirtModel.Companion,
StandardMyceliumModel.Companion,
StandardSandModel.Companion,
StandardLilypadModel.Companion,
StandardCactusModel.Companion,
StandardNetherrackModel.Companion,
StandardRoundLogModel.Companion,
RisingSoulParticle.Companion
)
// init mod integrations
val integrations = listOf(
ShadersModIntegration,
OptifineCustomColors
)
} }
}
}

View File

@@ -1,40 +0,0 @@
package mods.betterfoliage
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import net.alexwells.kottle.FMLKotlinModLoadingContext
import net.minecraft.client.Minecraft
import net.minecraftforge.fml.ModLoadingContext
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.config.ModConfig
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.Properties
@Mod(BetterFoliageMod.MOD_ID)
object BetterFoliageMod {
const val MOD_ID = "betterfoliage"
val bus = FMLKotlinModLoadingContext.get().modEventBus
val detailLogStream = PrintStream(File("logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
})
fun logger(obj: Any) = LogManager.getLogger(obj)
fun detailLogger(obj: Any) = SimpleLogger(
obj::class.java.simpleName, Level.DEBUG, false, true, true, false, "yyyy-MM-dd HH:mm:ss", null, PropertiesUtil(Properties()), detailLogStream
)
init {
ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, Config.build())
Minecraft.getInstance().resourcePackList.addPackFinder(BetterFoliage.generatedPack.finder)
bus.register(BlockConfig)
BetterFoliage.init()
}
}

View File

@@ -1,90 +1,29 @@
package mods.octarinecore package mods.betterfoliage
import mods.betterfoliage.util.ClassRef
import mods.betterfoliage.util.ClassRef.Companion.float
import mods.betterfoliage.util.ClassRef.Companion.void
import mods.betterfoliage.util.FieldRef
import mods.betterfoliage.util.MethodRef
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.model.IUnbakedModel
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.ILightReader
import net.minecraftforge.client.model.pipeline.BlockInfo
import net.minecraftforge.client.model.pipeline.VertexLighterFlat
import java.util.*
// Java
val String = ClassRef<String>("java.lang.String")
val List = ClassRef<List<*>>("java.util.List")
val Random = ClassRef<Random>("java.util.Random")
fun <K, V> mapRef() = ClassRef<Map<K, V>>("java.util.Map")
fun <K, V> mapRefMutable() = ClassRef<MutableMap<K, V>>("java.util.Map")
// Minecraft
val IBlockReader = ClassRef<IBlockReader>("net.minecraft.world.IBlockReader")
val ILightReader = ClassRef<ILightReader>("net.minecraft.world.ILightReader")
val BlockState = ClassRef<BlockState>("net.minecraft.block.BlockState")
val BlockPos = ClassRef<BlockPos>("net.minecraft.util.math.BlockPos")
val Block = ClassRef<Block>("net.minecraft.block.Block")
val TextureAtlasSprite = ClassRef<TextureAtlasSprite>("net.minecraft.client.renderer.texture.TextureAtlasSprite")
val BufferBuilder = ClassRef<BufferBuilder>("net.minecraft.client.renderer.BufferBuilder")
val BufferBuilder_setSprite = MethodRef(BufferBuilder, "setSprite", void, TextureAtlasSprite)
val BufferBuilder_sVertexBuilder = FieldRef(BufferBuilder, "sVertexBuilder", SVertexBuilder)
val BlockRendererDispatcher = ClassRef<BlockRendererDispatcher>("net.minecraft.client.renderer.BlockRendererDispatcher")
val ChunkRenderCache = ClassRef<ChunkRenderCache>("net.minecraft.client.renderer.chunk.ChunkRenderCache")
val ResourceLocation = ClassRef<ResourceLocation>("net.minecraft.util.ResourceLocation")
val BakedQuad = ClassRef<BakedQuad>("net.minecraft.client.renderer.model.BakedQuad")
val BlockModelRenderer = ClassRef<BlockModelRenderer>("net.minecraft.client.renderer.BlockModelRenderer")
val VertexLighterFlat = ClassRef<VertexLighterFlat>("net.minecraftforge.client.model.pipeline.VertexLighterFlat")
val BlockInfo = ClassRef<BlockInfo>("net.minecraftforge.client.model.pipeline.BlockInfo")
val VertexLighterFlat_blockInfo = FieldRef(VertexLighterFlat, "blockInfo", BlockInfo)
val BlockInfo_shx = FieldRef(BlockInfo, "shx", float)
val BlockInfo_shy = FieldRef(BlockInfo, "shy", float)
val BlockInfo_shz = FieldRef(BlockInfo, "shz", float)
object ModelBakery : ClassRef<ModelBakery>("net.minecraft.client.renderer.model.ModelBakery") {
val unbakedModels = FieldRef(this, "unbakedModels", mapRefMutable<ResourceLocation, IUnbakedModel>())
val topUnbakedModels = FieldRef(this, "topUnbakedModels", mapRefMutable<ResourceLocation, IUnbakedModel>())
}
// Optifine // Optifine
val OptifineClassTransformer = ClassRef<Any>("optifine.OptiFineClassTransformer") //val OptifineClassTransformer = ClassRefOld<Any>("optifine.OptiFineClassTransformer")
val BlockPosM = ClassRef<Any>("net.optifine.BlockPosM") //val BlockPosM = ClassRefOld<Any>("net.optifine.BlockPosM")
object ChunkCacheOF : ClassRef<Any>("net.optifine.override.ChunkCacheOF") { //object ChunkCacheOF : ClassRefOld<Any>("net.optifine.override.ChunkCacheOF") {
val chunkCache = FieldRef(this, "chunkCache", ChunkRenderCache) // val chunkCache = FieldRefOld(this, "chunkCache", ChunkRendererRegion)
} //}
object RenderEnv : ClassRef<Any>("net.optifine.render.RenderEnv") { //object RenderEnv : ClassRefOld<Any>("net.optifine.render.RenderEnv") {
val reset = MethodRef(this, "reset", void, BlockState, BlockPos) // val reset = MethodRefOld(this, "reset", void, BlockState, BlockPos)
} //}
// Optifine custom colors // Optifine custom colors
val IColorizer = ClassRef<Any>("net.optifine.CustomColors\$IColorizer") //val IColorizer = ClassRefOld<Any>("net.optifine.CustomColors\$IColorizer")
object CustomColors : ClassRef<Any>("net.optifine.CustomColors") { //object CustomColors : ClassRefOld<Any>("net.optifine.CustomColors") {
val getColorMultiplier = MethodRef(this, "getColorMultiplier", int, BakedQuad, BlockState, ILightReader, BlockPos, RenderEnv) // val getColorMultiplier = MethodRefOld(this, "getColorMultiplier", int, BakedQuad, BlockState, ExtendedBlockView, BlockPos, RenderEnv)
} //}
// Optifine shaders // Optifine shaders
object SVertexBuilder : ClassRef<Any>("net.optifine.shaders.SVertexBuilder") { //object SVertexBuilder : ClassRefOld<Any>("net.optifine.shaders.SVertexBuilder") {
val pushState = MethodRef(this, "pushEntity", void, long) // val pushState = MethodRefOld(this, "pushEntity", void, BlockState, BlockPos, ExtendedBlockView, BufferBuilder)
val popState = MethodRef(this, "popEntity", void) // val pushNum = MethodRefOld(this, "pushEntity", void, long)
} // val pop = MethodRefOld(this, "popEntity", void)
//}
object BlockAliases : ClassRef<Any>("net.optifine.shaders.BlockAliases") {
val getAliasBlockId = MethodRef(this, "getAliasBlockId", int, BlockState)
}

View File

@@ -1,8 +1,72 @@
package mods.betterfoliage package mods.betterfoliage
import net.minecraft.client.renderer.model.ModelBakery import net.fabricmc.fabric.api.event.Event
import net.minecraft.client.renderer.texture.AtlasTexture import net.fabricmc.fabric.api.event.EventFactory
import net.minecraft.resources.IResourceManager import net.minecraft.client.render.block.BlockModels
import net.minecraft.util.ResourceLocation import net.minecraft.client.render.model.ModelLoader
import net.minecraftforge.eventbus.api.Event import net.minecraft.client.world.ClientWorld
import net.minecraft.resource.ResourceManager
import net.minecraft.world.chunk.WorldChunk
interface ClientChunkLoadCallback {
fun loadChunk(chunk: WorldChunk)
fun unloadChunk(chunk: WorldChunk)
companion object {
@JvmField val EVENT: Event<ClientChunkLoadCallback> = EventFactory.createArrayBacked(ClientChunkLoadCallback::class.java) { listeners ->
object : ClientChunkLoadCallback {
override fun loadChunk(chunk: WorldChunk) { listeners.forEach { it.loadChunk(chunk) } }
override fun unloadChunk(chunk: WorldChunk) { listeners.forEach { it.unloadChunk(chunk) } }
}
}
}
}
interface ClientWorldLoadCallback {
fun loadWorld(world: ClientWorld)
companion object {
@JvmField val EVENT : Event<ClientWorldLoadCallback> = EventFactory.createArrayBacked(ClientWorldLoadCallback::class.java) { listeners ->
object : ClientWorldLoadCallback {
override fun loadWorld(world: ClientWorld) { listeners.forEach { it.loadWorld(world) } }
}
}
}
}
/**
* Event fired after [BlockModels.reload] finishes.
*/
interface BlockModelsReloadCallback {
fun reloadBlockModels(blockModels: BlockModels)
companion object {
@JvmField val EVENT: Event<BlockModelsReloadCallback> = EventFactory.createArrayBacked(BlockModelsReloadCallback::class.java) { listeners ->
object : BlockModelsReloadCallback {
override fun reloadBlockModels(blockModels: BlockModels) {
listeners.forEach { it.reloadBlockModels(blockModels) }
}
}
}
}
}
/**
* Event fired when the [ModelLoader] first starts loading models.
*
* This happens during the constructor, so BEWARE!
* Try to avoid any interaction until the block texture atlas starts stitching.
*/
interface ModelLoadingCallback {
fun beginLoadModels(loader: ModelLoader, manager: ResourceManager)
companion object {
@JvmField val EVENT: Event<ModelLoadingCallback> = EventFactory.createArrayBacked(ModelLoadingCallback::class.java) { listeners ->
object : ModelLoadingCallback {
override fun beginLoadModels(loader: ModelLoader, manager: ResourceManager) {
listeners.forEach { it.beginLoadModels(loader, manager) }
}
}
}
}
}

View File

@@ -2,75 +2,66 @@
package mods.betterfoliage package mods.betterfoliage
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.Config
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.WeightedModelWrapper
import mods.betterfoliage.render.block.vanilla.RoundLogKey
import mods.betterfoliage.render.particle.FallingLeafParticle import mods.betterfoliage.render.particle.FallingLeafParticle
import mods.betterfoliage.render.particle.LeafBlockModel
import mods.betterfoliage.render.particle.RisingSoulParticle import mods.betterfoliage.render.particle.RisingSoulParticle
import net.minecraft.block.Block import mods.betterfoliage.render.block.vanilla.LeafKey
import mods.betterfoliage.render.block.vanilla.RoundLogKey
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.randomD
import net.minecraft.block.BlockRenderLayer
import net.minecraft.block.BlockRenderLayer.CUTOUT
import net.minecraft.block.BlockRenderLayer.CUTOUT_MIPPED
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.Blocks
import net.minecraft.client.Minecraft import net.minecraft.client.MinecraftClient
import net.minecraft.client.world.ClientWorld import net.minecraft.client.world.ClientWorld
import net.minecraft.util.Direction
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.UP
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.shapes.VoxelShape import net.minecraft.util.math.Direction
import net.minecraft.util.math.shapes.VoxelShapes import net.minecraft.util.shape.VoxelShape
import net.minecraft.world.IBlockReader import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.ILightReader import net.minecraft.world.BlockView
import net.minecraft.world.World
import java.util.Random
fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float { fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float {
if (Config.enabled && Config.roundLogs.enabled && BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)) if (BetterFoliage.config.enabled &&
return Config.roundLogs.dimming.toFloat() BetterFoliage.config.roundLogs.enabled &&
BetterFoliage.modelReplacer.getTyped<RoundLogKey>(state) != null
) return BetterFoliage.config.roundLogs.dimming.toFloat()
return original return original
} }
fun onClientBlockChanged(worldClient: ClientWorld, pos: BlockPos, oldState: BlockState, newState: BlockState, flags: Int) { fun getUseNeighborBrightnessOverride(original: Boolean, state: BlockState): Boolean {
return original || (BetterFoliage.config.enabled && BetterFoliage.config.roundLogs.enabled && BetterFoliage.blockConfig.logBlocks.matchesClass(state.block));
}
fun onClientBlockChanged(worldClient: ClientWorld, pos: BlockPos, oldState: BlockState, newState: BlockState) {
ChunkOverlayManager.onBlockChange(worldClient, pos) ChunkOverlayManager.onBlockChange(worldClient, pos)
} }
fun onRandomDisplayTick(block: Block, state: BlockState, world: World, pos: BlockPos, random: Random) { fun onRandomDisplayTick(world: ClientWorld, pos: BlockPos) {
if (Config.enabled && val state = world.getBlockState(pos)
Config.risingSoul.enabled &&
if (BetterFoliage.config.enabled &&
BetterFoliage.config.risingSoul.enabled &&
state.block == Blocks.SOUL_SAND && state.block == Blocks.SOUL_SAND &&
world.isAirBlock(pos.offset(UP)) && world.isAir(pos + Direction.UP.offset) &&
Math.random() < Config.risingSoul.chance) { Math.random() < BetterFoliage.config.risingSoul.chance) {
RisingSoulParticle(world, pos).addIfValid() RisingSoulParticle(world, pos).addIfValid()
} }
if (Config.enabled && if (BetterFoliage.config.enabled &&
Config.fallingLeaves.enabled && BetterFoliage.config.fallingLeaves.enabled &&
random.nextDouble() < Config.fallingLeaves.chance && world.isAir(pos + Direction.DOWN.offset) &&
world.isAirBlock(pos.offset(DOWN)) randomD() < BetterFoliage.config.fallingLeaves.chance) {
) { BetterFoliage.modelReplacer.getTyped<LeafKey>(state)?.let { key ->
(getActualRenderModel(world, pos, state, random) as? LeafBlockModel)?.let { leafModel -> FallingLeafParticle(world, pos, key).addIfValid()
val blockColor = Minecraft.getInstance().blockColors.getColor(state, world, pos, 0) }
FallingLeafParticle(world, pos, leafModel.key, blockColor, random).addIfValid()
}
} }
} }
fun getVoxelShapeOverride(state: BlockState, reader: IBlockReader, pos: BlockPos, dir: Direction): VoxelShape { fun getVoxelShapeOverride(state: BlockState, reader: BlockView, pos: BlockPos, dir: Direction): VoxelShape {
if (Config.enabled && Config.roundLogs.enabled && BetterFoliage.blockTypes.hasTyped<RoundLogKey>(state)) if (BetterFoliage.modelReplacer[state] is RoundLogKey) {
return VoxelShapes.empty() return VoxelShapes.empty()
return state.getFaceOcclusionShape(reader, pos, dir)
}
fun shouldForceSideRenderOF(state: BlockState, world: IBlockReader, pos: BlockPos, face: Direction) =
world.getBlockState(pos.offset(face)).let { neighbor -> BetterFoliage.blockTypes.hasTyped<RoundLogKey>(neighbor) }
fun getActualRenderModel(world: ILightReader, pos: BlockPos, state: BlockState, random: Random): SpecialRenderModel? {
val model = Minecraft.getInstance().blockRendererDispatcher.blockModelShapes.getModel(state) as? SpecialRenderModel
?: return null
if (model is WeightedModelWrapper) {
random.setSeed(state.getPositionRandom(pos))
return model.getModel(random).model
} }
return model return state.getCullShape(reader, pos, dir)
} }

View File

@@ -4,58 +4,52 @@ import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.allDirections import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.offset import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus import mods.betterfoliage.util.plus
import mods.betterfoliage.util.semiRandom
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.client.renderer.chunk.ChunkRenderCache import net.minecraft.client.MinecraftClient
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader import net.minecraft.util.math.Direction
import net.minecraft.world.IWorldReader import net.minecraft.world.ExtendedBlockView
import net.minecraft.world.biome.Biome import net.minecraft.world.biome.Biome
import net.minecraft.world.level.ColorResolver
/** /**
* Represents the block being rendered. Has properties and methods to query the neighborhood of the block in * Represents the block being rendered. Has properties and methods to query the neighborhood of the block in
* block-relative coordinates. * block-relative coordinates.
*/ */
interface BlockCtx { interface BlockCtx {
val world: ILightReader val world: ExtendedBlockView
val pos: BlockPos val pos: BlockPos
fun offset(dir: Direction) = offset(dir.offset) fun offset(dir: Direction) = offset(dir.offset)
fun offset(offset: Int3): BlockCtx fun offset(offset: Int3): BlockCtx
val state: BlockState get() = world.getBlockState(pos) val state: BlockState get() = world.getBlockState(pos)
fun state(dir: Direction) = world.getBlockState(pos + dir.offset)
fun state(offset: Int3) = world.getBlockState(pos + offset) fun state(offset: Int3) = world.getBlockState(pos + offset)
fun state(dir: Direction) = state(dir.offset)
fun isAir(offset: Int3) = (pos + offset).let { world.getBlockState(it).isAir(world, it) } val biome: Biome get() = world.getBiome(pos)
fun isAir(dir: Direction) = isAir(dir.offset)
val biome: Biome? get() = val isNormalCube: Boolean get() = state.isSimpleFullBlock(world, pos)
(world as? IWorldReader)?.getBiome(pos) ?:
(world as? ChunkRenderCache)?.world?.getBiome(pos)
val isNormalCube: Boolean get() = state.isNormalCube(world, pos) fun shouldSideBeRendered(side: Direction) = Block.shouldDrawSide(state, world, pos, side)
fun isNeighborSolid(dir: Direction) = offset(dir).let { it.state.isSolidSide(it.world, it.pos, dir.opposite) } fun isNeighborSolid(dir: Direction) = offset(dir).let { it.state.isSideSolidFullSquare(it.world, it.pos, dir.opposite) }
fun shouldSideBeRendered(side: Direction) = Block.shouldSideBeRendered(state, world, pos, side) fun model(dir: Direction) = state(dir).let { MinecraftClient.getInstance().blockRenderManager.getModel(it)!! }
fun model(offset: Int3) = state(offset).let { MinecraftClient.getInstance().blockRenderManager.getModel(it)!! }
/** Get a semi-random value based on the block coordinate and the given seed. */
fun semiRandom(seed: Int) = pos.semiRandom(seed)
/** Get an array of semi-random values based on the block coordinate. */
fun semiRandomArray(num: Int): Array<Int> = Array(num) { semiRandom(it) }
fun color(resolver: ColorResolver) = world.getBlockColor(pos, resolver)
} }
class BasicBlockCtx( open class BasicBlockCtx(
override val world: ILightReader, override val world: ExtendedBlockView,
override val pos: BlockPos override val pos: BlockPos
) : BlockCtx { ) : BlockCtx {
override val state: BlockState = world.getBlockState(pos) override val state = world.getBlockState(pos)
override fun offset(offset: Int3) = BasicBlockCtx(world, pos + offset) override fun offset(offset: Int3) = BasicBlockCtx(world, pos + offset)
fun cache() = CachedBlockCtx(world, pos)
}
open class CachedBlockCtx(world: ExtendedBlockView, pos: BlockPos) : BasicBlockCtx(world, pos) {
var neighbors = Array<BlockState>(6) { world.getBlockState(pos + allDirections[it].offset) }
override var biome: Biome = world.getBiome(pos)
override fun state(dir: Direction) = neighbors[dir.ordinal]
} }

View File

@@ -0,0 +1,50 @@
package mods.betterfoliage.chunk
import net.minecraft.util.math.BlockPos
import net.minecraft.world.BlockView
import net.minecraft.world.ExtendedBlockView
import net.minecraft.world.LightType
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
open class OffsetBlockView(open val original: BlockView, val modded: BlockPos, val target: BlockPos) : BlockView {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getBlockEntity(pos: BlockPos) = original.getBlockEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
}
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
class OffsetExtBlockView(val original: ExtendedBlockView, val modded: BlockPos, val target: BlockPos) : ExtendedBlockView by original {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getBlockEntity(pos: BlockPos) = original.getBlockEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
override fun getLightLevel(type: LightType, pos: BlockPos) = original.getLightLevel(type, actualPos(pos))
override fun getLightmapIndex(pos: BlockPos, light: Int) = original.getLightmapIndex(actualPos(pos), light)
override fun getBiome(pos: BlockPos) = original.getBiome(actualPos(pos))
}
/**
* Temporarily replaces the [IBlockReader] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetEnvBlockReader] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
//inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
// val original = reader!!
// reader = OffsetEnvBlockReader(original, pos + modded, pos + target)
// val result = func()
// reader = original
// return result
//}

View File

@@ -1,19 +1,17 @@
package mods.betterfoliage.chunk package mods.betterfoliage.chunk
import mods.octarinecore.ChunkCacheOF import mods.betterfoliage.*
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get import mods.betterfoliage.util.get
import mods.betterfoliage.util.isInstance import net.minecraft.client.render.chunk.ChunkRendererRegion
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.world.ClientWorld import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos import net.minecraft.util.math.ChunkPos
import net.minecraft.world.ILightReader import net.minecraft.world.ExtendedBlockView
import net.minecraft.world.IWorldReader import net.minecraft.world.ViewableWorld
import net.minecraft.world.World
import net.minecraft.world.chunk.WorldChunk
import net.minecraft.world.dimension.DimensionType import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.world.ChunkEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import java.util.* import java.util.*
import kotlin.collections.List import kotlin.collections.List
import kotlin.collections.MutableMap import kotlin.collections.MutableMap
@@ -23,10 +21,15 @@ import kotlin.collections.mutableListOf
import kotlin.collections.mutableMapOf import kotlin.collections.mutableMapOf
import kotlin.collections.set import kotlin.collections.set
val ILightReader.dimType: DimensionType get() = when { // net.minecraft.world.chunk.WorldChunk.world
this is IWorldReader -> dimension.type val WorldChunk_world = YarnHelper.requiredField<World>("net.minecraft.class_2818", "field_12858", "Lnet/minecraft/class_1937;")
this is ChunkRenderCache -> world.dimension.type // net.minecraft.client.render.chunk.ChunkRendererRegion.world
this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache].world.dimension.type val ChunkRendererRegion_world = YarnHelper.requiredField<World>("net.minecraft.class_853", "field_4490", "Lnet/minecraft/class_1937;")
val ExtendedBlockView.dimType: DimensionType get() = when {
this is ViewableWorld -> dimension.type
this is ChunkRendererRegion -> this[ChunkRendererRegion_world]!!.dimension.type
// this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache]!!.dimType
else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!") else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!")
} }
@@ -35,18 +38,17 @@ val ILightReader.dimType: DimensionType get() = when {
*/ */
interface ChunkOverlayLayer<T> { interface ChunkOverlayLayer<T> {
fun calculate(ctx: BlockCtx): T fun calculate(ctx: BlockCtx): T
fun onBlockUpdate(world: ILightReader, pos: BlockPos) fun onBlockUpdate(world: ExtendedBlockView, pos: BlockPos)
} }
/** /**
* Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data. * Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data.
*/ */
object ChunkOverlayManager { object ChunkOverlayManager : ClientChunkLoadCallback, ClientWorldLoadCallback {
var tempCounter = 0
init { init {
MinecraftForge.EVENT_BUS.register(this) ClientWorldLoadCallback.EVENT.register(this)
ClientChunkLoadCallback.EVENT.register(this)
} }
val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>() val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>()
@@ -85,27 +87,25 @@ object ChunkOverlayManager {
} }
} }
@SubscribeEvent override fun loadChunk(chunk: WorldChunk) {
fun handleLoadWorld(event: WorldEvent.Load) = (event.world as? ClientWorld)?.let { world -> chunk[WorldChunk_world]!!.dimType.let { dim ->
chunkData[world.dimType] = mutableMapOf() val data = chunkData[dim] ?: mutableMapOf<ChunkPos, ChunkOverlayData>().apply { chunkData[dim] = this }
} data.let { chunks ->
// check for existence first because Optifine fires a TON of these
@SubscribeEvent if (chunk.pos !in chunks.keys) chunks[chunk.pos] = ChunkOverlayData(layers)
fun handleUnloadWorld(event: WorldEvent.Unload) = (event.world as? ClientWorld)?.let { world -> }
chunkData.remove(world.dimType)
}
@SubscribeEvent
fun handleLoadChunk(event: ChunkEvent.Load) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType]?.let { chunks ->
// check for existence first because Optifine fires a TON of these
if (event.chunk.pos !in chunks.keys) chunks[event.chunk.pos] = ChunkOverlayData(layers)
} }
} }
@SubscribeEvent override fun unloadChunk(chunk: WorldChunk) {
fun handleUnloadChunk(event: ChunkEvent.Unload) = (event.world as? ClientWorld)?.let { world -> chunk[WorldChunk_world]!!.dimType.let { dim ->
chunkData[world.dimType]?.remove(event.chunk.pos) chunkData[dim]?.remove(chunk.pos)
}
}
override fun loadWorld(world: ClientWorld) {
val dim = world.dimType
// chunkData.keys.forEach { if (it == dim) chunkData[dim] = mutableMapOf() else chunkData.remove(dim)}
} }
} }

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@@ -0,0 +1,36 @@
package mods.betterfoliage.config
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.util.Invalidator
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ModelTextureListConfiguration
import net.minecraft.resource.ResourceManager
import net.minecraft.util.Identifier
class BlockConfig {
private val list = mutableListOf<Any>()
val leafBlocks = blocks("leaves_blocks_default.cfg")
val leafModels = models("leaves_models_default.cfg")
val grassBlocks = blocks("grass_blocks_default.cfg")
val grassModels = models("grass_models_default.cfg")
val mycelium = blocks("mycelium_blocks_default.cfg")
// val dirt = blocks("dirt_default.cfg")
val crops = blocks("crop_default.cfg")
val logBlocks = blocks("log_blocks_default.cfg")
val logModels = models("log_models_default.cfg")
val sand = blocks("sand_default.cfg")
val lilypad = blocks("lilypad_default.cfg")
val cactus = blocks("cactus_default.cfg")
val netherrack = blocks("netherrack_blocks_default.cfg")
private fun blocks(cfgName: String) = ConfigurableBlockMatcher(BetterFoliage.logDetail, Identifier(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
private fun models(cfgName: String) = ModelTextureListConfiguration(BetterFoliage.logDetail, Identifier(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
fun reloadConfig(manager: ResourceManager) {
list.forEach { when(it) {
is ConfigurableBlockMatcher -> it.readDefaults(manager)
is ModelTextureListConfiguration -> it.readDefaults(manager)
} }
}
}

View File

@@ -1,179 +0,0 @@
package mods.betterfoliage.config
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ModelTextureListConfiguration
import net.minecraft.util.ResourceLocation
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.config.ModConfig
import java.util.Random
private fun featureEnable() = boolean(true).lang("enabled")
abstract class PopulationConfigCategory() : ConfigCategory() {
abstract val enabled: Boolean
abstract val population: Int
fun enabled(random: Random) = random.nextInt(64) < population && enabled
}
// Config singleton
object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.MOD_ID) {
val enabled by boolean(true)
val nVidia by boolean(false)
object leaves : ConfigCategory() {
val enabled by featureEnable()
val snowEnabled by boolean(true)
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val vOffset by double(max=0.4, default=0.1).lang("vOffset")
val size by double(min=0.75, max=2.5, default=1.4).lang("size")
val dense by boolean(false)
val hideInternal by boolean(true)
val saturationThreshold by double(default=0.1)
}
object shortGrass : PopulationConfigCategory(){
override val enabled by featureEnable()
val myceliumEnabled by boolean(true)
val snowEnabled by boolean(true)
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val heightMin by double(min=0.1, max=2.5, default=0.6).lang("heightMin")
val heightMax by double(min=0.1, max=2.5, default=0.8).lang("heightMax")
val size by double(min=0.5, max=1.5, default=1.0).lang("size")
override val population by int(max=64, default=64).lang("population")
val useGenerated by boolean(false)
val shaderWind by boolean(true).lang("shaderWind")
val saturationThreshold by double(default=0.1)
}
object connectedGrass : ConfigCategory(){
val enabled by featureEnable()
val snowEnabled by boolean(false)
}
object roundLogs : ConfigCategory(){
val enabled by featureEnable()
val radiusSmall by double(max=0.5, default=0.25)
val radiusLarge by double(max=0.5, default=0.44)
val dimming by double(default = 0.7)
val connectSolids by boolean(false)
val lenientConnect by boolean(true)
val connectPerpendicular by boolean(true)
val connectGrass by boolean(true)
val defaultY by boolean(false)
val zProtection by double(min = 0.9, default = 0.99)
}
object cactus : ConfigCategory(){
val enabled by featureEnable()
val size by double(min=1.0, max=2.0, default=1.3).lang("size")
val sizeVariation by double(max=0.5, default=0.1)
val hOffset by double(max=0.5, default=0.1).lang("hOffset")
}
object lilypad : PopulationConfigCategory(){
override val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1).lang("hOffset")
override val population by int(max=64, default=16, min=0)
val shaderWind by boolean(true).lang("shaderWind")
}
object reed : PopulationConfigCategory(){
override val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val heightMin by double(min=1.5, max=3.5, default=1.7).lang("heightMin")
val heightMax by double(min=1.5, max=3.5, default=2.2).lang("heightMax")
override val population by int(max=64, default=32).lang("population")
val minBiomeTemp by double(default=0.4)
val minBiomeRainfall by double(default=0.4)
// val biomes by biomeList { it.filterTemp(0.4f, null) && it.filterRain(0.4f, null) }
val shaderWind by boolean(true).lang("shaderWind")
}
object algae : PopulationConfigCategory(){
override val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1).lang("hOffset")
val size by double(min=0.5, max=1.5, default=1.0).lang("size")
val heightMin by double(min=0.1, max=1.5, default=0.5).lang("heightMin")
val heightMax by double(min=0.1, max=1.5, default=1.0).lang("heightMax")
override val population by int(max=64, default=48).lang("population")
// val biomes by biomeList { it.filterClass("river", "ocean") }
val shaderWind by boolean(true).lang("shaderWind")
}
object coral : PopulationConfigCategory(){
override val enabled by featureEnable()
val shallowWater by boolean(false)
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val vOffset by double(max=0.4, default=0.1).lang("vOffset")
val size by double(min=0.5, max=1.5, default=0.7).lang("size")
val crustSize by double(min=0.5, max=1.5, default=1.4)
val chance by int(max=64, default=32)
override val population by int(max=64, default=48).lang("population")
// val biomes by biomeList { it.filterClass("river", "ocean", "beach") }
}
object netherrack : ConfigCategory(){
val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val heightMin by double(min=0.1, max=1.5, default=0.2).lang("heightMin")
val heightMax by double(min=0.1, max=1.5, default=0.5).lang("heightMax")
val size by double(min=0.5, max=1.5, default=1.0).lang("size")
}
object fallingLeaves : ConfigCategory(){
val enabled by featureEnable()
val speed by double(min=0.01, max=0.15, default=0.05)
val windStrength by double(min=0.1, max=2.0, default=0.5)
val stormStrength by double(min=0.1, max=2.0, default=0.8)
val size by double(min=0.25, max=1.5, default=0.75).lang("size")
val chance by double(min=0.001, max=1.0, default=0.02)
val perturb by double(min=0.01, max=1.0, default=0.25)
val lifetime by double(min=1.0, max=15.0, default=5.0)
val opacityHack by boolean(true)
}
object risingSoul : ConfigCategory(){
val enabled by featureEnable()
val chance by double(min=0.001, max=1.0, default=0.02)
val perturb by double(min=0.01, max=0.25, default=0.05)
val headSize by double(min=0.25, max=1.5, default=1.0)
val trailSize by double(min=0.25, max=1.5, default=0.75)
val opacity by double(min=0.05, max=1.0, default=0.5)
val sizeDecay by double(min=0.5, max=1.0, default=0.97)
val opacityDecay by double(min=0.5, max=1.0, default=0.97)
val lifetime by double(min=1.0, max=15.0, default=4.0)
val trailLength by int(min=2, max=128, default=48)
val trailDensity by int(min=1, max=16, default=3)
}
}
object BlockConfig {
private val list = mutableListOf<Any>()
val leafBlocks = blocks("leaves_blocks_default.cfg")
val leafModels = models("leaves_models_default.cfg")
val grassBlocks = blocks("grass_blocks_default.cfg")
val grassModels = models("grass_models_default.cfg")
val mycelium = blocks("mycelium_blocks_default.cfg")
// val dirt = blocks("dirt_default.cfg")
val crops = blocks("crop_default.cfg")
val logBlocks = blocks("log_blocks_default.cfg")
val logModels = models("log_models_default.cfg")
val lilypad = blocks("lilypad_default.cfg")
init { BetterFoliageMod.bus.register(this) }
private fun blocks(cfgName: String) = ConfigurableBlockMatcher(ResourceLocation(BetterFoliageMod.MOD_ID, cfgName)).apply { list.add(this) }
private fun models(cfgName: String) = ModelTextureListConfiguration(ResourceLocation(BetterFoliageMod.MOD_ID, cfgName)).apply { list.add(this) }
@SubscribeEvent
fun onConfig(event: ModConfig.ModConfigEvent) {
list.forEach { when(it) {
is ConfigurableBlockMatcher -> it.readDefaults()
is ModelTextureListConfiguration -> it.readDefaults()
} }
}
}

View File

@@ -0,0 +1,137 @@
package mods.betterfoliage.config
import me.shedaniel.clothconfig2.api.AbstractConfigListEntry
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder
import me.shedaniel.clothconfig2.gui.entries.SubCategoryListEntry
import me.zeroeightsix.fiber.builder.ConfigValueBuilder
import me.zeroeightsix.fiber.tree.ConfigLeaf
import me.zeroeightsix.fiber.tree.ConfigNode
import me.zeroeightsix.fiber.tree.ConfigValue
import net.minecraft.client.resource.language.I18n
import java.util.*
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
const val MAX_LINE_LEN = 30
sealed class DelegatingConfigNode<N: ConfigLeaf>(val fiberNode: N) {
abstract fun createClothNode(names: List<String>): AbstractConfigListEntry<*>
}
abstract class DelegatingConfigValue<T>(fiberNode: ConfigValue<T>) : DelegatingConfigNode<ConfigValue<T>>(fiberNode), ReadOnlyProperty<DelegatingConfigGroup, T>
open class DelegatingConfigGroup(fiberNode: ConfigNode) : DelegatingConfigNode<ConfigNode>(fiberNode) {
val children = mutableListOf<DelegatingConfigNode<*>>()
override fun createClothNode(names: List<String>): SubCategoryListEntry {
val builder = ConfigEntryBuilder.create()
.startSubCategory(names.joinToString(".").translate())
.setTooltip(*names.joinToString(".").translateTooltip())
.setExpended(false)
children.forEach { builder.add(it.createClothNode(names + it.fiberNode.name!!)) }
return builder.build()
}
operator fun get(name: String) = children.find { it.fiberNode.name == name }
}
interface DelegatingConfigGroupFactory<T> {
operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T>
}
fun <T: DelegatingConfigGroup> subNode(factory: (ConfigNode)->T) = object : DelegatingConfigGroupFactory<T> {
override operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> {
val childNode = ConfigNode(property.name, null)
val configGroup = factory(childNode)
parent.fiberNode.items.add(childNode)
parent.children.add(configGroup)
return object : ReadOnlyProperty<DelegatingConfigGroup, T> {
override fun getValue(thisRef: DelegatingConfigGroup, property: KProperty<*>) = configGroup
}
}
}
interface DelegatingConfigValueFactory<T> {
fun createFiberNode(parent: ConfigNode, name: String): ConfigValue<T>
fun createClothNode(node: ConfigValue<T>, names: List<String>): AbstractConfigListEntry<T>
operator fun provideDelegate(parent: DelegatingConfigGroup, property: KProperty<*>): ReadOnlyProperty<DelegatingConfigGroup, T> {
return object : DelegatingConfigValue<T>(createFiberNode(parent.fiberNode, property.name)) {
override fun createClothNode(names: List<String>) = createClothNode(fiberNode, names)
override fun getValue(thisRef: DelegatingConfigGroup, property: KProperty<*>) = fiberNode.value!!
}.apply { parent.children.add(this) }
}
}
fun String.translate() = I18n.translate(this)
fun String.translateTooltip(lineLength: Int = MAX_LINE_LEN) = ("$this.tooltip").translate().let { tooltip ->
tooltip.splitToSequence(" ").fold(mutableListOf("")) { tooltips, word ->
if (tooltips.last().length + word.length < lineLength) {
tooltips[tooltips.lastIndex] += "$word "
} else {
tooltips.add("$word ")
}
tooltips
}.map { it.trim() }.toTypedArray()
}
fun boolean(
default: Boolean,
langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Boolean)->Boolean = { it }
) = object : DelegatingConfigValueFactory<Boolean> {
override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Boolean::class.java)
.withName(name)
.withParent(parent)
.withDefaultValue(default)
.build()
override fun createClothNode(node: ConfigValue<Boolean>, names: List<String>) = ConfigEntryBuilder.create()
.startBooleanToggle(langKey(names).translate(), node.value!!)
.setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(it.translateTooltip()) else Optional.empty() })
.setSaveConsumer { node.value = valueOverride(it) }
.build()
}
fun integer(
default: Int, min: Int, max: Int,
langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Int)->Int = { it }
) = object : DelegatingConfigValueFactory<Int> {
override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Int::class.java)
.withName(name)
.withParent(parent)
.withDefaultValue(default)
.constraints().minNumerical(min).maxNumerical(max).finish()
.build()
override fun createClothNode(node: ConfigValue<Int>, names: List<String>) = ConfigEntryBuilder.create()
.startIntField(langKey(names).translate(), node.value!!)
.setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(it.translateTooltip()) else Optional.empty() })
.setMin(min).setMax(max)
.setSaveConsumer { node.value = valueOverride(it) }
.build()
}
fun double(
default: Double, min: Double, max: Double,
langKey: (List<String>)->String = { it.joinToString(".") },
valueOverride: (Double)->Double = { it }
) = object : DelegatingConfigValueFactory<Double> {
override fun createFiberNode(parent: ConfigNode, name: String) = ConfigValueBuilder(Double::class.java)
.withName(name)
.withParent(parent)
.withDefaultValue(default)
.constraints().minNumerical(min).maxNumerical(max).finish()
.build()
override fun createClothNode(node: ConfigValue<Double>, names: List<String>) = ConfigEntryBuilder.create()
.startDoubleField(langKey(names).translate(), node.value!!)
.setTooltip(langKey(names).let { if (I18n.hasTranslation("$it.tooltip")) Optional.of(it.translateTooltip()) else Optional.empty() })
.setMin(min).setMax(max)
.setSaveConsumer { node.value = valueOverride(it) }
.build()
}
val recurring = { names: List<String> -> "${names.first()}.${names.last()}" }
fun fakeCategory(name: String) = { names: List<String> ->
(listOf(names.first(), name) + names.drop(1)).joinToString(".")
}

View File

@@ -1,89 +0,0 @@
@file:JvmName("DelegatingConfigKt")
package mods.betterfoliage.config
import mods.betterfoliage.util.reflectDelegates
import mods.betterfoliage.util.reflectNestedObjects
import net.minecraftforge.common.ForgeConfigSpec
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
open class DelegatingConfig(val modId: String, val langPrefix: String) {
fun build() = ForgeConfigSpec.Builder().apply { ConfigBuildContext(langPrefix, emptyList(), this).addCategory(this@DelegatingConfig) }.build()
}
class ConfigBuildContext(val langPrefix: String, val path: List<String>, val builder: ForgeConfigSpec.Builder) {
fun addCategory(configObj: Any) {
configObj.reflectNestedObjects.forEach { (name, category) ->
builder.push(name)
descend(name).addCategory(category)
builder.pop()
}
configObj.reflectDelegates(ConfigDelegate::class.java).forEach { (name, delegate) ->
descend(name).apply { delegate.addToBuilder(this) }
}
}
fun descend(pathName: String) = ConfigBuildContext(langPrefix, path + pathName, builder)
}
open class ConfigCategory(val comment: String? = null) {
}
abstract class ConfigDelegate<T> : ReadOnlyProperty<Any, T> {
lateinit var configValue: ForgeConfigSpec.ConfigValue<T>
var cachedValue: T? = null
override fun getValue(thisRef: Any, property: KProperty<*>): T {
if (cachedValue == null) cachedValue = configValue.get()
return cachedValue!!
}
abstract fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder): ForgeConfigSpec.ConfigValue<T>
fun addToBuilder(ctx: ConfigBuildContext) {
val langKey = ctx.langPrefix + "." + (langPrefixOverride ?: ctx.path.joinToString("."))
ctx.builder.translation(langKey)
configValue = getConfigValue(ctx.path.last(), ctx.builder)
}
var langPrefixOverride: String? = null
fun lang(prefix: String) = apply { langPrefixOverride = prefix }
}
class DelegatingBooleanValue(val defaultValue: Boolean) : ConfigDelegate<Boolean>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.define(name, defaultValue)
}
class DelegatingIntValue(
val minValue: Int = 0,
val maxValue: Int = 1,
val defaultValue: Int = 0
) : ConfigDelegate<Int>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
class DelegatingLongValue(
val minValue: Long = 0,
val maxValue: Long = 1,
val defaultValue: Long = 0
) : ConfigDelegate<Long>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
class DelegatingDoubleValue(
val minValue: Double = 0.0,
val maxValue: Double = 1.0,
val defaultValue: Double = 0.0
) : ConfigDelegate<Double>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
// ============================
// Delegate factory methods
// ============================
fun double(min: Double = 0.0, max: Double = 1.0, default: Double) = DelegatingDoubleValue(min, max, default)
fun int(min: Int = 0, max: Int, default: Int) = DelegatingIntValue(min, max, default)
fun long(min: Long = 0, max: Long, default: Long) = DelegatingLongValue(min, max, default)
fun boolean(default: Boolean) = DelegatingBooleanValue(default)

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@@ -0,0 +1,154 @@
package mods.betterfoliage.config
import me.zeroeightsix.fiber.tree.ConfigNode
import java.util.*
interface PopulationConfigData {
val enabled: Boolean
val population: Int
fun enabled(random: Random) = random.nextInt(64) < population && enabled
}
fun population(default: Int) = integer(default, min = 0, max = 64, langKey = recurring)
class MainConfig : DelegatingConfigGroup(ConfigNode("root", null)) {
val enabled by boolean(true, langKey = fakeCategory("global"))
val nVidia by boolean(true, langKey = fakeCategory("global"))
val leaves by subNode { LeavesConfig(it) }
val shortGrass by subNode { ShortGrassConfig(it) }
val connectedGrass by subNode { ConnectedGrassConfig(it) }
val roundLogs by subNode { RoundLogConfig(it) }
val cactus by subNode { CactusConfig(it) }
val lilypad by subNode { LilypadConfig(it) }
val reed by subNode { ReedConfig(it) }
val algae by subNode { AlgaeConfig(it) }
val coral by subNode { CoralConfig(it) }
val netherrack by subNode { NetherrackConfig(it) }
val fallingLeaves by subNode { FallingLeavesConfig(it) }
val risingSoul by subNode { RisingSoulConfig(it) }
}
class LeavesConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val snowEnabled by boolean(true)
val dense by boolean(false)
val hideInternal by boolean(true)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val vOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(1.4, min = 0.75, max = 2.5, langKey = recurring)
}
class ShortGrassConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val myceliumEnabled by boolean(true)
val snowEnabled by boolean(true)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val heightMin by double(0.6, min = 0.1, max = 2.5, langKey = recurring)
val heightMax by double(0.6, min = 0.1, max = 2.5, langKey = recurring) { it.coerceAtLeast(heightMin) }
val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
override val population by population(64)
val useGenerated by boolean(false)
val shaderWind by boolean(true, langKey = recurring)
val saturationThreshold by double(0.1, min = 0.0, max = 1.0)
}
class ConnectedGrassConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val snowEnabled by boolean(true)
}
class RoundLogConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val defaultY by boolean(false)
val connectSolids by boolean(false)
val lenientConnect by boolean(true)
val connectPerpendicular by boolean(true)
val connectGrass by boolean(true)
val radiusSmall by double(0.25, min = 0.0, max = 0.5)
val radiusLarge by double(0.25, min = 0.0, max = 0.5) { it.coerceAtLeast(radiusSmall) }
val dimming by double(0.7, min = 0.0, max = 1.0)
val zProtection by double(0.99, min = 0.9, max = 1.0)
}
class CactusConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val size by double(1.3, min = 0.5, max = 1.5, langKey = recurring)
val sizeVariation by double(0.1, min = 0.0, max = 0.5)
val hOffset by double(0.1, min = 0.0, max = 0.5, langKey = recurring)
}
class LilypadConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.1, min = 0.0, max = 0.25, langKey = recurring)
override val population by population(16)
}
class ReedConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val heightMin by double(1.7, min = 1.5, max = 3.0, langKey = recurring)
val heightMax by double(2.2, min = 1.5, max = 3.0, langKey = recurring) { it.coerceAtLeast(heightMin) }
override val population by population(32)
val minBiomeTemp by double(0.4, min = 0.0, max = 2.0)
val minBiomeRainfall by double(0.4, min = 0.0, max = 1.0)
val shaderWind by boolean(true, langKey = recurring)
}
class AlgaeConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
val heightMin by double(0.5, min = 0.1, max = 1.0, langKey = recurring)
val heightMax by double(0.5, min = 0.1, max = 1.0, langKey = recurring) { it.coerceAtLeast(heightMin) }
override val population by population(48)
val shaderWind by boolean(true, langKey = recurring)
}
class CoralConfig(node: ConfigNode) : DelegatingConfigGroup(node), PopulationConfigData {
override val enabled by boolean(true, langKey = recurring)
val shallowWater by boolean(false)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val vOffset by double(0.1, min = 0.0, max = 0.4, langKey = recurring)
val size by double(0.7, min = 0.5, max = 1.5, langKey = recurring)
val crustSize by double(1.4, min = 0.5, max = 1.5)
val chance by integer(32, min = 0, max = 64)
override val population by population(48)
}
class NetherrackConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val hOffset by double(0.2, min = 0.0, max = 0.4, langKey = recurring)
val size by double(1.0, min = 0.5, max = 1.5, langKey = recurring)
val heightMin by double(0.6, min = 0.5, max = 1.5, langKey = recurring)
val heightMax by double(0.8, min = 0.5, max = 1.5, langKey = recurring) { it.coerceAtLeast(heightMin) }
}
class FallingLeavesConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val speed by double(0.05, min = 0.01, max = 0.15)
val windStrength by double(0.5, min = 0.1, max = 2.0)
val stormStrength by double(0.8, min = 0.1, max = 2.0) { it.coerceAtLeast(windStrength) }
val size by double(0.75, min = 0.25, max = 1.5)
val chance by double(0.05, min = 0.001, max = 1.0)
val perturb by double(0.25, min = 0.01, max = 1.0)
val lifetime by double(7.5, min = 1.0, max = 15.0)
}
class RisingSoulConfig(node: ConfigNode) : DelegatingConfigGroup(node) {
val enabled by boolean(true, langKey = recurring)
val chance by double(0.02, min = 0.001, max = 1.0)
val perturb by double(0.05, min = 0.01, max = 0.25)
val headSize by double(1.0, min = 0.25, max = 1.5)
val trailSize by double(0.75, min = 0.25, max = 1.5)
val opacity by double(0.5, min = 0.05, max = 1.0)
val sizeDecay by double(0.97, min = 0.5, max = 1.0)
val opacityDecay by double(0.97, min = 0.5, max = 1.0)
val lifetime by double(4.0, min = 1.0, max = 15.0)
val trailLength by integer(48, min = 2, max = 128)
val trailDensity by integer(3, min = 1, max = 16)
}

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package mods.betterfoliage.integration
/*
val TextureLeaves = ClassRefOld<Any>("forestry.arboriculture.models.TextureLeaves")
val TextureLeaves_leafTextures = FieldRefOld(TextureLeaves, "leafTextures", Map)
val TextureLeaves_plain = FieldRefOld(TextureLeaves, "plain", Identifier)
val TextureLeaves_fancy = FieldRefOld(TextureLeaves, "fancy", Identifier)
val TextureLeaves_pollinatedPlain = FieldRefOld(TextureLeaves, "pollinatedPlain", Identifier)
val TextureLeaves_pollinatedFancy = FieldRefOld(TextureLeaves, "pollinatedFancy", Identifier)
val TileLeaves = ClassRefOld<Any>("forestry.arboriculture.tiles.TileLeaves")
val TileLeaves_getLeaveSprite = MethodRefOld(TileLeaves, "getLeaveSprite", Identifier, boolean)
val PropertyWoodType = ClassRefOld<Any>("forestry.arboriculture.blocks.PropertyWoodType")
val IWoodType = ClassRefOld<Any>("forestry.api.arboriculture.IWoodType")
val IWoodType_barkTex = MethodRefOld(IWoodType, "getBarkTexture", String)
val IWoodType_heartTex = MethodRefOld(IWoodType, "getHeartTexture", String)
val PropertyTreeType = ClassRefOld<Any>("forestry.arboriculture.blocks.PropertyTreeType")
val IAlleleTreeSpecies = ClassRefOld<Any>("forestry.api.arboriculture.IAlleleTreeSpecies")
val ILeafSpriteProvider = ClassRefOld<Any>("forestry.api.arboriculture.ILeafSpriteProvider")
val TreeDefinition = ClassRefOld<Any>("forestry.arboriculture.genetics.TreeDefinition")
val IAlleleTreeSpecies_getLeafSpriteProvider = MethodRefOld(IAlleleTreeSpecies, "getLeafSpriteProvider", ILeafSpriteProvider)
val TreeDefinition_species = FieldRefOld(TreeDefinition, "species", IAlleleTreeSpecies)
val ILeafSpriteProvider_getSprite = MethodRefOld(ILeafSpriteProvider, "getSprite", Identifier, boolean, boolean)
object ForestryIntegration {
init {
}
}
*/
/*
object ForestryLeafDiscovery : HasLogger, AsyncSpriteProvider<ModelLoader>, ModelRenderRegistry<LeafInfo> {
override val logger = BetterFoliage.logDetail
var idToValue = emptyMap<Identifier, LeafInfo>()
override fun get(state: BlockState, world: BlockView, pos: BlockPos): LeafInfo? {
// check variant property (used in decorative leaves)
state.entries.entries.find {
PropertyTreeType.isInstance(it.key) && TreeDefinition.isInstance(it.value)
} ?.let {
val species = it.value[TreeDefinition_species]!!
val spriteProvider = species[IAlleleTreeSpecies_getLeafSpriteProvider]()
val textureLoc = spriteProvider[ILeafSpriteProvider_getSprite](false, MinecraftClient.isFancyGraphicsEnabled())
return idToValue[textureLoc]
}
// extract leaf texture information from TileEntity
val tile = world.getBlockEntity(pos) ?: return null
if (!TileLeaves.isInstance(tile)) return null
val textureLoc = tile[TileLeaves_getLeaveSprite](MinecraftClient.isFancyGraphicsEnabled())
return idToValue[textureLoc]
}
override fun setup(manager: ResourceManager, bakeryF: CompletableFuture<ModelLoader>, atlasFuture: AtlasFuture): StitchPhases {
val futures = mutableMapOf<Identifier, CompletableFuture<LeafInfo>>()
return StitchPhases(
discovery = bakeryF.thenRunAsync {
val allLeaves = TextureLeaves_leafTextures.getStatic()
allLeaves!!.entries.forEach { (type, leaves) ->
log("base leaf type $type")
leaves!!
listOf(
leaves[TextureLeaves_plain], leaves[TextureLeaves_pollinatedPlain],
leaves[TextureLeaves_fancy], leaves[TextureLeaves_pollinatedFancy]
).forEach { textureLocation ->
futures[textureLocation!!] = defaultRegisterLeaf(textureLocation, atlasFuture)
}
}
},
cleanup = atlasFuture.runAfter {
idToValue = futures.mapValues { it.value.get() }
}
)
}
}
object ForestryLogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// respect class list to avoid triggering on fences, stairs, etc.
if (!BetterFoliageMod.blockConfig.logBlocks.matchesClass(ctx.state.block)) return null
// find wood type property
val woodType = ctx.state.entries.entries.find {
PropertyWoodType.isInstance(it.key) && IWoodType.isInstance(it.value)
}
if (woodType != null) {
logger.log(Level.DEBUG, "ForestryLogRegistry: block state ${ctx.state}")
logger.log(Level.DEBUG, "ForestryLogRegistry: variant ${woodType.value}")
// get texture names for wood type
val bark = woodType.value[IWoodType_barkTex]()
val heart = woodType.value[IWoodType_heartTex]()
logger.log(Level.DEBUG, "ForestryLogSupport: textures [heart=$heart, bark=$bark]")
val heartSprite = atlas.sprite(heart)
val barkSprite = atlas.sprite(bark)
return atlas.mapAfter {
SimpleColumnInfo(AsyncLogDiscovery.getAxis(ctx.state), heartSprite.get(), heartSprite.get(), listOf(barkSprite.get()))
}
}
return null
}
}
*/

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package mods.betterfoliage.integration
import io.github.prospector.modmenu.api.ModMenuApi
import me.shedaniel.clothconfig2.api.ConfigBuilder
import me.zeroeightsix.fiber.JanksonSettings
import mods.betterfoliage.BetterFoliage
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.Screen
import net.minecraft.client.resource.language.I18n
import java.util.function.Function
object ModMenu : ModMenuApi {
override fun getModId() = BetterFoliage.MOD_ID
override fun getConfigScreenFactory() = Function { screen: Screen ->
val builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(I18n.translate("betterfoliage.title"))
BetterFoliage.config.createClothNode(listOf("betterfoliage")).value.forEach { rootOption ->
builder.getOrCreateCategory("main").addEntry(rootOption)
}
builder.savingRunnable = Runnable {
JanksonSettings().serialize(BetterFoliage.config.fiberNode, BetterFoliage.configFile.outputStream(), false)
BetterFoliage.modelReplacer.invalidate()
MinecraftClient.getInstance().worldRenderer.reload()
}
builder.build()
}
}

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@@ -1,54 +0,0 @@
package mods.betterfoliage.integration
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.util.ThreadLocalDelegate
import mods.betterfoliage.util.allAvailable
import mods.betterfoliage.util.reflectField
import mods.octarinecore.BlockPos
import mods.octarinecore.BlockState
import mods.octarinecore.CustomColors
import mods.octarinecore.RenderEnv
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.util.Direction.UP
import net.minecraft.util.math.BlockPos
import net.minecraft.world.level.ColorResolver
import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.LogManager
/**
* Integration for OptiFine custom block colors.
*/
@Suppress("UNCHECKED_CAST")
object OptifineCustomColors {
val logger = LogManager.getLogger(this)
val isColorAvailable = allAvailable(CustomColors, CustomColors.getColorMultiplier)
init {
logger.log(INFO, "Optifine custom color support is ${if (isColorAvailable) "enabled" else "disabled" }")
}
val renderEnv by ThreadLocalDelegate { OptifineRenderEnv() }
val fakeQuad = BakedQuad(IntArray(0), 1, UP, null, true)
fun getBlockColor(ctx: BlockCtx, resolver: ColorResolver): Int {
val ofColor = if (isColorAvailable && Minecraft.getInstance().gameSettings.reflectField<Boolean>("ofCustomColors") == true) {
renderEnv.reset(ctx.state, ctx.pos)
CustomColors.getColorMultiplier.invokeStatic(fakeQuad, ctx.state, ctx.world, ctx.pos, renderEnv.wrapped) as? Int
} else null
return if (ofColor == null || ofColor == -1) ctx.color(resolver) else ofColor
}
}
class OptifineRenderEnv {
val wrapped: Any = RenderEnv.element!!.getDeclaredConstructor(BlockState.element, BlockPos.element).let {
it.isAccessible = true
it.newInstance(null, null)
}
fun reset(state: BlockState, pos: BlockPos) {
RenderEnv.reset.invoke(wrapped, state, pos)
}
}

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package mods.betterfoliage.integration
object IC2RubberIntegration {
// val BlockRubWood = ClassRefOld<Any>("ic2.core.block.BlockRubWood")
init {
// if (ModList.get().isLoaded("ic2") && allAvailable(BlockRubWood)) {
// BetterFoliage.log(Level.INFO, "IC2 rubber support initialized")
// LogRegistry.registries.add(IC2LogDiscovery)
// BetterFoliage.blockSprites.providers.add(IC2LogDiscovery)
// }
}
}
object TechRebornRubberIntegration {
// val BlockRubberLog = ClassRefOld<Any>("techreborn.blocks.BlockRubberLog")
init {
// if (ModList.get().isLoaded("techreborn") && allAvailable(BlockRubberLog)) {
// BetterFoliage.log(Level.INFO, "TechReborn rubber support initialized")
// LogRegistry.registries.add(TechRebornLogDiscovery)
// BetterFoliage.blockSprites.providers.add(TechRebornLogDiscovery)
// }
}
}
/*
class RubberLogInfo(
axis: Axis?,
val spotDir: Direction,
topTexture: Sprite,
bottomTexture: Sprite,
val spotTexture: Sprite,
sideTextures: List<Sprite>
) : SimpleColumnInfo(axis, topTexture, bottomTexture, sideTextures) {
override val side: QuadIconResolver = { ctx: CombinedContext, idx: Int, quad: Quad ->
val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.modelRotation)
if (worldFace == spotDir) spotTexture else {
val sideIdx = if (this.sideTextures.size > 1) (ctx.semiRandom(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0
this.sideTextures[sideIdx]
}
}
}
object IC2LogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock, and "state" blockstate property
if (!IC2RubberIntegration.BlockRubWood.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.firstOrNull() as Pair<JsonUnbakedModel, Identifier> ?: return null
val type = ctx.state.entries.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
// logs with no rubber spot
if (blockLoc.derivesFrom(Identifier("block/cube_column"))) {
val axis = when(type) {
"plain_y" -> Axis.Y
"plain_x" -> Axis.X
"plain_z" -> Axis.Z
else -> null
}
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTexture(it) }
if (textureNames.any { it == "missingno" }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[1]}")
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(axis, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
// logs with rubber spot
val spotDir = when(type) {
"dry_north", "wet_north" -> NORTH
"dry_south", "wet_south" -> SOUTH
"dry_west", "wet_west" -> WEST
"dry_east", "wet_east" -> EAST
else -> null
}
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTexture(it) }
if (textureNames.any { it == "missingno" }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
val upSprite = atlas.sprite(textureNames[0])
val downSprite = atlas.sprite(textureNames[1])
val sideSprite = atlas.sprite(textureNames[2])
val spotSprite = atlas.sprite(textureNames[3])
return if (spotDir != null) atlas.mapAfter {
RubberLogInfo(Axis.Y, spotDir, upSprite.get(), downSprite.get(), spotSprite.get(), listOf(sideSprite.get()))
} else atlas.mapAfter {
SimpleColumnInfo(Axis.Y, upSprite.get(), downSprite.get(), listOf(sideSprite.get()))
}
}
}
object TechRebornLogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock
if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(ctx.state.block)) return null
val blockLoc = ctx.models.map { it as? Pair<JsonUnbakedModel, Identifier> }.firstOrNull() ?: return null
val hasSap = ctx.state.entries.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
val sapSide = ctx.state.entries.entries.find { it.key.getName() == "sapside" }?.value as? Direction ?: return null
log("$logName: block state ${ctx.state}")
if (hasSap) {
val textureNames = listOf("end", "side", "sapside").map { blockLoc.first.resolveTexture(it) }
log("$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
val sapSprite = atlas.sprite(textureNames[2])
return atlas.mapAfter {
RubberLogInfo(Axis.Y, sapSide, endSprite.get(), endSprite.get(), sapSprite.get(), listOf(sideSprite.get()))
}
}
} else {
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTexture(it) }
log("$logName: end=${textureNames[0]}, side=${textureNames[1]}")
if (textureNames.all { it != "missingno" }) {
val endSprite = atlas.sprite(textureNames[0])
val sideSprite = atlas.sprite(textureNames[1])
return atlas.mapAfter {
SimpleColumnInfo(Axis.Y, endSprite.get(), endSprite.get(), listOf(sideSprite.get()))
}
}
}
return null
}
}
*/

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package mods.betterfoliage.integration
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.render.pipeline.RenderCtxForge
import mods.betterfoliage.render.pipeline.RenderCtxVanilla
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.allAvailable
import mods.betterfoliage.util.get
import mods.octarinecore.*
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader
import org.apache.logging.log4j.Level.INFO
/**
* Integration for ShadersMod.
*/
object ShadersModIntegration : HasLogger() {
@JvmStatic val isAvailable = allAvailable(SVertexBuilder, SVertexBuilder.pushState, SVertexBuilder.popState, BlockAliases.getAliasBlockId)
val defaultLeaves = Blocks.OAK_LEAVES.defaultState
val defaultGrass = Blocks.GRASS.defaultState
/**
* Called from transformed ShadersMod code.
* @see mods.betterfoliage.loader.BetterFoliageTransformer
*/
@JvmStatic fun getBlockStateOverride(state: BlockState, world: ILightReader, pos: BlockPos): BlockState {
// if (LeafRegistry[state, world, pos] != null) return defaultLeaves
// if (BlockConfig.crops.matchesClass(state.block)) return defaultGrass
return state
}
init {
logger.log(INFO, "ShadersMod integration is ${if (isAvailable) "enabled" else "disabled" }")
}
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(buffer: BufferBuilder, state: BlockState, renderType: BlockRenderType, enabled: Boolean = true, func: ()->Unit) {
if (isAvailable && enabled) {
val aliasBlockId = BlockAliases.getAliasBlockId.invokeStatic(state)
val sVertexBuilder = buffer[BufferBuilder_sVertexBuilder]
SVertexBuilder.pushState.invoke(sVertexBuilder, aliasBlockId)
func()
SVertexBuilder.popState.invoke(sVertexBuilder)
} else {
func()
}
}
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
inline fun grass(ctx: RenderCtxBase, enabled: Boolean = true, func: ()->Unit) =
((ctx as? RenderCtxVanilla)?.buffer as? BufferBuilder)?.let { bufferBuilder ->
renderAs(bufferBuilder, defaultGrass, MODEL, enabled, func)
}
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
inline fun leaves(ctx: RenderCtxBase, enabled: Boolean = true, func: ()->Unit) =
((ctx as? RenderCtxVanilla)?.buffer as? BufferBuilder)?.let { bufferBuilder ->
renderAs(bufferBuilder, defaultLeaves, MODEL, enabled, func)
}
}

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package mods.betterfoliage.model
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.directionsAndNull
import mods.betterfoliage.util.mapArray
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.SimpleBakedModel
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.client.renderer.vertex.VertexFormatElement
import net.minecraftforge.client.model.pipeline.BakedQuadBuilder
import java.util.Random
/**
* Hybrid baked quad implementation, carrying both baked and unbaked information.
* Used to do advanced vertex lighting without unbaking vertex data at lighting time.
*/
data class HalfBakedQuad(
val raw: Quad,
val baked: BakedQuad
)
open class HalfBakedSimpleModelWrapper(baseModel: SimpleBakedModel): IBakedModel by baseModel, SpecialRenderModel {
val baseQuads = baseModel.unbakeQuads()
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
ctx.renderQuads(baseQuads)
}
}
open class HalfBakedSpecialWrapper(val baseModel: SpecialRenderModel): IBakedModel by baseModel, SpecialRenderModel {
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
baseModel.render(ctx, noDecorations)
}
}
abstract class HalfBakedWrapperKey : ModelBakingKey, HasLogger() {
override fun bake(ctx: ModelBakingContext): IBakedModel? {
val baseModel = super.bake(ctx)
val halfBaked = when(baseModel) {
is SimpleBakedModel -> HalfBakedSimpleModelWrapper(baseModel)
else -> null
}
return if (halfBaked == null) baseModel else bake(ctx, halfBaked)
}
abstract fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel
}
fun List<Quad>.bake(applyDiffuseLighting: Boolean) = map { quad ->
if (quad.sprite == null) throw IllegalStateException("Quad must have a texture assigned before baking")
val builder = BakedQuadBuilder(quad.sprite)
builder.setApplyDiffuseLighting(applyDiffuseLighting)
builder.setQuadOrientation(quad.face())
builder.setQuadTint(quad.colorIndex)
quad.verts.forEach { vertex ->
DefaultVertexFormats.BLOCK.elements.forEachIndexed { idx, element ->
when {
element.usage == VertexFormatElement.Usage.POSITION -> builder.put(idx,
(vertex.xyz.x + 0.5).toFloat(),
(vertex.xyz.y + 0.5).toFloat(),
(vertex.xyz.z + 0.5).toFloat(),
1.0f
)
// don't fill lightmap UV coords
element.usage == VertexFormatElement.Usage.UV && element.type == VertexFormatElement.Type.FLOAT -> builder.put(idx,
quad.sprite.minU + (quad.sprite.maxU - quad.sprite.minU) * (vertex.uv.u + 0.5).toFloat(),
quad.sprite.minV + (quad.sprite.maxV - quad.sprite.minV) * (vertex.uv.v + 0.5).toFloat(),
0.0f, 1.0f
)
element.usage == VertexFormatElement.Usage.COLOR -> builder.put(idx,
(vertex.color.red and 255).toFloat() / 255.0f,
(vertex.color.green and 255).toFloat() / 255.0f,
(vertex.color.blue and 255).toFloat() / 255.0f,
(vertex.color.alpha and 255).toFloat() / 255.0f
)
element.usage == VertexFormatElement.Usage.NORMAL -> builder.put(idx,
(vertex.normal ?: quad.normal).x.toFloat(),
(vertex.normal ?: quad.normal).y.toFloat(),
(vertex.normal ?: quad.normal).z.toFloat(),
0.0f
)
else -> builder.put(idx)
}
}
}
HalfBakedQuad(quad, builder.build())
}
fun Array<List<Quad>>.bake(applyDiffuseLighting: Boolean) = mapArray { it.bake(applyDiffuseLighting) }
fun BakedQuad.unbake(): HalfBakedQuad {
val size = DefaultVertexFormats.BLOCK.integerSize
val verts = Array(4) { vIdx ->
val x = java.lang.Float.intBitsToFloat(vertexData[vIdx * size + 0])
val y = java.lang.Float.intBitsToFloat(vertexData[vIdx * size + 1])
val z = java.lang.Float.intBitsToFloat(vertexData[vIdx * size + 2])
val color = vertexData[vIdx * size + 3]
val u = java.lang.Float.intBitsToFloat(vertexData[vIdx * size + 4])
val v = java.lang.Float.intBitsToFloat(vertexData[vIdx * size + 5])
Vertex(Double3(x, y, z), UV(u.toDouble(), v.toDouble()), Color(color))
}
val unbaked = Quad(
verts[0], verts[1], verts[2], verts[3],
colorIndex = if (hasTintIndex()) tintIndex else -1,
face = face
)
return HalfBakedQuad(unbaked, this)
}
fun SimpleBakedModel.unbakeQuads() = directionsAndNull.flatMap { face ->
getQuads(null, face, Random()).map { it.unbake() }
}

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package mods.betterfoliage.model
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.boxFaces
import mods.betterfoliage.util.get
import mods.betterfoliage.util.minmax
import mods.betterfoliage.util.nearestAngle
import mods.betterfoliage.util.rotate
import mods.betterfoliage.util.times
import mods.betterfoliage.util.vec
import net.minecraft.client.renderer.texture.NativeImage
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.Direction
import java.lang.Math.max
import java.lang.Math.min
import java.util.Random
import kotlin.math.cos
import kotlin.math.sin
/**
* Vertex UV coordinates
*
* Zero-centered: coordinates fall between (-0.5, 0.5) (inclusive)
*/
data class UV(val u: Double, val v: Double) {
companion object {
val topLeft = UV(-0.5, -0.5)
val topRight = UV(0.5, -0.5)
val bottomLeft = UV(-0.5, 0.5)
val bottomRight = UV(0.5, 0.5)
}
val rotate: UV get() = UV(v, -u)
fun rotate(n: Int) = when (n % 4) {
0 -> copy()
1 -> UV(v, -u)
2 -> UV(-u, -v)
else -> UV(-v, u)
}
fun clamp(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
UV(u.minmax(minU, maxU), v.minmax(minV, maxV))
fun mirror(mirrorU: Boolean, mirrorV: Boolean) = UV(if (mirrorU) -u else u, if (mirrorV) -v else v)
}
/**
* Model vertex
*
* @param[xyz] x, y, z coordinates
* @param[uv] u, v coordinates
* @param[aoShader] [ModelLighter] instance to use with AO rendering
* @param[flatShader] [ModelLighter] instance to use with non-AO rendering
*/
data class Vertex(
val xyz: Double3 = Double3(0.0, 0.0, 0.0),
val uv: UV = UV(0.0, 0.0),
val color: Color = Color.white,
val normal: Double3? = null
)
data class Color(val alpha: Int, val red: Int, val green: Int, val blue: Int) {
constructor(combined: Int) : this(
combined shr 24 and 255,
combined shr 16 and 255,
combined shr 8 and 255,
combined and 255
)
val asInt get() = (alpha shl 24) or (red shl 16) or (green shl 8) or blue
operator fun times(f: Float) = Color(
alpha,
(f * red.toFloat()).toInt().coerceIn(0 until 256),
(f * green.toFloat()).toInt().coerceIn(0 until 256),
(f * blue.toFloat()).toInt().coerceIn(0 until 256)
)
companion object {
val white get() = Color(255, 255, 255, 255)
}
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
/** Red is assumed to be LSB, see [NativeImage.PixelFormat.RGBA] */
fun fromColorRGBA(color: Int): HSB {
val hsbVals = java.awt.Color.RGBtoHSB(color and 255, (color shr 8) and 255, (color shr 16) and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asColor: Int get() = java.awt.Color.HSBtoRGB(hue, saturation, brightness)
}
/**
* Intermediate representation of model quad
* Immutable, double-precision
* Zero-centered (both XYZ and UV) coordinates for simpler rotation/mirroring
*/
data class Quad(
val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex,
val sprite: TextureAtlasSprite? = null,
val colorIndex: Int = -1,
val face: Direction? = null
) {
val verts = arrayOf(v1, v2, v3, v4)
inline fun transformV(trans: (Vertex) -> Vertex): Quad = transformVI { vertex, idx -> trans(vertex) }
inline fun transformVI(trans: (Vertex, Int) -> Vertex): Quad = copy(
v1 = trans(v1, 0), v2 = trans(v2, 1), v3 = trans(v3, 2), v4 = trans(v4, 3)
)
val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize
fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) }
fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first)
fun scale(scale: Double) = transformV { it.copy(xyz = it.xyz * scale) }
fun scale(scale: Double3) =
transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) }
fun rotate(rot: Rotation) =
transformV { it.copy(xyz = it.xyz.rotate(rot), normal = it.normal?.rotate(rot)) }.copy(face = face?.rotate(rot))
fun rotateZ(angle: Double) = transformV {
it.copy(
xyz = Double3(
it.xyz.x * cos(angle) + it.xyz.z * sin(angle),
it.xyz.y,
it.xyz.z * cos(angle) - it.xyz.x * sin(angle)
),
normal = it.normal?.let { normal ->
Double3(
normal.x * cos(angle) + normal.z * sin(angle),
normal.y,
normal.z * cos(angle) - normal.x * sin(angle)
)
}
)
}
fun scaleUV(scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
fun rotateUV(n: Int) = transformV { it.copy(uv = it.uv.rotate(n)) }
fun clampUV(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
transformV { it.copy(uv = it.uv.clamp(minU, maxU, minV, maxV)) }
fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) = transformV { it.copy(uv = it.uv.mirror(mirrorU, mirrorV)) }
fun scrambleUV(random: Random, canFlipU: Boolean, canFlipV: Boolean, canRotate: Boolean) = this
.mirrorUV(canFlipU && random.nextBoolean(), canFlipV && random.nextBoolean())
.let { if (canRotate) it.rotateUV(random.nextInt(4)) else it }
fun sprite(sprite: TextureAtlasSprite) = copy(sprite = sprite)
fun color(color: Color) = transformV { it.copy(color = color) }
fun color(color: Int) = transformV { it.copy(color = Color(color)) }
fun colorIndex(colorIndex: Int) = copy(colorIndex = colorIndex)
fun colorAndIndex(color: Color?) = color(color ?: Color.white).colorIndex(if (color == null) 0 else -1)
fun face() = face ?: nearestAngle(normal, Direction.values().toList()) { it.vec }.first
val flipped: Quad get() = Quad(v4, v3, v2, v1, sprite, colorIndex)
fun cycleVertices(n: Int) = when (n % 4) {
1 -> Quad(v2, v3, v4, v1)
2 -> Quad(v3, v4, v1, v2)
3 -> Quad(v4, v1, v2, v3)
else -> this.copy()
}
companion object {
fun mix(first: Quad, second: Quad, vertexFactory: (Vertex, Vertex) -> Vertex) = Quad(
v1 = vertexFactory(first.v1, second.v1),
v2 = vertexFactory(first.v2, second.v2),
v3 = vertexFactory(first.v3, second.v3),
v4 = vertexFactory(first.v4, second.v4)
)
fun verticalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, yBottom: Double, yTop: Double) = Quad(
Vertex(Double3(x1, yBottom, z1), UV.bottomLeft),
Vertex(Double3(x2, yBottom, z2), UV.bottomRight),
Vertex(Double3(x2, yTop, z2), UV.topRight),
Vertex(Double3(x1, yTop, z1), UV.topLeft)
)
fun horizontalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, y: Double): Quad {
val xMin = min(x1, x2);
val xMax = max(x1, x2)
val zMin = min(z1, z2);
val zMax = max(z1, z2)
return Quad(
Vertex(Double3(xMin, y, zMin), UV.topLeft),
Vertex(Double3(xMin, y, zMax), UV.bottomLeft),
Vertex(Double3(xMax, y, zMax), UV.bottomRight),
Vertex(Double3(xMax, y, zMin), UV.topRight)
)
}
fun faceQuad(face: Direction): Quad {
val base = face.vec * 0.5
val top = boxFaces[face].top * 0.5
val left = boxFaces[face].left * 0.5
return Quad(
Vertex(base + top + left, UV.topLeft),
Vertex(base - top + left, UV.bottomLeft),
Vertex(base - top - left, UV.bottomRight),
Vertex(base + top - left, UV.topRight)
)
}
}
}

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package mods.betterfoliage.model
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.util.HasLogger
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.Material
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.renderer.model.VariantList
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
import net.minecraft.util.WeightedRandom
import org.apache.logging.log4j.Level.WARN
import java.util.Random
import java.util.function.Function
/**
* Model that makes use of advanced rendering features.
*/
interface SpecialRenderModel : IBakedModel {
fun render(ctx: RenderCtxBase, noDecorations: Boolean = false)
}
class WeightedModelWrapper(
val models: List<WeightedModel>, baseModel: SpecialRenderModel
): IBakedModel by baseModel, SpecialRenderModel {
class WeightedModel(val model: SpecialRenderModel, weight: Int) : WeightedRandom.Item(weight)
val totalWeight = models.sumBy { it.itemWeight }
fun getModel(random: Random) = WeightedRandom.getRandomItem(models, random.nextInt(totalWeight))
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
getModel(ctx.random).model.render(ctx, noDecorations)
}
}

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package mods.betterfoliage.model
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.resourceManager
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
interface SpriteSet {
val num: Int
operator fun get(idx: Int): TextureAtlasSprite
}
class FixedSpriteSet(val sprites: List<TextureAtlasSprite>) : SpriteSet {
override val num = sprites.size
override fun get(idx: Int) = sprites[idx % num]
}
class SpriteDelegate(val atlas: Atlas, val idFunc: () -> ResourceLocation) : ReadOnlyProperty<Any, TextureAtlasSprite> {
private lateinit var id: ResourceLocation
private var value: TextureAtlasSprite? = null
init {
BetterFoliageMod.bus.register(this)
}
@SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) {
id = idFunc(); value = null
event.addSprite(id)
}
override fun getValue(thisRef: Any, property: KProperty<*>): TextureAtlasSprite {
value?.let { return it }
synchronized(this) {
value?.let { return it }
atlas[id].let { value = it; return it }
}
}
}
class SpriteSetDelegate(
val atlas: Atlas,
val idRegister: (ResourceLocation) -> ResourceLocation = { it },
val idFunc: (Int) -> ResourceLocation
) : ReadOnlyProperty<Any, SpriteSet> {
private var idList: List<ResourceLocation> = emptyList()
private var spriteSet: SpriteSet? = null
init {
BetterFoliageMod.bus.register(this)
}
@SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) {
if (event.map.textureLocation != Atlas.BLOCKS.resourceId) return
spriteSet = null
idList = (0 until 16)
.map(idFunc)
.filter { resourceManager.hasResource(atlas.file(it)) }
.map(idRegister)
idList.forEach { event.addSprite(it) }
}
override fun getValue(thisRef: Any, property: KProperty<*>): SpriteSet {
spriteSet?.let { return it }
synchronized(this) {
spriteSet?.let { return it }
spriteSet = FixedSpriteSet(
idList
.ifEmpty { listOf(MissingTextureSprite.getLocation()) }
.map { atlas[it] }
)
return spriteSet!!
}
}
}

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package mods.betterfoliage.model
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.PI2
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.random
import mods.betterfoliage.util.randomB
import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI
import mods.betterfoliage.util.rot
import mods.betterfoliage.util.vec
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.Direction.UP
import net.minecraft.util.ResourceLocation
import kotlin.math.cos
import kotlin.math.sin
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx.toDouble() / 64.0).let { Double3(cos(it), 0.0, sin(it)) }
data class TuftShapeKey(
val size: Double,
val height: Double,
val offset: Double3,
val flipU1: Boolean,
val flipU2: Boolean
)
fun tuftShapeSet(size: Double, heightMin: Double, heightMax: Double, hOffset: Double): Array<TuftShapeKey> {
return Array(64) { idx ->
TuftShapeKey(
size,
randomD(heightMin, heightMax),
xzDisk(idx) * randomD(hOffset / 2.0, hOffset),
randomB(),
randomB()
)
}
}
fun tuftQuadSingle(size: Double, height: Double, flipU: Boolean) =
Quad.verticalRectangle(
x1 = -0.5 * size,
z1 = 0.5 * size,
x2 = 0.5 * size,
z2 = -0.5 * size,
yBottom = 0.5,
yTop = 0.5 + height
)
.mirrorUV(flipU, false)
fun tuftModelSet(shapes: Array<TuftShapeKey>, tintIndex: Int, spriteGetter: (Int) -> TextureAtlasSprite) =
shapes.mapIndexed { idx, shape ->
listOf(
tuftQuadSingle(shape.size, shape.height, shape.flipU1),
tuftQuadSingle(shape.size, shape.height, shape.flipU2).rotate(rot(UP))
).map { it.move(shape.offset) }
.map { it.colorIndex(tintIndex) }
.map { it.sprite(spriteGetter(idx)) }
}
fun fullCubeTextured(
spriteLocation: ResourceLocation,
tintIndex: Int,
scrambleUV: Boolean = true
): List<HalfBakedQuad> {
val sprite = Atlas.BLOCKS[spriteLocation]
return allDirections.map { Quad.faceQuad(it) }
.map { if (!scrambleUV) it else it.rotateUV(randomI(max = 4)) }
.map { it.sprite(sprite) }
.map { it.colorIndex(tintIndex) }
.bake(true)
}
fun crossModelsRaw(num: Int, size: Double, hOffset: Double, vOffset: Double): List<List<Quad>> {
return (0 until num).map { idx ->
listOf(
Quad.verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41),
Quad.verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
.rotate(rot(UP))
).map { it.scale(size) }
.map { it.move(xzDisk(idx) * hOffset) }
.map { it.move(UP.vec * randomD(-1.0, 1.0) * vOffset) }
}
}
fun crossModelSingle(base: List<Quad>, sprite: TextureAtlasSprite, tintIndex: Int,scrambleUV: Boolean) =
base.map { if (scrambleUV) it.scrambleUV(random, canFlipU = true, canFlipV = true, canRotate = true) else it }
.map { it.colorIndex(tintIndex) }
.mapIndexed { idx, quad -> quad.sprite(sprite) }
.withOpposites()
.bake(false)
fun crossModelsTextured(
leafBase: Iterable<List<Quad>>,
tintIndex: Int,
scrambleUV: Boolean,
spriteGetter: (Int) -> ResourceLocation
) = leafBase.mapIndexed { idx, leaf ->
crossModelSingle(leaf, Atlas.BLOCKS[spriteGetter(idx)], tintIndex, scrambleUV)
}.toTypedArray()
fun Iterable<Quad>.withOpposites() = flatMap { listOf(it, it.flipped) }
fun Iterable<List<Quad>>.buildTufts(applyDiffuseLighting: Boolean = false) =
map { it.withOpposites().bake(applyDiffuseLighting) }.toTypedArray()
fun Iterable<List<Quad>>.transform(trans: Quad.(Int)-> Quad) = mapIndexed { idx, qList -> qList.map { it.trans(idx) } }

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package mods.betterfoliage.render
import mods.betterfoliage.util.Double3
import net.minecraft.client.MinecraftClient
import net.minecraft.client.particle.ParticleTextureSheet
import net.minecraft.client.particle.SpriteBillboardParticle
import net.minecraft.client.render.BufferBuilder
import net.minecraft.client.render.Camera
import net.minecraft.client.texture.Sprite
import net.minecraft.world.World
import kotlin.math.cos
import kotlin.math.sin
abstract class AbstractParticle(world: World, x: Double, y: Double, z: Double) : SpriteBillboardParticle(world, x, y, z) {
companion object {
// @JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) }
// @JvmStatic val cos = Array(64) { idx -> Math.cos(PI2 / 64.0 * idx) }
}
val billboardRot = Pair(Double3.zero, Double3.zero)
val currentPos = Double3.zero
val prevPos = Double3.zero
val velocity = Double3.zero
override fun tick() {
super.tick()
currentPos.setTo(x, y, z)
prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(velocityX, velocityY, velocityZ)
update()
x = currentPos.x; y = currentPos.y; z = currentPos.z;
velocityX = velocity.x; velocityY = velocity.y; velocityZ = velocity.z;
}
/** Render the particle. */
abstract fun render(worldRenderer: BufferBuilder, partialTickTime: Float)
/** Update particle on world tick. */
abstract fun update()
/** True if the particle is renderable. */
abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) MinecraftClient.getInstance().particleManager.addParticle(this) }
override fun buildGeometry(buffer: BufferBuilder, camera: Camera, tickDelta: Float, rotX: Float, rotZ: Float, rotYZ: Float, rotXY: Float, rotXZ: Float) {
billboardRot.first.setTo(rotX + rotXY, rotZ, rotYZ + rotXZ)
billboardRot.second.setTo(rotX - rotXY, -rotZ, rotYZ - rotXZ)
render(buffer, tickDelta)
}
/**
* Render a particle quad.
*
* @param[tessellator] the [Tessellator] instance to use
* @param[partialTickTime] partial tick time
* @param[currentPos] render position
* @param[prevPos] previous tick position for interpolation
* @param[size] particle size
* @param[rotation] viewpoint-dependent particle rotation (64 steps)
* @param[sprite] particle texture
* @param[isMirrored] mirror particle texture along V-axis
* @param[alpha] aplha blending
*/
fun renderParticleQuad(worldRenderer: BufferBuilder,
partialTickTime: Float,
currentPos: Double3 = this.currentPos,
prevPos: Double3 = this.prevPos,
size: Double = scale.toDouble(),
rotation: Double = 0.0,
sprite: Sprite = this.sprite,
isMirrored: Boolean = false,
alpha: Float = this.colorAlpha) {
val minU = (if (isMirrored) sprite.minU else sprite.maxU).toDouble()
val maxU = (if (isMirrored) sprite.maxU else sprite.minU).toDouble()
val minV = sprite.minV.toDouble()
val maxV = sprite.maxV.toDouble()
val center = currentPos.copy().sub(prevPos).mul(partialTickTime.toDouble()).add(prevPos).sub(cameraX, cameraY, cameraZ)
val cosRotation = cos(rotation); val sinRotation = sin(rotation)
val v1 = Double3.weight(billboardRot.first, cosRotation * size, billboardRot.second, sinRotation * size)
val v2 = Double3.weight(billboardRot.first, -sinRotation * size, billboardRot.second, cosRotation * size)
val renderBrightness = this.getColorMultiplier(partialTickTime)
val brHigh = renderBrightness shr 16 and 65535
val brLow = renderBrightness and 65535
worldRenderer
.vertex(center.x - v1.x, center.y - v1.y, center.z - v1.z)
.texture(maxU, maxV)
.color(colorRed, colorGreen, colorBlue, alpha)
.texture(brHigh, brLow)
.next()
worldRenderer
.vertex(center.x - v2.x, center.y - v2.y, center.z - v2.z)
.texture(maxU, minV)
.color(colorRed, colorGreen, colorBlue, alpha)
.texture(brHigh, brLow)
.next()
worldRenderer
.vertex(center.x + v1.x, center.y + v1.y, center.z + v1.z)
.texture(minU, minV)
.color(colorRed, colorGreen, colorBlue, alpha)
.texture(brHigh, brLow)
.next()
worldRenderer
.vertex(center.x + v2.x, center.y + v2.y, center.z + v2.z)
.texture(minU, maxV)
.color(colorRed, colorGreen, colorBlue, alpha)
.texture(brHigh, brLow)
.next()
}
override fun getType() = ParticleTextureSheet.PARTICLE_SHEET_OPAQUE
fun setColor(color: Int) {
colorBlue = (color and 255) / 256.0f
colorGreen = ((color shr 8) and 255) / 256.0f
colorRed = ((color shr 16) and 255) / 256.0f
}
}

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package mods.betterfoliage.render
import net.minecraft.block.Blocks
import net.minecraft.block.Material
import net.minecraft.world.biome.Biome
val DIRT_BLOCKS = listOf(Blocks.DIRT, Blocks.COARSE_DIRT)
val SAND_BLOCKS = listOf(Blocks.SAND, Blocks.RED_SAND)
val SALTWATER_BIOMES = listOf(Biome.Category.BEACH, Biome.Category.OCEAN)
val SNOW_MATERIALS = listOf(Material.SNOW, Material.SNOW_BLOCK)

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package mods.betterfoliage.render
import mods.betterfoliage.*
import mods.betterfoliage.util.ThreadLocalDelegate
import net.minecraft.block.BlockState
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.model.BakedQuad
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import org.apache.logging.log4j.Level
/**
* Integration for OptiFine custom block colors.
*/
/*
@Suppress("UNCHECKED_CAST")
object OptifineCustomColors {
val isColorAvailable = allAvailable(CustomColors, CustomColors.getColorMultiplier)
init {
BetterFoliage.log(Level.INFO, "Optifine custom color support is ${if (isColorAvailable) "enabled" else "disabled" }")
}
val renderEnv by ThreadLocalDelegate { OptifineRenderEnv() }
val fakeQuad = BakedQuad(IntArray(0), 1, UP, null)
fun getBlockColor(ctx: CombinedContext): Int {
val ofColor = if (isColorAvailable && MinecraftClient.getInstance().options.reflectDeclaredField<Boolean>("ofCustomColors") == true) {
renderEnv.reset(ctx.state, ctx.pos)
CustomColors.getColorMultiplier.invokeStatic(fakeQuad, ctx.state, ctx.world, ctx.pos, renderEnv.wrapped) as? Int
} else null
return if (ofColor == null || ofColor == -1) ctx.lightingCtx.color else ofColor
}
}
class OptifineRenderEnv {
val wrapped: Any = RenderEnv.element!!.getDeclaredConstructor(BlockState.element, BlockPos.element).let {
it.isAccessible = true
it.newInstance(null, null)
}
fun reset(state: BlockState, pos: BlockPos) {
RenderEnv.reset.invoke(wrapped, state, pos)
}
}
*/

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@@ -0,0 +1,64 @@
package mods.betterfoliage.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.util.get
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ExtendedBlockView
import org.apache.logging.log4j.Level.INFO
/**
* Integration for ShadersMod.
*/
/*
object ShadersModIntegration {
@JvmStatic val isAvailable = allAvailable(SVertexBuilder, SVertexBuilder.pushState, SVertexBuilder.pushNum, SVertexBuilder.pop)
val defaultLeaves = Blocks.OAK_LEAVES.defaultState
val defaultGrass = Blocks.TALL_GRASS.defaultState
/**
* Called from transformed ShadersMod code.
* @see mods.betterfoliage.loader.BetterFoliageTransformer
*/
@JvmStatic fun getBlockStateOverride(state: BlockState, world: ExtendedBlockView, pos: BlockPos): BlockState {
// if (LeafRegistry[state, world, pos] != null) return defaultLeaves
if (BetterFoliage.blockConfig.crops.matchesClass(state.block)) return defaultGrass
return state
}
init {
BetterFoliage.log(INFO, "ShadersMod integration is ${if (isAvailable) "enabled" else "disabled" }")
}
inline fun renderAs(ctx: CombinedContext, renderType: BlockRenderType, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, ctx.state, renderType, enabled, func)
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(ctx: CombinedContext, state: BlockState, renderType: BlockRenderType, enabled: Boolean = true, func: ()->Unit) {
if (isAvailable && enabled) {
val buffer = ctx.renderCtx.renderBuffer
val sVertexBuilder = buffer[BufferBuilder_sVertexBuilder]
SVertexBuilder.pushState.invoke(sVertexBuilder!!, ctx.state, ctx.pos, ctx.world, buffer)
func()
SVertexBuilder.pop.invoke(sVertexBuilder)
} else {
func()
}
}
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
inline fun grass(ctx: CombinedContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultGrass, MODEL, enabled, func)
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
inline fun leaves(ctx: CombinedContext, enabled: Boolean = true, func: ()->Unit) =
renderAs(ctx, defaultLeaves, MODEL, enabled, func)
}
*/

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@@ -1,91 +1,94 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.Config import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.model.HalfBakedWrapperKey import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.lighting.RoundLeafLighting
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable import mods.betterfoliage.resource.discovery.*
import mods.betterfoliage.util.Rotation import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.get import mods.betterfoliage.util.*
import mods.betterfoliage.util.horizontalDirections import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import mods.betterfoliage.util.randomD import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import mods.betterfoliage.util.randomI import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.CactusBlock
import net.minecraft.client.renderer.model.BlockModel import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.Direction.DOWN import net.minecraft.util.Identifier
import net.minecraft.util.ResourceLocation import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
object StandardCactusDiscovery : AbstractModelDiscovery() {
val CACTUS_BLOCKS = listOf(Blocks.CACTUS)
override fun processModel(ctx: ModelDiscoveryContext) { interface CactusKey : BlockRenderKey {
val model = ctx.getUnbaked() val cactusTop: Identifier
if (model is BlockModel && ctx.blockState.block in CACTUS_BLOCKS) { val cactusBottom: Identifier
BetterFoliage.blockTypes.dirt.add(ctx.blockState) val cactusSide: Identifier
ctx.addReplacement(StandardCactusKey) }
ctx.sprites.add(StandardCactusModel.cactusCrossSprite)
} object StandardCactusDiscovery : ConfigurableModelDiscovery() {
super.processModel(ctx) override val logger = BetterFoliage.logDetail
override val matchClasses = SimpleBlockMatcher(CactusBlock::class.java)
override val modelTextures = listOf(ModelTextureList("block/cactus", "top", "bottom", "side"))
override fun processModel(state: BlockState, textures: List<String>, atlas: Consumer<Identifier>): BlockRenderKey? {
val sprites = textures.map { Identifier(it) }
return CactusModel.Key(sprites[0], sprites[1], sprites[2])
} }
} }
object StandardCactusKey : HalfBakedWrapperKey() { class CactusModel(val key: Key, wrapped: BakedModel) : WrappedBakedModel(wrapped), FabricBakedModel {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardCactusModel(wrapped)
}
class StandardCactusModel( val crossModels by cactusCrossModels.delegate(key)
wrapped: SpecialRenderModel val armModels by cactusArmModels.delegate(key)
) : HalfBakedSpecialWrapper(wrapped) { val armLighting = horizontalDirections.map { grassTuftLighting(it) }
val crossLighting = roundLeafLighting()
val armLighting = horizontalDirections.map { LightingPreferredFace(it) }.toTypedArray() override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.cactus.enabled) return
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { val random = randomSupplier.get()
ctx.checkSides = false val armSide = random.nextInt() and 3
super.render(ctx, noDecorations)
if (!Config.enabled || !Config.cactus.enabled) return
val armSide = ctx.random.nextInt() and 3 context.withLighting(armLighting[armSide]) {
ctx.vertexLighter = armLighting[armSide] it.accept(armModels[armSide][random])
ctx.renderQuads(cactusArmModels[armSide][ctx.random]) }
ctx.vertexLighter = RoundLeafLighting context.withLighting(crossLighting) {
ctx.renderQuads(cactusCrossModels[ctx.random]) it.accept(crossModels[random])
}
}
data class Key(
override val cactusTop: Identifier,
override val cactusBottom: Identifier,
override val cactusSide: Identifier
) : CactusKey {
override fun replace(model: BakedModel, state: BlockState) = CactusModel(this, meshifyStandard(model, state))
} }
companion object { companion object {
val cactusCrossSprite = ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_cactus") val cactusCrossSprite by SpriteDelegate(Atlas.BLOCKS) {
val cactusArmSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus")
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_cactus_arm_$idx")
} }
val cactusArmModels by LazyInvalidatable(BakeWrapperManager) { val cactusArmSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
val shapes = Config.cactus.let { tuftShapeSet(0.8, 0.8, 0.8, 0.2) } Identifier(BetterFoliage.MOD_ID, "blocks/better_cactus_arm_$idx")
val models = tuftModelSet(shapes, -1) { cactusArmSprites[randomI()] } }
val cactusArmModels = LazyMap(BetterFoliage.modelReplacer) { key: CactusKey ->
val shapes = BetterFoliage.config.cactus.let { tuftShapeSet(0.8, 0.8, 0.8, 0.2) }
val models = tuftModelSet(shapes, Color.white.asInt) { cactusArmSprites[randomI()] }
horizontalDirections.map { side -> horizontalDirections.map { side ->
models.transform { move(0.0625 to DOWN).rotate(Rotation.fromUp[side.ordinal]) }.buildTufts() models.transform { move(0.0625 to DOWN).rotate(Rotation.fromUp[side.ordinal]) }.buildTufts()
}.toTypedArray() }.toTypedArray()
} }
val cactusCrossModels by LazyInvalidatable(BakeWrapperManager) { val cactusCrossModels = LazyMap(BetterFoliage.modelReplacer) { key: CactusKey ->
val models = Config.cactus.let { config -> val models = BetterFoliage.config.cactus.let { config ->
crossModelsRaw(64, config.size, 0.0, 0.0) crossModelsRaw(64, config.size, 0.0, 0.0)
.transform { rotateZ(randomD(-config.sizeVariation, config.sizeVariation)) } .transform { rotateZ(randomD(-config.sizeVariation, config.sizeVariation)) }
} }
crossModelsTextured(models, -1, true) { cactusCrossSprite } crossModelsTextured(models, Color.white.asInt, true) { cactusCrossSprite }
} }
} }
} }

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@@ -1,115 +1,101 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.Config import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.render.DIRT_BLOCKS
import mods.betterfoliage.model.HalfBakedWrapperKey import mods.betterfoliage.render.SALTWATER_BIOMES
import mods.betterfoliage.model.SpecialRenderModel import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.model.buildTufts import mods.betterfoliage.render.lighting.reedLighting
import mods.betterfoliage.model.tuftModelSet import mods.betterfoliage.render.lighting.renderMasquerade
import mods.betterfoliage.model.tuftShapeSet import mods.betterfoliage.util.Atlas
import mods.betterfoliage.render.lighting.LightingPreferredFace import mods.betterfoliage.resource.discovery.BlockRenderKey
import mods.betterfoliage.render.pipeline.RenderCtxBase import mods.betterfoliage.resource.discovery.ModelDiscoveryBase
import mods.betterfoliage.render.pipeline.RenderCtxVanilla
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.generated.CenteredSprite import mods.betterfoliage.resource.generated.CenteredSprite
import mods.betterfoliage.util.Atlas import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.Int3 import mods.betterfoliage.util.*
import mods.betterfoliage.util.LazyInvalidatable import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import mods.betterfoliage.util.get import net.minecraft.block.BlockRenderLayer
import mods.betterfoliage.util.offset import net.minecraft.block.BlockState
import mods.betterfoliage.util.randomI import net.minecraft.block.Material
import net.minecraft.block.Blocks import net.minecraft.client.MinecraftClient
import net.minecraft.block.material.Material import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.renderer.RenderType import net.minecraft.util.Identifier
import net.minecraft.client.renderer.RenderTypeLookup import net.minecraft.util.math.BlockPos
import net.minecraft.client.renderer.model.BlockModel import net.minecraft.util.math.Direction.UP
import net.minecraft.util.Direction.UP import net.minecraft.world.ExtendedBlockView
import net.minecraft.util.ResourceLocation import java.util.*
import net.minecraft.world.biome.Biome import java.util.function.Consumer
import java.util.function.Supplier
object StandardDirtDiscovery : AbstractModelDiscovery() { object DirtKey : BlockRenderKey {
val DIRT_BLOCKS = listOf(Blocks.DIRT, Blocks.COARSE_DIRT, Blocks.PODZOL) override fun replace(model: BakedModel, state: BlockState) = DirtModel(meshifyStandard(model, state))
fun canRenderInLayer(layer: RenderType) = when {
!Config.enabled -> layer == RenderType.getSolid()
!Config.connectedGrass.enabled && !Config.algae.enabled && !Config.reed.enabled -> layer == RenderType.getSolid()
else -> layer == RenderType.getCutoutMipped()
}
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is BlockModel && ctx.blockState.block in DIRT_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardDirtKey)
RenderTypeLookup.setRenderLayer(ctx.blockState.block, ::canRenderInLayer)
}
super.processModel(ctx)
}
} }
object StandardDirtKey : HalfBakedWrapperKey() { object DirtDiscovery : ModelDiscoveryBase() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardDirtModel(wrapped) override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: Consumer<Identifier>) =
if (ctx.state.block in DIRT_BLOCKS) DirtKey else null
} }
class StandardDirtModel( class DirtModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
val vanillaTuftLighting = LightingPreferredFace(UP)
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { val algaeLighting = grassTuftLighting(UP)
if (!Config.enabled || noDecorations) return super.render(ctx, noDecorations) val reedLighting = reedLighting()
override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!BetterFoliage.config.enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = BasicBlockCtx(blockView, pos)
val stateUp = ctx.offset(UP).state val stateUp = ctx.offset(UP).state
val isConnectedGrass = Config.connectedGrass.enabled && stateUp in BetterFoliage.blockTypes.grass val keyUp = BetterFoliage.modelReplacer[stateUp]
if (isConnectedGrass) {
(ctx.blockModelShapes.getModel(stateUp) as? SpecialRenderModel)?.let { grassModel ->
ctx.renderMasquerade(UP.offset) {
grassModel.render(ctx, true)
}
return
}
return super.render(ctx, false)
}
super.render(ctx, false)
val isWater = stateUp.material == Material.WATER val isWater = stateUp.material == Material.WATER
val isDeepWater = isWater && ctx.offset(Int3(2 to UP)).state.material == Material.WATER val isDeepWater = isWater && ctx.offset(Int3(2 to UP)).state.material == Material.WATER
val isShallowWater = isWater && ctx.offset(Int3(2 to UP)).state.isAir val isShallowWater = isWater && ctx.offset(Int3(2 to UP)).state.isAir
val isSaltWater = isWater && ctx.biome?.category in SALTWATER_BIOMES val isSaltWater = isWater && ctx.biome.category in SALTWATER_BIOMES
if (Config.algae.enabled(ctx.random) && isDeepWater) { if (BetterFoliage.config.connectedGrass.enabled && keyUp is GrassKey) {
(ctx as? RenderCtxVanilla)?.vertexLighter = vanillaTuftLighting val grassBaseModel = (ctx.model(UP) as WrappedBakedModel).wrapped
ctx.renderQuads(algaeModels[ctx.random]) context.renderMasquerade(grassBaseModel, blockView, stateUp, pos, randomSupplier, context)
} else if (Config.reed.enabled(ctx.random) && isShallowWater && !isSaltWater) { } else {
(ctx as? RenderCtxVanilla)?.vertexLighter = vanillaTuftLighting super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
ctx.renderQuads(reedModels[ctx.random]) }
val random = randomSupplier.get()
if (BetterFoliage.config.algae.enabled(random) && isDeepWater) {
context.withLighting(algaeLighting) {
it.accept(algaeModels[random])
}
} else if (BetterFoliage.config.reed.enabled(random) && isShallowWater && !isSaltWater) {
context.withLighting(reedLighting) {
it.accept(reedModels[random])
}
} }
} }
companion object { companion object {
val SALTWATER_BIOMES = listOf(Biome.Category.BEACH, Biome.Category.OCEAN)
val algaeSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val algaeSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_algae_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_algae_$idx")
} }
val reedSprites by SpriteSetDelegate( val reedSprites by SpriteSetDelegate(Atlas.BLOCKS,
Atlas.BLOCKS, idFunc = { idx -> Identifier(BetterFoliage.MOD_ID, "blocks/better_reed_$idx") },
idFunc = { idx -> ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_reed_$idx") },
idRegister = { id -> CenteredSprite(id, aspectHeight = 2).register(BetterFoliage.generatedPack) } idRegister = { id -> CenteredSprite(id, aspectHeight = 2).register(BetterFoliage.generatedPack) }
) )
val algaeModels by LazyInvalidatable(BakeWrapperManager) { val algaeModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
val shapes = Config.algae.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } val shapes = BetterFoliage.config.algae.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, -1) { algaeSprites[randomI()] }.buildTufts() tuftModelSet(shapes, Color.white.asInt) { algaeSprites[randomI()] }
.withOpposites()
.build(BlockRenderLayer.CUTOUT_MIPPED, flatLighting = false)
} }
val reedModels by LazyInvalidatable(BakeWrapperManager) { val reedModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
val shapes = Config.reed.let { tuftShapeSet(2.0, it.heightMin, it.heightMax, it.hOffset) } val shapes = BetterFoliage.config.reed.let { tuftShapeSet(2.0, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, -1) { reedSprites[randomI()] }.buildTufts() tuftModelSet(shapes, Color.white.asInt) { reedSprites[randomI()] }
.withOpposites()
.build(BlockRenderLayer.CUTOUT_MIPPED, flatLighting = false)
} }
} }
} }

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@@ -1,118 +1,121 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.BlockConfig import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.config.Config import mods.betterfoliage.render.SNOW_MATERIALS
import mods.betterfoliage.integration.ShadersModIntegration import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.Color import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.model.HalfBakedSpecialWrapper
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.fullCubeTextured
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable import mods.betterfoliage.resource.discovery.*
import mods.betterfoliage.util.LazyMapInvalidatable import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.averageColor import mods.betterfoliage.util.*
import mods.betterfoliage.util.colorOverride import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import mods.betterfoliage.util.get import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import mods.betterfoliage.util.isSnow import net.minecraft.block.BlockRenderLayer
import mods.betterfoliage.util.logColorOverride import net.minecraft.block.BlockState
import mods.betterfoliage.util.randomI import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.Direction.DOWN import net.minecraft.tag.BlockTags
import net.minecraft.util.Direction.UP import net.minecraft.util.Identifier
import net.minecraft.util.ResourceLocation import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.*
import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
interface GrassKey : BlockRenderKey {
val grassTopTexture: Identifier
/**
* Color to use for Short Grass rendering instead of the biome color.
*
* Value is null if the texture is mostly grey (the saturation of its average color is under a configurable limit),
* the average color of the texture otherwise.
*/
val overrideColor: Int?
}
object StandardGrassDiscovery : ConfigurableModelDiscovery() { object StandardGrassDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.grassBlocks override val logger = BetterFoliage.logDetail
override val modelTextures: List<ModelTextureList> get() = BlockConfig.grassModels.modelList override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.grassBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.grassModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<ResourceLocation>) { override fun processModel(state: BlockState, textures: List<String>, atlas: Consumer<Identifier>): BlockRenderKey? {
ctx.addReplacement(StandardGrassKey(textureMatch[0], null)) val grassId = Identifier(textures[0])
BetterFoliage.blockTypes.grass.add(ctx.blockState) log(" block state $state")
log(" texture $grassId")
return GrassBlockModel.Key(grassId, getAndLogColorOverride(grassId, Atlas.BLOCKS, BetterFoliage.config.shortGrass.saturationThreshold))
} }
} }
data class StandardGrassKey( class GrassBlockModel(val key: Key, wrapped: BakedModel) : WrappedBakedModel(wrapped), FabricBakedModel {
val grassLocation: ResourceLocation,
val overrideColor: Color?
) : HalfBakedWrapperKey() {
val tintIndex: Int get() = if (overrideColor == null) 0 else -1
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel {
val grassSpriteColor = Atlas.BLOCKS[grassLocation].averageColor.let { hsb ->
logColorOverride(BetterFoliageMod.detailLogger(this), Config.shortGrass.saturationThreshold, hsb)
hsb.colorOverride(Config.shortGrass.saturationThreshold)
}
return StandardGrassModel(wrapped, this.copy(overrideColor = grassSpriteColor))
}
}
class StandardGrassModel(
wrapped: SpecialRenderModel,
key: StandardGrassKey
) : HalfBakedSpecialWrapper(wrapped) {
val tuftNormal by grassTuftMeshesNormal.delegate(key) val tuftNormal by grassTuftMeshesNormal.delegate(key)
val tuftSnowed by grassTuftMeshesSnowed.delegate(key) val tuftSnowed by grassTuftMeshesSnowed.delegate(key)
val fullBlock by grassFullBlockMeshes.delegate(key) val fullBlock by grassFullBlockMeshes.delegate(key)
val tuftLighting = LightingPreferredFace(UP)
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { val tuftLighting = grassTuftLighting(UP)
if (!Config.enabled || noDecorations) return super.render(ctx, noDecorations)
override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!BetterFoliage.config.enabled) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = BasicBlockCtx(blockView, pos)
val stateBelow = ctx.state(DOWN) val stateBelow = ctx.state(DOWN)
val stateAbove = ctx.state(UP) val stateAbove = ctx.state(UP)
val isAir = ctx.isAir(UP)
val isSnowed = stateAbove.isSnow
val connected = Config.connectedGrass.enabled &&
(!isSnowed || Config.connectedGrass.snowEnabled) &&
BetterFoliage.blockTypes.run { stateBelow in grass || stateBelow in dirt }
val isSnowed = stateAbove.material in SNOW_MATERIALS
val connected = BetterFoliage.config.connectedGrass.enabled &&
(!isSnowed || BetterFoliage.config.connectedGrass.snowEnabled) && (
BlockTags.DIRT_LIKE.contains(stateBelow.block) ||
BetterFoliage.modelReplacer.getTyped<GrassKey>(stateBelow) != null
)
val random = randomSupplier.get()
if (connected) { if (connected) {
ctx.renderQuads(if (isSnowed) snowFullBlockMeshes[ctx.random] else fullBlock[ctx.random]) context.meshConsumer().accept(if (isSnowed) snowFullBlockMeshes[random] else fullBlock[random])
} else { } else {
super.render(ctx, noDecorations) super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
} }
if (Config.shortGrass.enabled(ctx.random) && (isAir || isSnowed)) { if (BetterFoliage.config.shortGrass.enabled(random) && !ctx.isNeighborSolid(UP)) {
ctx.vertexLighter = tuftLighting context.withLighting(tuftLighting) {
ShadersModIntegration.grass(ctx, Config.shortGrass.shaderWind) { it.accept(if (isSnowed) tuftSnowed[random] else tuftNormal[random])
ctx.renderQuads(if (isSnowed) tuftSnowed[ctx.random] else tuftNormal[ctx.random])
} }
} }
} }
data class Key(
override val grassTopTexture: Identifier,
override val overrideColor: Int?
) : GrassKey {
override fun replace(model: BakedModel, state: BlockState) = GrassBlockModel(this, meshifyStandard(model, state))
}
companion object { companion object {
val grassTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val grassTuftSpritesNormal by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_grass_long_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_grass_long_$idx")
} }
val grassTuftShapes by LazyInvalidatable(BakeWrapperManager) { val grassTuftSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } Identifier(BetterFoliage.MOD_ID, "blocks/better_grass_long_$idx")
} }
val grassTuftMeshesNormal = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey -> val grassTuftShapes = LazyMap(BetterFoliage.modelReplacer) { key: GrassKey ->
tuftModelSet(grassTuftShapes, key.tintIndex) { idx -> grassTuftSprites[randomI()] }.buildTufts() BetterFoliage.config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
} }
val grassTuftMeshesSnowed = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey -> val grassTuftMeshesNormal = LazyMap(BetterFoliage.modelReplacer) { key: GrassKey ->
tuftModelSet(grassTuftShapes, -1) { idx -> grassTuftSprites[randomI()] }.buildTufts() tuftModelSet(grassTuftShapes[key], key.overrideColor) { idx -> grassTuftSpritesNormal[randomI()] }
.withOpposites()
.build(BlockRenderLayer.CUTOUT_MIPPED, flatLighting = false)
} }
val grassFullBlockMeshes = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey -> val grassTuftMeshesSnowed = LazyMap(BetterFoliage.modelReplacer) { key: GrassKey ->
Array(64) { fullCubeTextured(key.grassLocation, key.tintIndex) } tuftModelSet(grassTuftShapes[key], Color.white.asInt) { idx -> grassTuftSpritesSnowed[randomI()] }
.withOpposites()
.build(BlockRenderLayer.CUTOUT_MIPPED, flatLighting = false)
} }
val snowFullBlockMeshes by LazyInvalidatable(BakeWrapperManager) { val grassFullBlockMeshes = LazyMap(BetterFoliage.modelReplacer) { key: GrassKey ->
Array(64) { fullCubeTextured(ResourceLocation("block/snow"), -1) } Array(64) { fullCubeTextured(key.grassTopTexture, key.overrideColor) }
}
val snowFullBlockMeshes by LazyInvalidatable(BetterFoliage.modelReplacer) {
Array(64) { fullCubeTextured(Identifier("block/snow"), Color.white.asInt) }
} }
} }
} }

View File

@@ -1,98 +1,116 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.BlockConfig import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.config.Config import mods.betterfoliage.render.SNOW_MATERIALS
import mods.betterfoliage.model.Color import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.render.lighting.RoundLeafLightingPreferUp
import mods.betterfoliage.render.particle.LeafBlockModel
import mods.betterfoliage.render.particle.LeafParticleKey
import mods.betterfoliage.render.particle.LeafParticleRegistry import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.resource.generated.GeneratedLeafSprite
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyMapInvalidatable import mods.betterfoliage.resource.discovery.*
import mods.betterfoliage.util.averageColor import mods.betterfoliage.resource.generated.GeneratedLeafSprite
import mods.betterfoliage.util.colorOverride import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.isSnow import mods.betterfoliage.util.*
import mods.betterfoliage.util.logColorOverride import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.minecraft.util.Direction.UP import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.util.ResourceLocation import net.minecraft.block.BlockRenderLayer.CUTOUT_MIPPED
import org.apache.logging.log4j.Level.INFO import net.minecraft.block.BlockState
import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.*
import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
interface LeafKey : BlockRenderKey {
val roundLeafTexture: Identifier
/** Type of the leaf block (configurable by user). */
val leafType: String
/** Average color of the round leaf texture. */
val overrideColor: Int?
}
object StandardLeafDiscovery : ConfigurableModelDiscovery() { object StandardLeafDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.leafBlocks override val logger = BetterFoliage.logDetail
override val modelTextures: List<ModelTextureList> get() = BlockConfig.leafModels.modelList override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.leafModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<ResourceLocation>) { override fun processModel(state: BlockState, textures: List<String>, atlas: Consumer<Identifier>) =
val leafType = LeafParticleRegistry.typeMappings.getType(textureMatch[0]) ?: "default" defaultRegisterLeaf(Identifier(textures[0]), atlas)
val generated = GeneratedLeafSprite(textureMatch[0], leafType)
.register(BetterFoliage.generatedPack)
.apply { ctx.sprites.add(this) }
detailLogger.log(INFO, " particle $leafType") }
ctx.addReplacement(StandardLeafKey(generated, leafType, null))
fun HasLogger.defaultRegisterLeaf(sprite: Identifier, atlas: Consumer<Identifier>): BlockRenderKey? {
val leafType = LeafParticleRegistry.typeMappings.getType(sprite) ?: "default"
val leafId = GeneratedLeafSprite(sprite, leafType).register(BetterFoliage.generatedPack)
atlas.accept(leafId)
log(" leaf texture $sprite")
log(" particle $leafType")
return NormalLeavesModel.Key(
leafId, leafType,
getAndLogColorOverride(leafId, Atlas.BLOCKS, BetterFoliage.config.shortGrass.saturationThreshold)
)
}
fun HasLogger.getAndLogColorOverride(sprite: Identifier, atlas: Atlas, threshold: Double): Int? {
val hsb = resourceManager.averageImageColorHSB(sprite, atlas)
return if (hsb.saturation >= threshold) {
log(" brightness ${hsb.brightness}")
log(" saturation ${hsb.saturation} >= ${threshold}, using texture color")
hsb.copy(brightness = 0.9f.coerceAtMost(hsb.brightness * 2.0f)).asColor
} else {
log(" saturation ${hsb.saturation} < ${threshold}, using block color")
null
} }
} }
data class StandardLeafKey( class NormalLeavesModel(val key: Key, wrapped: BakedModel) : WrappedBakedModel(wrapped), FabricBakedModel {
val roundLeafTexture: ResourceLocation,
override val leafType: String,
override val overrideColor: Color?
) : HalfBakedWrapperKey(), LeafParticleKey {
val tintIndex: Int get() = if (overrideColor == null) 0 else -1
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel): SpecialRenderModel {
val leafSpriteColor = Atlas.BLOCKS[roundLeafTexture].averageColor.let { hsb ->
logColorOverride(BetterFoliageMod.detailLogger(this), Config.leaves.saturationThreshold, hsb)
hsb.colorOverride(Config.leaves.saturationThreshold)
}
return StandardLeafModel(wrapped, this.copy(overrideColor = leafSpriteColor))
}
}
class StandardLeafModel(
model: SpecialRenderModel,
override val key: StandardLeafKey
) : HalfBakedSpecialWrapper(model), LeafBlockModel {
val leafNormal by leafModelsNormal.delegate(key) val leafNormal by leafModelsNormal.delegate(key)
val leafSnowed by leafModelsSnowed.delegate(key) val leafSnowed by leafModelsSnowed.delegate(key)
val leafLighting = roundLeafLighting()
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.render(ctx, noDecorations) super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!Config.enabled || !Config.leaves.enabled || noDecorations) return if (!BetterFoliage.config.enabled || !BetterFoliage.config.leaves.enabled) return
ctx.vertexLighter = RoundLeafLightingPreferUp val ctx = BasicBlockCtx(blockView, pos)
val leafIdx = ctx.random.nextInt(64) val stateAbove = ctx.state(UP)
ctx.renderQuads(leafNormal[leafIdx]) val isSnowed = stateAbove.material in SNOW_MATERIALS
if (ctx.state(UP).isSnow) ctx.renderQuads(leafSnowed[leafIdx])
val random = randomSupplier.get()
context.withLighting(leafLighting) {
it.accept(leafNormal[random])
if (isSnowed) it.accept(leafSnowed[random])
}
}
data class Key(
override val roundLeafTexture: Identifier,
override val leafType: String,
override val overrideColor: Int?
) : LeafKey {
override fun replace(model: BakedModel, state: BlockState) = NormalLeavesModel(this, meshifyStandard(model, state, renderLayerOverride = CUTOUT_MIPPED))
} }
companion object { companion object {
val leafSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val leafSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_leaves_snowed_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_leaves_snowed_$idx")
} }
val leafModelsBase = LazyMapInvalidatable(BakeWrapperManager) { key: StandardLeafKey -> val leafModelsBase = LazyMap(BetterFoliage.modelReplacer) { key: LeafKey ->
Config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) } BetterFoliage.config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) }
} }
val leafModelsNormal = LazyMapInvalidatable(BakeWrapperManager) { key: StandardLeafKey -> val leafModelsNormal = LazyMap(BetterFoliage.modelReplacer) { key: LeafKey ->
crossModelsTextured(leafModelsBase[key], key.tintIndex, true) { key.roundLeafTexture } crossModelsTextured(leafModelsBase[key], key.overrideColor, true) { Atlas.BLOCKS.atlas[key.roundLeafTexture]!! }
} }
val leafModelsSnowed = LazyMapInvalidatable(BakeWrapperManager) { key: StandardLeafKey -> val leafModelsSnowed = LazyMap(BetterFoliage.modelReplacer) { key: LeafKey ->
crossModelsTextured(leafModelsBase[key], -1, false) { leafSpritesSnowed[it].name } crossModelsTextured(leafModelsBase[key], Color.white.asInt, false) { leafSpritesSnowed[it] }
} }
} }
} }

View File

@@ -1,77 +1,66 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.Config
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.model.HalfBakedSpecialWrapper
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.resource.discovery.BlockRenderKey
import mods.betterfoliage.resource.discovery.ModelDiscoveryBase
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.RenderKeyFactory
import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.LazyInvalidatable import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.get import mods.betterfoliage.util.get
import mods.betterfoliage.util.semiRandom
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.Blocks
import net.minecraft.client.renderer.model.BlockModel import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.renderer.model.ModelBakery import net.minecraft.util.Identifier
import net.minecraft.util.Direction.DOWN import net.minecraft.util.math.BlockPos
import net.minecraft.util.ResourceLocation import net.minecraft.util.math.Direction.DOWN
import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
object StandardLilypadDiscovery : AbstractModelDiscovery() { object LilypadKey : BlockRenderKey {
val LILYPAD_BLOCKS = listOf(Blocks.LILY_PAD) override fun replace(model: BakedModel, state: BlockState) = LilypadModel(meshifyStandard(model, state))
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is BlockModel && ctx.blockState.block in LILYPAD_BLOCKS) {
ctx.addReplacement(StandardLilypadKey)
}
super.processModel(ctx)
}
} }
object StandardLilypadKey : HalfBakedWrapperKey() { object LilyPadDiscovery : ModelDiscoveryBase() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardLilypadModel(wrapped) override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: Consumer<Identifier>) =
if (ctx.state.block == Blocks.LILY_PAD) LilypadKey else null
} }
class StandardLilypadModel( class LilypadModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
wrapped: SpecialRenderModel override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
) : HalfBakedSpecialWrapper(wrapped) { super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { if (!BetterFoliage.config.enabled || !BetterFoliage.config.lilypad.enabled) return
ctx.checkSides = false
super.render(ctx, noDecorations)
if (!Config.enabled || !Config.lilypad.enabled) return
ShadersModIntegration.grass(ctx, Config.lilypad.shaderWind) { val random = randomSupplier.get()
ctx.renderQuads(lilypadRootModels[ctx.random]) context.meshConsumer().accept(lilypadRootModels[random])
if (random.nextInt(64) < BetterFoliage.config.lilypad.population) {
context.meshConsumer().accept(lilypadFlowerModels[random])
} }
if (Config.lilypad.enabled(ctx.random)) ctx.renderQuads(lilypadFlowerModels[ctx.random])
} }
companion object { companion object {
val lilypadRootSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val lilypadRootSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_lilypad_roots_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_lilypad_roots_$idx")
} }
val lilypadFlowerSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val lilypadFlowerSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_lilypad_flower_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_lilypad_flower_$idx")
} }
val lilypadRootModels by LazyInvalidatable(BakeWrapperManager) { val lilypadRootModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
val shapes = tuftShapeSet(1.0, 1.0, 1.0, Config.lilypad.hOffset) val shapes = tuftShapeSet(1.0, 1.0, 1.0, BetterFoliage.config.lilypad.hOffset)
tuftModelSet(shapes, -1) { lilypadRootSprites[it] } tuftModelSet(shapes, Color.white.asInt) { lilypadRootSprites[it] }
.transform { move(2.0 to DOWN) } .transform { move(2.0 to DOWN) }
.buildTufts() .buildTufts()
} }
val lilypadFlowerModels by LazyInvalidatable(BakeWrapperManager) { val lilypadFlowerModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
val shapes = tuftShapeSet(0.5, 0.5, 0.5, Config.lilypad.hOffset) val shapes = tuftShapeSet(0.5, 0.5, 0.5, BetterFoliage.config.lilypad.hOffset)
tuftModelSet(shapes, -1) { lilypadFlowerSprites[it] } tuftModelSet(shapes, Color.white.asInt) { lilypadFlowerSprites[it] }
.transform { move(1.0 to DOWN) } .transform { move(1.0 to DOWN) }
.buildTufts() .buildTufts()
} }

View File

@@ -1,73 +1,63 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.Config import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable import mods.betterfoliage.resource.discovery.BlockRenderKey
import mods.betterfoliage.util.get import mods.betterfoliage.resource.discovery.ModelDiscoveryBase
import mods.betterfoliage.util.randomI import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.RenderKeyFactory
import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.Blocks
import net.minecraft.client.renderer.RenderType import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.renderer.RenderTypeLookup import net.minecraft.util.Identifier
import net.minecraft.client.renderer.model.BlockModel import net.minecraft.util.math.BlockPos
import net.minecraft.util.Direction import net.minecraft.util.math.Direction.UP
import net.minecraft.util.ResourceLocation import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
object StandardMyceliumDiscovery : AbstractModelDiscovery() { object MyceliumKey : BlockRenderKey {
val MYCELIUM_BLOCKS = listOf(Blocks.MYCELIUM) override fun replace(model: BakedModel, state: BlockState) = MyceliumModel(meshifyStandard(model, state))
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is BlockModel && ctx.blockState.block in MYCELIUM_BLOCKS) {
ctx.addReplacement(StandardMyceliumKey)
RenderTypeLookup.setRenderLayer(ctx.blockState.block, RenderType.getCutout())
}
super.processModel(ctx)
}
} }
object StandardMyceliumKey : HalfBakedWrapperKey() { object MyceliumDiscovery : ModelDiscoveryBase() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardMyceliumModel(wrapped) override val logger = BetterFoliage.logDetail
val myceliumBlocks = listOf(Blocks.MYCELIUM)
override fun processModel(ctx: ModelDiscoveryContext, atlas: Consumer<Identifier>) =
if (ctx.state.block in myceliumBlocks) MyceliumKey else null
} }
class StandardMyceliumModel( class MyceliumModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
val tuftLighting = LightingPreferredFace(Direction.UP) val tuftLighting = grassTuftLighting(UP)
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.render(ctx, noDecorations) super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (Config.shortGrass.enabled && val random = randomSupplier.get()
Config.shortGrass.myceliumEnabled && if (BetterFoliage.config.enabled &&
Config.shortGrass.enabled(ctx.random) && BetterFoliage.config.shortGrass.let { it.myceliumEnabled && random.nextInt(64) < it.population } &&
ctx.state(Direction.UP).isAir(ctx.world, ctx.pos) blockView.getBlockState(pos + UP.offset).isAir
) { ) {
ctx.vertexLighter = tuftLighting context.withLighting(tuftLighting) {
ctx.renderQuads(myceliumTuftModels[ctx.random]) it.accept(myceliumTuftModels[random])
}
} }
} }
companion object { companion object {
val myceliumTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val myceliumTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_mycel_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_mycel_$idx")
} }
val myceliumTuftModels by LazyInvalidatable(BakeWrapperManager) { val myceliumTuftModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
val shapes = Config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } val shapes = BetterFoliage.config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, -1) { idx -> myceliumTuftSprites[randomI()] }.buildTufts() tuftModelSet(shapes, Color.white.asInt) { idx -> myceliumTuftSprites[randomI()] }.buildTufts()
} }
} }
} }

View File

@@ -1,82 +1,66 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.Config import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable import mods.betterfoliage.resource.discovery.BlockRenderKey
import mods.betterfoliage.util.Rotation import mods.betterfoliage.resource.discovery.ModelDiscoveryBase
import mods.betterfoliage.util.get import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.randomI import mods.betterfoliage.resource.discovery.RenderKeyFactory
import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockRenderLayer
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.Blocks
import net.minecraft.client.renderer.RenderType import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.renderer.RenderTypeLookup import net.minecraft.util.Identifier
import net.minecraft.client.renderer.model.BlockModel import net.minecraft.util.math.BlockPos
import net.minecraft.util.Direction.DOWN import net.minecraft.util.math.Direction.DOWN
import net.minecraft.util.ResourceLocation import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
object StandardNetherrackDiscovery : AbstractModelDiscovery() { object NetherrackKey : BlockRenderKey {
val NETHERRACK_BLOCKS = listOf(Blocks.NETHERRACK) override fun replace(model: BakedModel, state: BlockState) = NetherrackModel(meshifyStandard(model, state))
fun canRenderInLayer(layer: RenderType) = when {
!Config.enabled -> layer == RenderType.getSolid()
!Config.netherrack.enabled -> layer == RenderType.getSolid()
else -> layer == RenderType.getCutoutMipped()
}
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is BlockModel && ctx.blockState.block in NETHERRACK_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardNetherrackKey)
RenderTypeLookup.setRenderLayer(ctx.blockState.block, ::canRenderInLayer)
}
super.processModel(ctx)
}
} }
object StandardNetherrackKey : HalfBakedWrapperKey() { object NetherrackDiscovery : ModelDiscoveryBase() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardNetherrackModel(wrapped) override val logger = BetterFoliage.logDetail
val netherrackBlocks = listOf(Blocks.NETHERRACK)
override fun processModel(ctx: ModelDiscoveryContext, atlas: Consumer<Identifier>) =
if (ctx.state.block in netherrackBlocks) NetherrackKey else null
} }
class StandardNetherrackModel( class NetherrackModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
val tuftLighting = LightingPreferredFace(DOWN) val tuftLighting = grassTuftLighting(DOWN)
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.render(ctx, noDecorations) super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!Config.enabled || !Config.netherrack.enabled) return if (BetterFoliage.config.enabled &&
BetterFoliage.config.netherrack.enabled &&
if (ctx.isAir(DOWN)) { blockView.getBlockState(pos + DOWN.offset).isAir
ctx.vertexLighter = tuftLighting ) {
ctx.renderQuads(netherrackTuftModels[ctx.random]) val random = randomSupplier.get()
context.withLighting(tuftLighting) {
it.accept(netherrackTuftModels[random])
}
} }
} }
companion object { companion object {
val netherrackTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val netherrackTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_netherrack_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_netherrack_$idx")
} }
val netherrackTuftModels by LazyInvalidatable(BakeWrapperManager) { val netherrackTuftModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
val shapes = Config.netherrack.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) } val shapes = BetterFoliage.config.netherrack.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
tuftModelSet(shapes, -1) { netherrackTuftSprites[randomI()] } tuftModelSet(shapes, Color.white.asInt) { netherrackTuftSprites[randomI()] }
.transform { rotate(Rotation.fromUp[DOWN.ordinal]).rotateUV(2) } .transform { rotate(Rotation.fromUp[DOWN.ordinal]).rotateUV(2) }
.buildTufts() .withOpposites()
.build(BlockRenderLayer.CUTOUT_MIPPED, flatLighting = false)
} }
} }
} }

View File

@@ -1,55 +1,42 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.BlockConfig import mods.betterfoliage.render.column.*
import mods.betterfoliage.config.Config
import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.column.ColumnBlockKey
import mods.betterfoliage.render.column.ColumnMeshSet
import mods.betterfoliage.render.column.ColumnModelBase
import mods.betterfoliage.render.column.ColumnRenderLayer
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyMapInvalidatable import mods.betterfoliage.resource.discovery.*
import mods.betterfoliage.resource.model.meshifyStandard
import mods.betterfoliage.util.LazyMap
import mods.betterfoliage.util.get
import mods.betterfoliage.util.tryDefault import mods.betterfoliage.util.tryDefault
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.block.LogBlock import net.minecraft.block.LogBlock
import net.minecraft.util.Direction.Axis import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.ResourceLocation import net.minecraft.client.texture.SpriteAtlasTexture
import org.apache.logging.log4j.Level.INFO import net.minecraft.util.Identifier
import net.minecraft.util.math.Direction.Axis
interface RoundLogKey : ColumnBlockKey, ModelBakingKey { import java.util.function.Consumer
val barkSprite: ResourceLocation
val endSprite: ResourceLocation
}
object RoundLogOverlayLayer : ColumnRenderLayer() { object RoundLogOverlayLayer : ColumnRenderLayer() {
override fun getColumnKey(state: BlockState) = BetterFoliage.blockTypes.getTypedOrNull<ColumnBlockKey>(state) override fun getColumnKey(state: BlockState) = BetterFoliage.modelReplacer.getTyped<ColumnBlockKey>(state)
override val connectSolids: Boolean get() = Config.roundLogs.connectSolids override val connectSolids: Boolean get() = BetterFoliage.config.roundLogs.connectSolids
override val lenientConnect: Boolean get() = Config.roundLogs.lenientConnect override val lenientConnect: Boolean get() = BetterFoliage.config.roundLogs.lenientConnect
override val defaultToY: Boolean get() = Config.roundLogs.defaultY override val defaultToY: Boolean get() = BetterFoliage.config.roundLogs.defaultY
} }
object StandardRoundLogDiscovery : ConfigurableModelDiscovery() { object StandardLogDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.logBlocks override val logger = BetterFoliage.logDetail
override val modelTextures: List<ModelTextureList> get() = BlockConfig.logModels.modelList override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.logBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.logModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<ResourceLocation>) { override fun processModel(state: BlockState, textures: List<String>, atlas: Consumer<Identifier>): BlockRenderKey? {
val axis = getAxis(ctx.blockState) val axis = getAxis(state)
detailLogger.log(INFO, " axis $axis") log(" axis $axis")
ctx.addReplacement(StandardRoundLogKey(axis, textureMatch[0], textureMatch[1])) return RoundLogModel.Key(axis, Identifier(textures[0]), Identifier(textures[1]))
} }
fun getAxis(state: BlockState): Axis? { fun getAxis(state: BlockState): Axis? {
val axis = tryDefault(null) { state.get(LogBlock.AXIS).toString() } ?: val axis = tryDefault(null) { state.get(LogBlock.AXIS).toString() } ?:
state.values.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString() state.entries.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString()
return when (axis) { return when (axis) {
"x" -> Axis.X "x" -> Axis.X
"y" -> Axis.Y "y" -> Axis.Y
@@ -59,30 +46,32 @@ object StandardRoundLogDiscovery : ConfigurableModelDiscovery() {
} }
} }
data class StandardRoundLogKey( interface RoundLogKey : ColumnBlockKey, BlockRenderKey {
override val axis: Axis?, val barkSprite: Identifier
override val barkSprite: ResourceLocation, val endSprite: Identifier
override val endSprite: ResourceLocation
) : RoundLogKey, HalfBakedWrapperKey() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardRoundLogModel(this, wrapped)
} }
class StandardRoundLogModel( class RoundLogModel(val key: Key, wrapped: BakedModel) : ColumnModelBase(wrapped) {
val key: StandardRoundLogKey, override val enabled: Boolean get() = BetterFoliage.config.enabled && BetterFoliage.config.roundLogs.enabled
wrapped: SpecialRenderModel
) : ColumnModelBase(wrapped) {
override val enabled: Boolean get() = Config.enabled && Config.roundLogs.enabled
override val overlayLayer: ColumnRenderLayer get() = RoundLogOverlayLayer override val overlayLayer: ColumnRenderLayer get() = RoundLogOverlayLayer
override val connectPerpendicular: Boolean get() = Config.roundLogs.connectPerpendicular override val connectPerpendicular: Boolean get() = BetterFoliage.config.roundLogs.connectPerpendicular
val modelSet by modelSets.delegate(key) val modelSet by modelSets.delegate(key)
override fun getMeshSet(axis: Axis, quadrant: Int) = modelSet override fun getMeshSet(axis: Axis, quadrant: Int) = modelSet
data class Key(
override val axis: Axis?,
override val barkSprite: Identifier,
override val endSprite: Identifier
) : RoundLogKey {
override fun replace(model: BakedModel, state: BlockState) = RoundLogModel(this, meshifyStandard(model, state))
}
companion object { companion object {
val modelSets = LazyMapInvalidatable(BakeWrapperManager) { key: StandardRoundLogKey -> val modelSets = LazyMap(BetterFoliage.modelReplacer) { key: Key ->
val barkSprite = Atlas.BLOCKS[key.barkSprite] val barkSprite = Atlas.BLOCKS.atlas[key.barkSprite]!!
val endSprite = Atlas.BLOCKS[key.endSprite] val endSprite = Atlas.BLOCKS.atlas[key.endSprite]!!
Config.roundLogs.let { config -> BetterFoliage.config.roundLogs.let { config ->
ColumnMeshSet( ColumnMeshSet(
config.radiusSmall, config.radiusLarge, config.zProtection, config.radiusSmall, config.radiusLarge, config.zProtection,
key.axis ?: Axis.Y, key.axis ?: Axis.Y,

View File

@@ -1,107 +1,94 @@
package mods.betterfoliage.render.block.vanilla package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.BetterFoliage import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.config.Config import mods.betterfoliage.chunk.CachedBlockCtx
import mods.betterfoliage.model.HalfBakedSpecialWrapper import mods.betterfoliage.render.SALTWATER_BIOMES
import mods.betterfoliage.model.HalfBakedWrapperKey import mods.betterfoliage.render.SAND_BLOCKS
import mods.betterfoliage.model.Quad import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.model.SpecialRenderModel import mods.betterfoliage.render.lighting.grassTuftLighting
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.bake
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.transform
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.block.vanilla.StandardDirtModel.Companion.SALTWATER_BIOMES
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.resource.discovery.AbstractModelDiscovery
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable import mods.betterfoliage.resource.discovery.BlockRenderKey
import mods.betterfoliage.util.Rotation import mods.betterfoliage.resource.discovery.ModelDiscoveryBase
import mods.betterfoliage.util.allDirections import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.util.get import mods.betterfoliage.resource.model.*
import mods.betterfoliage.util.mapArray import mods.betterfoliage.util.*
import mods.betterfoliage.util.randomB import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import mods.betterfoliage.util.randomD import net.minecraft.block.BlockRenderLayer.CUTOUT_MIPPED
import mods.betterfoliage.util.randomI import net.minecraft.block.BlockState
import net.minecraft.block.Blocks import net.minecraft.block.Material
import net.minecraft.block.material.Material import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.renderer.RenderType import net.minecraft.util.Identifier
import net.minecraft.client.renderer.RenderTypeLookup import net.minecraft.util.math.BlockPos
import net.minecraft.client.renderer.model.BlockModel import net.minecraft.util.math.Direction.UP
import net.minecraft.util.Direction import net.minecraft.world.ExtendedBlockView
import net.minecraft.util.Direction.UP import java.util.*
import net.minecraft.util.ResourceLocation import java.util.function.Consumer
import java.util.function.Supplier
object StandardSandDiscovery : AbstractModelDiscovery() { object SandKey : BlockRenderKey {
val SAND_BLOCKS = listOf(Blocks.SAND, Blocks.RED_SAND) override fun replace(model: BakedModel, state: BlockState) = SandModel(meshifyStandard(model, state))
override fun processModel(ctx: ModelDiscoveryContext) {
if (ctx.getUnbaked() is BlockModel && ctx.blockState.block in SAND_BLOCKS) {
BetterFoliage.blockTypes.dirt.add(ctx.blockState)
ctx.addReplacement(StandardSandKey)
RenderTypeLookup.setRenderLayer(ctx.blockState.block, RenderType.getCutoutMipped())
}
super.processModel(ctx)
}
} }
object StandardSandKey : HalfBakedWrapperKey() { object SandDiscovery : ModelDiscoveryBase() {
override fun bake(ctx: ModelBakingContext, wrapped: SpecialRenderModel) = StandardSandModel(wrapped) override val logger = BetterFoliage.logDetail
override fun processModel(ctx: ModelDiscoveryContext, atlas: Consumer<Identifier>) =
if (ctx.state.block in SAND_BLOCKS) SandKey else null
} }
class StandardSandModel( class SandModel(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
val coralLighting = Direction.values().mapArray { LightingPreferredFace(it) }
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { val coralLighting = allDirections.map { grassTuftLighting(it) }.toTypedArray()
super.render(ctx, noDecorations)
if (noDecorations || !Config.enabled || !Config.coral.enabled(ctx.random)) return
if (ctx.biome?.category !in SALTWATER_BIOMES) return
allDirections.filter { ctx.random.nextInt(64) < Config.coral.chance }.forEach { face -> override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
val ctx = CachedBlockCtx(blockView, pos)
val random = randomSupplier.get()
if (!BetterFoliage.config.enabled || !BetterFoliage.config.coral.enabled(random)) return
if (ctx.biome.category !in SALTWATER_BIOMES) return
allDirections.filter { random.nextInt(64) < BetterFoliage.config.coral.chance }.forEach { face ->
val isWater = ctx.state(face).material == Material.WATER val isWater = ctx.state(face).material == Material.WATER
val isDeepWater = isWater && ctx.offset(face).state(UP).material == Material.WATER val isDeepWater = isWater && ctx.offset(face).state(UP).material == Material.WATER
if (isDeepWater) { if (isDeepWater) context.withLighting(coralLighting[face]) {
ctx.vertexLighter = coralLighting[face] it.accept(coralCrustModels[face][random])
ctx.renderQuads(coralCrustModels[face][ctx.random]) it.accept(coralTuftModels[face][random])
ctx.renderQuads(coralTuftModels[face][ctx.random])
} }
} }
} }
companion object { companion object {
// val sandModel by LazyInvalidatable(BetterFoliage.modelReplacer) {
// Array(64) { fullCubeTextured(Identifier("block/sand"), Color.white.asInt) }
// }
val coralTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val coralTuftSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_coral_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_coral_$idx")
} }
val coralCrustSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx -> val coralCrustSprites by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/better_crust_$idx") Identifier(BetterFoliage.MOD_ID, "blocks/better_crust_$idx")
} }
val coralTuftModels by LazyInvalidatable(BakeWrapperManager) { val coralTuftModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
val shapes = Config.coral.let { tuftShapeSet(it.size, 1.0, 1.0, it.hOffset) } val shapes = BetterFoliage.config.coral.let { tuftShapeSet(it.size, 1.0, 1.0, it.hOffset) }
allDirections.mapArray { face -> allDirections.map { face ->
tuftModelSet(shapes, -1) { coralTuftSprites[randomI()] } tuftModelSet(shapes, Color.white.asInt) { coralTuftSprites[randomI()] }
.transform { rotate(Rotation.fromUp[face]) } .transform { rotate(Rotation.fromUp[face]) }
.buildTufts() .withOpposites()
} .build(CUTOUT_MIPPED)
}.toTypedArray()
} }
val coralCrustModels by LazyInvalidatable(BakeWrapperManager) { val coralCrustModels by LazyInvalidatable(BetterFoliage.modelReplacer) {
allDirections.map { face -> allDirections.map { face ->
Array(64) { idx -> Array(64) { idx ->
listOf( listOf(horizontalRectangle(x1 = -0.5, x2 = 0.5, z1 = -0.5, z2 = 0.5, y = 0.0)
Quad.horizontalRectangle(x1 = -0.5, x2 = 0.5, z1 = -0.5, z2 = 0.5, y = 0.0) .scale(BetterFoliage.config.coral.crustSize)
.scale(Config.coral.crustSize) .move(0.5 + randomD(0.01, BetterFoliage.config.coral.vOffset) to UP)
.move(0.5 + randomD(0.01, Config.coral.vOffset) to UP) .rotate(Rotation.fromUp[face])
.rotate(Rotation.fromUp[face]) .mirrorUV(randomB(), randomB()).rotateUV(randomI(max = 4))
.mirrorUV(randomB(), randomB()).rotateUV(randomI(max = 4)) .sprite(coralCrustSprites[idx]).colorAndIndex(null)
.sprite(coralCrustSprites[idx]).colorAndIndex(null) ).build(CUTOUT_MIPPED)
).bake(applyDiffuseLighting = false)
} }
}.toTypedArray() }.toTypedArray()
} }

View File

@@ -1,22 +1,14 @@
package mods.betterfoliage.render.column package mods.betterfoliage.render.column
import mods.betterfoliage.config.Config import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.Quad
import mods.betterfoliage.model.UV
import mods.betterfoliage.model.Vertex
import mods.betterfoliage.model.bake
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS import mods.betterfoliage.resource.model.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE
import mods.betterfoliage.util.Double3 import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Rotation import mods.betterfoliage.util.Rotation
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.block.BlockRenderLayer.SOLID
import net.minecraft.util.Direction.Axis import net.minecraft.client.texture.Sprite
import net.minecraft.util.Direction.EAST import net.minecraft.util.math.Direction.*
import net.minecraft.util.Direction.SOUTH
import net.minecraft.util.Direction.UP
/** /**
* Collection of dynamically generated meshes used to render rounded columns. * Collection of dynamically generated meshes used to render rounded columns.
@@ -26,20 +18,20 @@ class ColumnMeshSet(
radiusLarge: Double, radiusLarge: Double,
zProtection: Double, zProtection: Double,
val axis: Axis, val axis: Axis,
val spriteLeft: TextureAtlasSprite, val spriteLeft: Sprite,
val spriteRight: TextureAtlasSprite, val spriteRight: Sprite,
val spriteTop: TextureAtlasSprite, val spriteTop: Sprite,
val spriteBottom: TextureAtlasSprite val spriteBottom: Sprite
) { ) {
protected fun sideRounded(radius: Double, yBottom: Double, yTop: Double): List<Quad> { protected fun sideRounded(radius: Double, yBottom: Double, yTop: Double): List<Quad> {
val halfRadius = radius * 0.5 val halfRadius = radius * 0.5
return listOf( return listOf(
// left side of the diagonal // left side of the diagonal
Quad.verticalRectangle(0.0, 0.5, 0.5 - radius, 0.5, yBottom, yTop).clampUV(minU = 0.0, maxU = 0.5 - radius), verticalRectangle(0.0, 0.5, 0.5 - radius, 0.5, yBottom, yTop).clampUV(minU = 0.0, maxU = 0.5 - radius),
Quad.verticalRectangle(0.5 - radius, 0.5, 0.5 - halfRadius, 0.5 - halfRadius, yBottom, yTop).clampUV(minU = 0.5 - radius), verticalRectangle(0.5 - radius, 0.5, 0.5 - halfRadius, 0.5 - halfRadius, yBottom, yTop).clampUV(minU = 0.5 - radius),
// right side of the diagonal // right side of the diagonal
Quad.verticalRectangle(0.5 - halfRadius, 0.5 - halfRadius, 0.5, 0.5 - radius, yBottom, yTop).clampUV(maxU = radius - 0.5), verticalRectangle(0.5 - halfRadius, 0.5 - halfRadius, 0.5, 0.5 - radius, yBottom, yTop).clampUV(maxU = radius - 0.5),
Quad.verticalRectangle(0.5, 0.5 - radius, 0.5, 0.0, yBottom, yTop).clampUV(minU = radius - 0.5, maxU = 0.0) verticalRectangle(0.5, 0.5 - radius, 0.5, 0.0, yBottom, yTop).clampUV(minU = radius - 0.5, maxU = 0.0)
) )
} }
@@ -53,8 +45,8 @@ class ColumnMeshSet(
} }
protected fun sideSquare(yBottom: Double, yTop: Double) = listOf( protected fun sideSquare(yBottom: Double, yTop: Double) = listOf(
Quad.verticalRectangle(0.0, 0.5, 0.5, 0.5, yBottom, yTop).clampUV(minU = 0.0), verticalRectangle(0.0, 0.5, 0.5, 0.5, yBottom, yTop).clampUV(minU = 0.0),
Quad.verticalRectangle(0.5, 0.5, 0.5, 0.0, yBottom, yTop).clampUV(maxU = 0.0) verticalRectangle(0.5, 0.5, 0.5, 0.0, yBottom, yTop).clampUV(maxU = 0.0)
) )
protected fun lidRounded(radius: Double, y: Double, isBottom: Boolean) = Array(4) { quadrant -> protected fun lidRounded(radius: Double, y: Double, isBottom: Boolean) = Array(4) { quadrant ->
@@ -66,18 +58,18 @@ class ColumnMeshSet(
val v5 = Vertex(Double3(0.5, y, 0.5 - radius), UV(0.5, 0.5 - radius)) val v5 = Vertex(Double3(0.5, y, 0.5 - radius), UV(0.5, 0.5 - radius))
val v6 = Vertex(Double3(0.5, y, 0.0), UV(0.5, 0.0)) val v6 = Vertex(Double3(0.5, y, 0.0), UV(0.5, 0.0))
listOf(Quad(v1, v2, v3, v4), Quad(v1, v4, v5, v6)) listOf(Quad(v1, v2, v3, v4), Quad(v1, v4, v5, v6))
.map { it.cycleVertices(if (isBottom xor Config.nVidia) 0 else 1) } .map { it.cycleVertices(if (isBottom xor BetterFoliage.config.nVidia) 0 else 1) }
.map { it.rotate(rotation).rotateUV(quadrant) } .map { it.rotate(rotation).rotateUV(quadrant) }
.map { it.sprite(if (isBottom) spriteBottom else spriteTop) } .map { it.sprite(if (isBottom) spriteBottom else spriteTop).colorAndIndex(Color.white.asInt) }
.map { if (isBottom) it.flipped else it } .map { if (isBottom) it.flipped else it }
} }
protected fun lidSquare(y: Double, isBottom: Boolean) = Array(4) { quadrant -> protected fun lidSquare(y: Double, isBottom: Boolean) = Array(4) { quadrant ->
val rotation = baseRotation(axis) + quadrantRotations[quadrant] val rotation = baseRotation(axis) + quadrantRotations[quadrant]
listOf( listOf(
Quad.horizontalRectangle(x1 = 0.0, x2 = 0.5, z1 = 0.0, z2 = 0.5, y = y).clampUV(minU = 0.0, minV = 0.0) horizontalRectangle(x1 = 0.0, x2 = 0.5, z1 = 0.0, z2 = 0.5, y = y).clampUV(minU = 0.0, minV = 0.0)
.rotate(rotation).rotateUV(quadrant) .rotate(rotation).rotateUV(quadrant)
.sprite(if (isBottom) spriteBottom else spriteTop) .sprite(if (isBottom) spriteBottom else spriteTop).colorAndIndex(Color.white.asInt)
.let { if (isBottom) it.flipped else it } .let { if (isBottom) it.flipped else it }
) )
} }
@@ -92,9 +84,9 @@ class ColumnMeshSet(
} }
protected fun List<Quad>.buildSides(quadsPerSprite: Int) = Array(4) { quadrant -> protected fun List<Quad>.buildSides(quadsPerSprite: Int) = Array(4) { quadrant ->
val rotation = baseRotation(axis) + quadrantRotations[quadrant] val rotation = baseRotation(axis) + quadrantRotations[quadrant]
this.map { it.rotate(rotation) } this.map { it.rotate(rotation).colorAndIndex(Color.white.asInt) }
.mapIndexed { idx, q -> if (idx % (2 * quadsPerSprite) >= quadsPerSprite) q.sprite(spriteRight) else q.sprite(spriteLeft) } .mapIndexed { idx, q -> if (idx % (2 * quadsPerSprite) >= quadsPerSprite) q.sprite(spriteRight) else q.sprite(spriteLeft) }
.bake(false) .build(SOLID, flatLighting = false)
} }
companion object { companion object {
@@ -122,13 +114,13 @@ class ColumnMeshSet(
val sideExtendBottomRoundSmall = sideRounded(radiusSmall, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2) val sideExtendBottomRoundSmall = sideRounded(radiusSmall, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2)
val sideExtendBottomRoundLarge = sideRounded(radiusLarge, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2) val sideExtendBottomRoundLarge = sideRounded(radiusLarge, -0.5 - radiusLarge, -0.5).extendBottom(radiusLarge).buildSides(quadsPerSprite = 2)
val lidTopSquare = lidSquare(0.5, false).bake(false) val lidTopSquare = lidSquare(0.5, false).build(SOLID, flatLighting = false)
val lidTopRoundSmall = lidRounded(radiusSmall, 0.5, false).bake(false) val lidTopRoundSmall = lidRounded(radiusSmall, 0.5, false).build(SOLID, flatLighting = false)
val lidTopRoundLarge = lidRounded(radiusLarge, 0.5, false).bake(false) val lidTopRoundLarge = lidRounded(radiusLarge, 0.5, false).build(SOLID, flatLighting = false)
val lidBottomSquare = lidSquare(-0.5, true).bake(false) val lidBottomSquare = lidSquare(-0.5, true).build(SOLID, flatLighting = false)
val lidBottomRoundSmall = lidRounded(radiusSmall, -0.5, true).bake(false) val lidBottomRoundSmall = lidRounded(radiusSmall, -0.5, true).build(SOLID, flatLighting = false)
val lidBottomRoundLarge = lidRounded(radiusLarge, -0.5, true).bake(false) val lidBottomRoundLarge = lidRounded(radiusLarge, -0.5, true).build(SOLID, flatLighting = false)
val transitionTop = sideRoundedTransition(radiusLarge, radiusSmall, -0.5, 0.5).buildSides(quadsPerSprite = 2) val transitionTop = sideRoundedTransition(radiusLarge, radiusSmall, -0.5, 0.5).buildSides(quadsPerSprite = 2)
val transitionBottom = sideRoundedTransition(radiusSmall, radiusLarge, -0.5, 0.5).buildSides(quadsPerSprite = 2) val transitionBottom = sideRoundedTransition(radiusSmall, radiusLarge, -0.5, 0.5).buildSides(quadsPerSprite = 2)

View File

@@ -1,48 +1,43 @@
package mods.betterfoliage.render.column package mods.betterfoliage.render.column
import mods.betterfoliage.chunk.CachedBlockCtx
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.model.HalfBakedSpecialWrapper
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.column.ColumnLayerData.NormalRender import mods.betterfoliage.render.column.ColumnLayerData.NormalRender
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.NONSOLID import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PARALLEL import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PERPENDICULAR import mods.betterfoliage.resource.model.WrappedBakedModel
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS import net.minecraft.block.BlockState
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS import net.minecraft.client.render.model.BakedModel
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE import net.minecraft.util.math.BlockPos
import mods.betterfoliage.render.lighting.ColumnLighting import net.minecraft.util.math.Direction.Axis
import mods.betterfoliage.render.pipeline.RenderCtxBase import net.minecraft.world.ExtendedBlockView
import net.minecraft.util.Direction.Axis import java.util.*
import java.util.function.Supplier
abstract class ColumnModelBase(
wrapped: SpecialRenderModel
) : HalfBakedSpecialWrapper(wrapped) {
abstract class ColumnModelBase(wrapped: BakedModel) : WrappedBakedModel(wrapped) {
abstract val enabled: Boolean abstract val enabled: Boolean
abstract val overlayLayer: ColumnRenderLayer abstract val overlayLayer: ColumnRenderLayer
abstract val connectPerpendicular: Boolean abstract val connectPerpendicular: Boolean
abstract fun getMeshSet(axis: Axis, quadrant: Int): ColumnMeshSet abstract fun getMeshSet(axis: Axis, quadrant: Int): ColumnMeshSet
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
if (!enabled) return super.render(ctx, noDecorations) val ctx = CachedBlockCtx(blockView, pos)
val roundLog = ChunkOverlayManager.get(overlayLayer, ctx) val roundLog = ChunkOverlayManager.get(overlayLayer, ctx)
when(roundLog) { when(roundLog) {
ColumnLayerData.SkipRender -> return ColumnLayerData.SkipRender -> return
NormalRender -> return super.render(ctx, noDecorations) NormalRender -> return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
ColumnLayerData.ResolveError, null -> { ColumnLayerData.ResolveError, null -> {
return super.render(ctx, noDecorations) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
} }
} }
// if log axis is not defined and "Default to vertical" config option is not set, render normally // if log axis is not defined and "Default to vertical" config option is not set, render normally
if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) { if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) {
return super.render(ctx, noDecorations) return super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
} }
ctx.vertexLighter = ColumnLighting
val axis = roundLog.column.axis ?: Axis.Y val axis = roundLog.column.axis ?: Axis.Y
val baseRotation = ColumnMeshSet.baseRotation(axis) val baseRotation = ColumnMeshSet.baseRotation(axis)
ColumnMeshSet.quadrantRotations.forEachIndexed { idx, quadrantRotation -> ColumnMeshSet.quadrantRotations.forEachIndexed { idx, quadrantRotation ->
@@ -61,8 +56,8 @@ abstract class ColumnModelBase(
val sideMesh = when (roundLog.quadrants[idx]) { val sideMesh = when (roundLog.quadrants[idx]) {
SMALL_RADIUS -> meshSet.sideRoundSmall[idx] SMALL_RADIUS -> meshSet.sideRoundSmall[idx]
LARGE_RADIUS -> if (roundLog.upType == PARALLEL && roundLog.quadrantsTop[idx] == SMALL_RADIUS) meshSet.transitionTop[idx] LARGE_RADIUS -> if (roundLog.upType == PARALLEL && roundLog.quadrantsTop[idx] == SMALL_RADIUS) meshSet.transitionTop[idx]
else if (roundLog.downType == PARALLEL && roundLog.quadrantsBottom[idx] == SMALL_RADIUS) meshSet.transitionBottom[idx] else if (roundLog.downType == PARALLEL && roundLog.quadrantsBottom[idx] == SMALL_RADIUS) meshSet.transitionBottom[idx]
else meshSet.sideRoundLarge[idx] else meshSet.sideRoundLarge[idx]
SQUARE -> meshSet.sideSquare[idx] SQUARE -> meshSet.sideSquare[idx]
else -> null else -> null
} }
@@ -104,10 +99,10 @@ abstract class ColumnModelBase(
} }
// render // render
sideMesh?.let { ctx.renderQuads(it) } sideMesh?.let { context.meshConsumer().accept(it) }
upMesh?.let { ctx.renderQuads(it) } upMesh?.let { context.meshConsumer().accept(it) }
downMesh?.let { ctx.renderQuads(it) } downMesh?.let { context.meshConsumer().accept(it) }
}
}
} }
} }

View File

@@ -1,29 +1,19 @@
package mods.betterfoliage.render.column package mods.betterfoliage.render.column
import mods.betterfoliage.chunk.BlockCtx import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.ChunkOverlayLayer import mods.betterfoliage.chunk.ChunkOverlayLayer
import mods.betterfoliage.chunk.ChunkOverlayManager import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.chunk.dimType import mods.betterfoliage.chunk.dimType
import mods.betterfoliage.config.Config import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.NONSOLID
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PARALLEL
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.PERPENDICULAR
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.SOLID
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.INVISIBLE import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.LARGE_RADIUS import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SMALL_RADIUS import mods.betterfoliage.util.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.SQUARE
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.face
import mods.betterfoliage.util.plus
import net.minecraft.block.BlockState import net.minecraft.block.BlockState
import net.minecraft.util.Direction
import net.minecraft.util.Direction.Axis
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader import net.minecraft.util.math.Direction.Axis
import net.minecraft.util.math.Direction.AxisDirection
import net.minecraft.world.ExtendedBlockView
/** Index of SOUTH-EAST quadrant. */ /** Index of SOUTH-EAST quadrant. */
const val SE = 0 const val SE = 0
@@ -83,20 +73,21 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}} val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
override fun onBlockUpdate(world: ILightReader, pos: BlockPos) { override fun onBlockUpdate(world: ExtendedBlockView, pos: BlockPos) {
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(world.dimType, this, pos + offset) } allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(world.dimType, this, pos + offset) }
} }
override fun calculate(ctx: BlockCtx): ColumnLayerData { override fun calculate(ctx: BlockCtx): ColumnLayerData {
// TODO detect round logs if (allDirections.all { ctx.offset(it).isNormalCube }) return ColumnLayerData.SkipRender
if (allDirections.all { dir -> ctx.offset(dir).let { it.isNormalCube } }) return ColumnLayerData.SkipRender // val columnTextures = registry[ctx] ?: return ColumnLayerData.ResolveError
val columnTextures = getColumnKey(ctx.state) ?: return ColumnLayerData.ResolveError val columnTextures = getColumnKey(ctx.state) ?: return ColumnLayerData.ResolveError
// if log axis is not defined and "Default to vertical" config option is not set, render normally // if log axis is not defined and "Default to vertical" config option is not set, render normally
val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender
// check log neighborhood // check log neighborhood
val baseRotation = Rotation.fromUp[(logAxis to Direction.AxisDirection.POSITIVE).face.ordinal] val baseRotation = Rotation.fromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0)) val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0)) val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0))
@@ -187,7 +178,7 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
return if (key == null) { return if (key == null) {
if (offset(offsetRot).isNormalCube) SOLID else NONSOLID if (offset(offsetRot).isNormalCube) SOLID else NONSOLID
} else { } else {
(key.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let { (key.axis ?: if (BetterFoliage.config.roundLogs.defaultY) Axis.Y else null)?.let {
if (it == axis) PARALLEL else PERPENDICULAR if (it == axis) PARALLEL else PERPENDICULAR
} ?: SOLID } ?: SOLID
} }

View File

@@ -1,138 +0,0 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.get
import mods.betterfoliage.util.mapArray
import mods.betterfoliage.util.perpendiculars
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
typealias BoxCorner = Triple<Direction, Direction, Direction>
fun BoxCorner.equalsUnordered(other: BoxCorner) = contains(other.first) && contains(other.second) && contains(other.third)
fun BoxCorner.contains(dir: Direction) = first == dir || second == dir || third == dir
fun Array<BoxCorner>.findIdx(corner: BoxCorner): Int? {
forEachIndexed { idx, test -> if (test.contains(corner.first) && test.contains(corner.second) && test.contains(corner.third)) return idx }
return null
}
fun Array<BoxCorner>.findIdx(predicate: (BoxCorner)->Boolean): Int? {
forEachIndexed { idx, test -> if (predicate(test)) return idx }
return null
}
class AoSideHelper private constructor(face: Direction) {
val sides = faceSides[face]
val cornerSideDirections = faceCorners[face]
val aoIndex = faceCornersIdx.mapArray { corner ->
boxCornersDirIdx[face][sides[corner.first]][sides[corner.second]]!!
}
companion object {
/**
* Indexing for undirected box corners (component order does not matter).
* Array contains [Direction] triplets fully defining the corner.
*/
@JvmField
val boxCornersUndir = Array(8) { idx -> Triple(
if (idx and 1 != 0) EAST else WEST,
if (idx and 2 != 0) UP else DOWN,
if (idx and 4 != 0) SOUTH else NORTH
) }
/**
* Reverse lookup for [boxCornersUndir]. Index 3 times with the corner's cardinal directions.
* A null value indicates an invalid corner (multiple indexing along the same axis)
*/
@JvmField
val boxCornersUndirIdx = Array(6) { idx1 -> Array(6) { idx2 -> Array(6) { idx3 ->
boxCornersUndir.findIdx(BoxCorner(
Direction.values()[idx1],
Direction.values()[idx2],
Direction.values()[idx3]
))
} } }
/**
* Indexing for directed face sides
* First index is the face, second is index of side on face
*/
@JvmField
val faceSides = Array(6) { faceIdx -> Array(4) { sideIdx ->
Direction.values()[faceIdx].perpendiculars[sideIdx]
} }
/**
* Pairs of [faceSides] side indexes that form a valid pair describing a corner
*/
@JvmField
val faceCornersIdx = arrayOf(0 to 2, 0 to 3, 1 to 2, 1 to 3)
/**
* Indexing for directed face corners
* First index is the face, second is index of corner on face
*/
@JvmField
val faceCorners = Array(6) { faceIdx -> Array(4) { cornerIdx ->
faceCornersIdx[cornerIdx].let { faceSides[faceIdx][it.first] to faceSides[faceIdx][it.second] }
} }
/**
* Indexing scheme for directed box corners.
* The first direction - the face - matters, the other two are unordered.
* 1:1 correspondence with possible AO values.
* Array contains triplets defining the corner fully.
*/
@JvmField
val boxCornersDir = Array(24) { idx ->
val faceIdx = idx / 4; val face = Direction.values()[faceIdx]
val cornerIdx = idx % 4; val corner = faceCorners[faceIdx][cornerIdx]
BoxCorner(face, corner.first, corner.second)
}
/**
* Reverse lookup for [boxCornersDir]. Index 3 times with the corner's cardinal directions.
* The first direction - the face - matters, the other two are unordered.
* A null value indicates an invalid corner (multiple indexing along the same axis)
*/
@JvmField
val boxCornersDirIdx = Array(6) { face -> Array(6) { side1 -> Array(6) { side2 ->
boxCornersDir.findIdx { boxCorner ->
boxCorner.first.ordinal == face && boxCorner.equalsUnordered(BoxCorner(
Direction.values()[face],
Direction.values()[side1],
Direction.values()[side2]
))
}
} } }
/**
* Reverse lookup for [cornersDir].
* 1st index: primary face
* 2nd index: undirected corner index.
* value: directed corner index
* A null value indicates an invalid corner (primary face not shared by corner).
*/
@JvmField
val boxCornersDirFromUndir = Array(6) { faceIdx -> Array(8) { undirIdx ->
val face = Direction.values()[faceIdx]
val corner = boxCornersUndir[undirIdx]
if (!corner.contains(face)) null
else boxCornersDir.findIdx { it.first == face && it.equalsUnordered(corner) }
} }
@JvmField
val forSide = Direction.values().mapArray { AoSideHelper(it) }
/**
* Get corner index for vertex coordinates
*/
@JvmStatic
fun getCornerUndir(x: Double, y: Double, z: Double): Int {
var result = 0
if (x > 0.0) result += 1
if (y > 0.0) result += 2
if (z > 0.0) result += 4
return result
}
}
}

View File

@@ -0,0 +1,140 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
import net.minecraft.util.math.Direction
import net.minecraft.util.math.Direction.*
import kotlin.math.abs
val EPSILON = 0.05
interface CustomLighting {
fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean)
}
interface CustomLightingMeshConsumer {
/** Clear cached block brightness and AO values */
fun clearLighting()
/** Fill AO/light cache for given face */
fun fillAoData(lightFace: Direction)
/** Set AO/light values for quad vertex */
fun setLighting(vIdx: Int, ao: Float, light: Int)
/** Get neighbor block brightness */
fun brNeighbor(dir: Direction): Int
/** Block brightness value */
val brSelf: Int
/** Cached AO values for all box face corners */
val aoFull: FloatArray
/** Cached light values for all box face corners */
val lightFull: IntArray
}
/** Custom lighting used for protruding tuft quads (short grass, algae, cactus arms, etc.) */
fun grassTuftLighting(lightFace: Direction) = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad : QuadView, flat: Boolean, emissive: Boolean) {
if (flat) lighting.flatForceNeighbor(quad, lightFace) else lighting.smoothWithFaceOverride(quad, lightFace)
}
}
/** Custom lighting used for round leaves */
fun roundLeafLighting() = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean) {
if (flat) lighting.flatMax(quad) else lighting.smooth45PreferUp(quad)
}
}
/** Custom lighting used for reeds */
fun reedLighting() = object : CustomLighting {
override fun applyLighting(lighting: CustomLightingMeshConsumer, quad: QuadView, flat: Boolean, emissive: Boolean) {
lighting.flatForceNeighbor(quad, UP)
}
}
/** Flat lighting, use neighbor brightness in the given direction */
fun CustomLightingMeshConsumer.flatForceNeighbor(quad: QuadView, lightFace: Direction) {
for (vIdx in 0 until 4) {
setLighting(vIdx, 1.0f, brNeighbor(lightFace))
}
}
/** Smooth lighting, use *only* AO/light values on the given face (closest corner) */
fun CustomLightingMeshConsumer.smoothWithFaceOverride(quad: QuadView, lightFace: Direction) {
fillAoData(lightFace)
forEachVertex(quad) { vIdx, x, y, z ->
val cornerUndir = getCornerUndir(x, y, z)
cornerDirFromUndir[lightFace.ordinal][cornerUndir]?.let { aoCorner ->
setLighting(vIdx, aoFull[aoCorner], lightFull[aoCorner])
}
}
}
/**
* Smooth lighting scheme for 45-degree quads bisecting the box along 2 opposing face diagonals.
*
* Determine 2 *primary faces* based on the normal direction.
* Take AO/light values *only* from the 2 primary faces *or* the UP direction,
* based on which box corner is closest. Prefer taking values from the top face.
*/
fun CustomLightingMeshConsumer.smooth45PreferUp(quad: QuadView) {
getAngles45(quad)?.let { normalFaces ->
fillAoData(normalFaces.first)
fillAoData(normalFaces.second)
if (normalFaces.first != UP && normalFaces.second != UP) fillAoData(UP)
forEachVertex(quad) { vIdx, x, y, z ->
val isUp = y > 0.5f
val cornerUndir = getCornerUndir(x, y, z)
val preferredFace = if (isUp) UP else normalFaces.minBy { faceDistance(it, x, y, z) }
val aoCorner = cornerDirFromUndir[preferredFace.ordinal][cornerUndir]!!
setLighting(vIdx, aoFull[aoCorner], lightFull[aoCorner])
}
}
}
/** Flat lighting, use maximum neighbor brightness at the nearest box corner */
fun CustomLightingMeshConsumer.flatMax(quad: QuadView) {
forEachVertex(quad) { vIdx, x, y, z ->
val maxBrightness = cornersUndir[getCornerUndir(x, y, z)].maxValueBy { brNeighbor(it) }
setLighting(vIdx, 1.0f, maxBrightness)
}
}
/**
* If the quad normal approximately bisects 2 axes at a 45 degree angle,
* and is approximately perpendicular to the third, returns the 2 directions
* the quad normal points towards.
* Returns null otherwise.
*/
fun getAngles45(quad: QuadView): Pair<Direction, Direction>? {
val normal = quad.faceNormal()
// one of the components must be close to zero
val zeroAxis = when {
abs(normal.x) < EPSILON -> Axis.X
abs(normal.y) < EPSILON -> Axis.Y
abs(normal.z) < EPSILON -> Axis.Z
else -> return null
}
// the other two must be of similar magnitude
val diff = when(zeroAxis) {
Axis.X -> abs(abs(normal.y) - abs(normal.z))
Axis.Y -> abs(abs(normal.x) - abs(normal.z))
Axis.Z -> abs(abs(normal.x) - abs(normal.y))
}
if (diff > EPSILON) return null
return when(zeroAxis) {
Axis.X -> Pair(if (normal.y > 0.0f) UP else DOWN, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Y -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Z -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.y > 0.0f) UP else DOWN)
}
}
fun faceDistance(face: Direction, x: Float, y: Float, z: Float) = when(face) {
WEST -> x; EAST -> 1.0f - x
DOWN -> y; UP -> 1.0f - y
NORTH -> z; SOUTH -> 1.0f - z
}
inline fun forEachVertex(quad: QuadView, func: (vIdx: Int, x: Float, y: Float, z: Float)->Unit) {
for (vIdx in 0..3) {
func(vIdx, quad.x(vIdx), quad.y(vIdx), quad.z(vIdx))
}
}

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package mods.betterfoliage.render.lighting
interface ForgeVertexLighterAccess {
var vertexLighter: ForgeVertexLighter
}
interface ForgeVertexLighter {
fun updateVertexLightmap(normal: FloatArray, lightmap: FloatArray, x: Float, y: Float, z: Float)
fun updateVertexColor(normal: FloatArray, color: FloatArray, x: Float, y: Float, z: Float, tint: Float, multiplier: Int)
}

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.reflectField
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.fabricmc.fabric.impl.client.indigo.renderer.aocalc.AoCalculator
import net.fabricmc.fabric.impl.client.indigo.renderer.render.*
import net.minecraft.block.BlockState
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.model.BakedModel
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Consumer
import java.util.function.Supplier
val MODIFIED_CONSUMER_POOL = ThreadLocal<ModifiedTerrainMeshConsumer>()
fun TerrainMeshConsumer.modified() = MODIFIED_CONSUMER_POOL.get() ?: let {
val blockInfo = reflectField<TerrainBlockRenderInfo>("blockInfo")
val chunkInfo = reflectField<ChunkRenderInfo>("chunkInfo")
val aoCalc = reflectField<AoCalculator>("aoCalc")
val transform = reflectField<RenderContext.QuadTransform>("transform")
ModifiedTerrainMeshConsumer(blockInfo, chunkInfo, aoCalc, transform)
}.apply { MODIFIED_CONSUMER_POOL.set(this) }
/**
* Render the given model at the given position.
* Mutates the state of the [RenderContext]!!
*/
fun RenderContext.renderMasquerade(model: BakedModel, blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) = when(this) {
is TerrainRenderContext -> {
val blockInfo = reflectField<TerrainBlockRenderInfo>("blockInfo")
blockInfo.prepareForBlock(state, pos, model.useAmbientOcclusion())
(model as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
else -> {
(model as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
/** Execute the provided block with a mesh consumer using the given custom lighting. */
fun RenderContext.withLighting(lighter: CustomLighting, func: (Consumer<Mesh>)->Unit) = when(this) {
is TerrainRenderContext -> {
val consumer = (meshConsumer() as TerrainMeshConsumer).modified()
consumer.clearLighting()
consumer.lighter = lighter
func(consumer)
consumer.lighter = null
}
else -> func(meshConsumer())
}

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.chunk.BlockCtx
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader
data class LightingData(
@JvmField var packedLight: Int = 0,
@JvmField var colorMultiplier: Float = 1.0f
) {
fun mixFrom(corner: LightingData, side1: LightingData, side2: LightingData, center: LightingData) {
colorMultiplier =
(center.colorMultiplier + side1.colorMultiplier + side2.colorMultiplier + corner.colorMultiplier) * 0.25f
packedLight = (
center.packedLight +
(side1.packedLight.takeUnless { it == 0 } ?: center.packedLight) +
(side2.packedLight.takeUnless { it == 0 } ?: center.packedLight) +
(corner.packedLight.takeUnless { it == 0 } ?: center.packedLight)
).let { sum -> (sum shr 2) and 0xFF00FF }
}
}
/**
* Replacement for [BlockModelRenderer.AmbientOcclusionFace]
* This gets called on a LOT, so object instantiation is avoided.
* Not thread-safe, always use a [ThreadLocal] instance
*/
class VanillaAoCalculator {
lateinit var world: ILightReader
/** [blockPos] is used to get block-related information (i.e. tint, opacity, etc.)
* [lightPos] is used to get light-related information
* this facilitates masquerade rendering of blocks */
lateinit var blockPos: BlockPos
lateinit var lightPos: BlockPos
private val probe = LightProbe(BlockModelRenderer.CACHE_COMBINED_LIGHT.get())
val isValid = BooleanArray(6)
val aoData = Array(24) { LightingData() }
// scratchpad values used during calculation
private val centerAo = LightingData()
private val sideAo = Array(4) { LightingData() }
private val cornerAo = Array(4) { LightingData() }
private val isOccluded = BooleanArray(4)
fun reset(ctx: BlockCtx) {
world = ctx.world; blockPos = ctx.pos; lightPos = ctx.pos
(0 until 6).forEach { isValid[it] = false }
}
fun fillLightData(lightFace: Direction, isOpaque: Boolean? = null) {
if (!isValid[lightFace.ordinal]) calculate(lightFace, isOpaque)
}
/**
* Replicate [BlockModelRenderer.AmbientOcclusionFace.updateVertexBrightness]
* Does not handle interpolation for non-cubic models, that should be
* done in a [VanillaVertexLighter]
* @param lightFace face of the block to calculate
* @param forceFull force full-block status for lighting calculation, null for auto
*/
private fun calculate(lightFace: Direction, forceFull: Boolean?) {
if (isValid[lightFace.ordinal]) return
val sideHelper = AoSideHelper.forSide[lightFace.ordinal]
// Bit 0 of the bitset in vanilla calculations
// true if the block model is planar with the block boundary
val isFullBlock = forceFull ?: world.getBlockState(blockPos).isCollisionShapeOpaque(world, blockPos)
val lightOrigin = if (isFullBlock) lightPos.offset(lightFace) else lightPos
// AO calculation for the face center
probe.position { setPos(lightOrigin) }.writeTo(centerAo)
if (!isFullBlock && !probe.position { move(lightFace) }.state.isOpaqueCube(world, probe.pos)) {
// if the neighboring block in the lightface direction is
// transparent (non-opaque), use its packed light instead of our own
// (if our block is a full block, we are already using this value)
centerAo.packedLight = probe.packedLight
}
// AO calculation for the 4 sides
sideHelper.sides.forEachIndexed { sideIdx, sideDir ->
// record light data in the block 1 step to the side
probe.position { setPos(lightOrigin).move(sideDir) }.writeTo(sideAo[sideIdx])
// side is considered occluded if the block 1 step to that side and
// 1 step forward (in the lightface direction) is not fully transparent
isOccluded[sideIdx] = probe.position { move(lightFace) }.isNonTransparent
}
// AO Calculation for the 4 corners
AoSideHelper.faceCornersIdx.forEachIndexed { cornerIdx, sideIndices ->
val bothOccluded = isOccluded[sideIndices.first] && isOccluded[sideIndices.second]
if (bothOccluded) cornerAo[cornerIdx].apply {
// if both sides are occluded, just use the packed light for one of the sides instead
val copyFrom = sideAo[sideIndices.first]
packedLight = copyFrom.packedLight; colorMultiplier = copyFrom.colorMultiplier
}
else {
// lookup actual packed light from the cornering block in the world
probe.position {
setPos(lightOrigin)
.move(sideHelper.sides[sideIndices.first])
.move(sideHelper.sides[sideIndices.second])
}.writeTo(cornerAo[cornerIdx])
}
}
// Calculate and store final interpolated value for each corner
AoSideHelper.faceCornersIdx.forEachIndexed { cornerIdx, sideIndices ->
val aoIdx = sideHelper.aoIndex[cornerIdx]
aoData[aoIdx].mixFrom(
cornerAo[cornerIdx],
sideAo[sideIndices.first],
sideAo[sideIndices.second],
centerAo
)
}
isValid[lightFace.ordinal] = true
}
inner class LightProbe(
val cache: BlockModelRenderer.Cache
) {
lateinit var state: BlockState
val pos = BlockPos.Mutable()
val packedLight: Int get() = cache.getPackedLight(state, world, pos)
val colorMultiplier: Float get() = cache.getBrightness(state, world, pos)
val isNonTransparent: Boolean get() = state.getOpacity(world, pos) > 0
fun writeTo(data: LightingData) {
data.packedLight = packedLight
data.colorMultiplier = colorMultiplier
}
inline fun position(func: BlockPos.Mutable.() -> Unit): LightProbe {
pos.func()
state = world.getBlockState(pos)
return this
}
}
}

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.model.HalfBakedQuad
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.EPSILON_ONE
import mods.betterfoliage.util.EPSILON_ZERO
import mods.betterfoliage.util.minBy
import net.minecraft.client.renderer.color.BlockColors
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import net.minecraft.util.Direction.Axis
import net.minecraftforge.client.model.pipeline.LightUtil
import kotlin.math.abs
class VanillaQuadLighting {
val packedLight = IntArray(4)
val colorMultiplier = FloatArray(4)
val tint = FloatArray(3)
val calc = VanillaAoCalculator()
lateinit var blockColors: BlockColors
fun updateBlockTint(tintIndex: Int) {
if (tintIndex == -1) {
tint[0] = 1.0f; tint[1] = 1.0f; tint[2] = 1.0f
} else {
val state = calc.world.getBlockState(calc.blockPos)
blockColors.getColor(state, calc.world, calc.blockPos, tintIndex).let { blockTint ->
tint[0] = (blockTint shr 16 and 255).toFloat() / 255.0f
tint[1] = (blockTint shr 8 and 255).toFloat() / 255.0f
tint[2] = (blockTint and 255).toFloat() / 255.0f
}
}
}
fun applyDiffuseLighting(face: Direction) {
val factor = LightUtil.diffuseLight(face)
tint[0] *= factor; tint[1] *= factor; tint[2] *= factor
}
}
abstract class VanillaVertexLighter {
abstract fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting)
/**
* Update lighting for each vertex with AO values from one of the corners.
* Does not calculate missing AO values!
* @param quad the quad to shade
* @param func selector function from vertex position to directed corner index of desired AO values
*/
inline fun VanillaQuadLighting.updateWithCornerAo(quad: HalfBakedQuad, func: (Double3)->Int?) {
quad.raw.verts.forEachIndexed { idx, vertex ->
func(vertex.xyz)?.let {
packedLight[idx] = calc.aoData[it].packedLight
colorMultiplier[idx] = calc.aoData[it].colorMultiplier
}
}
}
}
/**
* Replicates vanilla shading for full blocks. Interpolation for non-full blocks
* is not implemented.
*/
object VanillaFullBlockLighting : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
// TODO bounds checking & interpolation
val face = quad.raw.face()
lighting.calc.fillLightData(face, true)
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, face) }
lighting.updateBlockTint(quad.baked.tintIndex)
if (quad.baked.shouldApplyDiffuseLighting()) lighting.applyDiffuseLighting(face)
}
}
object RoundLeafLightingPreferUp : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
val angles = getAngles45(quad)?.let { normalFaces ->
lighting.calc.fillLightData(normalFaces.first)
lighting.calc.fillLightData(normalFaces.second)
if (normalFaces.first != UP && normalFaces.second != UP) lighting.calc.fillLightData(UP)
lighting.updateWithCornerAo(quad) { vertex ->
val isUp = vertex.y > 0.5f
val cornerUndir = AoSideHelper.getCornerUndir(vertex.x, vertex.y, vertex.z)
val preferredFace = if (isUp) UP else normalFaces.minBy { faceDistance(it, vertex) }
AoSideHelper.boxCornersDirFromUndir[preferredFace.ordinal][cornerUndir]
}
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
}
/**
* Lights vertices with the AO values from the nearest corner on either of
* the 2 faces the quad normal points towards.
*/
object RoundLeafLighting : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
val angles = getAngles45(quad)?.let { normalFaces ->
lighting.calc.fillLightData(normalFaces.first)
lighting.calc.fillLightData(normalFaces.second)
lighting.updateWithCornerAo(quad) { vertex ->
val cornerUndir = AoSideHelper.getCornerUndir(vertex.x, vertex.y, vertex.z)
val preferredFace = normalFaces.minBy { faceDistance(it, vertex) }
AoSideHelper.boxCornersDirFromUndir[preferredFace.ordinal][cornerUndir]
}
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
}
/**
* Lights vertices with the AO values from the nearest corner on the preferred face.
*/
class LightingPreferredFace(val face: Direction) : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
lighting.calc.fillLightData(face)
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, face) }
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
object ColumnLighting : VanillaVertexLighter() {
override fun updateLightmapAndColor(quad: HalfBakedQuad, lighting: VanillaQuadLighting) {
// faces pointing in cardinal directions
getNormalFace(quad)?.let { face ->
lighting.calc.fillLightData(face)
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, face) }
lighting.updateBlockTint(quad.baked.tintIndex)
return
}
// faces pointing at 45deg angles
getAngles45(quad)?.let { (face1, face2) ->
lighting.calc.fillLightData(face1)
lighting.calc.fillLightData(face2)
quad.raw.verts.forEachIndexed { idx, vertex ->
val cornerUndir = AoSideHelper.getCornerUndir(vertex.xyz.x, vertex.xyz.y, vertex.xyz.z)
val cornerDir1 = AoSideHelper.boxCornersDirFromUndir[face1.ordinal][cornerUndir]
val cornerDir2 = AoSideHelper.boxCornersDirFromUndir[face2.ordinal][cornerUndir]
if (cornerDir1 == null || cornerDir2 == null) return@let
val ao1 = lighting.calc.aoData[cornerDir1]
val ao2 = lighting.calc.aoData[cornerDir2]
lighting.packedLight[idx] = ((ao1.packedLight + ao2.packedLight) shr 1) and 0xFF00FF
lighting.colorMultiplier[idx] = (ao1.colorMultiplier + ao2.colorMultiplier) * 0.5f
}
lighting.updateBlockTint(quad.baked.tintIndex)
return
}
// something is wrong...
lighting.updateWithCornerAo(quad) { nearestCornerOnFace(it, quad.raw.face()) }
lighting.updateBlockTint(quad.baked.tintIndex)
}
}
/**
* Return the directed box corner index for the corner nearest the given vertex,
* which is on the given face. May return null if the vertex is closest to
* one of the opposite 4 corners
*/
fun nearestCornerOnFace(pos: Double3, face: Direction): Int? {
val cornerUndir = AoSideHelper.getCornerUndir(pos.x, pos.y, pos.z)
return AoSideHelper.boxCornersDirFromUndir[face.ordinal][cornerUndir]
}
/**
* If the quad normal approximately bisects 2 axes at a 45 degree angle,
* and is approximately perpendicular to the third, returns the 2 directions
* the quad normal points towards.
* Returns null otherwise.
*/
fun getAngles45(quad: HalfBakedQuad): Pair<Direction, Direction>? {
val normal = quad.raw.normal
// one of the components must be close to zero
val zeroAxis = when {
abs(normal.x) < EPSILON_ZERO -> Axis.X
abs(normal.y) < EPSILON_ZERO -> Axis.Y
abs(normal.z) < EPSILON_ZERO -> Axis.Z
else -> return null
}
// the other two must be of similar magnitude
val diff = when(zeroAxis) {
Axis.X -> abs(abs(normal.y) - abs(normal.z))
Axis.Y -> abs(abs(normal.x) - abs(normal.z))
Axis.Z -> abs(abs(normal.x) - abs(normal.y))
}
if (diff > EPSILON_ZERO) return null
return when(zeroAxis) {
Axis.X -> Pair(if (normal.y > 0.0f) UP else DOWN, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Y -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.z > 0.0f) SOUTH else NORTH)
Axis.Z -> Pair(if (normal.x > 0.0f) EAST else WEST, if (normal.y > 0.0f) UP else DOWN)
}
}
fun getNormalFace(quad: HalfBakedQuad) = quad.raw.normal.let { normal ->
when {
normal.x > EPSILON_ONE -> EAST
normal.x < -EPSILON_ONE -> WEST
normal.y > EPSILON_ONE -> UP
normal.y < -EPSILON_ONE -> DOWN
normal.z > EPSILON_ONE -> SOUTH
normal.z < -EPSILON_ONE -> NORTH
else -> null
}
}
fun faceDistance(face: Direction, pos: Double3) = when(face) {
WEST -> pos.x; EAST -> 1.0 - pos.x
DOWN -> pos.y; UP -> 1.0 - pos.y
NORTH -> pos.z; SOUTH -> 1.0 - pos.z
}

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package mods.betterfoliage.render.old
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.PI2
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.IParticleRenderType
import net.minecraft.client.particle.SpriteTexturedParticle
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.world.World
import kotlin.math.cos
import kotlin.math.sin
abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) : SpriteTexturedParticle(world, x, y, z) {
companion object {
@JvmStatic val sin = Array(64) { idx -> sin(PI2 / 64.0 * idx) }
@JvmStatic val cos = Array(64) { idx -> cos(PI2 / 64.0 * idx) }
}
val billboardRot = Pair(Double3.zero, Double3.zero)
val currentPos = Double3.zero
val prevPos = Double3.zero
val velocity = Double3.zero
override fun tick() {
super.tick()
currentPos.setTo(posX, posY, posZ)
prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(motionX, motionY, motionZ)
update()
posX = currentPos.x; posY = currentPos.y; posZ = currentPos.z;
motionX = velocity.x; motionY = velocity.y; motionZ = velocity.z;
}
/** Render the particle. */
abstract fun render(worldRenderer: BufferBuilder, partialTickTime: Float)
/** Update particle on world tick. */
abstract fun update()
/** True if the particle is renderable. */
abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) Minecraft.getInstance().particles.addEffect(this) }
// override fun renderParticle(buffer: BufferBuilder, entity: ActiveRenderInfo, partialTicks: Float, rotX: Float, rotZ: Float, rotYZ: Float, rotXY: Float, rotXZ: Float) {
// billboardRot.first.setTo(rotX + rotXY, rotZ, rotYZ + rotXZ)
// billboardRot.second.setTo(rotX - rotXY, -rotZ, rotYZ - rotXZ)
// render(buffer, partialTicks)
// }
/**
* Render a particle quad.
*
* @param[tessellator] the [Tessellator] instance to use
* @param[partialTickTime] partial tick time
* @param[currentPos] render position
* @param[prevPos] previous tick position for interpolation
* @param[size] particle size
* @param[rotation] viewpoint-dependent particle rotation (64 steps)
* @param[icon] particle texture
* @param[isMirrored] mirror particle texture along V-axis
* @param[alpha] aplha blending
*/
// fun renderParticleQuad(worldRenderer: BufferBuilder,
// partialTickTime: Float,
// currentPos: Double3 = this.currentPos,
// prevPos: Double3 = this.prevPos,
// size: Double = particleScale.toDouble(),
// rotation: Int = 0,
// icon: TextureAtlasSprite = sprite,
// isMirrored: Boolean = false,
// alpha: Float = this.particleAlpha) {
//
// val minU = (if (isMirrored) icon.minU else icon.maxU).toDouble()
// val maxU = (if (isMirrored) icon.maxU else icon.minU).toDouble()
// val minV = icon.minV.toDouble()
// val maxV = icon.maxV.toDouble()
//
// val center = currentPos.copy().sub(prevPos).mul(partialTickTime.toDouble()).add(prevPos).sub(interpPosX, interpPosY, interpPosZ)
// val v1 = if (rotation == 0) billboardRot.first * size else
// Double3.weight(billboardRot.first, cos[rotation and 63] * size, billboardRot.second, sin[rotation and 63] * size)
// val v2 = if (rotation == 0) billboardRot.second * size else
// Double3.weight(billboardRot.first, -sin[rotation and 63] * size, billboardRot.second, cos[rotation and 63] * size)
//
// val renderBrightness = this.getBrightnessForRender(partialTickTime)
// val brLow = renderBrightness shr 16 and 65535
// val brHigh = renderBrightness and 65535
//
// worldRenderer
// .pos(center.x - v1.x, center.y - v1.y, center.z - v1.z)
// .tex(maxU, maxV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
//
// worldRenderer
// .pos(center.x - v2.x, center.y - v2.y, center.z - v2.z)
// .tex(maxU, minV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
//
// worldRenderer
// .pos(center.x + v1.x, center.y + v1.y, center.z + v1.z)
// .tex(minU, minV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
//
// worldRenderer
// .pos(center.x + v2.x, center.y + v2.y, center.z + v2.z)
// .tex(minU, maxV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
// }
// override fun getFXLayer() = 1
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT
fun setColor(color: Int) {
particleBlue = (color and 255) / 256.0f
particleGreen = ((color shr 8) and 255) / 256.0f
particleRed = ((color shr 16) and 255) / 256.0f
}
}

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package mods.betterfoliage.render.particle
import com.mojang.blaze3d.vertex.IVertexBuilder
import mods.betterfoliage.util.Double3
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.SpriteTexturedParticle
import net.minecraft.client.renderer.ActiveRenderInfo
import net.minecraft.client.renderer.Vector3f
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.math.MathHelper
import net.minecraft.world.World
abstract class AbstractParticle(world: World, x: Double, y: Double, z: Double) : SpriteTexturedParticle(world, x, y, z) {
companion object {
// @JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) }
// @JvmStatic val cos = Array(64) { idx -> Math.cos(PI2 / 64.0 * idx) }
}
val billboardRot = Pair(Double3.zero, Double3.zero)
val currentPos = Double3.zero
val prevPos = Double3.zero
val velocity = Double3.zero
override fun tick() {
super.tick()
currentPos.setTo(posX, posY, posZ)
prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(motionX, motionY, motionZ)
update()
posX = currentPos.x; posY = currentPos.y; posZ = currentPos.z;
motionX = velocity.x; motionY = velocity.y; motionZ = velocity.z;
}
/** Update particle on world tick. */
abstract fun update()
/** True if the particle is renderable. */
abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) Minecraft.getInstance().particles.addEffect(this) }
override fun renderParticle(vertexBuilder: IVertexBuilder, camera: ActiveRenderInfo, tickDelta: Float) {
super.renderParticle(vertexBuilder, camera, tickDelta)
}
/**
* Render a particle quad.
*
* @param[tessellator] the [Tessellator] instance to use
* @param[tickDelta] partial tick time
* @param[currentPos] render position
* @param[prevPos] previous tick position for interpolation
* @param[size] particle size
* @param[currentAngle] viewpoint-dependent particle rotation (64 steps)
* @param[sprite] particle texture
* @param[isMirrored] mirror particle texture along V-axis
* @param[alpha] aplha blending
*/
fun renderParticleQuad(vertexConsumer: IVertexBuilder,
camera: ActiveRenderInfo,
tickDelta: Float,
currentPos: Double3 = this.currentPos,
prevPos: Double3 = this.prevPos,
size: Double = particleScale.toDouble(),
currentAngle: Float = this.particleAngle,
prevAngle: Float = this.prevParticleAngle,
sprite: TextureAtlasSprite = this.sprite,
alpha: Float = this.particleAlpha) {
val center = Double3.lerp(tickDelta.toDouble(), prevPos, currentPos)
val angle = MathHelper.lerp(tickDelta, prevAngle, currentAngle)
val rotation = camera.rotation.copy().apply { multiply(Vector3f.ZP.rotation(angle)) }
val lightmapCoord = getBrightnessForRender(tickDelta)
val coords = arrayOf(
Double3(-1.0, -1.0, 0.0),
Double3(-1.0, 1.0, 0.0),
Double3(1.0, 1.0, 0.0),
Double3(1.0, -1.0, 0.0)
).map { it.rotate(rotation).mul(size).add(center).sub(camera.projectedView.x, camera.projectedView.y, camera.projectedView.z) }
fun renderVertex(vertex: Double3, u: Float, v: Float) = vertexConsumer
.pos(vertex.x, vertex.y, vertex.z).tex(u, v)
.color(particleRed, particleGreen, particleBlue, alpha).lightmap(lightmapCoord)
.endVertex()
renderVertex(coords[0], sprite.maxU, sprite.maxV)
renderVertex(coords[1], sprite.maxU, sprite.minV)
renderVertex(coords[2], sprite.minU, sprite.minV)
renderVertex(coords[3], sprite.minU, sprite.maxV)
}
fun setColor(color: Int) {
particleBlue = (color and 255) / 256.0f
particleGreen = ((color shr 8) and 255) / 256.0f
particleRed = ((color shr 16) and 255) / 256.0f
}
}

View File

@@ -1,29 +1,24 @@
package mods.betterfoliage.render.particle package mods.betterfoliage.render.particle
import mods.betterfoliage.config.Config import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.util.Double3 import mods.betterfoliage.ClientWorldLoadCallback
import mods.betterfoliage.util.PI2 import mods.betterfoliage.render.AbstractParticle
import mods.betterfoliage.util.minmax import mods.betterfoliage.render.block.vanilla.LeafKey
import mods.betterfoliage.util.randomB import mods.betterfoliage.util.*
import mods.betterfoliage.util.randomD import net.fabricmc.fabric.api.event.world.WorldTickCallback
import mods.betterfoliage.util.randomF import net.minecraft.client.MinecraftClient
import mods.betterfoliage.util.randomI import net.minecraft.client.render.BufferBuilder
import net.minecraft.client.Minecraft import net.minecraft.client.world.ClientWorld
import net.minecraft.client.particle.IParticleRenderType
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.World import net.minecraft.world.World
import net.minecraftforge.common.MinecraftForge import java.util.*
import net.minecraftforge.event.TickEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import java.util.Random
import kotlin.math.abs import kotlin.math.abs
import kotlin.math.cos import kotlin.math.cos
import kotlin.math.sin import kotlin.math.sin
class FallingLeafParticle( class FallingLeafParticle(
world: World, pos: BlockPos, leaf: LeafParticleKey, blockColor: Int, random: Random world: World, pos: BlockPos, leafKey: LeafKey
) : AbstractParticle( ) : AbstractParticle(
world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble() + 0.5 world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble() + 0.5
) { ) {
@@ -32,28 +27,29 @@ class FallingLeafParticle(
@JvmStatic val biomeBrightnessMultiplier = 0.5f @JvmStatic val biomeBrightnessMultiplier = 0.5f
} }
var rotationSpeed = random.randomF(min = PI2 / 80.0, max = PI2 / 50.0) var rotationSpeed = randomF(min = PI2 / 80.0, max = PI2 / 50.0)
var rotPositive = true
val isMirrored = randomB() val isMirrored = randomB()
var wasCollided = false var wasCollided = false
init { init {
particleAngle = random.randomF(max = PI2) angle = randomF(max = PI2)
prevParticleAngle = particleAngle - rotationSpeed maxAge = MathHelper.floor(randomD(0.6, 1.0) * BetterFoliage.config.fallingLeaves.lifetime * 20.0)
velocityY = -BetterFoliage.config.fallingLeaves.speed
maxAge = MathHelper.floor(randomD(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0) scale = BetterFoliage.config.fallingLeaves.size.toFloat() * 0.1f
motionY = -Config.fallingLeaves.speed
particleScale = Config.fallingLeaves.size.toFloat() * 0.1f val state = world.getBlockState(pos)
setColor(leaf.overrideColor?.asInt ?: blockColor) val blockColor = MinecraftClient.getInstance().blockColorMap.getColorMultiplier(state, world, pos, 0)
sprite = LeafParticleRegistry[leaf.leafType][randomI(max = 1024)] sprite = LeafParticleRegistry[leafKey.leafType][randomI(max = 1024)]
setParticleColor(leafKey.overrideColor, blockColor)
} }
override val isValid: Boolean get() = (sprite != null) override val isValid: Boolean get() = (sprite != null)
override fun update() { override fun update() {
if (rand.nextFloat() > 0.95f) rotationSpeed *= -1.0f if (randomF() > 0.95f) rotPositive = !rotPositive
if (age > maxAge - 20) particleAlpha = 0.05f * (maxAge - age) // if (age > maxAge - 20) colorAlpha = 0.05f * (maxAge - age)
if (onGround || wasCollided) { if (onGround || wasCollided) {
velocity.setTo(0.0, 0.0, 0.0) velocity.setTo(0.0, 0.0, 0.0)
@@ -62,40 +58,42 @@ class FallingLeafParticle(
wasCollided = true wasCollided = true
} }
} else { } else {
val cosRotation = cos(particleAngle).toDouble(); val sinRotation = sin(particleAngle).toDouble() val cosRotation = cos(angle).toDouble(); val sinRotation = sin(angle).toDouble()
velocity.setTo(cosRotation, 0.0, sinRotation).mul(Config.fallingLeaves.perturb) velocity.setTo(cosRotation, 0.0, sinRotation).mul(BetterFoliage.config.fallingLeaves.perturb)
.add(LeafWindTracker.current).add(0.0, -1.0, 0.0).mul(Config.fallingLeaves.speed) .add(LeafWindTracker.current).add(0.0, -1.0, 0.0).mul(BetterFoliage.config.fallingLeaves.speed)
prevParticleAngle = particleAngle angle += if (rotPositive) rotationSpeed else -rotationSpeed
particleAngle += rotationSpeed
} }
} }
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT override fun render(worldRenderer: BufferBuilder, partialTickTime: Float) {
val tickAngle = angle + partialTickTime * (if (rotPositive) rotationSpeed else -rotationSpeed)
renderParticleQuad(worldRenderer, partialTickTime, rotation = tickAngle.toDouble(), isMirrored = isMirrored)
}
fun setParticleColor(overrideColor: Int?, blockColor: Int) {
val color = overrideColor ?: blockColor
setColor(color)
}
} }
object LeafWindTracker { object LeafWindTracker : WorldTickCallback, ClientWorldLoadCallback {
var random = Random() val random = Random()
val target = Double3.zero val target = Double3.zero
val current = Double3.zero val current = Double3.zero
var nextChange: Long = 0 var nextChange: Long = 0
init { fun changeWindTarget(world: World) {
MinecraftForge.EVENT_BUS.register(this) nextChange = world.time + 120 + random.nextInt(80)
}
fun changeWind(world: World) {
nextChange = world.worldInfo.gameTime + 120 + random.nextInt(80)
val direction = PI2 * random.nextDouble() val direction = PI2 * random.nextDouble()
val speed = abs(random.nextGaussian()) * Config.fallingLeaves.windStrength + val speed = abs(random.nextGaussian()) * BetterFoliage.config.fallingLeaves.windStrength +
(if (!world.isRaining) 0.0 else abs(random.nextGaussian()) * Config.fallingLeaves.stormStrength) (if (!world.isRaining) 0.0 else abs(random.nextGaussian()) * BetterFoliage.config.fallingLeaves.stormStrength)
target.setTo(cos(direction) * speed, 0.0, sin(direction) * speed) target.setTo(cos(direction) * speed, 0.0, sin(direction) * speed)
} }
@SubscribeEvent override fun tick(world: World) {
fun handleWorldTick(event: TickEvent.ClientTickEvent) { if (world.isClient) {
if (event.phase == TickEvent.Phase.START) Minecraft.getInstance().world?.let { world ->
// change target wind speed // change target wind speed
if (world.worldInfo.dayTime >= nextChange) changeWind(world) if (world.time >= nextChange) changeWindTarget(world)
// change current wind speed // change current wind speed
val changeRate = if (world.isRaining) 0.015 else 0.005 val changeRate = if (world.isRaining) 0.015 else 0.005
@@ -107,6 +105,8 @@ object LeafWindTracker {
} }
} }
@SubscribeEvent override fun loadWorld(world: ClientWorld) {
fun handleWorldLoad(event: WorldEvent.Load) { if (event.world.isRemote) changeWind(event.world.world) } changeWindTarget(world)
}
} }

View File

@@ -1,102 +1,68 @@
package mods.betterfoliage.render.particle package mods.betterfoliage.render.particle
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.model.Color import mods.betterfoliage.resource.model.FixedSpriteSet
import mods.betterfoliage.model.FixedSpriteSet import mods.betterfoliage.resource.model.SpriteSet
import mods.betterfoliage.model.SpriteSet import mods.betterfoliage.util.*
import mods.betterfoliage.resource.VeryEarlyReloadListener import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback
import mods.betterfoliage.util.Atlas import net.minecraft.client.texture.SpriteAtlasTexture
import mods.betterfoliage.util.HasLogger import net.minecraft.util.Identifier
import mods.betterfoliage.util.get
import mods.betterfoliage.util.getLines
import mods.betterfoliage.util.resourceManager
import mods.betterfoliage.util.stripStart
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import org.apache.logging.log4j.Level.INFO
interface LeafBlockModel { object LeafParticleRegistry : ClientSpriteRegistryCallback {
val key: LeafParticleKey
}
interface LeafParticleKey {
val leafType: String
val overrideColor: Color?
}
object LeafParticleRegistry : HasLogger(), VeryEarlyReloadListener {
val typeMappings = TextureMatcher() val typeMappings = TextureMatcher()
val allTypes get() = (typeMappings.mappings.map { it.type } + "default").distinct()
val particles = hashMapOf<String, SpriteSet>() val ids = mutableMapOf<String, List<Identifier>>()
val spriteSets = mutableMapOf<String, SpriteSet>()
operator fun get(type: String) = particles[type] ?: particles["default"]!! override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
ids.clear()
override fun onReloadStarted() { spriteSets.clear()
typeMappings.loadMappings(ResourceLocation(BetterFoliageMod.MOD_ID, "leaf_texture_mappings.cfg")) typeMappings.loadMappings(Identifier(BetterFoliage.MOD_ID, "leaf_texture_mappings.cfg"))
detailLogger.log(INFO, "Loaded leaf particle mappings, types = [${allTypes.joinToString(", ")}]") (typeMappings.mappings.map { it.type } + "default").distinct().forEach { leafType ->
} val validIds = (0 until 16).map { idx -> Identifier(BetterFoliage.MOD_ID, "falling_leaf_${leafType}_$idx") }
.filter { resourceManager.containsResource(Atlas.PARTICLES.wrap(it)) }
@SubscribeEvent ids[leafType] = validIds
fun handlePreStitch(event: TextureStitchEvent.Pre) { validIds.forEach { registry.register(it) }
if (event.map.textureLocation == Atlas.PARTICLES.resourceId) {
allTypes.forEach { leafType ->
val locations = (0 until 16).map { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "particle/falling_leaf_${leafType}_$idx")
}.filter { resourceManager.hasResource(Atlas.PARTICLES.file(it)) }
detailLogger.log(INFO, "Registering sprites for leaf particle type [$leafType], ${locations.size} sprites found")
locations.forEach { event.addSprite(it) }
}
} }
} }
@SubscribeEvent operator fun get(type: String): SpriteSet {
fun handlePostStitch(event: TextureStitchEvent.Post) { spriteSets[type]?.let { return it }
if (event.map.textureLocation == Atlas.PARTICLES.resourceId) { ids[type]?.let {
(typeMappings.mappings.map { it.type } + "default").distinct().forEach { leafType -> return FixedSpriteSet(Atlas.PARTICLES, it).apply { spriteSets[type] = this }
val sprites = (0 until 16).map { idx ->
ResourceLocation(BetterFoliageMod.MOD_ID, "particle/falling_leaf_${leafType}_$idx")
}
.map { event.map.getSprite(it) }
.filter { it !is MissingTextureSprite }
detailLogger.log(INFO, "Leaf particle type [$leafType], ${sprites.size} sprites in atlas")
particles[leafType] = FixedSpriteSet(sprites)
}
} }
return if (type == "default") FixedSpriteSet(Atlas.PARTICLES, emptyList()).apply { spriteSets[type] = this }
else get("default")
}
init {
ClientSpriteRegistryCallback.event(SpriteAtlasTexture.PARTICLE_ATLAS_TEX).register(this)
} }
} }
class TextureMatcher { class TextureMatcher {
data class Mapping(val domain: String?, val path: String, val type: String) { data class Mapping(val domain: String?, val path: String, val type: String) {
fun matches(iconLocation: ResourceLocation): Boolean { fun matches(iconLocation: Identifier): Boolean {
return (domain == null || domain == iconLocation.namespace) && return (domain == null || domain == iconLocation.namespace) &&
iconLocation.path.stripStart("blocks/").contains(path, ignoreCase = true) iconLocation.path.stripStart("blocks/").contains(path, ignoreCase = true)
} }
} }
val mappings: MutableList<Mapping> = mutableListOf() val mappings: MutableList<Mapping> = mutableListOf()
fun getType(resource: ResourceLocation) = mappings.filter { it.matches(resource) }.map { it.type }.firstOrNull() fun getType(resource: Identifier) = mappings.filter { it.matches(resource) }.map { it.type }.firstOrNull()
fun getType(iconName: String) = Identifier(iconName).let { getType(it) }
fun loadMappings(mappingLocation: ResourceLocation) { fun loadMappings(mappingLocation: Identifier) {
mappings.clear() mappings.clear()
resourceManager[mappingLocation]?.getLines()?.let { lines -> resourceManager[mappingLocation]?.getLines()?.let { lines ->
lines.filter { !it.startsWith("//") }.filter { !it.isEmpty() }.forEach { line -> lines.filter { !it.startsWith("//") }.filter { it.isNotEmpty() }.forEach { line ->
val line2 = line.trim().split('=') val line2 = line.trim().split('=')
if (line2.size == 2) { if (line2.size == 2) {
val mapping = line2[0].trim().split(':') val mapping = line2[0].trim().split(':')
if (mapping.size == 1) mappings.add(Mapping(null, mapping[0].trim(), line2[1].trim())) if (mapping.size == 1) mappings.add(Mapping(null, mapping[0].trim(), line2[1].trim()))
else if (mapping.size == 2) mappings.add( else if (mapping.size == 2) mappings.add(Mapping(mapping[0].trim(), mapping[1].trim(), line2[1].trim()))
Mapping(
mapping[0].trim(),
mapping[1].trim(),
line2[1].trim()
)
)
} }
} }
} }

View File

@@ -1,24 +1,17 @@
package mods.betterfoliage.render.particle package mods.betterfoliage.render.particle
import com.mojang.blaze3d.vertex.IVertexBuilder import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.render.AbstractParticle
import mods.betterfoliage.config.Config import mods.betterfoliage.resource.model.SpriteDelegate
import mods.betterfoliage.model.SpriteDelegate import mods.betterfoliage.resource.model.SpriteSetDelegate
import mods.betterfoliage.model.SpriteSetDelegate import mods.betterfoliage.util.*
import mods.betterfoliage.util.Atlas import net.minecraft.client.particle.ParticleTextureSheet
import mods.betterfoliage.util.Double3 import net.minecraft.client.render.BufferBuilder
import mods.betterfoliage.util.PI2 import net.minecraft.util.Identifier
import mods.betterfoliage.util.forEachPairIndexed
import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.randomI
import net.minecraft.client.particle.IParticleRenderType
import net.minecraft.client.renderer.ActiveRenderInfo
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.World import net.minecraft.world.World
import java.util.Deque import java.util.*
import java.util.LinkedList
import kotlin.math.cos import kotlin.math.cos
import kotlin.math.sin import kotlin.math.sin
@@ -32,58 +25,52 @@ class RisingSoulParticle(
val initialPhase = randomD(max = PI2) val initialPhase = randomD(max = PI2)
init { init {
motionY = 0.1 velocityY = 0.1
particleGravity = 0.0f gravityStrength = 0.0f
sprite = headIcons[randomI(max = 1024)] sprite = headIcons[randomI(max = 1024)]
maxAge = MathHelper.floor((0.6 + 0.4 * randomD()) * Config.risingSoul.lifetime * 20.0) maxAge = MathHelper.floor((0.6 + 0.4 * randomD()) * BetterFoliage.config.risingSoul.lifetime * 20.0)
} }
override val isValid: Boolean get() = true override val isValid: Boolean get() = true
override fun update() { override fun update() {
val phase = initialPhase + (age.toDouble() * PI2 / 64.0) val phase = initialPhase + (age.toDouble() * PI2 / 64.0 )
val cosPhase = cos(phase); val cosPhase = cos(phase); val sinPhase = sin(phase)
val sinPhase = sin(phase) velocity.setTo(BetterFoliage.config.risingSoul.perturb.let { Double3(cosPhase * it, 0.1, sinPhase * it) })
velocity.setTo(Config.risingSoul.perturb.let { Double3(cosPhase * it, 0.1, sinPhase * it) })
particleTrail.addFirst(currentPos.copy()) particleTrail.addFirst(currentPos.copy())
while (particleTrail.size > Config.risingSoul.trailLength) particleTrail.removeLast() while (particleTrail.size > BetterFoliage.config.risingSoul.trailLength) particleTrail.removeLast()
if (!Config.enabled) setExpired() if (!BetterFoliage.config.enabled) markDead()
} }
override fun renderParticle(vertexBuilder: IVertexBuilder, camera: ActiveRenderInfo, tickDelta: Float) { override fun render(worldRenderer: BufferBuilder, partialTickTime: Float) {
var alpha = Config.risingSoul.opacity.toFloat() var alpha = BetterFoliage.config.risingSoul.opacity.toFloat()
if (age > maxAge - 40) alpha *= (maxAge - age) / 40.0f if (age > maxAge - 40) alpha *= (maxAge - age) / 40.0f
renderParticleQuad( renderParticleQuad(worldRenderer, partialTickTime,
vertexBuilder, camera, tickDelta, size = BetterFoliage.config.risingSoul.headSize * 0.25,
size = Config.risingSoul.headSize * 0.25,
alpha = alpha alpha = alpha
) )
var scale = Config.risingSoul.trailSize * 0.25 var scale = BetterFoliage.config.risingSoul.trailSize * 0.25
particleTrail.forEachPairIndexed { idx, current, previous -> particleTrail.forEachPairIndexed { idx, current, previous ->
scale *= Config.risingSoul.sizeDecay scale *= BetterFoliage.config.risingSoul.sizeDecay
alpha *= Config.risingSoul.opacityDecay.toFloat() alpha *= BetterFoliage.config.risingSoul.opacityDecay.toFloat()
if (idx % Config.risingSoul.trailDensity == 0) if (idx % BetterFoliage.config.risingSoul.trailDensity == 0) renderParticleQuad(worldRenderer, partialTickTime,
renderParticleQuad( currentPos = current,
vertexBuilder, camera, tickDelta, prevPos = previous,
currentPos = current, size = scale,
prevPos = previous, alpha = alpha,
size = scale, sprite = trackIcon
alpha = alpha, )
sprite = trackIcon
)
} }
} }
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT override fun getType() = ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT
companion object { companion object {
val headIcons by SpriteSetDelegate(Atlas.PARTICLES) { idx -> val headIcons by SpriteSetDelegate(Atlas.PARTICLES) { idx -> Identifier(BetterFoliage.MOD_ID, "rising_soul_$idx") }
ResourceLocation(BetterFoliageMod.MOD_ID, "particle/rising_soul_$idx") val trackIcon by SpriteDelegate(Atlas.PARTICLES) { Identifier(BetterFoliage.MOD_ID, "soul_track") }
}
val trackIcon by SpriteDelegate(Atlas.PARTICLES) { ResourceLocation(BetterFoliageMod.MOD_ID, "particle/soul_track") }
} }
} }

View File

@@ -1,66 +0,0 @@
package mods.betterfoliage.render.pipeline
import com.mojang.blaze3d.matrix.MatrixStack
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.chunk.BlockCtx
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.lighting.VanillaFullBlockLighting
import mods.betterfoliage.render.lighting.VanillaQuadLighting
import mods.betterfoliage.render.lighting.VanillaVertexLighter
import mods.betterfoliage.model.HalfBakedQuad
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.plus
import net.minecraft.block.Block
import net.minecraft.client.Minecraft
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader
import net.minecraftforge.client.model.data.IModelData
import java.util.Random
/**
* Rendering context for drawing [SpecialRenderModel] models.
*
* This class (and others in its constellation) basically form a replacement, highly customizable,
* push-based partial rendering pipeline for [SpecialRenderModel] instances.
*/
abstract class RenderCtxBase(
world: ILightReader,
pos: BlockPos,
val matrixStack: MatrixStack,
var checkSides: Boolean,
val random: Random,
val modelData: IModelData
) : BlockCtx by BasicBlockCtx(world, pos) {
abstract fun renderQuad(quad: HalfBakedQuad)
var hasRendered = false
val blockModelShapes = Minecraft.getInstance().blockRendererDispatcher.blockModelShapes
var vertexLighter: VanillaVertexLighter = VanillaFullBlockLighting
protected val lightingData = RenderCtxBase.lightingData.get().apply {
calc.reset(this@RenderCtxBase)
blockColors = Minecraft.getInstance().blockColors
}
inline fun Direction?.shouldRender() = this == null || !checkSides || Block.shouldSideBeRendered(state, world, pos, this)
fun renderQuads(quads: Iterable<HalfBakedQuad>) {
quads.forEach { quad ->
if (quad.raw.face.shouldRender()) {
renderQuad(quad)
hasRendered = true
}
}
}
fun renderMasquerade(offset: Int3, func: () -> Unit) {
lightingData.calc.blockPos += offset
func()
lightingData.calc.blockPos = pos
}
companion object {
val lightingData = ThreadLocal.withInitial { VanillaQuadLighting() }
}
}

View File

@@ -1,74 +0,0 @@
package mods.betterfoliage.render.pipeline
import com.mojang.blaze3d.matrix.MatrixStack
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.lighting.ForgeVertexLighter
import mods.betterfoliage.render.lighting.ForgeVertexLighterAccess
import mods.betterfoliage.model.HalfBakedQuad
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.LightTexture
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader
import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.client.model.pipeline.VertexLighterFlat
import java.util.Random
class RenderCtxForge(
world: ILightReader,
pos: BlockPos,
val lighter: VertexLighterFlat,
matrixStack: MatrixStack,
checkSides: Boolean,
random: Random,
modelData: IModelData
): RenderCtxBase(world, pos, matrixStack, checkSides, random, modelData), ForgeVertexLighter {
override fun renderQuad(quad: HalfBakedQuad) {
// set Forge lighter AO calculator to us
vertexLighter.updateLightmapAndColor(quad, lightingData)
quad.baked.pipe(lighter)
}
// somewhat ugly hack to pipe lighting values into the Forge pipeline
var vIdx = 0
override fun updateVertexLightmap(normal: FloatArray, lightmap: FloatArray, x: Float, y: Float, z: Float) {
lightingData.packedLight[vIdx].let { packedLight ->
lightmap[0] = LightTexture.getLightBlock(packedLight) / 0xF.toFloat()
lightmap[1] = LightTexture.getLightSky(packedLight) / 0xF.toFloat()
}
}
override fun updateVertexColor(normal: FloatArray, color: FloatArray, x: Float, y: Float, z: Float, tint: Float, multiplier: Int) {
color[0] = lightingData.tint[0] * lightingData.colorMultiplier[vIdx]
color[1] = lightingData.tint[1] * lightingData.colorMultiplier[vIdx]
color[2] = lightingData.tint[2] * lightingData.colorMultiplier[vIdx]
vIdx++
}
companion object {
@JvmStatic
fun render(
lighter: VertexLighterFlat,
world: ILightReader,
model: SpecialRenderModel,
state: BlockState,
pos: BlockPos,
matrixStack: MatrixStack,
checkSides: Boolean,
rand: Random, seed: Long,
modelData: IModelData
): Boolean {
lighter.setWorld(world)
lighter.setState(state)
lighter.setBlockPos(pos)
rand.setSeed(seed)
lighter.updateBlockInfo()
return RenderCtxForge(world, pos, lighter, matrixStack, checkSides, rand, modelData).let {
(lighter as ForgeVertexLighterAccess).vertexLighter = it
model.render(it, false)
lighter.resetBlockInfo()
it.hasRendered
}
}
}
}

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@@ -1,66 +0,0 @@
package mods.betterfoliage.render.pipeline
import com.mojang.blaze3d.matrix.MatrixStack
import com.mojang.blaze3d.vertex.IVertexBuilder
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.HalfBakedQuad
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader
import net.minecraftforge.client.model.data.IModelData
import java.util.Random
class RenderCtxVanilla(
val renderer: BlockModelRenderer,
world: ILightReader,
pos: BlockPos,
val buffer: IVertexBuilder,
val combinedOverlay: Int,
matrixStack: MatrixStack,
checkSides: Boolean,
random: Random,
val seed: Long,
modelData: IModelData,
val useAO: Boolean
): RenderCtxBase(world, pos, matrixStack, checkSides, random, modelData) {
override fun renderQuad(quad: HalfBakedQuad) {
vertexLighter.updateLightmapAndColor(quad, lightingData)
buffer.addQuad(
matrixStack.last, quad.baked,
lightingData.colorMultiplier,
lightingData.tint[0], lightingData.tint[1], lightingData.tint[2],
lightingData.packedLight, combinedOverlay, true
)
}
companion object {
@JvmStatic
fun render(
renderer: BlockModelRenderer,
world: ILightReader,
model: SpecialRenderModel,
state: BlockState,
pos: BlockPos,
matrixStack: MatrixStack,
buffer: IVertexBuilder,
checkSides: Boolean,
random: Random,
rand: Long,
combinedOverlay: Int,
modelData: IModelData,
smooth: Boolean
): Boolean {
random.setSeed(rand)
val ctx = RenderCtxVanilla(renderer, world, pos, buffer, combinedOverlay, matrixStack, checkSides, random, rand, modelData, smooth)
lightingData.apply {
}
model.render(ctx, false)
return ctx.hasRendered
}
}
}

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@@ -1,27 +0,0 @@
package mods.betterfoliage.resource
import net.minecraft.profiler.IProfiler
import net.minecraft.resources.IFutureReloadListener
import net.minecraft.resources.IResourceManager
import java.util.concurrent.CompletableFuture
import java.util.concurrent.Executor
/**
* Catch resource reload extremely early, before any of the reloaders
* have started working.
*/
interface VeryEarlyReloadListener : IFutureReloadListener {
override fun reload(
stage: IFutureReloadListener.IStage,
resourceManager: IResourceManager,
preparationsProfiler: IProfiler,
reloadProfiler: IProfiler,
backgroundExecutor: Executor,
gameExecutor: Executor
): CompletableFuture<Void> {
onReloadStarted()
return stage.markCompleteAwaitingOthers(null)
}
fun onReloadStarted() {}
}

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@@ -0,0 +1,99 @@
package mods.betterfoliage.resource.discovery
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BlockModelsReloadCallback
import mods.betterfoliage.ModelLoadingCallback
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.Invalidator
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get
import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback
import net.minecraft.block.BlockState
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.block.BlockModels
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.ModelLoader
import net.minecraft.client.texture.SpriteAtlasTexture
import net.minecraft.resource.ResourceManager
import net.minecraft.util.Identifier
import java.lang.ref.WeakReference
import java.util.*
import java.util.concurrent.CompletableFuture
import java.util.function.Consumer
import java.util.function.Supplier
// net.minecraft.client.render.block.BlockModels.models
val BlockModels_models = YarnHelper.requiredField<Map<BlockState, BakedModel>>("net.minecraft.class_773", "field_4162", "Ljava/util/Map;")
class BakedModelReplacer : ModelLoadingCallback, ClientSpriteRegistryCallback, BlockModelsReloadCallback, Invalidator, HasLogger {
override val logger get() = BetterFoliage.logDetail
val discoverers = mutableListOf<ModelDiscovery>()
override val callbacks = mutableListOf<WeakReference<()->Unit>>()
protected var keys = emptyMap<BlockState, BlockRenderKey>()
operator fun get(state: BlockState) = keys[state]
inline fun <reified T> getTyped(state: BlockState) = get(state) as? T
var currentLoader: ModelLoader? = null
override fun beginLoadModels(loader: ModelLoader, manager: ResourceManager) {
// Step 1: get a hold of the ModelLoader instance when model reloading starts
currentLoader = loader
log("reloading block discovery configuration")
BetterFoliage.blockConfig.reloadConfig(manager)
invalidate()
}
override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
// Step 2: ModelLoader is finished with the unbaked models by now, we can inspect them
log("discovering blocks")
val idSet = Collections.synchronizedSet(mutableSetOf<Identifier>())
val allKeys = discoverers.map {
// run model discoverers in parallel
CompletableFuture.supplyAsync(Supplier {
it.discover(currentLoader!!, Consumer { idSet.add(it) })
}, MinecraftClient.getInstance())
}.map { it.join() }
idSet.forEach { registry.register(it) }
val result = mutableMapOf<BlockState, BlockRenderKey>()
allKeys.forEach { keys ->
keys.entries.forEach { (state, key) ->
val oldKey = result[state]
if (oldKey != null) log("Replacing $oldKey with $key for state $state")
else log("Adding replacement $key for state $state")
result[state] = key
}
}
keys = result
}
override fun reloadBlockModels(blockModels: BlockModels) {
// Step 3: replace the baked models with our own
log("block model baking finished")
val modelMap = blockModels[BlockModels_models] as MutableMap<BlockState, BakedModel>
keys.forEach { (state, key) ->
val oldModel = modelMap[state]
if (oldModel == null) log("Cannot find model for state $state, ignoring")
else {
try {
val newModel = key.replace(oldModel, state)
modelMap[state] = newModel
log("Replaced model for state $state with $key")
} catch (e: Exception) {
log("Error creating model for state $state with $key", e)
}
}
}
}
init {
ModelLoadingCallback.EVENT.register(this)
ClientSpriteRegistryCallback.event(SpriteAtlasTexture.BLOCK_ATLAS_TEX).register(this)
BlockModelsReloadCallback.EVENT.register(this)
}
}

View File

@@ -1,129 +0,0 @@
package mods.betterfoliage.resource.discovery
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.Invalidator
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.IModelTransform
import net.minecraft.client.renderer.model.IUnbakedModel
import net.minecraft.client.renderer.model.Material
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.event.ModelBakeEvent
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.eventbus.api.Event
import net.minecraftforge.eventbus.api.EventPriority
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.loading.progress.StartupMessageManager
import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Level.WARN
import org.apache.logging.log4j.Logger
import java.lang.ref.WeakReference
import java.util.function.Function
data class ModelDefinitionsLoadedEvent(
val bakery: ModelBakery
) : Event()
interface ModelBakingKey {
fun bake(ctx: ModelBakingContext): IBakedModel? =
ctx.getUnbaked().bakeModel(ctx.bakery, ctx.spriteGetter, ctx.transform, ctx.location)
}
interface ModelDiscovery {
fun onModelsLoaded(
bakery: ModelBakery,
sprites: MutableSet<ResourceLocation>,
replacements: MutableMap<ResourceLocation, ModelBakingKey>
)
}
data class ModelDiscoveryContext(
val bakery: ModelBakery,
val blockState: BlockState,
val modelLocation: ResourceLocation,
val sprites: MutableSet<ResourceLocation>,
val replacements: MutableMap<ResourceLocation, ModelBakingKey>,
val logger: Logger
) {
fun getUnbaked(location: ResourceLocation = modelLocation) = bakery.getUnbakedModel(location)
fun addReplacement(key: ModelBakingKey, addToStateKeys: Boolean = true) {
replacements[modelLocation] = key
if (addToStateKeys) BetterFoliage.blockTypes.stateKeys[blockState] = key
logger.log(INFO, "Adding model replacement $modelLocation -> $key")
}
}
data class ModelBakingContext(
val bakery: ModelBakery,
val spriteGetter: Function<Material, TextureAtlasSprite>,
val location: ResourceLocation,
val transform: IModelTransform,
val logger: Logger
) {
fun getUnbaked() = bakery.getUnbakedModel(location)
fun getBaked() = bakery.getBakedModel(location, transform, spriteGetter)
}
object BakeWrapperManager : Invalidator, HasLogger() {
val discoverers = mutableListOf<ModelDiscovery>()
override val callbacks = mutableListOf<WeakReference<()->Unit>>()
private val replacements = mutableMapOf<ResourceLocation, ModelBakingKey>()
private val sprites = mutableSetOf<ResourceLocation>()
@SubscribeEvent(priority = EventPriority.LOWEST)
fun handleModelLoad(event: ModelDefinitionsLoadedEvent) {
val startTime = System.currentTimeMillis()
invalidate()
BetterFoliage.blockTypes = BlockTypeCache()
StartupMessageManager.addModMessage("BetterFoliage: discovering models")
logger.log(INFO, "starting model discovery (${discoverers.size} listeners)")
discoverers.forEach { listener ->
val replacementsLocal = mutableMapOf<ResourceLocation, ModelBakingKey>()
listener.onModelsLoaded(event.bakery, sprites, replacements)
}
val elapsed = System.currentTimeMillis() - startTime
logger.log(INFO, "finished model discovery in $elapsed ms, ${replacements.size} top-level replacements")
}
@SubscribeEvent
fun handleStitch(event: TextureStitchEvent.Pre) {
if (event.map.textureLocation == Atlas.BLOCKS.resourceId) {
logger.log(INFO, "Adding ${sprites.size} sprites to block atlas")
sprites.forEach { event.addSprite(it) }
sprites.clear()
}
}
@SubscribeEvent
fun handleModelBake(event: ModelBakeEvent) {
replacements.clear()
}
fun onBake(
unbaked: IUnbakedModel,
bakery: ModelBakery,
spriteGetter: Function<Material, TextureAtlasSprite>,
transform: IModelTransform,
location: ResourceLocation
): IBakedModel? {
val ctx = ModelBakingContext(bakery, spriteGetter, location, transform, detailLogger)
// bake replacement if available
replacements[location]?.let { replacement ->
detailLogger.log(INFO, "Baking replacement for [${unbaked::class.java.simpleName}] $location -> $replacement")
try {
return replacement.bake(ctx)
} catch (e: Exception) {
detailLogger.log(WARN, "Error while baking $replacement", e)
logger.log(WARN, "Error while baking $replacement", e)
}
}
return unbaked.bakeModel(bakery, spriteGetter, transform, location)
}
}

View File

@@ -1,14 +0,0 @@
package mods.betterfoliage.resource.discovery
import net.minecraft.block.BlockState
class BlockTypeCache {
val leaf = mutableSetOf<BlockState>()
val grass = mutableSetOf<BlockState>()
val dirt = mutableSetOf<BlockState>()
val stateKeys = mutableMapOf<BlockState, ModelBakingKey>()
inline fun <reified T> getTypedOrNull(state: BlockState) = stateKeys[state] as? T
inline fun <reified T> hasTyped(state: BlockState) = stateKeys[state] is T
}

View File

@@ -0,0 +1,53 @@
package mods.betterfoliage.resource.discovery
import com.google.common.base.Joiner
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get
import mods.betterfoliage.util.stripStart
import net.minecraft.block.BlockState
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.util.Identifier
import java.util.function.Consumer
// net.minecraft.client.render.model.json.JsonUnbakedModel.parent
val JsonUnbakedModel_parent = YarnHelper.requiredField<JsonUnbakedModel>("net.minecraft.class_793", "field_4253", "Lnet/minecraft/class_793;")
// net.minecraft.client.render.model.json.JsonUnbakedModel.parentId
val JsonUnbakedModel_parentId = YarnHelper.requiredField<Identifier>("net.minecraft.class_793", "field_4247", "Lnet/minecraft/class_2960;")
fun Pair<JsonUnbakedModel, Identifier>.derivesFrom(targetLocation: Identifier): Boolean {
if (second.stripStart("models/") == targetLocation) return true
if (first[JsonUnbakedModel_parent] != null && first[JsonUnbakedModel_parentId] != null)
return Pair(first[JsonUnbakedModel_parent]!!, first[JsonUnbakedModel_parentId]!!).derivesFrom(targetLocation)
return false
}
abstract class ConfigurableModelDiscovery : ModelDiscoveryBase() {
abstract val matchClasses: IBlockMatcher
abstract val modelTextures: List<ModelTextureList>
abstract fun processModel(state: BlockState, textures: List<String>, atlas: Consumer<Identifier>): BlockRenderKey?
override fun processModel(ctx: ModelDiscoveryContext, atlas: Consumer<Identifier>): BlockRenderKey? {
val matchClass = matchClasses.matchingClass(ctx.state.block) ?: return null
log("block state ${ctx.state.toString()}")
log(" class ${ctx.state.block.javaClass.name} matches ${matchClass.name}")
(ctx.models.filter { it.first is JsonUnbakedModel } as List<Pair<JsonUnbakedModel, Identifier>>).forEach { (model, location) ->
val modelMatch = modelTextures.firstOrNull { (model to location).derivesFrom(it.modelLocation) }
if (modelMatch != null) {
log(" model ${model} matches ${modelMatch.modelLocation}")
val textures = modelMatch.textureNames.map { it to model.resolveTexture(it) }
val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
log(" sprites [$texMapString]")
if (textures.all { it.second != "missingno" }) {
// found a valid model (all required textures exist)
return processModel(ctx.state, textures.map { it.second }, atlas)
}
}
}
return null
}
}

View File

@@ -1,13 +1,13 @@
package mods.betterfoliage.resource.discovery package mods.betterfoliage.resource.discovery
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.getJavaClass
import mods.betterfoliage.util.getLines import mods.betterfoliage.util.getLines
import mods.betterfoliage.util.resourceManager import mods.betterfoliage.util.INTERMEDIARY
import mods.betterfoliage.util.getJavaClass
import net.fabricmc.loader.api.FabricLoader
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.util.ResourceLocation import net.minecraft.resource.ResourceManager
import org.apache.logging.log4j.Level.INFO import net.minecraft.util.Identifier
import org.apache.logging.log4j.Logger
interface IBlockMatcher { interface IBlockMatcher {
fun matchesClass(block: Block): Boolean fun matchesClass(block: Block): Boolean
@@ -24,7 +24,8 @@ class SimpleBlockMatcher(vararg val classes: Class<*>) : IBlockMatcher {
} }
} }
class ConfigurableBlockMatcher(val location: ResourceLocation) : HasLogger(), IBlockMatcher { class ConfigurableBlockMatcher(val logger: Logger, val location: Identifier) : IBlockMatcher {
val blackList = mutableListOf<Class<*>>() val blackList = mutableListOf<Class<*>>()
val whiteList = mutableListOf<Class<*>>() val whiteList = mutableListOf<Class<*>>()
@@ -42,32 +43,34 @@ class ConfigurableBlockMatcher(val location: ResourceLocation) : HasLogger(), IB
return null return null
} }
fun readDefaults() { fun readDefaults(manager: ResourceManager) {
blackList.clear() blackList.clear()
whiteList.clear() whiteList.clear()
resourceManager.getAllResources(location).forEach { resource -> manager.getAllResources(location).forEach { resource ->
detailLogger.log(INFO, "Reading block class configuration $location from pack ${resource.packName}") logger.debug("Reading resource $location from pack ${resource.resourcePackName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line -> resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
if (line.startsWith("-")) getJavaClass(line.substring(1))?.let { blackList.add(it) } if (line.startsWith("-")) getBlockClass(line.substring(1))?.let { blackList.add(it) }
else getJavaClass(line)?.let { whiteList.add(it) } else getBlockClass(line)?.let { whiteList.add(it) }
} }
} }
} }
fun getBlockClass(name: String) = getJavaClass(FabricLoader.getInstance().mappingResolver.mapClassName(INTERMEDIARY, name))
} }
data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>) { data class ModelTextureList(val modelLocation: Identifier, val textureNames: List<String>) {
constructor(vararg args: String) : this(ResourceLocation(args[0]), listOf(*args).drop(1)) constructor(vararg args: String) : this(Identifier(args[0]), listOf(*args).drop(1))
} }
class ModelTextureListConfiguration(val location: ResourceLocation) : HasLogger() { class ModelTextureListConfiguration(val logger: Logger, val location: Identifier) {
val modelList = mutableListOf<ModelTextureList>() val modelList = mutableListOf<ModelTextureList>()
fun readDefaults() { fun readDefaults(manager: ResourceManager) {
resourceManager.getAllResources(location).forEach { resource -> manager.getAllResources(location).forEach { resource ->
detailLogger.log(INFO, "Reading model/texture configuration $location from pack ${resource.packName}") logger.debug("Reading resource $location from pack ${resource.resourcePackName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line -> resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
val elements = line.split(",") val elements = line.split(",")
modelList.add(ModelTextureList(ResourceLocation(elements.first()), elements.drop(1))) modelList.add(ModelTextureList(Identifier(elements.first()), elements.drop(1)))
} }
} }
} }

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@@ -1,93 +0,0 @@
package mods.betterfoliage.resource.discovery
import com.google.common.base.Joiner
import mods.betterfoliage.util.HasLogger
import net.minecraft.client.renderer.BlockModelShapes
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.renderer.model.VariantList
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.util.ResourceLocation
import net.minecraftforge.registries.ForgeRegistries
import org.apache.logging.log4j.Level
abstract class AbstractModelDiscovery : HasLogger(), ModelDiscovery {
override fun onModelsLoaded(
bakery: ModelBakery,
sprites: MutableSet<ResourceLocation>,
replacements: MutableMap<ResourceLocation, ModelBakingKey>
) {
ForgeRegistries.BLOCKS
.flatMap { block -> block.stateContainer.validStates }
.forEach { state ->
val location = BlockModelShapes.getModelLocation(state)
val ctx = ModelDiscoveryContext(bakery, state, location, sprites, replacements, detailLogger)
try {
processModel(ctx)
} catch (e: Exception) {
logger.log(Level.WARN, "Discovery error in $location", e)
}
}
}
open fun processModel(ctx: ModelDiscoveryContext) {
val model = ctx.getUnbaked()
// built-in support for container models
if (model is VariantList) {
// per-location replacements need to be scoped to the variant list, as replacement models
// may need information from the BlockState which is not available at baking time
val scopedReplacements = mutableMapOf<ResourceLocation, ModelBakingKey>()
model.variantList.forEach { variant ->
processModel(ctx.copy(modelLocation = variant.modelLocation, replacements = scopedReplacements))
}
if (scopedReplacements.isNotEmpty()) {
ctx.addReplacement(WeightedUnbakedKey(scopedReplacements), addToStateKeys = false)
}
}
}
}
abstract class ConfigurableModelDiscovery : AbstractModelDiscovery() {
abstract val matchClasses: IBlockMatcher
abstract val modelTextures: List<ModelTextureList>
abstract fun processModel(
ctx: ModelDiscoveryContext,
textureMatch: List<ResourceLocation>
)
override fun processModel(ctx: ModelDiscoveryContext) {
val model = ctx.getUnbaked()
if (model is BlockModel) {
val matchClass = matchClasses.matchingClass(ctx.blockState.block) ?: return
detailLogger.log(Level.INFO, "block state ${ctx.blockState}")
detailLogger.log(Level.INFO, " model ${ctx.modelLocation}")
detailLogger.log(Level.INFO, " class ${ctx.blockState.block.javaClass.name} matches ${matchClass.name}")
modelTextures
.filter { matcher -> ctx.bakery.modelDerivesFrom(model, ctx.modelLocation, matcher.modelLocation) }
.forEach { match ->
detailLogger.log(Level.INFO, " model $model matches ${match.modelLocation}")
val materials = match.textureNames.map { it to model.resolveTextureName(it) }
val texMapString = Joiner.on(", ").join(materials.map { "${it.first}=${it.second.textureLocation}" })
detailLogger.log(Level.INFO, " sprites [$texMapString]")
if (materials.all { it.second.textureLocation != MissingTextureSprite.getLocation() }) {
// found a valid model (all required textures exist)
processModel(ctx, materials.map { it.second.textureLocation })
}
}
}
return super.processModel(ctx)
}
}
fun ModelBakery.modelDerivesFrom(model: BlockModel, location: ResourceLocation, target: ResourceLocation): Boolean =
if (location == target) true
else model.parentLocation
?.let { getUnbakedModel(it) as? BlockModel }
?.let { parent -> modelDerivesFrom(parent, model.parentLocation!!, target) }
?: false

View File

@@ -0,0 +1,76 @@
package mods.betterfoliage.resource.discovery
import mods.betterfoliage.util.HasLogger
import net.minecraft.block.BlockState
import net.minecraft.client.render.block.BlockModels
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.ModelLoader
import net.minecraft.client.render.model.UnbakedModel
import net.minecraft.client.render.model.json.JsonUnbakedModel
import net.minecraft.client.render.model.json.ModelVariant
import net.minecraft.client.render.model.json.WeightedUnbakedModel
import net.minecraft.client.texture.SpriteAtlasTexture
import net.minecraft.client.util.ModelIdentifier
import net.minecraft.util.Identifier
import net.minecraft.util.registry.Registry
import java.util.function.Consumer
typealias RenderKeyFactory = (SpriteAtlasTexture)->BlockRenderKey
interface BlockRenderKey {
fun replace(model: BakedModel, state: BlockState): BakedModel = model
}
fun ModelLoader.iterateModels(func: (ModelDiscoveryContext)->Unit) {
Registry.BLOCK.flatMap { block ->
block.stateFactory.states.map { state -> state to BlockModels.getModelId(state) }
}.forEach { (state, stateModelResource) ->
func(ModelDiscoveryContext(this, state, stateModelResource))
}
}
/**
* Information about a single [BlockState] and all the [UnbakedModel]s it could render as.
*/
class ModelDiscoveryContext(
loader: ModelLoader,
val state: BlockState,
val modelId: ModelIdentifier
) {
val models = loader.unwrapVariants(loader.getOrLoadModel(modelId) to modelId)
.filter { it.second != loader.getOrLoadModel(ModelLoader.MISSING) }
fun ModelLoader.unwrapVariants(modelAndLoc: Pair<UnbakedModel, Identifier>): List<Pair<UnbakedModel, Identifier>> = when(val model = modelAndLoc.first) {
is WeightedUnbakedModel -> (model.variants as List<ModelVariant>).flatMap {
variant -> unwrapVariants(getOrLoadModel(variant.location) to variant.location)
}
is JsonUnbakedModel -> listOf(modelAndLoc)
else -> emptyList()
}
}
interface ModelDiscovery {
fun discover(loader: ModelLoader, atlas: Consumer<Identifier>): Map<BlockState, BlockRenderKey>
}
abstract class ModelDiscoveryBase : ModelDiscovery, HasLogger {
override fun discover(loader: ModelLoader, atlas: Consumer<Identifier>): Map<BlockState, BlockRenderKey> {
val keys = mutableMapOf<BlockState, BlockRenderKey>()
var errors = 0
loader.iterateModels { ctx ->
try {
val result = processModel(ctx, atlas)
result?.let { keys[ctx.state] = it }
} catch (e: Exception) {
errors++
}
}
log("${keys.size} BlockStates discovered, $errors errors")
return keys
}
abstract fun processModel(ctx: ModelDiscoveryContext, atlas: Consumer<Identifier>): BlockRenderKey?
}

View File

@@ -1,58 +0,0 @@
package mods.betterfoliage.resource.discovery
import mods.betterfoliage.model.HalfBakedSimpleModelWrapper
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.model.WeightedModelWrapper
import mods.betterfoliage.util.HasLogger
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.SimpleBakedModel
import net.minecraft.client.renderer.model.VariantList
import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Level.WARN
class WeightedUnbakedKey(
val replacements: Map<ResourceLocation, ModelBakingKey>
) : ModelBakingKey {
override fun bake(ctx: ModelBakingContext): IBakedModel? {
val unbaked = ctx.getUnbaked()
if (unbaked !is VariantList) return super.bake(ctx)
// bake all variants, replace as needed
val bakedModels = unbaked.variantList.mapNotNull {
val variantCtx = ctx.copy(location = it.modelLocation, transform = it)
val replacement = replacements[it.modelLocation]
val baked = replacement?.let { replacement ->
ctx.logger.log(INFO, "Baking replacement for variant [${variantCtx.getUnbaked()::class.java.simpleName}] ${variantCtx.location} -> $replacement")
replacement.bake(variantCtx)
} ?: variantCtx.getBaked()
when(baked) {
is SpecialRenderModel -> it to baked
// just in case we replaced some variants in the list, but not others
// this should not realistically happen, this is just a best-effort fallback
is SimpleBakedModel -> it to HalfBakedSimpleModelWrapper(baked)
else -> null
}
}
// something fishy going on, possibly unknown model type
// let it through unchanged
if (bakedModels.isEmpty()) return super.bake(ctx)
if (bakedModels.size < unbaked.variantList.size) {
detailLogger.log(
WARN,
"Dropped ${unbaked.variantList.size - bakedModels.size} variants from model ${ctx.location}"
)
}
val weightedSpecials = bakedModels.map { (variant, model) ->
WeightedModelWrapper.WeightedModel(model, variant.weight)
}
return WeightedModelWrapper(weightedSpecials, weightedSpecials[0].model)
}
override fun toString() = "[SpecialRenderVariantList, ${replacements.size} replacements]"
companion object : HasLogger()
}

View File

@@ -3,25 +3,25 @@ package mods.betterfoliage.resource.generated
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.bytes import mods.betterfoliage.util.bytes
import mods.betterfoliage.util.loadSprite import mods.betterfoliage.util.loadSprite
import net.minecraft.resources.IResourceManager import net.minecraft.resource.ResourceManager
import net.minecraft.util.ResourceLocation import net.minecraft.util.Identifier
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
import java.lang.Math.max import java.lang.Math.max
data class CenteredSprite(val sprite: ResourceLocation, val aspectHeight: Int = 1, val aspectWidth: Int = 1, val atlas: Atlas = Atlas.BLOCKS) { data class CenteredSprite(val sprite: Identifier, val atlas: Atlas = Atlas.BLOCKS, val aspectHeight: Int = 1, val aspectWidth: Int = 1) {
fun register(pack: GeneratedTexturePack) = pack.register(atlas, this, this::draw) fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray { fun draw(resourceManager: ResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.file(sprite)) val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
val frameWidth = baseTexture.width val frameWidth = baseTexture.width
val frameHeight = baseTexture.width * aspectHeight / aspectWidth val frameHeight = baseTexture.width * aspectHeight / aspectWidth
val frames = baseTexture.height / frameHeight val frames = baseTexture.height / frameHeight
val size = max(frameWidth, frameHeight) val size = max(frameWidth, frameHeight)
val resultTexture = BufferedImage(size, size * frames, BufferedImage.TYPE_4BYTE_ABGR) val result = BufferedImage(size, size * frames, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = resultTexture.createGraphics() val graphics = result.createGraphics()
// iterate all frames // iterate all frames
for (frame in 0 until frames) { for (frame in 0 until frames) {
@@ -34,6 +34,6 @@ data class CenteredSprite(val sprite: ResourceLocation, val aspectHeight: Int =
graphics.drawImage(resultFrame, 0, size * frame, null) graphics.drawImage(resultFrame, 0, size * frame, null)
} }
return resultTexture.bytes return result.bytes
} }
} }

View File

@@ -0,0 +1,92 @@
package mods.betterfoliage.resource.generated
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.HasLogger
import net.fabricmc.fabric.api.resource.IdentifiableResourceReloadListener
import net.minecraft.client.resource.ClientResourcePackContainer
import net.minecraft.resource.*
import net.minecraft.resource.ResourcePackContainer.InsertionPosition
import net.minecraft.resource.ResourceType.CLIENT_RESOURCES
import net.minecraft.resource.metadata.ResourceMetadataReader
import net.minecraft.text.LiteralText
import net.minecraft.util.Identifier
import net.minecraft.util.profiler.Profiler
import org.apache.logging.log4j.Logger
import java.io.IOException
import java.lang.IllegalStateException
import java.util.*
import java.util.concurrent.CompletableFuture
import java.util.concurrent.ExecutionException
import java.util.concurrent.Executor
import java.util.function.Predicate
import java.util.function.Supplier
/**
* [ResourcePack] containing generated block textures
*
* @param[reloadId] Fabric ID of the pack
* @param[nameSpace] Resource namespace of pack
* @param[packName] Friendly name of pack
* @param[packDesc] Description of pack
* @param[logger] Logger to log to when generating resources
*/
class GeneratedBlockTexturePack(val reloadId: Identifier, val nameSpace: String, val packName: String, val packDesc: String, override val logger: Logger) : HasLogger, ResourcePack, IdentifiableResourceReloadListener {
override fun getName() = reloadId.toString()
override fun getNamespaces(type: ResourceType) = setOf(nameSpace)
override fun <T : Any?> parseMetadata(deserializer: ResourceMetadataReader<T>) = null
override fun openRoot(id: String) = null
override fun findResources(type: ResourceType, path: String, maxDepth: Int, filter: Predicate<String>) = emptyList<Identifier>()
override fun close() {}
protected var manager: ResourceManager? = null
val identifiers: MutableMap<Any, Identifier> = Collections.synchronizedMap(mutableMapOf<Any, Identifier>())
val resources: MutableMap<Identifier, ByteArray> = Collections.synchronizedMap(mutableMapOf<Identifier, ByteArray>())
fun register(key: Any, func: (ResourceManager)->ByteArray): Identifier {
if (manager == null) throw IllegalStateException("Cannot register resources unless resource manager is being reloaded")
identifiers[key]?.let { return it }
val id = Identifier(nameSpace, UUID.randomUUID().toString())
val resource = func(manager!!)
identifiers[key] = id
resources[Atlas.BLOCKS.wrap(id)] = resource
log("generated resource $key -> $id")
return id
}
override fun open(type: ResourceType, id: Identifier) =
if (type != CLIENT_RESOURCES) null else
try { resources[id]!!.inputStream() }
catch (e: ExecutionException) { (e.cause as? IOException)?.let { throw it } } // rethrow wrapped IOException if present
override fun contains(type: ResourceType, id: Identifier) =
type == CLIENT_RESOURCES && resources.containsKey(id)
override fun reload(synchronizer: ResourceReloadListener.Synchronizer, manager: ResourceManager, prepareProfiler: Profiler, applyProfiler: Profiler, prepareExecutor: Executor, applyExecutor: Executor): CompletableFuture<Void> {
this.manager = manager
return synchronizer.whenPrepared(null).thenRun {
this.manager = null
identifiers.clear()
resources.clear()
}
}
override fun getFabricId() = reloadId
/**
* Supplier for this resource pack. Adds pack as always-on and hidden.
*/
val finder = object : ResourcePackCreator {
val packInfo = ClientResourcePackContainer(
packName, true, Supplier { this@GeneratedBlockTexturePack },
LiteralText(packName),
LiteralText(packDesc),
ResourcePackCompatibility.COMPATIBLE, InsertionPosition.TOP, true, null
)
override fun <T : ResourcePackContainer> registerContainer(nameToPackMap: MutableMap<String, T>, packInfoFactory: ResourcePackContainer.Factory<T>) {
(nameToPackMap as MutableMap<String, ResourcePackContainer>)[reloadId.toString()] = packInfo
}
}
}

View File

@@ -1,13 +1,8 @@
package mods.betterfoliage.resource.generated package mods.betterfoliage.resource.generated
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.*
import mods.betterfoliage.util.blendRGB import net.minecraft.resource.ResourceManager
import mods.betterfoliage.util.bytes import net.minecraft.util.Identifier
import mods.betterfoliage.util.get
import mods.betterfoliage.util.loadSprite
import mods.betterfoliage.util.set
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
/** /**
@@ -16,13 +11,13 @@ import java.awt.image.BufferedImage
* *
* @param[domain] Resource domain of generator * @param[domain] Resource domain of generator
*/ */
data class GeneratedGrass(val baseSprite: ResourceLocation, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) { data class GeneratedGrassSprite(val sprite: Identifier, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) {
constructor(sprite: String, isSnowed: Boolean) : this(ResourceLocation(sprite), isSnowed) constructor(sprite: String, isSnowed: Boolean) : this(Identifier(sprite), isSnowed)
fun register(pack: GeneratedTexturePack) = pack.register(atlas, this, this::draw) fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray { fun draw(resourceManager: ResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.file(baseSprite)) val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR) val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = result.createGraphics() val graphics = result.createGraphics()
@@ -46,7 +41,7 @@ data class GeneratedGrass(val baseSprite: ResourceLocation, val isSnowed: Boolea
// blend with white if snowed // blend with white if snowed
if (isSnowed) { if (isSnowed) {
for (x in 0 until result.width) for (y in 0 until result.height) { for (x in 0..result.width - 1) for (y in 0..result.height - 1) {
result[x, y] = blendRGB(result[x, y], 16777215, 2, 3) result[x, y] = blendRGB(result[x, y], 16777215, 2, 3)
} }
} }

View File

@@ -1,16 +1,10 @@
package mods.betterfoliage.resource.generated package mods.betterfoliage.resource.generated
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.util.Atlas import mods.betterfoliage.util.*
import mods.betterfoliage.util.bytes import net.minecraft.resource.Resource
import mods.betterfoliage.util.get import net.minecraft.resource.ResourceManager
import mods.betterfoliage.util.loadImage import net.minecraft.util.Identifier
import mods.betterfoliage.util.loadSprite
import mods.betterfoliage.util.resourceManager
import mods.betterfoliage.util.set
import net.minecraft.resources.IResource
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
/** /**
@@ -21,12 +15,12 @@ import java.awt.image.BufferedImage
* *
* @param[domain] Resource domain of generator * @param[domain] Resource domain of generator
*/ */
data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: String, val atlas: Atlas = Atlas.BLOCKS) { data class GeneratedLeafSprite(val sprite: Identifier, val leafType: String, val atlas: Atlas = Atlas.BLOCKS) {
fun register(pack: GeneratedTexturePack) = pack.register(atlas, this, this::draw) fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray { fun draw(resourceManager: ResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.file(baseSprite)) val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
val size = baseTexture.width val size = baseTexture.width
val frames = baseTexture.height / size val frames = baseTexture.height / size
@@ -34,8 +28,8 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
val maskTexture = (getLeafMask(leafType, size * 2) ?: getLeafMask("default", size * 2))?.loadImage() val maskTexture = (getLeafMask(leafType, size * 2) ?: getLeafMask("default", size * 2))?.loadImage()
fun scale(i: Int) = i * maskTexture!!.width / (size * 2) fun scale(i: Int) = i * maskTexture!!.width / (size * 2)
val leafTexture = BufferedImage(size * 2, size * 2 * frames, BufferedImage.TYPE_4BYTE_ABGR) val result = BufferedImage(size * 2, size * 2 * frames, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = leafTexture.createGraphics() val graphics = result.createGraphics()
// iterate all frames // iterate all frames
for (frame in 0 until frames) { for (frame in 0 until frames) {
@@ -63,7 +57,7 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
graphics.drawImage(leafFrame, 0, size * frame * 2, null) graphics.drawImage(leafFrame, 0, size * frame * 2, null)
} }
return leafTexture.bytes return result.bytes
} }
/** /**
@@ -73,7 +67,7 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
* @param[maxSize] Preferred mask size. * @param[maxSize] Preferred mask size.
*/ */
fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size -> fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size ->
Atlas.BLOCKS.file(ResourceLocation(BetterFoliageMod.MOD_ID, "blocks/leafmask_${size}_${type}")) Atlas.BLOCKS.wrap(Identifier(BetterFoliage.MOD_ID, "blocks/leafmask_${size}_${type}"))
} }
/** /**
@@ -83,10 +77,10 @@ data class GeneratedLeafSprite(val baseSprite: ResourceLocation, val leafType: S
* @param[maskPath] Location of the texture of the given size * @param[maskPath] Location of the texture of the given size
* *
*/ */
fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->ResourceLocation): IResource? { fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->Identifier): Resource? {
var size = maxSize var size = maxSize
val sizes = mutableListOf<Int>() val sizes = mutableListOf<Int>()
while(size > 2) { sizes.add(size); size /= 2 } while(size > 2) { sizes.add(size); size /= 2 }
return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull() return sizes.findFirst { resourceManager[maskPath(it)] }
} }
} }

View File

@@ -1,69 +0,0 @@
package mods.betterfoliage.resource.generated
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.HasLogger
import net.minecraft.client.Minecraft
import net.minecraft.client.resources.ClientResourcePackInfo
import net.minecraft.resources.*
import net.minecraft.resources.ResourcePackType.CLIENT_RESOURCES
import net.minecraft.resources.data.IMetadataSectionSerializer
import net.minecraft.util.ResourceLocation
import net.minecraft.util.text.StringTextComponent
import org.apache.logging.log4j.Level.INFO
import java.util.*
import java.util.function.Predicate
import java.util.function.Supplier
/**
* [IResourcePack] containing generated resources
*
* @param[name] Name of the resource pack
* @param[generators] List of resource generators
*/
class GeneratedTexturePack(
val nameSpace: String, val packName: String
) : HasLogger(), IResourcePack {
override fun getName() = packName
override fun getResourceNamespaces(type: ResourcePackType) = setOf(nameSpace)
override fun <T : Any?> getMetadata(deserializer: IMetadataSectionSerializer<T>) = null
override fun getRootResourceStream(id: String) = null
override fun getAllResourceLocations(type: ResourcePackType, namespace:String, path: String, maxDepth: Int, filter: Predicate<String>) = emptyList<ResourceLocation>()
override fun close() {}
protected var manager: IResourceManager = Minecraft.getInstance().resourceManager
val identifiers = Collections.synchronizedMap(mutableMapOf<Any, ResourceLocation>())
val resources = Collections.synchronizedMap(mutableMapOf<ResourceLocation, ByteArray>())
fun register(atlas: Atlas, key: Any, func: (IResourceManager)->ByteArray): ResourceLocation {
identifiers[key]?.let { return it }
val id = ResourceLocation(nameSpace, UUID.randomUUID().toString())
val fileName = atlas.file(id)
val resource = func(manager)
identifiers[key] = id
resources[fileName] = resource
detailLogger.log(INFO, "generated resource $key -> $fileName")
return id
}
override fun getResourceStream(type: ResourcePackType, id: ResourceLocation) =
if (type != CLIENT_RESOURCES) null else resources[id]?.inputStream()
override fun resourceExists(type: ResourcePackType, id: ResourceLocation) =
type == CLIENT_RESOURCES && resources.containsKey(id)
val finder = object : IPackFinder {
val packInfo = ClientResourcePackInfo(
packName, true, Supplier { this@GeneratedTexturePack },
StringTextComponent(packName),
StringTextComponent("Generated block textures resource pack"),
PackCompatibility.COMPATIBLE, ResourcePackInfo.Priority.TOP, true, null, true
)
override fun <T : ResourcePackInfo> addPackInfosToMap(nameToPackMap: MutableMap<String, T>, packInfoFactory: ResourcePackInfo.IFactory<T>) {
(nameToPackMap as MutableMap<String, ResourcePackInfo>).put(packName, packInfo)
}
}
}

View File

@@ -0,0 +1,114 @@
package mods.betterfoliage.resource.model
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.findFirst
import net.minecraft.block.BlockRenderLayer
import net.minecraft.block.BlockState
import net.minecraft.client.render.VertexFormat
import net.minecraft.client.render.VertexFormatElement
import net.minecraft.client.render.VertexFormatElement.Format.FLOAT
import net.minecraft.client.render.VertexFormatElement.Format.UBYTE
import net.minecraft.client.render.VertexFormatElement.Type.*
import net.minecraft.client.render.VertexFormatElement.Type.UV
import net.minecraft.client.render.VertexFormats
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BakedQuad
import net.minecraft.util.math.Direction
import java.lang.Float
import java.util.*
interface BakedModelConverter {
/**
* Convert baked model. Returns null if conversion unsuccessful (wrong input type).
* @param model Input model
* @param converter Converter to use for converting nested models.
*/
fun convert(model: BakedModel, converter: BakedModelConverter): BakedModel?
companion object {
fun of(func: (BakedModel, BakedModelConverter)->BakedModel?) = object : BakedModelConverter {
override fun convert(model: BakedModel, converter: BakedModelConverter) = func(model, converter)
}
val identity = of { model, _ -> model }
}
}
/**
* Convert [BakedModel] using the provided list of [BakedModelConverter]s (in order).
* If all converters fail, gives the original model back.
*/
fun List<BakedModelConverter>.convert(model: BakedModel) = object : BakedModelConverter {
val converters = this@convert + BakedModelConverter.identity
override fun convert(model: BakedModel, converter: BakedModelConverter) = converters.findFirst { it.convert(model, converter) }
}.let { converterStack ->
// we are guaranteed a result here because of the identity converter
converterStack.convert(model, converterStack)!!
}
/** List of converters without meaningful configuration that should always be used */
val COMMON_MESH_CONVERTERS = listOf(WrappedWeightedModel.converter)
/**
* Convert [BakedModel] into one using fabric-rendering-api [Mesh] instead of the vanilla pipeline.
* @param renderLayerOverride Use the given [BlockRenderLayer] for the [Mesh]
* instead of the one declared by the corresponding [Block]
*/
fun meshifyStandard(model: BakedModel, state: BlockState, renderLayerOverride: BlockRenderLayer? = null) =
(COMMON_MESH_CONVERTERS + WrappedMeshModel.converter(state, renderLayerOverride = renderLayerOverride)).convert(model)
/**
* Convert a vanilla [BakedModel] into intermediate [Quad]s
* Vertex normals not supported (yet)
* Vertex data elements not aligned to 32 bit boundaries not supported
*/
fun unbakeQuads(model: BakedModel, state: BlockState, random: Random, unshade: Boolean): List<Quad> {
return (allDirections.toList() + null as Direction?).flatMap { face ->
model.getQuads(state, face, random).mapIndexed { qIdx, bakedQuad ->
var quad = Quad(Vertex(), Vertex(), Vertex(), Vertex(), face = face, colorIndex = bakedQuad.colorIndex, sprite = bakedQuad.sprite)
val format = quadVertexFormat(bakedQuad)
val stride = format.vertexSizeInteger
format.getIntOffset(POSITION, FLOAT, 3)?.let { posOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(xyz = Double3(
x = Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 0]).toDouble(),
y = Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 1]).toDouble(),
z = Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + posOffset + 2]).toDouble()
)) }
}
format.getIntOffset(COLOR, UBYTE, 4)?.let { colorOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(
color = Color(bakedQuad.vertexData[vIdx * stride + colorOffset])
) }
}
format.getIntOffset(UV, FLOAT, 2, 0)?.let { uvOffset ->
quad = quad.transformVI { vertex, vIdx -> vertex.copy(uv = UV(
u = Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + uvOffset + 0]).toDouble(),
v = Float.intBitsToFloat(bakedQuad.vertexData[vIdx * stride + uvOffset + 1]).toDouble()
)) }
}
quad = quad.transformV { it.copy(uv = it.uv.unbake(quad.sprite!!)) }.move(Double3(-0.5, -0.5, -0.5))
if (unshade) quad = quad.transformV { it.copy(color = it.color * (1.0f / Color.bakeShade(quad.face))) }
quad
}
}
}
/** Get the byte offset of the [VertexFormatElement] matching the given criteria */
fun VertexFormat.getByteOffset(type: VertexFormatElement.Type, format: VertexFormatElement.Format, count: Int, index: Int = 0): Int? {
elements.forEachIndexed { idx, element ->
if (element.type == type && element.format == format && element.count == count && element.index == index)
return getElementOffset(idx)
}
return null
}
/**
* Get the int (32 bit) offset of the [VertexFormatElement] matching the given criteria
* Returns null if the element is not properly aligned
*/
fun VertexFormat.getIntOffset(type: VertexFormatElement.Type, format: VertexFormatElement.Format, count: Int, index: Int = 0) =
getByteOffset(type, format, count, index)?.let { if (it % 4 == 0) it / 4 else null }
/** Function to determine [VertexFormat] used by [BakedQuad] */
var quadVertexFormat: (BakedQuad)->VertexFormat = { VertexFormats.POSITION_COLOR_UV_LMAP }

View File

@@ -0,0 +1,230 @@
package mods.betterfoliage.resource.model
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.*
import mods.betterfoliage.util.minmax
import net.fabricmc.fabric.api.renderer.v1.RendererAccess
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.minecraft.block.BlockRenderLayer
import net.minecraft.client.texture.MissingSprite
import net.minecraft.client.texture.Sprite
import net.minecraft.util.math.Direction
import net.minecraft.util.math.Direction.*
import java.lang.Math.max
import java.lang.Math.min
import kotlin.math.cos
import kotlin.math.sin
import kotlin.random.Random
/**
* Vertex UV coordinates
*
* Zero-centered: sprite coordinates fall between (-0.5, 0.5)
*/
data class UV(val u: Double, val v: Double) {
companion object {
val topLeft = UV(-0.5, -0.5)
val topRight = UV(0.5, -0.5)
val bottomLeft = UV(-0.5, 0.5)
val bottomRight = UV(0.5, 0.5)
}
val rotate: UV get() = UV(v, -u)
fun rotate(n: Int) = when(n % 4) {
0 -> copy()
1 -> UV(v, -u)
2 -> UV(-u, -v)
else -> UV(-v, u)
}
fun clamp(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
UV(u.minmax(minU, maxU), v.minmax(minV, maxV))
fun mirror(mirrorU: Boolean, mirrorV: Boolean) = UV(if (mirrorU) -u else u, if (mirrorV) -v else v)
fun unbake(sprite: Sprite) = UV(
(u - sprite.minU.toDouble()) / (sprite.maxU - sprite.minU).toDouble() - 0.5,
(v - sprite.minV.toDouble()) / (sprite.maxV - sprite.minV).toDouble() - 0.5
)
}
data class Color(val alpha: Int, val red: Int, val green: Int, val blue: Int) {
constructor(combined: Int) : this(combined shr 24 and 255, combined shr 16 and 255, combined shr 8 and 255, combined and 255)
val asInt get() = (alpha shl 24) or (red shl 16) or (green shl 8) or blue
operator fun times(f: Float) = Color(
alpha,
(f * red.toFloat()).toInt().coerceIn(0 until 256),
(f * green.toFloat()).toInt().coerceIn(0 until 256),
(f * blue.toFloat()).toInt().coerceIn(0 until 256)
)
companion object {
val white get() = Color(255, 255, 255, 255)
/** Amount of vanilla diffuse lighting applied to face quads */
fun bakeShade(dir: Direction?) = when(dir) {
DOWN -> 0.5f
NORTH, SOUTH -> 0.8f
EAST, WEST -> 0.6f
else -> 1.0f
}
}
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
fun fromColor(color: Int): HSB {
val hsbVals = java.awt.Color.RGBtoHSB((color shr 16) and 255, (color shr 8) and 255, color and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asColor: Int get() = java.awt.Color.HSBtoRGB(hue, saturation, brightness)
}
/**
* Model vertex
*
* @param[xyz] x, y, z coordinates
* @param[uv] u, v coordinates
* @param[color] vertex color RGB components
* @param[alpha] vertex color alpha component
*/
data class Vertex(val xyz: Double3 = Double3(0.0, 0.0, 0.0),
val uv: UV = UV(0.0, 0.0),
val color: Color = Color.white,
val alpha: Int = 255,
val normal: Double3? = null
)
/**
* Intermediate (fabric-renderer-api independent) representation of model quad
* Immutable, double-precision
* Zero-centered (both XYZ and UV) coordinates for simpler rotation/mirroring
*/
data class Quad(
val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex,
val sprite: Sprite? = null,
val colorIndex: Int = -1,
val face: Direction? = null
) {
val verts = arrayOf(v1, v2, v3, v4)
inline fun transformV(trans: (Vertex)-> Vertex): Quad = transformVI { vertex, idx -> trans(vertex) }
inline fun transformVI(trans: (Vertex, Int)-> Vertex): Quad = copy(
v1 = trans(v1, 0), v2 = trans(v2, 1), v3 = trans(v3, 2), v4 = trans(v4, 3)
)
val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize
fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) }
fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first)
fun scale (scale: Double) = transformV { it.copy(xyz = it.xyz * scale) }
fun scale (scale: Double3) = transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) }
fun rotate(rot: Rotation) = transformV { it.copy(xyz = it.xyz.rotate(rot), normal = it.normal?.rotate(rot)) }.copy(face = face?.rotate(rot))
fun rotateZ(angle: Double) = transformV { it.copy(
xyz = Double3(it.xyz.x * cos(angle) + it.xyz.z * sin(angle), it.xyz.y, it.xyz.z * cos(angle) - it.xyz.x * sin(angle)),
normal = it.normal?.let { normal-> Double3(normal.x * cos(angle) + normal.z * sin(angle), normal.y, normal.z * cos(angle) - normal.x * sin(angle)) }
) }
fun scaleUV (scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
fun rotateUV(n: Int) = transformV { it.copy(uv = it.uv.rotate(n)) }
fun clampUV(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
transformV { it.copy(uv = it.uv.clamp(minU, maxU, minV, maxV)) }
fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) = transformV { it.copy(uv = it.uv.mirror(mirrorU, mirrorV)) }
fun scrambleUV(random: Random, canFlipU: Boolean, canFlipV: Boolean, canRotate: Boolean) = this
.mirrorUV(canFlipU && random.nextBoolean(), canFlipV && random.nextBoolean())
.let { if (canRotate) it.rotateUV(random.nextInt(4)) else it }
fun sprite(sprite: Sprite) = copy(sprite = sprite)
fun color(color: Color) = transformV { it.copy(color = color) }
fun color(color: Int) = transformV { it.copy(color = Color(color)) }
fun colorIndex(colorIndex: Int) = copy(colorIndex = colorIndex)
fun colorAndIndex(color: Int?) = color(color ?: Color.white.asInt).colorIndex(if (color == null) 0 else -1)
val flipped: Quad get() = Quad(v4, v3, v2, v1, sprite, colorIndex)
fun cycleVertices(n: Int) = when(n % 4) {
1 -> Quad(v2, v3, v4, v1)
2 -> Quad(v3, v4, v1, v2)
3 -> Quad(v4, v1, v2, v3)
else -> this.copy()
}
companion object {
fun mix(first: Quad, second: Quad, vertexFactory: (Vertex, Vertex)-> Vertex) = Quad(
v1 = vertexFactory(first.v1, second.v1),
v2 = vertexFactory(first.v2, second.v2),
v3 = vertexFactory(first.v3, second.v3),
v4 = vertexFactory(first.v4, second.v4)
)
}
}
fun List<Quad>.transform(trans: Quad.()-> Quad) = map { it.trans() }
fun Array<List<Quad>>.transform(trans: Quad.(Int)-> Quad) = mapIndexed { idx, qList -> qList.map { it.trans(idx) } }.toTypedArray()
fun List<Quad>.withOpposites() = flatMap { listOf(it, it.flipped) }
fun Array<List<Quad>>.withOpposites() = map { it.withOpposites() }.toTypedArray()
/**
* Pour quad data into a fabric-renderer-api Mesh
*/
fun List<Quad>.build(layer: BlockRenderLayer, noDiffuse: Boolean = false, flatLighting: Boolean = false): Mesh {
val renderer = RendererAccess.INSTANCE.renderer
val material = renderer.materialFinder().blendMode(0, layer).disableAo(0, flatLighting).disableDiffuse(0, noDiffuse).find()
val builder = renderer.meshBuilder()
builder.emitter.apply {
forEach { quad ->
val sprite = quad.sprite ?: Atlas.BLOCKS.atlas[MissingSprite.getMissingSpriteId()]!!
quad.verts.forEachIndexed { idx, vertex ->
pos(idx, (vertex.xyz + Double3(0.5, 0.5, 0.5)).asVec3f)
sprite(idx, 0,
(sprite.maxU - sprite.minU) * (vertex.uv.u.toFloat() + 0.5f) + sprite.minU,
(sprite.maxV - sprite.minV) * (vertex.uv.v.toFloat() + 0.5f) + sprite.minV
)
spriteColor(idx, 0, vertex.color.asInt)
}
cullFace(quad.face)
colorIndex(quad.colorIndex)
material(material)
emit()
}
}
return builder.build()
}
fun Array<List<Quad>>.build(layer: BlockRenderLayer, noDiffuse: Boolean = false, flatLighting: Boolean = false) = map { it.build(layer, noDiffuse, flatLighting) }.toTypedArray()
/**
* The model should be positioned so that (0,0,0) is the block center.
* The block extends to (-0.5, 0.5) in all directions (inclusive).
*/
fun verticalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, yBottom: Double, yTop: Double) = Quad(
Vertex(Double3(x1, yBottom, z1), UV.bottomLeft),
Vertex(Double3(x2, yBottom, z2), UV.bottomRight),
Vertex(Double3(x2, yTop, z2), UV.topRight),
Vertex(Double3(x1, yTop, z1), UV.topLeft)
)
fun horizontalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, y: Double): Quad {
val xMin = min(x1, x2); val xMax = max(x1, x2)
val zMin = min(z1, z2); val zMax = max(z1, z2)
return Quad(
Vertex(Double3(xMin, y, zMin), UV.topLeft),
Vertex(Double3(xMin, y, zMax), UV.bottomLeft),
Vertex(Double3(xMax, y, zMax), UV.bottomRight),
Vertex(Double3(xMax, y, zMin), UV.topRight)
)
}
fun faceQuad(face: Direction): Quad {
val base = face.vec * 0.5
val top = boxFaces[face].top * 0.5
val left = boxFaces[face].left * 0.5
return Quad(
Vertex(base + top + left, UV.topLeft),
Vertex(base - top + left, UV.bottomLeft),
Vertex(base - top - left, UV.bottomRight),
Vertex(base + top - left, UV.topRight),
face = face
)
}
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(cos(it), 0.0, sin(it)) }

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@@ -0,0 +1,70 @@
package mods.betterfoliage.resource.model
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.get
import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback
import net.minecraft.client.MinecraftClient
import net.minecraft.client.texture.MissingSprite
import net.minecraft.client.texture.Sprite
import net.minecraft.client.texture.SpriteAtlasTexture
import net.minecraft.util.Identifier
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
interface SpriteSet {
val num: Int
operator fun get(idx: Int): Sprite
}
class FixedSpriteSet(val sprites: List<Sprite>) : SpriteSet {
override val num = sprites.size
override fun get(idx: Int) = sprites[idx % num]
constructor(atlas: Atlas, ids: List<Identifier>) : this(
ids.mapNotNull { atlas.atlas[it] }.let { sprites ->
if (sprites.isNotEmpty()) sprites else listOf(atlas.atlas[MissingSprite.getMissingSpriteId()]!!)
}
)
}
class SpriteDelegate(val atlas: Atlas, val idFunc: ()->Identifier) : ReadOnlyProperty<Any, Sprite>, ClientSpriteRegistryCallback {
private var id: Identifier? = null
private var value: Sprite? = null
init { ClientSpriteRegistryCallback.event(atlas.resourceId).register(this) }
override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
id = idFunc(); value = null
registry.register(id)
}
override fun getValue(thisRef: Any, property: KProperty<*>): Sprite {
value?.let { return it }
synchronized(this) {
value?.let { return it }
atlas.atlas[id!!]!!.let { value = it; return it }
}
}
}
class SpriteSetDelegate(val atlas: Atlas, val idRegister: (Identifier)->Identifier = { it }, val idFunc: (Int)->Identifier) : ReadOnlyProperty<Any, SpriteSet>, ClientSpriteRegistryCallback {
private var idList: List<Identifier> = emptyList()
private var spriteSet: SpriteSet? = null
init { ClientSpriteRegistryCallback.event(atlas.resourceId).register(this) }
override fun registerSprites(atlasTexture: SpriteAtlasTexture, registry: ClientSpriteRegistryCallback.Registry) {
spriteSet = null
val manager = MinecraftClient.getInstance().resourceManager
idList = (0 until 16).map(idFunc).filter { manager.containsResource(atlas.wrap(it)) }.map(idRegister)
idList.forEach { registry.register(it) }
}
override fun getValue(thisRef: Any, property: KProperty<*>): SpriteSet {
spriteSet?.let { return it }
synchronized(this) {
spriteSet?.let { return it }
spriteSet = FixedSpriteSet(atlas, idList)
return spriteSet!!
}
}
}

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@@ -0,0 +1,74 @@
package mods.betterfoliage.resource.model
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.*
import net.fabricmc.fabric.api.renderer.v1.RendererAccess
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.minecraft.block.BlockRenderLayer
import net.minecraft.block.BlockRenderLayer.CUTOUT_MIPPED
import net.minecraft.client.texture.Sprite
import net.minecraft.util.Identifier
import net.minecraft.util.math.Direction.UP
data class TuftShapeKey(
val size: Double,
val height: Double,
val offset: Double3,
val flipU1: Boolean,
val flipU2: Boolean
)
fun tuftShapeSet(size: Double, heightMin: Double, heightMax: Double, hOffset: Double): Array<TuftShapeKey> {
return Array(64) { idx ->
TuftShapeKey(
size,
randomD(heightMin, heightMax),
xzDisk(idx) * randomD(hOffset / 2.0, hOffset),
randomB(),
randomB()
)
}
}
fun tuftQuadSingle(size: Double, height: Double, flipU: Boolean) =
verticalRectangle(x1 = -0.5 * size, z1 = 0.5 * size, x2 = 0.5 * size, z2 = -0.5 * size, yBottom = 0.5, yTop = 0.5 + height)
.mirrorUV(flipU, false)
fun tuftModelSet(shapes: Array<TuftShapeKey>, overrideColor: Int?, spriteGetter: (Int)->Sprite) = shapes.mapIndexed { idx, shape ->
listOf(
tuftQuadSingle(shape.size, shape.height, shape.flipU1),
tuftQuadSingle(shape.size, shape.height, shape.flipU2).rotate(rot(UP))
).map { it.move(shape.offset) }
.map { it.colorAndIndex(overrideColor) }
.map { it.sprite(spriteGetter(idx)) }
}.toTypedArray()
fun fullCubeTextured(spriteId: Identifier, overrideColor: Int?, scrambleUV: Boolean = true): Mesh {
val sprite = Atlas.BLOCKS.atlas[spriteId]!!
return allDirections.map { faceQuad(it) }
.map { if (!scrambleUV) it else it.rotateUV(randomI(max = 4)) }
.map { it.sprite(sprite) }
.map { it.colorAndIndex(overrideColor) }
.build(BlockRenderLayer.SOLID)
}
fun crossModelsRaw(num: Int, size: Double, hOffset: Double, vOffset: Double): Array<List<Quad>> {
return Array(num) { idx ->
listOf(
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41),
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
.rotate(rot(UP))
).map { it.scale(size) }
.map { it.move(xzDisk(idx) * hOffset) }
.map { it.move(UP.vec * randomD(-1.0, 1.0) * vOffset) }
}
}
fun crossModelsTextured(leafBase: Array<List<Quad>>, overrideColor: Int?, scrambleUV: Boolean, spriteGetter: (Int)->Sprite) = leafBase.map { leaf ->
leaf.map { if (scrambleUV) it.scrambleUV(random, canFlipU = true, canFlipV = true, canRotate = true) else it }
.map { it.colorAndIndex(overrideColor) }
.mapIndexed { idx, quad -> quad.sprite(spriteGetter(idx)) }
.withOpposites().build(CUTOUT_MIPPED)
}.toTypedArray()
fun Array<List<Quad>>.buildTufts() = withOpposites().build(CUTOUT_MIPPED)

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@@ -0,0 +1,86 @@
package mods.betterfoliage.resource.model
import mods.betterfoliage.util.YarnHelper
import mods.betterfoliage.util.get
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockRenderLayer
import net.minecraft.block.BlockState
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.client.render.model.WeightedBakedModel
import net.minecraft.item.ItemStack
import net.minecraft.util.WeightedPicker
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ExtendedBlockView
import java.util.*
import java.util.function.Supplier
// net.minecraft.client.render.model.WeightedBakedModel.totalWeight
val WeightedBakedModel_totalWeight = YarnHelper.requiredField<Int>("net.minecraft.class_1097", "field_5433", "I")
// net.minecraft.client.render.model.WeightedBakedModel.models
val WeightedBakedModel_models = YarnHelper.requiredField<List<WeightedPicker.Entry>>("net.minecraft.class_1097", "field_5434", "Ljava/util/List;")
// net.minecraft.client.render.model.WeightedBakedModel.ModelEntry.model
val WeightedBakedModelEntry_model = YarnHelper.requiredField<BakedModel>("net.minecraft.class_1097\$class_1099", "field_5437", "Lnet/minecraft/class_1087;")
// net.minecraft.util.WeightedPicker.Entry.weight
val WeightedPickerEntry_weight = YarnHelper.requiredField<Int>("net.minecraft.class_3549\$class_3550", "field_15774", "I")
abstract class WrappedBakedModel(val wrapped: BakedModel) : BakedModel by wrapped, FabricBakedModel {
override fun isVanillaAdapter() = false
override fun emitItemQuads(stack: ItemStack, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitItemQuads(stack, randomSupplier, context)
}
override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(wrapped as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
}
class WrappedMeshModel(wrapped: BasicBakedModel, val mesh: Mesh) : WrappedBakedModel(wrapped) {
override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
context.meshConsumer().accept(mesh)
}
companion object {
/**
* Converter for [BasicBakedModel] instances.
* @param state [BlockState] to use when querying [BakedModel]
* @param unshade undo vanilla diffuse lighting when unbaking the [BakedModel]
* @param noDiffuse disable diffuse lighting when baking the [Mesh]
* @param renderLayerOverride [BlockRenderLayer] to use instead of the one declared by the corresponding [Block]
*/
fun converter(state: BlockState, unshade: Boolean = false, noDiffuse: Boolean = true, renderLayerOverride: BlockRenderLayer? = null) = BakedModelConverter.of { model, _ ->
if (model is BasicBakedModel) {
val mesh = unbakeQuads(model, state, Random(42L), unshade).build(
layer = renderLayerOverride ?: state.block.renderLayer,
noDiffuse = noDiffuse,
flatLighting = !model.useAmbientOcclusion()
)
WrappedMeshModel(model, mesh)
} else null
}
}
}
class WrappedWeightedModel(wrapped: WeightedBakedModel, transformer: BakedModelConverter) : WrappedBakedModel(wrapped) {
val totalWeight = wrapped[WeightedBakedModel_totalWeight] as Int
val models = wrapped[WeightedBakedModel_models]!!.map { entry ->
Entry(transformer.convert(entry[WeightedBakedModelEntry_model]!!, transformer)!!, entry[WeightedPickerEntry_weight]!!)
}
override fun emitBlockQuads(blockView: ExtendedBlockView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
(WeightedPicker.getRandom(randomSupplier.get(), models, totalWeight).model as FabricBakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context)
}
class Entry(val model: BakedModel, weight: Int) : WeightedPicker.Entry(weight)
companion object {
val converter = object : BakedModelConverter {
override fun convert(model: BakedModel, converter: BakedModelConverter) =
(model as? WeightedBakedModel)?.let { WrappedWeightedModel(it, converter) }
}
}
}

View File

@@ -1,9 +0,0 @@
package mods.betterfoliage.util
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.block.material.Material
val BlockState.isSnow: Boolean get() = material.let { it == Material.SNOW }
val DIRT_BLOCKS = listOf(Blocks.DIRT, Blocks.COARSE_DIRT)

View File

@@ -17,10 +17,6 @@ interface Invalidator {
} }
} }
class SimpleInvalidator : Invalidator {
override val callbacks = mutableListOf<WeakReference<() -> Unit>>()
}
class LazyInvalidatable<V>(invalidator: Invalidator, val valueFactory: ()->V): ReadOnlyProperty<Any, V> { class LazyInvalidatable<V>(invalidator: Invalidator, val valueFactory: ()->V): ReadOnlyProperty<Any, V> {
init { invalidator.onInvalidate { value = null } } init { invalidator.onInvalidate { value = null } }
@@ -35,7 +31,7 @@ class LazyInvalidatable<V>(invalidator: Invalidator, val valueFactory: ()->V): R
} }
} }
open class LazyMapInvalidatable<K, V>(val invalidator: Invalidator, val valueFactory: (K)->V) { class LazyMap<K, V>(val invalidator: Invalidator, val valueFactory: (K)->V) {
init { invalidator.onInvalidate { values.clear() } } init { invalidator.onInvalidate { values.clear() } }
val values = mutableMapOf<K, V>() val values = mutableMapOf<K, V>()

View File

@@ -1,6 +1,5 @@
package mods.betterfoliage.util package mods.betterfoliage.util
import com.google.common.collect.ImmutableList
import java.util.* import java.util.*
/** /**
@@ -28,8 +27,6 @@ inline fun <T, C: Comparable<C>> Triple<T, T, T>.maxValueBy(func: (T)->C): C {
return result return result
} }
inline fun <reified T, reified R> Array<T>.mapArray(func: (T)->R) = Array<R>(size) { idx -> func(get(idx)) }
@Suppress("UNCHECKED_CAST") @Suppress("UNCHECKED_CAST")
inline fun <K, V> Map<K, V?>.filterValuesNotNull() = filterValues { it != null } as Map<K, V> inline fun <K, V> Map<K, V?>.filterValuesNotNull() = filterValues { it != null } as Map<K, V>
@@ -64,8 +61,3 @@ inline fun <T> MutableList<T>.exchange(idx1: Int, idx2: Int) {
/** Return a random element from the array using the provided random generator */ /** Return a random element from the array using the provided random generator */
inline operator fun <T> Array<T>.get(random: Random) = get(random.nextInt(Int.MAX_VALUE) % size) inline operator fun <T> Array<T>.get(random: Random) = get(random.nextInt(Int.MAX_VALUE) % size)
fun <T> Iterable<T>.toImmutableList() = ImmutableList.builder<T>().let { builder ->
forEach { builder.add(it) }
builder.build()
}

View File

@@ -1,6 +1,6 @@
package mods.betterfoliage.util package mods.betterfoliage.util
import net.minecraft.client.Minecraft import net.minecraft.client.MinecraftClient
import java.util.concurrent.CompletableFuture import java.util.concurrent.CompletableFuture
import java.util.concurrent.CompletionStage import java.util.concurrent.CompletionStage
import java.util.function.Consumer import java.util.function.Consumer
@@ -9,7 +9,7 @@ import java.util.function.Function
fun completedVoid() = CompletableFuture.completedFuture<Void>(null)!! fun completedVoid() = CompletableFuture.completedFuture<Void>(null)!!
fun <T, U> CompletionStage<T>.map(func: (T)->U) = thenApply(Function(func)).toCompletableFuture()!! fun <T, U> CompletionStage<T>.map(func: (T)->U) = thenApply(Function(func)).toCompletableFuture()!!
fun <T, U> CompletionStage<T>.mapAsync(func: (T)->U) = thenApplyAsync(Function(func), Minecraft.getInstance()).toCompletableFuture()!! fun <T, U> CompletionStage<T>.mapAsync(func: (T)->U) = thenApplyAsync(Function(func), MinecraftClient.getInstance()).toCompletableFuture()!!
fun <T> CompletionStage<T>.sink(func: (T)->Unit) = thenAccept(Consumer(func)).toCompletableFuture()!! fun <T> CompletionStage<T>.sink(func: (T)->Unit) = thenAccept(Consumer(func)).toCompletableFuture()!!
fun <T> CompletionStage<T>.sinkAsync(func: (T)->Unit) = thenAcceptAsync(Consumer(func), Minecraft.getInstance()).toCompletableFuture()!! fun <T> CompletionStage<T>.sinkAsync(func: (T)->Unit) = thenAcceptAsync(Consumer(func), MinecraftClient.getInstance()).toCompletableFuture()!!

View File

@@ -1,44 +1,28 @@
package mods.betterfoliage.util package mods.betterfoliage.util
import net.minecraft.client.renderer.Quaternion import net.minecraft.client.util.math.Vector3f
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import net.minecraft.util.Direction.Axis.*
import net.minecraft.util.Direction.AxisDirection.NEGATIVE
import net.minecraft.util.Direction.AxisDirection.POSITIVE
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
val EPSILON_ZERO = 0.05 import net.minecraft.util.math.Direction.Axis.*
val EPSILON_ONE = 0.95 import net.minecraft.util.math.Direction.AxisDirection
import net.minecraft.util.math.Direction.AxisDirection.*
import net.minecraft.util.math.Direction.*
// ================================ // ================================
// Axes and directions // Axes and directions
// ================================ // ================================
val axes = listOf(X, Y, Z) val axes = listOf(X, Y, Z)
val axisDirs = listOf(POSITIVE, NEGATIVE) val axisDirs = listOf(POSITIVE, NEGATIVE)
val Direction.dir: AxisDirection get() = axisDirection
val AxisDirection.sign: String get() = when(this) { POSITIVE -> "+"; NEGATIVE -> "-" }
val allDirections = Direction.values() val allDirections = Direction.values()
val horizontalDirections = listOf(NORTH, SOUTH, EAST, WEST) val horizontalDirections = listOf(NORTH, SOUTH, EAST, WEST)
val allDirOffsets = allDirections.map { Int3(it) } val allDirOffsets = allDirections.map { Int3(it) }
val Pair<Axis, AxisDirection>.face: Direction get() = when(this) { val Pair<Direction.Axis, AxisDirection>.face: Direction get() = when(this) {
X to POSITIVE -> EAST; X to NEGATIVE -> WEST; X to POSITIVE -> EAST; X to NEGATIVE -> WEST
Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN; Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN
Z to POSITIVE -> SOUTH; else -> NORTH; Z to POSITIVE -> SOUTH; else -> NORTH
} }
val directionsAndNull = arrayOf(DOWN, UP, NORTH, SOUTH, WEST, EAST, null) val Direction.perpendiculars: List<Direction> get() =
axes.filter { it != this.axis }.cross(axisDirs).map { it.face }
val Direction.perpendiculars: Array<Direction> get() =
axes.filter { it != this.axis }.flatMap { listOf((it to POSITIVE).face, (it to NEGATIVE).face) }.toTypedArray()
val perpendiculars: Array<Array<Direction>> = Direction.values().map { dir ->
axes.filter { it != dir.axis }
.flatMap { listOf(
(it to POSITIVE).face,
(it to NEGATIVE).face
) }.toTypedArray()
}.toTypedArray()
val Direction.offset: Int3 get() = allDirOffsets[ordinal] val Direction.offset: Int3 get() = allDirOffsets[ordinal]
/** Old ForgeDirection rotation matrix yanked from 1.7.10 */ /** Old ForgeDirection rotation matrix yanked from 1.7.10 */
@@ -55,20 +39,19 @@ val ROTATION_MATRIX: Array<IntArray> get() = arrayOf(
// Vectors // Vectors
// ================================ // ================================
operator fun Direction.times(scale: Double) = operator fun Direction.times(scale: Double) =
Double3(directionVec.x.toDouble() * scale, directionVec.y.toDouble() * scale, directionVec.z.toDouble() * scale) Double3(vector.x.toDouble() * scale, vector.y.toDouble() * scale, vector.z.toDouble() * scale)
val Direction.vec: Double3 get() = Double3(directionVec.x.toDouble(), directionVec.y.toDouble(), directionVec.z.toDouble()) val Direction.vec: Double3 get() = Double3(vector.x.toDouble(), vector.y.toDouble(), vector.z.toDouble())
operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z) operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z)
/** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */ /** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Double3(var x: Double, var y: Double, var z: Double) { data class Double3(var x: Double, var y: Double, var z: Double) {
constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble()) constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble())
constructor(dir: Direction) : this(dir.directionVec.x.toDouble(), dir.directionVec.y.toDouble(), dir.directionVec.z.toDouble()) constructor(dir: Direction) : this(dir.vector.x.toDouble(), dir.vector.y.toDouble(), dir.vector.z.toDouble())
companion object { companion object {
val zero: Double3 get() = Double3(0.0, 0.0, 0.0) val zero: Double3 get() = Double3(0.0, 0.0, 0.0)
fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) = fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) =
Double3(v1.x * weight1 + v2.x * weight2, v1.y * weight1 + v2.y * weight2, v1.z * weight1 + v2.z * weight2) Double3(v1.x * weight1 + v2.x * weight2, v1.y * weight1 + v2.y * weight2, v1.z * weight1 + v2.z * weight2)
fun lerp(delta: Double, first: Double3, second: Double3) = first + (second - first) * delta
} }
// immutable operations // immutable operations
@@ -85,13 +68,6 @@ data class Double3(var x: Double, var y: Double, var z: Double) {
rot.rotatedComponent(SOUTH, x, y, z) rot.rotatedComponent(SOUTH, x, y, z)
) )
/** Rotate vector by the given [Quaternion] */
fun rotate(quat: Quaternion) =
quat.copy()
.apply { multiply(Quaternion(x, y, z, 0.0F)) }
.apply { multiply(quat.copy().apply(Quaternion::conjugate)) }
.let { Double3(it.x, it.y, it.z) }
// mutable operations // mutable operations
fun setTo(other: Double3): Double3 { x = other.x; y = other.y; z = other.z; return this } fun setTo(other: Double3): Double3 { x = other.x; y = other.y; z = other.z; return this }
fun setTo(x: Double, y: Double, z: Double): Double3 { this.x = x; this.y = y; this.z = z; return this } fun setTo(x: Double, y: Double, z: Double): Double3 { this.x = x; this.y = y; this.z = z; return this }
@@ -116,15 +92,16 @@ data class Double3(var x: Double, var y: Double, var z: Double) {
val length: Double get() = Math.sqrt(x * x + y * y + z * z) val length: Double get() = Math.sqrt(x * x + y * y + z * z)
val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) } val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) }
val nearestCardinal: Direction get() = nearestAngle(this, allDirections.asIterable()) { it.vec }.first val nearestCardinal: Direction get() = nearestAngle(this, allDirections.asIterable()) { it.vec }.first
val asVec3f: Vector3f get() = Vector3f(x.toFloat(), y.toFloat(), z.toFloat())
} }
/** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */ /** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Int3(var x: Int, var y: Int, var z: Int) { data class Int3(var x: Int, var y: Int, var z: Int) {
constructor(dir: Direction) : this(dir.directionVec.x, dir.directionVec.y, dir.directionVec.z) constructor(dir: Direction) : this(dir.vector.x, dir.vector.y, dir.vector.z)
constructor(offset: Pair<Int, Direction>) : this( constructor(offset: Pair<Int, Direction>) : this(
offset.first * offset.second.directionVec.x, offset.first * offset.second.vector.x,
offset.first * offset.second.directionVec.y, offset.first * offset.second.vector.y,
offset.first * offset.second.directionVec.z offset.first * offset.second.vector.z
) )
companion object { companion object {
val zero = Int3(0, 0, 0) val zero = Int3(0, 0, 0)
@@ -133,9 +110,9 @@ data class Int3(var x: Int, var y: Int, var z: Int) {
// immutable operations // immutable operations
operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z) operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z)
operator fun plus(other: Pair<Int, Direction>) = Int3( operator fun plus(other: Pair<Int, Direction>) = Int3(
x + other.first * other.second.directionVec.x, x + other.first * other.second.vector.x,
y + other.first * other.second.directionVec.y, y + other.first * other.second.vector.y,
z + other.first * other.second.directionVec.z z + other.first * other.second.vector.z
) )
operator fun unaryMinus() = Int3(-x, -y, -z) operator fun unaryMinus() = Int3(-x, -y, -z)
operator fun minus(other: Int3) = Int3(x - other.x, y - other.y, z - other.z) operator fun minus(other: Int3) = Int3(x - other.x, y - other.y, z - other.z)
@@ -184,7 +161,8 @@ class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
Array(6) { idx -> other.reverse[reverse[idx].ordinal] } Array(6) { idx -> other.reverse[reverse[idx].ordinal] }
) )
operator fun unaryMinus() = Rotation(reverse, forward) operator fun unaryMinus() = Rotation(reverse, forward)
operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity } operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity
}
inline fun rotatedComponent(dir: Direction, x: Int, y: Int, z: Int) = inline fun rotatedComponent(dir: Direction, x: Int, y: Int, z: Int) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 } when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 }
@@ -204,7 +182,6 @@ class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
rot90[NORTH.ordinal] rot90[NORTH.ordinal]
) )
} }
} }
// ================================ // ================================
@@ -214,8 +191,14 @@ class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
inline operator fun <reified T> Array<T>.get(face: Direction): T = get(face.ordinal) inline operator fun <reified T> Array<T>.get(face: Direction): T = get(face.ordinal)
data class BoxFace(val top: Direction, val left: Direction) { data class BoxFace(val top: Direction, val left: Direction) {
val bottom get() = top.opposite
val right get() = left.opposite
val allCorners = listOf(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite) val allCorners = listOf(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite)
val tl get() = top to left
val tr get() = top to right
val bl get() = bottom to left
val br get() = bottom to right
} }
val boxFaces = allDirections.map { when(it) { val boxFaces = allDirections.map { when(it) {
DOWN -> BoxFace(SOUTH, WEST) DOWN -> BoxFace(SOUTH, WEST)

View File

@@ -1,22 +0,0 @@
@file:JvmName("Utils")
package mods.betterfoliage.util
import net.minecraft.util.text.StringTextComponent
import net.minecraft.util.text.Style
import net.minecraft.util.text.TextFormatting
import net.minecraft.util.text.TextFormatting.AQUA
import net.minecraft.util.text.TextFormatting.GRAY
fun stripTooltipDefaultText(tooltip: MutableList<String>) {
var defaultRows = false
val iter = tooltip.iterator()
while (iter.hasNext()) {
if (iter.next().startsWith(AQUA.toString())) defaultRows = true
if (defaultRows) iter.remove()
}
}
fun textComponent(msg: String, color: TextFormatting = GRAY): StringTextComponent {
val style = Style().apply { this.color = color }
return StringTextComponent(msg).apply { this.style = style }
}

View File

@@ -1,8 +1,10 @@
@file:Suppress("NOTHING_TO_INLINE") @file:Suppress("NOTHING_TO_INLINE")
package mods.betterfoliage.util package mods.betterfoliage.util
import mods.betterfoliage.BetterFoliageMod import net.minecraft.text.LiteralText
import net.minecraft.util.ResourceLocation import net.minecraft.text.Style
import net.minecraft.util.Formatting
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.World import net.minecraft.world.World
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
@@ -17,8 +19,8 @@ inline fun String.stripStart(str: String, ignoreCase: Boolean = true) = if (star
inline fun String.stripEnd(str: String, ignoreCase: Boolean = true) = if (endsWith(str, ignoreCase)) substring(0, length - str.length) else this inline fun String.stripEnd(str: String, ignoreCase: Boolean = true) = if (endsWith(str, ignoreCase)) substring(0, length - str.length) else this
/** Strip the given prefix off the start of the resource path, if present */ /** Strip the given prefix off the start of the resource path, if present */
inline fun ResourceLocation.stripStart(str: String) = ResourceLocation(namespace, path.stripStart(str)) inline fun Identifier.stripStart(str: String) = Identifier(namespace, path.stripStart(str))
inline fun ResourceLocation.stripEnd(str: String) = ResourceLocation(namespace, path.stripEnd(str)) inline fun Identifier.stripEnd(str: String) = Identifier(namespace, path.stripEnd(str))
/** /**
* Property-level delegate backed by a [ThreadLocal]. * Property-level delegate backed by a [ThreadLocal].
@@ -50,12 +52,6 @@ fun nextPowerOf2(x: Int): Int {
return 1 shl (if (x == 0) 0 else 32 - Integer.numberOfLeadingZeros(x - 1)) return 1 shl (if (x == 0) 0 else 32 - Integer.numberOfLeadingZeros(x - 1))
} }
@Suppress("LeakingThis")
abstract class HasLogger {
val logger = BetterFoliageMod.logger(this)
val detailLogger = BetterFoliageMod.detailLogger(this)
}
/** /**
* Check if the Chunk containing the given [BlockPos] is loaded. * Check if the Chunk containing the given [BlockPos] is loaded.
* Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances. * Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances.
@@ -67,7 +63,16 @@ abstract class HasLogger {
// else -> false // else -> false
//} //}
//fun textComponent(msg: String, color: Formatting = Formatting.GRAY): LiteralText { interface HasLogger {
// val style = Style().apply { this.color = color } val logger: Logger
// return LiteralText(msg).apply { this.style = style } val logName: String get() = this::class.simpleName!!
//} fun log(msg: String) = log(Level.INFO, msg)
fun log(level: Level, msg: String) = logger.log(level, "[$logName] $msg")
fun log(msg: String, e: Throwable) = log(Level.WARN, msg, e)
fun log(level: Level, msg: String, e: Throwable) = logger.log(level, "[$logName] $msg", e)
}
fun textComponent(msg: String, color: Formatting = Formatting.GRAY): LiteralText {
val style = Style().apply { this.color = color }
return LiteralText(msg).apply { this.style = style }
}

View File

@@ -1,18 +1,15 @@
package mods.betterfoliage.util package mods.betterfoliage.util
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import java.util.Random import kotlin.random.Random
val random = Random(System.nanoTime()) val random = Random(System.nanoTime())
fun randomB() = random.nextBoolean() fun randomB() = random.nextBoolean()
fun randomI(min: Int = 0, max: Int = Int.MAX_VALUE) = min + random.nextInt(max - min) fun randomI(min: Int = 0, max: Int = Int.MAX_VALUE) = random.nextInt(min, max)
fun randomF(min: Float = 0.0f, max: Float = 1.0f) = random.randomF(min, max) fun randomL(min: Long = 0, max: Long = Long.MAX_VALUE) = random.nextLong(min, max)
fun randomD(min: Double = 0.0, max: Double = 1.0) = random.randomD(min, max) fun randomF(min: Double = 0.0, max: Double = 1.0) = random.nextDouble(min, max).toFloat()
fun randomD(min: Double = 0.0, max: Double = 1.0) = if (min == max) min else random.nextDouble(min, max)
fun Random.randomF(min: Float = 0.0f, max: Float = 1.0f) = nextFloat() * (max - min) + min
fun Random.randomF(min: Double = 0.0, max: Double = 1.0) = randomF(min.toFloat(), max.toFloat())
fun Random.randomD(min: Double = 0.0, max: Double = 1.0) = nextDouble() * (max - min) + min
fun semiRandom(x: Int, y: Int, z: Int, seed: Int): Int { fun semiRandom(x: Int, y: Int, z: Int, seed: Int): Int {
var value = (x * x + y * y + z * z + x * y + y * z + z * x + (seed * seed)) var value = (x * x + y * y + z * z + x * y + y * z + z * x + (seed * seed))
@@ -20,4 +17,4 @@ fun semiRandom(x: Int, y: Int, z: Int, seed: Int): Int {
return value shr 4 return value shr 4
} }
fun BlockPos.semiRandom(seed: Int) = semiRandom(x, y, z, seed) //fun BlockPos.semiRandom(seed: Int) = semiRandom(x, y, z, seed)

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