language key fixes

This commit is contained in:
octarine-noise
2021-05-22 19:00:23 +02:00
parent 25b8896a25
commit fc7f2be15c
5 changed files with 20 additions and 26 deletions

View File

@@ -3,8 +3,8 @@ package mods.betterfoliage
import mods.betterfoliage.config.BlockConfig import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.MainConfig import mods.betterfoliage.config.MainConfig
import mods.betterfoliage.util.tryDefault import mods.betterfoliage.util.tryDefault
import mods.octarinecore.common.config.clothGuiRoot import mods.betterfoliage.config.clothGuiRoot
import mods.octarinecore.common.config.forgeSpecRoot import mods.betterfoliage.config.forgeSpecRoot
import net.alexwells.kottle.FMLKotlinModLoadingContext import net.alexwells.kottle.FMLKotlinModLoadingContext
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.gui.screen.Screen import net.minecraft.client.gui.screen.Screen

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@@ -1,4 +1,4 @@
package mods.octarinecore.common.config package mods.betterfoliage.config
import me.shedaniel.forge.clothconfig2.api.AbstractConfigListEntry import me.shedaniel.forge.clothconfig2.api.AbstractConfigListEntry
import me.shedaniel.forge.clothconfig2.api.ConfigBuilder import me.shedaniel.forge.clothconfig2.api.ConfigBuilder

View File

@@ -1,19 +1,13 @@
package mods.betterfoliage.config package mods.betterfoliage.config
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliageMod
import mods.octarinecore.common.config.DelegatingConfigGroup
import mods.octarinecore.common.config.boolean
import mods.octarinecore.common.config.double
import mods.octarinecore.common.config.integer
import mods.octarinecore.common.config.recurring
import mods.octarinecore.common.config.subNode
import java.util.Random import java.util.Random
fun featureEnable(default: Boolean = true) = boolean(default, langKey = recurring) fun featureEnable(default: Boolean = true) = boolean(default, langKey = recurring)
val Config get() = BetterFoliageMod.config val Config get() = BetterFoliageMod.config
abstract class PopulationConfigGroup() : DelegatingConfigGroup() { abstract class PopulationConfigGroup : DelegatingConfigGroup() {
abstract val enabled: Boolean abstract val enabled: Boolean
abstract val population: Int abstract val population: Int
@@ -50,25 +44,26 @@ class LeavesConfig : DelegatingConfigGroup() {
} }
class ShortGrassConfig : PopulationConfigGroup() { class ShortGrassConfig : PopulationConfigGroup() {
override val enabled by boolean(true) override val enabled by featureEnable()
val grassEnabled by boolean(true)
val myceliumEnabled by boolean(true) val myceliumEnabled by boolean(true)
val snowEnabled by boolean(true) val snowEnabled by boolean(true)
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(max=0.4, default=0.2, langKey = recurring)
val heightMin by double(min=0.1, max=2.5, default=0.6, langKey = recurring) val heightMin by double(min=0.1, max=2.5, default=0.6, langKey = recurring)
val heightMax by double(min=0.1, max=2.5, default=0.8, langKey = recurring) val heightMax by double(min=0.1, max=2.5, default=0.8, langKey = recurring)
val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring) val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring)
override val population by integer(max=64, default=64) override val population by integer(max=64, default=64, langKey = recurring)
val useGenerated by boolean(false) val useGenerated by boolean(false)
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
val saturationThreshold by double(default=0.1, langKey = recurring) val saturationThreshold by double(default=0.1, langKey = recurring)
} }
class ConnectedGrassConfig() : DelegatingConfigGroup() { class ConnectedGrassConfig : DelegatingConfigGroup() {
val enabled by boolean(true) val enabled by boolean(true)
val snowEnabled by boolean(false) val snowEnabled by boolean(false)
} }
class RoundLogConfig() : DelegatingConfigGroup() { class RoundLogConfig : DelegatingConfigGroup() {
val enabled by featureEnable() val enabled by featureEnable()
val radiusSmall by double(max=0.5, default=0.25) val radiusSmall by double(max=0.5, default=0.25)
val radiusLarge by double(max=0.5, default=0.44) val radiusLarge by double(max=0.5, default=0.44)
@@ -81,21 +76,21 @@ class RoundLogConfig() : DelegatingConfigGroup() {
val zProtection by double(min = 0.9, default = 0.99) val zProtection by double(min = 0.9, default = 0.99)
} }
class CactusConfig() : DelegatingConfigGroup() { class CactusConfig : DelegatingConfigGroup() {
val enabled by featureEnable() val enabled by featureEnable()
val size by double(min=0.5, max=1.5, default=0.8, langKey = recurring) val size by double(min=0.5, max=1.5, default=0.8, langKey = recurring)
val sizeVariation by double(max=0.5, default=0.1) val sizeVariation by double(max=0.5, default=0.1)
val hOffset by double(max=0.5, default=0.1, langKey = recurring) val hOffset by double(max=0.5, default=0.1, langKey = recurring)
} }
class LilypadConfig() : PopulationConfigGroup() { class LilypadConfig : PopulationConfigGroup() {
override val enabled by featureEnable() override val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1, langKey = recurring) val hOffset by double(max=0.25, default=0.1, langKey = recurring)
override val population by integer(max=64, default=16, min=0) override val population by integer(max=64, default=16, min=0, langKey = recurring)
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
} }
class ReedConfig() : PopulationConfigGroup() { class ReedConfig : PopulationConfigGroup() {
override val enabled by featureEnable() override val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(max=0.4, default=0.2, langKey = recurring)
val heightMin by double(min=1.5, max=3.5, default=1.7, langKey = recurring) val heightMin by double(min=1.5, max=3.5, default=1.7, langKey = recurring)
@@ -106,7 +101,7 @@ class ReedConfig() : PopulationConfigGroup() {
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
} }
class AlgaeConfig() : PopulationConfigGroup() { class AlgaeConfig : PopulationConfigGroup() {
override val enabled by featureEnable() override val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1, langKey = recurring) val hOffset by double(max=0.25, default=0.1, langKey = recurring)
val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring) val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring)
@@ -116,7 +111,7 @@ class AlgaeConfig() : PopulationConfigGroup() {
val shaderWind by boolean(true, langKey = recurring) val shaderWind by boolean(true, langKey = recurring)
} }
class CoralConfig() : PopulationConfigGroup() { class CoralConfig : PopulationConfigGroup() {
override val enabled by featureEnable() override val enabled by featureEnable()
val shallowWater by boolean(false) val shallowWater by boolean(false)
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(max=0.4, default=0.2, langKey = recurring)
@@ -127,7 +122,7 @@ class CoralConfig() : PopulationConfigGroup() {
override val population by integer(max=64, default=48, langKey = recurring) override val population by integer(max=64, default=48, langKey = recurring)
} }
class NetherrackConfig() : DelegatingConfigGroup() { class NetherrackConfig : DelegatingConfigGroup() {
val enabled by featureEnable() val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2, langKey = recurring) val hOffset by double(max=0.4, default=0.2, langKey = recurring)
val heightMin by double(min=0.1, max=1.5, default=0.6, langKey = recurring) val heightMin by double(min=0.1, max=1.5, default=0.6, langKey = recurring)
@@ -135,7 +130,7 @@ class NetherrackConfig() : DelegatingConfigGroup() {
val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring) val size by double(min=0.5, max=1.5, default=1.0, langKey = recurring)
} }
class FallingLeavesConfig() : DelegatingConfigGroup() { class FallingLeavesConfig : DelegatingConfigGroup() {
val enabled by featureEnable() val enabled by featureEnable()
val speed by double(min=0.01, max=0.15, default=0.05) val speed by double(min=0.01, max=0.15, default=0.05)
val windStrength by double(min=0.1, max=2.0, default=0.5) val windStrength by double(min=0.1, max=2.0, default=0.5)
@@ -147,7 +142,7 @@ class FallingLeavesConfig() : DelegatingConfigGroup() {
val opacityHack by boolean(true) val opacityHack by boolean(true)
} }
class RisingSoulConfig() : DelegatingConfigGroup() { class RisingSoulConfig : DelegatingConfigGroup() {
val enabled by featureEnable() val enabled by featureEnable()
val chance by double(min=0.001, max=1.0, default=0.02) val chance by double(min=0.001, max=1.0, default=0.02)
val perturb by double(min=0.01, max=0.25, default=0.05) val perturb by double(min=0.01, max=0.25, default=0.05)

View File

@@ -87,7 +87,7 @@ class StandardGrassModel(
super.render(ctx, noDecorations) super.render(ctx, noDecorations)
} }
if (Config.shortGrass.enabled(ctx.random) && (isAir || isSnowed)) { if (Config.shortGrass.enabled(ctx.random) && Config.shortGrass.grassEnabled && (isAir || isSnowed)) {
ctx.vertexLighter = tuftLighting ctx.vertexLighter = tuftLighting
ShadersModIntegration.grass(ctx, Config.shortGrass.shaderWind) { ShadersModIntegration.grass(ctx, Config.shortGrass.shaderWind) {
ctx.renderQuads(if (isSnowed) tuftSnowed[ctx.random] else tuftNormal[ctx.random]) ctx.renderQuads(if (isSnowed) tuftSnowed[ctx.random] else tuftNormal[ctx.random])

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@@ -50,9 +50,8 @@ class StandardMyceliumModel(
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) { override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
super.render(ctx, noDecorations) super.render(ctx, noDecorations)
if (Config.shortGrass.enabled && if (Config.shortGrass.enabled(ctx.random) &&
Config.shortGrass.myceliumEnabled && Config.shortGrass.myceliumEnabled &&
Config.shortGrass.enabled(ctx.random) &&
ctx.state(Direction.UP).isAir(ctx.world, ctx.pos) ctx.state(Direction.UP).isAir(ctx.world, ctx.pos)
) { ) {
ctx.vertexLighter = tuftLighting ctx.vertexLighter = tuftLighting