first Kotlin version

This commit is contained in:
octarine-noise
2015-12-28 11:49:46 +01:00
parent 554e06176b
commit f44043bb0b
143 changed files with 5469 additions and 0 deletions

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// Vanilla
net.minecraft.block.BlockCactus
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Vanilla.BlockCustomCactus

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// Vanilla
net.minecraft.block.BlockTallGrass
net.minecraft.block.BlockCrops
net.minecraft.block.BlockReed
net.minecraft.block.BlockDoublePlant
-net.minecraft.block.BlockCarrot
-net.minecraft.block.BlockPotato
// Biomes O'Plenty
biomesoplenty.common.blocks.BlockBOPFlower
biomesoplenty.common.blocks.BlockBOPFlower2
// Tinkers' Construct
tconstruct.blocks.slime.SlimeTallGrass
// Plant Mega Pack
plantmegapack.block.PMPBlockBerrybush
plantmegapack.block.PMPBlockCrops
plantmegapack.block.PMPBlockDesert
plantmegapack.block.PMPBlockFern
plantmegapack.block.PMPBlockFlowerMulti
plantmegapack.block.PMPBlockFlowerSingle
plantmegapack.block.PMPBlockForest
plantmegapack.block.PMPBlockGrass
plantmegapack.block.PMPBlockJungle
plantmegapack.block.PMPBlockMountain
plantmegapack.block.PMPBlockSavanna
plantmegapack.block.PMPBlockShrub
plantmegapack.block.PMPBlockWetlands
// Pam's HarvestCraft
com.pam.harvestcraft.BlockPamCrop
com.pam.harvestcraft.BlockPamDesertGarden
com.pam.harvestcraft.BlockPamNormalGarden
com.pam.harvestcraft.BlockPamWaterGarden

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// Vanilla
net.minecraft.block.BlockDirt
// Biomes O'Plenty
biomesoplenty.common.blocks.BlockNewDirt
// Enhanced Biomes
enhancedbiomes.blocks.BlockSoilEB
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Terrain.BlockDirt
// Aether
net.aetherteam.aether.blocks.natural.BlockAetherDirt

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// Vanilla
net.minecraft.block.BlockGrass
// Biomes O'Plenty
biomesoplenty.common.blocks.BlockOriginGrass
biomesoplenty.common.blocks.BlockLongGrass
biomesoplenty.common.blocks.BlockNewGrass
// Tinker's Construct
tconstruct.blocks.slime.SlimeGrass
// Enhanced Biomes
enhancedbiomes.blocks.BlockGrassEB
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Terrain.BlockGrass
// Aether
net.aetherteam.aether.blocks.natural.BlockAetherGrass

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// Vanilla
net.minecraft.block.BlockLeavesBase
// Forestry
forestry.arboriculture.gadgets.BlockLeaves
// Thaumcraft
thaumcraft.common.blocks.BlockMagicalLeaves

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// Vanilla
net.minecraft.block.BlockLilyPad
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Vanilla.BlockCustomLilyPad

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// Vanilla
net.minecraft.block.BlockLog
// Biomes O'Plenty
biomesoplenty.common.blocks.BlockBOPLog
// Natura
mods.natura.blocks.trees.DarkTreeBlock
mods.natura.blocks.trees.LogTwoxTwo
mods.natura.blocks.trees.SimpleLog
// Thaumcraft
thaumcraft.common.blocks.BlockMagicalLog
// Forestry
forestry.arboriculture.gadgets.BlockLog
// Extra Biomes XL
-extrabiomes.blocks.BlockMiniLog
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Flora.BlockLogVert
com.bioxx.tfc.Blocks.Flora.BlockLogNatural

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// Vanilla
net.minecraft.block.BlockSand
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Terrain.BlockSand

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key.betterfoliage.gui=Open Settings
betterfoliage.global.enabled=Enable Mod
betterfoliage.global.enabled.tooltip=If set to false, BetterFoliage will not render anything
betterfoliage.enabled=Enable
betterfoliage.enabled.tooltip=Is this feature enabled?
betterfoliage.hOffset=Horizontal offset
betterfoliage.hOffset.tooltip=The distance this element is shifted horizontally, in blocks
betterfoliage.vOffset=Vertical offset
betterfoliage.vOffset.tooltip=The distance this element is shifted vertically, in blocks
betterfoliage.size=Size
betterfoliage.size.tooltip=Size of this element
betterfoliage.heightMin=Minimum height
betterfoliage.heightMin.tooltip=Minimum height of element
betterfoliage.heightMax=Maximum height
betterfoliage.heightMax.tooltip=Maximum height of element
betterfoliage.population=Population
betterfoliage.population.tooltip=Chance (N in 64) that an eligible block will have this feature
betterfoliage.shaderWind=Shader wind effects
betterfoliage.shaderWind.tooltip=Apply wind effects from ShaderMod shaders to this element?
betterfoliage.distance=Distance limit
betterfoliage.distance.tooltip=Maximum distance from player at which to render this feature
betterfoliage.blocks=Block Types
betterfoliage.blocks.tooltip=Configure lists of block classes that will have specific features applied to them
betterfoliage.blocks.dirtWhitelist=Dirt Whitelist
betterfoliage.blocks.dirtBlacklist=Dirt Blacklist
betterfoliage.blocks.dirtWhitelist.arrayEntry=%d entries
betterfoliage.blocks.dirtBlacklist.arrayEntry=%d entries
betterfoliage.blocks.grassWhitelist=Grass Whitelist
betterfoliage.blocks.grassBlacklist=Grass Blacklist
betterfoliage.blocks.grassWhitelist.arrayEntry=%d entries
betterfoliage.blocks.grassBlacklist.arrayEntry=%d entries
betterfoliage.blocks.leavesWhitelist=Leaves Whitelist
betterfoliage.blocks.leavesBlacklist=Leaves Blacklist
betterfoliage.blocks.leavesWhitelist.arrayEntry=%d entries
betterfoliage.blocks.leavesBlacklist.arrayEntry=%d entries
betterfoliage.blocks.cropsWhitelist=Crop Whitelist
betterfoliage.blocks.cropsBlacklist=Crop Blacklist
betterfoliage.blocks.cropsWhitelist.arrayEntry=%d entries
betterfoliage.blocks.cropsBlacklist.arrayEntry=%d entries
betterfoliage.blocks.logsWhitelist=Wood Log Whitelist
betterfoliage.blocks.logsBlacklist=Wood Log Blacklist
betterfoliage.blocks.logsWhitelist.arrayEntry=%d entries
betterfoliage.blocks.logsBlacklist.arrayEntry=%d entries
betterfoliage.blocks.sandWhitelist=Sand Whitelist
betterfoliage.blocks.sandBlacklist=Sand Blacklist
betterfoliage.blocks.sandWhitelist.arrayEntry=%d entries
betterfoliage.blocks.sandBlacklist.arrayEntry=%d entries
betterfoliage.blocks.lilypadWhitelist=Lilypad Whitelist
betterfoliage.blocks.lilypadBlacklist=Lilypad Blacklist
betterfoliage.blocks.lilypadWhitelist.arrayEntry=%d entries
betterfoliage.blocks.lilypadBlacklist.arrayEntry=%d entries
betterfoliage.blocks.cactusWhitelist=Cactus Whitelist
betterfoliage.blocks.cactusBlacklist=Cactus Blacklist
betterfoliage.blocks.cactusWhitelist.arrayEntry=%d entries
betterfoliage.blocks.cactusBlacklist.arrayEntry=%d entries
betterfoliage.blocks.dirtWhitelist.tooltip=Blocks recognized as Dirt. Has an impact on Reeds, Algae, Connected Grass
betterfoliage.blocks.dirtBlacklist.tooltip=Blocks never accepted as Dirt. Has an impact on Reeds, Algae, Connected Grass
betterfoliage.blocks.grassWhitelist.tooltip=Blocks recognized as Grass. Has an impact on Short Grass, Connected Grass
betterfoliage.blocks.grassBlacklist.tooltip=Blocks never accepted as Grass. Has an impact on Short Grass, Connected Grass
betterfoliage.blocks.leavesWhitelist.tooltip=Blocks recognized as Leaves. Has an impact on Extra Leaves, Falling Leaves. Leaves will render with leaves block ID in shader programs
betterfoliage.blocks.leavesBlacklist.tooltip=Blocks never accepted as Leaves. Has an impact on Extra Leaves, Falling Leaves. Leaves will render with leaves block ID in shader programs
betterfoliage.blocks.cropsWhitelist.tooltip=Blocks recognized as crops. Crops will render with tallgrass block ID in shader programs
betterfoliage.blocks.cropsBlacklist.tooltip=Blocks never accepted as crops. Crops will render with tallgrass block ID in shader programs
betterfoliage.blocks.logsWhitelist.tooltip=Blocks recognized as wooden logs. Has an impact on Rounded Logs
betterfoliage.blocks.logsBlacklist.tooltip=Blocks never accepted as wooden logs. Has an impact on Rounded Logs
betterfoliage.blocks.sandWhitelist.tooltip=Blocks recognized as Sand. Has an impact on Coral
betterfoliage.blocks.sandBlacklist.tooltip=Blocks never accepted Sand. Has an impact on Coral
betterfoliage.blocks.lilypadWhitelist.tooltip=Blocks recognized as Lilypad. Has an impact on Better Lilypad
betterfoliage.blocks.lilypadBlacklist.tooltip=Blocks never accepted Lilypad. Has an impact on Better Lilypad
betterfoliage.blocks.cactusWhitelist.tooltip=Blocks recognized as Cactus. Has an impact on Better Cactus
betterfoliage.blocks.cactusBlacklist.tooltip=Blocks never accepted Cactus. Has an impact on Better Cactus
betterfoliage.leaves=Extra Leaves
betterfoliage.leaves.tooltip=Extra round leaves on leaf blocks
betterfoliage.leaves.dense=Dense mode
betterfoliage.leaves.dense.tooltip=Dense mode has more round leaves
betterfoliage.shortGrass=Short Grass & Mycelium
betterfoliage.shortGrass.tooltip=Tufts of grass/mycelium on top of appropriate blocks
betterfoliage.shortGrass.useGenerated=Use generated texture for grass
betterfoliage.shortGrass.useGenerated.tooltip=Generated texture is made by slicing the tallgrass texture from the active resource pack in half
betterfoliage.shortGrass.myceliumEnabled=Enable Mycelium
betterfoliage.shortGrass.myceliumEnabled.tooltip=Is this feature enabled for mycelium blocks?
betterfoliage.shortGrass.grassEnabled=Enable Grass
betterfoliage.shortGrass.grassEnabled.tooltip=Is this feature enabled for grass blocks?
betterfoliage.shortGrass.snowEnabled=Enable under snow
betterfoliage.shortGrass.snowEnabled.tooltip=Enable on snowed grass blocks?
betterfoliage.shortGrass.saturationThreshold=Saturation threshold
betterfoliage.shortGrass.saturationThreshold.tooltip=Color saturation cutoff between "colorless" blocks (using biome color) and "colorful" blocks (using their own specific color)
betterfoliage.hangingGrass=Hanging Grass
betterfoliage.hangingGrass.tooltip=Grass tufts hanging down from the top edges of grass blocks
betterfoliage.hangingGrass.separation=Separation
betterfoliage.hangingGrass.separation.tooltip=How much the hanging grass stands out from the block
betterfoliage.cactus=Better Cactus
betterfoliage.cactus.tooltip=Enhance cactus with extra bits and smooth shading
betterfoliage.cactus.sizeVariation=Size variation
betterfoliage.cactus.sizeVariation.tooltip=Amount of random variation on cactus size
betterfoliage.lilypad=Better Lilypad
betterfoliage.lilypad.tooltip=Enhance lilypad with roots and occasional flowers
betterfoliage.lilypad.flowerChance=Flower chance
betterfoliage.lilypad.flowerChance.tooltip=Chance (N in 64) of a lilypad having a flower on it
betterfoliage.reed=Reeds
betterfoliage.reed.tooltip=Reeds on dirt blocks in shallow water
betterfoliage.reed.biomes=Biome List
betterfoliage.reed.biomes.tooltip=Configure which biomes reeds are allowed to appear in
betterfoliage.reed.biomes.tooltip.element=Should reeds appear in the %s biome?
betterfoliage.algae=Algae
betterfoliage.algae.tooltip=Algae on dirt blocks in deep water
betterfoliage.algae.biomes=Biome List
betterfoliage.algae.biomes.tooltip=Configure which biomes algae is allowed to appear in
betterfoliage.algae.biomes.tooltip.element=Should algae appear in the %s biome?
betterfoliage.coral=Coral
betterfoliage.coral.tooltip=Coral on sand blocks in deep water
betterfoliage.coral.size=Coral size
betterfoliage.coral.size.tooltip=Size of coral bits sticking out
betterfoliage.coral.crustSize=Crust size
betterfoliage.coral.crustSize.tooltip=Size of the flat coral part
betterfoliage.coral.chance=Coral chance
betterfoliage.coral.chance.tooltip=Chance (N in 64) of a specific face of the block to show coral
betterfoliage.coral.biomes=Biome List
betterfoliage.coral.biomes.tooltip=Configure which biomes coral is allowed to appear in
betterfoliage.coral.biomes.tooltip.element=Should coral appear in the %s biome?
betterfoliage.coral.shallowWater=Shallow water coral
betterfoliage.coral.shallowWater.tooltip=Should coral appear in 1 block deep water?
betterfoliage.netherrack=Netherrack Vines
betterfoliage.netherrack.tooltip=Hanging Vines under netherrack
betterfoliage.fallingLeaves=Falling leaves
betterfoliage.fallingLeaves.tooltip=Falling leaf particle FX emitted from the bottom of leaf blocks
betterfoliage.fallingLeaves.speed=Particle speed
betterfoliage.fallingLeaves.speed.tooltip=Overall particle speed
betterfoliage.fallingLeaves.windStrength=Wind strength
betterfoliage.fallingLeaves.windStrength.tooltip=Magnitude of wind effects in good weather (spread of normal distribution centered on 0)
betterfoliage.fallingLeaves.stormStrength=Storm strength
betterfoliage.fallingLeaves.stormStrength.tooltip=Additional magnitude of wind effects in rainy weather (spread of normal distribution centered on 0)
betterfoliage.fallingLeaves.size=Particle size
betterfoliage.fallingLeaves.chance=Particle chance
betterfoliage.fallingLeaves.chance.tooltip=Chance of each random render tick hitting a leaf block to spawn a particle
betterfoliage.fallingLeaves.perturb=Perturbation
betterfoliage.fallingLeaves.perturb.tooltip=Magnitude of perturbation effect. Adds a corkscrew-like motion to the particle synchronized to its rotation
betterfoliage.fallingLeaves.lifetime=Maximum lifetime
betterfoliage.fallingLeaves.lifetime.tooltip=Maximum lifetime of particle in seconds. Minimum lifetime is 60%% of this value
betterfoliage.fallingLeaves.opacityHack=Opaque particles
betterfoliage.fallingLeaves.opacityHack.tooltip=Stop transparent blocks obscuring particles even when particle is in front. WARNING: may cause glitches.
betterfoliage.risingSoul=Rising souls
betterfoliage.risingSoul.tooltip=Rising soul particle FX emitted from the top of soulsand blocks
betterfoliage.risingSoul.chance=Particle chance
betterfoliage.risingSoul.chance.tooltip=Chance of each random render tick hitting a soulsand block to spawn a particle
betterfoliage.risingSoul.speed=Particle speed
betterfoliage.risingSoul.speed.tooltip=Vertical speed of soul particles
betterfoliage.risingSoul.perturb=Perturbation
betterfoliage.risingSoul.perturb.tooltip=Magnitude of perturbation effect. Adds a corkscrew-like motion to the particle
betterfoliage.risingSoul.headSize=Soul size
betterfoliage.risingSoul.headSize.tooltip=Size of the soul particle
betterfoliage.risingSoul.trailSize=Trail size
betterfoliage.risingSoul.trailSize.tooltip=Initial size of the particle trail
betterfoliage.risingSoul.opacity=Opacity
betterfoliage.risingSoul.opacity.tooltip=Opacity of the particle effect
betterfoliage.risingSoul.sizeDecay=Size decay
betterfoliage.risingSoul.sizeDecay.tooltip=Trail particle size relative to its size in the previous tick
betterfoliage.risingSoul.opacityDecay=Opacity decay
betterfoliage.risingSoul.opacityDecay.tooltip=Trail particle opacity relative to its opacity in the previous tick
betterfoliage.risingSoul.lifetime=Maximum lifetime
betterfoliage.risingSoul.lifetime.tooltip=Maximum lifetime of particle effect in seconds. Minimum lifetime is 60%% of this value
betterfoliage.risingSoul.trailLength=Trail length
betterfoliage.risingSoul.trailLength.tooltip=Number of previous positions the particle remembers in ticks
betterfoliage.risingSoul.trailDensity=Trail density
betterfoliage.risingSoul.trailDensity.tooltip=Render every Nth previous position in the particle trail
betterfoliage.connectedGrass=Connected grass textures
betterfoliage.connectedGrass.enabled=Enable
betterfoliage.connectedGrass.enabled.tooltip=If there is a grass block on top of a dirt block: draw grass top texture on all grass block sides,
betterfoliage.roundLogs=Round Logs
betterfoliage.roundLogs.tooltip=Connect round blocks to solid full blocks?
betterfoliage.roundLogs.connectSolids=Connect to solid
betterfoliage.roundLogs.connectSolids.tooltip=Connect round blocks to solid full blocks?
betterfoliage.roundLogs.connectPerpendicular=Connect to perpendicular logs
betterfoliage.roundLogs.connectPerpendicular.tooltip=Connect round logs to perpendicular logs alons its axis?
betterfoliage.roundLogs.lenientConnect=Lenient rounding
betterfoliage.roundLogs.lenientConnect.tooltip=Connect parallel round logs in an L-shape too, not just 2x2
betterfoliage.roundLogs.connectGrass=Connect Grass
betterfoliage.roundLogs.connectGrass.tooltip=Render grass block under trees instead of dirt if there is grass nearby
betterfoliage.roundLogs.radiusSmall=Chamfer radius
betterfoliage.roundLogs.radiusSmall.tooltip=How much to chop off from the log corner
betterfoliage.roundLogs.radiusLarge=Connected chamfer radius
betterfoliage.roundLogs.radiusLarge.tooltip=How much to chop off from the outer corner of connected logs
betterfoliage.roundLogs.dimming=Dimming
betterfoliage.roundLogs.dimming.tooltip=Amount to darken onscured log faces
betterfoliage.roundLogs.zProtection=Z-Protection
betterfoliage.roundLogs.zProtection.tooltip=Amount to scale parallel log connection bits to stop Z-fighting (flickering). Try to set it as high as possible without having glitches.

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{ "animation": { "frametime": 2 } }

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[{
"modid": "BetterFoliage",
"name": "Better Foliage",
"version": "$version",
"mcversion": "$mcversion",
"description": "Leafier leaves and grassier grass",
"authorList" : ["octarine-noise (code)", "Meringue (textures)"]
}]

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{
"pack": {
"pack_format": 1,
"description": "Better Foliage mod resources made by Meringue"
}
}