first Kotlin version
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package mods.betterfoliage.client.integration
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import cpw.mods.fml.relauncher.Side
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import cpw.mods.fml.relauncher.SideOnly
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.loader.Refs
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import mods.octarinecore.metaprog.allAvailable
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import net.minecraft.block.Block
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import net.minecraft.init.Blocks
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import org.apache.logging.log4j.Level.*
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/**
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* Integration for ShadersMod.
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*/
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@SideOnly(Side.CLIENT)
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object ShadersModIntegration {
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@JvmStatic var isPresent = false
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@JvmStatic val tallGrassEntityData = Block.blockRegistry.getIDForObject(Blocks.tallgrass) and 65535 or (Blocks.tallgrass.renderType shl 16)
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@JvmStatic val leavesEntityData = Block.blockRegistry.getIDForObject(Blocks.leaves) and 65535 or (Blocks.leaves.renderType shl 16)
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/**
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* Called from transformed ShadersMod code.
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* @see mods.betterfoliage.loader.BetterFoliageTransformer
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*/
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@JvmStatic fun getBlockIdOverride(original: Int, block: Block): Int {
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if (Config.blocks.leaves.matchesID(original and 65535)) return leavesEntityData
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if (Config.blocks.crops.matchesID(original and 65535)) return tallGrassEntityData
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return original
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}
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init {
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if (allAvailable(Refs.pushEntity_I, Refs.popEntity)) {
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Client.log(INFO, "ShadersMod integration enabled")
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isPresent = true
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}
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}
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/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
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inline fun grass(enabled: Boolean = true, func: ()->Unit) {
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if (isPresent && enabled) Refs.pushEntity_I.invokeStatic(tallGrassEntityData)
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func()
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if (isPresent && enabled) Refs.popEntity.invokeStatic()
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}
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/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
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inline fun leaves(enabled: Boolean = true, func: ()->Unit) {
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if (isPresent && enabled) Refs.pushEntity_I.invokeStatic(leavesEntityData)
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func()
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if (isPresent && enabled) Refs.popEntity.invokeStatic()
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}
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}
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