update to latest recommended Forge

This commit is contained in:
octarine-noise
2018-10-25 11:10:44 +02:00
parent 0997b83367
commit e704a0af94
6 changed files with 14 additions and 14 deletions

View File

@@ -95,7 +95,7 @@ object Client {
val blockName = Block.REGISTRY.getNameForObject(state.block).toString()
val blockLoc = "${location.x},${location.y},${location.z}"
Minecraft.getMinecraft().thePlayer.addChatMessage(TextComponentTranslation(
Minecraft.getMinecraft().ingameGUI.chatGUI.printChatMessage(TextComponentTranslation(
"betterfoliage.rendererror",
textComponent(blockName, TextFormatting.GOLD),
textComponent(blockLoc, TextFormatting.GOLD)

View File

@@ -40,7 +40,7 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
var wasCollided = false
init {
particleMaxAge = MathHelper.floor_double(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
particleMaxAge = MathHelper.floor(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
motionY = -Config.fallingLeaves.speed
particleScale = Config.fallingLeaves.size.toFloat() * 0.1f
@@ -119,7 +119,7 @@ object LeafWindTracker {
@SubscribeEvent
fun handleWorldTick(event: TickEvent.ClientTickEvent) {
if (event.phase == TickEvent.Phase.START) Minecraft.getMinecraft().theWorld?.let { world ->
if (event.phase == TickEvent.Phase.START) Minecraft.getMinecraft().world?.let { world ->
// change target wind speed
if (world.worldInfo.worldTime >= nextChange) changeWind(world)

View File

@@ -27,7 +27,7 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
motionY = 0.1
particleGravity = 0.0f
particleTexture = RisingSoulTextures.headIcons[rand.nextInt(256)]
particleMaxAge = MathHelper.floor_double((0.6 + 0.4 * rand.nextDouble()) * Config.risingSoul.lifetime * 20.0)
particleMaxAge = MathHelper.floor((0.6 + 0.4 * rand.nextDouble()) * Config.risingSoul.lifetime * 20.0)
}
override val isValid: Boolean get() = true

View File

@@ -114,8 +114,8 @@ class BlockContext {
/** Get the distance of the block from the camera (player). */
val cameraDistance: Int get() {
val camera = Minecraft.getMinecraft().renderViewEntity ?: return 0
return Math.abs(pos.x - MathHelper.floor_double(camera.posX)) +
Math.abs(pos.y - MathHelper.floor_double(camera.posY)) +
Math.abs(pos.z - MathHelper.floor_double(camera.posZ))
return Math.abs(pos.x - MathHelper.floor(camera.posX)) +
Math.abs(pos.y - MathHelper.floor(camera.posY)) +
Math.abs(pos.z - MathHelper.floor(camera.posZ))
}
}

View File

@@ -90,7 +90,7 @@ class IconSet(val domain: String, val namePattern: String) : IStitchListener {
var num = 0
override fun onStitch(atlas: TextureMap) {
num = 0;
num = 0
(0..15).forEach { idx ->
icons[idx] = null
val locReal = ResourceLocation(domain, "textures/${namePattern.format(idx)}.png")
@@ -103,13 +103,13 @@ class IconSet(val domain: String, val namePattern: String) : IStitchListener {
class ModelSet(val num: Int, val init: Model.(Int)->Unit): IConfigChangeListener {
val models = Array(num) { Model().apply{ init(it) } }
override fun onConfigChange() { (0..num-1).forEach { models[it] = Model().apply{ init(it) } } }
override fun onConfigChange() { (0 until num).forEach { models[it] = Model().apply{ init(it) } } }
operator fun get(idx: Int) = models[idx % num]
}
class VectorSet(val num: Int, val init: (Int)->Double3): IConfigChangeListener {
val models = Array(num) { init(it) }
override fun onConfigChange() { (0..num-1).forEach { models[it] = init(it) } }
override fun onConfigChange() { (0 until num).forEach { models[it] = init(it) } }
operator fun get(idx: Int) = models[idx % num]
}
@@ -117,7 +117,7 @@ class SimplexNoise() : IWorldLoadListener {
var noise = NoiseGeneratorSimplex()
override fun onWorldLoad(world: World) { noise = NoiseGeneratorSimplex(Random(world.worldInfo.seed))
}
operator fun get(x: Int, z: Int) = MathHelper.floor_double((noise.getValue(x.toDouble(), z.toDouble()) + 1.0) * 32.0)
operator fun get(x: Int, z: Int) = MathHelper.floor((noise.getValue(x.toDouble(), z.toDouble()) + 1.0) * 32.0)
operator fun get(pos: Int3) = get(pos.x, pos.z)
operator fun get(pos: BlockPos) = get(pos.x, pos.z)
}