[WIP] async block texture reloading

This commit is contained in:
octarine-noise
2020-01-05 16:32:45 +01:00
parent b4f18c1e1d
commit c4ee768025
31 changed files with 587 additions and 704 deletions

View File

@@ -2,20 +2,12 @@ package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.chunk.ChunkRender;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IEnviromentBlockReader;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.model.data.IModelData;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ChunkRender.class)
public class ChunkRenderVanillaMixin {