[WIP] Lilypad working

+ shader integration
This commit is contained in:
octarine-noise
2021-05-11 16:18:58 +02:00
parent 835bf45f13
commit a917d5b3db
12 changed files with 126 additions and 31 deletions

View File

@@ -6,6 +6,7 @@ import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.config.ConfigurableBlockMatcher
import mods.betterfoliage.config.ModelTextureList
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper
import mods.betterfoliage.model.HalfBakedWrapperKey
@@ -17,7 +18,6 @@ import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.render.pipeline.RenderCtxVanilla
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingKey
@@ -88,14 +88,16 @@ class StandardGrassModel(
Client.blockTypes.run { stateBelow in grass || stateBelow in dirt }
if (connected) {
ctx.render(if (isSnowed) snowFullBlockMeshes[ctx.random] else fullBlock[ctx.random])
ctx.renderQuads(if (isSnowed) snowFullBlockMeshes[ctx.random] else fullBlock[ctx.random])
} else {
super.render(ctx, noDecorations)
}
if (Config.shortGrass.enabled(ctx.random) && !ctx.isNeighborSolid(UP)) {
(ctx as? RenderCtxVanilla)?.let { it.vertexLighter = tuftLighting }
ctx.render(if (isSnowed) tuftSnowed[ctx.random] else tuftNormal[ctx.random])
ctx.vertexLighter = tuftLighting
ShadersModIntegration.grass(ctx, Config.shortGrass.shaderWind) {
ctx.renderQuads(if (isSnowed) tuftSnowed[ctx.random] else tuftNormal[ctx.random])
}
}
}
@@ -107,10 +109,10 @@ class StandardGrassModel(
Config.shortGrass.let { tuftShapeSet(it.size, it.heightMin, it.heightMax, it.hOffset) }
}
val grassTuftMeshesNormal = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes, key.overrideColor) { idx -> grassTuftSprites[randomI()] }.buildTufts()
tuftModelSet(grassTuftShapes, key.tintIndex) { idx -> grassTuftSprites[randomI()] }.buildTufts()
}
val grassTuftMeshesSnowed = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey ->
tuftModelSet(grassTuftShapes, Color.white) { idx -> grassTuftSprites[randomI()] }.buildTufts()
tuftModelSet(grassTuftShapes, -1) { idx -> grassTuftSprites[randomI()] }.buildTufts()
}
val grassFullBlockMeshes = LazyMapInvalidatable(BakeWrapperManager) { key: StandardGrassKey ->
Array(64) { fullCubeTextured(key.grassLocation, key.tintIndex) }