[WIP] Lilypad working

+ shader integration
This commit is contained in:
octarine-noise
2021-05-11 16:18:58 +02:00
parent 835bf45f13
commit a917d5b3db
12 changed files with 126 additions and 31 deletions

View File

@@ -36,7 +36,7 @@ open class HalfBakedSimpleModelWrapper(baseModel: SimpleBakedModel): IBakedModel
val baseQuads = baseModel.unbakeQuads()
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
ctx.render(baseQuads)
ctx.renderQuads(baseQuads)
}
}