[WIP] Falling leaves working
+ more cleanup + fix double-tinted leaves
This commit is contained in:
@@ -6,30 +6,32 @@ import mods.betterfoliage.config.BlockConfig
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import mods.betterfoliage.config.Config
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import mods.betterfoliage.config.ConfigurableBlockMatcher
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import mods.betterfoliage.config.ModelTextureList
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import mods.betterfoliage.model.SpecialRenderModel
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import mods.betterfoliage.render.lighting.RoundLeafLighting
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import mods.betterfoliage.model.Color
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import mods.betterfoliage.model.HSB
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import mods.betterfoliage.model.HalfBakedSpecialWrapper
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import mods.betterfoliage.model.HalfBakedWrapperKey
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import mods.betterfoliage.model.SpecialRenderModel
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import mods.betterfoliage.model.SpriteSetDelegate
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import mods.betterfoliage.model.crossModelsRaw
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import mods.betterfoliage.model.crossModelsTextured
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import mods.betterfoliage.render.lighting.RoundLeafLighting
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import mods.betterfoliage.render.pipeline.RenderCtxBase
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import mods.betterfoliage.render.pipeline.RenderCtxVanilla
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import mods.betterfoliage.resource.discovery.BakeWrapperManager
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import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
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import mods.betterfoliage.resource.discovery.ModelBakingKey
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import mods.betterfoliage.resource.generated.GeneratedLeaf
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import mods.betterfoliage.model.SpriteSetDelegate
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import mods.betterfoliage.model.crossModelsRaw
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import mods.betterfoliage.model.crossModelsTextured
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import mods.betterfoliage.model.crossModelsTinted
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import mods.betterfoliage.texture.LeafBlockModel
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import mods.betterfoliage.texture.LeafParticleKey
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import mods.betterfoliage.texture.LeafParticleRegistry
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import mods.betterfoliage.util.Atlas
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import mods.betterfoliage.util.LazyMapInvalidatable
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import mods.betterfoliage.util.averageColor
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import mods.betterfoliage.util.isSnow
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import net.minecraft.block.BlockState
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.util.Direction.UP
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import net.minecraft.util.ResourceLocation
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import org.apache.logging.log4j.Level.DEBUG
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import org.apache.logging.log4j.Level.INFO
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import org.apache.logging.log4j.Logger
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@@ -50,13 +52,12 @@ object StandardLeafDiscovery : ConfigurableModelDiscovery() {
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.apply { sprites.add(this) }
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detailLogger.log(INFO, " particle $leafType")
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replacements[location] = StandardLeafKey(generated, leafType)
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replacements[location] = StandardLeafKey(generated, leafType, null)
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return true
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}
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}
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fun TextureAtlasSprite.logColorOverride(logger: Logger, threshold: Double) {
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val hsb = averageColor
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fun logColorOverride(logger: Logger, threshold: Double, hsb: HSB) {
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return if (hsb.saturation >= threshold) {
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logger.log(INFO, " brightness ${hsb.brightness}")
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logger.log(INFO, " saturation ${hsb.saturation} >= ${threshold}, will use texture color")
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@@ -65,24 +66,30 @@ fun TextureAtlasSprite.logColorOverride(logger: Logger, threshold: Double) {
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}
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}
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fun TextureAtlasSprite.getColorOverride(threshold: Double) = averageColor.let {
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if (it.saturation < threshold) null else it.copy(brightness = (it.brightness * 2.0f).coerceAtMost(0.9f))
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}?.asColor?.let { Color(it) }
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fun HSB.colorOverride(threshold: Double) =
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if (saturation < threshold) null else copy(brightness = (brightness * 2.0f).coerceAtMost(0.9f)).asColor.let { Color(it) }
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data class StandardLeafKey(
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val roundLeafTexture: ResourceLocation,
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val leafType: String
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) : HalfBakedWrapperKey() {
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override val leafType: String,
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override val overrideColor: Color?
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) : HalfBakedWrapperKey(), LeafParticleKey {
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val tintIndex: Int get() = if (overrideColor == null) 0 else -1
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override fun replace(wrapped: SpecialRenderModel): SpecialRenderModel {
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Atlas.BLOCKS[roundLeafTexture].logColorOverride(BetterFoliageMod.detailLogger(this), 0.1)
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return StandardLeafModel(wrapped, this)
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val leafSpriteColor = Atlas.BLOCKS[roundLeafTexture].averageColor.let { hsb ->
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logColorOverride(BetterFoliageMod.detailLogger(this), Config.leaves.saturationThreshold, hsb)
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hsb.colorOverride(Config.leaves.saturationThreshold)
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}
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detailLogger.log(DEBUG, "roundLeaf=$roundLeafTexture overrideColor=$leafSpriteColor")
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return StandardLeafModel(wrapped, this.copy(overrideColor = leafSpriteColor))
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}
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}
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class StandardLeafModel(
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model: SpecialRenderModel,
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key: StandardLeafKey
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) : HalfBakedSpecialWrapper(model) {
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override val key: StandardLeafKey
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) : HalfBakedSpecialWrapper(model), LeafBlockModel {
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val leafNormal by leafModelsNormal.delegate(key)
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val leafSnowed by leafModelsSnowed.delegate(key)
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@@ -103,10 +110,10 @@ class StandardLeafModel(
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Config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) }
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}
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val leafModelsNormal = LazyMapInvalidatable(BakeWrapperManager) { key: StandardLeafKey ->
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crossModelsTinted(leafModelsBase[key], Config.shortGrass.saturationThreshold) { key.roundLeafTexture }
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crossModelsTextured(leafModelsBase[key], key.tintIndex, true) { key.roundLeafTexture }
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}
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val leafModelsSnowed = LazyMapInvalidatable(BakeWrapperManager) { key: StandardLeafKey ->
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crossModelsTextured(leafModelsBase[key], Color.white, false) { leafSpritesSnowed[it].name }
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crossModelsTextured(leafModelsBase[key], -1, false) { leafSpritesSnowed[it].name }
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}
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}
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}
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