add support for multipart models

This commit is contained in:
octarine-noise
2017-05-06 09:36:32 +02:00
parent 674d22fdbb
commit 81ef954524
4 changed files with 25 additions and 27 deletions

View File

@@ -21,6 +21,7 @@ import mods.octarinecore.common.rotate
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.MethodRef
import mods.octarinecore.metaprog.allAvailable
import mods.octarinecore.tryDefault
import net.minecraft.block.properties.PropertyDirection
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.block.model.ModelResourceLocation
@@ -133,7 +134,7 @@ object IC2LogSupport : RubberLogSupportBase() {
override fun processModelLoad(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): RubberLogModelInfo? {
// check for proper block class, existence of ModelBlock, and "state" blockstate property
if (!IC2Integration.BlockRubWood.isInstance(state.block)) return null
val blockLoc = model.modelBlockAndLoc ?: return null
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null
val type = state.properties.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
// logs with no rubber spot