fixed Log block endcap UV rotations

This commit is contained in:
octarine-noise
2016-03-29 22:14:59 +02:00
parent 6d5c03ba6a
commit 7e667d483a
11 changed files with 22 additions and 27 deletions

View File

@@ -74,7 +74,6 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
icon = { ctx, qi, q -> when(qi) {
0 -> icons.bottomTexture; 1 -> icons.topTexture; else -> icons.sideTexture
} },
rotateUV = { 0 },
postProcess = noPost
)
modelRenderer.render(
@@ -82,7 +81,6 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
modelCross[ctx.random(0)],
Rotation.identity,
icon = { ctx, qi, q -> iconCross.icon!!},
rotateUV = { 0 },
postProcess = noPost
)
modelRenderer.render(
@@ -90,7 +88,6 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
modelArm[ctx.random(1)],
cactusArmRotation[ctx.random(2) % 4],
icon = { ctx2, qi, q -> iconArm[ctx.random(3)]!!},
rotateUV = { 0 },
postProcess = noPost
)
return true