[WIP] algae, reeds, mycelium, coral working

+ lots of cleanup, reorganizing
This commit is contained in:
octarine-noise
2021-05-07 19:08:00 +02:00
parent f44d2a7a50
commit 7168caded1
29 changed files with 501 additions and 332 deletions

View File

@@ -6,22 +6,22 @@ import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.config.ConfigurableBlockMatcher
import mods.betterfoliage.config.ModelTextureList
import mods.betterfoliage.render.ISpecialRenderModel
import mods.betterfoliage.model.SpecialRenderModel
import mods.betterfoliage.render.lighting.LightingPreferredFace
import mods.betterfoliage.render.old.Color
import mods.betterfoliage.render.old.HalfBakedSpecialWrapper
import mods.betterfoliage.render.old.HalfBakedWrapKey
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.HalfBakedSpecialWrapper
import mods.betterfoliage.model.HalfBakedWrapperKey
import mods.betterfoliage.render.pipeline.RenderCtxBase
import mods.betterfoliage.render.pipeline.RenderCtxVanilla
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableModelReplacer
import mods.betterfoliage.resource.discovery.ModelBakeKey
import mods.betterfoliage.resource.model.SpriteSetDelegate
import mods.betterfoliage.resource.model.buildTufts
import mods.betterfoliage.resource.model.fullCubeTextured
import mods.betterfoliage.resource.model.fullCubeTinted
import mods.betterfoliage.resource.model.tuftModelSet
import mods.betterfoliage.resource.model.tuftShapeSet
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.buildTufts
import mods.betterfoliage.model.fullCubeTextured
import mods.betterfoliage.model.fullCubeTinted
import mods.betterfoliage.model.tuftModelSet
import mods.betterfoliage.model.tuftShapeSet
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyInvalidatable
import mods.betterfoliage.util.LazyMapInvalidatable
@@ -29,14 +29,11 @@ import mods.betterfoliage.util.get
import mods.betterfoliage.util.isSnow
import mods.betterfoliage.util.randomI
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.RenderTypeLookup
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.UP
import net.minecraft.util.ResourceLocation
object StandardGrassDiscovery : ConfigurableModelReplacer() {
object StandardGrassDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.grassBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.grassModels.modelList
@@ -45,36 +42,33 @@ object StandardGrassDiscovery : ConfigurableModelReplacer() {
location: ResourceLocation,
textureMatch: List<ResourceLocation>,
sprites: MutableSet<ResourceLocation>,
replacements: MutableMap<ResourceLocation, ModelBakeKey>
replacements: MutableMap<ResourceLocation, ModelBakingKey>
): Boolean {
replacements[location] = StandardGrassKey(textureMatch[0])
Client.blockTypes.grass.add(state)
RenderTypeLookup.setRenderLayer(state.block, RenderType.getCutout())
// RenderTypeLookup.setRenderLayer(state.block, RenderType.getCutout())
return true
}
}
data class StandardGrassKey(
val grassLocation: ResourceLocation
) : HalfBakedWrapKey() {
override fun replace(wrapped: ISpecialRenderModel): ISpecialRenderModel {
) : HalfBakedWrapperKey() {
override fun replace(wrapped: SpecialRenderModel): SpecialRenderModel {
Atlas.BLOCKS[grassLocation].logColorOverride(detailLogger, Config.shortGrass.saturationThreshold)
return StandardGrassModel(wrapped, this)
}
}
class StandardGrassModel(
wrapped: ISpecialRenderModel,
wrapped: SpecialRenderModel,
key: StandardGrassKey
) : HalfBakedSpecialWrapper(wrapped) {
val tuftNormal by grassTuftMeshesNormal.delegate(key)
val tuftSnowed by grassTuftMeshesSnowed.delegate(key)
val fullBlock by grassFullBlockMeshes.delegate(key)
val upNormal = arrayOf(0.0f, 1.0f, 0.0f, 0.0f).toFloatArray()
val vanillaTuftLighting = LightingPreferredFace(UP)
val tuftLighting = LightingPreferredFace(UP)
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
if (!Config.enabled || noDecorations) return super.render(ctx, noDecorations)
@@ -94,7 +88,7 @@ class StandardGrassModel(
}
if (Config.shortGrass.enabled(ctx.random) && !ctx.isNeighborSolid(UP)) {
(ctx as? RenderCtxVanilla)?.let { it.vertexLighter = vanillaTuftLighting }
(ctx as? RenderCtxVanilla)?.let { it.vertexLighter = tuftLighting }
ctx.render(if (isSnowed) tuftSnowed[ctx.random] else tuftNormal[ctx.random])
}
}