[WIP] algae, reeds, mycelium, coral working

+ lots of cleanup, reorganizing
This commit is contained in:
octarine-noise
2021-05-07 19:08:00 +02:00
parent f44d2a7a50
commit 7168caded1
29 changed files with 501 additions and 332 deletions

View File

@@ -2,7 +2,7 @@ package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import mods.betterfoliage.render.ISpecialRenderModel;
import mods.betterfoliage.model.SpecialRenderModel;
import mods.betterfoliage.render.pipeline.RenderCtxVanilla;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockModelRenderer;
@@ -25,16 +25,16 @@ public class MixinBlockModelRenderer {
@Redirect(method = renderModel, at = @At(value = "INVOKE", target = renderModelSmooth), remap = false)
public boolean onRenderModelSmooth(BlockModelRenderer renderer, ILightReader world, IBakedModel model, BlockState state, BlockPos pos, MatrixStack matrixStack, IVertexBuilder buffer, boolean checkSides, Random random, long rand, int combinedOverlay, IModelData modelData) {
if (model instanceof ISpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (ISpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, true);
if (model instanceof SpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, true);
else
return renderer.renderModelSmooth(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
}
@Redirect(method = renderModel, at = @At(value = "INVOKE", target = renderModelFlat), remap = false)
public boolean onRenderModelFlat(BlockModelRenderer renderer, ILightReader world, IBakedModel model, BlockState state, BlockPos pos, MatrixStack matrixStack, IVertexBuilder buffer, boolean checkSides, Random random, long rand, int combinedOverlay, IModelData modelData) {
if (model instanceof ISpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (ISpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, false);
if (model instanceof SpecialRenderModel)
return RenderCtxVanilla.render(renderer, world, (SpecialRenderModel) model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData, false);
else
return renderer.renderModelSmooth(world, model, state, pos, matrixStack, buffer, checkSides, random, rand, combinedOverlay, modelData);
}

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@@ -2,7 +2,7 @@ package mods.betterfoliage.mixin;
import com.mojang.blaze3d.matrix.MatrixStack;
import mods.betterfoliage.render.pipeline.RenderCtxForge;
import mods.betterfoliage.render.ISpecialRenderModel;
import mods.betterfoliage.model.SpecialRenderModel;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.math.BlockPos;
@@ -36,8 +36,8 @@ public class MixinForgeBlockModelRenderer {
long seed,
IModelData modelData
) {
if (model instanceof ISpecialRenderModel)
return RenderCtxForge.render(lighter, world, (ISpecialRenderModel) model, state, pos, matrixStack, checkSides, rand, seed, modelData);
if (model instanceof SpecialRenderModel)
return RenderCtxForge.render(lighter, world, (SpecialRenderModel) model, state, pos, matrixStack, checkSides, rand, seed, modelData);
else
return ForgeBlockModelRenderer.render(lighter, world, model, state, pos, matrixStack, checkSides, rand, seed, modelData);
}

View File

@@ -60,7 +60,6 @@ abstract public class MixinForgeCustomVertexLighting implements ForgeVertexLight
@Inject(method = resetBlockInfo, at = @At("RETURN"), remap = false)
void onReset(CallbackInfo ci) {
// just in case
vertexLighter = this;
}
}