null protection when fetching LeafInfo for leaf block
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@@ -47,10 +47,11 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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val isSnowed = ctx.blockState(up1).material.let {
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val isSnowed = ctx.blockState(up1).material.let {
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it == Material.SNOW || it == Material.CRAFTED_SNOW
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it == Material.SNOW || it == Material.CRAFTED_SNOW
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}
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}
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renderWorldBlockBase(ctx, dispatcher, renderer, null)
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val leafInfo = LeafRegistry[ctx, DOWN] ?: return false
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val leafInfo = LeafRegistry[ctx, DOWN]!!
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val blockColor = ctx.blockData(Int3.zero).color
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val blockColor = ctx.blockData(Int3.zero).color
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renderWorldBlockBase(ctx, dispatcher, renderer, null)
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modelRenderer.updateShading(Int3.zero, allFaces)
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modelRenderer.updateShading(Int3.zero, allFaces)
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ShadersModIntegration.leaves(renderer) {
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ShadersModIntegration.leaves(renderer) {
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val rand = ctx.semiRandomArray(2)
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val rand = ctx.semiRandomArray(2)
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