port to MC 1.9
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@@ -2,7 +2,6 @@ package mods.betterfoliage.client.render
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.integration.OptifineCTM
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import mods.betterfoliage.client.integration.ShadersModIntegration
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import mods.betterfoliage.client.texture.LeafRegistry
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import mods.octarinecore.PI2
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@@ -14,10 +13,10 @@ import mods.octarinecore.common.vec
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import mods.octarinecore.random
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import net.minecraft.block.material.Material
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import net.minecraft.client.renderer.BlockRendererDispatcher
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.EnumFacing.*
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import net.minecraft.util.EnumWorldBlockLayer
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import net.minecraft.client.renderer.VertexBuffer
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import net.minecraft.util.BlockRenderLayer
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import net.minecraft.util.EnumFacing.DOWN
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import net.minecraft.util.EnumFacing.UP
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import java.lang.Math.cos
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import java.lang.Math.sin
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@@ -44,13 +43,13 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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ctx.cameraDistance < Config.leaves.distance &&
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Config.blocks.leaves.matchesID(ctx.block)
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: WorldRenderer, layer: EnumWorldBlockLayer): Boolean {
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val isSnowed = ctx.block(up1).material.let {
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
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val isSnowed = ctx.blockState(up1).material.let {
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it == Material.snow || it == Material.craftedSnow
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}
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renderWorldBlockBase(ctx, dispatcher, renderer, null)
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val leafInfo = LeafRegistry[ctx, DOWN] ?: return false
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val blockColor = ctx.blockData(Int3.zero, 0).color
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val blockColor = ctx.blockData(Int3.zero).color
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modelRenderer.updateShading(Int3.zero, allFaces)
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ShadersModIntegration.leaves(renderer) {
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