fix graphical glitch when breaking blocks

This commit is contained in:
octarine-noise
2014-08-06 15:50:26 +02:00
parent ffa8dd724e
commit 6623bee39f
7 changed files with 47 additions and 1 deletions

View File

@@ -31,6 +31,13 @@ public class RenderBlockBetterLeaves extends RenderBlockAOBase implements IRende
// store world for later use
blockAccess = world;
// use original renderer for block breaking overlay
if (renderer.hasOverrideBlockTexture()) {
renderer.setRenderBoundsFromBlock(block);
renderer.renderStandardBlock(block, x, y, z);
return true;
}
// render leaves center
setPassCounters(1);
setRenderBoundsFromBlock(block);